TW202023661A - Game system - Google Patents

Game system Download PDF

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Publication number
TW202023661A
TW202023661A TW108135410A TW108135410A TW202023661A TW 202023661 A TW202023661 A TW 202023661A TW 108135410 A TW108135410 A TW 108135410A TW 108135410 A TW108135410 A TW 108135410A TW 202023661 A TW202023661 A TW 202023661A
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Taiwan
Prior art keywords
lottery
game
display
hole
holes
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TW108135410A
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Chinese (zh)
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TWI780363B (en
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東尚吾
吉田健作
伊藤信也
細川貴由
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日商科樂美遊樂有限公司
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/02Roulette-like ball games

Abstract

A game system has a physical draw unit with plural draw holes into which draw media enter, a display unit which is arranged near one or more first draw hole(s) among plural draw holes and displays images, a game control unit which controls games according to any one of plural game modes, and a display control unit which switches images displayed on the display unit according to which one of the plural game modes the current game mode is.

Description

遊戲系統Game system

本發明是有關一種遊戲系統。The present invention relates to a game system.

自以往已提議有按照利用球體等的抽獎媒體之物理抽獎的結果,而使遊戲進行的遊戲系統。例如在專利文獻1中已揭露一種結構,為在投入球到多個口袋所形成的遊戲區域部的輪盤方式的物理抽獎遊戲機中,藉由被設置在遊戲區域部的上方的放映部(投影機),而在遊戲區域部的表面放映遊戲圖像的結構。 [先前技術文獻] [專利文獻]Conventionally, there has been proposed a game system in which a game is played based on the result of a physical lottery using lottery media such as a sphere. For example, Patent Document 1 has disclosed a structure in which a roulette type physical lottery game machine in which a ball is thrown into a game area formed by a plurality of pockets is provided with a projection part ( Projector), and the game image is projected on the surface of the game area. [Prior Technical Literature] [Patent Literature]

[專利文獻1]日本專利特開2017-108960號公報[Patent Document 1] Japanese Patent Laid-Open No. 2017-108960

[發明欲解決之課題][The problem to be solved by the invention]

但是,於專利文獻1的技術中,需要藉由自被設置在遊戲區域部的上方的放映部照射光於遊戲區域部的表面,來放映遊戲圖像。因此,例如有所謂無法在遊戲區域部與放映部之間,設置在遊戲中所使用的其他的機構、或用於表演以及設計的構造體之構造上的限制。考慮以上的情況,本發明的較佳的態樣,是以針對實現與物理抽獎有關的多樣的顯示之結構而減輕構造上的限制為目的。 [為解決課題之手段]However, in the technique of Patent Document 1, it is necessary to project the game image by irradiating light on the surface of the game area from the projection unit provided above the game area. Therefore, for example, there is a limitation on the so-called inability to install other mechanisms used in the game between the game area part and the projection part, or the structure of the structure used for performance and design. Considering the above situation, the preferred aspect of the present invention is aimed at reducing the structural limitation for realizing the structure of various displays related to the physical lottery. [Means to solve the problem]

為了解決以上的課題,依照本發明的較佳的態樣的遊戲系統,具備:物理抽獎部,形成有抽獎媒體所進入的多個抽獎孔;顯示部,被設置在所述多個抽獎孔之中一個以上的第一抽獎孔的附近並顯示圖像;遊戲控制部,按照多個遊戲模式的任一個而控制遊戲;以及顯示控制部,按照現在的遊戲模式是所述多個遊戲模式的哪一個,而切換所述顯示部所顯示的圖像。In order to solve the above problems, a game system according to a preferred aspect of the present invention includes: a physical lottery part formed with a plurality of lottery holes into which a lottery medium enters; a display part is provided among the plurality of lottery holes In the vicinity of one or more of the first lottery holes and display an image; the game control section controls the game according to any one of the multiple game modes; and the display control section controls which of the multiple game modes according to the current game mode One, and switch the image displayed on the display unit.

一邊參照圖式一邊說明本發明的實施的型態。在圖式中的各部件的尺寸以及縮尺與在實際的結構中的尺寸以及縮尺適當地不同。在以下所記載的實施的型態包括技術上較佳的各種的限制。本發明的範圍不限於在以下例示的型態。The mode of implementation of the present invention will be described with reference to the drawings. The size and scale of each component in the drawings are appropriately different from the size and scale in the actual structure. The implementation patterns described below include various technically preferable limitations. The scope of the present invention is not limited to the form exemplified below.

[第一實施型態] 圖1是例示依照第一實施型態的遊戲系統100的結構之平面圖。遊戲系統100被設置在例如遊戲中心或者賭場等的娛樂設施、或購物中心等的商業設施。在賭場中所使用的遊戲系統100也被稱呼為遊戲機。[First Implementation Type] FIG. 1 is a plan view illustrating the structure of a game system 100 according to the first embodiment. The game system 100 is installed in an entertainment facility such as a game center or a casino, or a commercial facility such as a shopping center. The gaming system 100 used in the casino is also called a gaming machine.

玩家能夠藉由消費遊樂價值而遊玩由遊戲系統100所進行的遊戲。遊樂價值是例如代幣(金屬硬幣)、硬幣(貨幣)或者票券等的有實體的媒體、或信用值或者點數等的無實體的價值。無實體的遊樂價值的數量,例如在IC卡等的記錄媒體上作為數據被儲存。玩家選擇有實體的遊樂價值以及無實體的遊樂價值的任一個而消費亦可。遊樂價值的消費也被換言為遊樂價值的投入。The player can play the game played by the game system 100 by consuming amusement value. Amusement value is physical media such as tokens (metal coins), coins (currency), or tickets, or intangible values such as credit value or points. The amount of intangible amusement value is stored as data on a recording medium such as an IC card. The player may choose any one of physical amusement value and non-physical amusement value and consume. The consumption of amusement value is also referred to as the input of amusement value.

遊樂價值作為按照遊戲的結果的優惠(報酬)而賦予給玩家。亦即,遊樂價值的獲得為遊戲的目的的一個。遊樂價值的賦予也被換言為遊樂價值的支付。再者,為了遊戲的遊玩所消費的遊樂價值以及作為按照遊戲的結果的優惠而賦予給玩家的遊樂價值,是同種類以及不同種類的哪一個皆可。例如,藉由作為無實體的遊樂價值的信用值的消費,按照玩家遊玩遊戲的結果,而將預定量的信用值(亦即同種類的遊樂價值)作為優惠賦予給玩家亦可,或將作為有實體的遊樂價值的代幣(亦即不同種類的遊樂價值)作為優惠賦予給玩家亦可。The play value is given to the player as a discount (remuneration) according to the result of the game. That is, the acquisition of amusement value is one of the purposes of the game. The endowment of amusement value is also referred to as the payment of amusement value. Furthermore, the amusement value consumed for playing the game and the amusement value given to the player as a discount according to the result of the game may be of the same type or different types. For example, through the consumption of credits as intangible amusement value, a predetermined amount of credits (that is, the same type of amusement value) can be given to the player as a discount according to the result of the player playing the game, or it will be Tokens with physical amusement value (that is, different types of amusement value) can also be given to players as a discount.

如圖1所例示,第一實施型態的遊戲系統100具備抽獎機構10以及多個站台20。抽獎機構10以自鉛直方向的平面視來看大致圓形地被構成,被使用於利用抽獎媒體B的物理抽獎。在以下的說明中,將抽獎機構10的中心軸作為中心之任意的圓的圓周的方向表示為「圓周方向」,將此圓的半徑的方向表示為「半徑方向」。抽獎媒體B是例如球體等的立體物。多個站台20如包圍抽獎機構10地排列於圓周方向。玩家分別使用多個站台20而遊玩遊戲。As illustrated in FIG. 1, the game system 100 of the first embodiment includes a lottery mechanism 10 and a plurality of stations 20. The lottery mechanism 10 is configured to be substantially circular in a plan view from a vertical direction, and is used for a physical lottery using the lottery medium B. In the following description, the direction of the circumference of an arbitrary circle centered on the central axis of the lottery mechanism 10 is referred to as "circumferential direction", and the direction of the radius of this circle is referred to as "radius direction". The lottery medium B is a three-dimensional object such as a sphere. A plurality of stations 20 are arranged in the circumferential direction such as to surround the lottery mechanism 10. Players use multiple platforms 20 to play the game.

抽獎機構10具備物理抽獎部11、抽獎場域12以及投入機構13。物理抽獎部11是可旋轉地被支撐的圓板狀的構造體(輪盤)。第一實施型態的物理抽獎部11,是例如以藉由馬達等的驅動機構(圖示省略)而被驅動的方式旋轉。再者,不使物理抽獎部11旋轉亦可。The lottery institution 10 includes a physical lottery unit 11, a lottery field 12 and an investment institution 13. The physical lottery unit 11 is a disc-shaped structure (roulette) that is rotatably supported. The physical lottery unit 11 of the first embodiment is rotated, for example, by a driving mechanism (not shown) such as a motor. Furthermore, the physical lottery section 11 does not need to be rotated.

如圖1所例示,在物理抽獎部11的表面劃定有抽獎區域Q1以及顯示區域Q2。抽獎區域Q1是與此物理抽獎部11同心的圓環狀的區域。顯示區域Q2是包圍抽獎區域Q1的圓環狀的區域。再者,形成顯示區域Q2於抽獎區域Q1的內側亦可。As illustrated in FIG. 1, a lottery area Q1 and a display area Q2 are defined on the surface of the physical lottery section 11. The lottery area Q1 is an annular area concentric with this physical lottery section 11. The display area Q2 is an annular area surrounding the lottery area Q1. Furthermore, the display area Q2 may be formed inside the lottery area Q1.

在抽獎區域Q1中形成有N個抽獎孔H(N是二以上的自然數)。具體地,在抽獎區域Q1中沿著圓周方向等間隔地形成有N個抽獎孔H。再者,於第一實施型態中例示形成有二十五個(N=25)抽獎孔H的情況。各個抽獎孔H是抽獎媒體B可進入的圓形狀的口袋。對於N個抽獎孔H的每個分配有不同的號碼。具體地,以N個抽獎孔H的排列的順序而賦予連續的號碼於各個抽獎孔H。但是,抽獎孔H與號碼之間的關係被適當地變更。N lottery holes H (N is a natural number greater than two) are formed in the lottery area Q1. Specifically, N lottery holes H are formed at equal intervals along the circumferential direction in the lottery area Q1. Furthermore, in the first embodiment, a case where twenty-five (N=25) lottery holes H are formed is exemplified. Each lottery hole H is a circular pocket into which the lottery medium B can enter. A different number is assigned to each of the N lottery holes H. Specifically, consecutive numbers are assigned to each lottery hole H in the order of the arrangement of the N lottery holes H. However, the relationship between the lottery hole H and the number is appropriately changed.

雖然N個抽獎孔H的結構實際上為共同,但是於第一實施型態中,為了方便,將N個抽獎孔H區別為N1個(N1是一以上的自然數)第一抽獎孔H1以及N2個(N2=N-N1)第二抽獎孔H2。於圖1中,第一抽獎孔H1以及第二抽獎孔H2為了方便以不同的態樣被圖示。如圖1所例示,N1個第一抽獎孔H1,是自N個抽獎孔H的排列以每預定個數等間隔的方式所選擇的抽獎孔H。第二抽獎孔H2是N個抽獎孔H之中除了第一抽獎孔H1以外的抽獎孔H。預定個數(例如四個)的第二抽獎孔H2位於沿著圓周方向相互地相鄰的二個第一抽獎孔H1之間。具體地,分配於每個抽獎孔H的「1」~「25」的號碼之中,對應於「5」、「10」、「15」、「20」以及「25」的各個號碼的合計五個(N1=5)抽獎孔H為第一抽獎孔H1,除此以外的合計二十個(N2=20)抽獎孔H為第二抽獎孔H2。Although the structure of the N lottery holes H is actually the same, in the first embodiment, for convenience, the N lottery holes H are distinguished into N1 (N1 is a natural number more than one), the first lottery hole H1 and N2 (N2=N-N1) second lottery holes H2. In FIG. 1, the first lottery hole H1 and the second lottery hole H2 are illustrated in different ways for convenience. As shown in FIG. 1, the N1 first lottery holes H1 are the lottery holes H selected from the arrangement of the N lottery holes H at equal intervals every predetermined number. The second lottery hole H2 is the lottery hole H except the first lottery hole H1 among the N lottery holes H. A predetermined number (for example, four) of second lottery holes H2 are located between two first lottery holes H1 adjacent to each other along the circumferential direction. Specifically, among the numbers from "1" to "25" in each lottery hole H, corresponding to a total of five of the numbers "5", "10", "15", "20" and "25" One (N1=5) lottery hole H is the first lottery hole H1, and the other twenty (N2=20) lottery holes H in total are the second lottery hole H2.

如圖1所例示,顯示區域Q2被區劃為對應於不同的抽獎孔H的N個單位區域U。對應於任意的一個抽獎孔H的單位區域U,自此抽獎孔H來看位於半徑方向的外側。因此,N個單位區域U排列於圓周方向。如圖1所例示,在對應於N個單位區域U之中各個第一抽獎孔H1的各個單位區域U中,設置有顯示部112。亦即,顯示部112被設置在第一抽獎孔H1的附近。於圖1中,為了方便,網點陰影被附加於顯示部112。另一方面,在對應於N個抽獎孔H之中各個第二抽獎孔H2的各個單位區域U中,設置有標誌部114。亦即,標誌部114被設置在第二抽獎孔H2的附近。對應於任意的一個第二抽獎孔H2的標誌部114,是藉由印刷等而分配於此第二抽獎孔H2的號碼被表示的板狀部件。再者,表達為多個抽獎孔H之中對應於顯示部112的抽獎孔H為第一抽獎孔H1,對應於標誌部114的抽獎孔H為第二抽獎孔H2亦可。如以上的例示,於第一實施型態中,對應於第一抽獎孔H1的N1個顯示部112以及對應於第二抽獎孔H2的N2個標誌部114被設置在顯示區域Q2。因此,與對於N個抽獎孔H的全部設置顯示部112的結構比較起來,有所謂的遊戲系統100的製造成本或用於各個顯示部112的控制的處理負荷被減輕的優點。As illustrated in FIG. 1, the display area Q2 is divided into N unit areas U corresponding to different lottery holes H. The unit area U corresponding to any one lottery hole H is located on the outer side in the radial direction from the lottery hole H. Therefore, N unit areas U are arranged in the circumferential direction. As illustrated in FIG. 1, in each unit area U corresponding to each first lottery hole H1 among the N unit areas U, a display portion 112 is provided. That is, the display portion 112 is provided in the vicinity of the first lottery hole H1. In FIG. 1, for convenience, shades of dots are added to the display portion 112. On the other hand, in each unit area U corresponding to each second lottery hole H2 among the N lottery holes H, a marking portion 114 is provided. That is, the indicator portion 114 is provided in the vicinity of the second lottery hole H2. The marking portion 114 corresponding to any one of the second lottery holes H2 is a plate-shaped member in which the number assigned to the second lottery hole H2 is indicated by printing or the like. Furthermore, it can be expressed that among the plurality of lottery holes H, the lottery hole H corresponding to the display portion 112 is the first lottery hole H1, and the lottery hole H corresponding to the mark portion 114 may be the second lottery hole H2. As exemplified above, in the first embodiment, N1 display parts 112 corresponding to the first lottery hole H1 and N2 sign parts 114 corresponding to the second lottery hole H2 are arranged in the display area Q2. Therefore, compared with the configuration in which the display unit 112 is provided for all the N lottery holes H, there is an advantage that the manufacturing cost of the so-called game system 100 and the processing load for the control of each display unit 112 are reduced.

對應於各個第一抽獎孔H1的顯示部112藉由顯示各種的圖像的顯示裝置而被構成。具體地,顯示部112包括多個畫素被矩陣狀地排列的直視型的顯示裝置而被構成,能夠顯示任意的圖像且可變更圖像。例如平面狀地排列多個LED(Light Emitting Diode)的LED顯示面板、對於每個畫素控制液晶的配向的液晶顯示面板、或利用有機EL(ElectroLuminescence)的發光的有機EL顯示面板等的平板型的顯示面板作為顯示部112為較佳的。標誌部114的表面以及顯示部112的表面位於大致同樣的平面內,在兩者間高低差不存在。因此,抽獎媒體B在顯示區域Q2內能夠在顯示部112以及標誌部114之間順暢地轉動。亦即,顯示部112的表面以及標誌部114的表面構成抽獎媒體B轉動的轉動面。The display unit 112 corresponding to each of the first lottery holes H1 is configured by a display device that displays various images. Specifically, the display unit 112 is configured to include a direct-view display device in which a plurality of pixels are arranged in a matrix, and can display an arbitrary image and can change the image. For example, an LED display panel in which a plurality of LEDs (Light Emitting Diode) are arranged in a plane, a liquid crystal display panel that controls the alignment of liquid crystals for each pixel, or an organic EL display panel that uses organic EL (ElectroLuminescence) to emit light. The display panel is preferably used as the display portion 112. The surface of the indicator portion 114 and the surface of the display portion 112 are located in substantially the same plane, and there is no height difference between the two. Therefore, the lottery medium B can smoothly rotate between the display portion 112 and the indicator portion 114 in the display area Q2. That is, the surface of the display portion 112 and the surface of the indicator portion 114 constitute a rotating surface on which the lottery medium B rotates.

如自以上的說明所理解,相對於在標誌部114中第二抽獎孔H2的號碼被固定地表示,顯示部112可顯示任意的圖像且可隨時地變更此圖像。例如,如圖1所例示,對應於任意的一個第一抽獎孔H1的顯示部112顯示分配於此第一抽獎孔H1的號碼。As understood from the above description, with respect to the number of the second lottery hole H2 in the indicator section 114 being fixedly displayed, the display section 112 can display any image and can change the image at any time. For example, as illustrated in FIG. 1, the display unit 112 corresponding to any one of the first lottery holes H1 displays the number allocated to the first lottery hole H1.

因為如前述N1個第一抽獎孔H1等間隔地排列,所以N1個顯示部112被等間隔地設置於圓周方向。具體地,五個顯示部112在圓周方向每七十二度地被設置。又,多個(例如四個)標誌部114被設置在沿著圓周方向相互地相鄰的二個顯示部112之間。如以上於第一實施型態中,因為多個顯示部112被等間隔地設置於圓周方向,所以有所謂的玩家容易自遊戲系統100的周圍的任意的方向辨認各個顯示部112的優點。Since the N1 first lottery holes H1 are arranged at equal intervals as described above, the N1 display portions 112 are arranged at equal intervals in the circumferential direction. Specifically, five display portions 112 are provided every seventy-two degrees in the circumferential direction. In addition, a plurality of (for example, four) indicator portions 114 are provided between two display portions 112 adjacent to each other in the circumferential direction. As in the first embodiment described above, since the plurality of display portions 112 are arranged at equal intervals in the circumferential direction, there is an advantage that the player can easily recognize each display portion 112 from any direction around the game system 100.

抽獎場域12是以自鉛直方向的平面視來看包圍物理抽獎部11的圓環狀的板狀部件。抽獎場域12的表面是自外周緣向內周緣(亦即物理抽獎部11側)下降的傾斜面。投入機構13被設置在抽獎場域12的外周緣的附近,依序地投入抽獎媒體B於抽獎場域12的面上。藉由投入機構13所投入的抽獎媒體B,一邊於抽獎場域12的面上轉動一邊逐漸地接近物理抽獎部11,最終進入到物理抽獎部11的N個抽獎孔H的任一個。對應於抽獎媒體B已進入的抽獎孔H的號碼是抽獎的結果。亦即,利用抽獎機構10的物理抽獎是隨機地選擇對應於不同的抽獎孔H的N個號碼的任一個之作動。抽獎媒體B通過顯示部112以及標誌部114的面上而進入到抽獎孔H。The lottery field 12 is an annular plate-shaped member that surrounds the physical lottery section 11 when viewed from a plan view in the vertical direction. The surface of the lottery field 12 is an inclined surface descending from the outer periphery to the inner periphery (that is, the physical lottery section 11 side). The betting mechanism 13 is arranged near the outer periphery of the lottery field 12, and the lottery medium B is sequentially dropped on the surface of the lottery field 12. The lottery medium B invested by the input mechanism 13 gradually approaches the physical lottery section 11 while rotating on the face of the lottery field 12, and finally enters any one of the N lottery holes H of the physical lottery section 11. The number corresponding to the lottery hole H that the lottery medium B has entered is the result of the lottery. In other words, the physical lottery using the lottery mechanism 10 is an action of randomly selecting any one of the N numbers corresponding to different lottery holes H. The lottery medium B enters the lottery hole H through the surfaces of the display unit 112 and the indicator unit 114.

多個站台20的每個是玩家為了遊玩遊戲而使用的裝置。具體地,對於每個站台20執行利用由抽獎機構10所進行的物理抽獎的結果之遊戲。如圖1所例示,各個站台20具備於遊樂價值的投入或支付所使用的接受部21。接受部21包括代幣等的有實體的遊樂價值被投入的投入口、以及將有實體的遊樂價值作為優惠發放的支付口而被構成。但是,將例如信用值等的無實體的遊樂價值自例如IC卡等的記錄媒體讀出的讀出電路、以及將無實體的遊樂價值寫入於記錄媒體的寫入電路作為接受部21利用亦可。Each of the plurality of stations 20 is a device used by the player to play the game. Specifically, a game using the result of the physical lottery conducted by the lottery institution 10 is executed for each station 20. As illustrated in Fig. 1, each platform 20 is provided with a receiving unit 21 used for input or payment of amusement value. The receiving unit 21 is composed of an input port into which physical amusement value such as tokens is input, and a payment port that distributes the physical amusement value as a discount. However, a read circuit that reads intangible play value such as credit value from a recording medium such as an IC card, and a write circuit that writes intangible play value to the recording medium may also be used as the receiving unit 21. can.

如圖1所例示,多個站台20的每個具備顯示裝置22以及操作裝置23。顯示裝置22顯示各種的圖像。例如較佳地利用液晶顯示面板或有機EL顯示面板等的平板型的顯示面板作為顯示裝置22。例如顯示表示利用由抽獎機構10所進行的物理抽獎的結果之遊戲的畫面在顯示裝置22。操作裝置23接受由玩家所致的操作。第一實施型態的操作裝置23,是與顯示裝置22的顯示面一體地被構成並檢測由玩家所致的接觸的觸摸面板。但是,利用玩家所操作的操作件作為操作裝置23亦可。As illustrated in FIG. 1, each of the plurality of stations 20 includes a display device 22 and an operating device 23. The display device 22 displays various images. For example, a flat-panel display panel such as a liquid crystal display panel or an organic EL display panel is preferably used as the display device 22. For example, a screen showing a game using the result of a physical lottery conducted by the lottery mechanism 10 is displayed on the display device 22. The operation device 23 accepts an operation by the player. The operating device 23 of the first embodiment is a touch panel that is formed integrally with the display surface of the display device 22 and detects contact made by the player. However, the operating element operated by the player may be used as the operating device 23.

圖2是例示依照第一實施型態的遊戲系統100的功能上的結構之方塊圖。如圖2所例示,第一實施型態的遊戲系統100具備管理系統30。多個站台20的每個被連接於管理系統30。FIG. 2 is a block diagram illustrating the functional structure of the game system 100 according to the first embodiment. As shown in FIG. 2, the game system 100 of the first embodiment includes a management system 30. Each of the plurality of stations 20 is connected to the management system 30.

管理系統30是具備控制裝置31以及儲存裝置32的電腦系統。控制裝置31例如藉由CPU(Central Processing Unit)等的處理電路而被構成,總括地控制包括抽獎機構10以及各個站台20的遊戲系統100之全體。儲存裝置32儲存控制裝置31所執行的程式以及控制裝置31所使用的各種的數據。例如表示顯示部112所顯示的圖像的圖像數據被儲存於儲存裝置32。例如半導體記錄媒體以及磁性記錄媒體等的習知的記錄媒體、或多種記錄媒體的組合作為儲存裝置32而被任意地採用。The management system 30 is a computer system including a control device 31 and a storage device 32. The control device 31 is constituted by, for example, a processing circuit such as a CPU (Central Processing Unit), and collectively controls the entire game system 100 including the lottery mechanism 10 and each station 20. The storage device 32 stores programs executed by the control device 31 and various data used by the control device 31. For example, image data representing an image displayed on the display unit 112 is stored in the storage device 32. For example, a conventional recording medium such as a semiconductor recording medium and a magnetic recording medium, or a combination of a plurality of recording media can be arbitrarily adopted as the storage device 32.

第一實施型態的控制裝置31藉由執行已被儲存於儲存裝置32的程式,而作為遊戲控制部311以及顯示控制部312發揮功能。再者,安裝控制裝置31的功能的一部份或全部於各個站台20亦可。The control device 31 of the first embodiment type functions as a game control unit 311 and a display control unit 312 by executing a program stored in the storage device 32. Furthermore, part or all of the functions of the control device 31 may be installed at each station 20.

遊戲控制部311控制利用抽獎機構10的遊戲。第一實施型態的遊戲系統100以多個遊戲模式的任一個進行作動。遊戲控制部311按照多個遊戲模式的任一個而控制遊戲。顯示控制部312使圖像顯示在各個顯示部112。具體地,顯示控制部312藉由輸出表示圖像的圖像數據於顯示部112而使此圖像顯示。第一實施型態的顯示控制部312按照現在的遊戲模式而切換顯示部112所顯示的圖像(靜止圖或動畫)。The game control unit 311 controls the game using the lottery mechanism 10. The game system 100 of the first embodiment operates in any of a plurality of game modes. The game control unit 311 controls the game according to any one of a plurality of game modes. The display control unit 312 causes the image to be displayed on each display unit 112. Specifically, the display control unit 312 displays the image by outputting image data representing the image to the display unit 112. The display control unit 312 of the first embodiment switches the image (still image or animation) displayed on the display unit 112 according to the current game mode.

圖3是表示遊戲模式的轉換的模式圖。如圖3所例示,在第一實施型態的遊戲模式中有通常遊戲模式、倍率抽獎遊戲模式、中間遊戲模式、第一特別遊戲模式以及第二特別遊戲模式。第一特別遊戲模式以及第二特別遊戲模式是玩家為了大量的遊樂價值(所謂的累積賭注(Jackpot))的獲得而進行挑戰的遊戲模式。中間遊戲模式是為了轉換為第一特別遊戲模式或第二特別遊戲模式的遊戲模式。倍率抽獎遊戲模式藉由抽獎而決定倍率D。倍率D是於第一特別遊戲模式中的中獎時用於決定賦予給玩家的遊樂價值的數量的數值。通常遊戲模式是玩家為了獲得遊樂價值以及預定的項目(item)(以下稱為「轉換項目」)的遊戲模式。藉由在通常遊戲模式中獲得預定個數的轉換項目,而轉換為倍率抽獎遊戲模式以及中間遊戲模式。Fig. 3 is a schematic diagram showing the transition of the game mode. As illustrated in FIG. 3, the game modes of the first embodiment include a normal game mode, a multiplying lottery game mode, an intermediate game mode, a first special game mode, and a second special game mode. The first special game mode and the second special game mode are game modes in which players challenge the acquisition of a large amount of play value (so-called jackpots). The intermediate game mode is a game mode for switching to the first special game mode or the second special game mode. In the multiplying lottery game mode, the multiplying factor D is determined by lottery. The magnification D is a numerical value for determining the amount of amusement value to be given to the player at the time of winning in the first special game mode. Generally, the game mode is a game mode in which the player obtains amusement value and a predetermined item (hereinafter referred to as a "conversion item"). By obtaining a predetermined number of conversion items in the normal game mode, it is converted to a multiplier lottery game mode and an intermediate game mode.

圖4是例示第一實施型態的控制裝置31所執行的處理的具體的步驟之流程圖。著眼於在各個遊戲模式中所執行的遊戲的內容以及各個顯示部112所顯示的圖像而說明控制裝置31的作動。FIG. 4 is a flowchart illustrating specific steps of processing executed by the control device 31 of the first embodiment. The operation of the control device 31 will be described focusing on the content of the game executed in each game mode and the image displayed on each display unit 112.

>通常遊戲模式> 當開始圖4的處理時,則遊戲控制部311選擇通常遊戲模式(S1)。在通常遊戲模式中,在多個站台20的每個中通常遊戲被執行。圖5是在通常遊戲的執行時顯示在各個站台20的顯示裝置22的畫面之模式圖。如圖5所例示,第一實施型態的通常遊戲是按照依序地被投入於抽獎場域12的抽獎媒體B已進入的抽獎孔H而進行的賓果遊戲。遊戲控制部311按照對應於N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H的號碼而使通常遊戲進行。>Normal game mode> When the process of FIG. 4 is started, the game control unit 311 selects the normal game mode (S1). In the normal game mode, the normal game is executed in each of the plurality of stations 20. FIG. 5 is a schematic diagram of a screen displayed on the display device 22 of each station 20 during the execution of a normal game. As shown in FIG. 5, the normal game of the first embodiment is a bingo game played in accordance with the lottery holes H entered by the lottery medium B sequentially put into the lottery field 12. The game control unit 311 performs the normal game according to the number corresponding to the lottery hole H that the lottery medium B has entered among the N lottery holes H.

具體地,遊戲控制部311使N個號碼被排列為縱五行×橫五列的矩陣狀的圖5的遊戲卡片(賓果卡片)Ca顯示在顯示裝置22,藉由投入機構13而使多個抽獎媒體B依序地投入。遊戲控制部311變更對應於N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H的號碼為有效狀態。而且,遊戲控制部311在遊戲卡片Ca中的任意的一列(例如縱一列、橫一列或斜一列)內的全部的號碼被變更為有效狀態的情況下,判定為中獎(賓果)成立。遊戲控制部311對於中獎成立的站台20的玩家賦予預定量的遊樂價值作為優惠。又,遊戲控制部311按照遊戲卡片Ca的多列之中中獎成立的列而賦予給玩家轉換項目。例如,在對於多列之中事先已被選擇的列中獎成立的情況下、或在中獎成立的列的總數已達到預定值的情況下,轉換項目被賦予給玩家。Specifically, the game control unit 311 displays the game card (Bingo card) Ca of FIG. 5 in which N numbers are arranged in a matrix of five vertical rows × five horizontal columns on the display device 22, and a plurality of Lottery media B put in sequentially. The game control unit 311 changes the number corresponding to the lottery hole H that the lottery medium B has entered among the N lottery holes H into a valid state. Then, the game control unit 311 determines that the winning (bingo) is established when all the numbers in any one row (for example, one vertical row, one horizontal row, or one diagonal row) in the game card Ca are changed to a valid state. The game control unit 311 gives a predetermined amount of amusement value as a discount to the player of the platform 20 where the winning is established. In addition, the game control unit 311 gives the player conversion items in accordance with the winning rows among the rows of the game card Ca. For example, in a case where a winning is established for a column that has been selected in advance among a plurality of columns, or when the total number of winning columns has reached a predetermined value, a conversion item is given to the player.

圖6是在通常遊戲模式中的物理抽獎部11之平面圖。如圖6所例示,在通常遊戲模式中,顯示控制部312使對應於分配到各個第一抽獎孔H1的號碼的圖像顯示在此第一抽獎孔H1的顯示部112。具體地,分配到第一抽獎孔H1的號碼被顯示在顯示部112。因此,藉由N1個顯示部112以及N2個標誌部114,對應於各個抽獎孔H的N個號碼被顯示在顯示區域Q2內。如在以上所說明,於通常遊戲模式中,玩家能夠視覺上地以及直觀地掌握對應於各個第一抽獎孔H1的號碼。Fig. 6 is a plan view of the physical lottery unit 11 in the normal game mode. As illustrated in FIG. 6, in the normal game mode, the display control unit 312 causes the image corresponding to the number assigned to each first lottery hole H1 to be displayed on the display portion 112 of the first lottery hole H1. Specifically, the number allocated to the first lottery hole H1 is displayed on the display section 112. Therefore, with N1 display parts 112 and N2 mark parts 114, N numbers corresponding to each lottery hole H are displayed in the display area Q2. As explained above, in the normal game mode, the player can visually and intuitively grasp the number corresponding to each first lottery hole H1.

當在通常遊戲模式中預定的轉換條件成立時(S2:是),則遊戲控制部311將遊戲模式自通常遊戲模式轉換到倍率抽獎遊戲模式(S3)。例如,在通常遊戲中已被賦予給玩家的轉換項目的個數在一個以上的站台20中達到預定值的情況下,在此站台(以下稱為「轉換站台」)20中的遊戲模式自通常遊戲模式轉換到倍率抽獎遊戲模式。另一方面,在任何的站台20中轉換條件都不成立的情況下(S2:否),遊戲模式被維持在通常遊戲模式並重複前述的通常遊戲(S1)。When the predetermined transition condition in the normal game mode is established (S2: Yes), the game control section 311 transitions the game mode from the normal game mode to the multiplier lottery game mode (S3). For example, in the case where the number of conversion items that have been given to the player in a normal game reaches a predetermined value in one or more stations 20, the game mode in this station (hereinafter referred to as "conversion station") 20 is changed from the normal The game mode is switched to the multiplying lottery game mode. On the other hand, if the transition conditions are not established in any station 20 (S2: No), the game mode is maintained in the normal game mode and the aforementioned normal game is repeated (S1).

>倍率抽獎遊戲模式> 於倍率抽獎遊戲模式中,在轉換站台20中倍率抽獎遊戲被執行。倍率抽獎遊戲是藉由抽獎決定前述的倍率D的遊戲。具體地,遊戲控制部311按照N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H而設定倍率D。倍率抽獎遊戲模式是「第二遊戲模式」的例示。>Multiplying Lottery Game Mode> In the multiplying lottery game mode, the multiplying lottery game is executed in the conversion station 20. The magnification lottery game is a game in which the aforementioned magnification D is determined by a lottery. Specifically, the game control unit 311 sets the magnification D according to the lottery hole H that the lottery medium B has entered among the N lottery holes H. The multiplying lottery game mode is an example of the "second game mode".

圖7是在倍率抽獎遊戲模式中的物理抽獎部11之平面圖。如圖7所例示,在倍率抽獎遊戲模式中,顯示控制部312在抽獎媒體B已進入到第一抽獎孔H1的情況下,使對應於所設定的倍率D的圖像顯示在此第一抽獎孔H1的顯示部112。具體地,與倍率D有關的多個候選值「×2」、「×3」、「×5」、「×10」被顯示在各個顯示部112。又,第一實施型態的顯示控制部312使特別圖像Ga顯示在N1個之中一個顯示部112。特別圖像Ga是意味著向第二特別遊戲模式的轉換的許可之圖像。如自以上的說明所理解,於倍率抽獎遊戲模式中有所謂在抽獎媒體B已進入到第一抽獎孔H1的情況下,玩家能夠視覺上地以及直觀地掌握所設定的倍率D的優點。FIG. 7 is a plan view of the physical lottery section 11 in the multiplying lottery game mode. As shown in FIG. 7, in the magnification lottery game mode, the display control unit 312 displays the image corresponding to the set magnification D in the first lottery when the lottery medium B has entered the first lottery hole H1. The display portion 112 of the hole H1. Specifically, a plurality of candidate values “×2”, “×3”, “×5”, and “×10” related to the magnification D are displayed on each display unit 112. In addition, the display control unit 312 of the first embodiment causes the special image Ga to be displayed on one display unit 112 among N1. The special image Ga is a permitted image that means the transition to the second special game mode. As understood from the above description, in the multiplying lottery game mode, there is a so-called advantage that the player can visually and intuitively grasp the set multiplying rate D when the lottery medium B has entered the first lottery hole H1.

在倍率抽獎遊戲模式中,遊戲控制部311藉由投入機構13使一個抽獎媒體B投入。在N個抽獎孔H之中抽獎媒體B已進入到被分配倍率D的候選值的第一抽獎孔H1的情況下,遊戲控制部311設定分配到此第一抽獎孔H1的候選值作為倍率D。例如在抽獎媒體B已進入到對應於顯示「×5」的顯示部112的第一抽獎孔H1的情況下,倍率D被設定為「×5」。在N個抽獎孔H之中抽獎媒體B已進入到第二抽獎孔H2的情況下,遊戲控制部311在N2個第二抽獎孔H2中設定倍率D為共同的數值「×1」。另一方面,在抽獎媒體B已進入到對應於顯示特別圖像Ga的顯示部112的第一抽獎孔H1的情況下,遊戲控制部311許可向第二特別遊戲模式的轉換。例如表示向第二特別遊戲模式的轉換的許可與否的旗幟(Flag)被設定為「1」。In the multiplying lottery game mode, the game control unit 311 uses the betting mechanism 13 to bet a lottery medium B. When the lottery medium B has entered the first lottery hole H1 to which the candidate value of the magnification D is assigned among the N lottery holes H, the game control unit 311 sets the candidate value allocated to the first lottery hole H1 as the magnification D . For example, in the case where the lottery medium B has entered the first lottery hole H1 corresponding to the display section 112 displaying "×5", the magnification D is set to "×5". In the case where the lottery medium B has entered the second lottery hole H2 among the N lottery holes H, the game control unit 311 sets the magnification D to a common value "×1" in the N2 second lottery holes H2. On the other hand, when the lottery medium B has entered the first lottery hole H1 corresponding to the display section 112 displaying the special image Ga, the game control section 311 permits the transition to the second special game mode. For example, a flag indicating whether the transition to the second special game mode is permitted or not is set to "1".

>中間遊戲模式> 當倍率抽獎遊戲結束時,則遊戲控制部311自倍率抽獎遊戲模式轉換到中間遊戲模式(S4)。於中間遊戲模式中,在轉換站台20中中間遊戲被執行。中間遊戲是藉由抽獎決定向第一特別遊戲或第二特別遊戲的轉換的許可與否的遊戲。圖8是在中間遊戲的執行時顯示在轉換站台20的顯示裝置22的畫面之模式圖。如圖8所例示,中間遊戲是按照依序地被投入於抽獎場域12的抽獎媒體B已進入的抽獎孔H而進行的賓果遊戲。遊戲控制部311按照對應於N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H的號碼而使中間遊戲進行。>Intermediate game mode> When the multiplying lottery game ends, the game control unit 311 transitions from the multiplying lottery game mode to the intermediate game mode (S4). In the intermediate game mode, the intermediate game is executed in the switching station 20. The intermediate game is a game in which the permission to switch to the first special game or the second special game is determined by lottery. FIG. 8 is a schematic diagram of a screen displayed on the display device 22 of the switching station 20 during the execution of the intermediate game. As illustrated in FIG. 8, the intermediate game is a bingo game played in accordance with the lottery hole H that the lottery medium B entered in the lottery field 12 sequentially. The game control unit 311 performs the intermediate game according to the number corresponding to the lottery hole H that the lottery medium B has entered among the N lottery holes H.

具體地,遊戲控制部311使N個號碼之中的一部份(例如九個)被排列為縱三行×橫三列的矩陣狀的圖8的遊戲卡片Cb顯示在顯示裝置22,藉由投入機構13而使多個抽獎媒體B依序地投入。遊戲控制部311變更對應於N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H的號碼為有效狀態,在遊戲卡片Cb中的任意的一列(例如縱一列、橫一列或斜一列)內的全部的號碼被變更為有效狀態的情況下,判定為中獎(賓果)成立。Specifically, the game control unit 311 causes a part (for example, nine) of the N numbers to be arranged in a matrix of three vertical rows × three horizontal columns, and the game cards Cb of FIG. 8 are displayed on the display device 22, by The investment institution 13 makes a plurality of lottery media B be sequentially invested. The game control unit 311 changes the number corresponding to the lottery hole H that the lottery medium B has entered among the N lottery holes H into a valid state, in any row (for example, one vertical row, one horizontal row, or one diagonal row) in the game card Cb If all the numbers in are changed to valid status, it is determined that the jackpot (bingo) is established.

在中間遊戲模式中,顯示控制部312與在圖6中所例示的通常遊戲模式同樣地,使對應於分配到各個第一抽獎孔H1的號碼的圖像顯示在此第一抽獎孔H1的顯示部112。亦即,藉由N1個顯示部112以及N2個標誌部114,對應於各個抽獎孔H的N個號碼被顯示在顯示區域Q2內。因此,於中間遊戲模式中,玩家能夠視覺上地以及直觀地掌握對應於各個第一抽獎孔H1的號碼。In the intermediate game mode, the display control unit 312 displays the image corresponding to the number assigned to each first lottery hole H1 on the display of the first lottery hole H1 in the same way as the normal game mode illustrated in FIG. 6部112. That is, with N1 display parts 112 and N2 mark parts 114, N numbers corresponding to each lottery hole H are displayed in the display area Q2. Therefore, in the intermediate game mode, the player can visually and intuitively grasp the number corresponding to each first lottery hole H1.

在中間遊戲中中獎不成立的情況下(S5:否),遊戲控制部311將遊戲模式自中間遊戲模式轉換到通常遊戲模式。亦即,向第一特別遊戲模式或第二特別遊戲模式的轉換不被許可。另一方面,在中間遊戲中中獎成立的情況下(S5:是),遊戲控制部311判定在倍率抽獎遊戲中向第二特別遊戲模式的轉換是否被許可(S6)。亦即,在倍率抽獎遊戲中,判定抽獎媒體B是否已進入到對應於特別圖像Ga被顯示的顯示部112的第一抽獎孔H1。If the winning in the intermediate game is not established (S5: No), the game control unit 311 switches the game mode from the intermediate game mode to the normal game mode. That is, the transition to the first special game mode or the second special game mode is not permitted. On the other hand, in the case where the winning is established in the intermediate game (S5: Yes), the game control unit 311 determines whether or not the transition to the second special game mode in the multiplier lottery game is permitted (S6). That is, in the magnification lottery game, it is determined whether or not the lottery medium B has entered the first lottery hole H1 of the display portion 112 corresponding to the special image Ga displayed.

>第一特別遊戲模式> 在向第二特別遊戲模式的轉換未被許可的情況下(S6:否),遊戲控制部311將遊戲模式自中間遊戲模式轉換到第一特別遊戲模式(S7)。於第一特別遊戲模式中第一特別遊戲被執行。第一特別遊戲是將超過抽獎孔H的總數N的個數的抽獎媒體B依序地在抽獎場域12進行抽獎,並按照抽獎媒體B是否已進入到N個抽獎孔H的全部而判定中獎的成立與否的抽獎遊戲。亦即,遊戲控制部311藉由投入機構13使超過N個個數(例如七十個)的抽獎媒體B依序地投入。遊戲控制部311在抽獎媒體B已進入到N個抽獎孔H的全部的情況下判定為中獎成立,在有抽獎媒體B未進入的抽獎孔H的情況下判定為中獎不成立。>The first special game mode> When the transition to the second special game mode is not permitted (S6: No), the game control section 311 transitions the game mode from the intermediate game mode to the first special game mode (S7). The first special game is executed in the first special game mode. The first special game is to draw the lottery media B that exceeds the total number N of the lottery holes H in the lottery field 12 in order, and determine the winner according to whether the lottery media B has entered all the N lottery holes H. A lottery game for the establishment or not. That is, the game control unit 311 uses the betting mechanism 13 to sequentially bet more than N (for example, seventy) lottery media B. The game control unit 311 determines that the winning is established when the lottery medium B has entered all of the N lottery holes H, and when there is a lottery hole H that the lottery medium B does not enter, determines that the winning is not established.

在第一特別遊戲模式中,顯示控制部312與在圖6中所例示的通常遊戲模式同樣地,使對應於分配到各個第一抽獎孔H1的號碼的圖像顯示在此第一抽獎孔H1的顯示部112。亦即,藉由N1個顯示部112以及N2個標誌部114,對應於各個抽獎孔H的N個號碼被顯示在顯示區域Q2內。因此,於第一特別遊戲模式中,玩家能夠視覺上地以及直觀地掌握對應於各個第一抽獎孔H1的號碼。In the first special game mode, the display control unit 312 displays the image corresponding to the number assigned to each first lottery hole H1 in this first lottery hole H1, similar to the normal game mode illustrated in FIG.的display section 112. That is, with N1 display parts 112 and N2 mark parts 114, N numbers corresponding to each lottery hole H are displayed in the display area Q2. Therefore, in the first special game mode, the player can visually and intuitively grasp the number corresponding to each first lottery hole H1.

當第一特別遊戲結束時,則遊戲控制部311判定中獎是否成立(S8)。在第一特別遊戲中中獎成立的情況下(S8:是),遊戲控制部311將按照於倍率抽獎遊戲模式中所設定的倍率D的數量的遊樂價值作為優惠賦予給玩家(S9)。具體地,將倍率D與預定的基準值相乘的數量的遊樂價值賦予給玩家。在第一特別遊戲中中獎未成立的情況下(S8:否),遊樂價值的賦予不被執行。當執行以上的處理時,則遊戲控制部311將遊戲模式自第一特別遊戲模式轉換到通常遊戲模式。When the first special game ends, the game control unit 311 determines whether the winning is established (S8). If the first special game has been won (S8: YES), the game control unit 311 gives the player the play value in the amount of the multiplier D set in the multiplier lottery game mode as a benefit (S9). Specifically, the play value of the amount by which the magnification D is multiplied by a predetermined reference value is given to the player. In the case where the winning is not established in the first special game (S8: No), the granting of amusement value is not executed. When the above processing is executed, the game control unit 311 switches the game mode from the first special game mode to the normal game mode.

如自以上的說明所理解,通常遊戲模式、中間遊戲模式以及第一特別遊戲模式,被總括地表達作為按照N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H而使遊戲進行的遊戲模式(第一遊戲模式的例示)。As understood from the above description, the normal game mode, the intermediate game mode, and the first special game mode are collectively expressed as games in which the game is played according to the lottery hole H that the lottery medium B has entered among the N lottery holes H Mode (an example of the first game mode).

>第二特別遊戲模式> 在倍率抽獎遊戲中向第二特別遊戲模式的轉換被許可的情況下(S6:是),遊戲控制部311將遊戲模式自中間遊戲模式轉換到第二特別遊戲模式(S10)。於第二特別遊戲模式中第二特別遊戲被執行。第二特別遊戲是按照N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H而判定在遊戲中的中獎/不中獎的抽獎遊戲。當第二特別遊戲模式結束時,則遊戲控制部311將遊戲模式轉換到通常遊戲模式。第二特別遊戲模式是「第三遊戲模式」的例示。>Second Special Game Mode> When the transition to the second special game mode is permitted in the multiplier lottery game (S6: Yes), the game control section 311 transitions the game mode from the intermediate game mode to the second special game mode (S10). In the second special game mode, the second special game is executed. The second special game is a lottery game in which the winning/not winning in the game is determined according to the lottery hole H that the lottery medium B has entered among the N lottery holes H. When the second special game mode ends, the game control unit 311 switches the game mode to the normal game mode. The second special game mode is an example of the "third game mode".

圖9是在第二特別遊戲模式中的物理抽獎部11之平面圖。如圖9所例示,在第二特別遊戲模式中,顯示控制部312使對應於在抽獎媒體B已進入到各個第一抽獎孔H1的情況下的中獎/不中獎的圖像顯示在顯示部112。具體地,表示中獎的中獎圖像Gb被顯示在各個顯示部112。亦即,在抽獎媒體B已進入到第一抽獎孔H1的情況下中獎成立,在抽獎媒體B已進入到第二抽獎孔H2的情況下為不中獎。如自以上的說明所理解,於第二特別遊戲模式中有所謂玩家能夠視覺上地以及直觀地掌握在抽獎媒體B已進入到各個抽獎孔H的情況下的中獎/不中獎的優點。FIG. 9 is a plan view of the physical lottery section 11 in the second special game mode. As illustrated in FIG. 9, in the second special game mode, the display control unit 312 displays on the display unit 112 images corresponding to winning/not winning in the case where the lottery medium B has entered each first lottery hole H1. . Specifically, the winning image Gb indicating the winning is displayed on each display unit 112. That is, the winning is established when the lottery medium B has entered the first lottery hole H1, and when the lottery medium B has entered the second lottery hole H2, it is not winning. As understood from the above description, in the second special game mode, there is an advantage that the player can visually and intuitively grasp winning/not winning when the lottery medium B has entered each lottery hole H.

圖10是例示在第二特別遊戲模式中控制裝置31(遊戲控制部311以及顯示控制部312)所執行的第二特別遊戲的具體的步驟之流程圖。如圖10所例示,遊戲控制部311將抽獎媒體B的個數(以下稱為「投入數」)M設定為初始值M0,將賦予給玩家的遊樂價值的數量(以下稱為「賦予數」)P設定為初始值P0(S101)。投入數M的初始值M0是例如第一抽獎孔H1的個數N1。賦予數P的初始值P0是例如0。FIG. 10 is a flowchart illustrating specific steps of the second special game executed by the control device 31 (the game control unit 311 and the display control unit 312) in the second special game mode. As shown in FIG. 10, the game control unit 311 sets the number of lottery media B (hereinafter referred to as "the number of bets") M to the initial value M0, and sets the number of play values given to the player (hereinafter referred to as the "number of bets") ) P is set to the initial value P0 (S101). The initial value M0 of the bet number M is, for example, the number N1 of the first lottery hole H1. The initial value P0 assigned to the number P is 0, for example.

如圖9的例示,顯示控制部312使中獎圖像Gb顯示在對應於第一抽獎孔H1的N1個顯示部112(S102)。亦即,藉由抽獎媒體B的進入而被判定為中獎的抽獎孔(以下稱為「中獎孔」)H的個數K被初始化為N1個。如自以上的說明所理解,於開始第二特別遊戲之緊接著的階段中,N1個第一抽獎孔H1的全部被設定為中獎孔H。As illustrated in Fig. 9, the display control unit 312 displays the winning image Gb on the N1 display units 112 corresponding to the first lottery hole H1 (S102). That is, the number K of the lottery holes (hereinafter referred to as "winning holes") H that are determined to be winning by the entry of the lottery medium B is initialized to N1. As understood from the above description, in the stage immediately after starting the second special game, all of the N1 first lottery holes H1 are set as the winning holes H.

遊戲控制部311藉由投入機構13使M個抽獎媒體B投入(S103),並判定抽獎媒體B是否已進入到K個中獎孔H之中一個以上的中獎孔H(S104)。亦即,按照抽獎媒體B已進入的抽獎孔H而在遊戲中的中獎/不中獎被判定。藉由M個抽獎媒體B的投入(S103)以及中獎/不中獎的判定(S104)而第二特別遊戲的一次的處理(以下稱為「單位處理」)被構成。在抽獎媒體B未進入到K個中獎孔H的任一個的情況下(S104:否),遊戲控制部311將與目前的賦予數P相當的遊樂價值賦予給玩家(S105)之後,結束第二特別遊戲。The game control unit 311 inputs the M lottery media B through the betting mechanism 13 (S103), and determines whether the lottery media B has entered one or more winning holes H among the K winning holes H (S104). That is, the winning/not winning in the game according to the lottery hole H that the lottery medium B has entered is determined. The one-time processing of the second special game (hereinafter referred to as "unit processing") is constituted by the input of M lottery media B (S103) and the determination of winning/not winning (S104). If the lottery medium B does not enter any of the K winning holes H (S104: No), the game control unit 311 gives the player a play value equivalent to the current payout number P (S105), and then ends the second Special game.

另一方面,在抽獎媒體B進入到K個中獎孔H的任一個的情況下(S104:是),遊戲控制部311判定是否已重複單位處理到N1次(S106)。所謂已重複單位處理到N1次是意味著連續中獎成立到N1次的單位處理。On the other hand, when the lottery medium B enters any of the K winning holes H (S104: Yes), the game control section 311 determines whether the unit processing has been repeated N1 times (S106). The so-called repeated unit processing up to N1 times means the unit processing that has been successfully won until N1 times.

在單位處理的執行的次數低於N1次的情況下(S106:否),顯示控制部312將自K個中獎孔H所選擇的一個第一抽獎孔H1的顯示部112所顯示的中獎圖像Gb,變更為對應於此第一抽獎孔H1的號碼(S107)。顯示部112的顯示被變更為號碼的第一抽獎孔H1與第二抽獎孔H2同樣地,在抽獎媒體B的進入時被判定為不中獎。亦即,對於每於單位處理中的中獎,中獎孔H的個數K減少。又,遊戲控制部311使抽獎媒體B的投入數M只減少一個(S108),並使遊樂價值的賦予數P增加(S109)。When the number of executions of the unit process is less than N1 (S106: No), the display control unit 312 displays the winning image displayed on the display unit 112 of the first lottery hole H1 selected from the K winning holes H Gb is changed to the number corresponding to the first lottery hole H1 (S107). Like the second lottery hole H2, the first lottery hole H1 whose display of the display unit 112 is changed to a number is judged not to have won a lottery when the lottery medium B enters. That is, for every win in the unit processing, the number K of winning holes H decreases. In addition, the game control unit 311 reduces the number M of bets of the lottery medium B by only one (S108), and increases the number P of the amusement value payout (S109).

當執行以上的處理時,則遊戲控制部311將處理轉換為步驟S103。亦即,對於每單位處理的一次,抽獎媒體B的投入數M以及中獎孔H的個數K依序地減少。因此,在單位處理中中獎成立的機率對於每單位處理階段性地減少。當重複單位處理到N1次時(S106:是),則遊戲控制部311將與目前的賦予數P相當的遊樂價值賦予給玩家(S105),結束第二特別遊戲。When the above processing is executed, the game control unit 311 shifts the processing to step S103. That is, the number of bets M of the lottery medium B and the number K of the winning holes H sequentially decrease for each processing unit. Therefore, the probability of winning a prize in the unit processing is gradually reduced for each unit processing. When the repeated unit processing reaches N1 times (S106: YES), the game control unit 311 assigns amusement value equivalent to the current payout number P to the player (S105), and ends the second special game.

圖11是例示在各次的單位處理中的抽獎媒體B的投入數M以及中獎孔H的個數、與在於此單位處理之緊接著的單位處理中為不中獎而第二特別遊戲已結束的情況下的遊樂價值的賦予數P的關係之圖表。於圖11中,抽獎媒體B的投入數M的初始值M0被設定為第一抽獎孔H1的個數「5」,並假定有單位處理最多被重複到五次(N1=5)的情況。如自圖11所理解,藉由單位處理的次數越增加,抽獎媒體B的投入數M以及中獎孔H的個數越減少而中獎的機率減少,而另一方面,遊樂價值的賦予數P增加。因此,可提供趣味性高的遊戲。FIG. 11 is an example of the number of bets M of the lottery medium B and the number of winning holes H in the unit processing of each time, and the second special game has ended in the unit processing immediately after this unit processing. A graph of the relationship between the number P of the amusement value assigned in this situation. In FIG. 11, the initial value M0 of the number M of betting of the lottery medium B is set to the number "5" of the first lottery hole H1, and it is assumed that the unit processing is repeated up to five times (N1=5). As can be understood from Figure 11, as the number of unit processing increases, the number of inputs M and the number of winning holes H of the lottery medium B decreases and the probability of winning decreases. On the other hand, the number of amusement value grants P increases. . Therefore, a highly interesting game can be provided.

如在以上所說明,於第一實施型態中,藉由在各個第一抽獎孔H1的附近所設置的顯示部112而按照遊戲模式的圖像被顯示。因此,與藉由自遊戲區域部的上方的放映部照射光於遊戲區域部的表面,來放映遊戲畫面的專利文獻1的結構比較起來,可減輕遊戲系統100的構造上的限制。例如,可在物理抽獎部11的上方的空間設置用於其他的遊戲的機構、或用於表演以及設計的構造體。As described above, in the first embodiment, the image according to the game mode is displayed by the display portion 112 provided in the vicinity of each first lottery hole H1. Therefore, compared with the structure of Patent Document 1 in which a game screen is projected by irradiating light on the surface of the game area from the projection unit above the game area, the structural restriction of the game system 100 can be reduced. For example, a mechanism for other games, or a structure for performance and design may be installed in the space above the physical lottery section 11.

通常遊戲模式、中間遊戲模式以及第一特別遊戲模式,是各個顯示部112顯示與被表示於標誌部114的圖像同種類的圖像的遊戲模式。亦即,各個顯示部112與標誌部114一同顯示抽獎孔H的號碼。另一方面,倍率抽獎遊戲模式以及第二特別遊戲模式,是各個顯示部112顯示與被表示於標誌部114的圖像不同種類的圖像的遊戲模式。亦即,各個顯示部112顯示除了各個抽獎孔H的號碼以外的要素(例如中獎/不中獎)的圖像。如自以上的說明所理解,第一實施型態的多個遊戲模式包括顯示部112顯示對應於第一抽獎孔H1的號碼的圖像的遊戲模式、以及顯示部112顯示對應於除了號碼以外的要素的圖像的遊戲模式。根據以上的結構,有所謂能夠實現多樣的遊戲模式的優點。The normal game mode, the intermediate game mode, and the first special game mode are game modes in which each display unit 112 displays the same type of image as the image displayed on the indicator unit 114. That is, each display portion 112 displays the number of the lottery hole H together with the indicator portion 114. On the other hand, the magnification lottery game mode and the second special game mode are game modes in which each display unit 112 displays an image of a different type from the image displayed on the indicator unit 114. That is, each display unit 112 displays images of elements other than the number of each lottery hole H (for example, winning/not winning). As understood from the above description, the multiple game modes of the first embodiment include a game mode in which the display unit 112 displays an image corresponding to the number of the first lottery hole H1, and the display unit 112 displays a game mode corresponding to the number other than the number. The game mode of the image of the element. According to the above structure, there is an advantage that various game modes can be realized.

[第二實施型態] 對於本發明的第二實施型態進行說明。再者,在以下的各個例示中對於功能與第一實施型態同樣的要素挪用於第一實施型態的說明中所使用的符號,並適當地省略每個的詳細的說明。[Second Implementation Type] The second embodiment of the present invention will be described. In addition, in the following examples, elements with the same functions as those of the first embodiment are diverted to the symbols used in the description of the first embodiment, and detailed descriptions of each are appropriately omitted.

圖12是在第二實施型態的通常遊戲模式中的物理抽獎部11之平面圖。如圖12所例示,第二實施型態的顯示控制部312在通常遊戲模式中,在抽獎媒體B已進入到各個第一抽獎孔H1的情況下使對應於賦予的優惠的圖像顯示在顯示部112。具體地,表示優惠的賦予的優惠圖像Gc(具體為星形的圖像)被顯示在各個顯示部112。又,第二實施型態的顯示控制部312使分配於各個第一抽獎孔H1的號碼與優惠圖像Gc一同顯示在此第一抽獎孔H1的顯示部112。第二實施型態的通常遊戲模式是「第四遊戲模式」的例示。FIG. 12 is a plan view of the physical lottery unit 11 in the normal game mode of the second embodiment. As shown in FIG. 12, in the normal game mode, the display control unit 312 of the second embodiment causes the image corresponding to the bonus to be displayed on the display when the lottery medium B has entered each first lottery hole H1.部112. Specifically, a benefit image Gc (specifically, a star-shaped image) indicating the grant of a benefit is displayed on each display unit 112. In addition, the display control unit 312 of the second embodiment displays the number allocated to each first lottery hole H1 together with the discount image Gc on the display portion 112 of the first lottery hole H1. The normal game mode of the second embodiment is an example of the "fourth game mode".

在通常遊戲中,遊戲控制部311在抽獎媒體B已進入到N個抽獎孔H之中第一抽獎孔H1的情況下,將前述的轉換項目作為優惠賦予給玩家。亦即,優惠圖像Gc是表示轉換項目的賦予的圖像。再者,優惠圖像Gc所表示的優惠的內容並不限於以上的例示。例如將預定的數量的遊樂價值作為優惠賦予給玩家亦可。In a normal game, when the lottery medium B has entered the first lottery hole H1 among the N lottery holes H, the game control unit 311 grants the aforementioned conversion item as a benefit to the player. That is, the benefit image Gc is an image indicating the grant of conversion items. In addition, the content of the privilege shown by the privilege image Gc is not limited to the above example. For example, a predetermined amount of play value may be given to the player as a discount.

在第二實施型態中,與第一實施型態同樣的效果也被實現。又,於第二實施型態中,在通常遊戲模式中對應於賦予給玩家的優惠的優惠圖像Gc被顯示在顯示部112。因此,在抽獎媒體B已進入到第一抽獎孔H1的情況下,有所謂玩家能夠視覺上地以及直觀地掌握優惠被賦予的優點。再者,在圖12中,雖然使優惠圖像Gc顯示在對應於第一抽獎孔H1的N1個顯示部112的全部,但是使優惠圖像Gc顯示在限制於N1個顯示部112之中一部份的顯示部112亦可。In the second embodiment, the same effect as the first embodiment is also achieved. Furthermore, in the second embodiment, the benefit image Gc corresponding to the benefit given to the player in the normal game mode is displayed on the display unit 112. Therefore, in the case where the lottery medium B has entered the first lottery hole H1, there is an advantage that the player can visually and intuitively grasp the bonus given. Furthermore, in FIG. 12, although the privilege image Gc is displayed on all the N1 display parts 112 corresponding to the first lottery hole H1, the privilege image Gc is displayed on one of the N1 display parts 112 which is limited to the first lottery hole H1. Part of the display portion 112 may also be used.

[變形例] 在以上所例示的各個型態能夠被多樣地變形。在以下,例示能夠被適用於前述的各個型態的具體的變形的態樣。將自以下的例示所任意選擇的二個以上的態樣相互地於不矛盾的範圍中合併亦可。[Modifications] The various types exemplified above can be variously modified. In the following, specific modifications that can be applied to the aforementioned various types are exemplified. Two or more aspects selected arbitrarily from the following examples may be combined in a range that does not contradict each other.

(1)顯示部112所顯示的圖像並不限於前述的各個型態的例示。例如將在以下所例示的圖像顯示在各個顯示部112亦可。(1) The image displayed by the display unit 112 is not limited to the foregoing examples of each type. For example, the image illustrated below may be displayed on each display unit 112.

[A]於前述的各個型態的通常遊戲模式中,雖然將分配於各個第一抽獎孔H1的號碼,如在N個抽獎孔H中號碼連續地顯示在顯示部112,但是如圖13所例示,適當地交換被顯示在各個顯示部112的號碼亦可。亦即,未必有各個抽獎孔H的號碼於顯示區域Q2內沿著圓周方向連續的必要。[A] In the aforementioned normal game modes of each type, although the numbers assigned to each first lottery hole H1 are continuously displayed on the display portion 112 in the N lottery holes H, as shown in FIG. 13 For example, the numbers displayed on the display units 112 may be exchanged appropriately. That is, it is not necessary that the numbers of the lottery holes H are continuous in the circumferential direction in the display area Q2.

[B]如圖14所例示,將多個號碼顯示在各個顯示部112亦可。例如在通常遊戲模式中抽獎媒體B已進入到第一抽獎孔H1的情況下,遊戲控制部311特定此第一抽獎孔H1的顯示部112所顯示的多個號碼作為抽獎的結果。亦即,藉由使用一個抽獎媒體B的抽獎而多個號碼被決定。[B] As illustrated in FIG. 14, a plurality of numbers may be displayed on each display unit 112. For example, when the lottery medium B has entered the first lottery hole H1 in the normal game mode, the game control unit 311 specifies the multiple numbers displayed on the display unit 112 of the first lottery hole H1 as the result of the lottery. That is, multiple numbers are determined by using a lottery of one lottery medium B.

[C]如圖15所例示,將表演用的圖像顯示在各個顯示部112亦可。例如,在等待由玩家所致的遊樂價值的投入(例如押注)的期間、或與中獎等有關的表演的作動被執行的期間內的遊戲模式中,表演用的圖像被顯示在各個顯示部112。於圖15中,在特定的遊戲模式中將動物等的各種的角色的圖像顯示在顯示部112的情況被例示。將各個玩家所擁有的角色的圖像顯示在顯示部112亦可。[C] As shown in FIG. 15, the image for performance may be displayed on each display unit 112. For example, in a game mode while waiting for the player’s input (for example, a bet) of amusement value, or during the period during which performance actions related to winning, etc. are performed, the performance image is displayed on each display部112. In FIG. 15, a case where images of various characters such as animals are displayed on the display unit 112 in a specific game mode is exemplified. The image of the character owned by each player may be displayed on the display unit 112.

再者,在圖15中所例示的遊戲模式是賦予給玩家的遊樂價值的數量不會改變的遊戲模式。另一方面,通常遊戲模式、倍率抽獎遊戲模式、中間遊戲模式、第一特別遊戲模式以及第二特別遊戲模式,被總括地表達作為按照N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H而賦予給玩家的遊樂價值的數量會改變的遊戲模式。如自以上的說明所理解,在前述的各個型態中的多個遊戲模式包括按照N個抽獎孔H之中抽獎媒體B已進入的抽獎孔H,而賦予給玩家的遊樂價值的數量會改變的二個以上的遊戲模式。Furthermore, the game mode illustrated in FIG. 15 is a game mode in which the amount of play value given to the player does not change. On the other hand, the normal game mode, the multiplying lottery game mode, the intermediate game mode, the first special game mode, and the second special game mode are collectively expressed as the lottery holes that the lottery medium B has entered according to the N lottery holes H H is a game mode in which the amount of play value given to the player will change. As understood from the above description, the multiple game modes in each of the aforementioned types include the lottery hole H that the lottery medium B has entered according to the N lottery holes H, and the amount of amusement value given to the player will change More than two game modes.

[D]如圖16所例示,在特定的遊戲模式中將由多個卷軸所構成的吃角子老虎機的圖像顯示在顯示部112亦可。在多個卷軸的每個中,沿著圓周方向配置有多個符號。於特定的時間點各個卷軸的旋轉停止,當於各個卷軸停止的狀態下共同的符號排列成直線狀時,則預定量的遊樂價值被賦予給玩家。具體地,較佳為被顯示在各個顯示部112的各個卷軸的旋轉,於抽獎媒體B已進入到對應於此顯示部112的第一抽獎孔H1的時間點停止的結構。[D] As shown in FIG. 16, in a specific game mode, an image of a slot machine composed of multiple reels may be displayed on the display unit 112. In each of the plurality of reels, a plurality of symbols are arranged along the circumferential direction. When the rotation of each reel stops at a specific point in time, and when the common symbols are arranged in a straight line with each reel stopped, a predetermined amount of play value is given to the player. Specifically, it is preferable that the rotation of each reel displayed on each display portion 112 stops when the lottery medium B has entered the first lottery hole H1 corresponding to this display portion 112.

[E]雖然在圖16中例示多個卷軸被顯示在一個顯示部112的情況,但是在特定的遊戲模式中將吃角子老虎機的一個卷軸顯示在顯示部112亦可。在顯示部112所顯示的卷軸中,沿著圓周方向配置有多個符號。被顯示在顯示部112的卷軸的旋轉,例如於抽獎媒體B已進入到對應於此顯示部112的第一抽獎孔H1的時間點停止。按照在旋轉的停止時正被顯示的符號的種類的優惠(例如預定量的遊樂價值)被賦予給玩家。也假定有按照被顯示在多個顯示部112的卷軸已停止的時間點的符號的組合,而優惠被賦予給玩家的結構。例如,對於多個顯示部112在停止時的符號為共同的情況下優惠被賦予。又,於多個數字被配置於顯示部112所顯示的卷軸的結構中,停止時的卷軸所顯示的數字被確定作為對應於此顯示部112的第一抽獎孔H1的號碼。[E] Although FIG. 16 illustrates a case where a plurality of reels are displayed on one display portion 112, one reel of the slot machine may be displayed on the display portion 112 in a specific game mode. In the reel displayed on the display unit 112, a plurality of symbols are arranged along the circumferential direction. The rotation of the reel displayed on the display unit 112 stops when, for example, the lottery medium B has entered the first lottery hole H1 corresponding to the display unit 112. A benefit (for example, a predetermined amount of play value) according to the kind of symbol being displayed at the time of the stop of the rotation is given to the player. It is also assumed that there is a structure in which a combination of symbols displayed at the time point when the reels of the plurality of display parts 112 have stopped, and a privilege is given to the player. For example, when the symbols at the time of the stop are common to the plurality of display units 112, a discount is given. Moreover, in the structure in which a plurality of numbers are arranged on the reel displayed on the display unit 112, the number displayed on the reel at the time of stopping is determined as the number corresponding to the first lottery hole H1 of the display unit 112.

[F]除了於前述的各個型態所例示的號碼以外,將文字、記號、色彩、花紋或圖案等的各種的符號顯示在顯示部112亦可。又,使各個顯示部112所顯示的圖像隨著時間地改變亦可。例如在通常遊戲中每次抽獎媒體B進入到第一抽獎孔H1時,使對應於此第一抽獎孔H1的顯示部112所顯示的圖像改變亦可。[F] In addition to the numbers exemplified in the various types described above, various symbols such as characters, symbols, colors, patterns, or patterns may be displayed on the display unit 112. Moreover, the image displayed on each display unit 112 may be changed over time. For example, in a normal game, every time the lottery medium B enters the first lottery hole H1, the image displayed on the display unit 112 corresponding to the first lottery hole H1 may be changed.

(2)於前述的各個型態中,雖然對於作為N個抽獎孔H的一部份的N1個第一抽獎孔H1設置顯示部112,而對於各個第二抽獎孔H2設置標誌部114,但是對於N個抽獎孔H的全部設置顯示部112亦可。具體地,在圓環狀的顯示區域Q2的整個圓周上於圓周方向設置有N個顯示部112。於對於N個抽獎孔H的全部設置顯示部112的結構中,於各個顯示部112所顯示的N個號碼之中,將一個以上的站台20所執行的遊戲中的達成號碼強調顯示亦可。例如,假定在藉由物理抽獎所選擇的預定個數的號碼的組合為預定的組合的情況下中獎成立的遊戲。在再一個號碼被選擇的情況下則中獎成立的狀態中,此號碼為達成號碼。(2) In each of the foregoing types, although the display portion 112 is provided for the N1 first lottery holes H1 that are part of the N lottery holes H, and the flag portion 114 is provided for each second lottery hole H2, The display unit 112 may be provided for all the N lottery holes H. Specifically, N display portions 112 are provided in the circumferential direction on the entire circumference of the annular display area Q2. In the structure in which the display unit 112 is provided for all the N lottery holes H, among the N numbers displayed by each display unit 112, the achievement numbers in the game executed by one or more stations 20 may be highlighted. For example, suppose a game in which a winning is established when a combination of a predetermined number of numbers selected by a physical lottery is a predetermined combination. In the case where another number is selected, the winning status is established, and this number is the achieved number.

對於N個抽獎孔H之中一個抽獎孔H設置有顯示部112,對於剩餘的(N-1)個抽獎孔H的每個設置有標誌部114亦可。對於N個抽獎孔H之中一個抽獎孔H設置有標誌部114,對於剩餘的(N-1)個抽獎孔H的每個設置有顯示部112亦可。One lottery hole H among the N lottery holes H is provided with a display portion 112, and each of the remaining (N-1) lottery holes H may be provided with a marking portion 114. One lottery hole H among the N lottery holes H may be provided with a marking portion 114, and a display portion 112 may be provided for each of the remaining (N-1) lottery holes H.

(3)雖然於前述的各個型態中對於每第一抽獎孔H1個別地設置顯示部112,但是例如於對於N個抽獎孔H的全部設置顯示部112的前述的結構中,例如在多個抽獎孔H中各個抽獎孔H的顯示部112被一體地構成亦可。又,雖然於前述的各個型態中對於每第二抽獎孔H2個別地設置標誌部114,但是在多個第二抽獎孔H2中各個第二抽獎孔H2的顯示部112被一體地構成亦可。如自以上的說明所理解,對於對應於各個抽獎孔H的顯示部112或標誌部114機構上一體/分別是不論的。(3) Although the display unit 112 is provided for each first lottery hole H1 in each of the foregoing types, for example, in the aforementioned structure in which the display unit 112 is provided for all of the N lottery holes H, for example, there are multiple The display part 112 of each lottery hole H among the lottery holes H may be formed integrally. In addition, although the indicator portion 114 is provided for each second lottery hole H2 in each of the aforementioned types, the display portion 112 of each second lottery hole H2 among the plurality of second lottery holes H2 may be integrally formed . As understood from the above description, it is irrelevant whether the display unit 112 or the indicator unit 114 corresponding to each lottery hole H is integrated or separated in mechanism.

(4)雖然於前述的各個型態中例示藉由抽獎決定N個號碼的任一個的結構,但是藉由抽獎所決定的要素(抽獎要素)並不限於號碼。例如將文字、記號、色彩、花紋或圖案等的各種的符號作為抽獎要素,而藉由抽獎自多個候選決定亦可。如自以上的說明所理解,利用抽獎機構10的抽獎的典型例被總括地表達作為決定多個抽獎要素的任一個的處理。(4) Although the structure in which any one of N numbers is determined by lottery is illustrated in each of the aforementioned types, the element (lottery element) determined by lottery is not limited to numbers. For example, various symbols such as characters, symbols, colors, patterns, or patterns are used as the lottery elements, and the lottery may be determined from multiple candidates. As understood from the above description, a typical example of a lottery using the lottery institution 10 is collectively expressed as a process of determining any one of a plurality of lottery elements.

(5)雖然於前述的各個型態中例示作為單個裝置(遊戲裝置)被構成的遊戲系統100,但是藉由相互地以分開的方式被形成的多個裝置而構成遊戲系統100亦可。又,藉由可與此遊戲系統100通訊的伺服器裝置實現遊戲系統100的功能的一部份亦可。(5) Although the game system 100 configured as a single device (game device) is exemplified in each of the foregoing types, the game system 100 may be configured by a plurality of devices formed separately from each other. In addition, a part of the functions of the game system 100 may be realized by a server device that can communicate with the game system 100.

(6)雖然在前述的各個型態中例示遊戲控制部311切換遊戲模式、顯示控制部312對於每遊戲模式切換被顯示在顯示部112的圖像之結構,但是遊戲模式的切換被省略。因此,對於每遊戲模式切換被顯示在顯示部112的圖像之結構是不需要的。例如與遊戲模式無關地切換被顯示在顯示部112的圖像亦可。(6) Although the configuration in which the game control unit 311 switches the game mode and the display control unit 312 switches the image displayed on the display unit 112 every game mode has been exemplified in each of the aforementioned types, the switching of the game mode is omitted. Therefore, the structure of the image displayed on the display unit 112 is not necessary for switching every game mode. For example, the image displayed on the display unit 112 may be switched regardless of the game mode.

(7)在前述的各個型態中的管理系統30的功能,如前述,藉由控制裝置31等的處理電路以及程式的協同作動而被實現。依照前述的各個型態的程式以保存於電腦可讀取的記錄媒體的形態被提供,並能夠被安裝於電腦。記錄媒體是例如非暫時性(non-transitory)的記錄媒體,雖然CD-ROM等的光學式記錄媒體(光盤)為較佳例,但是也包含半導體記錄媒體或磁性記錄媒體等的習知的任意的形式的記錄媒體。再者,非暫時性的記錄媒體是包括排除暫時性的傳播訊號(transitory, propagating signal)的任意的記錄媒體,揮發性的記錄媒體也不被排除在外。又,以通過通訊網的發送的形態提供程式到電腦亦可。(7) The functions of the management system 30 in each of the aforementioned types are realized by the coordinated action of the processing circuits and programs of the control device 31 and the like as described above. The programs according to the aforementioned various types are provided in the form of being stored in a computer-readable recording medium and can be installed on the computer. The recording medium is, for example, a non-transitory recording medium. Although an optical recording medium (optical disc) such as a CD-ROM is a preferred example, it also includes any conventionally known semiconductor recording media or magnetic recording media. The form of recording media. Furthermore, non-transitory recording media are arbitrary recording media that exclude temporary propagating signals (transitory, propagating signals), and volatile recording media are not excluded. In addition, the program may be provided to the computer in the form of transmission via a communication network.

[附註] 自以上的記載,例如如以下本發明的較佳的態樣被掌握。再者,為了使各個態樣容易理解,雖然於以下為了方便以括弧一併記載圖式的符號,但是並非將本發明限制於圖示的態樣的意思。[Note] From the above description, for example, the following preferred aspects of the present invention are grasped. In addition, in order to make each aspect easy to understand, although the symbols of the drawings are described in parentheses for convenience, this does not mean that the present invention is limited to the illustrated aspects.

[附註1] 依照本發明的較佳的態樣(附註1)的遊戲系統(100),具備:物理抽獎部(11),形成有抽獎媒體(B)所進入的多個抽獎孔(H);顯示部(112),被設置在所述多個抽獎孔(H)之中一個以上的第一抽獎孔(H1)的附近並顯示圖像;遊戲控制部(311),按照多個遊戲模式的任一個而控制遊戲;以及顯示控制部(312),按照現在的遊戲模式是所述多個遊戲模式的哪一個,而切換所述顯示部(112)所顯示的圖像。根據以上的態樣,因為被顯示在顯示部(112)的圖像按照遊戲模式被切換,所以與第一抽獎孔(H1)的附近的顯示被固定的結構比較起來,可提供多樣的趣味性給玩家。又,藉由被設置在第一抽獎孔(H1)的附近的顯示部(112)而按照遊戲模式的圖像被顯示。因此,與藉由被設置在物理抽獎部(11)的上方的放映部而物理抽獎部(11)的圖像被放映的結構比較起來,可減輕遊戲系統(100)的構造上的限制。例如,可在物理抽獎部(11)的上方的空間設置用於其他的遊戲的機構、或用於表演以及設計的構造體。[Note 1] According to a preferred aspect of the present invention (Note 1), the game system (100) is provided with: a physical lottery part (11) formed with a plurality of lottery holes (H) entered by the lottery medium (B); and a display part ( 112), set in the vicinity of one or more first lottery holes (H1) among the plurality of lottery holes (H) and display an image; the game control unit (311), according to any one of the plurality of game modes Controlling the game; and the display control unit (312) switches the image displayed by the display unit (112) according to which of the plurality of game modes the current game mode is. According to the above aspect, because the image displayed on the display unit (112) is switched according to the game mode, compared with the structure where the display in the vicinity of the first lottery hole (H1) is fixed, it can provide a variety of fun. To the player. In addition, an image according to the game mode is displayed by the display unit (112) provided in the vicinity of the first lottery hole (H1). Therefore, compared with a structure in which an image of the physical lottery section (11) is projected by a projection section provided above the physical lottery section (11), the structural restriction of the game system (100) can be reduced. For example, in the space above the physical lottery section (11), a mechanism for other games, or a structure for performance and design can be installed.

「附近」是意味著顯示部(112)以及第一抽獎孔(H1)以玩家能夠視覺上地掌握顯示部(112)與第一抽獎孔(H1)的對應之程度(亦即,玩家能夠自多個抽獎孔(H)之中視覺上地識別對應於顯示部(112)的第一抽獎孔(H1)之程度)接近。"Nearby" means that the display portion (112) and the first lottery hole (H1) are such that the player can visually grasp the correspondence between the display portion (112) and the first lottery hole (H1) (that is, the player can freely Among the plurality of lottery holes (H), it is visually recognized that the first lottery hole (H1) corresponding to the display unit (112) is close).

「抽獎孔(H)」包含抽獎媒體(B)能夠通過的貫穿孔以及抽獎媒體(B)無法通過的有底孔的雙方。又,具備自抽獎媒體(B)可通過的狀態以及抽獎媒體(B) 無法通過的狀態的一方轉變為另一方的機構之孔也被包含於「抽獎孔(H)」的概念中。The "lottery hole (H)" includes both the through hole through which the lottery media (B) can pass and the bottomed hole through which the lottery media (B) cannot pass. In addition, a hole with a mechanism in which one party can pass through the lottery medium (B) and the lottery medium (B) cannot pass is also included in the concept of "lottery hole (H)".

「遊戲模式」的典型例是作動模式,其包括與對應於此遊戲模式的事實和現象(例如中獎/不中獎的抽獎、或倍率的抽獎)有關的結果的確定的單位。但是,「遊戲模式」並不限於以上的例示。例如,表演用的作動模式(亦即,例如不將抽獎結果的確定作為前提的作動模式)被包含於「多個遊戲模式」亦可。A typical example of the "game mode" is an action mode, which includes a unit of determination of results related to facts and phenomena corresponding to this game mode (for example, lottery for winning/not winning, or lottery for multiplier). However, the "game mode" is not limited to the above example. For example, the action mode for performance (that is, the action mode that does not presuppose the determination of the lottery result) may be included in the "multiple game mode".

「第一抽獎孔(H1)」是多個抽獎孔(H)之中一個以上的抽獎孔(H)。若顯示部(112)被設置在多個抽獎孔(H)之中至少一個的第一抽獎孔(H1)的附近的話,在其他的抽獎孔(H)的顯示部(112)的有無是不論的。亦即,顯示部(112)對應於物理抽獎部(11)的全部的抽獎孔(H)被設置亦可,對應於一部份的抽獎孔(H)被設置亦可。The "first lottery hole (H1)" is one or more lottery holes (H) among a plurality of lottery holes (H). If the display part (112) is set near the first lottery hole (H1) of at least one of the multiple lottery holes (H), the presence or absence of the display part (112) in the other lottery holes (H) is irrelevant of. That is, the display part (112) may be provided corresponding to all the lottery holes (H) of the physical lottery part (11), or may be provided corresponding to a part of the lottery holes (H).

[附註2] 於附註1的較佳的態樣(附註2)中,在所述多個遊戲模式之中的第一遊戲模式中:所述遊戲控制部(311)按照抽獎要素使所述遊戲進行,其中所述抽獎要素為所述多個抽獎孔(H)之中對應於所述抽獎媒體(B)已進入的抽獎孔(H)的抽獎要素;所述顯示控制部(312)使對應於抽獎要素的圖像顯示在所述顯示部(112),其中所述抽獎要素為對應於所述一個以上的第一抽獎孔(H1)之中一個第一抽獎孔的抽獎要素,且所述顯示部(112)為對應於所述一個第一抽獎孔的顯示部。在以上的態樣中,在第一遊戲模式中玩家能夠視覺上地以及直觀地掌握對應於第一抽獎孔(H1)的抽獎要素。[Note 2] In the preferred aspect of Note 1 (Note 2), in the first game mode among the plurality of game modes: the game control unit (311) causes the game to proceed according to the lottery element, wherein The lottery element is the lottery element corresponding to the lottery hole (H) that the lottery medium (B) has entered among the plurality of lottery holes (H); the display control unit (312) makes the lottery element corresponding to the lottery element The image is displayed on the display portion (112), wherein the lottery element is a lottery element corresponding to one of the one or more first lottery holes (H1), and the display portion (112) ) Is a display part corresponding to the one first lottery hole. In the above aspect, in the first game mode, the player can visually and intuitively grasp the lottery element corresponding to the first lottery hole (H1).

「抽獎要素」是藉由由物理抽獎部(11)所進行的抽獎所選擇的要素,典型為數字。但是,例如記號或圖案等的任意的要素被包含於抽獎要素。又,「對應於抽獎要素的圖像」是玩家可認識此抽獎要素的圖像。例如,除了直接地表示抽獎要素的圖像以外,雖然並非直接地表示抽獎要素本身的圖像但是與此抽獎要素互相對應的圖像(亦即間接地表示抽獎要素的圖像),也被包含於「對應於抽獎要素的圖像」。The "lottery element" is an element selected by a lottery conducted by the physical lottery section (11), and is typically a number. However, arbitrary elements such as symbols and patterns are included in the lottery element. In addition, the "image corresponding to the lottery element" is an image through which the player can recognize the lottery element. For example, in addition to images that directly represent the raffle elements, images that correspond to the raffle elements (that is, images that indirectly represent the raffle elements) are also included although they do not directly represent the image of the raffle element itself. For "images corresponding to lottery elements".

[附註3] 於附註1或附註2的較佳的態樣(附註3)中,在所述多個遊戲模式之中的第二遊戲模式中:所述遊戲控制部(311)按照所述多個抽獎孔(H)之中所述抽獎媒體(B)已進入的抽獎孔(H)而設定倍率(D),其中所述倍率(D)用於決定賦予給玩家的遊樂價值的數量;所述顯示控制部(312)使對應於所設定的倍率(D)的圖像顯示在所述顯示部(112),其中所述所設定的倍率(D)為在所述抽獎媒體(B)已進入到所述一個以上的第一抽獎孔(H1)之中一個第一抽獎孔(H1)的情況下所設定的倍率,且所述顯示部(112)為對應於所述一個第一抽獎孔的顯示部。在以上的態樣中,有所謂在第二遊戲模式中,玩家能夠視覺上地以及直觀地掌握在抽獎媒體(B)已進入到第一抽獎孔(H1)的情況下所設定的倍率(D)的優點。[Note 3] In the preferred aspect of Note 1 or Note 2 (Note 3), in the second game mode among the plurality of game modes: the game control unit (311) according to the plurality of lottery holes ( In H), the lottery medium (B) has entered the lottery hole (H) to set a magnification (D), wherein the magnification (D) is used to determine the amount of amusement value given to the player; the display control unit (312) Display an image corresponding to the set magnification (D) on the display section (112), wherein the set magnification (D) is entered in the lottery medium (B) The magnification is set in the case of one first lottery hole (H1) among more than one first lottery hole (H1), and the display portion (112) is a display portion corresponding to the one first lottery hole. Among the above aspects, there is the so-called second game mode where the player can visually and intuitively grasp the magnification (D) set when the lottery medium (B) has entered the first lottery hole (H1). )The advantages.

「遊樂價值」是在利用遊戲系統(100)的遊戲中成為獲得的目標的價值,例如包括有實體的價值媒體(代幣)、或無實體的遊樂價值(信用值)。"Amusement value" is the value that becomes the target obtained in the game using the game system (100), and includes, for example, physical value media (tokens) or non-physical amusement value (credit value).

「對應於倍率(D)的圖像」是玩家可認識此倍率(D)的圖像。例如,除了將倍率(D)作為數值直接地表示的圖像以外,雖然並非直接地表示倍率(D)本身的圖像但是與此倍率(D)互相對應的圖像(亦即間接地表示倍率(D)的圖像),也被包含於「對應於倍率(D)的圖像」。The "image corresponding to the magnification (D)" is an image that the player can recognize the magnification (D). For example, in addition to the image that directly expresses the magnification (D) as a numerical value, although the image does not directly express the magnification (D) itself, the image corresponding to the magnification (D) (that is, the magnification is indirectly expressed) (D) image) is also included in the "image corresponding to magnification (D)".

[附註4] 於自附註1至附註3的任一個的較佳的態樣(附註4)中,在所述多個遊戲模式之中的第三遊戲模式中:所述遊戲控制部(311)按照所述多個抽獎孔(H)之中所述抽獎媒體(B)已進入的抽獎孔(H)而判定在遊戲中的中獎/不中獎;所述顯示控制部(312)使對應於中獎/不中獎的圖像顯示在所述顯示部(112),其中所述中獎/不中獎為在所述一個以上的第一抽獎孔(H1)之中所述抽獎媒體(B)已進入到一個第一抽獎孔的情況下的中獎/不中獎,且所述顯示部(112)為對應於所述一個第一抽獎孔的顯示部。在以上的態樣中,有所謂在第三遊戲模式中,玩家能夠視覺上地以及直觀地掌握在抽獎媒體(B)已進入到第一抽獎孔(H1)的情況下的中獎/不中獎的優點。[Note 4] In a preferred aspect (note 4) of any one of the appendix 1 to the appendix 3, in the third game mode among the plurality of game modes: the game control unit (311) is in accordance with the plurality of game modes The lottery hole (H) that the lottery medium (B) has entered among the lottery holes (H) to determine the winning/not winning in the game; the display control unit (312) makes the corresponding to the winning/not winning The image is displayed on the display unit (112), wherein the winning/not winning means that the lottery medium (B) has entered one of the one or more first lottery holes (H1) In the case of winning/not winning, and the display portion (112) is a display portion corresponding to the one first lottery hole. Among the above aspects, there is the so-called third game mode, where the player can visually and intuitively grasp the winning/not winning when the lottery medium (B) has entered the first lottery hole (H1) advantage.

「對應於中獎/不中獎的圖像」是玩家可認識中獎/不中獎的圖像。例如,除了直接地表示中獎/不中獎的圖像(例如文字)以外,雖然並非直接地表示中獎/不中獎本身的圖像但是與中獎/不中獎互相對應的圖像(亦即間接地表示中獎/不中獎的圖像),也被包含於「對應於中獎/不中獎的圖像」。The "image corresponding to winning/not winning" is an image in which the player can recognize the winning/not winning. For example, in addition to images (such as text) that directly indicate winning/not winning, although not directly indicating the image of winning/not winning itself, images corresponding to winning/not winning (that is, indirectly indicating winning /Unwinning image) is also included in "corresponding to winning/unwinning image".

[附註5] 於自附註1至附註4的任一個的較佳的態樣(附註5)中,在所述多個遊戲模式之中的第四遊戲模式中:所述遊戲控制部(311)賦予給玩家優惠,其中所述優惠為按照所述多個抽獎孔(H)之中所述抽獎媒體(B)已進入的抽獎孔(H)的優惠;所述顯示控制部(312)使對應於所述優惠的圖像顯示在所述顯示部(112),其中所述優惠為在所述一個以上的第一抽獎孔(H1)之中所述抽獎媒體(B)已進入到一個第一抽獎孔的情況下所賦予的優惠,且所述顯示部(112)為對應於所述一個第一抽獎孔的顯示部。在以上的態樣中,在第四遊戲模式中對應於賦予的優惠的圖像被顯示在顯示部(112)。因此,有所謂玩家能夠視覺上地以及直觀地掌握在抽獎媒體(B)已進入到抽獎孔(H)的情況下優惠被賦予的優點。[Note 5] In the preferred aspect of any one from Note 1 to Note 4 (Note 5), in the fourth game mode among the plurality of game modes: the game control unit (311) gives the player a discount , Wherein the discount is a discount according to the lottery hole (H) that the lottery medium (B) has entered among the plurality of lottery holes (H); the display control unit (312) makes the lottery corresponding to the discount The image of is displayed on the display unit (112), where the discount refers to a situation in which the lottery medium (B) has entered one first lottery hole among the one or more first lottery holes (H1) And the display part (112) is a display part corresponding to the one first lottery hole. In the above aspect, the image corresponding to the bonus granted in the fourth game mode is displayed on the display unit (112). Therefore, there is a so-called advantage that the player can visually and intuitively grasp the bonus given when the lottery medium (B) has entered the lottery hole (H).

「優惠」是與遊戲有關的對於玩家來說的利益,例如,包括遊樂價值、於遊戲內使用的項目、或遊玩特別的遊戲的權利。又,「對應於優惠的圖像」是玩家可認識此優惠的圖像。例如,除了直接地表示優惠的圖像以外,雖然並非直接地表示優惠本身的圖像但是與此優惠互相對應的圖像(亦即間接地表示優惠的圖像),也被包含於「對應於優惠的圖像」。"Privileges" refer to the benefits for players related to the game, for example, including the value of amusement, items used in the game, or the right to play a special game. In addition, the "image corresponding to the discount" is an image through which the player can recognize the discount. For example, in addition to images that directly represent the discount, images that correspond to the discount (that is, images that indirectly represent the discount), although not directly representing the discount itself, are also included in "corresponding to Image of discount".

[附註6以及附註7] 在附註1的較佳的態樣(附註6)中,所述多個遊戲模式包括二個以上的遊戲模式;在所述二個以上的遊戲模式的每個中,按照所述多個抽獎孔(H)之中所述抽獎媒體(B)已進入的抽獎孔(H),而賦予給玩家的遊樂價值的數量會改變。又,在附註1的其他的態樣(附註7)中,所述多個遊戲模式包括:按照所述多個抽獎孔(H)之中所述抽獎媒體(B)已進入的抽獎孔(H),而賦予給玩家的遊樂價值的數量會改變的遊戲模式;以及所述賦予給玩家的遊樂價值的數量不會改變的遊戲模式。[Note 6 and Note 7] In the preferred aspect of Note 1 (Note 6), the multiple game modes include two or more game modes; in each of the two or more game modes, according to the multiple lottery holes The lottery hole (H) that the lottery medium (B) has entered in (H), and the amount of play value given to the player will change. Also, in the other aspect of Note 1 (Note 7), the multiple game modes include: according to the lottery hole (H) that the lottery medium (B) has entered among the multiple lottery holes (H) ), and a game mode in which the amount of amusement value given to the player will change; and a game mode in which the amount of amusement value given to the player does not change.

[附註8] 在自附註1至附註7的任一個的較佳的態樣(附註8)中,所述多個抽獎孔(H)包括多個第一抽獎孔(H1)以及多個第二抽獎孔(H2);對應於所述多個第一抽獎孔(H1)的每個設置有所述顯示部(112);在所述多個第二抽獎孔(H2)的每個的附近設置有標誌部(114),其中所述標誌部(114)表示有對應於此第二抽獎孔(H2)的抽獎要素。根據以上的態樣,對於多個第一抽獎孔(H1)的每個設置有顯示部(112),在與第一抽獎孔(H1)不同的多個第二抽獎孔(H2)的每個的附近,設置有對應於此第二抽獎孔(H2)的抽獎要素被表示的標誌部(114)。因此,與對於多個抽獎孔(H)的全部設置有顯示部(112)的結構比較起來,遊戲系統(100)的製造成本或用於各個顯示部(112)的控制的處理負荷被減輕。[Note 8] In a preferred aspect (Note 8) from any one of Note 1 to Note 7, the plurality of lottery holes (H) includes a plurality of first lottery holes (H1) and a plurality of second lottery holes (H2). ); corresponding to each of the plurality of first lottery holes (H1) provided with the display portion (112); in the vicinity of each of the plurality of second lottery holes (H2) is provided with a sign portion ( 114), wherein the mark portion (114) indicates that there is a lottery element corresponding to the second lottery hole (H2). According to the above aspect, a display portion (112) is provided for each of the plurality of first lottery holes (H1), and each of the plurality of second lottery holes (H2) different from the first lottery hole (H1) In the vicinity of, there is provided a flag portion (114) corresponding to the lottery element of the second lottery hole (H2). Therefore, compared with the configuration in which the display unit (112) is provided for all of the plurality of lottery holes (H), the manufacturing cost of the game system (100) or the processing load for the control of each display unit (112) is reduced.

[附註9] 在附註8的較佳的態樣(附註9)中,所述多個遊戲模式包括:將對應於所述一個以上的第一抽獎孔之中一個第一抽獎孔(H1)的抽獎要素的圖像,顯示在對應於所述一個第一抽獎孔的所述顯示部(112)的遊戲模式;以及將對應於所述一個抽獎孔的抽獎要素以外的要素的圖像,顯示在對應於所述一個第一抽獎孔的所述顯示部(112)的遊戲模式。根據以上的結構,有顯示部(112)與標誌部(114)一同顯示抽獎要素的遊戲模式、以及顯示部(112)與標誌部(114)顯示不同種類的圖像的遊戲模式。因此,有所謂能夠實現多樣的遊戲模式的優點。[Note 9] In the preferred aspect of Note 8 (Note 9), the multiple game modes include: drawing a drawing of the lottery element corresponding to one first lottery hole (H1) among the more than one first lottery hole Image is displayed on the game mode of the display unit (112) corresponding to the one first lottery hole; and the image corresponding to the one lottery hole other than the lottery element is displayed in the image corresponding to the A game mode of the display part (112) of the first lottery hole. According to the above configuration, there are a game mode in which the display unit (112) and the indicator unit (114) display lottery elements, and a game mode in which the display unit (112) and the indicator unit (114) display different types of images. Therefore, there is an advantage of being able to realize various game modes.

[附註10] 在附註8或附註9的較佳的態樣(附註10)中,所述多個顯示部(112)被等間隔地設置於圓周方向;沿著圓周方向在相互地相鄰的二個顯示部(112)之間設置有所述標誌部(114)。根據以上的態樣,因為多個顯示部(112)被等間隔地設置於圓周方向,所以有所謂玩家容易自遊戲系統(100)的周圍的任意的方向辨認各個顯示部(112)的優點。[Note 10] In the preferred aspect of Note 8 or Note 9 (Note 10), the plurality of display portions (112) are arranged at equal intervals in the circumferential direction; two display portions adjacent to each other along the circumferential direction The marking part (114) is arranged between (112). According to the above aspect, since the plurality of display units (112) are provided at equal intervals in the circumferential direction, there is an advantage that the player can easily recognize each display unit (112) from any direction around the game system (100).

[附註11] 在自附註1至附註10的任一個的較佳的態樣(附註11)中,所述顯示部(112)是直視型的顯示裝置。再者,「直視型的顯示裝置」是來自顯示裝置的射出光束直接地到達玩家的眼睛的顯示器,與來自顯示裝置的射出光束通過投影面而間接地到達玩家的眼睛的投射型的顯示裝置有所區別。[Note 11] In a preferable aspect (note 11) of any one from appendix 1 to appendix 10, the display portion (112) is a direct-view display device. Furthermore, the "direct-view display device" is a display in which the light beam emitted from the display device directly reaches the eyes of the player, and there is a projection type display device in which the light beam emitted from the display device reaches the eyes of the player indirectly through the projection surface. The difference.

100:遊戲系統 10:抽獎機構 11:物理抽獎部 12:抽獎場域 13:投入機構 B:抽獎媒體 H:抽獎孔 20:站台 21:接受部 22:顯示裝置 23:操作裝置 30:管理系統 31:控制裝置 311:遊戲控制部 312:顯示控制部 32:儲存裝置 112:顯示部 114:標誌部 Ca、Cb:遊戲卡片 D:倍率 Ga:特別圖像 Gb:中獎圖像 Gc:優惠圖像 H1:第一抽獎孔 H2:第二抽獎孔 M:投入數 M0、P0:初始值 P:賦予數 Q1:抽獎區域 Q2:顯示區域 S1-S10、S101-S109:步驟 U:單位區域100: Game system 10: Lottery agency 11: Physics Lottery Department 12: Lottery field 13: Invest in institutions B: Lucky draw media H: lottery hole 20: platform 21: Receiving Department 22: display device 23: operating device 30: Management System 31: control device 311: Game Control Department 312: Display Control Unit 32: storage device 112: Display 114: Sign Department Ca, Cb: game cards D: Magnification Ga: Special image Gb: winning image Gc: discount image H1: The first lottery hole H2: Second lottery hole M: Number of inputs M0, P0: initial value P: Granted number Q1: Lottery area Q2: Display area S1-S10, S101-S109: steps U: unit area

圖1是依照第一實施型態的遊戲系統之平面圖; 圖2是例示遊戲系統的功能上的結構之方塊圖; 圖3是遊戲模式的說明圖; 圖4是例示控制裝置所執行的處理的具體的步驟之流程圖; 圖5是在通常遊戲模式中顯示在顯示裝置的圖像之模式圖; 圖6是在通常遊戲模式中的物理抽獎部之平面圖; 圖7是在倍率抽獎遊戲模式中的物理抽獎部之平面圖; 圖8是在中間遊戲模式中顯示在顯示裝置的圖像之模式圖; 圖9是在第二特別遊戲模式中的物理抽獎部之平面圖; 圖10是例示在第二特別遊戲模式中控制裝置所執行的處理的具體的步驟之流程圖; 圖11是用於說明第二特別遊戲模式的圖表; 圖12是在第二實施型態的通常遊戲模式中的物理抽獎部之平面圖; 圖13是在變形例中的物理抽獎部之平面圖; 圖14是在變形例中的物理抽獎部之平面圖; 圖15是在變形例中的物理抽獎部之平面圖;以及 圖16是在變形例中的物理抽獎部之平面圖。Figure 1 is a plan view of a game system according to a first embodiment; Figure 2 is a block diagram illustrating the functional structure of the game system; Figure 3 is an explanatory diagram of the game mode; 4 is a flowchart illustrating specific steps of processing executed by the control device; Figure 5 is a schematic diagram of an image displayed on the display device in a normal game mode; Figure 6 is a plan view of the physical lottery part in the normal game mode; Figure 7 is a plan view of the physical lottery part in the multiplying lottery game mode; FIG. 8 is a schematic diagram of an image displayed on the display device in an intermediate game mode; Figure 9 is a plan view of the physical lottery part in the second special game mode; 10 is a flowchart illustrating specific steps of processing executed by the control device in the second special game mode; FIG. 11 is a diagram for explaining the second special game mode; FIG. 12 is a plan view of the physical lottery part in the normal game mode of the second embodiment; Figure 13 is a plan view of the physical lottery part in a modified example; Figure 14 is a plan view of the physical lottery part in a modified example; Figure 15 is a plan view of the physical lottery part in a modified example; and Fig. 16 is a plan view of a physical lottery part in a modified example.

S1-S10:步驟 S1-S10: steps

Claims (11)

一種遊戲系統,具備: 物理抽獎部,形成有抽獎媒體所進入的多個抽獎孔; 顯示部,被設置在所述多個抽獎孔之中一個以上的第一抽獎孔的附近並顯示圖像; 遊戲控制部,按照多個遊戲模式的任一個而控制遊戲;以及 顯示控制部,按照現在的遊戲模式是所述多個遊戲模式的哪一個,而切換所述顯示部所顯示的圖像。A game system with: The physical lottery department has formed multiple lottery holes entered by the lottery media; The display unit is arranged near one or more first lottery holes among the plurality of lottery holes and displays images; The game control unit controls the game according to any one of a plurality of game modes; and The display control unit switches the image displayed on the display unit according to which of the plurality of game modes the current game mode is. 如請求項1所述的遊戲系統,其中在所述多個遊戲模式之中的第一遊戲模式中: 所述遊戲控制部按照抽獎要素使所述遊戲進行,其中所述抽獎要素為所述多個抽獎孔之中對應於所述抽獎媒體已進入的抽獎孔的抽獎要素; 所述顯示控制部使對應於抽獎要素的圖像顯示在所述顯示部,其中所述抽獎要素為對應於所述一個以上的第一抽獎孔之中一個第一抽獎孔的抽獎要素,且所述顯示部為對應於所述一個第一抽獎孔的顯示部。The game system according to claim 1, wherein in the first game mode among the plurality of game modes: The game control unit performs the game according to a lottery element, wherein the lottery element is a lottery element corresponding to the lottery hole entered by the lottery medium among the plurality of lottery holes; The display control unit causes an image corresponding to a lottery element to be displayed on the display portion, wherein the lottery element is a lottery element corresponding to one of the one or more first lottery holes, and The display part is a display part corresponding to the one first lottery hole. 如請求項1或請求項2所述的遊戲系統,其中在所述多個遊戲模式之中的第二遊戲模式中: 所述遊戲控制部按照所述多個抽獎孔之中所述抽獎媒體已進入的抽獎孔而設定倍率,其中所述倍率用於決定賦予給玩家的遊樂價值的數量; 所述顯示控制部使對應於所設定的倍率的圖像顯示在所述顯示部,其中所述所設定的倍率為在所述抽獎媒體已進入到所述一個以上的第一抽獎孔之中一個第一抽獎孔的情況下所設定的倍率,且所述顯示部為對應於所述一個第一抽獎孔的顯示部。The game system according to claim 1 or 2, wherein in the second game mode among the plurality of game modes: The game control unit sets a magnification rate according to the lottery hole that the lottery medium has entered among the plurality of lottery holes, wherein the magnification rate is used to determine the amount of amusement value awarded to the player; The display control unit causes an image corresponding to a set magnification to be displayed on the display unit, wherein the set magnification is one when the lottery medium has entered the one or more first lottery holes The magnification is set in the case of the first lottery hole, and the display portion is a display portion corresponding to the one first lottery hole. 如請求項1至請求項3中任一項所述的遊戲系統,其中在所述多個遊戲模式之中的第三遊戲模式中: 所述遊戲控制部按照所述多個抽獎孔之中所述抽獎媒體已進入的抽獎孔而判定在所述遊戲中的中獎/不中獎; 所述顯示控制部使對應於中獎/不中獎的圖像顯示在所述顯示部,其中所述中獎/不中獎為在所述一個以上的第一抽獎孔之中所述抽獎媒體已進入到一個第一抽獎孔的情況下的中獎/不中獎,且所述顯示部為對應於所述一個第一抽獎孔的顯示部。The game system according to any one of claim 1 to claim 3, wherein in the third game mode among the plurality of game modes: The game control unit determines the winning/not winning in the game according to the lottery hole that the lottery medium has entered among the plurality of lottery holes; The display control unit displays an image corresponding to the winning/not winning on the display unit, wherein the winning/not winning means that the lottery medium has entered one of the one or more first lottery holes The winning/not winning in the case of the first lottery hole, and the display portion is a display portion corresponding to the one first lottery hole. 如請求項1至請求項4中任一項所述的遊戲系統,其中在所述多個遊戲模式之中的第四遊戲模式中: 所述遊戲控制部賦予給玩家優惠,其中所述優惠為按照所述多個抽獎孔之中所述抽獎媒體已進入的抽獎孔的優惠; 所述顯示控制部使對應於所述優惠的圖像顯示在所述顯示部,其中所述優惠為在所述一個以上的第一抽獎孔之中所述抽獎媒體已進入到一個第一抽獎孔的情況下所賦予的優惠,且所述顯示部為對應於所述一個第一抽獎孔的顯示部。The game system according to any one of claim 1 to claim 4, wherein in the fourth game mode among the plurality of game modes: The game control unit grants a player a discount, where the discount is a discount according to a lottery hole that the lottery medium has entered among the plurality of lottery holes; The display control unit causes an image corresponding to the discount to be displayed on the display unit, wherein the discount is that the lottery medium has entered one first lottery hole among the one or more first lottery holes , And the display part is a display part corresponding to the one first lottery hole. 如請求項1所述的遊戲系統,其中所述多個遊戲模式包括二個以上的遊戲模式; 在所述二個以上的遊戲模式的每個中,按照所述多個抽獎孔之中所述抽獎媒體已進入的抽獎孔,而賦予給玩家的遊樂價值的數量會改變。The game system according to claim 1, wherein the multiple game modes include more than two game modes; In each of the two or more game modes, according to the lottery hole that the lottery medium has entered among the plurality of lottery holes, the amount of amusement value given to the player will change. 如請求項1所述的遊戲系統,其中所述多個遊戲模式包括: 按照所述多個抽獎孔之中所述抽獎媒體已進入的抽獎孔,而賦予給玩家的遊樂價值的數量會改變的遊戲模式;以及 所述賦予給玩家的遊樂價值的數量不會改變的遊戲模式。The game system according to claim 1, wherein the multiple game modes include: According to the lottery hole that the lottery media has entered among the plurality of lottery holes, the game mode in which the amount of amusement value granted to the player changes; and The game mode in which the amount of amusement value given to the player does not change. 如請求項1至請求項7中任一項所述的遊戲系統,其中所述多個抽獎孔包括: 多個第一抽獎孔,包括所述一個以上的第一抽獎孔;以及 多個第二抽獎孔; 對應於所述多個第一抽獎孔的每個設置有所述顯示部; 在所述多個第二抽獎孔的每個的附近設置有標誌部,其中所述標誌部表示有對應於所述第二抽獎孔的抽獎要素。The game system according to any one of claim 1 to claim 7, wherein the plurality of lottery holes includes: A plurality of first lottery holes, including the one or more first lottery holes; and Multiple second lottery holes; The display portion is provided corresponding to each of the plurality of first lottery holes; A sign part is provided in the vicinity of each of the plurality of second lottery holes, wherein the sign part indicates a lottery element corresponding to the second lottery hole. 如請求項8所述的遊戲系統,其中所述多個遊戲模式包括: 將對應於所述一個以上的第一抽獎孔之中一個第一抽獎孔的抽獎要素的圖像,顯示在對應於所述一個第一抽獎孔的所述顯示部的遊戲模式;以及 將對應於所述一個第一抽獎孔的抽獎要素以外的要素的圖像,顯示在對應於所述一個第一抽獎孔的所述顯示部的遊戲模式。The game system according to claim 8, wherein the multiple game modes include: Displaying the image of the lottery element corresponding to one first lottery hole among the one or more first lottery holes in the game mode of the display portion corresponding to the one first lottery hole; and An image of an element other than the lottery element corresponding to the one first lottery hole is displayed in the game mode of the display portion corresponding to the one first lottery hole. 如請求項8或請求項9所述的遊戲系統,其中所述多個顯示部被等間隔地設置於圓周方向; 沿著圓周方向在相互地相鄰的二個顯示部之間設置有所述標誌部。The game system according to claim 8 or claim 9, wherein the plurality of display parts are arranged in a circumferential direction at equal intervals; The indicator portion is provided between two adjacent display portions along the circumferential direction. 如請求項1至請求項10中任一項所述的遊戲系統,其中所述顯示部是直視型的顯示裝置。The game system according to any one of claim 1 to claim 10, wherein the display unit is a direct-view type display device.
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