TWI673091B - Matching game pad, matching game system and matching game connecting method thereof - Google Patents
Matching game pad, matching game system and matching game connecting method thereof Download PDFInfo
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Abstract
一種配對遊戲軟墊,適用於接收觸壓式訊號並將其傳送至電子裝置。配對遊戲軟墊包括複數個軟墊、複數個連接器以及發射接收器。連接器設置於軟墊的側邊,其中各軟墊的側邊呈凹塊或凸塊用以互相連接成配對遊戲軟墊,軟墊的連接器用以電性連接另一軟墊的連接器。發射接收器設置於配對遊戲軟墊的側邊。電子裝置儲存有複數個配對遊戲模式。當配對遊戲軟墊的平面形狀對應於配對遊戲模式後,電子裝置顯示複數個隱藏資訊框,隱藏資訊框用於表示軟墊,當其中二顯示資訊框為相同時,該電子裝置將顯示資訊框轉換為消除資訊框。 A paired game pad is suitable for receiving touch signals and transmitting them to electronic devices. The mating game pad includes a plurality of pads, a plurality of connectors, and a transmitter and receiver. The connector is disposed on the side of the cushion, wherein the sides of each cushion are concave or convex for connecting with each other to form a mating game cushion, and the connector of the cushion is for electrically connecting the connector of another cushion. The transmitter and receiver are arranged on the side of the paired game pad. The electronic device stores a plurality of matching game modes. When the flat shape of the matching game pad corresponds to the matching game mode, the electronic device displays a plurality of hidden information boxes, and the hidden information box is used to indicate the cushion. When two of the displayed information boxes are the same, the electronic device displays the information box. Convert to dismissed message box.
Description
一種遊戲軟墊,尤指一種具有配合電子裝置進行多樣式配對遊戲軟墊、配對遊戲系統及其配對遊戲連線方法。 A game pad, especially a multi-style matching game pad with an electronic device, a matching game system, and a matching game connection method.
一般俗稱的巧拼為由彈性材質所構成,而各個巧拼的側面呈現的規則波浪狀以互相接合,孩童可以在巧拼上進行遊戲用以防止發生跌倒情況時會有受傷發生,亦或是防止老人家因重心不穩失足坐下而接受地面過大的反作用力,得以藉由巧拼的彈性材質而緩衝力道。然而,習知的巧拼僅有緩衝力道的作用,並無法提供具有人機互動的功能。 Commonly known as Qiaopin is composed of elastic materials, and the sides of each Qiaopin are regularly wavy to join each other. Children can play games on Qiaopin to prevent injuries from falling, or Prevent the elderly from accepting excessive reaction forces from the ground due to instability of the center of gravity and sitting down, so as to cushion the force by the clever elastic material. However, the conventional clever spells only serve as a buffering force and cannot provide human-machine interaction functions.
本發明之實施例提供一種配對遊戲軟墊,適用於接收觸壓式訊號,並將觸壓式訊號以無線傳輸方式傳送至電子裝置。配對遊戲軟墊包括複數個軟墊及發射接收器。各軟墊包括有觸壓層、壓力感應層、底層與複數個連接器。壓力感測層設置於觸壓層與底層之間。壓力感應層內更包括複數個感應單元。各感應單元用以透過觸壓層接收觸壓式訊號。各連接器設置於軟墊的側邊。各連接器與感應單元電性連接。各軟墊的該側邊呈凹塊或凸塊用以互相連接成配對遊戲軟墊,凸塊與該凹塊交替排列。各軟墊的連接 器用以互相電性連接。發射接收器設置於配對遊戲軟墊的側邊。發射接收器與各軟墊的感應單元電性連接。發射接收器與電子裝置利用無線通訊協定來設定通訊位址。電子裝置用於儲存有複數個配對遊戲模式。配對遊戲軟墊的平面形狀對應於電子裝置內的配對遊戲模式時,電子裝置的顯示螢幕用於顯示包括有對應於配對遊戲模式及各軟墊的複數個隱藏資訊框。隱藏資訊框用於表示軟墊。當軟墊受到觸壓式訊號即將隱藏資訊框轉換為顯示資訊框,當其中一顯示資訊框所顯示的訊息與另一顯示資訊框所顯示的訊息為相同時,電子裝置將顯示資訊框轉換為消除資訊框。 An embodiment of the present invention provides a paired game pad, which is suitable for receiving a touch-type signal and transmitting the touch-type signal to an electronic device by wireless transmission. The matching game cushion includes a plurality of cushions and a transmitter and receiver. Each soft pad includes a touch pressure layer, a pressure sensing layer, a bottom layer and a plurality of connectors. The pressure sensing layer is disposed between the touch pressure layer and the bottom layer. The pressure sensing layer further includes a plurality of sensing units. Each sensing unit is used to receive a pressure-sensitive signal through a pressure-sensitive layer. Each connector is disposed on the side of the cushion. Each connector is electrically connected to the sensing unit. The side of each soft pad is a concave block or a convex block for connecting with each other to form a paired game pad, and the convex blocks and the concave block are alternately arranged. Connection of each cushion The device is used to be electrically connected to each other. The transmitter and receiver are arranged on the side of the paired game pad. The transmitting receiver is electrically connected to the sensing unit of each cushion. The transmitter and the electronic device use a wireless communication protocol to set a communication address. The electronic device is used for storing a plurality of matching game modes. When the planar shape of the pairing game pad corresponds to the pairing game mode in the electronic device, the display screen of the electronic device is used to display a plurality of hidden information boxes including the pairing game mode and each pad. Hidden info boxes are used to indicate cushioning. When the cushion is touch-pressed, the hidden information box is converted into a display information box. When the information displayed in one display information box is the same as the information displayed in the other display information box, the electronic device converts the displayed information box to Eliminate the message box.
本發明之另一實施例提供一種配對遊戲系統,適用於提供複數種互動遊戲模式。各互動遊戲模式儲存於雲端伺服器。互動遊戲模式由雲端伺服器透過網際網路傳送至電子裝置。電子裝置與配對遊戲軟墊建立無線連線。配對遊戲系統包括複數個軟墊及發射接收器。軟墊包括有觸壓層、壓力感應層、底層與複數個連接器。壓力感測層設置於觸壓層與底層之間。壓力感應層內更包括複數個感應單元。感應單元用以透過觸壓層接收觸壓式訊號。連接器設置於軟墊的側邊。各連接器與感應單元電性連接。軟墊的側邊呈凹塊或凸塊用以互相連接成配對遊戲軟墊,凸塊與凹塊交替排列。軟墊的連接器用以互相電性連接。發射接收器設置於配對遊戲軟墊的側邊。發射接收器與各軟墊的感應單元電性連接。發射接收器與電子裝置利用無線通訊協定來設定通訊位址。其中電子裝置用於儲存有複數個配對遊戲模式。配對遊戲軟墊的平面形狀對應於電子裝置內的配對遊戲模式時,電子裝置的顯示螢幕用於顯示包括有對應於配對遊戲模式及各軟墊的複數個隱藏資訊框。隱藏資訊框用於表示軟墊。當軟墊受到觸壓式訊號即將隱藏資訊框轉換為顯示資訊框,當其中一顯示資訊框所顯示的訊息與另一顯示資訊框所顯示的訊息為相同時,電子裝置將顯示資訊框轉換為消除資訊框。 Another embodiment of the present invention provides a matching game system, which is suitable for providing a plurality of interactive game modes. Each interactive game mode is stored on a cloud server. The interactive game mode is transmitted from the cloud server to the electronic device via the Internet. The electronic device establishes a wireless connection with the matching game pad. The matching game system includes a plurality of cushions and a transmitter and receiver. The soft pad includes a touch pressure layer, a pressure sensing layer, a bottom layer and a plurality of connectors. The pressure sensing layer is disposed between the touch pressure layer and the bottom layer. The pressure sensing layer further includes a plurality of sensing units. The sensing unit is used to receive a pressure-sensitive signal through the pressure-sensitive layer. The connector is disposed on the side of the cushion. Each connector is electrically connected to the sensing unit. The sides of the cushion are concave or convex blocks for connecting with each other to form a matching game cushion. The convex blocks and the concave blocks are alternately arranged. The cushioned connectors are used to electrically connect to each other. The transmitter and receiver are arranged on the side of the paired game pad. The transmitting receiver is electrically connected to the sensing unit of each cushion. The transmitter and the electronic device use a wireless communication protocol to set a communication address. The electronic device is used for storing a plurality of matching game modes. When the planar shape of the pairing game pad corresponds to the pairing game mode in the electronic device, the display screen of the electronic device is used to display a plurality of hidden information boxes including the pairing game mode and each pad. Hidden info boxes are used to indicate cushioning. When the cushion is touch-pressed, the hidden information box is converted into a displayed information box. When the information displayed in one of the displayed information boxes is the same as the displayed information in the other, the electronic device converts the displayed information box into Eliminate the message box.
本發明之另一實施例提供一種配對遊戲連線方法,適用於提供複數種配對遊戲模式,其中配對遊戲模式儲存於雲端伺服器。配對遊戲模式由雲端伺服器透過網際網路傳送至電子裝置。電子裝置與配對遊戲軟墊建立連線。配對遊戲軟墊包括複數個軟墊以及發射接收器。配對遊戲方法包括:將配對遊戲軟墊的軟墊排列成對應於配對遊戲模式的平面形狀;由電子裝置判斷配對遊戲軟墊的平面形狀是否對應於配對遊戲模式;以及由配對遊戲軟墊的發射接收器與電子裝置利用無線通訊協定來設定通訊位址。其中電子裝置用於儲存有複數個配對遊戲模式。配對遊戲軟墊的平面形狀對應於電子裝置內的配對遊戲模式時,電子裝置的顯示螢幕用於顯示包括有對應於配對遊戲模式及各軟墊的複數個隱藏資訊框。隱藏資訊框用於表示軟墊。當軟墊受到觸壓式訊號即將隱藏資訊框轉換為顯示資訊框,當其中一顯示資訊框所顯示的訊息與另一顯示資訊框所顯示的訊息為相同時,電子裝置將顯示資訊框轉換為消除資訊框。 Another embodiment of the present invention provides a matching game connection method, which is suitable for providing a plurality of matching game modes, wherein the matching game modes are stored in a cloud server. The matching game mode is transmitted from the cloud server to the electronic device via the Internet. The electronic device establishes a connection with the matching game pad. The matching game cushion includes a plurality of cushions and a transmitter and receiver. The matching game method includes: arranging the pads of the matching game pads into a flat shape corresponding to the matching game mode; determining whether the planar shape of the matching game pads corresponds to the matching game mode by an electronic device; The receiver and the electronic device use a wireless communication protocol to set a communication address. The electronic device is used for storing a plurality of matching game modes. When the planar shape of the pairing game pad corresponds to the pairing game mode in the electronic device, the display screen of the electronic device is used to display a plurality of hidden information boxes including the pairing game mode and each pad. Hidden info boxes are used to indicate cushioning. When the cushion is touch-pressed, the hidden information box is converted into a display information box. When the information displayed in one display information box is the same as the information displayed in the other display information box, the electronic device converts the displayed information box to Eliminate the message box.
為使能更進一步瞭解本發明之特徵及技術內容,請參閱以下有關本發明之詳細說明與附圖,但是此等說明與所附圖式僅係用來說明本發明,而非對本發明的權利範圍區間作任何的限制。 In order to further understand the features and technical contents of the present invention, please refer to the following detailed description and accompanying drawings of the present invention, but these descriptions and attached drawings are only used to illustrate the present invention, not the right to the present invention. The range interval is not limited.
10、10’‧‧‧電子裝置 10, 10’‧‧‧ electronic device
101、101’‧‧‧顯示資訊框 101、101’‧‧‧Show info box
103‧‧‧隱藏資訊框 103‧‧‧Hide Info Box
105‧‧‧消除資訊框 105‧‧‧Eliminate Info Box
108‧‧‧配對遊戲時間及配對遊戲名稱框 108‧‧‧ Matching Game Time and Matching Game Name Box
109‧‧‧初始資訊框 109‧‧‧Initial Info Box
11‧‧‧配對遊戲軟墊 11‧‧‧ Matching game cushion
110‧‧‧軟墊 110‧‧‧ Upholstery
1101‧‧‧凸塊 1101‧‧‧ bump
1103‧‧‧凹塊 1103‧‧‧Concave
111‧‧‧觸壓層 111‧‧‧ touch pressure layer
113‧‧‧底層 113‧‧‧ ground floor
115‧‧‧連接器 115‧‧‧ connector
12‧‧‧發射接收器 12‧‧‧ Transceiver
2‧‧‧配對遊戲系統 2‧‧‧ Matching Game System
200‧‧‧雲端伺服器 200‧‧‧ Cloud Server
210‧‧‧顯示器 210‧‧‧ Display
S305‧‧‧將軟墊排列成對應於配對遊戲模式的平面形狀 S305‧‧‧ arrange the cushions into a flat shape corresponding to the matching game mode
S310‧‧‧由電子裝置判斷平面形狀是否對應於配對遊戲模式 S310‧‧‧ judging whether the planar shape corresponds to the matching game mode by the electronic device
S315‧‧‧由發射接收器與電子裝置來設定通訊位址 S315‧‧‧ Set communication address by transmitter and receiver and electronic device
圖1A為本發明實施例之電子裝置與配對遊戲軟墊設定通訊位址的平面示意圖。 FIG. 1A is a schematic plan view of setting a communication address between an electronic device and a paired game pad according to an embodiment of the present invention.
圖1B為本發明一實施例之軟墊的外觀示意圖。 FIG. 1B is a schematic diagram of the appearance of a soft pad according to an embodiment of the present invention.
圖1C為本發明另一實施例之配對遊戲軟墊的外觀示意圖。 FIG. 1C is a schematic diagram of an appearance of a paired game pad according to another embodiment of the present invention.
圖2為本發明一實施例之配對遊戲系統的平面示意圖。 FIG. 2 is a schematic plan view of a matching game system according to an embodiment of the present invention.
圖3為本發明一實施例之配對遊戲方法的方法流程圖。 FIG. 3 is a method flowchart of a matching game method according to an embodiment of the present invention.
本發明之一實施例為提供一種配對遊戲軟墊,包括複數個軟墊組合而成,透過其中發射接收器無線連線電子裝置,電子裝置中的儲存器可以儲存複數個互動遊戲模式。該些軟墊透過其側邊形狀以及連接器的設計而組合成多樣形狀的配對遊戲軟墊,特定形狀的配對遊戲軟墊則對應於特定的配對遊戲模式。舉例來說,配對遊戲軟墊的形狀可以為正方形或長方形。 An embodiment of the present invention is to provide a paired game pad including a combination of a plurality of pads. The transmitter and receiver are wirelessly connected to the electronic device, and the memory in the electronic device can store a plurality of interactive game modes. These cushions are combined into various shapes of matching game cushions through the shape of their side edges and the design of the connectors. The matching game cushions of a specific shape correspond to a specific matching game mode. For example, the shape of the matching game cushion can be square or rectangular.
請同時參閱圖1A及圖1B,圖1A為本發明實施例之電子裝置與配對遊戲軟墊設定通訊位址的平面示意圖,圖1B為本發明一實施例之軟墊的外觀示意圖。 Please refer to FIG. 1A and FIG. 1B at the same time. FIG. 1A is a schematic plan view of setting a communication address between an electronic device and a paired game pad in an embodiment of the present invention, and FIG. 1B is a schematic diagram of an appearance of the pad in an embodiment of the present invention.
請參閱圖1A,電子裝置與配對遊戲軟墊設定通訊位址的平面示意圖包括有電子裝置10及配對遊戲軟墊11。配對遊戲軟墊11包括有發射接收器12。電子裝置10可以為智慧型手機、平板電腦、智慧型電視或筆記型電腦。配對遊戲軟墊11中更包括複數個軟墊110。發射接收器12設置於配對遊戲軟墊11的側邊,用以對電子裝置10發射或接收訊號。軟墊110的側邊設有複數個凸塊1101與凹塊1103。本實施例所提出之配對遊戲軟墊11適用於接收觸壓式訊號,此觸壓式訊號為配對遊戲軟墊11的上方由上往下施予的重力所觸發。舉例來說,不論是有重物放置於配對遊戲軟墊11,或是有人體或動物行走經此配對遊戲軟墊11皆會產生觸壓式訊號,配對遊戲軟墊11並將觸壓式訊號以無線傳輸方式或有線傳輸方式傳送至電子裝置10。 Please refer to FIG. 1A. A schematic plan view of setting a communication address between an electronic device and a paired game pad includes an electronic device 10 and a paired game pad 11. The matching game pad 11 includes a transmitting receiver 12. The electronic device 10 may be a smart phone, a tablet computer, a smart TV, or a notebook computer. The matching game cushion 11 further includes a plurality of cushions 110. The transmitting receiver 12 is disposed on the side of the matching game pad 11 and is used to transmit or receive signals to the electronic device 10. A plurality of convex blocks 1101 and concave blocks 1103 are provided on the side of the cushion pad 110. The paired game pad 11 proposed in this embodiment is suitable for receiving a touch-type signal, and the touch-type signal is triggered by the gravity applied from the top to the bottom of the paired game pad 11. For example, whether a heavy object is placed on the paired game pad 11 or a human body or an animal walks through the paired game pad 11 will generate a touch pressure signal, and pairing the game pad 11 and the touch signal It is transmitted to the electronic device 10 by a wireless transmission method or a wired transmission method.
其中各軟墊110的側邊呈凹塊1103或凸塊1101用以互相連接成配對遊戲軟墊11,軟墊110的凸塊1101與凹塊1103呈現交替排列。在本實施例中配對遊戲軟墊11為利用9個軟墊110拼接而成對稱的正方形,進一步來說,本發明之配對遊戲軟墊11也可以排列成不對稱形狀如L型或是長方形,依使用者所欲執行的配對遊戲模式需要特定平面形狀的配對遊戲軟墊11而對應,本發明並不以配對遊戲軟墊11的形狀為限。進一步來說,配對遊戲模式 即透過電子裝置10來顯示使用者所觸壓的軟墊110所代表的資訊(例如數字或英文字母),由連續觸壓兩個相同的軟墊所顯示的資訊來達成配對功能,此人機互動模式可以有助於幼兒學習或是防止老年失智。 The sides of each of the cushion pads 110 are concave blocks 1103 or bumps 1101 to be connected to each other to form a matching game cushion 11. The projections 1101 and the concave blocks 1103 of the cushion pad 110 are alternately arranged. In this embodiment, the paired game cushions 11 are formed by using nine cushions 110 to form a symmetrical square. Further, the paired game cushions 11 of the present invention can also be arranged in an asymmetric shape such as an L-shape or a rectangle. The matching game mode to be executed according to the user's desire requires a matching game pad 11 with a specific planar shape, and the present invention is not limited to the shape of the matching game pad 11. Furthermore, the matching game mode That is, the electronic device 10 displays the information (such as numbers or English letters) represented by the cushion 110 touched by the user, and the pairing function is achieved by continuously pressing the information displayed by two identical cushions. Interactive mode can help young children learn or prevent dementia in old age.
請參閱圖1B,軟墊110包括有觸壓層111、壓力感應層(圖未示)、底層113與複數個連接器115。軟墊110由上往下的順序分別為觸壓層111、壓力感應層與底層113,壓力感測層設置於觸壓層111與113底層之間。壓力感應層內更包括複數個感應單元,各感應單元用以透過觸壓層111接收觸壓式訊號。進一步說明,各感應單元接受正上方觸壓層111所感受的壓力(例如使用者用腳掌向下踩踏),感應單元再將觸壓層111所感受的壓力轉換成觸壓式訊號。 Referring to FIG. 1B, the cushion pad 110 includes a pressure-contact layer 111, a pressure-sensitive layer (not shown), a bottom layer 113 and a plurality of connectors 115. The order of the soft pad 110 from top to bottom is a touch pressure layer 111, a pressure sensing layer, and a bottom layer 113, and a pressure sensing layer is disposed between the bottom layers of the touch pressure layers 111 and 113. The pressure-sensing layer further includes a plurality of sensing units, and each of the sensing units is configured to receive a pressure-sensitive signal through the pressure-sensitive layer 111. To further explain, each sensing unit receives the pressure felt by the pressure-sensing layer 111 directly above (for example, the user steps down with the sole of a foot), and the sensing unit converts the pressure felt by the pressure-sensing layer 111 into a pressure-sensing signal.
各連接器115設置於軟墊110的側邊,連接器115與感應單元電性連接。在本實施例中,各連接器115可設計成輸出端子或是輸入端子的形狀,用以將輸出端子插接輸入端子,用以達成將各軟墊110的透過其中的連接器115用以互相電性連接形成配對遊戲軟墊11。 Each connector 115 is disposed on a side of the cushion pad 110, and the connector 115 is electrically connected to the sensing unit. In this embodiment, the connectors 115 can be designed as the shape of an output terminal or an input terminal, which is used to connect the output terminal to the input terminal, so as to achieve that the connectors 115 passing through the pads 110 are used for each other. The electrical connection forms a mating game pad 11.
請參閱圖1A所示,發射接收器12設置於遊戲軟墊11的側邊,發射接收器12包括有一個或多個輸出端子或輸入端子,用以插接遊戲軟墊11中各軟墊110側邊的連接器115,其中發射接收器12可以為紅外線感測器或超音波感測器。再者,發射接收器12與遊戲軟墊11中的各軟墊110的感應單元電性連接,其中發射接收器12與電子裝置10利用無線通訊協定來設定一通訊位址,其中無線通訊協定可以為數據連結控制(Data Link Control,DLC)協定、網路封包交換(Internetwork Packet Exchange,IPX)協定或多種傳輸堆疊(Multiple Transport Stack,MTS)協定。 Please refer to FIG. 1A, the transmitting receiver 12 is disposed on the side of the game pad 11. The transmitting receiver 12 includes one or more output terminals or input terminals for plugging each pad 110 in the game pad 11. The connector 115 on the side, wherein the transmitting receiver 12 may be an infrared sensor or an ultrasonic sensor. Furthermore, the transmitting receiver 12 is electrically connected to the sensing unit of each of the pads 110 in the game pad 11. The transmitting receiver 12 and the electronic device 10 use a wireless communication protocol to set a communication address. The wireless communication protocol can It is a Data Link Control (DLC) protocol, an Internetwork Packet Exchange (IPX) protocol, or a Multiple Transport Stack (MTS) protocol.
此外,電子裝置10的儲存器可以儲存有複數個配對遊戲模式,配對遊戲軟墊11的軟墊110所排列成的平面形狀為對應於電 子裝置10內的特定配對遊戲模式。進一步說明,軟墊11透過側邊的凸塊1101、凹塊1103以及連接器1105而拼接成規則或不規則的平面形狀,此平面形狀再由配對遊戲軟墊11的發射接收器12傳送至電子裝置10,電子裝置10並將此平面形狀式對應到特定配對遊戲模式。另外,當使用者由電子裝置10中選取某特定配對遊戲模式後,電子裝置10會進一步計算配對遊戲軟墊11所需排成的平面形狀以及所需要的軟墊11個數。 In addition, the memory of the electronic device 10 may store a plurality of matching game modes, and the planar shape of the matching pads 110 of the matching game pad 11 is corresponding to the electricity. A specific matching game mode in the sub-device 10. Further explanation, the cushion 11 is spliced into a regular or irregular planar shape through the convex 1101, the concave 1103, and the connector 1105 on the side, and this planar shape is transmitted to the electronics by the transmitting receiver 12 of the matching game cushion 11 The device 10 and the electronic device 10 correspond to the specific matching game mode with the plane shape formula. In addition, when the user selects a specific matching game mode from the electronic device 10, the electronic device 10 further calculates the planar shape required for the matching game cushion 11 and the number of 11 cushions required.
接著,當配對遊戲軟墊11的平面形狀與電子裝置10內的特定配對遊戲模式對應連線後,配對遊戲軟墊11的發射接收器12與電子裝置10透過無線通訊協定即設定通訊位址。電子裝置10的顯示螢幕用於顯示對應於特定配對遊戲模式的配對遊戲介面。電子裝置10接收配對遊戲軟墊11的發射接收器12所發送的觸壓式訊號後,相對應產生配對指令,此配對指令用以在配對遊戲介面產生音量或畫面的變化。 Then, after the planar shape of the paired game pad 11 is connected to a specific paired game mode in the electronic device 10, the transmitting receiver 12 of the paired game pad 11 and the electronic device 10 set a communication address through a wireless communication protocol. The display screen of the electronic device 10 is used to display a matching game interface corresponding to a specific matching game mode. The electronic device 10 generates a pairing instruction correspondingly after receiving the touch-type signal sent by the transmitting receiver 12 of the pairing game pad 11, and the pairing instruction is used to generate a volume or screen change on the pairing game interface.
由圖1A所示,電子裝置10的顯示螢幕的配對遊戲介面包括顯示資訊框101、隱藏資訊框103、消除資訊框105及初始資訊框109。詳細來說,電子裝置10的顯示螢幕用於顯示包括有對應於配對遊戲模式及軟墊110的複數個隱藏資訊框103(例如為問號?)。各隱藏資訊框103用於表示各軟墊110,當各軟墊110受到觸壓式訊號時,配對遊戲軟墊11即將隱藏資訊框103轉換為顯示資訊框101、101’(例如為數字1),當其中一顯示資訊框101所顯示的訊息與另一顯示資訊框101’所顯示的訊息為相同時,電子裝置102的處理器將顯示資訊框101、101’轉換為消除資訊框105(例如為符號-)。 As shown in FIG. 1A, the matching game interface of the display screen of the electronic device 10 includes a display information frame 101, a hidden information frame 103, an erasure information frame 105, and an initial information frame 109. In detail, the display screen of the electronic device 10 is used to display a plurality of hidden information boxes 103 (for example, a question mark?) Including a paired game mode and a cushion 110. Each hidden information box 103 is used to indicate each cushion 110. When each cushion 110 receives a touch signal, the matching game cushion 11 is about to convert the hidden information box 103 into a display information box 101, 101 '(for example, number 1). When the message displayed in one of the display information boxes 101 is the same as the message displayed in the other display information box 101 ', the processor of the electronic device 102 converts the display information boxes 101, 101' into the elimination information box 105 (for example, Is the symbol-).
電子裝置10的顯示螢幕可以用於顯示初始資訊框109,設置於各顯示資訊框101、隱藏資訊框103及消除資訊框105的中間。在一實施例中,初始資訊框109的數量為1個,顯示資訊框101、隱藏資訊框103及消除資訊框105的加總數量為8個,本發明不 以顯示資訊框101、隱藏資訊框103、消除資訊框105及初始資訊框109的數量為限。當初始資訊框109透過軟墊110接收觸壓式訊號時,電子裝置10的顯示螢幕可以顯示配對遊戲時間及配對遊戲名稱框108。當其中一顯示資訊框101所顯示的訊息與另一顯示資訊框所101’顯示的訊息為相同,且其中一顯示資訊框101與另一顯示資訊框101’連續接收到觸壓式訊號時,電子裝置10將顯示資訊框101、101’轉換為消除資訊框105。 The display screen of the electronic device 10 can be used to display an initial information frame 109, which is disposed in the middle of each of the displayed information frame 101, the hidden information frame 103, and the eliminated information frame 105. In an embodiment, the number of the initial information frames 109 is one, and the total number of the displayed information frames 101, the hidden information frames 103, and the eliminated information frames 105 is eight. The number of displayed information frames 101, hidden information frames 103, eliminated information frames 105, and initial information frames 109 is limited. When the initial information frame 109 receives the touch-type signal through the soft pad 110, the display screen of the electronic device 10 may display a pairing game time and a pairing game name frame 108. When the message displayed in one display information box 101 is the same as the message displayed in the other display information box 101 ′, and one of the display information boxes 101 and the other display information box 101 ′ receives the touch signal continuously, The electronic device 10 converts the displayed information frames 101, 101 ′ into the eliminated information frame 105.
請同時參閱圖1A及圖1C,圖1C為本發明另一實施例之配對遊戲軟墊的外觀示意圖。在圖1C中,配對遊戲軟墊11中的各軟墊110排列的形狀為L型。在一實施例中,配對遊戲軟墊11可以為三角形或矩形,配對遊戲軟墊11的平面形狀可以依據配對遊戲模式而動態調整。本發明不以配對遊戲軟墊11的形狀為限制。舉例來說,當配對遊戲軟墊11的平面形狀與電子裝置10內的特定配對遊戲模式並不符合時,電子裝置10可以顯示提示畫面或提示語音,以提醒玩家需要調整配對遊戲軟墊11的平面形狀。另外,當配對遊戲軟墊11的平面形狀與電子裝置10內的特定配對遊戲模式並不符合時,電子裝置10也可以自動搜尋符合配對遊戲軟墊11的平面形狀的特定配對遊戲模式,用於提升配對遊戲的便利性,免去玩家手動調整配對遊戲軟墊11的平面形狀的麻煩。 Please refer to FIG. 1A and FIG. 1C at the same time. FIG. 1C is a schematic diagram of the appearance of a paired game pad according to another embodiment of the present invention. In FIG. 1C, the shape of the arrangement of the pads 110 in the matching game pad 11 is L-shaped. In one embodiment, the matching game pad 11 may be triangular or rectangular, and the planar shape of the matching game pad 11 may be dynamically adjusted according to the matching game mode. The present invention is not limited to the shape of the paired game pad 11. For example, when the planar shape of the pairing game pad 11 does not match the specific matching game mode in the electronic device 10, the electronic device 10 may display a prompt screen or a prompt voice to remind the player to adjust the matching game pad 11 Flat shape. In addition, when the planar shape of the matching game pad 11 does not match the specific matching game mode in the electronic device 10, the electronic device 10 may also automatically search for a specific matching game mode that matches the planar shape of the matching game pad 11. The convenience of the matching game is improved, and the trouble of the player manually adjusting the planar shape of the matching game cushion 11 is eliminated.
在一實施例中,軟墊110可以為三角形、梯形、長方形或任何多邊形,以形成大面積的配對遊戲軟墊11,本發明不以軟墊110及配對遊戲軟墊11的形狀為限。多個使用者可以通過各自的電子裝置10的通信功能來完成線上多人配對遊戲,先完成配對遊戲的使用者可以得到較高的積分,以增加配對遊戲軟墊11的應用性。另外,配對遊戲軟墊11可以設置發光裝置及喇叭,使用者可以選擇情境模式以搭配聲光效果增加身歷其境的感覺。 In one embodiment, the cushion 110 may be triangular, trapezoidal, rectangular, or any polygon to form a large-area matching game cushion 11. The present invention is not limited to the shapes of the cushion 110 and the matching game cushion 11. Multiple users can complete the online multiplayer matching game through the communication function of the respective electronic devices 10, and users who complete the matching game first can get higher points to increase the applicability of the matching game cushion 11. In addition, the matching game pad 11 can be provided with a light emitting device and a speaker, and the user can select a scene mode to match the sound and light effect to increase the immersive feeling.
請同時參閱圖1A、圖1B與圖2所示,圖2為本發明另一實施例之配對遊戲系統的平面示意圖。本實施例為相對於圖1由雲 端伺服器將配對遊戲模式傳送至電子裝置。具體來說,本實施例所提供之配對遊戲系統2適用於提供複數種配對遊戲模式,其中各配對遊戲模式儲存於雲端伺服器200,使用者可透過電子裝置10,(例如為智慧型電視)內的遊戲程式下載軟體來選取所欲下載的配對遊戲模式,選定配對遊戲模式後,配對遊戲模式即由雲端伺服器200透過網際網路傳送至使用者的電子裝置10’。 Please refer to FIG. 1A, FIG. 1B and FIG. 2 at the same time. FIG. 2 is a schematic plan view of a matching game system according to another embodiment of the present invention. This embodiment is compared with FIG. 1 by the cloud The server transmits the matching game mode to the electronic device. Specifically, the matching game system 2 provided in this embodiment is suitable for providing a plurality of matching game modes, wherein each matching game mode is stored in the cloud server 200, and the user can use the electronic device 10 (for example, a smart TV) The internal game program downloads software to select the matching game mode to be downloaded. After selecting the matching game mode, the matching game mode is transmitted by the cloud server 200 to the user's electronic device 10 'through the Internet.
電子裝置10’根據配對遊戲模式計算出所需軟墊110的個數以及配對遊戲軟墊11的平面形狀,使用者須進一步根據電子裝置10’的指示來排列配對遊戲軟墊11的平面形狀,當配對遊戲軟墊11的平面形狀與電子裝置10’內的配對遊戲模式對應連線後,配對遊戲軟墊11的發射接收器12與電子裝置10’即設定通訊位址,電子裝置10’可接收由配對遊戲軟墊11所發送的觸壓式訊號後,由電子裝置10’相對應產生配對指令。 The electronic device 10 'calculates the number of required pads 110 and the planar shape of the matching game pad 11 according to the matching game mode. The user must further arrange the planar shape of the pairing game pad 11 according to the instructions of the electronic device 10'. After the planar shape of the pairing game pad 11 is connected to the pairing game mode in the electronic device 10 ′, the transmitting receiver 12 of the pairing game pad 11 and the electronic device 10 ′ set the communication address. The electronic device 10 ′ may After receiving the touch-type signal sent by the pairing game pad 11, the pairing instruction is generated by the electronic device 10 'correspondingly.
配對遊戲軟墊11包括複數個顯示器210,各顯示器210電性連接軟墊110的連接器115,顯示器210可以用於顯示包括有對應於配對遊戲模式的隱藏資訊框103、顯示資訊框101、消除資訊框105。其中顯示資訊框101所顯示的訊息為顏色訊息、數字訊息、文字訊息、圖案訊息或其組合。舉例來說,顯示資訊框101可以同時顯示數字訊息及文字訊息以供使用者完成配對遊戲。 The mating game pad 11 includes a plurality of displays 210, each of which is electrically connected to the connector 115 of the mat 110. The display 210 can be used to display a hidden information box 103, a display information box 101, Info box 105. The information displayed in the display information box 101 is a color message, a digital message, a text message, a pattern message, or a combination thereof. For example, the display information box 101 can simultaneously display digital and text messages for the user to complete the matching game.
電子裝置10’包括揚聲器(圖未示),揚聲器(例如為喇叭)根據電子裝置10’所儲存的配對遊戲模式發出對應的音效。揚聲器根據配對遊戲模式的隱藏資訊框103、顯示資訊框101及消除資訊框105發出對應的音效。舉例來說,當使用者選擇文字配對遊戲時,揚聲器可以發出「文字遊戲開始」的語音提示。當使用者連續觸壓相同的顯示資訊框101、101’時,揚聲器可以發出「配對成功」的語音提示。 The electronic device 10 'includes a speaker (not shown), and the speaker (for example, a speaker) emits a corresponding sound effect according to the pairing game mode stored in the electronic device 10'. The speaker emits corresponding sound effects according to the hidden information frame 103, the displayed information frame 101, and the eliminated information frame 105 of the pairing game mode. For example, when a user selects a word matching game, the speaker may issue a voice prompt of "word game start". When the user continuously touches the same display information boxes 101, 101 ', the speaker may issue a voice prompt of "pairing succeeded".
請參閱圖3所示,圖3為本發明另一實施例之配對遊戲連線方法的方法流程圖。在步驟S305中,將軟墊排列成對應於配對遊 戲模式的平面形狀;在步驟S310中,由電子裝置判斷平面形狀是否對應於配對遊戲模式,若是,則進入步驟S315,若否,則回到步驟S305,繼續將軟墊排列成符合配對遊戲模式的平面形狀;在步驟S315中,由發射接收器與電子裝置來設定通訊位址。本實施例所提出的配對遊戲連線方法,適用於提供複數種配對遊戲模式,其中各配對遊戲模式儲存於雲端伺服器,配對遊戲模式由雲端伺服器透過網際網路傳送至電子裝置,此電子裝置與配對遊戲軟墊建立連線,此配對遊戲軟墊包括複數個軟墊以及發射接收器。 Please refer to FIG. 3, which is a method flowchart of a matching game connection method according to another embodiment of the present invention. In step S305, the cushions are arranged to correspond to the paired games. The plane shape of the play mode; in step S310, the electronic device determines whether the plane shape corresponds to the pairing game mode. If so, the process proceeds to step S315; In step S315, the transmitting receiver and the electronic device set the communication address. The matching game connection method proposed in this embodiment is applicable to provide multiple matching game modes, where each matching game mode is stored in a cloud server, and the matching game mode is transmitted from the cloud server to an electronic device through the Internet. The device establishes a connection with a paired game pad. The paired game pad includes a plurality of pads and a transmitter and receiver.
其中電子裝置用於儲存複數個配對遊戲模式,配對遊戲軟墊的平面形狀對應於該電子裝置內的配對遊戲模式時,電子裝置的顯示螢幕用於顯示包括有對應於配對遊戲模式及軟墊的複數個隱藏資訊框。隱藏資訊框用於表示軟墊,當軟墊受到觸壓式訊號即將隱藏資訊框轉換為顯示資訊框。當其中一顯示資訊框所顯示的訊息與另一顯示資訊框所顯示的訊息為相同時,電子裝置將顯示資訊框轉換為消除資訊框。 The electronic device is used to store a plurality of matching game modes. When the planar shape of the matching game pad corresponds to the matching game mode in the electronic device, the display screen of the electronic device is used to display the information including the matching game mode and the pad. Multiple hidden info boxes. The hidden information box is used to indicate a soft pad. When the pad is touched by a signal, the hidden information box will be converted into a displayed information box. When the message displayed in one of the displayed information boxes is the same as the message displayed in the other displayed information box, the electronic device converts the displayed information box into an erased information box.
其中顯示資訊框所顯示的訊息為顏色訊息、數字訊息、文字訊息、圖案訊息或其組合。當初始資訊框透過軟墊接收觸壓式訊號時,電子裝置的顯示螢幕顯示配對遊戲時間及配對遊戲名稱框。當其中一顯示資訊框所顯示的訊息與另一顯示資訊框所顯示的訊息為相同,且其中一顯示資訊框與另一顯示資訊框連續接收到該觸壓式訊號時,電子裝置將顯示資訊框轉換為消除資訊框。 The information displayed in the display information box is a color message, a digital message, a text message, a pattern message, or a combination thereof. When the initial information frame receives the touch signal through the cushion, the display screen of the electronic device displays the matching game time and the matching game name box. When one display information box displays the same message as the other display information box, and one display information box and the other display information box continuously receive the touch signal, the electronic device displays the information. The box is converted to a dismissed info box.
綜上所述,本發明所提出的配對遊戲軟墊為由複數個軟墊組合而成,各軟墊透過側邊的凹塊、凸塊以及連接器而排列成多樣化的平面形狀,此遊戲軟墊並透過其中發射接收器無線連線電子裝置,電子裝置中存有複數個配對遊戲模式,當配對遊戲軟墊所形成的平面形狀對應於特定配對遊戲模式,使用者則可進行此配對互動遊戲,使用者需要記憶各隱藏資訊框所代表的訊息,透過連續觸壓一樣的顯示資訊框將其轉換為消除資訊框。本發明透過 配對遊戲軟墊的多樣化的平面形狀的設計,而可進行多樣化的配對遊戲,用以增加本發明所提出的配對遊戲軟墊的實用性以及靈活性,以及改善先前技術單一遊戲裝置僅能進行單一遊戲種類的缺憾。另外,通過分析互動遊戲模式的各隱藏資訊框所代表的訊息可以激發老年人或孩童的理解力、記憶力及注意力,並透過踩踏軟墊來增加老年人或孩童的活動力。 To sum up, the paired game pads proposed by the present invention are composed of a plurality of pads, and each pad is arranged in a variety of flat shapes through the side recesses, bumps and connectors. This game The pad is wirelessly connected to the electronic device through the transmitter and receiver. The electronic device has a plurality of matching game modes. When the planar shape formed by the matching game pad corresponds to a specific matching game mode, users can perform this pairing interaction. In the game, the user needs to memorize the information represented by each hidden information box, and continually press and hold the same displayed information box to convert it to an erased information box. This invention through The design of the diversified flat shapes of the mating game pads allows diversified mating games to increase the practicality and flexibility of the mating game pads proposed by the present invention, and to improve the prior art. A single game device can only The disadvantage of playing a single game genre. In addition, the information represented by the hidden information boxes in the interactive game mode can stimulate the understanding, memory, and attention of the elderly or children, and increase the mobility of the elderly or children by stepping on the cushions.
以上所述僅為本發明的實施例,其並非用以限定本發明的專利保護範圍區間。任何熟習相像技藝者,在不脫離本發明的精神與範圍區間內,所作的更動及潤飾的等效替換,仍為本發明的專利保護範圍區間內。 The above description is only an embodiment of the present invention, and is not intended to limit the patent protection scope of the present invention. Anyone skilled in the similar arts, within the scope of the present invention without deviating from the spirit and scope of the present invention, is still within the scope of the patent protection scope of the present invention.
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TWI544952B (en) * | 2015-11-25 | 2016-08-11 | 世大福智科技股份有限公司 | Game pad, interactive game system and interactive game connecting method thereof |
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