US1867730A - Game - Google Patents
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- Publication number
- US1867730A US1867730A US557579A US55757931A US1867730A US 1867730 A US1867730 A US 1867730A US 557579 A US557579 A US 557579A US 55757931 A US55757931 A US 55757931A US 1867730 A US1867730 A US 1867730A
- Authority
- US
- United States
- Prior art keywords
- game
- blocks
- field
- lines
- men
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00173—Characteristics of game boards, alone or in relation to supporting structures or playing piece
- A63F3/00176—Boards having particular shapes, e.g. hexagonal, triangular, circular, irregular
Definitions
- My invention relates to game devices in general and more partitcularly to a game board involving the use of two sets of socalled men identified by size and certain numbers and movable on the surface of a game board with certain design and lines governing the movements of the respective sets of men.
- the main object of the game is to provide an interesting and enjoyable pastime requiring considerable study by the contestants, as hereinafter fully set forth and illustrated in the accompanying drawing, in which,
- Fig. 1 is a top or face view of my game
- Fig. 2 1s a view corresponding to Fig. 1 but showing the sets of men on the board in their initial positions preparatory to start-' ing the playing of a game.
- Fig. 3 is a lower edge view of Fig. 2 showing the board lying on a flat surface.
- Fig. 4 is a face eview of the game, colors being omitted, and illustrating a completed game, with a set of 13 men of one contestant in positions indicating a game won by one of the contestants using the secondary blocks or men designated B.
- Twill first describe the preferred design of board, then the movable men and their movements and finally the rules and positions determining the winner of the game.
- the board is preferably square and designated 5 and on the upper face of which is a vari-colored design comprising a round central field 6, shown red, and said central field surrounded by a ring-shaped field 7, shown blue, and exteriorly of which is a comparatively wide ring-shaped field 8, shown white. Exteriorly of ring 8 the board may be 001- orecl uniformly, as blue, to the four corners.
- Fields 6 and 7 are crossed by two lines 9 crossing each other at its center and on which lines are a number of spots 10 in predetermined uniform spacing and' radiating from the center to the circular line 11 separat-. ing fields 6 and 7. These spots are preferably 13 in number, one at the cent-er and 3 oneach line outwardly of the said center.
- E, S and W designate for convenience the north, east, south and west sides of the board.
- Two players facing the board from opposite sides willhereinafter be designated respectively as player N and player S. 7
- N V On the prising 48 men designatedA played by N V and the other set comprising only two men designated B played by S. Both sets may comprise small blocks, discs, buttons or the like, the two men of player S each bearing a mum
- N and S play alternately N starting and the only possible move is one of the four A men at the outer extremities of the lines 9 moving it inwardly toward the center.
- Ns object in the game is to get 13 of his A men on the 13 spots in the center field, his moves being always from one position to the next.
- lt - is important that S should block every efl ort 'of N to, get the 13.
- a further objective of N is to get 13 As inthe center field and the valuation of said blocks must be over 100 points for. him to winthe game.
- N must maneuver his blocks so that the B blocks are and must be center field in order to get a sufiicient number'of A blocks into the center field and yet not lose too manyof the A blocks, one rule of the game being that the 13 blocks are always on the'board, cannot he jumped over and are not forfeited in any play.
- N succeeds in getting 13 A blocks into the center field it does not necessarily indicate that the game is won by him, in fact if the 13 Ablocks are not of over 100 points in value N'has lost and S has won the game.
- Fig. 4 a finished game is shown in which 1 N has succeeded in placing 13 A blocks in the center field, the value ofsaid blocks being 112 points. There are? other A blocks shown in scattered positions. Thus with 13 A blocks in the centerfield and 7 others in the outer fields a total of 20A" blocks are on the board indicating that at the end of the game S had taken 28 of NS blocks during the playing of the game. i a
- a preferred rule is that all A blocks must move in lines leading to the crossed lines 10 and on the spots thereof, it being understood that all A blocks having entered the center field must remain there and cannot be moved outward on lines 10. Actual playing of this game reveals many intricate plays, requiring I forethought andanticipated future moves of opposite contestants. I have stated that A blocks are moved from spot to spot progressively and of course always toward the cen- -ter field; The B block movements are from spot to spot in any direction but always on a line, for example no move of a Bblock can be made as from position 51'across to position 53 in'Fig. 2. l i
- Thegame is played preferably according "to the rules and regulations above set forth.
- a flat playingboard with its upper'surface comprising the'playing area said area comprising a'central field, an intermediate fieldlencircling the center field and anouter field encircling the intermediate field, delineations on said playing areaseparating the respective fields, a pair of crossed straight lines intersecting the two innermost fields,-pairs of lines, each of said pairs being in V-formation
Description
July 19, 1 32- 0. CHRISTIANSEN GAME Filed Aug. 17, 1931 m .m... an .m .m
IN vzvvizwm ATQWRNEY board alone in its preferred design.
Patented July 19, 1932 warren STATEs OSCAR CHRISTIAN SEN, OF ST. PAUL, MINNESOTA, ASSIGNOR TO OSCAR S. RISVOLD, OLF
' ST. PAUL, MINNESOTA I GAME Application filed August 17,
My invention relates to game devices in general and more partitcularly to a game board involving the use of two sets of socalled men identified by size and certain numbers and movable on the surface of a game board with certain design and lines governing the movements of the respective sets of men. The main object of the game is to provide an interesting and enjoyable pastime requiring considerable study by the contestants, as hereinafter fully set forth and illustrated in the accompanying drawing, in which,
Fig. 1 is a top or face view of my game Fig. 2 1s a view corresponding to Fig. 1 but showing the sets of men on the board in their initial positions preparatory to start-' ing the playing of a game.
Fig. 3 is a lower edge view of Fig. 2 showing the board lying on a flat surface.
Fig. 4 is a face eview of the game, colors being omitted, and illustrating a completed game, with a set of 13 men of one contestant in positions indicating a game won by one of the contestants using the secondary blocks or men designated B.
Referring to the drawing by reference letters and numerals, Twill first describe the preferred design of board, then the movable men and their movements and finally the rules and positions determining the winner of the game.
The board is preferably square and designated 5 and on the upper face of which is a vari-colored design comprising a round central field 6, shown red, and said central field surrounded by a ring-shaped field 7, shown blue, and exteriorly of which is a comparatively wide ring-shaped field 8, shown white. Exteriorly of ring 8 the board may be 001- orecl uniformly, as blue, to the four corners.
Fields 6 and 7 are crossed by two lines 9 crossing each other at its center and on which lines are a number of spots 10 in predetermined uniform spacing and' radiating from the center to the circular line 11 separat-. ing fields 6 and 7. These spots are preferably 13 in number, one at the cent-er and 3 oneach line outwardly of the said center.
block if it is in such position 1931. Serial No. 557,579;
ATE, ,ECE
In the white field 8 I make a number of in effect an eight-point star with spots 10A at their tips and bases and like spots intermediate the other ones on each line. :circle separating field 7 and 8 are more spots 103, one at the center'of the base of each star-point. Therefore on thecomplete design there are l8 spots exteriorly of the 13 central spots designated 10;
In the drawing N, E, S and W designate for convenience the north, east, south and west sides of the board. Two players facing the board from opposite sides willhereinafter be designated respectively as player N and player S. 7
As previously stated the game is played with two sets of blocks or men, one set :com-
On the prising 48 men designatedA played by N V and the other set comprising only two men designated B played by S. Both sets may comprise small blocks, discs, buttons or the like, the two men of player S each bearing a mum Itwill be understood that N and S play alternately, N starting and the only possible move is one of the four A men at the outer extremities of the lines 9 moving it inwardly toward the center. Ns object in the game is to get 13 of his A men on the 13 spots in the center field, his moves being always from one position to the next. lt -is important that S should block every efl ort 'of N to, get the 13. Ablocks or men filling and he has the privilege of jumping an A that the B block can go over the A block and be seton on unoccupied spot beyond it, all suchmoves being permissible in straight lines orobtuseangle line but not in an acute-angle path as up the center field I lured away from the for instance from position 51,5253 in Fig. 2. Any A block jumped over is forfeited and removed from the board. A further objective of N is to get 13 As inthe center field and the valuation of said blocks must be over 100 points for. him to winthe game. Obviously, N must maneuver his blocks so that the B blocks are and must be center field in order to get a sufiicient number'of A blocks into the center field and yet not lose too manyof the A blocks, one rule of the game being that the 13 blocks are always on the'board, cannot he jumped over and are not forfeited in any play.
If N succeeds in getting 13 A blocks into the center field it does not necessarily indicate that the game is won by him, in fact if the 13 Ablocks are not of over 100 points in value N'has lost and S has won the game.
outer field and the opposite ends contacting with the adjacent lines on the perimeter of the intermediate field to form with said col lective pairs of lines a multi-point star design, spotson all said lines in predetermined spacing, two'sets of blocks adapted to cover a predetermined number of said spots and movable in directions indicated by said lines, s'aidjsets of blocks comprising one set of two blocks each with an arbitrary value indicated on it, and one set of alarger number of blocks with numerical designations thereon relatively; smaller .thanthe numerical designations of the first described set of blocks.
In testimony whereof I affix my signature.
OSCAR CHRISTIANSEN.
In Fig. 4 a finished game is shown in which 1 N has succeeded in placing 13 A blocks in the center field, the value ofsaid blocks being 112 points. There are? other A blocks shown in scattered positions. Thus with 13 A blocks in the centerfield and 7 others in the outer fields a total of 20A" blocks are on the board indicating that at the end of the game S had taken 28 of NS blocks during the playing of the game. i a
A preferred rule is that all A blocks must move in lines leading to the crossed lines 10 and on the spots thereof, it being understood that all A blocks having entered the center field must remain there and cannot be moved outward on lines 10. Actual playing of this game reveals many intricate plays, requiring I forethought andanticipated future moves of opposite contestants. I have stated that A blocks are moved from spot to spot progressively and of course always toward the cen- -ter field; The B block movements are from spot to spot in any direction but always on a line, for example no move of a Bblock can be made as from position 51'across to position 53 in'Fig. 2. l i
Thegame is played preferably according "to the rules and regulations above set forth.
Variations in rules governing the movements of the blocks may be made; Also the design of the playing area may be modified but the preferred arrangement of lines, fields and arrangement of spots has been. clearly illustrated and plays thereonoutlined above.
Iclairn:- c In a game of the class described, a flat playingboardwith its upper'surface comprising the'playing area said area comprising a'central field, an intermediate fieldlencircling the center field and anouter field encircling the intermediate field, delineations on said playing areaseparating the respective fields, a pair of crossed straight lines intersecting the two innermost fields,-pairs of lines, each of said pairs being in V-formation
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US557579A US1867730A (en) | 1931-08-17 | 1931-08-17 | Game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US557579A US1867730A (en) | 1931-08-17 | 1931-08-17 | Game |
Publications (1)
Publication Number | Publication Date |
---|---|
US1867730A true US1867730A (en) | 1932-07-19 |
Family
ID=24226007
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US557579A Expired - Lifetime US1867730A (en) | 1931-08-17 | 1931-08-17 | Game |
Country Status (1)
Country | Link |
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US (1) | US1867730A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2569637A (en) * | 1949-07-05 | 1951-10-02 | Barters Inc | Peg and hole puzzle device |
US3870311A (en) * | 1974-04-22 | 1975-03-11 | Bratton Myrla | Board game apparatus |
US6155566A (en) * | 1997-12-17 | 2000-12-05 | Benatti; Victor Martin | Board game and method of play therefor |
-
1931
- 1931-08-17 US US557579A patent/US1867730A/en not_active Expired - Lifetime
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US2569637A (en) * | 1949-07-05 | 1951-10-02 | Barters Inc | Peg and hole puzzle device |
US3870311A (en) * | 1974-04-22 | 1975-03-11 | Bratton Myrla | Board game apparatus |
US6155566A (en) * | 1997-12-17 | 2000-12-05 | Benatti; Victor Martin | Board game and method of play therefor |
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