TW201311326A - Device for dice table game - Google Patents

Device for dice table game Download PDF

Info

Publication number
TW201311326A
TW201311326A TW100132054A TW100132054A TW201311326A TW 201311326 A TW201311326 A TW 201311326A TW 100132054 A TW100132054 A TW 100132054A TW 100132054 A TW100132054 A TW 100132054A TW 201311326 A TW201311326 A TW 201311326A
Authority
TW
Taiwan
Prior art keywords
odds
player
plus
dice
betting
Prior art date
Application number
TW100132054A
Other languages
Chinese (zh)
Other versions
TWI432247B (en
Inventor
Tian-Shu Xu
Original Assignee
Tian-Shu Xu
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tian-Shu Xu filed Critical Tian-Shu Xu
Priority to TW100132054A priority Critical patent/TW201311326A/en
Publication of TW201311326A publication Critical patent/TW201311326A/en
Application granted granted Critical
Publication of TWI432247B publication Critical patent/TWI432247B/zh

Links

Landscapes

  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention relates to a device for a dice table game, which is capable of dynamically raising odds of the dice table game. The device includes an electronic panel having at least one display area corresponding to a designated betting area. The display area displays dynamically added odds so as to allow a banker to pay the bet of a player accordingly. Thereby, through the characteristic that the dynamically added odds which varies constantly might be higher than the payout odds in the betting area, the odds is raised so as to increase the expectation value of the dice table game and stimulate the player to bet. The player expects to obtain additional rewards from the dice table game, such that attraction of the dice table game is increased in order to improve utilization rate of the dice table game and avoid idleness.

Description

一種應用於骰子桌面遊戲的裝置Device for applying dice table games

   本案有關一種骰子桌面遊戲,尤指一種可增加骰子桌面遊戲吸引力的裝置。This case is about a kind of dice board game, especially a device that can increase the appeal of the dice desktop game.

   骰子桌面遊戲,具有簡單易明瞭的玩法與規則,而廣受歡迎,其主要是提供三顆骰子進行遊戲,每一顆骰子皆為六面體,並每一面標示有不同點點個數以代表點數1~6,其將三骰子置入一骰鐘內搖晃並讓三骰子自然停止,以各產生一隨機點數,該三隨機點數會對應符合複數點數組合的至少一,並骰子桌面遊戲會提供有一押注台面供玩家對不同的點數組合進行押注,且該押注台面依據點數組合出現的機率而讓不同的點數組合具有不同的賠付賠率,當骰子遊戲開出玩家押注的點數組合時,即依據賠付賠率與玩家的押注金額賠付給玩家。Dice board game, with simple and easy to understand gameplay and rules, is very popular. It mainly provides three dice for playing games. Each dice is a hexahedron, and each side is marked with a different number of points to represent Points 1~6, which put the three dice in a one-hour clock and let the three dice stop naturally, each generating a random number, the three random points will correspond to at least one of the complex number combination, and the dice The table game will provide a betting table for the player to bet on different combinations of points, and the betting table will have different payout odds according to the probability of the combination of points, when the dice game is open. When the player's bet is combined, it is paid to the player according to the payout odds and the player's bet amount.

   目前常見的骰子桌面遊戲,其常見的點數組合有點數大小(3~10點為小、11~18點為大)、點數總和、特殊組合(如三個點數相同、兩個點數相同、指定點數)等等,不同的點數組合皆有公定的賠付賠率,如點數同時出現三個”1”的機率為1/216,而其賠率一般為1賠190,換算其玩家回收率約為88.4%。At present, the common dice board game has a common combination of points (a small size of 3 to 10 points, a large size of 11 to 18 points), a sum of points, and a special combination (such as three points and two points). The same, the specified number of points), etc., the different points combination have a common payout odds, such as the number of points three "1" at the same time the rate is 1/216, and the odds are generally 1 compensation 190, conversion Its player recovery rate is about 88.4%.

   由於骰子桌面遊戲押注各種點數組合的玩家回收率通常偏低且固定,玩家在長久使用之後,不但會明顯感受到遊戲明顯不公,且相當的容易乏味,因此無法長久有效吸引玩家進行遊戲,導致在新鮮感喪失之後,骰子桌面遊戲的使用率會逐漸降低,無法發揮出效益。Since the player's recovery rate of the various points combination is usually low and fixed, the player will not only obviously feel the game is obviously unfair after long-term use, but also quite boring, so it can't effectively attract players to play games for a long time. As a result of the loss of freshness, the use of scorpion table games will gradually decrease, and it will not be effective.

   本發明之主要目的在於揭露一種可動態增加骰子桌面遊戲賠率的裝置。The main object of the present invention is to disclose an apparatus for dynamically increasing the odds of a dice desktop game.

   為了達到上述目的,本發明為一種應用於骰子桌面遊戲的裝置,供一莊家與一玩家進行一骰子桌面遊戲,其包含三骰子、一骰鐘、一押注台面與一電子看板,其中該三骰子置入該骰鐘內搖晃,並讓三骰子自然停止,以各產生一隨機點數,該三隨機點數會對應符合複數點數組合的至少一,並定義產生該複數點數組合的機率各為一遊戲機率。In order to achieve the above object, the present invention is an apparatus for a dice table game for a bookmaker and a player to perform a dice table game comprising three dice, a clock, a betting table and an electronic board, wherein the three The dice are placed in the cuckoo clock and shaken, and the three dice are naturally stopped to generate a random number, the three random points corresponding to at least one of the combination of the complex points, and the probability of generating the combination of the complex points is defined. Each is a game chance.

   該押注台面具有對應符合該複數點數組合的複數押注區,該複數押注區供該玩家押注且各具有一賠付賠率,且該遊戲機率與該賠付賠率的乘積為一玩家回收率,該賠付賠率的值為給定值,且控制該賠付賠率的值讓該玩家回收率不大於100%。The betting deck has a plurality of betting areas corresponding to the combination of the plurality of points, the plurality of betting areas are for the player to bet and each has a payout odds, and the product of the game probability and the payout odds is one player The recovery rate, the value of the payout odds is a given value, and the value of controlling the payout odds allows the player to recover no more than 100%.

   該電子看板顯示至少一對應指示該押注區的顯示區。該顯示區顯示一動態加碼賠率,以讓該莊家擇優選擇該賠付賠率與該動態加碼賠率的較高者來賠付該玩家的押注,且該動態加碼賠率為選自複數加碼賠率的任一,並該複數加碼賠率的確切數值與數量個數為隨著該骰子桌面遊戲的重新開始而重新隨機,亦即每一次遊戲的開始,都可以改變該複數加碼賠率的確切數值與數量個數,以滿足使用上的需求。The electronic signboard displays at least one display area corresponding to the betting area. The display area displays a dynamic plus odds to allow the dealer to preferentially select the higher of the payout odds and the dynamic plus odds to pay the player's bet, and the dynamic plus odds are selected from the plurality of plus yards Any of the rates, and the exact number and number of the complex plus odds are re-random as the dice table game restarts, that is, the start of each game, the exact odds of the complex plus odds can be changed. The number and number of numbers to meet the needs of use.

   且該複數加碼賠率各自具有一出現機率,且定義該複數加碼賠率與對應的出現機率的乘積的累加和為一累加平均賠率,則該累加平均賠率與該遊戲機率的乘積為一加碼玩家回收率,並控制調整該複數加碼賠率與對應的出現機率,讓該加碼玩家回收率接近一給定的目標值。And the complex plus code odds each have an occurrence probability, and the accumulated sum of the product of the complex plus code odds and the corresponding probability of occurrence is an accumulated average odds, and the product of the accumulated average odds and the game probability is one. The player recovery rate is increased, and the adjustment of the complex plus yard odds and the corresponding probability of occurrence is controlled, so that the recovery rate of the plus player is close to a given target value.

   據此,透過使用本發明裝置,該複數點數組合的該賠付賠率可被該動態加碼賠率取代,亦即玩家在押注獲勝時,可能獲得該動態加碼賠率的賠付,因而可增加玩家回收率,又時時出現且多變的動態加碼賠率,可有效吸引玩家的注意並刺激玩家進行押注,其可提高骰子桌面遊戲的使用效率,以發揮出最大的效益,並可藉由控制該加碼玩家回收率在可以接受的範圍,在增加骰子桌面使用率的同時,仍維持應有的營業利益。Accordingly, by using the apparatus of the present invention, the payout odds of the plurality of points combination can be replaced by the dynamic plus odds, that is, when the player wins the bet, the payout of the dynamic plus odds may be obtained, thereby increasing the player. Recycling rate, and dynamic and variable odds that appear from time to time, can effectively attract the attention of players and stimulate players to bet, which can improve the efficiency of the use of dice table games, in order to maximize the benefits, and by Control the recovery rate of the overweight player in an acceptable range, while maintaining the use of the dice desktop, while maintaining the business benefits.

   茲有關本發明的詳細內容及技術說明,現以實施例來作進一步說明,但應瞭解的是,該等實施例僅為例示說明之用,而不應被解釋為本發明實施之限制。The detailed description of the present invention and the technical description of the present invention are further illustrated by the accompanying drawings, but it should be understood that these embodiments are merely illustrative and not to be construed as limiting.

   請參閱「圖1」、「圖2」與「圖3」所示,以下實施例,骰子桌面遊戲以三個骰子為例加以說明。Please refer to "Figure 1", "Figure 2" and "Figure 3". In the following example, the dice table game is illustrated by three dice.

   本發明為供一莊家10與一玩家(圖未示)進行一骰子桌面遊戲,本實施例包含三骰子20、一骰鐘25、一押注台面30與一電子看板40,其中該三骰子20置入該骰鐘25內搖晃,並讓三骰子20自然停止,以各產生一隨機點數,該三隨機點數會對應符合複數點數組合的至少一,並定義產生該複數點數組合的機率各為一遊戲機率。The present invention provides a dice table game for a dealer 10 and a player (not shown). This embodiment includes three dice 20, a clock 25, a betting surface 30 and an electronic board 40, wherein the three dice 20 Inserting into the cymbal clock 25, shaking, and letting the three scorpions 20 stop naturally, each generating a random number of points, the three random points corresponding to at least one of the complex number of points, and defining the combination of the plurality of points. The chances are each a game chance.

   該押注台面30實施方式至少有兩種,其一如「圖1」所示,該押注台面30可以為實體桌子,該押注台面30具有表示該複數點數組合的複數押注區31,該複數押注區31繪製標示於桌子的表面上。其二如「圖4」與「圖5」所示,該押注台面30A可以為電子台面,其具有一電子螢幕32,且該押注台面30A的該複數押注區31顯示於該電子螢幕32內,且該電子螢幕32可以為觸控式螢幕。There are at least two implementations of the betting deck 30. As shown in Fig. 1, the betting deck 30 can be a physical table having a plurality of betting areas 31 indicating the combination of the plurality of points. The plurality of bet areas 31 are drawn on the surface of the table. As shown in FIG. 4 and FIG. 5, the betting surface 30A may be an electronic countertop having an electronic screen 32, and the plurality of betting areas 31 of the betting surface 30A are displayed on the electronic screen. 32, and the electronic screen 32 can be a touch screen.

   該複數押注區31供該玩家押注且可各具有一賠付賠率,且該遊戲機率與該賠付賠率的乘積為一玩家回收率,該賠付賠率的值為給定值,且控制該賠付賠率的值讓該玩家回收率不大於100%。此外依據遊戲規則的不同,該賠付賠率分為包含返還玩家的押注與不包含返還玩家的押注兩種,其中上述的玩家回收率的算法為該賠付賠率包含返還玩家的押注,亦即該賠付賠率等於玩家押對注的拿回倍數。若該賠付賠率不包含返還玩家的押注,則該玩家回收率應修正為該賠付賠率加上押注的一倍後(即玩家押對注的實際拿回倍數)與該遊戲機率的乘積。The multiple bet area 31 is for the player to bet and may each have a payout odds, and the product of the game probability and the payout odds is a player recovery rate, the value of the payout odds is a given value, and the control The value of the payout odds allows the player to recover no more than 100%. In addition, according to different game rules, the payout odds are divided into two types: a bet including a returning player and a bet not including a returning player, wherein the above-mentioned player recovery rate algorithm includes the paying odds including the returning player's bet. That is, the payout odds are equal to the multiples of the player's bet. If the payout odds do not include the return of the player's bet, the player's recovery rate should be corrected to the payout odds plus double the bet (ie, the actual takeback multiple of the player's bet) and the probability of the game. product.

   且當該押注台面30為實體桌子時,該電子看板40可以立於該押注台面30的旁側(如「圖1」所示),而當該押注台面30A為電子台面時,該電子看板40A可以結合於該押注台面30A的該電子螢幕32內(如「圖4」所示)。And when the betting surface 30 is a physical table, the electronic kanban 40 can stand beside the betting surface 30 (as shown in FIG. 1), and when the betting surface 30A is an electronic countertop, The electronic sign 40A can be incorporated into the electronic screen 32 of the betting surface 30A (as shown in FIG. 4).

   該電子看板40顯示至少一對應指示該押注區31的顯示區41,該顯示區41顯示一動態加碼賠率411,以讓該莊家擇優選擇該賠付賠率與該動態加碼賠率411的較高者來賠付該玩家的押注,且該動態加碼賠率411為選自複數加碼賠率的任一,並該複數加碼賠率的確切數值與數量個數為該莊家所給定,且該複數加碼賠率各自具有一出現機率,且定義該複數加碼賠率與對應的出現機率的乘積的累加和為一累加平均賠率,則該累加平均賠率與該遊戲機率的乘積為一加碼玩家回收率,並控制調整該複數加碼賠率與對應的出現機率,讓該加碼玩家回收率接近一給定的目標值。The electronic signboard 40 displays at least one display area 41 corresponding to the bet area 31, and the display area 41 displays a dynamic plus odds 411 to allow the dealer to preferentially select the payout odds and the dynamic plus odds 411. The highest pays the player's bet, and the dynamic plus odds 411 is any one selected from the complex plus odds, and the exact value and the number of the complex plus odds are given by the dealer, and the The complex plus code odds each have an occurrence probability, and the accumulated sum of the product of the complex plus code odds and the corresponding probability of occurrence is an accumulated average odds, and the product of the accumulated average odds and the game probability is one plus code player. Recycling rate, and controlling the adjustment of the complex plus yard odds and the corresponding probability of occurrence, so that the bonus player recovery rate is close to a given target value.

  同樣的,若動態加碼賠率411不包含返還玩家的押注,則該加碼玩家回收率應加以修正為該累加平均賠率加上押注的一倍後 (即玩家押對注的實際拿回倍數)與該遊戲機率的乘積。Similarly, if the dynamic bonus odds 411 does not include the return of the player's bet, the plus player recovery rate should be corrected to the accumulated average odds plus double the bet (ie, the actual return of the player's bet) Multiplier) The product of the game's probability.

   若以點數組合:點數同時出現三個”1”為例說明,其出現的機率為1/216,而其賠率一般為1賠190,換算其玩家回收率約為88.4%(不包含返還玩家的押注),並給定目標值為95%(亦即店家利益為5%,此為店家可自行決定),則可給定供該動態加碼賠率411選擇的該複數加碼賠率(不包含返還玩家的押注)的數量個數為四個,其數值分為1賠190、1賠230、1賠260與1賠300,而其適當對應的出現機率經運算調整後可分別為80%、7%、7%與6%,亦即加碼賠率會有80%的機會顯示為1賠190,7%顯示為1賠230,7%顯示為1賠260,6%顯示為1賠300,套入上述的數值,加碼玩家回收率的數學運算如下:If the number of points is combined: three "1"s appear at the same time as an example, the probability of occurrence is 1/216, and the odds are generally 1 for 190. The conversion rate of the player is about 88.4% (excluding Returning the player's bet), and given a target value of 95% (ie, the store's interest is 5%, which is the store's discretion), then the complex plus yard odds for the dynamic plus odds 411 can be given. The number of (not including the player's bet) is four, and the value is divided into 1 compensation 190, 1 compensation 230, 1 compensation 260 and 1 compensation 300, and the corresponding corresponding probability of occurrence can be adjusted by operation. For 80%, 7%, 7% and 6%, that is, the odds of 80% will be displayed as 1 for 190, 7% for 1 for 230, 7% for 1 for 260, 6% for 1 lose 300, nested in the above values, the mathematical operation of the overweight player recovery rate is as follows:

   (1+190*80%+230*7%+260*7%+300*6%)*1/216=95.04% ,該加碼玩家回收率相當的接近該目標值95%,即可滿足需求。(1+190*80%+230*7%+260*7%+300*6%)*1/216=95.04%, the overweight player recovery rate is close to the target value of 95%, which can meet the demand.

   而其餘的點數組合:皆可類比上述產生該動態加碼賠率411的方式,而產生不同的加碼賠率,且不同的加碼賠率具有不同的出現機率。The remaining combination of points can be analogized to the manner in which the dynamic coded odds 411 is generated, and different bonus odds are generated, and different bonus odds have different probability of occurrence.

   當玩家於該押注台面30對該複數押注區31完成押注之後,即可產生該動態加碼賠率411,該動態加碼賠率411為依據加碼賠率的出現機率而決定加碼賠率的數值,如「圖3」所示,為本實施例的不同點數組合的該動態加碼賠率411選擇的加碼賠率的數值,這些數值會隨著每次遊戲的重新開始而重新選擇以產生新的數值。After the player completes the bet on the betting area 31 of the betting area 30, the dynamic plus code odds 411 is generated, and the dynamic plus code odds 411 is determined according to the probability of occurrence of the added odds. The numerical values, as shown in FIG. 3, are the values of the added odds selected by the dynamic plus odds 411 of the different points combination of the embodiment, and the values are reselected with each game restart to generate The new value.

   又當該押注區31的數量不多時,該電子看板40可以具足夠多的顯示區41,以一對一的對應該押注區31,但若該押注區31較多(顯示區41的數量小於押注區31)時,可以依據需要自由選擇,並顯示區41可以動態選擇對應的押注區31,並優先選擇加碼賠率的數值與原本的賠付賠率的數值不同者。Moreover, when the number of the betting area 31 is small, the electronic board 40 may have enough display areas 41 to correspond to the one-to-one bet area 31, but if the bet area 31 is more (display area) When the number of 41 is smaller than the bet area 31), it can be freely selected according to needs, and the display area 41 can dynamically select the corresponding bet area 31, and preferentially selects the value of the added odds different from the value of the original payout odds.

   又請參閱「圖6」與「圖7」所示,為本發明另一實施例,其押注台面30B與該電子看板40B的實施方式可以為實體桌面與電子顯示的結合,該電子看板40B的顯示區41數量對應該押注台面30B上的複數押注區31,且該押注台面30B上鑲嵌該複數顯示區41並一一對應緊鄰該複數押注區31,並該顯示區41電子顯示對應的賠付賠率,又於該動態加碼賠率411的加碼賠率產生後,該顯示區41改為顯示該動態加碼賠率411的加碼賠率,以讓玩家清楚知道目前的動態加碼賠率411的加碼賠率。且當該顯示區41顯示動態加碼賠率411時,該顯示區41可以利用改變顏色、增加亮度、或是醒目外觀等方式來表示,以讓玩家清楚判別該顯示區41的顯示是否為該動態加碼賠率411。Referring to FIG. 6 and FIG. 7 again, in another embodiment of the present invention, the embodiment of the betting surface 30B and the electronic board 40B may be a combination of a physical desktop and an electronic display, and the electronic board 40B The number of display areas 41 corresponds to the plurality of betting areas 31 on the countertop 30B, and the plurality of display areas 41 are embedded in the betting surface 30B and are in close proximity to the plurality of betting areas 31, and the display area 41 is electronically After the corresponding payout odds are displayed, and after the bonus odds of the dynamic plus odds 411 is generated, the display area 41 is displayed to display the added odds of the dynamic plus odds 411, so that the player knows the current dynamic plus compensation. Rate 411 plus code odds. When the display area 41 displays the dynamic coded odds 411, the display area 41 can be represented by changing the color, increasing the brightness, or highlighting the appearance, so that the player can clearly determine whether the display of the display area 41 is the dynamic. Plus yard odds of 411.

   舉例來說,若點數組合為總數為”10”,其賠付賠率為”1賠6”,則對應的該顯示區41應顯示”1賠6”(如「圖6」所示 )。假設其動態加碼賠率411的加碼賠率為”1賠10時”,此時對應的該顯示區41則應改為顯示”1賠10”,並以改變顏色、增加亮度、或是醒目外觀等方式來表示(如「圖7」所示,為以增加亮度來表示)。For example, if the number of points is combined to a total of "10" and the payout odds are "1 for 6", the corresponding display area 41 should display "1 for 6" (as shown in "Figure 6"). Assume that the coded odds of the dynamic coded odds 411 is "1 loses 10 hours", and the corresponding display area 41 should be changed to display "1 lose 10", and change color, increase brightness, or make a bold appearance. It is expressed in other ways (as shown in Figure 7), in order to increase the brightness).

   據此,當押注區31的數量較多時,本實施例可以解決電子看板40的顯示區41數量不足以對應顯示全部押注區31的問題,可滿足實際使用上的需求。According to this, when the number of the bet areas 31 is large, the embodiment can solve the problem that the number of the display areas 41 of the electronic board 40 is insufficient to correspondingly display all the betting areas 31, and can meet the requirements in actual use.

   如上所述,本發明可讓該賠付賠率被該動態加碼賠率取代,而讓玩家在押注獲勝時,獲得該動態加碼賠率的賠付,因而可增加玩家回收率,並透過時時出現且多變的動態加碼賠率,有效吸引玩家的注意並進行押注,以提高骰子桌面的使用效率,並可有效控制該加碼玩家回收率在可以接受的範圍,在增加骰子桌面使用率的同時,仍維持應有的營業利益。As described above, the present invention allows the payout odds to be replaced by the dynamic plus odds, and allows the player to obtain the payout of the dynamic plus odds when the bet wins, thereby increasing the player's recovery rate and occurring through time and time. Changeable dynamic plus odds, effectively attract the attention of the player and bet to improve the efficiency of the dice desktop, and effectively control the recovery rate of the plus player in an acceptable range, while increasing the desktop usage of the dice, Still maintain the business benefits that it deserves.

   惟上述僅為本發明之較佳實施例而已,並非用來限定本發明實施之範圍。即凡依本發明申請專利範圍所做的均等變化與修飾,皆為本發明專利範圍所涵蓋。The above are only the preferred embodiments of the present invention and are not intended to limit the scope of the embodiments of the present invention. That is, the equivalent changes and modifications made by the scope of the patent application of the present invention are covered by the scope of the invention.

10...莊家10. . . Banker

20...骰子20. . . dice

25...骰鐘25. . . Cuckoo clock

30、30A、30B...押注台面30, 30A, 30B. . . Betting on the countertop

31...押注區31. . . Bet area

32...電子螢幕32. . . Electronic screen

40、40A、40B...電子看板40, 40A, 40B. . . Electronic board

41...顯示區41. . . Display area

411...動態加碼賠率411. . . Dynamic plus odds

圖1,為本發明實體桌面的實施結構圖。FIG. 1 is a structural diagram of an implementation of a physical desktop of the present invention.

圖2,為本發明實體桌面的押注台面圖。2 is a diagram of a betting table of a physical desktop of the present invention.

圖3,為本發明電子看板畫面圖。FIG. 3 is a screen diagram of an electronic signboard according to the present invention.

圖4,為本發明電子桌面的實施結構圖。4 is a structural diagram of an implementation of an electronic desktop according to the present invention.

圖5,為本發明電子桌面的押注台面圖。Fig. 5 is a view showing the betting table of the electronic desktop of the present invention.

圖6,為本發明實體桌面的電子押注台面圖。Figure 6 is a diagram showing the electronic betting table of the physical desktop of the present invention.

圖7,為本發明實體桌面的電子押注倍率改變圖。Figure 7 is a diagram showing the change of the electronic bet rate of the physical desktop of the present invention.

10...莊家10. . . Banker

20...骰子20. . . dice

25...骰鐘25. . . Cuckoo clock

30...押注台面30. . . Betting on the countertop

31...押注區31. . . Bet area

40...電子看板40. . . Electronic board

41...顯示區41. . . Display area

411...動態加碼賠率411. . . Dynamic plus odds

Claims (10)

一種應用於骰子桌面遊戲的裝置,供一莊家與一玩家進行一骰子桌面遊戲,其包含:
一骰鐘;
三骰子,該三骰子置入該骰鐘內搖晃,並讓該三骰子自然停止,以各產生一隨機點數,該三隨機點數會對應符合複數點數組合的至少一,並定義產生該複數點數組合的機率各為一遊戲機率;
一押注台面,該押注台面具有表示該複數點數組合的複數押注區,該複數押注區供該玩家押注且各具有一賠付賠率,且該遊戲機率與該賠付賠率的乘積為一玩家回收率,該賠付賠率的值為給定值,且控制該賠付賠率的值讓該玩家回收率不大於100%;
一電子看板,該電子看板顯示至少一對應指示該押注區的顯示區,該顯示區顯示一動態加碼賠率,以讓該莊家擇優選擇該賠付賠率與該動態加碼賠率的較高者來賠付該玩家的押注,且該動態加碼賠率為選自複數加碼賠率的任一,且該複數加碼賠率各自具有一出現機率,且定義該複數加碼賠率與對應的出現機率的乘積的累加和為一累加平均賠率,則該累加平均賠率與該遊戲機率的乘積為一加碼玩家回收率,並控制調整該複數加碼賠率與對應的出現機率,讓該加碼玩家回收率接近一給定的目標值。
A device for a dice table game for a bookmaker to play a game with a player, comprising:
a bell
Three dice, the three dice are placed in the cuckoo clock, and the three dice are naturally stopped to generate a random number, the three random points corresponding to at least one of the complex number of points, and the definition is generated The probability of combining multiple points is a game chance;
a betting counter, the betting counter having a plurality of betting areas indicating the combination of the plurality of points, the plurality of betting areas for the player to bet and each having a payout odds, and the game probability and the payout odds The product is a player recovery rate, the value of the payout odds is a given value, and the value of controlling the payout odds is such that the player's recovery rate is not more than 100%;
An electronic signboard displaying at least one display area corresponding to the bet area, the display area displaying a dynamic plus odds to allow the dealer to preferentially select the higher of the payout odds and the dynamic plus odds To pay the player's bet, and the dynamic plus odds are selected from any one of the complex plus odds, and the complex plus odds each have an occurrence probability, and define the complex plus odds and the corresponding probability of occurrence The cumulative sum of the products is an accumulated average odds, then the product of the accumulated average odds and the game probability is an overweight player recovery rate, and controls to adjust the complex plus yard odds and the corresponding probability of occurrence, so that the overweight player recovery rate Close to a given target value.
如申請專利範圍第1項所述之一種應用於骰子桌面遊戲的裝置,其中該電子看板立於該押注台面的旁側。A device for use in a dice table game according to the first aspect of the invention, wherein the electronic kanban stands beside the betting surface. 如申請專利範圍第1項所述之一種應用於骰子桌面遊戲的裝置,其中該押注台面具有一電子螢幕,且該押注台面的該複數押注區顯示於該電子螢幕內。A device for use in a dice table game according to claim 1, wherein the betting pad mask has an electronic screen, and the plurality of betting areas of the betting surface are displayed in the electronic screen. 如申請專利範圍第3項所述之一種應用於骰子桌面遊戲的裝置,其中該電子螢幕為觸控式螢幕。A device for use in a dice table game as described in claim 3, wherein the electronic screen is a touch screen. 如申請專利範圍第3項所述之一種應用於骰子桌面遊戲的裝置,其中該電子看板結合於該押注台面的該電子螢幕內。A device for use in a scorpion tabletop game according to claim 3, wherein the electronic kanban is incorporated in the electronic screen of the betting surface. 如申請專利範圍第1項所述之一種應用於骰子桌面遊戲的裝置,其中供該動態加碼賠率選擇的該複數加碼賠率的確切數值與數量個數為隨著該骰子桌面遊戲的重新開始而重新隨機給定。A device for applying to a dice table game according to claim 1, wherein the exact value and the number of the multi-added odds for the dynamic plus odds selection are restarted with the dice table game. And re-randomly given. 如申請專利範圍第1項所述之一種應用於骰子桌面遊戲的裝置,其中該加碼玩家回收率為該累加平均賠率加上押注的一倍後與該遊戲機率的乘積。A device for use in a dice table game as described in claim 1, wherein the plus player recovery rate is the product of the accumulated average odds plus one time the bet and the game probability. 如申請專利範圍第1項所述之一種應用於骰子桌面遊戲的裝置,其中該玩家回收率為該賠付賠率加上押注的一倍後與該遊戲機率的乘積。A device for use in a dice table game as described in claim 1, wherein the player recovery rate is the product of the payout odds plus the bet doubled and the game chance. 如申請專利範圍第1項所述之一種應用於骰子桌面遊戲的裝置,其中該電子看板的顯示區數量對應該押注台面上的複數押注區,且該押注台面上鑲嵌該複數顯示區並一一對應緊鄰該複數押注區,並該顯示區電子顯示該賠付賠率,又於該動態加碼賠率的加碼賠率產生後,該複數顯示區改為顯示該動態加碼賠率的加碼賠率。A device for applying to a dice table game according to claim 1, wherein the number of display areas of the electronic board corresponds to a plurality of betting areas on the counter, and the plurality of display areas are embedded on the betting surface. And one-to-one corresponding to the plurality of bet areas, and the display area electronically displays the payout odds, and after the generated odds of the dynamic plus odds are generated, the plural display area is changed to display the plus code of the dynamic plus odds Odds. 如申請專利範圍第9項所述之一種應用於骰子桌面遊戲的裝置,其中該顯示區選擇改變顏色、增加亮度與醒目外觀的任一,來顯示該動態加碼賠率的加碼賠率。A device for applying to a dice table game according to claim 9, wherein the display area selects any one of changing color, increasing brightness and eye-catching appearance to display an added odds of the dynamic plus odds.
TW100132054A 2011-09-06 2011-09-06 Device for dice table game TW201311326A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
TW100132054A TW201311326A (en) 2011-09-06 2011-09-06 Device for dice table game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
TW100132054A TW201311326A (en) 2011-09-06 2011-09-06 Device for dice table game

Publications (2)

Publication Number Publication Date
TW201311326A true TW201311326A (en) 2013-03-16
TWI432247B TWI432247B (en) 2014-04-01

Family

ID=48482260

Family Applications (1)

Application Number Title Priority Date Filing Date
TW100132054A TW201311326A (en) 2011-09-06 2011-09-06 Device for dice table game

Country Status (1)

Country Link
TW (1) TW201311326A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI619533B (en) * 2016-12-27 2018-04-01 Huang yi han Game method and game device using physical physical probability unit
TWI750921B (en) * 2020-11-26 2021-12-21 名豐電子股份有限公司 Game machine with special-dice bonus

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI745611B (en) * 2018-08-17 2021-11-11 尊博科技股份有限公司 A game system with extra betting and multiplier plus payout

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI619533B (en) * 2016-12-27 2018-04-01 Huang yi han Game method and game device using physical physical probability unit
TWI750921B (en) * 2020-11-26 2021-12-21 名豐電子股份有限公司 Game machine with special-dice bonus

Also Published As

Publication number Publication date
TWI432247B (en) 2014-04-01

Similar Documents

Publication Publication Date Title
US8360845B1 (en) Apparatus for roulette table games with dynamic raised odds
US9646459B2 (en) Incentive apparatus for gambling game systems
US11562619B2 (en) Gaming method and apparatus for portioning a play area
US20090203415A1 (en) Method and system for playing a matching game
US10410478B2 (en) Dice-based gaming system operable to generate an animation
AU2013245553A1 (en) An electronic gaming machine and gaming method
JP2019063400A5 (en)
TW201311326A (en) Device for dice table game
JP2022159527A5 (en)
JP6901930B2 (en) Slot machine
TW201311325A (en) Device for roulette table game
US8651930B2 (en) Apparatus for table poker games
TWI684162B (en) Jackpot game system
JP2018079193A5 (en)
US20190035225A1 (en) Presentation of video poker game
US8568215B1 (en) System and method for multi-player online Faro game
US8641512B2 (en) Apparatus for dice table games
SG141387A1 (en) Game system
TW201247288A (en) Apparatus applicable for poker table game
TW202009863A (en) Game system featuring extra betting and multiplying power odd-increased payout that allows for extra betting according to the credit of a player and generates at least one randomly odd-increased multiplying power for the extra betting
JP2011041821A (en) Slot machine
RU34267U1 (en) Slot machine
TW201311323A (en) Device for bingo table game
SG141389A1 (en) Game system
JP6836781B2 (en) Game machine

Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees