TW201945050A - Game machine, game system and game program - Google Patents

Game machine, game system and game program Download PDF

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Publication number
TW201945050A
TW201945050A TW108108320A TW108108320A TW201945050A TW 201945050 A TW201945050 A TW 201945050A TW 108108320 A TW108108320 A TW 108108320A TW 108108320 A TW108108320 A TW 108108320A TW 201945050 A TW201945050 A TW 201945050A
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Taiwan
Prior art keywords
game
prize
unit
play
game device
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TW108108320A
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Chinese (zh)
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TWI826423B (en
Inventor
土手真悟
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日商驚嘆公司
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/30Capturing games for grabbing or trapping objects, e.g. fishing games

Abstract

A game machine is provided. Such game machine is placed at a predetermined place and a prize in a game space is acquired by transferring the prize to a prize take-out part. The game machine includes an input unit for receiving instruction information relating to a first play which is performed at the predetermined place, a prize operation part for operating with respect to the prize, a control unit for controlling operations of the prize operation part, and a communication unit capable of communicating with a terminal device through the network.

Description

遊戲裝置、遊戲系統及遊戲程式Game device, game system and game program

本發明係關於一種遊戲裝置、遊戲系統及遊戲程式,特別是關於獲得獎品之遊戲裝置、利用其之遊戲系統及其中使用之遊戲程式。The present invention relates to a game device, a game system, and a game program, and more particularly to a game device that receives a prize, a game system using the game device, and a game program used in the game device.

過去,獲得獎品之遊戲裝置已知為設置於遊樂設施之獲得獎品遊戲裝置(例如,專利文獻1)。為了玩此種獲得獎品遊戲裝置,遊玩者必須前往遊樂設施。In the past, a prize-winning game device has been known as a prize-winning game device provided in a ride (for example, Patent Document 1). In order to play this prize-winning game device, the player must go to the ride.

另外,隨著智慧型手機的急速普及,已知有利用智慧型手機遠距操作獲得獎品遊戲裝置之遊戲,也就是所謂透過網路之獲得獎品遊戲裝置(例如,非專利文獻1)。此種透過網路之獲得獎品遊戲,係將真實的獲得獎品遊戲裝置設置於倉庫,遊玩者無法在該處操作該獲得獎品遊戲裝置。 [先前技術文獻] [專利文獻]In addition, with the rapid popularization of smart phones, games that use prizes to obtain prize game devices through remote operation of the smart phones are known as so-called prize game devices that receive prizes via the Internet (for example, Non-Patent Document 1). Such a prize-winning game via the Internet is a real prize-winning game device set in a warehouse, and a player cannot operate the prize-winning game device there. [Prior Art Literature] [Patent Literature]

[專利文獻1]日本特開2000-84236號公報 [非專利文獻][Patent Document 1] Japanese Patent Laid-Open No. 2000-84236 [Non-Patent Document]

[非專利文獻1] https://shuushuugirl.com/articles/FleLv[Non-Patent Literature 1] https://shuushuugirl.com/articles/FleLv

(發明所欲解決之問題)(Problems to be solved by the invention)

本發明之目的為提供一種以1台遊戲裝置即可同時營運透過網路之獲得獎品遊戲與真實的獲得獎品遊戲的遊戲裝置、遊戲系統及遊戲程式。 (解決問題之手段)An object of the present invention is to provide a game device, a game system, and a game program that can simultaneously operate a prize-winning game and a real prize-winning game through a network with one game device. (Means for solving problems)

此種目的藉由下述(1)~(11)項之本發明而達成。Such an object is achieved by the present invention of the following items (1) to (11).

(1)一種遊戲裝置,係設置於指定場所,藉由使在遊戲空間之獎品轉移到獎品取出部而獲得前述獎品,包括: 輸入部,係接收關於在前述指定場所進行之第一遊玩的指示資訊; 獎品動作部,對前述獎品動作; 控制部,控制前述獎品動作部之動作;及 通信部,經由網路與終端裝置進行通信; 並且執行在前述指定場所進行之前述第一遊玩、與使用前述終端裝置進行之第二遊玩。(1) A game device installed at a designated place to obtain the aforementioned prize by transferring the prize in the game space to the prize taking part, including: an input unit that receives an instruction about the first play at the aforementioned designated place Information; a prize action unit that operates the aforementioned prize; a control unit that controls the actions of the aforementioned prize operation unit; and a communication unit that communicates with the terminal device via the network; and executes the first play and use of the aforementioned designated place The second game performed by the foregoing terminal device.

(2)如上述(1)之遊戲裝置,其中前述控制部收到來自前述輸入部之前述指示資訊或來自前述終端裝置的輸入資訊時,將前述第一遊玩與前述第二遊玩相互切換。(2) The game device according to the above (1), wherein the control unit switches the first game and the second game to each other when the control unit receives the instruction information from the input unit or input information from the terminal device.

(3)如上述(1)或(2)之遊戲裝置,其中前述控制部控制成在前述第二遊玩中不執行前述第一遊玩。(3) The game device according to (1) or (2) above, wherein the control unit is controlled so that the first game is not executed during the second game.

(4)如上述(1)至(3)中任一項之遊戲裝置,更包括切換機構,從前述終端裝置收到前述輸入資訊時,依據前述控制部之指示作動,用於執行前述第二遊玩。(4) The game device according to any one of (1) to (3) above, further comprising a switching mechanism, and when receiving the aforementioned input information from the aforementioned terminal device, act according to the instructions of the aforementioned control unit for executing the aforementioned second play.

(5)如上述(4)之遊戲裝置,其中前述切換機構係構成在前述第二遊玩中鎖定前述獎品取出部。(5) The game device according to the above (4), wherein the switching mechanism is configured to lock the prize taking-out portion during the second game.

(6)如上述(1)至(5)中任一項之遊戲裝置,更包括顯示部,顯示指定事項,前述控制部在前述第二遊玩中,控制成將顯示於前述顯示部之前述指定事項切換成表示前述第二遊玩係在執行中的顯示。(6) The game device according to any one of (1) to (5) above, further comprising a display section for displaying designated items, and the aforementioned control section, in the aforementioned second play, controls to display the aforementioned designation displayed on the aforementioned display section. The item is switched to a display indicating that the second game system is being executed.

(7)如上述(6)之遊戲裝置,其中前述顯示部顯示前述第二遊玩之登錄數作為前述指定事項。(7) The game device according to the above (6), wherein the display unit displays the number of registrations of the second game as the specified item.

(8)如上述(1)至(7)中任一項之遊戲裝置,其中前述控制部在前述第一遊玩與前述第二遊玩時,控制成前述獎品動作部之前述動作不同。(8) The game device according to any one of (1) to (7) above, wherein the control unit controls the aforementioned action of the prize action unit to be different between the first play and the second play.

(9)如上述(1)至(8)中任一項之遊戲裝置,更包括攝影部,係拍攝前述遊戲空間,前述攝影部包含:第一攝影裝置,係拍攝前述遊戲空間;及第二攝影裝置,係從與前述第一攝影裝置不同之方向拍攝前述遊戲空間;前述控制部係構成可切換前述第一攝影裝置之影像與前述第二攝影裝置的影像。(9) The game device according to any one of (1) to (8) above, further comprising a photographing section for photographing the aforementioned game space, the photographing section comprising: a first photographing device for photographing the aforementioned game space; and a second The photographing device is configured to photograph the game space from a direction different from that of the first photographing device; and the control unit is configured to switch between the image of the first photographing device and the image of the second photographing device.

(10)一種遊戲系統,包括:遊戲裝置,設置於指定場所,藉由使在遊戲空間之獎品轉移到獎品取出部而獲得前述獎品;及終端裝置,經由網路可與前述遊戲裝置通信地連接; 其中,前述遊戲裝置包括: 輸入部,接收關於在前述指定場所進行之第一遊玩的指示資訊; 獎品動作部,對前述獎品動作; 控制部,控制前述獎品動作部之動作;及 通信部,與前述終端裝置進行通信; 並且執行在前述指定場所進行之前述第一遊玩、與使用前述終端裝置進行之第二遊玩。(10) A game system comprising: a game device provided at a designated place to obtain the aforementioned prize by transferring a prize in a game space to a prize extraction section; and a terminal device communicably connected to the aforementioned gaming device via a network Wherein the aforementioned game device includes: an input unit that receives instruction information about the first play at the designated place; a prize action unit that operates the prize; a control unit that controls the action of the prize operation unit; and a communication unit, Communicate with the terminal device; and execute the first play performed at the specified place and the second play performed using the terminal device.

(11)一種遊戲程式,係用於遊戲系統,該遊戲系統包括:遊戲裝置,設置於指定場所,藉由使在遊戲空間之獎品轉移到獎品取出部而獲得前述獎品;及終端裝置,經由網路可與前述遊戲裝置通信地連接; 且所述遊戲程式係利用電腦執行: 資訊取得手段,取得前述遊戲裝置之前述遊戲空間的影像、及來自遊玩者之輸入資訊; 顯示控制手段,控制前述影像之顯示;及 指示手段,依據來自前述遊玩者之前述輸入資訊,指示前述遊戲裝置使前述遊戲裝置之獎品動作部動作。 (發明之效果)(11) A game program for a game system, the game system comprising: a game device provided at a designated place to obtain the aforementioned prize by transferring a prize in a game space to a prize extraction section; and a terminal device via a network The road can be communicatively connected with the aforementioned game device; and the game program is executed by a computer: information acquisition means, which acquires an image of the aforementioned game space of the aforementioned game device and input information from a player; display control means, which controls the aforementioned image Display; and instruction means, based on the input information from the player, instructing the game device to cause the prize action portion of the game device to operate. (Effect of the invention)

採用本發明時,可以1台遊戲裝置同時營運透過網路之獲得獎品遊戲與真實的獲得獎品遊戲。因此可最大限度提高遊戲裝置之運轉、設置場所、費用、獎品庫存等的效率。此外,還可提供使用此種遊戲裝置之遊戲系統及使用於該遊戲裝置之遊戲程式。When the present invention is adopted, one game device can simultaneously operate a prize-winning game and a real prize-winning game via the Internet. Therefore, the efficiency of the operation, installation place, cost, prize inventory, etc. of the game device can be maximized. In addition, a game system using the game device and a game program used in the game device can also be provided.

以下,依據附圖所示之較佳實施形態詳細說明本發明的遊戲裝置。為方便說明,將圖中之上側設為「上」,下側設為「下」,左側設為「左」,右側設為「右」,紙面的近側設為「前」,紙面的遠側設為「後」進行說明。 <<第一種實施形態>> A. 遊戲系統Hereinafter, the game device of the present invention will be described in detail with reference to the preferred embodiments shown in the accompanying drawings. For the convenience of explanation, the upper side in the figure is set to "up", the lower side is set to "down", the left side is set to "left", the right side is set to "right", the near side of the paper surface is set to "front", The description will be made by setting the side to "back". << First Embodiment> A. Game system

第1圖係顯示使用本發明之遊戲裝置的遊戲系統之構成方塊圖。如第1圖所示,本發明之遊戲系統100具有:經由網路30可通信地連接之複數個遊戲裝置1、管理此等之複數個管理裝置60、伺服裝置20及複數個終端裝置40。FIG. 1 is a block diagram showing the configuration of a game system using the game device of the present invention. As shown in FIG. 1, the game system 100 of the present invention includes a plurality of game devices 1 communicably connected via a network 30, a plurality of management devices 60, a servo device 20, and a plurality of terminal devices 40 that manage these.

遊戲裝置1通常設置於遊樂設施(指定場所)等,而用作通常之獲獎機(獲得獎品遊戲機)。遊玩者可在遊樂設施中玩遊戲裝置1(以下,簡稱「普通遊玩(第一遊玩)」)。The game device 1 is usually installed in an amusement facility (designated place) or the like, and is used as an ordinary prize-winning machine (a prize-winning game machine). The player can play the game device 1 in the amusement facility (hereinafter, referred to as "ordinary play (first play)").

管理裝置60設置在設有遊戲裝置1之遊樂設施等中,用作管理遊戲裝置1之裝置。遊樂設施之遊戲管理者可管理遊戲裝置1之運轉率及獎品的獲得率等。The management device 60 is provided in an amusement facility or the like provided with the game device 1, and is used as a device for managing the game device 1. The game manager of the amusement facility can manage the operation rate of the game device 1 and the rate of obtaining prizes.

另外,終端裝置40之使用者(以下,亦稱為「遊玩者」)在自己之終端裝置40中安裝獲得獎品遊戲的應用程式,並進行登錄。藉由使用者操作終端裝置40,可經由網路30遠距操作設置在與使用者不同之場所(遊樂設施等)的遊戲裝置1。藉此,使用者可利用終端裝置40玩獲得獎品遊戲(以下,簡稱為「網路遊玩(第二遊玩)」)。In addition, a user of the terminal device 40 (hereinafter, also referred to as a “player”) installs and registers an application for a prize game in the terminal device 40. When the user operates the terminal device 40, the game device 1 installed at a place (amusement facility, etc.) different from the user can be remotely operated via the network 30. Thereby, the user can use the terminal device 40 to play a game for winning prizes (hereinafter referred to as "online play (second play)").

另外,本發明之遊戲系統100如第1圖所示,亦可複數個遊戲裝置1經由管理裝置60而連接於伺服裝置20及終端裝置40,亦可各遊戲裝置1經由網路30直接連接於伺服裝置20及終端裝置40。In addition, as shown in FIG. 1, the game system 100 of the present invention may also connect a plurality of game devices 1 to the servo device 20 and the terminal device 40 via the management device 60, or each game device 1 may be directly connected to the game device 1 via the network 30. The servo device 20 and the terminal device 40.

以下,依序說明遊戲系統100之各部構成。另外,該遊戲系統100可包含複數個遊戲裝置1、複數個管理裝置60及複數個終端裝置40,不過,為了簡化說明,以下僅以1個遊戲裝置1、管理裝置60及終端裝置40進行說明。 1. 遊戲裝置Hereinafter, the configuration of each part of the game system 100 will be described in order. In addition, the game system 100 may include a plurality of game devices 1, a plurality of management devices 60, and a plurality of terminal devices 40. However, to simplify the description, only one game device 1, a management device 60, and a terminal device 40 are described below . Game device

第2圖係示意地顯示本發明之遊戲裝置的立體圖。第3圖係顯示本發明之遊戲裝置的構成方塊圖,第4圖係示意地顯示本發明之遊戲裝置的切換機構的構成立體圖。本發明之遊戲裝置1可執行在遊樂設施之普通遊玩、及利用終端裝置40的網路遊玩。如第2、3圖所示,遊戲裝置1具有:框體2、顯示部3、遊戲區域(Game Field)4、獎品移動機構50、攝影部6以及輸入部7。此外,本發明之遊戲裝置1在框體2中具有記憶部8、控制部9、通信部10、檢知部11以及切換機構80。以下說明各部之構成。 <框體>Fig. 2 is a perspective view schematically showing a game device of the present invention. FIG. 3 is a block diagram showing a configuration of a game device of the present invention, and FIG. 4 is a perspective view showing a configuration of a switching mechanism of a game device of the present invention. The game device 1 of the present invention can perform ordinary play in amusement facilities and online play using the terminal device 40. As shown in FIGS. 2 and 3, the game device 1 includes a housing 2, a display section 3, a game field 4, a prize moving mechanism 50, a photographing section 6, and an input section 7. The game device 1 of the present invention includes a memory unit 8, a control unit 9, a communication unit 10, a detection unit 11, and a switching mechanism 80 in the housing 2. The structure of each part will be described below. <Frame body>

框體2形成箱狀,具有設置或收納遊戲裝置1之各構件的功能。框體2之形狀並無特別限定,可變更成三角柱狀、橢圓柱狀、圓柱狀等。此種框體2由上部本體21及下部本體22構成。 (上部本體)The casing 2 is formed in a box shape and has a function of installing or accommodating each member of the game device 1. The shape of the frame body 2 is not particularly limited, and may be changed to a triangular column shape, an elliptical column shape, a column shape, or the like. This frame 2 is composed of an upper body 21 and a lower body 22. (Upper body)

上部本體21之正面及側面為了遊玩者可辨識遊戲空間而為實質地透明(無色透明、著色透明、半透明)。該正面或側面係構成可開閉。藉此,可在框體2中執行獎品之更換及補充。另外,藉由上部本體21所劃分之空間成為獲得獎品之遊戲空間2a。 (下部本體)The front and sides of the upper body 21 are substantially transparent (colorless transparent, colored transparent, translucent) so that the player can recognize the game space. The front or side is openable and closable. With this, the replacement and replenishment of prizes can be performed in the housing 2. In addition, the space divided by the upper body 21 becomes a game space 2a for obtaining a prize. (Lower body)

下部本體22設於上部本體21之下部,可收納記憶部8及控制部9。下部本體22具有包含獎品取出空間221、獎品取出口222及透明之獎品擋板223的獎品取出部224。The lower body 22 is provided below the upper body 21 and can store the memory portion 8 and the control portion 9. The lower body 22 includes a prize extraction portion 224 including a prize extraction space 221, a prize extraction outlet 222, and a transparent prize barrier 223.

獎品取出空間221設於下部本體22之內部,並經由後述之開口41而與遊戲空間2a連通。獎品取出口222在下部本體22之前面且對應於遊戲裝置1的獎品動作部5而設置。獎品擋板223對應於獎品取出口222之大小而設。獎品擋板223以其上端設於獎品取出口222。藉此,獎品擋板223可從獎品取出口222朝向獎品取出空間221搖動。另外,下部本體22具有無圖示之硬幣排出口及喇叭等。 <顯示部>The prize taking-out space 221 is provided inside the lower body 22 and communicates with the game space 2a through an opening 41 described later. The prize take-out port 222 is provided in front of the lower body 22 and corresponds to the prize operation section 5 of the game device 1. The prize baffle 223 is provided corresponding to the size of the prize taking outlet 222. The prize baffle 223 is provided at the prize take-out port 222 at its upper end. Thereby, the prize baffle 223 can be swung from the prize taking out 222 toward the prize taking out space 221. In addition, the lower body 22 includes a coin discharge port, a horn, and the like, which are not shown. <Display section>

如第2圖所示,顯示部3設於上部本體21之前面上部。顯示部3具有提醒遊玩者注意指定事項(狀況顯示)之功能及廣告宣傳(廣告顯示)等的功能。藉此,在設置有遊戲裝置1之設施中,遊玩者可從遠方輕易認識遊戲裝置1是哪種狀況。As shown in FIG. 2, the display section 3 is provided on the front surface of the upper body 21. The display unit 3 has a function of reminding a player to pay attention to a designated item (status display), a function of advertising (advertisement display), and the like. Thereby, in a facility in which the game device 1 is installed, a player can easily recognize what kind of situation the game device 1 is from a distance.

狀況顯示者,如第2圖所示,顯示部3為了顯示遊戲裝置1為網路遊玩中而顯示為「NET PLAY」。從終端裝置40有複數網路遊玩登錄時,顯示部3為了顯示大約有幾位登錄可顯示為「目前有○○人等待」。此外,顯示部3為了顯示終端裝置40由哪位使用者進行網路遊玩,亦可顯示「○○先生遊玩中」、「獎品獲得率○○%」等。再者,顯示部3為了顯示遊戲裝置1係普通遊玩中,亦可顯示為「普通遊玩」等。As shown in FIG. 2, the status displayer displays “NET PLAY” in order to display that the game device 1 is playing online. When there are multiple online game registrations from the terminal device 40, the display unit 3 may display "there are currently ○○ people waiting" in order to display approximately several registrations. In addition, the display unit 3 may display "Mr. ○○ is playing", "the prize obtaining rate ○○%", and the like in order to display which user the terminal device 40 is playing online. In addition, the display unit 3 may display "normal play" or the like for displaying that the game device 1 is in normal play.

廣告顯示者,顯示部3亦可顯示「熊娃娃設置中」或「本地糖果設置中」等獎品資訊、宣傳活動及額外優惠等宣傳資訊。此等狀況顯示及廣告顯示資訊亦可儲存在後述之記憶部8及伺服裝置20的儲存器202中。For the advertisement displayer, the display unit 3 may also display prize information such as "Bear Doll Setting" or "Local Candy Setting", publicity information such as promotional activities and additional benefits. Such status display and advertisement display information may also be stored in the memory section 8 and the storage 202 of the servo device 20 described later.

此外,顯示部3亦可具有顯示遊戲之點數(クレジット数)等的子顯示部(無圖示)。此種子顯示部係設於輸入部7附近。 <遊戲區域>In addition, the display unit 3 may include a sub-display unit (not shown) that displays the number of points of the game. This seed display section is provided near the input section 7. < Game area >

遊戲區域4位於上部本體21與下部本體22之間,具有放置獎品的功能。遊戲區域4具有開口41。開口41亦可僅形成1個,亦可形成複數個。遊戲區域4之大小只要可確保開口41即可並無特別限定。此外,遊戲區域4亦可藉由1個面板構成,亦可藉由複數個面板構成。複數個面板時,藉由變更面板位置亦可變更開口41的位置。另外,在遊戲區域4之下方設有獎品取出空間221。 <獎品移動機構>The play area 4 is located between the upper body 21 and the lower body 22 and has a function of placing prizes. The play area 4 has an opening 41. Only one opening 41 may be formed, or a plurality of openings 41 may be formed. The size of the play area 4 is not particularly limited as long as the opening 41 can be secured. In addition, the game area 4 may be configured by one panel, or may be configured by a plurality of panels. In the case of a plurality of panels, the position of the opening 41 can be changed by changing the position of the panel. A prize take-out space 221 is provided below the game area 4. < Prize moving mechanism >

獎品移動機構50具有使獎品動作部5移動之功能,並設於上部本體21的上面。該獎品移動機構50具有獎品動作部5及使獎品動作部5在立體方向移動之移動裝置51。The prize moving mechanism 50 has a function of moving the prize operation unit 5 and is provided on the upper surface of the upper body 21. The prize moving mechanism 50 includes a prize operation unit 5 and a moving device 51 that moves the prize operation unit 5 in a three-dimensional direction.

獎品動作部5具有握持放置於遊戲區域4上之獎品並使其動作的功能。第2圖所示之獎品動作部5具有2隻手臂,不過手臂數量不限定於此。獎品動作部5安裝於後述之Z軸桿50Z的下端,在玩遊戲前則位於遊戲裝置1之角落附近(初期位置)。The prize operation unit 5 has a function of holding and operating a prize placed on the game area 4. The prize action section 5 shown in FIG. 2 has two arms, but the number of arms is not limited to this. The prize operation unit 5 is attached to a lower end of a Z-axis lever 50Z described later, and is located near a corner (initial position) of the game device 1 before playing a game.

移動裝置51具有:沿著X軸方向設置於上部本體21上面之X軸導軌50X、與X軸導軌50X垂直之方式設於X軸導軌50X上的Y軸導軌50Y以及與X軸導軌50X及Y軸導軌50Y兩者垂直之方式(沿著Z軸方向)設於Y軸導軌50Y上的Z軸桿50Z。The moving device 51 includes an X-axis guide 50X provided on the upper body 21 along the X-axis direction, a Y-axis guide 50Y provided on the X-axis guide 50X so as to be perpendicular to the X-axis guide 50X, and the X-axis guide 50X and Y The Z-axis lever 50Z is provided on the Y-axis guide 50Y so that the axis guide 50Y is perpendicular (along the Z-axis direction).

X軸導軌50X具有無圖示之馬達及X軸感測器。Y軸導軌50Y藉由該馬達之驅動而沿著X軸導軌50X(X軸方向)移動。Y軸導軌50Y具有無圖示之馬達及Y軸感測器。Z軸桿50Z藉由該馬達之驅動而沿著Y軸導軌50Y(Y軸方向)移動。The X-axis guide 50X includes a motor and an X-axis sensor (not shown). The Y-axis guide 50Y is moved along the X-axis guide 50X (X-axis direction) by driving of the motor. The Y-axis guide 50Y includes a motor and a Y-axis sensor (not shown). The Z-axis lever 50Z is driven by the motor to move along the Y-axis guide 50Y (Y-axis direction).

Z軸桿50Z伸縮自如,且具有無圖示之馬達及Z軸感測器。Z軸桿50Z藉由該馬達之驅動而沿著Z軸伸縮移動。因為將獎品動作部5安裝於Z軸桿50Z之下端,所以獎品動作部5隨著Z軸桿50Z之伸縮移動也在鉛直方向移動。另外,藉由上述各感測器可檢測Y軸導軌50Y及Z軸桿50Z之移動範圍。 <攝影部>Z-axis 50Z is telescopic, and it has a motor and Z-axis sensor (not shown). The Z-axis lever 50Z is driven to telescopically move along the Z-axis by the drive of the motor. Since the prize operation portion 5 is mounted on the lower end of the Z-axis lever 50Z, the prize operation portion 5 also moves in the vertical direction with the telescopic movement of the Z-axis lever 50Z. In addition, the moving ranges of the Y-axis guide 50Y and the Z-axis rod 50Z can be detected by each of the sensors. < Photography Department >

攝影部6具有拍攝遊戲空間2a之功能。攝影部6包括廣角攝影機等之攝影裝置。攝影裝置數量並無特別限定,不過,本實施形態係設置2個。亦即,攝影部6具有設於上部本體21之角落的前面攝影機61(第一攝影裝置);與設於上部本體21之側面概略中央的側面攝影機62(第二攝影裝置)。The photographing section 6 has a function of photographing the game space 2a. The imaging unit 6 includes imaging devices such as a wide-angle camera. The number of photographing devices is not particularly limited, but two are provided in the present embodiment. That is, the photographing section 6 includes a front camera 61 (first photographing device) provided at a corner of the upper body 21, and a side camera 62 (second photographing device) provided approximately at the center of the side of the upper body 21.

攝影部6之設置位置並無特別限定,亦可設於上部本體21之前面上部或背面上部、上面或背面,亦可設於遊戲裝置1之前後、左右的位置。考慮網路遊玩時,攝影部6宜設置成可從至少不同之2個方向拍攝遊戲區域4上的獎品。另外,前面攝影機61與側面攝影機62宜設置在相同高度,而設置之場所不同。藉此,從前面觀看之影像與從側面觀看的影像在高度對應,使用者可準確掌握獎品之放置狀況。 <輸入部>The setting position of the photographing section 6 is not particularly limited, and may be provided at the upper portion of the front surface or the upper portion of the upper body 21, at the upper portion, or at the rear portion, or at the front, rear, left and right positions of the game device 1. When considering online play, the photography section 6 should be arranged to capture the prizes on the game area 4 from at least two different directions. In addition, the front camera 61 and the side camera 62 should be installed at the same height, but the installation locations are different. Thereby, the image viewed from the front corresponds to the image viewed from the side, and the user can accurately grasp the placement of the prize. < Input section >

輸入部7具有接受關於遊戲之操作的指示資訊之功能。輸入部7係以從遊戲裝置1之面前突出的方式設於下部本體22的上部。輸入部7具有:操作按鈕71及硬幣投入口72。此外,輸入部7亦可具有無圖示之設定按鈕。另外,輸入部7亦可取代硬幣投入口72而為使用產生磁場之IC卡的讀取機。The input unit 7 has a function of receiving instruction information on the operation of the game. The input unit 7 is provided on the upper portion of the lower body 22 so as to protrude from the front of the game device 1. The input unit 7 includes an operation button 71 and a coin insertion slot 72. The input unit 7 may include a setting button (not shown). The input unit 7 may be a reader using an IC card that generates a magnetic field instead of the coin insertion slot 72.

操作按鈕71接受對獎品動作部5之動作的指示資訊。操作按鈕71具有:使Y軸導軌50Y在X軸方向移動之第一按鈕及使Z軸桿50Z在Y軸移動之第二按鈕。藉由該按鈕操作可使獎品動作部5於遊戲空間2a中在X軸、Y軸、Z軸方向移動。 <記憶部>The operation button 71 receives instruction information on the operation of the prize operation unit 5. The operation button 71 includes a first button for moving the Y-axis guide 50Y in the X-axis direction and a second button for moving the Z-axis lever 50Z in the Y-axis. By the button operation, the prize operation portion 5 can be moved in the X-axis, Y-axis, and Z-axis directions in the game space 2a. < Memory section >

記憶部8包括儲存CPU所執行的遊戲程式與聲音資訊等之ROM、及暫時記憶CPU執行之運算結果的RAM。具體而言,記憶部8可記憶攝影部6所拍攝之影像或圖像、開口41之位置資訊及獎品動作部5的初期位置資訊等之設定資訊、及獎品的獲得資訊等。 <通信部>The memory unit 8 includes a ROM storing game programs, sound information, and the like executed by the CPU, and a RAM temporarily storing a calculation result executed by the CPU. Specifically, the memory section 8 may store the image or image captured by the photographing section 6, the setting information of the position information of the opening 41 and the initial position information of the prize operation section 5, and the information of obtaining the prize. < Communication Department >

通信部10具有經由管理裝置60及網路30進行與伺服裝置20及終端裝置40直接通信的功能。亦即,通信部10具有接收部之功能,即接收從伺服裝置20、管理裝置60及終端裝置40傳送之各種資料及信號;以及傳送部之功能,即依控制部9之指令將各種資料及信號向伺服裝置20、管理裝置60及終端裝置40傳送。通信部10例如藉由NIC(網路介面卡(Network Interface Card))、具有TCP/IP等之通信協定的網路介面等而實現。 <檢知部>The communication unit 10 has a function of directly communicating with the servo device 20 and the terminal device 40 via the management device 60 and the network 30. That is, the communication section 10 has a function of a receiving section, that is, receiving various data and signals transmitted from the servo device 20, a management device 60, and a terminal device 40; The signals are transmitted to the servo device 20, the management device 60, and the terminal device 40. The communication unit 10 is implemented by, for example, a NIC (Network Interface Card), a network interface having a communication protocol such as TCP / IP, and the like. < Inspection Department >

檢知部11具有檢知遊戲裝置1之各構件動作的功能。檢知部11只要可檢知構件之動作即可,其設置場所並無限定。此外,檢知部11並無特別限定,可由攝影機、加速度感測器、重量感測器、壓力感測器、紅外線感測器、光電感測器等各種感測器構成。另外,亦可省略檢知部11而由攝影部6擔任檢知部11之角色。The detection unit 11 has a function of detecting operations of each component of the game device 1. The detection unit 11 is only required to be able to detect the operation of the member, and the installation place is not limited. The detection unit 11 is not particularly limited, and may be composed of various sensors such as a camera, an acceleration sensor, a weight sensor, a pressure sensor, an infrared sensor, and a photo sensor. In addition, the detection unit 11 may be omitted, and the imaging unit 6 may play the role of the detection unit 11.

檢知部11檢知獎品是否落到獎品取出空間221。檢知部11設於構成獎品取出空間221之兩側面。檢知部11例如由包含發光部與受光部之光電感測器構成。當獎品落到獎品取出空間221時,光線被獎品遮住,檢知部11即檢知獎品。此外,檢知部11亦可具有設於獎品動作部5之感測器。 <控制部>The detection unit 11 detects whether the prize has fallen into the prize extraction space 221. The detection section 11 is provided on both sides constituting the prize taking-out space 221. The detection unit 11 is configured by, for example, a photo sensor including a light emitting unit and a light receiving unit. When the prize falls into the prize taking-out space 221, the light is blocked by the prize, and the detection unit 11 detects the prize. In addition, the detection unit 11 may include a sensor provided in the prize operation unit 5. < Control section >

控制部9包含執行遊戲程式之CPU來控制整個遊戲裝置1的動作。此種控制部9具有:資訊取得部91、顯示控制部92、動作控制部93、資訊設定部94、通報部95及切換手段96。 (資訊取得部)The control unit 9 includes a CPU executing a game program to control the operation of the entire game device 1. Such a control unit 9 includes an information acquisition unit 91, a display control unit 92, an operation control unit 93, an information setting unit 94, a notification unit 95, and a switching means 96. (Information Acquisition Department)

資訊取得部91具有取得各種資訊之功能。具體而言,資訊取得部91取得來自輸入部7之指示資訊及來自終端裝置40的輸入資訊、檢知部11檢知之資訊、及來自伺服裝置20及管理裝置60之輸入資訊等。 (顯示控制部)The information acquisition unit 91 has a function of acquiring various information. Specifically, the information acquisition unit 91 acquires instruction information from the input unit 7 and input information from the terminal device 40, information detected by the detection unit 11, and input information from the servo device 20 and the management device 60. (Display control section)

顯示控制部92具有控制顯示部3顯示之資訊的功能。具體而言,顯示控制部92控制前述狀況顯示之資訊、廣告顯示之資訊、點數等遊戲資訊的顯示。此外,資訊取得部91從終端裝置40接收網路遊玩之輸入資訊時,顯示控制部92控制成將顯示於顯示部3之資訊切換成顯示網路遊玩執行中。例如,顯示控制部92參照記憶於記憶部8之顯示資訊表,從「普通遊玩」等之顯示切換成「NET PLAY」的顯示。藉此,顯示部3可顯示「NET PLAY」。另外,顯示控制部92亦可經由通信部10而取得「NET PLAY」顯示資訊。 (動作控制部)The display control section 92 has a function of controlling information displayed on the display section 3. Specifically, the display control unit 92 controls the display of game information such as information displayed in the aforementioned situation, information displayed in advertisements, and points. In addition, when the information acquisition unit 91 receives input information of the online game from the terminal device 40, the display control unit 92 controls to switch the information displayed on the display unit 3 to display that the online game is being executed. For example, the display control unit 92 refers to the display information table stored in the storage unit 8 and switches from a display such as "normal play" to a display of "NET PLAY". Thereby, the display part 3 can display "NET PLAY". In addition, the display control unit 92 may obtain "NET PLAY" display information via the communication unit 10. (Motion Control Department)

動作控制部93具有控制獎品移動機構50、攝影部6、檢知部11、切換機構80及無圖示之亮燈裝置等的動作之功能。具體而言,動作控制部93依據資訊取得部91從輸入部7取得之指示資訊及從終端裝置40取得的輸入資訊,控制獎品移動機構50之各馬達的動作。此外,動作控制部93控制獎品動作部5之初期位置、獎品移動機構50的動作速度等。此種移動亦可藉由設定來變更。The operation control unit 93 has a function of controlling the operations of the prize moving mechanism 50, the imaging unit 6, the detection unit 11, the switching mechanism 80, and a lighting device (not shown). Specifically, the operation control unit 93 controls the operation of each motor of the prize moving mechanism 50 based on the instruction information obtained from the input unit 7 by the information acquisition unit 91 and the input information obtained from the terminal device 40. In addition, the operation control unit 93 controls the initial position of the prize operation unit 5, the operation speed of the prize moving mechanism 50, and the like. This movement can also be changed by setting.

動作控制部93控制前面攝影機61及側面攝影機62之旋轉動作、活動動作、開啟及關閉動作。藉此,可從各種角度觀看設於遊戲區域4上之獎品。此外,動作控制部93亦可控制檢知部11之開啟及關閉動作。例如不使用遊戲裝置1時,藉由關閉控制檢知部11可抑制遊戲裝置1減少耗電。The motion control unit 93 controls the rotation motion, the motion motion, the opening and closing motions of the front camera 61 and the side camera 62. Thereby, the prizes provided on the game area 4 can be viewed from various angles. In addition, the operation control unit 93 may control the opening and closing operations of the detection unit 11. For example, when the game device 1 is not used, the control detection unit 11 can be closed to reduce the power consumption of the game device 1.

此外,動作控制部93亦可控制後述之切換機構80的動作。例如,藉由來自切換手段96之資訊,在普通遊玩與網路遊玩時控制切換機構80之馬達的動作。藉此,在網路遊玩時可鎖定獎品擋板223。此外,動作控制部93亦可控制成在普通遊玩與網路遊玩時獎品動作部5的動作不同。藉此,例如有複數個開口41時,可依普通遊玩或是網路遊玩而使獎品動作部5位於不同的開口41上。 (資訊設定部)The operation control unit 93 may control the operation of a switching mechanism 80 described later. For example, based on the information from the switching means 96, the operation of the motor of the switching mechanism 80 is controlled during normal play and online play. Thereby, the prize baffle 223 can be locked when playing online. In addition, the action control unit 93 may control the actions of the prize action unit 5 to be different between normal play and online play. Thereby, for example, when there are a plurality of openings 41, the prize action part 5 can be located on different openings 41 according to ordinary play or online play. (Information Setting Department)

資訊設定部94具有依據來自輸入部7之指示資訊設定遊戲的功能。資訊設定部94可依據來自輸入部7之指示資訊設定開口41數量及位置、獎品動作部5的初期位置等。例如,資訊設定部94如第2圖所示係1個開口41,可設定初期位置為獎品動作部5位於該開口41的上方。 (通報部)The information setting section 94 has a function of setting a game based on the instruction information from the input section 7. The information setting unit 94 can set the number and positions of the openings 41 and the initial position of the prize operation unit 5 according to the instruction information from the input unit 7. For example, the information setting unit 94 is an opening 41 as shown in FIG. 2, and the initial position may be set such that the prize operation unit 5 is located above the opening 41. (Notification Department)

通報部95在網路遊玩中具有通報獎品轉移(落到)獎品取出空間221之資訊的功能。此種通報係藉由在顯示部3上顯示「網路使用者獲得獎品」等之顯示或是使顯示部3閃爍或亮燈來執行。通報不限定於此,亦可藉由無圖示之喇叭以聲音通報遊戲管理者。此外,管理裝置60之顯示部204上亦可顯示獎品轉移到獎品取出空間221的資訊。藉由此種通報,遊戲管理者可將獎品從獎品取出空間221取出,並將該遊戲裝置1迅速返回下一個網路遊玩或普通遊玩可使用的狀態。The notification unit 95 has a function of notifying the information of the prize transfer (falling into) the prize extraction space 221 during the online game. Such notification is performed by displaying a display such as "Internet users receive a prize" on the display section 3 or by making the display section 3 blink or light up. The notification is not limited to this, and the game manager may be notified by a sound through a speaker without an icon. In addition, the display unit 204 of the management device 60 may also display information that the prize is transferred to the prize extraction space 221. With such a notification, the game manager can remove the prize from the prize extraction space 221 and quickly return the game device 1 to a state where it can be used for the next online game or normal game.

如此,通報部95可使遊戲管理者從視覺與聽覺上知道網路遊玩時獎品落到獎品取出空間221。藉此,遊戲管理者可輕易識別因為藉由網路遊玩獲得獎品,所以遊玩暫時中斷的遊戲裝置1。結果,可從該遊戲裝置1迅速且順利取出獎品,並可使遊玩迅速再度開始。 (切換手段)In this way, the notification unit 95 can make the game manager visually and audibly know that the prize is dropped into the prize extraction space 221 when playing online. Thereby, the game manager can easily identify the game device 1 whose play is temporarily interrupted because the prize is obtained through the online game. As a result, prizes can be taken out quickly and smoothly from the game device 1, and the game can be resumed quickly. (Switching means)

切換手段96具有接收來自輸入部7之指示資訊或來自終端裝置40的輸入資訊時,將普通遊玩與網路遊玩相互切換的功能。具體而言,藉由終端裝置40執行網路遊玩時,切換手段96將遊戲裝置1從普通遊玩切換到網路遊玩,控制其無法執行普通遊玩。亦即,即使有對輸入部7之操作輸入,在網路遊玩中係控制成不使獎品移動機構50動作。反之,網路遊玩結束後執行普通遊玩時,切換手段96將遊戲裝置1從網路遊玩切換成普通遊玩,並將普通遊玩控制成可執行的狀態。亦即,有對輸入部7之操作輸入時,控制成執行普通遊玩。The switching means 96 has a function of switching between normal play and online play when receiving instruction information from the input unit 7 or input information from the terminal device 40. Specifically, when the network device is executed by the terminal device 40, the switching means 96 switches the game device 1 from the ordinary game to the network game, and controls it to be unable to perform the ordinary game. That is, even if there is an operation input to the input unit 7, it is controlled so that the prize moving mechanism 50 is not operated during the online game. Conversely, when the ordinary game is executed after the online game is over, the switching means 96 switches the game device 1 from the online game to the ordinary game, and controls the ordinary game to an executable state. That is, when there is an operation input to the input unit 7, control is performed to perform normal play.

此外,切換手段96具有切換前面攝影機61之影像與側面攝影機62之影像的功能。通常,在遊戲中,前面攝影機61及側面攝影機62保持拍攝遊戲空間。但是,在僅使前面攝影機61及側面攝影機62之一方工作的狀況下,藉由來自終端裝置40之要求,切換手段96可切換前面攝影機61之影像與側面攝影機62的影像。藉此,使用者可詳細分析獎品的放置狀況。 <切換機構>In addition, the switching means 96 has a function of switching the image of the front camera 61 and the image of the side camera 62. Generally, during a game, the front camera 61 and the side camera 62 keep shooting a game space. However, in a case where only one of the front camera 61 and the side camera 62 is operated, the switching means 96 can switch the image of the front camera 61 and the image of the side camera 62 in response to a request from the terminal device 40. This allows users to analyze the placement of prizes in detail. < Switching mechanism >

切換機構80具有切換獎品擋板223之鎖定、開鎖的功能。切換機構80靠近獎品取出口222而設置。藉由切換手段96切換成網路遊玩時,切換機構80藉由動作控制部93之指示而使鎖定構件82滑動而與獎品擋板223重疊。藉此,獎品擋板223無法搖動,遊玩者無法進入獎品取出空間221。The switching mechanism 80 has a function of switching the locking and unlocking of the prize baffle 223. The switching mechanism 80 is provided near the prize taking outlet 222. When switching to online play by the switching means 96, the switching mechanism 80 slides the lock member 82 to overlap the prize barrier 223 by an instruction from the motion control unit 93. Thereby, the prize baffle 223 cannot be shaken, and the player cannot enter the prize extraction space 221.

此種切換機構80例如具有:滑板81、鎖定構件82、連接滑板81與鎖定構件82之彈性體83、及使鎖定構件82動作之驅動部84。Such a switching mechanism 80 includes, for example, a slide plate 81, a lock member 82, an elastic body 83 connecting the slide plate 81 and the lock member 82, and a drive portion 84 that moves the lock member 82.

滑板81從第4圖之上方觀看係形成L字狀。滑板81設於下部本體22中之獎品取出口222附近。鎖定構件82形成L字狀而鎖定獎品擋板223。鎖定構件82可滑動地安裝於滑板81上。彈性體83連接滑板81之底部與鎖定構件82的基端。彈性體83只要具有彈性功能即可,亦可由彈簧及橡膠等任何材料構成。本實施形態係以彈簧構成彈性體83。The slide plate 81 is L-shaped when viewed from above in FIG. 4. The slide plate 81 is provided near the prize taking outlet 222 in the lower body 22. The lock member 82 is formed in an L shape and locks the prize stopper 223. The lock member 82 is slidably mounted on the slider 81. The elastic body 83 connects the bottom of the sliding plate 81 and the base end of the locking member 82. The elastic body 83 is only required to have an elastic function, and may be made of any material such as a spring and rubber. In this embodiment, the elastic body 83 is constituted by a spring.

驅動部84使鎖定構件82平滑移動。此種驅動部84具有:馬達841、基端具有旋轉軸之凸輪842、以及連繫馬達841與凸輪842之旋轉軸的皮帶843(第4(a)圖)。藉由馬達841驅動而皮帶843旋轉,藉此凸輪842之旋轉軸亦旋轉。凸輪842藉由旋轉軸之旋轉而以旋轉軸為中心旋轉。凸輪842旋轉時按壓鎖定構件82之下端。而後,鎖定構件82滑動滑板81而與獎品擋板223重疊(第4(b)圖)。藉此,獎品擋板223被鎖定而無法搖動。The driving portion 84 moves the lock member 82 smoothly. Such a driving unit 84 includes a motor 841, a cam 842 having a rotation shaft at a base end, and a belt 843 (FIG. 4 (a)) connecting the rotation shaft of the motor 841 and the cam 842. The belt 843 is rotated by being driven by the motor 841, whereby the rotation shaft of the cam 842 is also rotated. The cam 842 rotates around the rotation axis by rotation of the rotation axis. When the cam 842 rotates, the lower end of the lock member 82 is pressed. Then, the lock member 82 slides the slider 81 and overlaps the prize stopper 223 (FIG. 4 (b)). Thereby, the prize baffle 223 is locked and cannot be shaken.

另外,解除鎖定時,遊戲管理者亦可以手動進行,亦可藉由驅動驅動部84,而藉由與上述動作相反的動作自動形成開鎖狀態。 2. 伺服裝置In addition, when the lock is released, the game manager can also perform the operation manually, or the drive section 84 can be driven to automatically form an unlocked state by an operation opposite to the above-mentioned operation. Servo device

其次,說明本發明之遊戲系統100的伺服裝置20。第5圖係顯示遊戲系統之伺服裝置的構成方塊圖,第6圖係記憶於本發明之遊戲系統的伺服裝置中之執行資訊表,第7圖係記憶於本發明之遊戲系統的伺服裝置中之遊戲裝置的資訊表,第8圖係記憶於本發明之遊戲系統的伺服裝置中之遊戲裝置的使用資訊表。Next, the servo device 20 of the game system 100 of the present invention will be described. Fig. 5 is a block diagram showing the structure of the servo device of the game system, Fig. 6 is an execution information table stored in the servo device of the game system of the present invention, and Fig. 7 is stored in the servo device of the game system of the present invention FIG. 8 is an information table of the game device stored in the servo device of the game system of the present invention.

伺服裝置20係系統管理者等營運、管理遊戲服務時利用的資訊處理裝置。該伺服裝置20例如由工作站或個人電腦構成。伺服裝置20可依經由網路30而從終端裝置40傳送來之各種指令(要求),對終端裝置40或遊戲裝置1傳送各種資訊。本實施形態中之伺服裝置20經由網路30而從終端裝置40要求傳送遊戲資訊時,可提供對應於其之遊戲資訊。此種遊戲資訊例如為終端裝置40使用之遊戲程式、為了使終端裝置40上之應用程式動作而必要的參數、及可動作之遊戲程式等。The servo device 20 is an information processing device used by a system manager or the like to operate and manage game services. The servo device 20 is configured by, for example, a workstation or a personal computer. The server device 20 can transmit various information to the terminal device 40 or the game device 1 in accordance with various instructions (requests) transmitted from the terminal device 40 via the network 30. When the servo device 20 in the present embodiment requests the game information to be transmitted from the terminal device 40 via the network 30, it can provide game information corresponding thereto. Such game information is, for example, a game program used by the terminal device 40, parameters necessary for operating an application program on the terminal device 40, and a game program that can be operated.

如第5圖所示,伺服裝置20包括:處理部201、儲存器202、輸入部203、顯示部204、及通信部205。此等各部藉由資料匯流排可相互通信地連接。 (處理部201)As shown in FIG. 5, the servo device 20 includes a processing unit 201, a storage 202, an input unit 203, a display unit 204, and a communication unit 205. These units are communicably connected to each other through a data bus. (Processing section 201)

處理部201具有控制伺服裝置20之功能。處理部201包括:儲存用於控制伺服裝置20之控制程式的ROM、用於暫時儲存資料之RAM及執行ROM中之控制程式的CPU。處理部201依需要藉由執行ROM中之控制程式來控制伺服裝置20的各部。The processing unit 201 has a function of controlling the servo device 20. The processing unit 201 includes a ROM storing a control program for controlling the servo device 20, a RAM for temporarily storing data, and a CPU executing the control program in the ROM. The processing section 201 controls each section of the servo device 20 by executing a control program in the ROM as needed.

處理部201將遊戲中使用之輸入資訊賦予儲存器202、終端裝置40、管理裝置60、及遊戲裝置1。具體而言,處理部201可將遊戲裝置1所拍攝之影像賦予終端裝置40。此外,處理部201可將來自終端裝置40之輸入資訊賦予遊戲裝置1。此外,處理部201可藉由執行遊戲而將遊戲執行資訊賦予儲存器202的執行資訊表。The processing unit 201 assigns input information used in the game to the storage 202, the terminal device 40, the management device 60, and the game device 1. Specifically, the processing unit 201 may provide an image captured by the game device 1 to the terminal device 40. The processing unit 201 may give input information from the terminal device 40 to the game device 1. In addition, the processing unit 201 may give the game execution information to the execution information table of the storage 202 by executing the game.

此外,處理部201經由網路30而取得來自終端裝置40或管理裝置60之輸入資訊及來自遊戲裝置1的影像資訊。此種輸入資訊包含使用者資訊、以及關於遊戲之資訊。使用者資訊包含ID、姓名、地址、出生日期等使用者本身的資訊。此外,關於遊戲之資訊包含所取得之獎品、利用之遊戲裝置、獎品獲得率等的資訊。In addition, the processing unit 201 obtains input information from the terminal device 40 or the management device 60 and video information from the game device 1 via the network 30. This input information includes user information and information about the game. The user information includes the user's own information such as ID, name, address, date of birth, etc. In addition, the information about the game includes information about the prizes obtained, the game device used, and the prize obtaining rate.

使用者利用本發明之遊戲系統100時,將本身之資料(使用者資訊)輸入終端裝置40。藉此,處理部201從終端裝置40取得使用者資訊。所取得之資料亦可儲存於後述的儲存器202。藉此進行登錄。 (儲存器202)When a user uses the game system 100 of the present invention, his own data (user information) is input into the terminal device 40. As a result, the processing unit 201 obtains user information from the terminal device 40. The acquired data may also be stored in a memory 202 described later. Use this to log in. (Storage 202)

儲存器202具有讀取專用之記憶區域的ROM、及可重複寫入之記憶區域的RAM。儲存器202例如藉由快閃記憶體或硬碟等非揮發性記憶裝置來實現。儲存器202具有記憶前述之使用者資訊以及關於遊戲之資訊等的功能。The memory 202 includes a ROM for a read-only memory area and a RAM for a rewritable memory area. The memory 202 is implemented by a non-volatile memory device such as a flash memory or a hard disk. The memory 202 has a function of storing the aforementioned user information and information about the game.

例如,儲存器202記憶與使用者ID相對應而供使用者執行之遊戲執行資訊。亦即,儲存器202如第6圖所示,將處理部201所取得之遊戲執行資訊整理成執行資訊表而記憶。該執行資訊表每當處理部201取得執行資訊時更新。For example, the storage 202 stores game execution information corresponding to the user ID for the user to execute. That is, as shown in FIG. 6, the storage 202 organizes the game execution information obtained by the processing unit 201 into an execution information table and memorizes it. This execution information table is updated each time the processing unit 201 obtains execution information.

參照第6圖時,例如儲存器202對應於ID記憶獲得獎品、獲得總數、獲得率、最後獎品獲得日、最後遊戲執行日等執行資訊。該執行資訊表表示ID為「10001」之遊玩者獲得2個娃娃(獲得率100%),並顯示在與最後遊戲執行日(2017年12月20日)之同日獲得獎品。When referring to FIG. 6, for example, the storage 202 corresponds to execution information such as the ID memory to obtain a prize, the total number of acquisitions, the acquisition rate, the last prize acquisition day, and the last game execution day. The execution information table indicates that the player with the ID "10001" received 2 dolls (100% of the acquisition rate), and displayed the prize on the same day as the last game execution day (December 20, 2017).

此外,儲存器202在每家店鋪、每個獎品、及其他每個資訊記憶遊戲裝置1。具體而言,如第7(a)圖所示,儲存器202於每家店鋪記憶複數個遊戲裝置1(No. 1~4)。此外,如第7(b)圖所示,儲存器202對設置於遊戲裝置1中之每個獎品記憶遊戲裝置1。例如,獎品「娃娃」之遊戲裝置1與店鋪A之1號~3號遊戲裝置對應。再者,如第7(c)圖所示,儲存器202於其他每個資訊記憶遊戲裝置1。例如,新設置之遊戲裝置(新機台)1與店鋪Z之1號~4號遊戲裝置對應。此外,可免費玩之遊戲裝置(免費)1與店鋪A~店鋪D的0號遊戲裝置對應。In addition, the memory 202 stores the game device 1 in each store, each prize, and every other information. Specifically, as shown in FIG. 7 (a), the memory 202 stores a plurality of game devices 1 (No. 1 to 4) in each store. In addition, as shown in FIG. 7 (b), the memory 202 stores the game device 1 for each prize set in the game device 1. For example, the game device 1 of the prize "doll" corresponds to the game devices 1 to 3 of the shop A. Moreover, as shown in FIG. 7 (c), the storage 202 stores the information in the other game device 1. For example, the newly installed game device 1 (new machine) 1 corresponds to the game devices No. 1 to No. 4 in shop Z. In addition, the free-to-play game device (free) 1 corresponds to the 0th game device of the stores A to D.

另外,儲存器202亦可記憶Y軸導軌50Y、Z軸桿50Z之移動速度、獎品動作部5的手臂開閉速度、握持力等。此外,儲存器202亦可取代後述之管理裝置60而記憶後述第8圖所示之使用資訊表。 (輸入部203)In addition, the memory 202 can also memorize the moving speed of the Y-axis guide 50Y, the Z-axis lever 50Z, the arm opening / closing speed of the prize action section 5, the holding force, and the like. In addition, the storage 202 may also replace the management device 60 described later and memorize the usage information table shown in FIG. 8 described later. (Input section 203)

輸入部203係伺服裝置20之管理者用於進行資料輸入的輸入裝置。輸入部203只要伺服裝置20之管理者可輸入資料即可,亦可採用任何態樣,例如亦可為鍵盤或滑鼠、觸控面板等輸入裝置、USB匯流排或紅外線埠等資料接收模組。伺服裝置20之管理者藉由經由輸入部203而在伺服裝置20中輸入資料,可變更、新增、刪除記憶於儲存器202中之資訊。 (顯示部204)The input unit 203 is an input device used by a manager of the servo device 20 to input data. The input unit 203 is only required if the administrator of the servo device 20 can input data, and can adopt any form, such as a keyboard or mouse, a touch panel and other input devices, a USB bus or an infrared port and other data receiving modules. . By inputting data into the servo device 20 through the input unit 203, the manager of the servo device 20 can change, add, and delete information stored in the storage 202. (Display section 204)

顯示部204依據來自處理部201之指令顯示系統管理者用的操作畫面。此外,顯示部204亦可顯示記憶於儲存器202之資訊、或顯示於終端裝置40之顯示手段404側的資訊。顯示部204例如藉由液晶螢幕等來實現。 (通信部205)The display unit 204 displays an operation screen for a system administrator in accordance with an instruction from the processing unit 201. In addition, the display unit 204 may display information stored in the storage 202 or information displayed on the display means 404 side of the terminal device 40. The display unit 204 is implemented by, for example, a liquid crystal screen. (Communication department 205)

通信部205具有經由網路30而與遊戲裝置1、管理裝置60及終端裝置40進行通信的功能。亦即,通信部205具有作為接收部之功能,即接收從遊戲裝置1、管理裝置60及終端裝置40傳送之各種資料及信號,以及作為傳送部之功能,即依處理部201之指令將各種資料及信號傳送至遊戲裝置1、管理裝置60及終端裝置40。通信部205例如藉由NIC、具有TCP/IP等之通信協定的網路介面等來實現。 3. 管理裝置The communication unit 205 has a function of communicating with the game device 1, the management device 60, and the terminal device 40 via the network 30. That is, the communication section 205 has a function as a receiving section, that is, receiving various data and signals transmitted from the game device 1, a management device 60, and a terminal device 40, and a function as a transmitting section, that is, according to the instructions of the processing section 201, The data and signals are transmitted to the game device 1, the management device 60, and the terminal device 40. The communication unit 205 is implemented by, for example, a NIC, a network interface having a communication protocol such as TCP / IP, and the like. 3. Management device

管理裝置60係遊樂設施之遊戲管理者等營運、管理遊戲服務時利用的資訊處理裝置。該管理裝置60例如由工作站或個人電腦而構成。管理裝置60設置在設置有遊戲裝置1的遊樂設施中,管理其中設置之全部遊戲裝置1。此種管理裝置60具有與上述伺服裝置20(參照第5圖)同樣之功能、各部。The management device 60 is an information processing device used when operating and managing game services, such as a game manager of an amusement facility. The management device 60 is configured by, for example, a workstation or a personal computer. The management device 60 is provided in the amusement facility provided with the game device 1 and manages all the game devices 1 installed therein. Such a management device 60 has the same functions and components as those of the servo device 20 (see FIG. 5).

特別是,本實施形態中之管理裝置60在從終端裝置40接受網路遊玩的輸入資訊時,將管理裝置60管理之遊戲裝置1與使用者相對應。亦即,管理裝置60之儲存器記憶設置於遊樂設施之遊戲裝置1與使用其之使用者相對應的遊戲裝置之使用資訊表。該使用狀況表於管理裝置60之處理部每次取得使用狀況時進行更新。例如第8圖所示,對遊戲裝置No.1分配ID編號10001之○○先生(地址:○○市)。這表示ID編號10001之○○先生正使用No.1的遊戲裝置1。藉此,由於將遊戲裝置1與使用者相關連,因此,遊戲管理者可掌握哪位使用者正使用哪個遊戲裝置1。In particular, when the management device 60 in the present embodiment receives input information for online play from the terminal device 40, the management device 60 associates the game device 1 managed by the management device 60 with the user. That is, the storage of the management device 60 memorizes the usage information table of the game device 1 provided in the amusement facility and the game device corresponding to the user who uses it. The usage status table is updated each time the processing unit of the management device 60 obtains the usage status. For example, as shown in FIG. 8, Mr. ○○ (address: ○○ city) with an ID number of 10001 is assigned to the game device No.1. This means that Mr. ○○ of ID number 10001 is using game device 1 of No.1. Thereby, since the game device 1 is associated with the user, the game manager can grasp which user is using which game device 1.

特別是,在1個遊樂設施中設定有多數個遊戲裝置1時,管理裝置60宜管理此等之遊戲裝置1。藉此,管理裝置60可輕易特定網路遊玩的使用者。結果,網路遊玩時獲得之獎品可確實送達終端裝置40的使用者(例如ID編號10001之○○先生)。另外,管理裝置60之儲存器亦可記憶伺服裝置20之各種資訊、使用者資訊、與遊戲相關之資訊等。另外,遊樂設施中不存在複數個遊戲裝置1時,亦可省略管理此等之管理裝置60。 4. 網路In particular, when a plurality of game devices 1 are set in one amusement facility, the management device 60 should preferably manage these game devices 1. Thereby, the management device 60 can easily identify users playing on the Internet. As a result, the prizes obtained during online play can be surely delivered to the user of the terminal device 40 (for example, Mr. ○○ with ID number 10001). In addition, the storage of the management device 60 can also store various information of the servo device 20, user information, game-related information, and the like. In addition, when there are no plurality of game devices 1 in the amusement facility, the management device 60 that manages these may be omitted. 4. Network

網路30由網際網路、LAN(區域網路)或VAN(附加價值通信網)等構成。此外,網路30亦可為有線網路、無線網路或此等之組合的任何一種。網路30例如藉由乙太網(登錄商標)、公共電話線路網、無線通信網、行動電話線路網等而建立。 5. 終端裝置The network 30 is composed of the Internet, a LAN (Local Area Network), or a VAN (Value Added Communication Network). In addition, the network 30 may be any of a wired network, a wireless network, or a combination thereof. The network 30 is established by, for example, Ethernet (registered trademark), a public telephone line network, a wireless communication network, a mobile phone line network, and the like. 5. Terminal device

其次說明終端裝置。第9圖係顯示遊戲系統之終端裝置的構成方塊圖,第10圖係顯示遊戲系統之終端裝置的示意圖。終端裝置40係使用者進行遊戲時利用的資訊處理裝置。終端裝置40例如由行動電話終端、智慧型手機、個人電腦、遊戲機等構成。終端裝置40可經由網路30對伺服裝置20、管理裝置60及遊戲裝置1要求提供關於遊戲的各種資訊。Next, the terminal device will be described. FIG. 9 is a block diagram showing the configuration of the terminal device of the game system, and FIG. 10 is a schematic diagram showing the terminal device of the game system. The terminal device 40 is an information processing device used when a user plays a game. The terminal device 40 is configured by, for example, a mobile phone terminal, a smartphone, a personal computer, a game machine, or the like. The terminal device 40 may request the server device 20, the management device 60, and the game device 1 to provide various kinds of information about the game via the network 30.

終端裝置40如第9圖所示包括:控制手段401、記憶手段402、輸入手段403、顯示手段404、通信手段405。此等各部藉由資料匯流排相互可通信地連接。 (控制手段401)The terminal device 40 includes control means 401, memory means 402, input means 403, display means 404, and communication means 405, as shown in FIG. These units are communicably connected to each other through a data bus. (Control means 401)

控制手段401具有各部間進行資料交接,並且控制整個終端裝置40之功能。亦即,控制手段401具有執行用於對遊戲端存取之各種處理、及用於對伺服裝置20或遊戲裝置1要求之各種處理等,關於遊戲系統100的各種控制、及資訊處理之功能。控制手段401包括:儲存用於控制終端裝置40之控制程式的ROM、用於暫時儲存資料之RAM及執行ROM中之控制程式的CPU。控制手段401依需要藉由執行ROM中之控制程式來控制終端裝置40的各部。The control means 401 has a function of transferring data between the various units and controlling the entire terminal device 40. That is, the control means 401 has a function of executing various processes for accessing the game terminal, various processes for requesting the servo device 20 or the game device 1, and the like, various controls regarding the game system 100, and information processing. The control means 401 includes a ROM storing a control program for controlling the terminal device 40, a RAM for temporarily storing data, and a CPU executing the control program in the ROM. The control means 401 controls each part of the terminal device 40 by executing a control program in the ROM as needed.

此種控制手段401包括:資訊取得手段406、顯示控制手段407、影像切換手段408、及指示手段409。Such control means 401 include information acquisition means 406, display control means 407, image switching means 408, and instruction means 409.

資訊取得手段406具有經由網路30從伺服裝置20取得遊戲資訊、從遊戲裝置1或管理裝置60取得遊戲裝置1之影像資訊等資訊的功能。遊戲資訊包含關於前述遊戲之資訊及遊戲執行資訊等。The information acquisition means 406 has a function of acquiring information such as game information from the server device 20 via the network 30, and acquiring image information of the game device 1 from the game device 1 or the management device 60. The game information includes information about the aforementioned games and game execution information.

顯示控制手段407具有控制關於遊戲之影像或圖像、遊戲裝置1之影像顯示的功能。例如,顯示控制手段407如第10圖所示,控制包含遊戲裝置1之遊戲區域4或獎品的遊戲空間2a等之實際影像的顯示。此外,顯示控制手段407可控制指示獎品動作部5向X軸方向移動之橫按鈕407a;指示獎品動作部5向Y軸方向移動之縱按鈕407b、網路遊玩預約按鈕等關於各種遊戲的顯示。此外,也控制無圖示之影像切換按鈕的顯示。The display control means 407 has a function of controlling display of a video or an image related to a game and a video of the game device 1. For example, as shown in FIG. 10, the display control means 407 controls display of actual images including the game area 4 of the game device 1 or the game space 2a of the prize. In addition, the display control means 407 can control display of various games, such as a horizontal button 407a instructing the prize operation unit 5 to move in the X axis direction; a vertical button 407b instructing the prize operation unit 5 to move in the Y axis direction; In addition, it also controls the display of image switching buttons without icons.

影像切換手段408具有切換遊戲裝置1之前面攝影機61的影像與側面攝影機62之影像的功能。例如第10圖所示,顯示側面攝影機62之影像時,影像切換手段408藉由使用者之輸入資訊,可將來自側面攝影機62之影像切換成來自前面攝影機61的影像(正面影像)。此時,資訊取得手段406從伺服裝置20之處理部201或遊戲裝置1的控制部9取得該影像,顯示控制手段407控制正面影像之顯示。反之,影像切換手段408亦可將來自前面攝影機61之影像切換成第10圖所示之來自側面攝影機62的影像。The image switching means 408 has a function of switching between the image of the front camera 61 and the image of the side camera 62 of the game device 1. For example, as shown in FIG. 10, when the image of the side camera 62 is displayed, the image switching means 408 can switch the image from the side camera 62 to an image (front image) from the front camera 61 by inputting information from the user. At this time, the information acquisition means 406 acquires the image from the processing unit 201 of the servo device 20 or the control unit 9 of the game device 1, and the display control means 407 controls the display of the front image. Conversely, the image switching means 408 can also switch the image from the front camera 61 to the image from the side camera 62 shown in FIG. 10.

指示手段409具有將使用者之輸入資訊對遊戲裝置1或伺服裝置20指示的功能。亦即,藉由對橫按鈕407a或縱按鈕407b之操作輸入,指示手段409指示獎品動作部5在X軸方向及Y軸方向移動。藉由指示手段409之指示,遊戲裝置1之動作控制部93可使獎品動作部5在X軸方向及Y軸方向動作。因為終端裝置40經由網路30而與遊戲裝置1連接,所以,通常係指示獎品動作部5向X軸方向移動後,再向Y軸方向移動。但是,此種指示並無特別限定,亦可同時形成。The instruction means 409 has a function of instructing the user's input information to the game device 1 or the servo device 20. That is, the instruction means 409 instructs the prize operation section 5 to move in the X-axis direction and the Y-axis direction by an operation input to the horizontal button 407a or the vertical button 407b. By the instruction from the instruction means 409, the action control unit 93 of the game device 1 can cause the prize action unit 5 to operate in the X-axis direction and the Y-axis direction. Since the terminal device 40 is connected to the game device 1 via the network 30, it is usually instructed that the prize operation section 5 moves in the X-axis direction and then moves in the Y-axis direction. However, such instructions are not particularly limited and may be formed simultaneously.

此外,控制手段401亦可具有無圖示之難易度設定手段,難易度設定手段具有設定、變更遊戲之難易度的功能。例如,難易度設定手段可變更獎品動作部5之移動速度、獎品動作部5之動作。此亦可隨機執行,亦可按照指定之程式執行。此外,難易度設定手段可參照第6圖之執行資訊表,於使用者係高級遊玩者,且獲得率高時等,可降低獎品動作部5之手臂的握持力。反之,獲得率低時等,可以1次遊玩對橫按鈕407a或縱按鈕407b輸入複數次。藉此,變更遊戲之難易度使遊玩者高興。In addition, the control means 401 may have a difficulty setting means without an illustration, and the difficulty setting means may have a function of setting and changing the difficulty of the game. For example, the difficulty setting means may change the moving speed of the prize operation unit 5 and the operation of the prize operation unit 5. This can also be performed randomly, or according to a specified program. In addition, the difficulty setting method can refer to the execution information table in FIG. 6. When the user is a high-level player and the acquisition rate is high, the holding force of the arm of the prize action section 5 can be reduced. Conversely, when the acquisition rate is low, etc., the horizontal button 407a or vertical button 407b can be input multiple times in one play. With this, changing the difficulty of the game makes the players happy.

再者,難易度設定手段亦可以與顯示手段404中之遊戲空間2a的影像重疊之方式,來顯示指定的影像或圖像(Character等)。藉此,由於有時經由顯示手段404掌握獎品之設置狀況困難,因此可使遊戲之難易度提高。In addition, the difficulty setting means may display a specified image or image (Character, etc.) in a manner of overlapping with the image of the game space 2a in the display means 404. Thereby, it may be difficult to grasp the setting status of the prizes through the display means 404, so that the difficulty of the game can be improved.

另外,控制手段401亦可具有當遊戲執行日為遊玩者的生日時或特別紀念日時,提供指定之優惠的手段(優惠提供手段)。此種優惠包含再玩一次、獎品免費寄送、1次遊玩者可操作複數次按鈕等的優惠。 (記憶手段402)In addition, the control means 401 may have a means for providing a specified benefit when the game execution day is a player's birthday or a special anniversary (a benefit providing means). This offer includes discounts such as replay, free delivery of prizes, and multiple buttons that can be operated by a player once. (Memory means 402)

記憶手段402記憶終端裝置40上之資訊。記憶手段402具有ROM、及RAM。ROM記憶終端裝置40中之系統程式。另外,RAM則記憶控制手段401生成之各種資料(系統程式使用之旗標及運算值),並且用作控制手段401之運算處理的工作區域。記憶手段402記憶前述之使用者資訊、從伺服裝置20傳送之遊戲資訊、本發明之遊戲系統100中使用的遊戲程式等遊戲內容。 (輸入手段403)The memory means 402 memorizes information on the terminal device 40. The memory means 402 includes a ROM and a RAM. The ROM stores system programs in the terminal device 40. In addition, the RAM stores various data generated by the control means 401 (flags and calculation values used by the system program), and is used as a work area for operation processing of the control means 401. The memory means 402 memorizes game contents such as the aforementioned user information, game information transmitted from the servo device 20, and game programs used in the game system 100 of the present invention. (Input means 403)

輸入手段403係終端裝置40之使用者用於進行資料輸入、遊戲操作等各種操作的輸入裝置。輸入手段403可為任何樣態,只要使用者可輸入資料即可,並由操作按鈕或觸控面板等構成。使用者藉由經由輸入手段403對終端裝置40輸入資料,可變更、新增、刪除記憶於記憶手段402中之資訊。 (顯示手段404)The input means 403 is an input device used by a user of the terminal device 40 to perform various operations such as data input and game operation. The input means 403 can be in any form, as long as the user can input data, and is composed of an operation button or a touch panel. By inputting data to the terminal device 40 through the input means 403, the user can change, add, and delete information stored in the memory means 402. (Display means 404)

顯示手段404顯示記憶於記憶手段402之資訊及依據遊戲資訊所生成的遊戲圖像(遊戲遊玩圖像或影像)。此外,顯示手段404亦可顯示記憶於伺服裝置20之儲存器202的資訊作為圖像。顯示手段404例如藉由液晶螢幕等來實現。 (通信手段405)The display means 404 displays information stored in the memory means 402 and a game image (game play image or video) generated based on the game information. In addition, the display means 404 can also display the information stored in the storage 202 of the servo device 20 as an image. The display means 404 is implemented by, for example, a liquid crystal screen. (Communication means 405)

通信手段405具有經由網路30而與伺服裝置20、管理裝置60、遊戲裝置1進行通信之功能。此外,通信手段405具有作為接收部之功能,即接收從伺服裝置20或遊戲裝置1傳送的各種資料及信號,以及作為傳送部之功能,即依控制手段401之指令將各種資料及信號向伺服裝置20、管理裝置60、遊戲裝置1傳送。通信手段405例如藉由NIC、具有TCP/IP等通信協定之網路介面等來實現。The communication means 405 has a function of communicating with the servo device 20, the management device 60, and the game device 1 via the network 30. In addition, the communication means 405 has a function as a receiving part, that is, receiving various data and signals transmitted from the servo device 20 or the game device 1, and a function as a transmitting part, that is, sending various data and signals to the servo according to the instructions of the control means 401 The device 20, the management device 60, and the game device 1 are transmitted. The communication means 405 is implemented by, for example, a NIC or a network interface having a communication protocol such as TCP / IP.

採用如以上說明之本發明的遊戲系統100時,遊玩者可在遊樂設施中觀察網路遊玩。因而,可在網路遊玩之使用者實際不在遊戲裝置1前面的狀態下,提供遊玩者進行網路遊玩的使用者可能獲得獎品的感覺。 B. 遊戲系統之動作處理When the game system 100 of the present invention is used as described above, a player can observe online play in amusement facilities. Therefore, it is possible to provide a feeling that the user playing the online game may obtain a prize in a state where the user playing the network is not actually in front of the game device 1. B. Action processing of game system

其次,詳細說明本實施形態之遊戲系統的動作處理。第11圖係顯示本發明之遊戲裝置的普通遊玩處理之流程圖,第12圖係顯示本發明之遊戲裝置的網路遊玩處理之流程圖,第13圖係顯示將本發明之遊戲裝置切換成網路遊玩時之處理的流程圖。 <普通遊玩>Next, the operation processing of the game system according to this embodiment will be described in detail. FIG. 11 is a flowchart showing a general game play process of the game device of the present invention, FIG. 12 is a flowchart showing a network play process of the game device of the present invention, and FIG. 13 is a view showing switching the game device of the present invention Flow chart of processing during online play. < Ordinary play >

首先,說明普通遊玩時之遊戲裝置1的動作處理。遊玩者從硬幣投入口72投入硬幣時遊戲開始。此時,獎品動作部5如第2圖所示,係在打開手臂之狀態下位於開口41的上方(初期位置)。First, an operation process of the game device 1 during normal play will be described. The game starts when a player inserts a coin from the coin insertion slot 72. At this time, as shown in FIG. 2, the prize operation unit 5 is located above the opening 41 (initial position) with the arm opened.

接收來自遊玩者輸入第一按鈕時(S101),Y軸導軌50Y在X軸導軌50X上沿著X軸方向移動(S102)。在該狀態下,控制部9判斷是否收到第一按鈕之輸入解除的資訊(S103)。並未收到輸入解除之資訊時,處理返回S102,Y軸導軌50Y繼續移動。另外,收到輸入解除之資訊時,Y軸導軌50Y停止(S104)。When the player receives the input of the first button (S101), the Y-axis guide 50Y moves along the X-axis direction on the X-axis guide 50X (S102). In this state, the control unit 9 determines whether or not it has received information about the release of the input of the first button (S103). When the information of input cancellation is not received, the process returns to S102, and the Y-axis guide 50Y continues to move. In addition, when receiving the information that the input is canceled, the Y-axis guide 50Y stops (S104).

其次,接收來自遊玩者輸入第二按鈕時(S105),Z軸桿50Z在Y軸導軌50Y上沿著Y軸方向移動(S106)。在該狀態下,控制部9判斷是否收到第二按鈕之輸入解除的資訊(S107)。並未收到輸入解除之資訊時,處理返回S106,Z軸桿50Z繼續移動。另外,收到輸入解除之資訊時,Z軸桿50Z停止(S108)。Next, upon receiving the second button input from the player (S105), the Z-axis lever 50Z moves along the Y-axis direction on the Y-axis guide 50Y (S106). In this state, the control unit 9 determines whether or not it has received information about the release of the input of the second button (S107). When no information about input cancellation is received, the process returns to S106, and the Z axis rod 50Z continues to move. In addition, when the information of the input cancellation is received, the Z-axis lever 50Z stops (S108).

其次,藉由Z軸桿50Z伸長而獎品動作部5在Z軸方向移動(S109)。控制部9收到感測器資訊時,獎品動作部5停止(S110)。而後,獎品動作部5之手臂關閉並握持獎品(S111)。然後,獎品動作部5進行與上述相反動作,而移動至初期位置(S112)。Next, as the Z-axis lever 50Z is extended, the prize operation section 5 moves in the Z-axis direction (S109). When the control unit 9 receives the sensor information, the prize operation unit 5 stops (S110). Then, the arm of the prize action section 5 is closed and the prize is held (S111). Then, the prize operation unit 5 performs the operation opposite to the above, and moves to the initial position (S112).

獎品動作部5返回初期位置時,手臂打開,遊戲結束(S113)。此時,手臂握持了獎品時,獎品從開口41落到獎品取出空間221。藉此,遊玩者可從獎品取出口222取出該獎品。 <網路遊玩>When the prize operation unit 5 returns to the initial position, the arm is opened, and the game ends (S113). At this time, when the prize is held by the arm, the prize falls from the opening 41 to the prize extraction space 221. Thereby, the player can take out the prize from the prize taking outlet 222. < Internet games >

其次,說明網路遊玩時遊戲系統100之動作處理。網路遊玩係藉由使用者操作終端裝置40來執行。Next, an operation process of the game system 100 during online play will be described. The online game is performed by the user operating the terminal device 40.

首先,終端裝置40之顯示手段404顯示第7圖所示之可利用的遊戲裝置1之資訊(S201)。藉此,使用者可選擇想玩的遊戲裝置1。接收使用者決定遊戲裝置的輸入資訊時(S202),將該資訊提供該遊戲裝置1。藉此,遊戲裝置1將普通遊玩切換成網路遊玩(S301)。藉此開始網路遊玩。First, the display means 404 of the terminal device 40 displays information of the available game device 1 shown in FIG. 7 (S201). Thereby, the user can select the game device 1 he wants to play. When the user determines the input information of the game device (S202), the information is provided to the game device 1. Thereby, the game device 1 switches the ordinary game to the network game (S301). This will allow you to start playing online.

此時,如第13圖所示,遊戲裝置1之切換機構80鎖定獎品擋板223(S3011)。與此同時,遊戲裝置1之顯示部3顯示「NET PLAY」而表示為網路遊玩(S3012)。而後,切換手段96控制成不執行普通遊玩(S3013)。該步驟S3011~S3013之順序並無特別限定,亦可與第13圖之順序不同,亦可同時進行。At this time, as shown in FIG. 13, the switching mechanism 80 of the game device 1 locks the prize shutter 223 (S3011). At the same time, the display unit 3 of the game device 1 displays "NET PLAY" and indicates that it is online play (S3012). Then, the switching means 96 is controlled so as not to perform ordinary play (S3013). The order of the steps S3011 to S3013 is not particularly limited, and may be different from the order of FIG. 13 or may be performed simultaneously.

返回第12圖,遊戲裝置1切換成網路遊玩時,將遊戲裝置1之影像提供終端裝置40(S302)。藉此,終端裝置40之顯示手段404顯示遊戲裝置1的影像(S203)。Returning to FIG. 12, when the game device 1 is switched to online play, the video of the game device 1 is provided to the terminal device 40 (S302). Thereby, the display means 404 of the terminal device 40 displays the video of the game device 1 (S203).

在該狀態下,使用者開始遊戲。接收從使用者對橫按鈕407a的操作輸入時(S204),將該資訊提供遊戲裝置1。藉此,Y軸導軌50Y在X軸導軌50X上沿著X軸方向移動(S303)。在該狀態下,控制手段401判斷是否收到橫按鈕407a之輸入解除的資訊(S205)。並未收到輸入解除之資訊時,不起任何變化而Y軸導軌50Y繼續移動(S303)。另外,收到輸入解除之資訊時,將該資訊提供遊戲裝置1,而Y軸導軌50Y停止(S304)。In this state, the user starts the game. When receiving an operation input from the user to the horizontal button 407a (S204), the information is provided to the game device 1. Thereby, the Y-axis guide 50Y moves in the X-axis direction on the X-axis guide 50X (S303). In this state, the control means 401 determines whether or not it has received information that the input of the horizontal button 407a is canceled (S205). When the information of the input cancellation is not received, no change is made and the Y-axis guide 50Y continues to move (S303). In addition, when the information of the input cancellation is received, the information is provided to the game device 1 and the Y-axis guide 50Y is stopped (S304).

其次,接收來自使用者之縱按鈕407b的操作輸入時(S206),將該資訊提供遊戲裝置1。藉此,Z軸桿50Z在Y軸導軌50Y上沿著Y軸方向移動(S305)。在該狀態下,控制手段401判斷是否收到縱按鈕407b之輸入解除的資訊(S207)。並未收到輸入解除之資訊時,不起任何變化而Z軸桿50Z繼續移動(S305)。另外,收到輸入解除之資訊時,將該資訊提供遊戲裝置1,而Z軸桿50Z停止(S306),並且終端裝置40之處理結束。Next, when receiving an operation input from the user's vertical button 407b (S206), the information is provided to the game device 1. Thereby, the Z-axis lever 50Z moves on the Y-axis guide 50Y in the Y-axis direction (S305). In this state, the control means 401 determines whether or not it has received information that the input of the vertical button 407b is canceled (S207). When no information about the input cancellation is received, no change can be made and the Z axis 50Z continues to move (S305). In addition, when the information of the input cancellation is received, the information is provided to the game device 1, the Z-axis lever 50Z is stopped (S306), and the processing of the terminal device 40 ends.

其次,藉由Z軸桿50Z伸長而獎品動作部5在Z軸方向移動(S307)。控制部9收到感測器資訊時,獎品動作部5停止(S308)。而後,獎品動作部5之手臂關閉並握持獎品(S309)。然後,獎品動作部5進行與上述相反動作,而移動至初期位置(S310)。Next, as the Z-axis lever 50Z is extended, the prize operation section 5 moves in the Z-axis direction (S307). When the control unit 9 receives the sensor information, the prize operation unit 5 stops (S308). Then, the arm of the prize action section 5 is closed and the prize is held (S309). Then, the prize operation unit 5 performs the operation opposite to the above, and moves to the initial position (S310).

獎品動作部5返回初期位置時,手臂打開(S311),遊戲結束。此時,手臂握持了獎品時,獎品從開口41落到獎品取出空間221。藉此,遊戲管理者可從獎品取出口222取出該獎品。而後,可參照管理裝置60而將該獎品寄給獲得之使用者。When the prize operation unit 5 returns to the initial position, the arm is opened (S311), and the game ends. At this time, when the prize is held by the arm, the prize falls from the opening 41 to the prize extraction space 221. Thereby, the game manager can take out the prize from the prize taking exit 222. Then, the prize can be sent to the obtained user by referring to the management device 60.

以上,前述之處理方法可藉由電腦執行之程式來製作。此種程式藉由CPU、微處理器、GPU(圖形處理單元(graphic processing unit))、RAM、ROM等之記錄媒介來實現。 <<第二種實施形態>>Above, the aforementioned processing method can be made by a program executed by a computer. Such a program is realized by a recording medium such as a CPU, a microprocessor, a GPU (graphic processing unit), a RAM, a ROM, and the like. <〈 Second Embodiment〉 >

其次,依據附圖說明遊戲系統之第二種實施形態。第14圖係示意地顯示本發明之第二種實施形態的遊戲裝置之構成立體圖。Next, a second embodiment of the game system will be described with reference to the drawings. Fig. 14 is a perspective view schematically showing a configuration of a game device according to a second embodiment of the present invention.

以下,就第二種實施形態作說明,不過,主要說明與前述第一種實施形態之差異處,而就同樣事項則省略其說明。另外,在與前述第一種實施形態同樣之構成上註記相同符號。Hereinafter, the second embodiment will be described, but the differences from the first embodiment will be mainly described, and the description of the same matters will be omitted. In addition, the same reference numerals are given to the same configurations as those of the first embodiment.

本實施形態之遊戲裝置1A除了將攝影部6設置於遊戲裝置1A的外側之外,與前述第一種實施形態之遊戲裝置1同樣。具體而言,如第14圖所示,攝影部6包括:設置於遊戲裝置1A之正面的第一攝影機63;及設置於遊戲裝置1A之側面的第二攝影機64。另外,第一攝影機63與第二攝影機64藉由無圖示之有線或無線而與控制部9連接。The game device 1A of this embodiment is the same as the game device 1 of the first embodiment described above except that the imaging unit 6 is provided outside the game device 1A. Specifically, as shown in FIG. 14, the photographing unit 6 includes a first camera 63 provided on the front surface of the game device 1A, and a second camera 64 provided on the side surface of the game device 1A. In addition, the first camera 63 and the second camera 64 are connected to the control unit 9 by wired or wireless (not shown).

本實施形態與第一種實施形態不同,由於框體2上無須安裝攝影部6,因此可減少製造成本。此外,由於將既有之攝影機鄰接於遊戲裝置1A而設置並連接即可,因此可簡單地建構本實施形態之遊戲系統。 <<第三種實施形態>>This embodiment is different from the first embodiment in that it is not necessary to mount the photographing section 6 on the frame 2, so that manufacturing costs can be reduced. In addition, since an existing camera can be installed adjacent to the game device 1A and connected, the game system of this embodiment can be simply constructed. <<< Third Embodiment >>

其次,依據附圖說明遊戲系統之第三種實施形態。第15圖係示意地顯示本發明第三種實施形態之遊戲裝置的獎品取出部之部分立體圖。Next, a third embodiment of the game system will be described with reference to the drawings. Fig. 15 is a partial perspective view schematically showing a prize taking-out portion of a game device according to a third embodiment of the present invention.

以下,就第三種實施形態作說明,不過,主要說明與前述第一種實施形態之差異處,而就同樣事項則省略其說明。另外,在與前述第一種實施形態同樣之構成上註記相同符號。The third embodiment will be described below, but the differences from the first embodiment will be mainly described, and the description of the same matters will be omitted. In addition, the same reference numerals are given to the same configurations as those of the first embodiment.

本實施形態之遊戲裝置1B除了獎品取出部224與切換機構80不同之外,與前述第一種實施形態之遊戲裝置1同樣。具體而言,如第15圖所示,本實施形態之獎品取出部224包含:普通遊玩用之獎品取出部(第一取出部)224a、及網路遊玩用之獎品取出部(第二取出部)224b。此等在下部本體22之前面對應於遊戲裝置1B的獎品動作部5而設。普通遊玩用之獎品取出部224a與網路遊玩用的獎品取出部224b在下部本體22中經由分隔板227彼此鄰接而設。The game device 1B according to this embodiment is the same as the game device 1 according to the first embodiment described above except that the prize taking section 224 is different from the switching mechanism 80. Specifically, as shown in FIG. 15, the prize extracting section 224 of this embodiment includes a prize extracting section (first extracting section) 224 a for ordinary play and a prize extracting section (second extracting section) for online play. ) 224b. These front surfaces of the lower body 22 are provided corresponding to the prize operation section 5 of the game device 1B. The prize extraction section 224 a for ordinary play and the prize extraction section 224 b for online play are provided adjacent to each other in the lower body 22 via a partition plate 227.

普通遊玩用之獎品取出部(以下,簡稱為「普通取出部」)224a具有:獎品取出空間221a、獎品取出口222a、堵住獎品取出口而設之透明的獎品擋板223a。The prize-removing section for general play (hereinafter referred to as “ordinary-retrieving section”) 224a includes a prize-removing space 221a, a prize-receiving exit 222a, and a transparent prize barrier 223a provided to block the prize-receiving exit.

網路遊玩用之獎品取出部(以下,簡稱為「網路取出部」)224b具有:獎品取出空間221b、獎品取出口222b、堵住獎品取出口而設之開閉門225b、及鎖定機構226b。鎖定機構226b具有鎖定開閉門225b之功能,例如以鑰匙構成。The prize extraction section (hereinafter referred to as “network extraction section”) 224b for online games includes a prize extraction space 221b, a prize extraction outlet 222b, an opening and closing door 225b for blocking the prize extraction outlet, and a lock mechanism 226b. The lock mechanism 226b has a function of locking the opening / closing door 225b, and is configured by, for example, a key.

普通取出部224a之獎品取出空間221a與網路取出部224b之獎品取出空間221b設於下部本體22的內部,並經由後述之開口41而與遊戲空間2a連通。The prize extraction space 221a of the general extraction section 224a and the prize extraction space 221b of the network extraction section 224b are provided inside the lower body 22 and communicate with the game space 2a through an opening 41 described later.

另外,通常開閉門225b藉由鎖定機構226b鎖定。藉由網路遊玩而獎品落到網路取出部224b之獎品取出空間221b時,遊戲管理者可解除鎖定而取出獎品取出空間221b的獎品。藉此,不致擔心獎品被遊玩者竊取,而可取出獎品。The opening / closing door 225b is normally locked by a lock mechanism 226b. When the prize is dropped into the prize extraction space 221b of the network extraction unit 224b through the online game, the game manager may unlock and remove the prize of the prize extraction space 221b. With this, there is no fear of the prize being stolen by the player, and the prize can be taken out.

本實施形態之切換機構80係由擋板801、及驅動擋板801之驅動部(無圖示)構成。擋板801具有誘導獎品至普通取出部224a或網路取出部224b之功能。擋板801形成矩形之板狀,且位於分隔板227之上部而設於下部本體22。The switching mechanism 80 in this embodiment is composed of a baffle plate 801 and a driving unit (not shown) that drives the baffle plate 801. The baffle 801 has a function of inducing a prize to the general extraction portion 224a or the network extraction portion 224b. The baffle 801 is formed in a rectangular plate shape, and is provided on the lower body 22 above the partition plate 227.

此種擋板801係以其長邊為軸,對遊戲區域4以指定角度(0~180°)轉動而構成。指定角度只要在上述範圍內即可,並無特別限定,不過宜為20~70°,更宜為30~60°。角度在此種範圍時,因為對遊戲區域4形成適度的角度,所以可確實誘導獎品至獎品取出空間221a、221b。另外,將擋板801設成0°或180°時,則擋板801構成與遊戲區域4相同面。Such a baffle 801 is formed by turning the long side of the baffle 801 at a specified angle (0 to 180 °) with respect to the play area 4. The specified angle is not particularly limited as long as it is within the above range, but it is preferably 20 to 70 °, and more preferably 30 to 60 °. When the angle is in such a range, a moderate angle is formed for the play area 4, so that the prizes can be surely induced to the prize extraction spaces 221 a and 221 b. In addition, when the baffle 801 is set to 0 ° or 180 °, the baffle 801 has the same surface as the game area 4.

藉由切換手段96切換成網路遊玩時,切換機構80藉由動作控制部93之指示使擋板801轉動至普通取出部224a側(與第15圖之箭頭相反側)。藉此,擋板801朝向網路取出部224b傾斜,確實誘導獎品至網路取出部224b。When switching to the online game by the switching means 96, the switching mechanism 80 rotates the shutter 801 to the side of the ordinary extraction unit 224a (the side opposite to the arrow in FIG. 15) by the instruction of the motion control unit 93. Thereby, the baffle 801 is inclined toward the network extraction portion 224b, and the prize is surely induced to the network extraction portion 224b.

驅動部具有:無圖示之馬達;安裝於擋板801之長邊的旋轉軸;以及連繫馬達與旋轉軸之皮帶。皮帶藉由馬達驅動而旋轉,藉此,旋轉軸亦旋轉。藉由旋轉軸之旋轉,擋板801以旋轉軸為中心軸而以指定角度轉動。藉此,由於擋板801對遊戲區域4傾斜安裝,因此可確實將獎品誘導至獎品取出空間221a或221b。The driving unit includes a motor (not shown), a rotating shaft mounted on the long side of the baffle plate 801, and a belt connecting the motor and the rotating shaft. The belt is rotated by a motor, whereby the rotation shaft is also rotated. By the rotation of the rotation axis, the baffle 801 rotates at a specified angle with the rotation axis as a center axis. Thereby, since the baffle plate 801 is installed obliquely to the play area 4, the prize can be surely induced to the prize extraction space 221a or 221b.

本實施形態例如切換手段96從普通遊玩切換成網路遊玩時,切換機構80之擋板801藉由動作控制部93的指示而轉動。藉由該轉動,擋板801如第15圖所示地對遊戲區域4以指定角度傾斜的狀態安裝。在該狀態下玩遊戲時,獎品被擋板801誘導而滑落到網路取出部224b的獎品取出空間221b。因此,網路遊玩時可將獎品確實誘導至獎品取出空間221b。In this embodiment, for example, when the switching means 96 is switched from a normal game to an online game, the shutter 801 of the switching mechanism 80 is rotated by an instruction from the motion control unit 93. As a result of this rotation, the baffle 801 is attached to the play area 4 at a predetermined angle as shown in FIG. 15. When the game is played in this state, the prize is induced by the baffle 801 and slides down to the prize extraction space 221b of the network extraction unit 224b. Therefore, the prize can be surely induced to the prize removal space 221b when playing online.

如以上之本實施形態的遊戲裝置1因為具有擋板801,所以不變更獎品移動機構50之設定即可確實將獎品分配至普通取出部224a或網路取出部224b。此外,本實施形態之遊戲裝置1可發揮與上述第一種實施形態同樣之效果。 <<第四種實施形態>>Since the game device 1 of the present embodiment has the baffle plate 801 as described above, the prizes can be surely distributed to the general extraction unit 224a or the network extraction unit 224b without changing the setting of the prize moving mechanism 50. In addition, the game device 1 of this embodiment can exhibit the same effects as those of the first embodiment described above. << Fourth Embodiment >>

其次,依據附圖說明遊戲系統之第四種實施形態。第16圖係示意地顯示本發明第四種實施形態之遊戲裝置的獎品取出部之部分立體圖。Next, a fourth embodiment of the game system will be described with reference to the drawings. Fig. 16 is a partial perspective view schematically showing a prize taking-out portion of a game device according to a fourth embodiment of the present invention.

以下,就第四種實施形態作說明,不過,主要說明與前述第一、三種實施形態之差異處,而就同樣事項則省略其說明。另外,在與前述第一、三種實施形態同樣之構成上註記相同符號。The fourth embodiment will be described below. However, the differences from the first and third embodiments will be mainly described, and the description of the same matters will be omitted. In addition, the same reference numerals are given to the same configurations as those in the first and third embodiments.

本實施形態之遊戲裝置1C除了獎品取出部224具有圓筒狀的旋轉體228之外,與前述第一、三種實施形態之遊戲裝置1、1B同樣。具體而言,如第16圖所示,旋轉體228經由分隔板227而具有普通取出部224a、及網路取出部224b。在旋轉體228之周面對應於普通取出部224a、及網路取出部224b形成有2個取出窗。2個取出窗形成可取出獎品之大小。旋轉體228可藉由設置於下部本體22底部之旋轉機構(無圖示)而旋轉。另外,本實施形態並未設置獎品擋板223。The game device 1C of this embodiment is the same as the game devices 1 and 1B of the first and third embodiments described above, except that the prize taking-out portion 224 has a cylindrical rotating body 228. Specifically, as shown in FIG. 16, the rotating body 228 includes a normal extraction portion 224 a and a network extraction portion 224 b via a partition plate 227. On the peripheral surface of the rotating body 228, two extraction windows are formed corresponding to the normal extraction portion 224a and the network extraction portion 224b. The two take-out windows form the size for taking out prizes. The rotating body 228 can be rotated by a rotating mechanism (not shown) provided at the bottom of the lower body 22. In addition, the present embodiment is not provided with a prize baffle 223.

通常,普通取出部224a之取出窗227a的位置對應於獎品取出口222。藉由普通遊玩而獎品落到獎品取出空間221a時,可經由獎品取出窗227a與獎品取出口222從獎品取出空間221a取出獎品。Generally, the position of the extraction window 227a of the ordinary extraction portion 224a corresponds to the prize extraction outlet 222. When the prize falls into the prize extraction space 221a through ordinary play, the prize can be retrieved from the prize extraction space 221a through the prize extraction window 227a and the prize extraction exit 222.

另外,藉由網路遊玩而獎品落到獎品取出空間221b時,因為普通取出部224a之取出窗227a的位置對應於獎品取出口222,所以無法取出獎品。此時,遊戲管理者使旋轉體228旋轉180°,而使網路取出部224b之取出窗227b的位置對應於獎品取出口222。藉此,可經由取出窗227b與獎品取出口222而從獎品取出空間221b取出獎品。In addition, when the prize is dropped into the prize extraction space 221b through online play, the position of the extraction window 227a of the ordinary extraction portion 224a corresponds to the prize extraction exit 222, so the prize cannot be retrieved. At this time, the game manager rotates the rotating body 228 by 180 °, and the position of the extraction window 227b of the network extraction portion 224b corresponds to the prize extraction outlet 222. Thereby, the prize can be taken out from the prize taking-out space 221b through the taking-out window 227b and the prize taking-out port 222.

本實施形態例如切換手段96從普通遊玩切換成網路遊玩時,動作控制部93係以獎品動作部5位於網路取出部224b正上方的方式進行動作控制。藉由該動作而獎品動作部5開閉手臂時,獎品落到網路取出部224b之獎品取出空間221b。因此,網路遊玩時可將獎品確實誘導至獎品取出空間221b。In this embodiment, for example, when the switching means 96 is switched from normal play to online play, the action control unit 93 performs action control such that the prize action unit 5 is located directly above the network extraction unit 224b. When the prize operation unit 5 opens and closes the arm by this action, the prize falls into the prize extraction space 221b of the network extraction unit 224b. Therefore, the prize can be surely induced to the prize removal space 221b when playing online.

如以上之本實施形態的遊戲裝置1C,因為旋轉體228旋轉,所以可將網路取出部224b設於遊戲裝置1C的裡側。藉此,可防止藉由網路遊玩而落下的獎品遭竊。此外,本實施形態之遊戲裝置1C可發揮與上述第一、第三種實施形態同樣的效果。 <<第五種實施形態>>As in the game device 1C of this embodiment described above, since the rotating body 228 rotates, the network extraction unit 224b can be provided on the back side of the game device 1C. This can prevent the theft of prizes that are dropped through online games. In addition, the game device 1C of this embodiment can exhibit the same effects as those of the first and third embodiments described above. << Fifth Embodiment >>

其次,依據附圖說明遊戲系統之第五種實施形態。第17圖係示意地顯示本發明第五種實施形態之遊戲裝置的構成立體圖。Next, a fifth embodiment of the game system will be described with reference to the drawings. Fig. 17 is a perspective view schematically showing a configuration of a game device according to a fifth embodiment of the present invention.

以下,就第五種實施形態作說明,不過,主要說明與前述第一種實施形態之差異處,而就同樣事項則省略其說明。另外,在與前述第一種實施形態同樣之構成上註記相同符號。The fifth embodiment will be described below, but the differences from the first embodiment will be mainly described, and the description of the same matters will be omitted. In addition, the same reference numerals are given to the same configurations as those of the first embodiment.

本實施形態之遊戲裝置除了切換機構80係封鎖機構之外,與前述第一種實施形態之遊戲裝置1同樣。具體而言,如第17圖所示,封鎖機構具有:在輸入部7中,於硬幣投入口72附近封鎖硬幣投入口72的封鎖板73;以及無圖示之馬達。該封鎖板73係以藉由馬達驅動可在水平方向(第17圖之左右方向)平滑移動之方式構成。The game device of this embodiment is the same as the game device 1 of the first embodiment described above, except that the switching mechanism 80 is a blocking mechanism. Specifically, as shown in FIG. 17, the blocking mechanism includes a blocking plate 73 that blocks the coin insertion port 72 near the coin insertion port 72 in the input unit 7, and a motor (not shown). The blocking plate 73 is configured to be smoothly moved in the horizontal direction (left-right direction in FIG. 17) by a motor drive.

本實施形態例如切換手段96從普通遊玩切換成網路遊玩時,藉由動作控制部93之指示,封鎖機構使封鎖板73移動而與硬幣投入口72重疊。藉此,因為堵住硬幣投入口72,所以遊玩者無法投入硬幣,而無法執行普通遊玩。In the present embodiment, for example, when the switching means 96 is switched from a normal game to an online game, the blocking mechanism moves the blocking plate 73 and overlaps the coin insertion slot 72 under the instruction of the motion control unit 93. With this, since the coin insertion port 72 is blocked, the player cannot insert coins, and cannot perform ordinary play.

採用如以上之本實施形態的遊戲裝置時,因為堵住硬幣投入口72,所以遊玩者無法利用該遊戲裝置進行普通遊玩。此外,本實施形態之遊戲裝置可發揮與上述第一種實施形態同樣的效果。 <<第六種實施形態>>When the game device of this embodiment is used as described above, since the coin insertion slot 72 is blocked, the player cannot use the game device for ordinary play. In addition, the game device of this embodiment can exhibit the same effects as those of the first embodiment described above. <〈 Sixth Embodiment 〉>

其次,依據附圖說明遊戲系統之第六種實施形態。第18圖係示意地顯示本發明第六種實施形態之遊戲裝置的構成立體圖。Next, a sixth embodiment of the game system will be described with reference to the drawings. Fig. 18 is a perspective view schematically showing a configuration of a game device according to a sixth embodiment of the present invention.

以下,就第六種實施形態作說明,不過,主要說明與前述第一種實施形態之差異處,而就同樣事項則省略其說明。另外,在與前述第一種實施形態同樣之構成上註記相同符號。The sixth embodiment will be described below, but the differences from the first embodiment will be mainly described, and the description of the same matters will be omitted. In addition, the same reference numerals are given to the same configurations as those of the first embodiment.

本實施形態之遊戲裝置除了切換機構80為硬幣排出機構之外,與前述第一種實施形態之遊戲裝置1同樣。具體而言,如第18圖所示,硬幣排出機構具有:切換在硬幣投入口72中硬幣通過之路徑的路徑變更構件74;以及無圖示的馬達。該路徑變更構件74係以藉由馬達驅動可以其中心軸為中心順時鐘轉動約90°(第18圖之箭頭方向)的方式構成。The game device of this embodiment is the same as the game device 1 of the first embodiment described above, except that the switching mechanism 80 is a coin ejection mechanism. Specifically, as shown in FIG. 18, the coin ejection mechanism includes a path changing member 74 that switches the path through which coins pass through the coin insertion slot 72, and a motor (not shown). The path changing member 74 is configured such that it can be rotated clockwise by about 90 ° around its central axis (direction of arrow in FIG. 18) by being driven by a motor.

本實施形態例如切換手段96從普通遊玩切換成網路遊玩時,藉由動作控制部93之指示,硬幣排出機構使路徑變更構件74轉動。藉此,因為從硬幣投入口72朝向硬幣回收箱之硬幣路徑切換成從硬幣投入口72朝向硬幣排出口的硬幣路徑,所以退還硬幣而無法執行普通遊玩。In the present embodiment, for example, when the switching means 96 is switched from normal play to online play, the coin ejection mechanism rotates the path changing member 74 under the instruction of the motion control unit 93. Thereby, since the coin path from the coin input port 72 to the coin recovery box is switched to the coin path from the coin input port 72 to the coin discharge port, the coin is returned and normal play cannot be performed.

採用如以上之本實施形態的遊戲裝置時,因為退還硬幣,所以遊玩者無法以該遊戲裝置進行普通遊玩。此外,本實施形態之遊戲裝置可發揮與上述第一種實施形態同樣的效果。When the game device of this embodiment is used as described above, since the coins are returned, the player cannot perform ordinary play with the game device. In addition, the game device of this embodiment can exhibit the same effects as those of the first embodiment described above.

以上,係依據較佳之實施形態說明本發明的遊戲裝置,不過本發明並非限定於此者,各部之構成可替換成具有同樣功能之任何構成者。此外,本發明亦可附加其他任何手段或構件(構成物)。此外,本發明亦可組合前述各種實施形態中之任何2個以上的構成(特徵)。 (產業上之可利用性)The game device of the present invention has been described based on the preferred embodiment, but the present invention is not limited to this, and the configuration of each part may be replaced with any configuration having the same function. In addition, the present invention may be added with any other means or components (constituents). In addition, the present invention may also combine any two or more configurations (features) of the various embodiments described above. (Industrial availability)

本發明提供一種設置於指定場所,藉由使在遊戲空間之獎品轉移至獎品取出部而獲得前述獎品的遊戲裝置。該遊戲裝置係以具有:接收關於在前述指定場所進行之第一遊玩的指示資訊之輸入部;對前述獎品進行動作之獎品動作部;控制前述獎品動作部之動作的控制部;及經由網路可與終端裝置進行通信的通信部;且執行在前述指定場所進行之前述第一遊玩、與使用前述終端裝置進行之第二遊玩。藉此,可以1台遊戲裝置同時營運對應網路之獎品獲得遊戲、與實際獲得獎品遊戲。因此,本發明具有產業上之可利用性。The present invention provides a game device which is installed in a designated place and obtains the aforementioned prize by transferring the prize in the game space to the prize extraction unit. The game device is provided with: an input unit that receives instruction information about the first play at the designated place; a prize action unit that operates the prize; a control unit that controls the action of the prize action unit; and via a network A communication unit capable of communicating with the terminal device; and executing the first game performed at the specified place and the second game performed using the terminal device. With this, one game device can simultaneously operate the network to receive prizes and games, and actually receive prize games. Therefore, the present invention has industrial applicability.

1、1A、1B、1C‧‧‧遊戲裝置1, 1A, 1B, 1C‧‧‧Game devices

2‧‧‧框體2‧‧‧ frame

2a‧‧‧遊戲空間2a‧‧‧Game space

3‧‧‧顯示部3‧‧‧Display

4‧‧‧遊戲區域4‧‧‧Game area

5‧‧‧獎品動作部5‧‧‧Prize Action Department

6‧‧‧攝影部6‧‧‧Photography Department

7‧‧‧輸入部7‧‧‧ Input Department

8‧‧‧記憶部8‧‧‧Memory Department

9‧‧‧控制部9‧‧‧ Control Department

10‧‧‧通信部10‧‧‧ Ministry of Communications

11‧‧‧檢知部11‧‧‧ Inspection Department

20‧‧‧伺服裝置20‧‧‧Servo

21‧‧‧上部本體21‧‧‧upper body

22‧‧‧下部本體22‧‧‧ lower body

30‧‧‧網路30‧‧‧Internet

40‧‧‧終端裝置40‧‧‧ terminal device

41‧‧‧開口41‧‧‧ opening

50‧‧‧獎品移動機構50‧‧‧Prize moving agency

50X‧‧‧X軸導軌50X‧‧‧X-axis guide

50Y‧‧‧Y軸導軌50Y‧‧‧Y-axis guide

50Z‧‧‧Z軸桿50Z‧‧‧Z shaft

51‧‧‧移動裝置51‧‧‧mobile device

60‧‧‧管理裝置60‧‧‧Management device

61‧‧‧前面攝影機61‧‧‧Front camera

62‧‧‧側面攝影機62‧‧‧Side Camera

63‧‧‧第一攝影機63‧‧‧first camera

64‧‧‧第二攝影機64‧‧‧Second camera

71‧‧‧操作按鈕71‧‧‧operation buttons

72‧‧‧硬幣投入口72‧‧‧ coin input

73‧‧‧封鎖板73‧‧‧ block board

74‧‧‧路徑變更構件74‧‧‧path change component

80‧‧‧切換機構80‧‧‧ switch mechanism

81‧‧‧滑板81‧‧‧ Skateboard

82‧‧‧鎖定構件82‧‧‧Locking member

83‧‧‧彈性體83‧‧‧ Elastomer

84‧‧‧驅動部84‧‧‧Driver

91‧‧‧資訊取得部91‧‧‧ Information Acquisition Department

92‧‧‧顯示控制部92‧‧‧Display Control Department

93‧‧‧動作控制部93‧‧‧Action Control Department

94‧‧‧資訊設定部94‧‧‧ Information Setting Department

95‧‧‧通報部95‧‧‧Notification Department

96‧‧‧切換手段96‧‧‧ Switching means

100‧‧‧遊戲系統100‧‧‧Game System

201‧‧‧處理部201‧‧‧ Processing Department

202‧‧‧儲存器202‧‧‧Memory

203‧‧‧輸入部203‧‧‧Input Department

204‧‧‧顯示部204‧‧‧Display

205‧‧‧通信部205‧‧‧ Ministry of Communications

221‧‧‧獎品取出空間221‧‧‧Prize removal space

221a‧‧‧獎品取出空間221a‧‧‧Prize removal space

221b‧‧‧獎品取出空間221b‧‧‧Prize removal space

222‧‧‧獎品取出口222‧‧‧Prizes for export

222a‧‧‧獎品取出口222a‧‧‧Prizes for export

222b‧‧‧獎品取出口222b‧‧‧Prizes for export

223‧‧‧獎品擋板223‧‧‧Prize Baffle

223a‧‧‧獎品擋板223a‧‧‧Prize Baffle

224‧‧‧獎品取出部224‧‧‧Prize removal section

224a‧‧‧普通取出部224a‧‧‧Ordinary take-out section

224b‧‧‧網路取出部224b‧‧‧Network Retrieval Department

225b‧‧‧開閉門225b‧‧‧Open and close door

226b‧‧‧鎖定機構226b‧‧‧Locking mechanism

227‧‧‧分隔板227‧‧‧ divider

227a‧‧‧取出窗227a‧‧‧Remove window

227b‧‧‧取出窗227b‧‧‧Remove window

228‧‧‧旋轉體228‧‧‧rotating body

401‧‧‧控制手段401‧‧‧control means

402‧‧‧記憶手段402‧‧‧memory means

403‧‧‧輸入手段403‧‧‧Input means

404‧‧‧顯示手段404‧‧‧Display means

405‧‧‧通信手段405‧‧‧ means of communication

406‧‧‧資訊取得手段406‧‧‧ Means of obtaining information

407‧‧‧顯示控制手段407‧‧‧Display control means

407a‧‧‧橫按鈕407a‧‧‧Horizontal Button

407b‧‧‧縱按鈕407b‧‧‧Vertical Button

408‧‧‧影像切換手段408‧‧‧Image switching method

409‧‧‧指示手段409‧‧‧indicating means

801‧‧‧擋板801‧‧‧ bezel

841‧‧‧馬達841‧‧‧ Motor

842‧‧‧凸輪842‧‧‧cam

843‧‧‧皮帶843‧‧‧Belt

S101、S102、S103、S104、S105、S106、S107、S108、S109、S110、S112、S113、S201、S202、S203、S204、S205、S206、S207、S301、S302、S303、S304、S305、S306、S307、S308、S309、S310、S311‧‧‧步驟S101, S102, S103, S104, S105, S106, S107, S108, S109, S110, S112, S113, S201, S202, S203, S204, S205, S206, S207, S301, S302, S303, S304, S305, S306, S307, S308, S309, S310, S311‧‧‧ steps

[第1圖] 係顯示本發明之遊戲系統的構成方塊圖。 [第2圖] 係示意地顯示本發明第一種實施形態之遊戲裝置的立體圖。 [第3圖] 係顯示本發明之遊戲裝置的構成方塊圖。 [第4圖] 係示意地顯示本發明之遊戲裝置的切換機構之構成的立體圖。 [第5圖] 係顯示遊戲系統之伺服裝置及管理裝置的構成方塊圖。 [第6圖] 係記憶於本發明之遊戲系統的伺服裝置中之執行資訊表。 [第7圖] 係記憶於本發明之遊戲系統的伺服裝置中之遊戲裝置的資訊表。 [第8圖] 係記憶於本發明之遊戲系統的伺服裝置中之遊戲裝置的使用資訊表。 [第9圖] 係顯示遊戲系統之終端裝置的構成方塊圖。 [第10圖] 係顯示遊戲系統之終端裝置的示意圖。 [第11圖] 係顯示本發明之遊戲裝置的普通遊玩處理之流程圖。 [第12圖] 係顯示本發明之遊戲裝置的網路遊玩處理之流程圖。 [第13圖] 係顯示本發明之遊戲裝置切換成網路遊玩時之處理的流程圖。 [第14圖] 係示意地顯示本發明第二種實施形態之遊戲裝置的立體圖。 [第15圖] 係示意地顯示本發明第三種實施形態之遊戲裝置的獎品取出部之部分立體圖。 [第16圖] 係示意地顯示本發明第四種實施形態之遊戲裝置的獎品取出部之部分立體圖。 [第17圖] 係示意地顯示本發明第五種實施形態之遊戲裝置的硬幣投入口之立體圖。 [第18圖] 係示意地顯示本發明第六種實施形態之遊戲裝置的硬幣投入口之立體圖。[Fig. 1] Fig. 1 is a block diagram showing a configuration of a game system of the present invention. [Fig. 2] A perspective view schematically showing a game device according to a first embodiment of the present invention. [Fig. 3] A block diagram showing the structure of a game device of the present invention. [FIG. 4] A perspective view schematically showing a configuration of a switching mechanism of a game device of the present invention. [Fig. 5] It is a block diagram showing the structure of a servo device and a management device of a game system. [Fig. 6] is an execution information table stored in the servo device of the game system of the present invention. [FIG. 7] An information table of a game device stored in a servo device of the game system of the present invention. [Fig. 8] It is a usage information table of a game device memorized in the servo device of the game system of the present invention. [Fig. 9] A block diagram showing a configuration of a terminal device of a game system. [Fig. 10] A diagram showing a terminal device of a game system. [Fig. 11] Fig. 11 is a flowchart showing a general play process of the game device of the present invention. [Fig. 12] Fig. 12 is a flowchart showing the network play processing of the game device of the present invention. [Fig. 13] Fig. 13 is a flowchart showing processing when the game device of the present invention is switched to network play. [Fig. 14] A perspective view schematically showing a game device according to a second embodiment of the present invention. [Fig. 15] Fig. 15 is a partial perspective view schematically showing a prize taking part of a game device according to a third embodiment of the present invention. [Fig. 16] A partial perspective view schematically showing a prize taking out portion of a game device according to a fourth embodiment of the present invention. [Fig. 17] A perspective view schematically showing a coin insertion slot of a game device according to a fifth embodiment of the present invention. [Fig. 18] A perspective view schematically showing a coin insertion slot of a game device according to a sixth embodiment of the present invention.

Claims (11)

一種遊戲裝置,係設置於指定場所,藉由使在遊戲空間之獎品轉移到獎品取出部而獲得前述獎品,包括: 輸入部,接收關於在前述指定場所進行之第一遊玩的指示資訊; 獎品動作部,對前述獎品動作; 控制部,控制前述獎品動作部之動作;及 通信部,經由網路可與終端裝置進行通信; 並且執行在前述指定場所進行之前述第一遊玩、與使用前述終端裝置進行之第二遊玩。A game device is provided at a designated place and obtains the aforementioned prize by transferring a prize in a game space to a prize taking-out section, including: an input section that receives instruction information about a first play at the aforementioned designated place; a prize action A control unit that controls the operation of the prize operation unit; and a communication unit that can communicate with the terminal device via the network; and execute the first play at the designated place and use the terminal device Second play. 如申請專利範圍第1項所述之遊戲裝置,其中前述控制部收到來自前述輸入部之前述指示資訊或來自前述終端裝置的輸入資訊時,將前述第一遊玩與前述第二遊玩相互切換。According to the game device described in item 1 of the scope of patent application, wherein the control unit switches the first game and the second game to each other when receiving the instruction information from the input unit or input information from the terminal device. 如申請專利範圍第1項或第2項所述之遊戲裝置,其中前述控制部控制成在前述第二遊玩中不執行前述第一遊玩。The game device according to item 1 or item 2 of the scope of patent application, wherein the control unit is controlled to not execute the first game during the second game. 如申請專利範圍第1項至第3項中任一項所述之遊戲裝置,更包括切換機構,從前述終端裝置收到前述輸入資訊時,依據前述控制部之指示作動,用於執行前述第二遊玩。The game device described in any one of claims 1 to 3 of the patent application scope further includes a switching mechanism, and when receiving the input information from the terminal device, it acts according to the instructions of the control unit for executing the aforementioned Second play. 如申請專利範圍第4項所述之遊戲裝置,其中前述切換機構係構成在前述第二遊玩中鎖定前述獎品取出部。The game device according to item 4 of the scope of patent application, wherein the switching mechanism is configured to lock the prize taking-out section during the second game. 如申請專利範圍第1項至第5項中任一項所述之遊戲裝置,更包括顯示部,顯示指定事項, 前述控制部在前述第二遊玩中,控制成將顯示於前述顯示部之前述指定事項切換成表示前述第二遊玩係在執行中的顯示。The game device according to any one of claims 1 to 5 of the scope of patent application, further comprising a display section for displaying specified items, and the control section controls the second game to be displayed on the display section. The designated item is switched to a display indicating that the second game system is being executed. 如申請專利範圍第6項所述之遊戲裝置,其中前述顯示部顯示前述第二遊玩之登錄數作為前述指定事項。The game device according to item 6 of the scope of patent application, wherein the display section displays the number of registrations of the second game as the aforementioned specified item. 如申請專利範圍第1項至第7項中任一項所述之遊戲裝置,其中前述控制部在前述第一遊玩與前述第二遊玩時,控制成前述獎品動作部之前述動作不同。The game device according to any one of claims 1 to 7 in the scope of patent application, wherein the control unit controls the actions of the prize action unit to be different between the first play and the second play. 如申請專利範圍第1項至第8項中任一項所述之遊戲裝置,更包括攝影部,拍攝前述遊戲空間, 前述攝影部包含:第一攝影裝置,拍攝前述遊戲空間;及第二攝影裝置,從與前述第一攝影裝置不同之方向拍攝前述遊戲空間; 其中,前述控制部係構成可切換前述第一攝影裝置之影像與前述第二攝影裝置的影像。The game device according to any one of claims 1 to 8 of the scope of patent application, further comprising a photographing section for photographing the aforementioned game space, and the photographing section includes: a first photographing device for photographing the aforementioned game space; and a second photographing A device that shoots the game space from a direction different from the first photographing device; wherein the control unit is configured to switch the image of the first photographing device and the image of the second photographing device. 一種遊戲系統,包括:遊戲裝置,設置於指定場所,藉由使在遊戲空間之獎品轉移到獎品取出部而獲得前述獎品;及終端裝置,經由網路可與前述遊戲裝置通信地連接; 其中,前述遊戲裝置包括: 輸入部,接收關於在前述指定場所進行之第一遊玩的指示資訊; 獎品動作部,對前述獎品動作; 控制部,控制前述獎品動作部之動作;及 通信部,與前述終端裝置進行通信; 並且執行在前述指定場所進行之前述第一遊玩、與使用前述終端裝置進行之第二遊玩。A game system includes a game device provided at a designated place to obtain the aforementioned prize by transferring a prize in a game space to a prize extraction section; and a terminal device communicatively connected to the aforementioned gaming device via a network; wherein, The game device includes: an input unit that receives instruction information about the first play at the designated place; a prize action unit that operates the prize; a control unit that controls the action of the prize action unit; and a communication unit that communicates with the terminal The device performs communication; and performs the first play performed at the specified place and the second play performed using the terminal device. 一種遊戲程式,用於遊戲系統,該遊戲系統包括:遊戲裝置,設置於指定場所,藉由使在遊戲空間之獎品轉移到獎品取出部而獲得前述獎品;及終端裝置,經由網路可與前述遊戲裝置通信地連接; 且所述遊戲程式係利用電腦執行: 資訊取得手段,取得前述遊戲裝置之前述遊戲空間的影像、及來自遊玩者之輸入資訊; 顯示控制手段,控制前述影像之顯示;及 指示手段,依據來自前述遊玩者之前述輸入資訊,指示前述遊戲裝置使前述遊戲裝置之獎品動作部動作。A game program for a game system. The game system includes: a game device installed at a designated place to obtain the aforementioned prize by transferring a prize in a game space to a prize extraction section; and a terminal device which can communicate with the aforementioned via a network The game device is communicatively connected; and the game program is executed by a computer: information acquisition means to obtain an image of the aforementioned game space of the aforementioned game device and input information from a player; display control means to control the display of the aforementioned image; and The instruction means instructs the game device to cause the prize operation part of the game device to operate according to the input information from the player.
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