TWI294302B - Gaming machine - Google Patents

Gaming machine Download PDF

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Publication number
TWI294302B
TWI294302B TW094120327A TW94120327A TWI294302B TW I294302 B TWI294302 B TW I294302B TW 094120327 A TW094120327 A TW 094120327A TW 94120327 A TW94120327 A TW 94120327A TW I294302 B TWI294302 B TW I294302B
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TW
Taiwan
Prior art keywords
game
ball
port
disk
game ball
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Application number
TW094120327A
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Chinese (zh)
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TW200615031A (en
Inventor
Shinji Hara
Original Assignee
Aruze Corp
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Publication of TW200615031A publication Critical patent/TW200615031A/en
Application granted granted Critical
Publication of TWI294302B publication Critical patent/TWI294302B/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/02Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3297Fairground games, e.g. Tivoli, coin pusher machines, cranes

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)

Description

1294302 九、發明說明: 【發明所屬之技術領域】 本法明係關於一遊戲機,且更特定言之係關於一球封閉 類型之遊戲機,其允許遊戲者利用於該遊戲機内循環且同 時仍被封閉於其中之若干遊戲球來玩遊戲。 【先前技術】 在此球封閉類型之遊戲機中,一預定數量之遊戲球被封 閉與貯存於一彈球盤遊戲機内,且若干遊戲球(若干被封閉 之球)在該遊戲機中以循環之方式使用。 更具體言之,封閉於該遊戲機内之該等遊戲球藉由遊戲 者操作手柄而被轉移至一發射位置,且該等被轉移至一發 射位置之遊戲球藉由一發射裝置所產生之彈性排斥力而被 射出’且藉由若干執道導引而被送至一遊戲盤上之遊戲區 域。該等被送至該遊戲區域之遊戲球碰撞障礙釘並向下滾 動。然後’當該遊戲球沿著一盤表面向下滾動期間進入一 ‘ on 口時’獎品球就被支付給該遊戲者。另一方面,當該 等遊戲球沿著該盤表面滾動且最終沒進入該等獎品口,則 該等遊戲球進入一輸出口。 進入该4獎品口與該輸出口之該等遊戲球被收集,且經 由一支付開口被收集於一貯存碟中,其後再次被送回至該 發射位置。然後,該等被收集至該發射位置之封閉式球利 用該發射裝置所產生之該彈性排斥力被再次發射。 如描述如此一球封閉式遊戲機之文獻,舉例言之,可舉 出曰本專利特許公開申請案2003_218019、日本專利特許公 102316.doc 1294302 曰本專利特許公開申請案2〇〇2_827 開申請案2003-190588、 等0 处在日本專利特許公開申請案2〇00_218〇19中,該等 遊戲求藉由用i覆蓋_貯存碟而與該遊戲者隔離或分 開此外纟日本專利特許公開申請案彻%刚⑽中,該1294302 IX. Description of the invention: [Technical field to which the invention pertains] The present invention relates to a game machine, and more particularly to a game machine of a ball closed type, which allows a player to utilize the game machine to cycle while still A number of game balls enclosed in it are used to play the game. [Prior Art] In the ball closed type game machine, a predetermined number of game balls are closed and stored in a pachinko game machine, and a plurality of game balls (several closed balls) are cycled in the game machine. The way to use. More specifically, the game balls enclosed in the gaming machine are transferred to a launching position by the player operating the handle, and the elasticity of the game ball transferred to a launching position by a launching device Repulsive force is emitted' and is sent to a game area on a game board by a number of obstructions. The game balls that are sent to the game area collide with the obstacle and roll down. Then, when the game ball is rolled down along the surface of a disk, it enters an 'on mouth' prize ball and is paid to the player. On the other hand, when the game balls roll along the surface of the disk and eventually do not enter the prize opening, the game balls enter an output port. The game balls entering the 4 prize opening and the output port are collected and collected in a storage tray via a payment opening, and then returned to the transmitting position again. The enclosed ball collected by the launching device is then re-emitted by the elastic repulsive force generated by the launching device. For example, a document describing such a ball-closed game machine can be exemplified by a patent application publication No. 2003_218019, Japanese Patent Application No. 102316.doc 1294302, and a patent application No. 2 827 2_827. 2003-190588, et al., in Japanese Patent Application Laid-Open No. 00-218-19, these games are intended to be isolated or separated from the player by covering the storage disk with i. % just (10), the

等獎品球自—安裝於1存碟左側之支付Π支出。更進L 乂在曰本專利特許公開申請案2術-827中,提供一提升 與饋送單元替代一貯存碟。 【發明内容】 然而,在該球封閉式遊戲機巾,由於利用提升及饋送單 元或類似物循環該等遊戲球,因此會增加該遊戲機之製造 成本。 為抑制成本,不使用一提升及饋送單元,而在該輸出口 下方之一位置處形成一支付口用以直接支出該等遊戲球是 可能的,其中該等遊戲球係自該輸出口與該獎品口被收集 進該貯存碟。 在如此一結構中,由於該等遊戲球自該支付口流出至該 貯存碟之一中心部分,因此該等遊戲球之滾動並不單調, 藉此提高玩該遊戲之遊戲者之興趣。然而,在這種情況下, 由於該等遊戲球被分散在左右方向,遊戲者難於跟蹤該等 遊戲球之滾動。 因此,本發明之目標在於提供一種球封閉式遊戲機,其 能使遊戲球之滾動變化可吸弔遊戲者注目,這樣一遊戲者 可有興趣地、容易且清楚地看出該等遊戲球之滾動。 102316.doc 1294302 為克服上述缺陷,本發明提供一種使用遊戲球而進〜遊 戲之遊戲機,其中該遊戲機包括一遊戲球回收口 、一貯存 碟、一支付口及一碟蓋;該回收口包括一裝配於一遊戲區 域之一較低部分之輸出口,並收集在該遊戲區域中向下衷 動之該等遊戲球;該貯存碟臨時貯存自該輸出口所收集^ 該等遊戲球,且其同時配備一引導該等球至一發射位置之 球通道;該支付口形成於該輸出口之下方,且朝向該等球Wait for the prize ball to be paid for the payment on the left side of the 1 disc. Further, in the patent application No. 2-827, a lifting and feeding unit is provided instead of a storage tray. SUMMARY OF THE INVENTION However, in the ball-closed game towel, since the game balls are circulated by the lifting and feeding unit or the like, the manufacturing cost of the game machine is increased. In order to suppress the cost, instead of using a lifting and feeding unit, it is possible to form a payment port at a position below the output port for directly consuming the game balls, wherein the game balls are from the output port and the The prize port is collected into the storage tray. In such a configuration, since the game balls flow from the payout port to a central portion of the storage tray, the scrolling of the game balls is not monotonous, thereby increasing the interest of the player who plays the game. However, in this case, since the game balls are dispersed in the left and right direction, it is difficult for the player to track the scroll of the game balls. Accordingly, it is an object of the present invention to provide a ball-closed gaming machine that enables scrolling of a game ball to attract a player's attention so that a player can see the game balls with interest, ease, and clarity. scroll. 102316.doc 1294302 In order to overcome the above drawbacks, the present invention provides a game machine that uses a game ball to enter a game, wherein the game machine includes a game ball recovery port, a storage disc, a payout port and a disc cover; An output port that is assembled to a lower portion of a game area, and collects the game balls that are downwardly driven in the game area; the storage disc temporarily stores the game balls collected from the output port, And at the same time equipped with a ball channel guiding the balls to a launching position; the payout opening is formed below the output port and facing the ball

通道開口;該碟蓋安裝於該貯存碟之上,並用_能觀察部 分該球通道之觀察窗蓋住該球通道。 如此,由於該觀察窗形成於該碟蓋之一部分上,該碟蓋 覆蓋形成於該貯存碟中之該球通道,經由該觀察窗易於見 到該等被支出至該貯存碟之遊戲球,且因此該遊戲者可容 易且清楚地看出該等遊戲球之㈣變化,藉此該遊戲可更 為有效地引起該遊戲者之興趣。 【實施方式】 下文中’連同附圖詳細却日月香 平、、Λ月實轭本發明之較佳具體實施 例。此處,在所有附圖中,相愛 、 Μ Τ相冋零件以相同標號表示,重 複說明被省略。此外,德其 卜儘官下文中所做之說明描述了該等 提供用來實施本發明之較佳且 彳/、體貫施例,但本發明並不侷 限於此等較佳具體實施例。 二ΓΓ,顯示根據本發明之-具體實施例之-遊 二1Γ於圖1中之該遊戲機之-框圖’·圖3為-顯 不一組成圖1中所示夕# #上、、 A ^戲機之—貯存碟的視圖,·而圖4 為-顯_3中所^如存碟之分解圖。 102316.doc 1294302 圖1中,一遊戲機10為一整體,其由組成一單獨體之一外 殼11與安裝於該外殼11上之一彈球盤遊戲機(下文中被稱 為”遊戲機體”)12形成。該外殼11支撐該遊戲機體12,使該 遊戲機體12之一遊戲盤13之一遊戲區域13a位於一遊戲者 視線之水平位置上。此外,在該外殼11中之該遊戲機體12 正下方一位置處,提供有一自該外殼U朝前伸出之安裝基 座14 ’而同時於該遊戲機體正上方提供一告知該遊戲者預 疋資訊之顯示面板15。 預定數量之遊戲球被封閉與貯存於該遊戲機體12中,且 該遊戲係藉由循環此等被封閉之球而進行。 關於該遊戲機體12,一於其上安裝有該上述之遊戲盤13 之框體經由若干鉸鏈可旋轉地安裝於該外殼丨丨上。在該遊 戲盤13之一前表面上安裝有一覆蓋該遊戲盤13而使得該遊 戲者能觀察該遊戲盤13之玻璃門16,因此便能開啓與關閉 該玻璃門16。在該玻璃門16下面以可開啓與關閉之方式安 裝該碟單元17。 關於該遊戲盤13,在由若干執道18界定並且構成可使該 等被發射之遊戲球滾下之一區域之該遊戲區域13a上,適宜 地佈置有諸如遊戲釘與針狀輪(圖中未顯示)之大量障礙 物,及諸如一開始口 19a、一普通獎口 19b與一大獎口 之 獎品口 19。此外,在該遊戲區域13a之一較低部分上,安置 有-輸出Π 20,該等沒有進人此等獎品口19之遊戲球滚入 其中。此外’該等獎品σ19與該輸出口顺成—遊戲球回 收口 ’該遊戲球时口係用於在該等遊戲球經由該遊戲區 102316.doc 1294302 圖中)j«利用一彈性排斥力I射該被供給至該發射位置之 遊戲球。此時,在-支出/發射控制電路之控制下,該發射 裝置以一預定速度擺動一錘,並藉由用該錘之一末端打擊 該遊戲球,從而朝該遊戲盤13發射處於該發射位置(自該貯 存裝置22通向該發射裝置之一引道之一終端)之該遊戲球。 在該遊戲球體12之一侧端(當圖示說明於該圖上時係在 -觀看方向上之右側)’ 一球分配器(遊戲媒介提供單元 籲 S供該等遊戲球,該等遊戲球之數量等於該遊戲者所提供 投入投入物之數量。 此球分配器30在其前表面提供有一信貸數量顯示部分 31、一信貸調節按鈕32、一信貸轉帳按鈕%、一獎章數量 顯示部分34與一紅外線通信部分35及類似物。 此處,該信貸數量顯示部分31由三數位之七段led(發光 極體)組成,並顯示當前被存於該機器内部之硬幣數量(硬 幣之信貸資料數量)。此外,該獎章數量顯示部分34亦由三 位之七段LED(發光二極體)組成,並顯示當前被存於該機 器内部之獎章數量。 亥乜為轉移按鈕33係一轉移該等被貸記至該遊戲機體12 之硬幣、獎章或類似物上之信貸資料之一按鈕,其中該信 貸資料之轉移藉由按此按鈕而實現。此處,舉例言之,該 轉移以如下所述之方式實現。 田按下邊#貸轉移按鈕33時,該CPU確認該被貸記資料 、内谷。當確涊後該等硬幣被貸記時,該硬幣之信貸資料 被轉移至該遊戲機體12。因此,該遊戲機體12接收該信貸 102316.doc 1294302 資料並將該信貸資料轉換成該遊戲球數據。舉例言之,當 该被貸記之硬幣為100日元之硬幣時,假如該被贷記之硬幣 之價值等於每100日元有120個遊戲球,則該信貸硬幣被轉 換成等於120個球之遊戲球數量。此處,該被減去i之該號 碼顯示於該信貸數量顯示部分3 i中。 另一方面,當該等獎章在確認後被貸記時,該獎章之該 信貸資料被轉移至該遊戲機體12。因此,該遊戲機體12接 φ 收該信貸資料並將該信貸資料轉換成該遊戲球數據。舉例 言之,當該等被貸記獎章之價值等於每一獎章有7個遊戲球 時,則該信貸硬幣被轉換成等於7個球之遊戲球數據。此 處,被減去1之該號碼顯示於該獎章數量顯示部分34上。 此處,在此具體實施例中,每當該信貸轉移按鈕被按一 次,一信貸資料則被轉移至該遊戲機體12。然而,本發明 並不侷限於如此一模式,亦可藉由一次按壓操作將所有信 貸資料轉移至該遊戲機體12。 泰此外,當在按下該信貸轉移按鈕33硬幣與獎章皆被貸記a passage opening; the disc cover is mounted on the storage disc and covers the ball passage with an observation window capable of observing a portion of the ball passage. In this way, since the observation window is formed on a portion of the disc cover, the disc cover covers the ball passage formed in the storage disc, and the game ball that is paid out to the storage disc is easily seen through the observation window, and Therefore, the player can easily and clearly see the (four) change of the game balls, whereby the game can more effectively attract the interest of the player. [Embodiment] Hereinafter, a preferred embodiment of the present invention will be described in detail with reference to the accompanying drawings. Here, in all the drawings, the parts that are in love, and the parts are denoted by the same reference numerals, and the repeated explanation is omitted. In addition, the descriptions of the following descriptions of the present invention are intended to provide a preferred and preferred embodiment of the invention, but the invention is not limited to such preferred embodiments. Second, showing the embodiment of the game machine according to the present invention - the second block of the game machine of Figure 1 - the block diagram '· Figure 3 is - not shown in Figure 1 shown in the evening # #上,, A ^ The machine - the view of the storage disc, and Figure 4 is the exploded view of the storage disc. 102316.doc 1294302 In Fig. 1, a gaming machine 10 is a whole, which is composed of a casing 11 which is a single body and a pachinko game machine (hereinafter referred to as "game body") mounted on the casing 11. ) 12 formed. The casing 11 supports the game body 12 such that one of the game boards 13 of the game body 12 is located at a horizontal position of a player's line of sight. In addition, at a position directly below the game body 12 in the casing 11, a mounting base 14' extending forward from the casing U is provided while a player is provided directly above the game body to inform the player of the preview. Information display panel 15. A predetermined number of game balls are enclosed and stored in the game body 12, and the game is played by cycling the closed balls. Regarding the game body 12, a frame on which the above-described game board 13 is mounted is rotatably attached to the casing via a plurality of hinges. Mounted on one of the front surfaces of the game board 13 is a glass door 16 that covers the game board 13 so that the player can view the game board 13, thereby opening and closing the glass door 16. The dish unit 17 is mounted under the glass door 16 in such a manner as to be openable and closable. With respect to the game disc 13, on the game area 13a defined by a plurality of lanes 18 and constituting an area in which the launched game balls are rolled down, such as a game nail and a needle wheel are suitably arranged (in the figure) A large number of obstacles are not shown, and a prize opening 19 such as a start port 19a, a general prize 19b, and a grand prize. Further, on a lower portion of the game area 13a, an - output port 20 is placed, into which the game balls that do not enter the prize port 19 are rolled. In addition, the prize σ19 is merged with the output port - the game ball recovery port is used for the game ball 1023. The game ball that is supplied to the launch position is shot. At this time, under the control of the payout/emission control circuit, the transmitting device swings a hammer at a predetermined speed and emits the game ball 13 at one end position by hitting the game ball with one end of the hammer. The game ball (from the storage device 22 to one of the terminals of one of the launch devices). At one side of the game ball 12 (on the right side in the viewing direction when illustrated on the drawing) 'a ball dispenser (the game medium providing unit calls for the game balls, the game balls) The number is equal to the amount of input input provided by the player. The ball dispenser 30 is provided on its front surface with a credit amount display portion 31, a credit adjustment button 32, a credit transfer button %, a medal number display portion 34 and An infrared communication portion 35 and the like. Here, the credit amount display portion 31 is composed of a seven-digit seven-segment led (light-emitting body) and displays the number of coins currently stored in the machine (the amount of credit information of the coin) In addition, the medal number display portion 34 is also composed of seven-segment LEDs (light-emitting diodes) and displays the number of medals currently stored in the machine. The transfer button 33 is a transfer button. A button of credit information credited to a coin, medal or the like of the game body 12, wherein the transfer of the credit data is achieved by pressing the button. Here, for example, The transfer is implemented as follows: When the field presses the #credit button 33, the CPU confirms the credited information, the inner valley. When the coins are credited after confirmation, the credit information of the coin It is transferred to the game body 12. Therefore, the game machine body 12 receives the credit 102316.doc 1294302 data and converts the credit data into the game ball data. For example, when the credited coin is 100 yen In the case of a coin, if the value of the credited coin is equal to 120 game balls per 100 yen, the credit coin is converted into a number of game balls equal to 120 balls. Here, the number to which i is subtracted Displayed in the credit amount display portion 3 i. On the other hand, when the medals are credited after confirmation, the credit information of the medal is transferred to the game body 12. Therefore, the game body 12 is connected to the φ The credit information is converted into the game ball data. For example, when the value of the credited medal is equal to 7 game balls per medal, the credit coin is converted into 7 balls. Number of games Here, the number subtracted by 1 is displayed on the medal number display portion 34. Here, in this embodiment, whenever the credit transfer button is pressed once, a credit data is transferred to the game. The body 12. However, the present invention is not limited to such a mode, and all credit data can be transferred to the game body 12 by one pressing operation. In addition, when the credit transfer button 33 is pressed, coins and medals are Credit

時,在此具體實施例中,硬幣之該信貸資料優先被轉移L 該遊戲機體12。然而,作為一反例,該等獎章之信貸資料 可被優先轉移。 該信貸調整按鈕32係一實現支出該等被貸記之硬幣與獎 章之按鈕,其中該支出係藉由按下此按鈕而實現。此處,' 該等被貸記之硬幣被轉換成獎章,且該等獎章 、子㈢该獎早支 付口 3 6支出。 舉例言之,當該被貸記之硬幣為兩枚100日元之硬幣時, 102316.doc 1294302 由於該被貸記之硬幣之價值等於每100日元有17個硬幣,當 按下該信貸調整按鈕32時,總計34牧獎章自該獎章支付口 36支出。 另一方面,關於該等獎章,該等被貸記數量之獎章直接 自該獎章支付口 36支出。舉例言之,假定被貸記之獎章之 數量為6 ’當按下該獎章調整按钮32時,6牧獎章自該獎章 支付口 36支出。At this time, in this embodiment, the credit information of the coin is preferentially transferred to the game body 12. However, as a counterexample, the credit information of the medals can be prioritized. The credit adjustment button 32 is a button that implements the coins and medals that are credited, wherein the payout is achieved by pressing the button. Here, 'the coins that have been credited are converted into medals, and the medals, sub-(3), the prizes are paid in advance. For example, when the credited coin is two 100 yen coins, 102316.doc 1294302 because the value of the credited coin is equal to 17 coins per 100 yen, when the credit adjustment is pressed At the time of button 32, a total of 34 pastoral medals are paid out from the medal payout 36. On the other hand, with regard to the medals, the medals of the credited amount are directly paid out of the medal payout 36. For example, assume that the number of medals to be credited is 6'. When the medal adjustment button 32 is pressed, the 6th medal is paid out from the medal payout 36.

當如此一支出操作完成後,餘額為〇之指示顯示於該信貸 數量顯示部分3 1與該獎章數量顯示部分34上 此外,在该獎章數量顯示部分34之下面提供一獎章投入 口 37 獎早返回控制桿37a、一獎章返回口 3 7b,其中, 该遊戲者可經由該獎章投人口 3 7而將獎章作為遊戲媒介投 〆獎早I回t制杯37a係供該遊戲者操縱用以重新獲得 該::入該獎章投入口 37中之獎章,該獎章返回口 m係用 於田杈入一不合格獎章或該遊戲者操縱該獎章返回控制桿 37a時將該獎章返回至其中。 此外,在該獎章返回口抓下面提供-硬幣投入口 38、„ 硬帶返回控制桿38a、—硬幣返回口规,其中,一諸㈣ 類㈣之硬幣可經由該硬帶投…投入,該硬, 、回控制杯3 8 a係供該遊齡各p 該硬幣投人口辦重新獲得該被投7 合袼料^%該硬幣返回口爲係當投入一巧 硬幣至其〔:亥遊戲者操縱該硬幣返回控制桿38a時返回餐 此處,在此具體實施例中 一 100日元硬幣被用作一合格 102316.doc -12- 1294302 ,幣使用’且因此當將除100日元之外的硬幣被投入該硬幣 ^入口 38中時’該硬幣將被當作—不合格硬幣。然而,本 發明並不偏限於如此一情況,其他硬幣亦可被當作合格硬 幣使用。 紅外線發射部分35被提供於該獎章數量顯示部分34與 该獎章投入口 37之間。 ~ το成遊戲後此紅外線發射部分35能發射該遊戲資料(所 春獲%•之獎早數1 )。舉例言之,該遊戲者利用其移動電話自 • 該紅外線發射部分35接收該遊戲資料,且其後到達網際網 路上之預疋位置,並允許該位置註冊該遊戲者所獲得之 “早數里。因此,當大量遊戲者執行相同之註冊時,於一 預疋時期(舉例言之,一天、一星期)内顯示所獲得獎章數量 之全國性排名係可能的。因此,該遊戲機能進一步吸引該 遊戲者之興趣。 在此一遊戲機10中之一遊戲機體12之該控制系統之電路 Φ 結構顯示於圖2中。 ”亥遊戲機體12之該控制系統包括一主控制電路與一被 連接至該主控制電路40之一副控制電路5〇。 在此控制系統中,該主控制電路4〇構成一主要組成元 件’且被安裝至該遊戲盤13之一後表面上。 在该主控制電路2〇中,安裝有一主cpu(超小型運算處理 器)41、一初始重設電路42、一主RAM 43與一主ROM 44。 此處,該主CPU 41根據該預定程式執行該遊戲機體12之遊 戲操作。該初始重設電路42係用於在出現異常情況時將各 102316.doc -13- 1294302 種設置恢復至其初始值該主⑽43儲存操作該主㈣4i 所必需之各種資料。該主R0M 44儲存—程式,其允許該 CPU 41執行忒遊戲機體12之該遊戲操作、一大獎確定表 及諸如-效果組選擇表之各種概率表之處理控制,'其中, 在執行該基於該隨機數字抽獎之大獎時,該大獎確定表被 用作基準,而在執行—效果抽獎等時該效果組選擇表被用 作基準。 此處"亥主CpU 41執行大獎確定處理、確定一特殊標誌 與一可變地顯不於一特殊標誌、顯示部分2 i上的背景圖像之 效果顯不之處理、確定顯示於一普通標誌顯示部分(未顯示 於該圖中)上之内谷之處理;在該大獎確定處理中,當該遊 戲球進入該開始口 19a時就完成該大獎之確定,且產生該大 獎。此外,該主CPU 41構成一大獎口 s〇L控制單元,當該 遊戲機被轉換至一特殊遊戲狀態時,其用於控制一大獎口 SOL(圓筒形線圈)6〇以打開/關閉該大獎口 19〇之一門。 一 V/計數器SW(開關)61、一計數器sw(開關)62、一普通 獎口 63、一通行門8冒64、一開始獎口 SW65、一開始口 s〇L 66、一大獎口 SOL· 60、一槓桿SOL· 67及一備份清除器SW 68 被連接至”亥主控制電路4 〇之一 i/Q 口 4 6,其中,該V/計數器 SW(開關)61係用於計算通過該大獎口 19c之一特殊區域(v 區域)之該等遊戲球之數量;該計數器sw(開關)62係用於計 异通過該大獎口 19c之一普通區域區域)之該等遊戲球之 數量;該普通獎口 SW63係用於檢測該遊戲球是否進入該普 通獎口 19b ;該通行門SW 64被裝備於該開始門(未顯示於該 102316.doc 1/t(S) 1294302 圖中)内部並用於檢測該等遊戲球是否通過;該開始獎口 請65係用於檢測該開始口…中之該遊戲球是否進入.、該 開始口 SOL 66係用於開啟與關閉該開始口心之電動^ 門;該大獎口 SOL 60係用於開啟與關閉該大獎口…之一 門;該槓桿SOL 67係用於驅動一用於分發使該大獎口進入 邊特殊區域與該普通㊣域之該料戲球之槓桿;該備份产 除器SW68係用於清除錯存於該±R〇M44中之各種資料。 當上述之各個SW 61〜SW 65檢測該等遊戲球時,該等被 檢測到之信號被輸入至該主控電路4〇之該主cpu 4〗,且響 應於該等被輸入之檢測信號,該主cpu執行上述飢6〇、 SOL 66、SOL 67各自之驅動控制。此外,控制命令自該主 控電路40經由-命令輸出口45被傳送至該副控制電路⑼與 該支出/發射控制電路70。由於如此一結構,一 lcd(圖像顯 不雇置)80之刼作、一揚聲器81之操作、一燈/led 82之操 作、一支出裝置71及一發射裝置72之操作皆藉由該副控制 電路50與該支出/發射控制電路7〇控制。 在該副控制電路50中安裝有一副CPU 5卜一工作RAM(主 δ己憶體)52與一程式rqm(程式内存)53。 該子CPU 51解讀自該主控制電路4〇經由該命令輸入口 54 所接收之該等控制命令,並根據解讀結果而執行對一圖像 抆制電路55、一聲音控制電路56與一燈控制電路之控制。 基於自該主控制電路4〇輸出之一圖像控制命令信號使該 副CPU 51執行該圖像控制電路55之處理控制之控制程式、 基於自該主控制電路4〇輸出之一聲音產生命令信號使該副 102316.doc ,5 ⑧ 1294302 cpu 51執行該聲音控制電路56之處理控制之控制程式、基 於自該主控制電路40輸出之一燈控制命令信號使該副cpu 51執行該燈控制電路57之處理控制之控制程式,或類㈣ 式被儲存於該程式ROM 53中。 該工作RAM 52臨時地構成使該副cpu 51根據上述之該 等控制程式執行該處理控制之記憶體裝置。When such a payout operation is completed, an indication of the balance is displayed on the credit amount display portion 31 and the medal number display portion 34. Further, a medal input port 37 is provided below the medal number display portion 34. a control lever 37a, a medal returning port 37b, wherein the player can vote for the medal through the medal and use the medal as a game medium to award the prize. The cup is 37a for the player to manipulate to retrieve. The medal is entered into the medal 37, and the medal return port is used for the field to enter an unqualified medal or the player returns the medal when the medal is returned to the lever 37a. In addition, a coin input port 38, a hard band return lever 38a, and a coin return port gauge are provided under the medal return port, wherein a coin of the (four) class (4) can be put through the hard band, the hard , and back to the control cup 3 8 a for the age of the game. The coin is re-acquired. The coin returning port is the key to the coin returning to the game. The coin returns to the meal when it returns to the lever 38a. In this embodiment, a 100 yen coin is used as a pass 102316.doc -12- 1294302, and the coin is used 'and therefore when it is 100 yen When the coin is put into the coin ^inlet 38, the coin will be regarded as a defective coin. However, the present invention is not limited to such a case, and other coins may be used as a qualified coin. The infrared emitting portion 35 is provided. The medal number display portion 34 is interposed between the medal input port 37. ~ το is the game, and the infrared ray transmitting portion 35 can transmit the game material (the spring number of the prize is 1). For example, the game Using their mobile phones The infrared emission section 35 receives the game data, and thereafter reach the pre-Cloth and position on the road network of the Internet, and to allow the location registration of the player acquired "a few years earlier. Therefore, when a large number of players perform the same registration, it is possible to display the national ranking of the number of medals obtained in a preview period (for example, one day, one week). Therefore, the game machine can further attract the interest of the player. The circuit Φ structure of the control system of one of the game machines 12 in this gaming machine 10 is shown in Fig. 2. The control system of the game body 12 includes a main control circuit and a sub-control circuit 5 connected to the main control circuit 40. In this control system, the main control circuit 4 constitutes a main component And mounted on the rear surface of one of the game disks 13. In the main control circuit 2, a main CPU (ultra-small operation processor) 41, an initial reset circuit 42, a main RAM 43 and a main unit are mounted. ROM 44. Here, the main CPU 41 executes the game operation of the game body 12 according to the predetermined program. The initial reset circuit 42 is used to restore each 102316.doc -13 - 1294302 settings to an abnormal situation. The initial value of the main (10) 43 stores various materials necessary for operating the main (4) 4i. The main ROM 44 stores a program that allows the CPU 41 to execute the game operation of the game body 12, a grand prize determination table, and a selection of effect groups such as The processing control of the various probability tables of the table, 'wherein, when the grand prize based on the random number lottery is executed, the grand prize determination table is used as a reference, and the effect group selection table is used when performing the effect lottery or the like As a benchmark, here "Hai master CpU 41 performs the grand prize determination process, determines a special mark and a variably not visible to a special mark, the effect of the background image on the display part 2 i is not processed, determines the display The processing of the inner valley on a general indicator display portion (not shown in the figure); in the grand prize determination processing, when the game ball enters the start port 19a, the determination of the grand prize is completed, and the grand prize is generated. Further, the main CPU 41 constitutes a grand prize s〇L control unit for controlling a Grand Prize SOL (cylindrical coil) 6 〇 to open/close the game machine when it is switched to a special game state. One of the jackpots is one of the doors. A V/counter SW (switch) 61, a counter sw (switch) 62, a normal jack 63, a pass gate 8 64, a start prize SW65, a start port s〇L 66. A Grand Prize SOL.60, a Lever SOL 67 and a Backup Cleaner SW 68 are connected to one of the "Hig Master Control Circuits 4" i/Q Port 4 6, wherein the V/Counter SW (Switch) The 61 series is used to calculate a special area through the jackpot 19c (v The number of the game balls of the field; the counter sw (switch) 62 is used to count the number of the game balls passing through a common area of the jackpot 19c; the normal prize SW63 is used for detecting Whether the game ball enters the ordinary prize port 19b; the pass gate SW 64 is equipped inside the start door (not shown in the figure 102316.doc 1/t(S) 1294302) and is used to detect whether the game balls pass The start prize 65 is used to detect whether the game ball in the start port... enters. The start port SOL 66 is used to open and close the electric gate of the start mouth; the jack SOL 60 system a door for opening and closing the jackpot; the lever SOL 67 is for driving a lever for distributing the jackpot to enter the special area of the jackpot and the normal playing sphere; the backup combiner SW68 is used to remove various materials that are stored in the ±R〇M44. When the respective SW 61 to SW 65 detect the game balls, the detected signals are input to the main CPU 4 of the main control circuit 4, and in response to the input detection signals, The main CPU performs the driving control of each of the above-mentioned hungry, SOL 66, and SOL 67. Further, a control command is transmitted from the main control circuit 40 to the sub-control circuit (9) and the payout/emission control circuit 70 via the - command output port 45. Due to such a structure, the operation of an LCD, the operation of a speaker 81, the operation of a lamp/led 82, the operation of a payout device 71, and a transmitting device 72 are all performed by the pair. The control circuit 50 is controlled by the payout/emission control circuit 7〇. A sub CPU 5, a working RAM (main δ memory) 52, and a program rqm (program memory) 53 are mounted in the sub control circuit 50. The sub CPU 51 interprets the control commands received from the main control circuit 4 via the command input port 54 and performs an image control circuit 55, a sound control circuit 56 and a lamp control according to the interpretation result. Control of the circuit. a control program for causing the sub CPU 51 to execute processing control of the image control circuit 55 based on one of the image control command signals outputted from the main control circuit 4, and outputting a command signal based on a sound output from the main control circuit 4 The sub-102316.doc, 5 8 1294302 cpu 51 executes a control program for processing control of the sound control circuit 56, and causes the sub-cpu 51 to execute the lamp control circuit 57 based on a lamp control command signal output from the main control circuit 40. The control program of the process control, or class (4), is stored in the program ROM 53. The work RAM 52 temporarily constitutes a memory device for causing the sub CPU 51 to execute the process control in accordance with the above-described control programs.

LCD 80被連接至该圖像控制電路55。基於該副 之控制,該圖像控制電路55執行該圖像顯示控制處理,諸 如曰應於該LCD 80之該特殊標諸顯示部分21上之該大獎確 定之效果,該特殊標誌與該背景圖之變換顯示。此外,、該 圖像控制電路55與該LCD 80被構形#包括通知構件,該通 ^構件在遊戲中於變換顯示該特殊標誌、、所產生之連線派 彩1卜Zh!絲之類型或產生大獎之可能性時,根據一效果 顯示,式而通知出現或不出現產生-連線派彩Ηϋ效果。 -揚聲器81被連接至該聲音控制電路56。該聲音控制電 路基於w亥子CPU 5 1之控制而產生聲音信號,且該揚聲器 81基於此等被輸入之聲音信號而產生聲音。 一燈/LED 82被連接至該燈控制電路”。該燈控制電路57 基於4子CPU 5 1之控制產生光信號。然&,該燈u 基於此專被輸入之井作骑 — <尤L號而執仃一燈光顯示或類似之動 作0 一支出裝置71與一發射裝置”被連接至該支出/發射控 制電路7〇此處’ 11亥支出/發射控制電路70回應於該手柄24 之旋轉操作而執行該發射裝置之驅動控制,以便根據自該 102316.doc -16- 1294302 主控制電路40所發出之該支出指令而發射該遊戲球或支出 該等獎章給該遊戲者。 其次,結合圖3與圖4說明該碟單元17。 如此等圖中所示,該貯存碟22配備有該碟單元17。一球 通道22a形成於該貯存碟22中,且該等被支出之遊戲球與該 等被發射進該遊戲區域13a並藉由該等遊戲球回收口 19、2〇 收集之遊戲球被臨時貯存於該球通道22a中。 該球通道22a與該遊戲球之該發射位置相通。為將該等遊 戲球供給至該發射位置而且還允許該等遊戲球滾動,該球 通道22a以朝向該發射位置向下傾斜之方式形成。此外,該 球通道22a有一相對於該發射位置(面向該圖之左側)佈置之 側面,該側面被擴寬成可使得在該球通道22a之朝前方向上 凸出之形狀。此外,該球通道22a之寬度自該被加寬位置開 始朝向該發射位置逐漸變窄,最終之寬度等於一遊戲球之 直徑。 因此,由於該球通道22a之寬度逐漸變窄,藉此限制該等 朝該發射位置滾動之遊戲球排成一行,且因此該等遊戲球 一個接一個地被引導至該發射位置。 一支付口 26朝向如此一貯存碟22開口。該支付口 %形成 於忒輸出口 20之下面,該輸出口 2〇被安置於上述遊戲區域 13a(參見圖丨)之一較低部分,且因此藉由該等遊戲球回收口 9 2〇收集之該等遊戲球向下滾動,且自該支付口 26被支 出至該貯存碟22之一中央部分。 此外,如該等圖所示,一碟蓋27安裝於蓋貯存碟22上。 102316.doc -17- 1294302 引鑪遊戲者的注目。因此,該遊戲者能容易且清晰地看出 該等遊戲球之滾動變化,因此而有可能更有效地吸引該遊 戲者之興趣。 此處,在此具體實施例中,該觀察窗27c由諸如塑膠(舉 例言之)之透明材料組成。然而,對於該該觀察窗27c而言 可觀察該球通道22a之一部分已足夠。因此,舉例言之,該 觀察窗27c可藉由使該碟蓋27之一部分成網格狀或藉由於 • 該碟蓋27中形成若干狹縫代替具有透明性之該材料而形 成。此處,藉由利用諸如塑膠之該具有透明性之材料、該 網格或該狹縫形成該觀察窗27c,有可能利用一較為簡單與 方便之方法形成該觀察窗。此外,該觀察窗27c之形狀並未 侷限於弧形。 如此具體實施例中之該情況,該觀察窗27c較佳地提供於 該支付口 26之周邊。如上所述,此係因為由於該等藉由該 4遊戲機回收口 19、20遊戲球收集之遊戲球自該支付口 _ 支出,故有可能使得該支付口 26之該周邊,即該等遊戲球 之滾動變化最為活躍之處變得吸引遊戲者注目。 根據本發明,扼要重述上述之發明。該觀察窗形成於該 碟蓋之一部分上,該碟蓋覆蓋形成於該貯存碟中之該球通 道,且因此該等被支出至該貯存碟之遊戲球經由該觀察窗 而變得醒目,藉此該遊戲者可容易而清晰地看出該等遊戲 球之滾動變化,因此而吸引該遊戲者之興趣。 此外,藉由於該支付口之周邊提供該觀察窗,有可能使 得該支付口之該周邊能夠吸引該遊戲者之注目,該支付口 102316.doc -19- 1294302 之a周邊係構成該等遊戲球之滾動變化最為活躍之處。 此外,藉由利用該具有透明性之材料形成該觀察窗,或 !由形成具有網格或狹縫之該觀察窗,有可能利用較為簡 單與方便之方法形成該觀察窗。 儘管關於其中將該彈球盤遊戲機㈣該遊戲機體之情形 說明該本發明,但本發明之該遊戲機體並不侷限於該彈球 盤遊戲機’而係可適用於各種利㈣料戲球作為遊戲媒The LCD 80 is connected to the image control circuit 55. Based on the control of the sub-control, the image control circuit 55 performs the image display control process, such as the effect of the grand prize determination on the special-label display portion 21 of the LCD 80, the special logo and the background image. The transformation display. In addition, the image control circuit 55 and the LCD 80 are configured to include a notification component that displays the special logo in the game, and the type of the connected payout 1 Zh! Or when the possibility of a grand prize is generated, according to an effect display, the effect of the occurrence-connection coloring effect is notified. A speaker 81 is connected to the sound control circuit 56. The sound control circuit generates a sound signal based on the control of the CPU 51, and the speaker 81 generates sound based on the input sound signals. A lamp/LED 82 is connected to the lamp control circuit. The lamp control circuit 57 generates an optical signal based on the control of the four sub CPUs 51. And &, the lamp u is based on the well that is specifically input - < In particular, a light display or the like is performed. A payout device 71 and a launch device are connected to the payout/emission control circuit 7 where the '11 spending/emission control circuit 70 responds to the handle 24 The driving operation of the transmitting device is performed by a rotation operation to transmit the game ball or to pay the medal to the player in accordance with the payout instruction issued from the main control circuit 40 of the 102316.doc-16-1294302. Next, the disc unit 17 will be described with reference to Figs. 3 and 4. As shown in this figure, the storage tray 22 is equipped with the dish unit 17. A ball passage 22a is formed in the storage tray 22, and the spent game balls and the game balls that are launched into the game area 13a and collected by the game ball recovery ports 19, 2 are temporarily stored. In the ball passage 22a. The ball passage 22a is in communication with the launch position of the game ball. To supply the game balls to the launch position and also allow the game balls to roll, the ball passage 22a is formed to be inclined downward toward the launch position. Further, the ball passage 22a has a side surface disposed with respect to the emission position (toward the left side of the figure), the side surface being widened to a shape that can be convex upward in the forward direction of the ball passage 22a. Further, the width of the ball passage 22a is gradually narrowed from the widened position toward the emission position, and the final width is equal to the diameter of a game ball. Therefore, since the width of the ball passage 22a is gradually narrowed, thereby restricting the game balls rolling toward the emission position in a line, and thus the game balls are guided to the emission position one by one. A payout opening 26 opens toward such a storage tray 22. The payout port % is formed below the 忒 output port 20, and the output port 2〇 is disposed in a lower portion of one of the game areas 13a (see FIG. 上述), and thus is collected by the game ball recovery port 9 2〇 The game balls are scrolled down and are dispensed from the payout slot 26 to a central portion of the storage tray 22. Further, as shown in the figures, a disc cover 27 is attached to the lid storage tray 22. 102316.doc -17- 1294302 The attention of the gamer. Therefore, the player can easily and clearly see the rolling changes of the game balls, and thus it is possible to attract the interest of the player more effectively. Here, in this embodiment, the viewing window 27c is composed of a transparent material such as plastic (for example). However, it is sufficient for the observation window 27c to observe a portion of the ball passage 22a. Thus, for example, the viewing window 27c can be formed by partially forming a portion of the disc cover 27 or by forming a plurality of slits in the disc cover 27 instead of the material having transparency. Here, by forming the observation window 27c using the transparent material such as plastic, the mesh or the slit, it is possible to form the observation window by a relatively simple and convenient method. Further, the shape of the observation window 27c is not limited to the curved shape. In the case of such a specific embodiment, the viewing window 27c is preferably provided around the payout opening 26. As described above, since the game balls collected by the game balls of the game consoles 19 and 20 are paid out from the payout port _, it is possible to make the periphery of the payout port 26, that is, the games. The most active part of the rolling change of the ball has attracted the attention of the players. In accordance with the present invention, the above invention will be repeated. The observation window is formed on a portion of the disc cover that covers the ball passage formed in the storage tray, and thus the game balls that are paid out to the storage disc become conspicuous through the observation window, The player can easily and clearly see the rolling changes of the game balls, thus attracting the interest of the player. In addition, by providing the observation window around the payment port, it is possible to make the periphery of the payment port attract the attention of the player, and the periphery of the payment port 102316.doc -19- 1294302 constitutes the game ball. The rolling changes are the most active. Further, by forming the observation window using the material having transparency, or by forming the observation window having a mesh or a slit, it is possible to form the observation window by a relatively simple and convenient method. Although the present invention is described with respect to the case where the pachinko machine (4) is the game body, the game body of the present invention is not limited to the pachinko game machine and is applicable to various games. As a game media

>>丨(牛例σ之諸如冬此球或麻將或類似物)之遊戲機體。 【圖式簡單說明】 圖1為-透視圖’顯示-根據本發明之一具體實施例之遊 戲機; 之一結構圖; 示之該遊戲機之 貯存碟之視 圖2為圖1中所示之該遊戲機 圖3為一顯示一構成圖1中所 圖,及 圖4為顯示圖3中所示之該貯存碟之一分解圖。 【主要元件符號說明】 10 遊戲機 11 外殼 12 遊戲機體 13 遊戲盤 13a 遊戲區域 14 安裝基座 15 顯示面板 16 玻璃門 102316.doc '20. 1294302 37 獎章投入口 37a 獎章返回控制桿 37b 獎章返回口 38 硬幣投入口 38a 硬幣返回控制桿 38b 硬幣返回口 40 主控制電路 41 主CPU(超小型運算處理器) 42 初始重設電路 43 主RAM 44 主 ROM 44 45 命令輸出口 46 I/O口 50 副控制電路 51 副CPU 52 工作RAM(主記憶體) 53 程式ROM(程式内存) 54 命令輸入口 55 圖像控制電路 56 聲音控制電路 57 燈控制電路 60 大獎口 SOL(圓筒形線圈) 61 V/計數器SW(開關) 62 計數器SW(開關) -22- 102316.doc 1294302>> The game body of a cow (such as a winter ball or a mahjong or the like). BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a perspective view showing a game machine according to an embodiment of the present invention; a structural view showing a view 2 of a storage disk of the game machine shown in FIG. FIG. 3 is a view showing a configuration of FIG. 1, and FIG. 4 is an exploded view showing the storage tray shown in FIG. [Main component symbol description] 10 Game machine 11 Case 12 Game body 13 Game pad 13a Game area 14 Mounting base 15 Display panel 16 Glass door 102316.doc '20. 1294302 37 Medal input port 37a Medal return lever 37b Medal return port 38 coin input port 38a coin return lever 38b coin return port 40 main control circuit 41 main CPU (subminiature arithmetic processor) 42 initial reset circuit 43 main RAM 44 main ROM 44 45 command output port 46 I/O port 50 pair Control circuit 51 Sub CPU 52 Working RAM (main memory) 53 Program ROM (program memory) 54 Command input port 55 Image control circuit 56 Sound control circuit 57 Lamp control circuit 60 Jackpot SOL (cylindrical coil) 61 V/ Counter SW (switch) 62 Counter SW (switch) -22- 102316.doc 1294302

63 普通獎口 64 通行門SW 65 開始獎口 SW 66 開始口 SOL 6663 Ordinary prize 64 Access door SW 65 Start prize SW 66 Start port SOL 66

67 槓桿SOL67 Leverage SOL

68 備份清除器SW 70 支出/發射控制電路 71 72 80 81 8268 Backup Cleaner SW 70 Expenditure/Emission Control Circuitry 71 72 80 81 82

支出裝置 發射裝置Expenditure device

LCD(圖像顯示裝置) 揚聲器 燈/LEDLCD (image display device) speaker lamp / LED

102316.doc -23-102316.doc -23-

Claims (1)

129^)0^27號專利巾請案 ___ 中文申請專利範圍替換本(96年6月)Γ "°^〜Ss_s 十、申請專利範圍: Li_z^修(更)正4 L 一種遊戲機,其特徵在於包含: % 遊戲盤13,其係由玻璃門16所覆蓋; 耵存碟22,其係臨時貯存於該遊戲盤η 遊戲球及被射入遊戲區域13a之遊戲球;T方所支付之 下部碟23,其係設於該貯存碟22之下方. 傾斜狀之球通道22a,其係形成於該貯存碟& =球排列成-列並同時將其一個一個地導引至發射區 遊戲球回收口 19,20,其係與該球通道。連通; 碟盍27,其係覆蓋該球通道22且與播門控制桿Μ响 控制桿25係設置用以操作而以擋門關閉自該 貝丁存碟22至該下部碟23之遊戲球之通路, ’並且使貯 取出於機體 該碟蓋27可使該擋門控制桿25無法操作 存於该貯存碟22之遊戲球無法自下部碟23 外; "亥碟蓋27上更形成有可觀察形成於該貯存碟22之該 球通道22a之一部分之觀察部22c。 2·如請求項丨之遊戲機,其中該觀察窗被設置於該支付口之 周邊。 3 ·如a求項丨或2之遊戲機,其中該觀察窗由具有透明性之 材料成’或形成為網格或狹縫之型式。 102316-960612.doc I294gQ22〇327號專利申請案129^)0^27 Patent towel request ___ Chinese application patent scope replacement (June 96) Γ "°^~Ss_s X. Patent application scope: Li_z^修(more)正4 L A game machine , characterized in that it comprises: % game disk 13 which is covered by the glass door 16; the storage disk 22 is temporarily stored in the game disk n game ball and the game ball that is injected into the game area 13a; T square The lower portion 23 is disposed below the storage tray 22. The inclined ball passage 22a is formed in the storage tray & = balls are arranged in a row and simultaneously guided to the launch one by one The area game ball recovery port 19, 20, which is tied to the ball channel. a tray 27 that covers the ball channel 22 and is provided with a play gate control lever 25 for operation to close the game ball from the bedding disk 22 to the lower disk 23 The passage, 'and the storage of the disc cover 27 allows the door control lever 25 to be inoperable. The game ball stored in the storage tray 22 cannot be outside the lower tray 23; The observation portion 22c formed in a portion of the ball passage 22a of the storage tray 22 is observed. 2. A game machine as claimed in the item, wherein the observation window is disposed around the payment port. 3. A game machine according to item 丨 or 2, wherein the observation window is made of a material having transparency or formed into a pattern of a mesh or a slit. Patent application No. 102316-960612.doc I294gQ22〇327 中文說明書替換頁(96年6月) 七、指定代表圖: (一) 本案指定代表圖為:第(3 )圖 (二) 本代表圖之元件符號簡單說明: 22 貯存碟 22b 定位突出部 23 下部碟 25 擋門控制桿 26 支付口 27a 裝配孔 27b 定位孔 27c 觀察窗Chinese manual replacement page (June 96) VII. Designated representative map: (1) The representative representative figure of this case is: (3) Figure (2) The symbol of the representative figure is briefly described: 22 Storage disk 22b Positioning protrusion 23 Lower plate 25 door control lever 26 payout port 27a mounting hole 27b positioning hole 27c viewing window 八、本案若有化學式時,請揭示最能顯示發明特徵的化學式: (無)8. If there is a chemical formula in this case, please disclose the chemical formula that best shows the characteristics of the invention: (none) c s' y 102316-960612.doc -4-c s' y 102316-960612.doc -4-
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JP4822290B2 (en) * 2008-09-05 2011-11-24 八城 周革 Pachinko machine
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