TW405729U - Apparatus for performing derivative scenario in game program - Google Patents

Apparatus for performing derivative scenario in game program

Info

Publication number
TW405729U
TW405729U TW089205318U TW89205318U TW405729U TW 405729 U TW405729 U TW 405729U TW 089205318 U TW089205318 U TW 089205318U TW 89205318 U TW89205318 U TW 89205318U TW 405729 U TW405729 U TW 405729U
Authority
TW
Taiwan
Prior art keywords
game program
derivative scenario
performing derivative
scenario
game
Prior art date
Application number
TW089205318U
Other languages
English (en)
Inventor
Koji Aoyama
Noriko Tsuruoka
Original Assignee
Hudson Soft Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Hudson Soft Co Ltd filed Critical Hudson Soft Co Ltd
Publication of TW405729U publication Critical patent/TW405729U/zh

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/47Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/632Methods for processing data by generating or executing the game program for controlling the execution of the game in time by branching, e.g. choosing one of several possible story developments at a given point in time

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Electric Clocks (AREA)
  • Stored Programmes (AREA)
  • Processing Or Creating Images (AREA)
TW089205318U 1995-12-25 1996-12-13 Apparatus for performing derivative scenario in game program TW405729U (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP7350902A JPH09173638A (ja) 1995-12-25 1995-12-25 相対時間による派生シナリオ起動方法

Publications (1)

Publication Number Publication Date
TW405729U true TW405729U (en) 2000-09-11

Family

ID=18413680

Family Applications (2)

Application Number Title Priority Date Filing Date
TW085115427A TW436736B (en) 1995-12-25 1996-12-13 Method for performing derivative scenario in game program
TW089205318U TW405729U (en) 1995-12-25 1996-12-13 Apparatus for performing derivative scenario in game program

Family Applications Before (1)

Application Number Title Priority Date Filing Date
TW085115427A TW436736B (en) 1995-12-25 1996-12-13 Method for performing derivative scenario in game program

Country Status (7)

Country Link
US (1) US5961385A (zh)
EP (1) EP0781580B1 (zh)
JP (1) JPH09173638A (zh)
CN (1) CN1159632A (zh)
CA (1) CA2191404A1 (zh)
DE (1) DE69622008T2 (zh)
TW (2) TW436736B (zh)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7285051B2 (en) * 2000-05-25 2007-10-23 Nintendo Co., Ltd. Game information storage medium and game system using the same
US6951516B1 (en) 2001-08-21 2005-10-04 Nintendo Co., Ltd. Method and apparatus for multi-user communications using discrete video game platforms
JP2006094919A (ja) * 2004-09-28 2006-04-13 Abel Inc ゲームシステムおよびゲームプログラム
AP2007003979A0 (en) * 2004-11-23 2007-06-30 Warner Lambert Co 7-(2h-pyrazol-3-yl)-3,5-dihyroxy-heptanoic acid derivatives as hmg co-a reductase inhibitors for thetreatment of lipidemia
WO2008063579A2 (en) 2006-11-17 2008-05-29 Nintendo Co., Ltd. Systems and methods for downloading video game programs
CN101788909B (zh) * 2010-01-28 2012-12-05 北京天空堂科技有限公司 一种网络游戏服务器端行走系统的解决方法和装置
JP7380763B2 (ja) * 2016-11-24 2023-11-15 株式会社セガ プログラム、情報処理装置、及び情報処理方法

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4445187A (en) * 1979-02-05 1984-04-24 Best Robert M Video games with voice dialog
US5161034A (en) * 1989-07-18 1992-11-03 Wnm Ventures Inc. Branching table for interactive video display
US5267734C1 (en) * 1990-05-31 2001-07-17 Rare Coin It Inc Video game having calendar dependent functionality

Also Published As

Publication number Publication date
JPH09173638A (ja) 1997-07-08
EP0781580A3 (en) 1998-03-25
TW436736B (en) 2001-05-28
CA2191404A1 (en) 1997-06-26
DE69622008T2 (de) 2003-01-16
EP0781580A2 (en) 1997-07-02
EP0781580B1 (en) 2002-06-26
DE69622008D1 (de) 2002-08-01
CN1159632A (zh) 1997-09-17
US5961385A (en) 1999-10-05

Similar Documents

Publication Publication Date Title
GB2307416B (en) Game apparatus
HK1013268A1 (en) Game apparatus
GB2292693B (en) Game apparatus
GB2297271B (en) Game apparatus
GB9424807D0 (en) Arcade machine and its playing method
TW405729U (en) Apparatus for performing derivative scenario in game program
GB9514422D0 (en) Game apparatus
GB9414822D0 (en) Game apparatus
GB2299185B (en) Simulation apparatus
GB9502220D0 (en) Apparatus for ball games
GB9602621D0 (en) Apparatus for games
GB2299278B (en) Game apparatus
GB2302510B (en) Map-reading game apparatus
GB2335608B (en) Game apparatus
EP0762239A3 (de) Verfahren zum Vortäuschen von Objekten
GB9609479D0 (en) Game apparatus
PL104802U1 (en) Apparatus for simulating movements in virtual
GB2337943B (en) Game apparatus
GB2288546B (en) Game apparatus
GB9506124D0 (en) Game apparatus
GB9506479D0 (en) Game apparatus
GB9507823D0 (en) Game apparatus
GB9509311D0 (en) Game apparatus
GB9524671D0 (en) Game apparatus
KR0110230Y1 (en) Apparatus for playing yoot

Legal Events

Date Code Title Description
GD4K Issue of patent certificate for granted utility model filed before june 30, 2004
MM4K Annulment or lapse of a utility model due to non-payment of fees