TW202009863A - Game system featuring extra betting and multiplying power odd-increased payout that allows for extra betting according to the credit of a player and generates at least one randomly odd-increased multiplying power for the extra betting - Google Patents
Game system featuring extra betting and multiplying power odd-increased payout that allows for extra betting according to the credit of a player and generates at least one randomly odd-increased multiplying power for the extra betting Download PDFInfo
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本發明有關遊戲系統,尤其關於一種具有額外投注與倍率加碼賠付的遊戲系統。The present invention relates to a game system, and in particular to a game system with extra betting and odds plus payouts.
遊戲系統具有多種的型式,可以對應遊玩多種遊戲,如拉霸機(slot machine)、撲克牌遊戲、骰寶與輪盤等等,因此廣受玩家與業者的歡迎。具有荷官(真人)設置的遊戲系統,雖較為活潑生動,但其人力成本高昂,且有人為作弊的可能;而沒有荷官(真人)設置的遊戲系統,其缺點在於為機械式的回應,容易讓人感覺單調沒有變化。因此為了避免千篇一律的玩法,導致玩家短時間沒有遊戲的興致,目前已有多種方式來吸引玩家。The game system has a variety of types and can be used to play a variety of games, such as slot machines, poker games, Sic Bo and roulette, etc., so it is widely welcomed by players and players. The game system with the dealer (real person) setting is more lively and vivid, but its labor cost is high, and there is the possibility of someone cheating; but there is no game system with the dealer (real person) setting, the disadvantage is that it is a mechanical response, It is easy to make people feel monotonous without change. Therefore, in order to avoid stereotyped gameplay, resulting in players having no interest in games in a short time, there are currently many ways to attract players.
如美國公告第US 9,646,459 B2號專利「Incentive apparatus for gambling game systems」,其藉由於電子顯示板上顯示動態加碼賠率的方式,提升遊戲的變化性,同時吸引玩家的注意,可減少玩家的疲累感。For example, US Patent No. 9,646,459 B2, "Incentive apparatus for gambling game systems", which improves the variability of the game due to the way of displaying dynamic overweight odds on the electronic display board, and at the same time attracts the player's attention, can reduce player fatigue sense.
然而,在保有業者利潤的前提下,在實際使用上,動態加碼賠率的出現機率與數量,皆有相當的限制,為了增加出現機率與數量,只能降低加碼賠率的數值,而讓其食之無味棄之可惜,無法發揮其吸引玩家的注意而進行投注的效益。However, under the premise of retaining the profits of the operators, in actual use, the occurrence probability and number of dynamic overweight odds are quite limited. In order to increase the occurrence probability and number, the value of overweight odds can only be reduced and allowed to It is a pity that food is tasteless and can not be used to attract the attention of players and make bets.
爰是,本發明的主要目的在於揭露一種具有額外投注與倍率加碼賠付的遊戲系統,其藉由啟用、顯示該額外投注選項而吸引玩家的注意,同時藉由讓玩家進行額外投注,而藉以增加隨機加碼賠率的出現機率與數值,而達到保持玩家興趣而持續進行投注,以提高遊戲系統的營業額。Secondly, the main purpose of the present invention is to disclose a game system with extra betting and odds overweight compensation, which attracts the player's attention by enabling and displaying the extra betting option, and at the same time allows the player to make additional bets to increase The probability and value of random overweight odds to maintain player interest and continue to bet to increase the turnover of the game system.
基於上述目的,本發明揭露一種具有額外投注與倍率加碼賠付的遊戲系統,為供一玩家進行一遊戲,該遊戲具有複數遊戲結果,而該玩家具有一遊戲積分,該遊戲系統包含一遊戲結果產生單元、一積分判斷單元、一遊戲狀態顯示單元、一投注單元、一倍率產生單元、一賠付單元與一處理單元,其中該遊戲結果產生單元於該遊戲的每一回合,隨機產生該些遊戲結果的任一個,該積分判斷單元用於判斷該遊戲積分是否滿足一積分門檻值,並據以產生一積分判斷訊號,該遊戲狀態顯示單元具有一顯示遊戲即時狀態的遊戲顯示欄、複數對應該些遊戲結果的投注框格與一狀態顯示欄,該些投注框格分別具有一基本賠率。Based on the above purpose, the present invention discloses a game system with extra betting and multiplying payouts, for a player to play a game, the game has a plurality of game results, and the player has a game score, the game system includes a game result generation Unit, a point judgment unit, a game status display unit, a betting unit, a rate generating unit, a payout unit and a processing unit, wherein the game result generating unit randomly generates the game results for each round of the game Any one of the points, the point judgment unit is used to determine whether the game points meet a point threshold, and generate a point judgment signal based on the game state display unit has a game display field that displays the real-time status of the game The betting frame of the game result and a status display bar, each of these betting frames have a basic odds.
該投注單元供該玩家進行操作,對該些投注框格進行投注而產生一投注額訊號,且該投注單元具有一可改變啟用狀態的額外投注選項,該額外投注選項於啟用狀態下,供該玩家進行操作而選擇是否投注而產生一額外投注訊號,該倍率產生單元則對該些投注框格的至少一個分別產生一隨機倍率,且對該些投注框格的至少一個依據該額外投注訊號分別產生一隨機加碼倍率,又該些投注框格具有一實際賠率,該實際賠率為該些投注框格分別對應的該基本賠率,並於具有該隨機倍率及該隨機加碼倍率時,該實際賠率再依據該隨機倍率及該隨機加碼倍率替換成新的數值而加碼賠付,該賠付單元依據該遊戲結果產生單元所產生的該遊戲結果、該玩家的投注額訊號與該些投注框格的該實際賠率進行賠付,並累加計入該遊戲積分。The betting unit is for the player to operate, betting on these betting frames to generate a bet amount signal, and the betting unit has an additional betting option that can change the enabled state. The additional betting option is used for the The player operates to select whether to bet to generate an additional betting signal, the rate generating unit generates a random rate for at least one of the betting frames, and the at least one of the betting frames is separately based on the additional betting signal Generate a random odds, and the betting boxes have an actual odds, the actual odds are the basic odds corresponding to the betting boxes, and when the random odds and the random odds are available, the The actual odds are then replaced with new values based on the random odds and the random plus odds to add payouts, and the payout unit is based on the game results generated by the game result generating unit, the player's bet amount signal, and the betting frames The actual odds are paid out and accumulated into the game points.
該處理單元連接該倍率產生單元、該遊戲結果產生單元、該積分判斷單元、該投注單元、該遊戲狀態顯示單元與該賠付單元,且該處理單元控制該遊戲的進程,並該處理單元較佳的實施方式為進行下列步驟:S1:該處理單元通知該玩家開始進行投注,以讓該投注單元產生該投注額訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該投注額訊號的投注額;S2:該處理單元通知該積分判斷單元產生該積分判斷訊號並回傳至該處理單元;S3:該處理單元依據該積分判斷訊號,決定是否啟用該額外投注選項,並通知該遊戲狀態顯示單元於該狀態顯示欄顯示該額外投注選項之啟用狀態,並在該額外投注選項於啟用狀態下,供該玩家選擇是否投注而讓該投注單元產生該額外投注訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該額外投注訊號的額外投注;S4:該處理單元於玩家結束投注後,通知該倍率產生單元產生該些隨機倍率,並於該投注單元產生該額外投注訊號時產生該些隨機加碼倍率,並該遊戲狀態顯示單元於該些投注框格顯示該些隨機倍率與該些隨機加碼倍率;S5:該處理單元通知該遊戲結果產生單元產生該些遊戲結果的任一個;S6:該處理單元通知該賠付單元進行賠付。The processing unit is connected to the magnification generating unit, the game result generating unit, the point judgment unit, the betting unit, the game state display unit and the payout unit, and the processing unit controls the progress of the game, and the processing unit is preferably The implementation of the method is to perform the following steps: S1: The processing unit notifies the player to start betting to allow the betting unit to generate the bet amount signal, and the game state display unit displays the corresponding bet amount signal in the betting frames Bet amount; S2: The processing unit notifies the point judgment unit to generate the point judgment signal and returns it to the processing unit; S3: The processing unit decides whether to enable the extra betting option based on the point judgment signal, and notifies the game status The display unit displays the enabled state of the extra betting option in the status display bar, and when the extra bet option is enabled, the player can choose whether to place a bet and the betting unit generates the extra betting signal, and the game status display unit In these betting boxes, additional bets corresponding to the additional betting signals are displayed; S4: after the player ends the bet, the processing unit notifies the odds generating unit to generate the random odds and generates them when the betting unit generates the additional betting signals The random odds, and the game state display unit displays the random odds and the random odds in the betting boxes; S5: the processing unit notifies the game result generating unit to generate any one of the game results; S6: The processing unit notifies the compensation unit to make compensation.
或者,該處理單元的另一實施方式為進行下列步驟:P1:該處理單元通知該玩家開始進行投注,以讓該投注單元產生該投注額訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該投注額訊號的投注額;P2:該處理單元於玩家結束投注後,通知該積分判斷單元產生該積分判斷訊號並回傳至該處理單元,同時該處理單元通知該倍率產生單元產生該隨機倍率,並該遊戲狀態顯示單元於該些投注框格顯示該些隨機倍率;P3:該處理單元依據該積分判斷訊號,決定是否啟用該額外投注選項,並通知該遊戲狀態顯示單元於該狀態顯示欄顯示該額外投注選項之啟用狀態,並在該額外投注選項於啟用狀態下,供該玩家選擇是否投注而讓該投注單元產生該額外投注訊號,且該遊戲狀態顯示單元於該些投注框格顯示對應該額外投注訊號的額外投注;P4:該處理單元於該投注單元有產生該額外投注訊號時,該處理單元才通知該倍率產生單元產生該些隨機加碼倍率,並該遊戲狀態顯示單元於該些投注框格顯示該些隨機加碼倍率;P5:該處理單元通知該遊戲結果產生單元產生該些遊戲結果的任一個;P6:該處理單元通知該賠付單元進行賠付。Or, another implementation of the processing unit is to perform the following steps: P1: The processing unit notifies the player to start betting, so that the betting unit generates the bet amount signal, and the game status display unit is in the betting boxes The bet amount corresponding to the bet amount signal is displayed; P2: after the player ends the bet, the processing unit notifies the point judgment unit to generate the point judgment signal and returns it to the processing unit, and at the same time, the processing unit notifies the magnification generation unit to generate the Random odds, and the game state display unit displays the random odds in the betting frames; P3: the processing unit determines whether to enable the extra betting option based on the points judgment signal, and notifies the game state display unit in the state The display bar shows the enabled state of the extra betting option, and when the extra betting option is enabled, the player can choose whether to bet and let the betting unit generate the extra betting signal, and the game status display unit is in the betting boxes The grid displays the extra bets corresponding to the extra betting signals; P4: the processing unit notifies the magnification generating unit to generate the random extra odds when the extra betting signal is generated by the betting unit, and the game status display unit The random odds are displayed in the betting boxes; P5: the processing unit notifies the game result generating unit to generate any of the game results; P6: the processing unit notifies the payment unit to make a payment.
據此,如上所述的兩種實施方式,為透過先判斷該遊戲積分是否足夠,再啟用與顯示該額外投注選項,可以達到提醒玩家進行額外投注,而當玩家進行額外投注時,則可以增加隨機加碼賠率的出現機率與數量,其可增加遊樂的不確性與樂趣,而確實達到吸引玩家的注意而進行投注的效益。Accordingly, in the two embodiments described above, to determine whether the game points are sufficient, and then enable and display the extra betting option, the player can be reminded to make extra bets, and when the player makes extra bets, it can be increased The occurrence probability and number of random odds can increase the uncertainty and fun of amusement, and indeed achieve the benefit of attracting players' attention and betting.
茲有關本發明的詳細內容及技術說明,現以實施例來作進一步說明,但應瞭解的是,該等實施例僅為例示說明之用,而不應被解釋為本發明實施之限制。The detailed content and technical description of the present invention are now further described by the embodiments, but it should be understood that these embodiments are for illustrative purposes only, and should not be construed as limitations on the implementation of the present invention.
本發明實施於實體機台,如實施於骰寶遊戲時,請參閱「圖1」、「圖2」、「圖3」、「圖4A」與「圖5」所示,本發明為一種具有額外投注與倍率加碼賠付的遊戲系統,為供一玩家進行一遊戲,該遊戲具有複數遊戲結果,而該玩家具有一遊戲積分,該遊戲系統包含一遊戲結果產生單元10、一積分判斷單元20、一投注單元30、一倍率產生單元40、一遊戲狀態顯示單元50、一賠付單元60與一處理單元70,其中該遊戲結果產生單元10於該遊戲的每一回合,隨機產生該些遊戲結果的任一個。The present invention is implemented on a physical machine. If it is implemented in a Sic Bo game, please refer to "Figure 1", "Figure 2", "Figure 3", "Figure 4A" and "Figure 5", the present invention is a The game system for extra betting and odds plus payout is for a player to play a game, the game has a plurality of game results, and the player has a game score, the game system includes a game
如「圖3」與「圖5」所示,該遊戲結果產生單元10可以為具有實體的機台裝置,如可以為自動搖骰的骰子。而該積分判斷單元20、該投注單元30、該倍率產生單元40、該遊戲狀態顯示單元50、該賠付單元60與該處理單元70設置於一用戶端裝置80,該用戶端裝置80與該遊戲結果產生單元10連接,而讓該處理單元70取得該遊戲結果產生單元10所產生的該些遊戲結果。As shown in "Figure 3" and "Figure 5", the game
該積分判斷單元20用於判斷該遊戲積分是否滿足一積分門檻值,並據以產生一積分判斷訊號,該積分門檻值為額外投注所需的遊戲積分;換句話說,該積分判斷單元20所產生該積分判斷訊號,分為”是”與”否”,當該遊戲積分超過額外投注所需的遊戲積分,該積分判斷訊號為”是”;當該遊戲積分未超過額外投注所需的遊戲積分,該積分判斷訊號為”否”。The
如「圖4A」所示,該遊戲狀態顯示單元50具有一顯示遊戲即時狀態的遊戲顯示欄51、複數對應該些遊戲結果的投注框格52與一狀態顯示欄53,每一個該投注框格52都會有一個篩選條件,當遊戲結果滿足時即為對應,換句話說,每一個該投注框格52都會對應至少一個遊戲結果,且不同的該投注框格52可以對應相同的遊戲結果,該些投注框格52分別具有一基本賠率521。該投注單元30供該玩家進行操作,對該些投注框格52進行投注而產生一投注額訊號,如「圖3」所示之態樣,該投注單元30為與該遊戲狀態顯示單元50整合形成觸控螢幕,且該投注單元30具有一可改變啟用狀態的額外投注選項31,該額外投注選項31於啟用狀態下,供該玩家進行操作而選擇是否投注而產生一額外投注訊號,又該投注單元30的該額外投注選項31可以具有複數個,且該些額外投注選項31分別對應額外投注數值不同的該額外投注訊號而具有不同數值的該積分門檻值,該積分判斷單元20為逐一進行判斷,而讓該處理單元70啟用滿足該積分門檻的該些額外投注選項31,以供該玩家進行選擇該些額外投注選項31的任一個。而為了方便該玩家直覺掌握投注額,該額外投注訊號的額外投注數值可以為該投注額訊號的投注額的指定百分比,如10%、20%、50%與100%等等。As shown in "FIG. 4A", the game
請再一併參閱「圖4C」,該倍率產生單元40則對該些投注框格52的至少一個分別產生一隨機倍率522,且對該些投注框格52的至少一個依據該額外投注訊號分別產生一隨機加碼倍率523,該些投注框格52有產生該隨機加碼倍率523的數量,正相關於該玩家選擇的該些額外投注選項31所對應該額外投注訊號的額外投注數值,換句話說,當額外投注數值越高時,該些投注框格52有產生該隨機加碼倍率523的數量就可有機率越多,以激勵該玩家多多進行額外投注。又該些投注框格52具有一實際賠率,該實際賠率通常為該些投注框格52分別對應的該基本賠率521;並於具有該隨機倍率522及該隨機加碼倍率523時,該實際賠率再依據該隨機倍率522及該隨機加碼倍率523替換成新的數值而加碼賠付;如該實際賠率除了該基本賠率521外,還要加上或替換成該隨機倍率522及該隨機加碼倍率523;或者該實際賠率為替換成該隨機倍率522及該隨機加碼倍率523的和;該賠付單元60依據該遊戲結果產生單元10所產生的該遊戲結果、該玩家的投注額訊號與該些投注框格52的該實際賠率進行賠付,並累加計入該遊戲積分。Please refer to "Figure 4C" again. The
又請一併參閱「圖2」與「圖4B」所示,該處理單元70為連接該倍率產生單元40、該遊戲結果產生單元10、該積分判斷單元20、該投注單元30、該遊戲狀態顯示單元50與該賠付單元60,且該處理單元70控制該遊戲的進程,並該處理單元70較佳的實施方式為進行下列步驟:S1:該處理單元70通知該玩家開始進行投注,以讓該投注單元30產生該投注額訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該投注額訊號的投注額(如「圖4A」所示);S2:該處理單元70通知該積分判斷單元20產生該積分判斷訊號並回傳至該處理單元70;S3:該處理單元70依據該積分判斷訊號,決定是否啟用該額外投注選項31,更明確的說,當該積分判斷訊號為”是”時啟用該額外投注選項31,當該積分判斷訊號為”否”不啟用該額外投注選項31,並該處理單元70通知該遊戲狀態顯示單元50於該狀態顯示欄53顯示該額外投注選項31之啟用狀態,且為了引起該玩家的注意,該遊戲狀態顯示單元50的該狀態顯示欄53可以具有一提醒模式,該狀態顯示欄53於該額外投注選項31啟用時,進入該提醒模式。該提醒模式可以採用發光(如「圖4B」所示)、反白、閃耀、對比色彩顯現等等方式展現;並在該額外投注選項31於啟用狀態下,供該玩家選擇是否投注而讓該投注單元30產生該額外投注訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該額外投注訊號的額外投注(如「圖4B」所示,50%以粗線表示);S4:該處理單元70於玩家結束投注後,通知該倍率產生單元40產生該些隨機倍率522,並於該投注單元30產生該額外投注訊號時產生該些隨機加碼倍率523,並該遊戲狀態顯示單元50於該些投注框格52顯示該些隨機倍率522與該些隨機加碼倍率523(如「圖4C」所示);S5:該處理單元70通知該遊戲結果產生單元10產生該些遊戲結果的任一個;S6:該處理單元70通知該賠付單元60進行賠付。Please also refer to "Figure 2" and "Figure 4B", the
請再參閱「圖6」、「圖7A」與「圖7B」,其為本發明實施於輪盤的實體機台與遊戲狀態顯示單元示意圖。如圖所示,該遊戲結果產生單元10A為輪盤且與用戶端裝置80連接,該投注單元30為與該遊戲狀態顯示單元50整合形成觸控螢幕,而該遊戲狀態顯示單元50的遊戲顯示欄51、投注框格52與狀態顯示欄53則為對應輪盤設置。同樣的,當該額外投注選項31進入啟用狀態後,可進入該提醒模式,而以採用發光(如「圖7A」)、閃耀、對比色彩顯現等等方式展現,吸引該玩家的注意。而當該些隨機倍率522與該些隨機加碼倍率523產生後,於該遊戲狀態顯示單元50的該些投注框格52顯示該些隨機倍率522與該些隨機加碼倍率523(如「圖7B」)。Please refer to "Figure 6", "Figure 7A" and "Figure 7B" again, which are schematic diagrams of the physical machine and the game state display unit implemented on the roulette according to the present invention. As shown in the figure, the game
請再參閱「圖1」與「圖8」所示,該處理單元70另一較佳的實施方式為進行下列步驟:P1:該處理單元70通知該玩家開始進行投注,以讓該投注單元30產生該投注額訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該投注額訊號的投注額;P2:該處理單元70於玩家結束投注後,通知該積分判斷單元20產生該積分判斷訊號並回傳至該處理單元70,同時該處理單元70通知該倍率產生單元40產生該隨機倍率522,並該遊戲狀態顯示單元50於該些投注框格52顯示該些隨機倍率522;P3:該處理單元70依據該積分判斷訊號,決定是否啟用該額外投注選項31,並通知該遊戲狀態顯示單元50於該狀態顯示欄53顯示該額外投注選項31之啟用狀態,並在該額外投注選項31於啟用狀態下,供該玩家選擇是否投注而讓該投注單元30產生該額外投注訊號,且該遊戲狀態顯示單元50於該些投注框格52顯示對應該額外投注訊號的額外投注;P4:該處理單元70於該投注單元30有產生該額外投注訊號時,該處理單元70才通知該倍率產生單元40產生該些隨機加碼倍率523,並該遊戲狀態顯示單元50於該些投注框格52顯示該些隨機加碼倍率523;P5:該處理單元70通知該遊戲結果產生單元10產生該些遊戲結果的任一個;P6:該處理單元70通知該賠付單元60進行賠付。Please refer again to "Figure 1" and "Figure 8", another preferred embodiment of the
與「圖2」之運作流程圖相較之下,其特點在於先產生隨機倍率522之後,再讓該處理單元70依據該積分判斷訊號,決定是否啟用該額外投注選項31,因此玩家可以依據隨機倍率522的產生數量與倍率,而決定是否進行額外投注,會讓玩家有佔便宜的感覺,而增加進行額外投注的可能,藉以進一步提高投注額。Compared with the operation flow chart of "Figure 2", it is characterized by generating
如上所述,該遊戲結果產生單元10除了選自輪盤與骰寶的任一種之外,亦可應用於多種遊戲,如”龍虎”(Dragon Tiger)、”跑燈遊戲(小瑪莉;Mario slot machine)”、”色蹀”(Sedie)…等等。As mentioned above, the game
又請參閱「圖9」所示,為本發明遊戲系統另一系統架構圖,該遊戲結果產生單元10為具有實體的機台裝置,該倍率產生單元40可以設置於一伺服器裝置90,而該積分判斷單元20、該投注單元30、該遊戲狀態顯示單元50、該賠付單元60與該處理單元70設置於一用戶端裝置80,該遊戲結果產生單元10與該伺服器裝置90連接,該伺服器裝置90並與該用戶端裝置80連接,且該伺服器裝置90更包含與該倍率產生單元40連接的一伺服器處理單元91,其中該伺服器處理單元91接收來自該處理單元70的訊號,以通知該倍率產生單元40產生該些隨機倍率522與該些隨機加碼倍率523(如「圖4C」所示),並該倍率產生單元40回傳該些隨機倍率522與該些隨機加碼倍率523給該處理單元70,又該伺服器處理單元91取得該遊戲結果產生單元10所產生的該些遊戲結果,並傳送給該處理單元70。於此種實施方式,該伺服器處理單元91可以對應多個用戶端裝置80,亦即該倍率產生單元40可以統一控制,避免被人為修改而有作弊的空間。Please also refer to "FIG. 9", which is another system architecture diagram of the game system of the present invention. The game
又請一併參閱「圖10」所示,為本發明遊戲系統再一系統架構圖,其中該遊戲結果產生單元10可以為亂數產生單元,該遊戲結果產生單元10、該倍率產生單元40為設置於一伺服器裝置90,而該積分判斷單元20、該投注單元30、該遊戲狀態顯示單元50、該賠付單元60與該處理單元70設置於一用戶端裝置80,該伺服器裝置90與該用戶端裝置80連接,且該伺服器裝置90更包含與該倍率產生單元40、該遊戲結果產生單元10連接的一伺服器處理單元91;其中該伺服器處理單元91接收來自該處理單元70的訊號,通知該倍率產生單元40產生該些隨機倍率522與該些隨機加碼倍率523(如「圖4C」所示),並該倍率產生單元40回傳該些隨機倍率522與該些隨機加碼倍率523給該處理單元70,而該遊戲結果產生單元10隨機產生該些遊戲結果的任一個,並傳送給該處理單元70。Please also refer to "Figure 10" for another system architecture diagram of the game system of the present invention, wherein the game
於此種實施方式,該遊戲結果產生單元10沒有設置實體機台,因此可以有效減少占用的體積,而該遊戲結果產生單元10與該倍率產生單元40設置於該伺服器裝置90,一可避免被駭客入侵的風險問題。In this embodiment, the game
如上所述,本發明的優點至少包含:As mentioned above, the advantages of the present invention include at least:
1.藉由該積分判斷單元判斷遊戲積分是否足夠,再啟用與顯示該額外投注選項,可以達到提醒玩家進行額外投注的效果。1. The point judgment unit judges whether the game points are enough, and then activates and displays the extra betting option, which can achieve the effect of reminding players to make extra bets.
2.該額外投注選項具有提醒模式,可刺激玩家進行投注。2. The extra betting option has a reminder mode that can stimulate players to place bets.
3.於玩家進行額外投注後,才產生隨機加碼賠率,可增加隨機加碼賠率的出現機率與數量,其可增加遊樂的不確性與樂趣,而確實達到吸引玩家的注意而進行投注的效益。3. The random odds are generated after the player makes additional bets, which can increase the probability and number of random odds, which can increase the uncertainty and fun of the amusement, and indeed achieve the benefit of attracting the player's attention and betting .
4.該額外投注訊號的額外投注數值可以為該投注額訊號的投注額的指定百分比,可讓玩家直覺掌握投注額的數值。4. The extra bet value of the extra bet signal can be a specified percentage of the bet amount of the bet amount signal, which allows the player to intuitively grasp the value of the bet amount.
5.該些投注框格產生該隨機加碼倍率的數量,正相關於該玩家選擇的該些額外投注選項所對應該額外投注訊號的額外投注數值,可刺激玩家選擇較大數值的額外投注。5. The number of random betting odds generated by the betting boxes is directly related to the extra betting value of the extra betting signal corresponding to the extra betting options selected by the player, which can stimulate the player to choose a larger value of extra betting.
10、10A‧‧‧遊戲結果產生單元20‧‧‧積分判斷單元30‧‧‧投注單元31‧‧‧額外投注選項40‧‧‧倍率產生單元50‧‧‧遊戲狀態顯示單元51‧‧‧遊戲顯示欄52‧‧‧投注框格521‧‧‧基本賠率522‧‧‧隨機倍率523‧‧‧隨機加碼倍率53‧‧‧狀態顯示欄60‧‧‧賠付單元70‧‧‧處理單元80‧‧‧用戶端裝置90‧‧‧伺服器裝置91‧‧‧伺服器處理單元10. 10A‧‧‧Game
圖1,本發明遊戲系統功能方塊圖。 圖2,本發明第一實施例運作流程圖。 圖3,本發明遊戲系統的實體機台示意圖。 圖4A,本發明遊戲狀態顯示單元實施示意圖一。 圖4B,本發明遊戲狀態顯示單元實施示意圖二。 圖4C,本發明遊戲狀態顯示單元實施示意圖三。 圖5,本發明遊戲系統系統架構圖。 圖6,本發明遊戲系統的另一實體機台示意圖。 圖7A,本發明遊戲狀態顯示單元另一實施示意圖一。 圖7B,本發明遊戲狀態顯示單元另一實施示意圖二。 圖8,本發明第二實施例運作流程圖。 圖9,本發明遊戲系統另一系統架構圖。 圖10,本發明遊戲系統再一系統架構圖。Fig. 1 is a functional block diagram of the game system of the present invention. FIG. 2 is an operation flowchart of the first embodiment of the present invention. FIG. 3 is a schematic diagram of a physical machine of the game system of the present invention. 4A, a schematic diagram 1 of the implementation of the game status display unit of the present invention. FIG. 4B, the second schematic diagram of the implementation of the game state display unit of the present invention. FIG. 4C, a schematic diagram 3 of the implementation of the game state display unit of the present invention. FIG. 5 is a system architecture diagram of the game system of the present invention. FIG. 6 is a schematic diagram of another physical machine of the game system of the present invention. FIG. 7A is a schematic diagram 1 of another implementation of the game status display unit of the present invention. FIG. 7B is a second schematic diagram of another implementation of the game state display unit of the present invention. FIG. 8 is an operation flowchart of the second embodiment of the present invention. FIG. 9 is another system architecture diagram of the game system of the present invention. FIG. 10 is another system architecture diagram of the game system of the present invention.
10‧‧‧遊戲結果產生單元 10‧‧‧Game result generation unit
20‧‧‧積分判斷單元 20‧‧‧Point judgment unit
30‧‧‧投注單元 30‧‧‧Betting unit
40‧‧‧倍率產生單元 40‧‧‧Magnification generation unit
50‧‧‧遊戲狀態顯示單元 50‧‧‧Game status display unit
60‧‧‧賠付單元 60‧‧‧Payment unit
70‧‧‧處理單元 70‧‧‧ processing unit
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TWI745611B (en) | 2021-11-11 |
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