US20080045311A1 - Gaming method, gaming apparatus for performing the gaming method, and computer program product storing a gaming program of the gaming method - Google Patents
Gaming method, gaming apparatus for performing the gaming method, and computer program product storing a gaming program of the gaming method Download PDFInfo
- Publication number
- US20080045311A1 US20080045311A1 US11/773,485 US77348507A US2008045311A1 US 20080045311 A1 US20080045311 A1 US 20080045311A1 US 77348507 A US77348507 A US 77348507A US 2008045311 A1 US2008045311 A1 US 2008045311A1
- Authority
- US
- United States
- Prior art keywords
- user
- betting
- game
- award amount
- target
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 238000000034 method Methods 0.000 title claims abstract description 32
- 238000004590 computer program Methods 0.000 title claims abstract description 12
- 230000003213 activating effect Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 1
- 230000002708 enhancing effect Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
Definitions
- the present invention relates to a gaming method that provides for additional award options.
- the present invention also relates to a gaming apparatus for performing the gaming method, and a computer program product that stores a gaming program of the gaming method.
- a plurality of indicia 21 are provided for selection by a user.
- a plurality of selectors 22 which correspond respectively to the indicia 21
- one of the indicia 21 is selected by a user, as shown in FIG. 2 .
- a highlight window 23 alternatingly surrounds perimeters of the indicia 21 , and stops at one of the indicia 21 after a predetermined time interval. If the indicium 21 selected by the user corresponds to the indicium 21 whereat the highlight window 23 has stopped after the predetermined time interval, then the user has won the game.
- Each of the indicium 21 is associated with an award amount (i.e., x2, x5, and x10), and the user is awarded according to the award amount if he or she has won the game.
- an award scheme in which one award amount is associated with each of the indicia 21 quickly becomes monotonous, causing users to soon lose interest in the game.
- the object of this invention is to provide a gaming method in which an additional award option is associated with at least one of a plurality of betting targets, thereby enhancing the gaming experience for users.
- the gaming method of this invention is implemented using an electronic gaming apparatus.
- the gaming method comprises: a) providing a plurality of betting targets for selection by a user, each of the betting targets being associated with a basic award amount and at least one of the betting targets being further associated with a special award amount; b) starting a game after the user selects one of the betting targets and completes betting; c) at the end of the game, determining if the user-selected betting target is a winning betting target, and if so, determining if the user-selected betting target is associated with the special award amount; and d) when the user-selected betting target is determined to be the winning betting target, awarding the user with the basic award amount and the special award amount if the user-selected betting target is associated with the special award amount, and awarding the user with only the basic award amount if otherwise.
- a gaming apparatus comprises: a display unit; a game processing unit coupled to the display unit and configured to perform steps of the gaming method of this invention; and an input unit coupled to the game processing unit and allowing input by a user.
- a computer program product comprises a computer-readable storage medium that stores a gaming program for causing a computer to execute steps of the gaming method of this invention.
- FIGS. 1-3 are schematic views of sequential gaming screens in a conventional gaming apparatus
- FIG. 4 is a schematic circuit block diagram of a gaming apparatus according to a preferred embodiment of the present invention.
- FIG. 5 is a flow chart of a gaming method according to a preferred embodiment of the present invention.
- FIGS. 6-8 are schematic views of sequential gaming screens appearing on a display unit of the gaming apparatus of FIG. 4 while playing a game according to the gaming method of the preferred embodiment.
- a gaming apparatus 1 includes a display unit 12 , a game processing unit 11 coupled to the display unit 12 and configured to perform steps of a gaming method, and an input unit 13 coupled to the game processing unit 11 and allowing input by a user.
- the gaming apparatus 1 is an electronic gaming apparatus on which one or more video games that allow betting may be played.
- the game processing unit 11 may be implemented using a computer motherboard.
- the present invention also provides a computer program product comprising a computer-readable storage medium that stores a gaming program for causing a computer to execute the steps of a gaming method.
- the gaming program may cause the game processing unit 11 to execute the steps of the gaming method.
- the computer-readable storage medium may be a part of the game processing unit 11 , or may be separate from but accessible by the game processing unit 11 .
- FIG. 5 A gaming method according to a preferred embodiment of the present invention will now be described with reference to FIG. 5 .
- An exemplary embodiment of the gaming method will simultaneously be described with reference to FIGS. 6-8 .
- a plurality of betting targets are provided on the display unit 12 for selection by a user through the input unit 13 .
- Each of the betting targets is associated with a basic award amount and at least one of the betting targets is further associated with a special award amount.
- the betting targets are respectively different indicia 61 (three in this example), in which each of the indicia 61 is associated with a unique basic award amount (i.e., x2, x5, and x10), and one the indicia 61 is associated with a special award amount 62 (i.e., +50 for the middle indicium 61 ).
- a unique basic award amount i.e., x2, x5, and x10
- a special award amount 62 i.e., +50 for the middle indicium 61 .
- step 32 it is determined if the user has selected one of the betting targets and completed betting. If so, then the process continues. Otherwise, this step is repeated.
- the user selects one of the indicia 61 by activating one of a plurality of selectors 63 , which correspond respectively to the indicia 61 .
- the middle selector 63 is shown activated, indicating that the middle indicium 61 has been selected.
- step 33 a game is started.
- an indicator is generated that alternatingly indicates the different indicia 61 , and the game ends after a predetermined time interval. That is, with reference to FIG. 8 , the indicator is a highlight window 64 that alternatingly surrounds perimeters of the different indicia 61 .
- step 34 at the end of the game, it is determined if the user-selected betting target is a winning betting target. If not, the game is ended.
- the user-selected betting target is the winning betting target on the basis of where the indicator (i.e., the highlight window 64 ) stops at the end of the game. As shown in FIG. 8 , the highlight window 64 is shown stopped at the indicium 61 that was selected by the user, and hence, the indicium 61 is a winning betting target. However, if the highlight window 64 does not stop at the indicium 61 selected by the user, it is determined that the user-selected betting target is not the winning betting target.
- step 34 If the user-selected betting target is a winning betting target in step 34 , it is subsequently determined if the user-selected betting target is associated with the special award amount in step 35 .
- the user-selected indicium 61 since the user-selected indicium 61 is a winning betting target, it is determined if the user-selected indicium 61 is further associated with a special award amount. As shown in FIG. 8 , the user-selected indicium 61 is associated with a special award amount 62 , which is an additional 50 points in this example.
- the user-selected betting target is determined to be the winning betting target in step 34 .
- the user is awarded with the basic award amount and the special award amount in step 36 if the user-selected betting target is associated with the special award amount.
- the user is awarded with only the basic award amount in step 37 .
- the user in addition to being awarded with five times a wagered amount, the user is further awarded with an additional 50 points.
- the user would be awarded with only the corresponding basic award amount, namely, either two times or ten times the wagered amount.
- the game is ended after step 36 and step 37 .
- FIGS. 6-8 is a slot machine-type of game. However, this is only one of many different games to which the gaming method of the present invention may be applied.
- the gaming apparatus 1 may provide a car racing game.
- the betting targets are respectively different virtual race cars, in which each of the virtual race cars may be associated with the same basic award amount.
- each of the race cars may be associated with a fictional race car driver (or even a video representation of a famous race car driver), and in order to provide an even greater enhanced gaming experience, one of the race car drivers may announce through a visual image on the display unit 12 and/or through an audible message via a speaker (not shown) of the gaming apparatus 1 , the special award amount that is associated with the virtual race car that the fictional race car driver is driving.
- the car racing game is started in step 33 after the user selects one of the virtual race cars and completes betting in step 32 , and the car racing game ends after a predetermined time interval. Further, in step 34 , a determination of whether or not the user-selected betting target is the winning betting target is made on the basis of whether the user-selected virtual race car is in first place at the end of the game.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| TW095130258A TW200810817A (en) | 2006-08-17 | 2006-08-17 | Conditional bidding gaming method, electronic gaming machine and computer readable record medium |
| TW095130258 | 2006-08-17 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| US20080045311A1 true US20080045311A1 (en) | 2008-02-21 |
Family
ID=39102005
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| US11/773,485 Abandoned US20080045311A1 (en) | 2006-08-17 | 2007-07-05 | Gaming method, gaming apparatus for performing the gaming method, and computer program product storing a gaming program of the gaming method |
Country Status (2)
| Country | Link |
|---|---|
| US (1) | US20080045311A1 (enExample) |
| TW (1) | TW200810817A (enExample) |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| TWI391170B (zh) * | 2009-07-10 | 2013-04-01 | Astro Corp | A game control method, a computer program product and a game device having a double prize mechanism |
Citations (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6783457B2 (en) * | 2000-06-28 | 2004-08-31 | Igt | Gaming device having an indicator selection with probability-based outcome |
| US6793575B2 (en) * | 2000-11-10 | 2004-09-21 | Case Venture Management, Llc | Racing game |
| US7004834B2 (en) * | 1997-12-30 | 2006-02-28 | Walker Digital, Llc | System and method for facilitating play of a game with user-selected elements |
| US20070087805A1 (en) * | 2005-10-19 | 2007-04-19 | Taylor William A | Gaming device with perimeter bonusing |
| US20070099687A1 (en) * | 2005-01-14 | 2007-05-03 | Ignacio Gerson | Slot Machine Bonus Game |
| US20070123339A1 (en) * | 2005-11-28 | 2007-05-31 | Aruze Corp. | Gaming machine |
| US20070197276A1 (en) * | 2006-02-20 | 2007-08-23 | Aruze Corp. | Gaming machine |
| US7452269B2 (en) * | 2002-11-08 | 2008-11-18 | Atronic International Gmbh | Video gaming machine playing secondary game using displayed symbols |
| US20090093291A1 (en) * | 2005-10-21 | 2009-04-09 | Gomez Benjamin T | Gaming Machine with Multiple Selection Groups |
-
2006
- 2006-08-17 TW TW095130258A patent/TW200810817A/zh unknown
-
2007
- 2007-07-05 US US11/773,485 patent/US20080045311A1/en not_active Abandoned
Patent Citations (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7004834B2 (en) * | 1997-12-30 | 2006-02-28 | Walker Digital, Llc | System and method for facilitating play of a game with user-selected elements |
| US6783457B2 (en) * | 2000-06-28 | 2004-08-31 | Igt | Gaming device having an indicator selection with probability-based outcome |
| US6793575B2 (en) * | 2000-11-10 | 2004-09-21 | Case Venture Management, Llc | Racing game |
| US7452269B2 (en) * | 2002-11-08 | 2008-11-18 | Atronic International Gmbh | Video gaming machine playing secondary game using displayed symbols |
| US20070099687A1 (en) * | 2005-01-14 | 2007-05-03 | Ignacio Gerson | Slot Machine Bonus Game |
| US20070087805A1 (en) * | 2005-10-19 | 2007-04-19 | Taylor William A | Gaming device with perimeter bonusing |
| US20090093291A1 (en) * | 2005-10-21 | 2009-04-09 | Gomez Benjamin T | Gaming Machine with Multiple Selection Groups |
| US20070123339A1 (en) * | 2005-11-28 | 2007-05-31 | Aruze Corp. | Gaming machine |
| US20070197276A1 (en) * | 2006-02-20 | 2007-08-23 | Aruze Corp. | Gaming machine |
Also Published As
| Publication number | Publication date |
|---|---|
| TW200810817A (en) | 2008-03-01 |
| TWI300359B (enExample) | 2008-09-01 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| AS | Assignment |
Owner name: ASTRO CORP., TAIWAN Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNOR:YANG, ARDEN;REEL/FRAME:019517/0479 Effective date: 20070615 |
|
| STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |