TW201416115A - Authentication method for increasing user's trustworthiness - Google Patents

Authentication method for increasing user's trustworthiness Download PDF

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TW201416115A
TW201416115A TW101139579A TW101139579A TW201416115A TW 201416115 A TW201416115 A TW 201416115A TW 101139579 A TW101139579 A TW 101139579A TW 101139579 A TW101139579 A TW 101139579A TW 201416115 A TW201416115 A TW 201416115A
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Taiwan
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user
game
way function
initial arrangement
random number
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TW101139579A
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Chinese (zh)
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TWI468211B (en
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Pei-Cheng Zheng
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Univ Chien Hsin Sci & Tech
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Abstract

The present invention provides an authentication method. Before playing game, the computer encrypts the initial arrangement data generated after card shuffling using unidirectional function operation, and then converts the aforementioned initial arrangement data into the encrypted characteristic data, and sends the unidirectional function operation and the encrypted feature data to a user to obtain the trustworthiness of the user. After game is over, the present invention provides the user with the initial arrangement data for authentication so as to ensure there is no cheating and card changing behavior during the game, and thus enhancing the game fairness and increasing the user's trustworthiness.

Description

提高使用者信賴之驗證方法 Improve the user's trust verification method

本發明係有關一種驗證方法,特別是指一種可提高使用者信賴之驗證方法。 The invention relates to a verification method, in particular to a verification method capable of improving user trust.

撲克牌係一種盛行的娛樂用品,隨著時代的演進而逐漸衍生出各式各樣的遊戲方法,並分別達到各種娛樂效果,又,以撲克牌做為博弈遊戲的玩法有許多種,如黑傑克二十一點、梭哈、百家樂等。 Playing cards are a kind of popular entertainment products. With the evolution of the times, various game methods are gradually derived, and various entertainment effects are achieved respectively. In addition, there are many kinds of playing games for playing cards, such as black. Jack blackjack, Stud, Baccarat, etc.

一般而言,進行撲克牌遊戲之前,均需要透過洗牌動作,使得整副撲克牌中的撲克牌點數及花色為亂數排列,使每次遊戲中遊戲者手中的牌局組合能夠盡量達到不同,以避免發生某些特定遊戲者常會拿到特定牌局之情形,進而影響遊戲之公平性及趣味性。 Generally speaking, before playing a poker game, it is necessary to make a shuffle action, so that the number of cards and the color of the cards in the whole playing card are arranged in random numbers, so that the combination of the hands in the hands of the players in each game can be achieved as much as possible. Different, to avoid the situation where certain players often get a specific hand, which affects the fairness and fun of the game.

而習知之撲克牌遊戲機,其係將撲克牌予電子影像化,細言之,係採用影像圖片式之撲克牌,而由電腦控制顯現撲克牌影像,因此會給遊戲者猜想可由電腦程式控制而作弊,故其公正性會受質疑。 The conventional poker game machine, which electronically images the playing cards, in detail, uses video-pictured playing cards, and the computer controls the display of the playing card images, so the player is guessed that it can be controlled by the computer program. Cheating, so its fairness will be questioned.

有鑑於此,本發明即在提供一種提高使用者信賴之驗證方法,為其主要目的者。 In view of the above, the present invention provides a verification method for improving user trust as its main purpose.

為達上揭目的,本發明之驗證方法係事先將洗牌後所產生之起始排列資料,利用單向函數運算進行加密,而將該上 述之起始排列資料轉換為加密特徵資料,並將單向函數運算及該加密特徵資料給使用者,以取得使用者之信任,並可於遊戲結束後,提供起始排列資料給使用者以進行驗證,以確保遊戲過程中不會產生作弊、偷換牌等行為,提高遊戲的公平性,且能增加使用者之信賴感。 In order to achieve the above object, the verification method of the present invention encrypts the initial arrangement data generated after shuffling in advance, and performs encryption by using a one-way function operation. The initial arrangement data is converted into encrypted feature data, and the one-way function operation and the encrypted feature data are given to the user to obtain the trust of the user, and after the game is finished, the initial arrangement data is provided to the user. Verification is carried out to ensure that there is no cheating, stealing, etc. during the game, which improves the fairness of the game and increases the user's trust.

依據上述主要結構特徵,所述進行發牌以及遊戲前可進一步包含有步驟F,該步驟F係為切牌步驟,可由使用者進行切牌而決定發牌起始點。 According to the above main structural features, the step F and the game may further include a step F. The step F is a card cutting step, and the user may perform a card cutting to determine a card starting point.

依據上述主要結構特徵,所述進行加密之步驟中,係包含有至少一單向函數算式以及一亂數產生器,該亂數產生器可隨機產生亂數數列,該起始排列資料以及該亂數數列輸入至該單向函數算式,可產生一密碼,該亂數數列與密碼則為加密特徵資料。 According to the above main structural features, the step of performing encryption includes at least one one-way function formula and a random number generator, and the random number generator can randomly generate a random number sequence, the initial arrangement data and the chaos The number sequence input to the one-way function formula can generate a password, and the random number sequence and the password are encrypted feature data.

上述之單向函數運算可以為雜湊函數運算。 The one-way function operation described above can be a hash function operation.

本發明之特點,可參閱本案圖式及實施例之詳細說明而獲得清楚地瞭解。 The features of the present invention can be clearly understood by referring to the drawings and the detailed description of the embodiments.

本發明中,如第一圖所示,各使用者可分別透過電子部品10(例如手機或筆記型電腦)透過網際網路介面20,配合一主機30進行遊戲(例如撲克牌、麻將或骰子遊戲等),而本發明之驗證方法,如第二圖所示,至少包含有下列步驟: In the present invention, as shown in the first figure, each user can play a game with a host 30 through the Internet interface 20 through an electronic component 10 (such as a mobile phone or a notebook computer) (for example, playing cards, mahjong or dice games). Etc.), and the verification method of the present invention, as shown in the second figure, includes at least the following steps:

步驟A、進行洗牌,以隨機方式進行洗牌,並產生起始排列資料。 Step A, shuffling, shuffling in a random manner, and generating initial arrangement data.

步驟B、進行加密,利用單向函數運算將該上述之起始 排列資料轉換為加密特徵資料;其中係包含有至少一單向函數算式以及一亂數產生器,該亂數產生器可隨機產生亂數數列,該起始排列資料以及該亂數數列輸入至該單向函數算式,可產生一密碼,該亂數數列與密碼則為加密特徵資料。 Step B, performing encryption, using a one-way function operation to start the above Aligning data into encrypted feature data; wherein the method includes at least one one-way function formula and a random number generator, the random number generator can randomly generate a random number sequence, and the initial arrangement data and the random number sequence are input to the The one-way function formula can generate a password, and the random number sequence and the password are encrypted feature data.

步驟C、提供該單向函數運算及該加密特徵資料給使用者。 Step C: providing the one-way function operation and the encrypted feature data to the user.

步驟D、進行發牌以及遊戲。 Step D, deal and play.

步驟E、進行驗證,於遊戲結束後,提供起始排列資料給使用者以進行驗證。 Step E: Perform verification, and after the game is finished, provide initial arrangement information to the user for verification.

由於上述之起始排列資料是用「單向函數運算」予以加密,「單向函數運算」特點是容易計算出結果,但要逆向求出這個「單向函數運算」的原值以解出原始訊息,非常困難,所以其安全性較為理想;舉例來說,提供一單向函數算式為S=F(A,X)=a1x1+a2x2+….+akxk,其中,X為起始排列資料,A為隨機產生之亂數數列,S為密碼,若X=[13,12,4,2,5,7,1,6,8,3,9,11,10],A=[2,6,1,7,5,5,3,8,9,15,23,17,16],則由上述之單向函數算式可計算出S=898,故於遊戲進行時,可先提供A、S及該單向函數算式予使用者;當遊戲結束時,提供X予使用者進行驗證,則可得知遊戲中出牌起始順序和上述之起始排列資料(X)是否一致,以判定主機是否有造假。 Since the above-mentioned initial arrangement data is encrypted by "one-way function operation", the "one-way function operation" feature is easy to calculate the result, but the original value of the "one-way function operation" is inversely obtained to solve the original The message is very difficult, so its security is ideal; for example, a one-way function is given as S=F(A,X)=a 1 x 1 +a 2 x 2 +....+a k x k , Where X is the starting arrangement data, A is a random number of random numbers, and S is a password. If X=[13,12,4,2,5,7,1,6,8,3,9,11, 10], A=[2,6,1,7,5,5,3,8,9,15,23,17,16], then the above-mentioned one-way function formula can calculate S=898, so When the game is in progress, A, S and the one-way function formula can be provided to the user first; when the game is finished, X is provided to the user for verification, and the starting order of the card in the game and the starting arrangement described above can be known. Whether the data (X) is consistent to determine whether the host has fraud.

再者,步驟C與步驟D之間進一步包含有步驟F,如第三圖之第二實施例所示,該步驟F係為切牌步驟,可由使用者進行切牌而決定發牌起始點,以防止主機在遊戲一開始就事先給使用者比較不好的牌;另外,上述之單向函數運算可 以為雜湊函數運算或其他加密運算。 In addition, step F and step D further include step F, as shown in the second embodiment of the third figure, the step F is a card cutting step, and the user can cut the card to determine the starting point of the card. In order to prevent the host from giving the user a bad card in advance at the beginning of the game; in addition, the one-way function operation described above may be Think of a hash function operation or other encryption operation.

綜上所述,本發明提供一較佳可行之驗證方法,爰依法提呈發明專利之申請;本發明之技術內容及技術特點巳揭示如上,然而熟悉本項技術之人士仍可能基於本發明之揭示而作各種不背離本案發明精神之替換及修飾。因此,本發明之保護範圍應不限於實施例所揭示者,而應包括各種不背離本發明之替換及修飾,並為以下之申請專利範圍所涵蓋。 In summary, the present invention provides a preferred and feasible verification method, and an application for an invention patent according to the law; the technical content and technical features of the present invention are disclosed above, but those skilled in the art may still be based on the present invention. It is to be understood that various changes and modifications may be made without departing from the spirit of the invention. Therefore, the scope of the present invention should be construed as being limited by the scope of the appended claims

10‧‧‧電子部品 10‧‧‧Electronic parts

20‧‧‧網際網路介面 20‧‧‧Internet interface

30‧‧‧主機 30‧‧‧Host

第一圖係為本發明之結構示意圖。 The first figure is a schematic view of the structure of the present invention.

第二圖係為本發明中驗證方法第一實施例之流程示意圖。 The second figure is a schematic flow chart of the first embodiment of the verification method in the present invention.

第三圖係為本發明中驗證方法第二實施例之流程示意圖。 The third figure is a schematic flow chart of the second embodiment of the verification method in the present invention.

Claims (4)

一種提高使用者信賴之驗證方法,其至少包含有下列步驟:A、進行洗牌,以隨機方式進行洗牌,並產生起始排列資料;B、進行加密,利用單向函數運算將該上述之起始排列資料轉換為加密特徵資料;C、提供該單向函數運算及該加密特徵資料給使用者;以及D、進行發牌以及遊戲;E、進行驗證,於遊戲結束後,提供起始排列資料給使用者以進行驗證。 A verification method for improving user trust, comprising at least the following steps: A, performing shuffling, shuffling in a random manner, and generating initial arrangement data; B, performing encryption, using a one-way function operation to make the above Converting the initial arrangement data into encrypted feature data; C, providing the one-way function operation and the encrypted feature data to the user; and D, performing the card and the game; E, performing verification, providing the initial arrangement after the game is over The information is given to the user for verification. 如申請專利範圍第1項所述提高使用者信賴之驗證方法,其中,該步驟C與步驟D之間進一步包含有步驟F,該步驟F係為切牌步驟,可由使用者進行切牌而決定發牌起始點。 The method for improving the reliability of the user, as described in claim 1, wherein the step C and the step D further include a step F, which is a card cutting step, which can be determined by the user to cut the card. The starting point of the card. 如申請專利範圍第1或2項所述提高使用者信賴之驗證方法,其中,該步驟B之進行加密中,係包含有至少一單向函數算式以及一亂數產生器,該亂數產生器可隨機產生亂數數列,該起始排列資料以及該亂數數列輸入至該單向函數算式,可產生一密碼,該亂數數列與密碼則為加密特徵資料。 The method for improving the reliability of the user, as described in claim 1 or 2, wherein the encrypting in the step B includes at least one one-way function formula and a random number generator, the random number generator A random number sequence may be randomly generated, and the initial arrangement data and the random number sequence are input to the one-way function formula to generate a password, and the random number sequence and the password are encrypted feature data. 如申請專利範圍第1或2項所述提高使用者信賴之驗證方法,其中,該單向函數運算可以為雜湊函數運算。 The verification method for improving user trust as described in claim 1 or 2, wherein the one-way function operation can be a hash function operation.
TW101139579A 2012-10-25 2012-10-25 Improve the user's trusted verification method TWI468211B (en)

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US20030054879A1 (en) * 1996-12-31 2003-03-20 Bruce Schneier System and method for securing electronic games
TW200731072A (en) * 2006-02-15 2007-08-16 Ares Internat Corp Method of generating meaningless password based on a logical sentence
US8886940B2 (en) * 2009-05-29 2014-11-11 Apple Inc. Hash function using a card shuffling process

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