TW201244784A - Game system server, game system, game system control method, and game system server control program - Google Patents

Game system server, game system, game system control method, and game system server control program Download PDF

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Publication number
TW201244784A
TW201244784A TW101101794A TW101101794A TW201244784A TW 201244784 A TW201244784 A TW 201244784A TW 101101794 A TW101101794 A TW 101101794A TW 101101794 A TW101101794 A TW 101101794A TW 201244784 A TW201244784 A TW 201244784A
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TW
Taiwan
Prior art keywords
game
user
information
server
unit
Prior art date
Application number
TW101101794A
Other languages
Chinese (zh)
Inventor
Makoto Osaki
Takeshi Iwasaki
Yutaka Sudou
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp filed Critical Sega Corp
Publication of TW201244784A publication Critical patent/TW201244784A/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/792Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5513Details of game data or player data management involving billing

Abstract

Provided is a game system server which increases the user-friendliness of an internet service. A server (10) for a game system (X) is provided with a game device server (120) for receiving fee information for each time a game is played on a game device. In server (10), a database server (150) is provided with a user database (151) for storing data pertaining to the games for each user ID. A fee totalling server (160) totals the fee information associated with a user ID and stores the totalled fee information in the user database (151). If the totalled fee information is equal to or greater than a prescribed monetary unit value, a usage right information update section (122) assigns the right to use an Internet service of a game for a predetermined period and stores information to that effect in the user database (151).

Description

201244784 六、發明說明: 【發明所屬之技術領域】 【0001】 本發明係關於」種遊戲系統之伺服器、遊戲系統、遊戲系統 之控制方法、及遊戲系統之伺服器之控制程式。 s 【先前技術】 【0002】 既往以來,存在一種遊戲系統,於遊戲中心或娛樂設施 具備之遊戲裝置插入ID卡,將遊戲與使用者辽)連蛀,二 供附加的服務。 …亚另仃挺 /例如,習知之遊戲系統,參考專利文獻丨所揭示之 益糸統,可與複數資訊處理裝置及複數遊戲裝置進行通1; 指定供該賴裝置實行遊朗狀遊戲要素的要素指_ P = 個遊戲裝置,其特徵為具備:收納部,收納玩家對 t ’ 5亥識別子與利用該遊戲裝置之遊戲玩家分別對應;另 裝置登錄部,自該資訊處理裝置之任fδ处理 裝置識別子與任-之玩家 錄ΐ求,則將此—資訊處理裝_別子與此 該㈣處理裝置’接收使用該收納部中錄部,自 相疋貝Λ與此一貧訊處理識別子及了此要素 t吉並收納於該收納部;以及要素指定資訊供子加以 置之任一接收玩家對應識別子,則自該 '二。卩,自该遊戲裝 子連結之要素指定資訊,將此」要素2=此—玩家對 遊戲衣置,並使用此—要素指定 二曰疋貝訊發送至此— 遊戲(以τ ’以f _=稱=要素而使此— 使遊戲玩家可選擇遊資訊處理裝置而 避戲玩豕可不x限於場所與時間三 201244784 地自由編輯遊戲要素,即進行客制化。由於 置前可編輯遊戲要素.,故使用遊戲裝置進行遊作遊戲裝 質性的遊戲,因而對遊戲玩家而言可馬上享受^上施行實 地完賴要素_,而 [0003] 習知技術1之系統,藉由在遊戲時輪入 置以,訊線路將分數等發送至設置於其他場言D :自遊戲裝 猎此,該值器藉由使用者的存取,可提供 加之網站上的服務(網路服務)。 ' ]見刀數專,附 為施行此一網路服務,必須有伺服哭 獲得網路服務使用權,常進行要求使^八^持費荨。因此,為 此-結帳,除了以習知之銀=的結帳之動作。 者直接的錢寄送以外,亦透過網路啦H掛號對伺服器提供 例如,使用者以網路貨幣 _ 動電話之細瞻通麵結帳方如可藉由行 帳而給予使賴。此—遊餘 上、.鑛器侧結 月之使用權。 偁戚為.例如以數百日圓給予工 [習知技術文獻] [專利文獻] 【0004】 .專利文獻1日本特開2005-253891號公報 【發明内容】 [本發明所欲解決的問題] 【0005】 然則’如同習知技输〗,a 例如’爾#鉍翻卡之輕,使財將蚊之網路 具有使用者方便性低等問題。結帳方式的貨幣單位之結帳, 例如,綢路眢軟a , 貨 幣 201244784 物嫩㈣爾,故有 上述之課題。 【0007】 的收ί;:2ϊίί之频之各,戯進行 為具備:使用者資料庫,錯存夂個^用去y之飼服® ’其特徵 幣; 服務使用權並儲存於該使用者資料庫。 w之域的麟 ^發明的遊戲系統之飼服器,其特徵為,該使用權 新 二之該收費資訊,於既定取得期間内成為既定貨幣^ =的値以上日$,賦予對賊彳賴者ID的既定躺之網路服務使續 邱齡統之鑛11,其缝為,該使資訊更. 取得譲再_—仍不延長網ΐ. 部:於 既疋取得期間仍使用所統計之該收費資訊。 本發明騎戲系統之鑛器,其特徵為,該使用權資訊更新: 部,計算所統計之該收費資訊至成為既定貨幣單位以上的値為止£ 201244784 之剩餘遊戲次數。 士發明的遊戲系統之伺服器,其特徵為,該使用權資訊更新 部,藉由在該遊戲裝置進行遊戲時取得之該收費資訊的値,計算 該剩餘遊戲次數。 .本發明的遊戲系統之伺服器,其特徵為,該既定貨幣單位的 値,為關於既定遊戲次數的値。 、"遊戲系統之伺服器,具有將使用者11}發送至遊戲的各個遊戲 ,二戲裝置、以祕㈣使財iD之伺服11,其賴為具備: 庫,儲存各個使用者ID之遊戲次數;遊戲次數統計部, 用ΐ?,將職次數的增加部分,儲存於該使用者資料庫; 1二用ί貧訊更新部’在所統計之該遊戲次數,成為既定次數 者資^庫軒岐_之遊戲_路服務權並齡於該使用 m之==遊戲系統,具有發送遊戲之各個遊戲進行的收費資 戲穿置接收該收費資訊之飼服器,其特徵為,該遊 取得該收費資訊,·職入部,於收費時, „ ,網路輸出入部,發送該使用者ID與該收費資訊.201244784 VI. Description of the Invention: [Technical Field of the Invention] [0001] The present invention relates to a server, a game system, a control method of a game system, and a control program of a server of a game system. s [Prior Art] [0002] In the past, there has been a game system in which a game device provided in a game center or an entertainment facility is inserted into an ID card, and the game is connected to the user Liao), and an additional service is provided. ...a subtle alternative / for example, the conventional game system, with reference to the patent document disclosed in the patent document, can be communicated with a plurality of information processing devices and a plurality of game devices; designated for the device to implement the game-like game elements The element refers to _P = game devices, and is characterized in that it includes a storage unit that stores the player's pair of t'5's identifications and the game players that use the game device, and another device registration unit that processes the fδ from the information processing device. If the device identifier and the player of the user record the request, the information processing device and the (four) processing device receive the use of the recording unit in the storage unit, and the self-contained and the poor processing identifier and The element is stored in the storage unit; and the element designation information is provided to any of the receiving player corresponding identifiers.卩, from the element designation information of the game binding link, this element 2 = this - the player puts on the game, and uses this - element to specify the second mussel message sent to this - the game (with τ ' with f _= We call the = element to make this - so that the game player can choose to travel to the information processing device to avoid play, but not limited to the place and time three 201244784 free to edit the game elements, that is, customized. Because the front can edit the game elements. Therefore, the game device is used to play a game-playing game, so that the game player can immediately enjoy the on-the-spot sufficiency element _, and [0003] the system of the prior art 1 is rotated by the game. Set, the line sends the score to the other dialect D: from the game, this value can be provided by the user's access, plus the service on the website (network service). The number of knives is attached to the implementation of this network service. There must be a server crying to obtain the right to use the Internet service. It is often required to make the fee ^. Therefore, for this purpose, checkout, except for the silver of the known The action of checkout. The direct money is sent In addition, the server is also provided with a registration number through the Internet. For example, if the user uses the online currency _ mobile phone to view the checkout, the account can be used to make a waiver. The right to use the moon on the side of the miner. For example, the work is carried out in a few hundred yen. [Patent Document] [Patent Document] [Patent Document 1] JP-A-2005-253891 [Abstract] [ The problem to be solved by the present invention] [0005] However, as with the conventional technology, a, for example, the light of the 尔#铋翻卡, makes the network of the mosquitoes have low user convenience and the like. For the checkout of the monetary unit, for example, the silk road is soft, the currency 201244784 is tender (four), so there is the above-mentioned subject. [0007] The collection of the frequency::2ϊίί of the frequency, the play is carried out: user data Library, misplaced ^ used to go to y feeding service ® 'its characteristic currency; service usage rights and stored in the user database. w domain of the Lin ^ invented game system feeding device, characterized by The charge information of the right to use the new second is the established currency within the established acquisition period^ = 値 値 値 値 値 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Part: The collected information is still used during the acquisition period. The mining device of the riding system of the present invention is characterized in that the usage right information is updated: the department calculates the charged information to be more than a predetermined currency unit. The remaining game number of 201244784. The server of the game system invented by the game device, wherein the usage right information update unit calculates the remaining amount by the charge information obtained when the game device performs the game. The number of games. The server of the game system of the present invention is characterized in that the 货币 of the predetermined currency unit is 値 for a predetermined number of games. , "The server of the game system, with the game that sends the user 11} to the game, the second play device, the secret (4) the iD servo 11, which has the library: the game that stores each user ID The number of times; the number of games statistics department, used ΐ?, to store the increase in the number of job posts in the user database; 1 two ί poverty update department's statistics on the number of games, become the number of times the library The game of the Xuanyuan _ _ road service rights and the use of m == game system, with the game of the game to send the game to charge the game to receive the charge information of the feeding device, characterized by the tour The charging information, the employment department, at the time of charging, „, the network input and output department, send the user ID and the charging information.

錢齡之;細刪韻:制I 賦加連'纟。之該收費資訊,儲存於★亥使 權資訊更新部,在·狀缝f存;及= 以上時,賦予既宁男fL执馮既疋貝幣早位的値 wml 上的値為44;=:峨興為既定貨繁單位以 本發明的遊齡統,具有將使用者ID ί;τί=置、以及接收該使用者ID之飼服 忒2= :!使用iro;網路“入ί發ί 服矛务使用藉Α 丑 付至獲得對於該使用者ID的網路 201244784 115之_數;遊戲植统計部, 雜时資料庫; 以上時,賦予既定亥遊戲次數,成為既定次數 庫 猶_路服務使_存於該使用 之密i發明的遊戲系統,其特徵為,該遊戲部,設定該網路服務 本發明的遊戲系統之飼服器之控制方 ,飼服器,具有發送遊蚊各個遊戲進行的收f===統 置、以及接收該收費資訊之飼服哭,盆、、, 之關於遊戲的資料儲存於使用】;料廑4寸2:將各個使用者仍 連結之該收費資訊,加 的網路服務使關並儲存於該使用者資=fd卿刀之遊戲 本發明的遊戲系統之飼服器之控制程 ϊ=ί接各個遊戲進行的收費 直μ及接收5亥收費貧訊之伺服器,1特傲或·收々,丄 =於遊戲的資料儲存於使用者資料庫,·統計與該 資訊,成為既定貨幣單位的値以上時,、=既玄收費 的網路服務使賴並齡於該使財資料庫;· 遊戲 務使用權的遊戲系統之伺服器而運作。、 ' ”、' ,、'同路服 [本發明之效果] 【0008】 "^本發明’可提供—種’藉由因應使用者於顯裝置 進订而附加網路服務使用權,提高使用者的方便性 戲 服務的利用而減輕飼服器提供者之負擔的網路服務罔路 【實施方式】 [實施本發明之最佳形態] 201244784 【0010】 <第1實施形態> 〔遊戲系統X之控制構成〕 首先,參考圖1,對本於g 制構成加以說明。 X 形態的遊戟系統X之控 遊戲系統X包含以下部分. 。。 裝置20-1〜20-n (遊戲裝置機3 服器機構)、遊戲 端機機構)、以及管理者終端機 機構 1機^Μ〜30-n (終 5連接而構成。 機構),機器各自與網路 【0011】 具體而言,網路5係為,行動 路、WiMAX、無線|权/^網、固定電話線 網、糞用蠄改笪夕紅a 有、、泉LAN、電燈線LAN、cLini、氺孅 ,冉專用線路寻之無線通訊線路 。lhik光纖 IP網路或其他星狀或環狀的網路等。、” 形態,可使用 【0012】 20 ㈣為,管理來自遊·統X之各遊齡詈2m 〜3〇-n的網路存取以貝SfL ’對應來自使用者終端機30-1 ^ t仔取以楗供網路服務之伺服器。 營業二/=器1Q,統計遊戲裝置2W〜2()·η之得分(分數)、 胃的「大廳」鑛器,亦可進行供與其 遊戲〕所用J處2 遊戲裝置2ίΜ〜2〇_η間進行遊戲(對戰 【0013】 、㈣繼施等之遊 ,,裝置〜20_n,存取伺服器1〇,發送收費資訊。 的ID 才2 ’可S買取使用者持有之儲存有使用者iD (1 dentiflcati〇n ) 結而發送25 (圖3)之資訊,將收費資訊與使用者之資訊加以連 此外’遊戲裝置2〇_1〜2〇_n,設定使用者之各種資訊,依循 201244784 物 "£2r(1;;0 【0015】 1理者終端機35係為, .器 智 二=理者靖使用的終端機。管X,提供者的飼服 =者=話,、行動式二使用Pc、 使用戶之建立、停止、及 者在2發1==種;f程式等。管理 犯罪者等之不良使用。 、’、荨猎此,遊戲系統X可防止 [0016】 〔伺服器10之控制構成〕 ίί器t考=對制構成進行說明。 伺服ΐίΓ imputer,個人電腦)、專用機器、通用機器、$ 们服σσ寺之,所謂的「雲端運算」用伺服哭。 遊卢要娜DNS/郵件伺服g、iig(發送舰器部)、 1 ^ 12G (遊戲裝置用伺服器部、收費統計部、遊戲 -人數統计部)、使用者終端機用伺服器13〇 ^ 器部)、網路輸出入部140、資料庫飼服器15〇、=收而=二 mi 160 〇 , cpu CCentral pr〇cessing 寻之控制部,將HDD (Harddiskdrive,硬碟機)或快閃記 體等之補助儲存部所儲存的程式或資料,讀取至dram (Dynamic Random Access Memory,動態隨機存取記憶體)等之主 儲存部等,利用硬體資源實行。另,關於各部位,亦由既定硬£ 201244784 體電路等構成。 【0017】 DNS/郵件飼服器 1K)為,一般的 DNS(D〇mainName Server ^域名稱伺服器)、或用於對使用者配送電子郵件(以下,以郵件’ ,之。)之 SMTP ( Simple Mail Transfer Protocol,簡易郵件傳輸協 定)飼服為。作為DNS,使用windows (登錄商標)DNS ;作為 SMTP用之服務(常駐程式、程式),可使用習知之SMTp程 例如,ArGoSoft 社製之 Mail Server 等。 此一 DNS/郵件伺服器11〇,除了作為DNS使用以外, 將帳戶之使用者ID與密碼等發送予使用者。 此外,DNS/郵件伺服器110,對於各種更新資訊等,亦可 電子郵件等發送予使用者。 9 【0018】 遊戲裝置賴服ϋ m麵,驗進行在遊戲裝置2(M〜2〇_n 遊麟之各種資訊,或儲存、變更遊戲之使用者的資料之 遊戲裝置用祠服器120,依據資料庫舰器15〇所儲存之主 ίΐΪ用巧之遊戲次數而賦予網路服務使用權,管理此一網路 =使__限%。此外,遊戲裝置用舰器12 =訊,更新遊戲内貨幣、裝備、物品等的資訊。此一各個^ 者ID之遊戲次數,可依據各個遊戲的收費資訊叶管。 ‘,裝置用伺服器12〇係、為,CPU等之控制部 =丁„部之㈣無鱗。轉之各種財與 共閱道介面) krvlet、ASP (Actlve Server pages,主動飼服 、夂 程式㈣Pt)、或細_用程式,作為施行具體演算二 【0019】 服器 使用者終端機用舰器13G為,向使用者提供網路服務之祠 201244784 使用者終端機用伺服器13〇為 網頁瀏覽器部3]〇 (圖4)使用固右侈用去m卢 _〜3〇_n以 此,若該使用老且右你田^•和有使用者仍存取飼服器10。藉 此右邊便用者具有使用榷,則提供網路服務。 士,為此-網路服務’應用於進行遊戲裝置叫〜 ^之得之各種服務。亦即,可提供如角^ m】 #、分數的職等服務。 網路=輸出入部140為,路由器、負載平衡器(負载分散裝置)、 來自=====__至各部,將 等^外,網路輸出入細,亦與封包過濾器、防火牆、构 【0021】 貝料庫伺服器15〇係為,使用cpu等之 之遊戲進仃日寸破閱覽、更新。此外, 處g y 斤產生 終端機3〇-1〜如使用彻哭者貝__擊,:赛使用者 示閱覽、更新 他杰0之網路卿類_用者的指 =’於使用者資料庫151,專他亦可确 卡減、遊赌歷 '住祉缝碼 用 的資料。此外,使用:柹廑帳餘頟等 與使用者的帳戶對廡之f使用者亦可儲存 儲存用於遊戲閱^動¥資_.、么输、私1勸f 一步,亦可 【0022】 % 。 敬單2 ϊ![庫152襟為,薇用遊戲褒置1_“時之貨 ΓΡ早位的貝料與取得睛間嚀k部也。 ,; 寸之貝 201244784 戲褒祕與取得時間等,可掌握例如遊 【0023] /Hh士收^統相服$ 16Q係為’在以遊戲裝置2G 1〜?η η =而=為收費資訊之貨幣單位的資料 ^^遊 進行遊戲時,將在遊戲裝置, 資料,取得以作為收費資^ Ϊ字匕例之貨幣單位的 費資料庫152,進行統言^ 存貝料庫飼服器15〇之收 模式ί行者簡驗財仍之仍 各個使用二使用者心以連結,作為 儲存^伺服器_ ’亦可將取得之貨幣單位的資料, 器150的使用者資料庫151其該使用者ID的帳 m⑽㈤5) __資訊。 的進服器160,可在遊戲裝置2(M〜2〇-n之遊戲 行結束之取!if匕例之貨幣單位的資料,亦可在遊戲進 資料,可構成i猎由在遊戲進行後取得既定比例之貨幣單位的 藉此,可進行於中途中_,.仍不加以收費。 的安心感。後用者與域裝置〜2(Χ提供者,給予對收費 施行^之2^費統計飼服器’ 160的收費資訊之取得,可介由 進Ϊ。it if業者或通訊公司等之其侧服器(未圖示》 料,而健ί結^⑽,並非直接取得貨幣單位的資 too%/ 結果作為收費資訊取得。 新部戲裝置用値器12G,包含使用權資訊更 戲内貝幣更新部123、裝備等資訊更新部124、物品 12 201244784 ^訊更新部m、分料:纽更卿⑶、賴履歷魏取得部 等而構成。 [0026] 使=權貧訊更新部122為,依據各個使用者1〇之主要 數,計算並儲存網路服務使用權之部位。 '一人Qian Lingzhi; finely cut rhyme: system I Fu Jialian '纟. The charge information is stored in the ★Haiquan right information update department, and the 状wml on the 早wml of the Ningnan male fL 冯冯疋疋币币 is 44; :Yu Xing is the established unit of the invention. It has the user ID ί; τί=, and the feeding service that receives the user ID. 2= :! Use iro;服 矛 使用 使用 Α 丑 丑 丑 丑 获得 获得 获得 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 The game system of the present invention is characterized in that the game unit sets the network to serve the control device of the game device of the game system of the present invention, and the feeding device has a mosquito. Each game performs f=== integration, and the feeding service that receives the charging information, crying, pots, and the information about the game is stored in use]; 廑 4 inch 2: the user is still connected Charge information, plus network services to be stored and stored in the user account = fd qingdao game of the present invention The control system of the game system of the game system ί = 接 接 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个 各个When the database, statistics, and the information become more than 既 of the established currency unit, the network service of the 玄 收费 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 、 , ' , ' , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , [Embodiment] [Best Mode for Carrying Out the Invention] 201244784 [0010] <First Embodiment> Control Structure of Game System X First, the configuration of the g system will be described with reference to Fig. 1 . The control of the X-shaped recreation system X The game system X contains the following parts. . The devices 20-1 to 20-n (game device device 3), the game terminal device, and the manager terminal device 1 are configured to be connected to each other. And the network [0011] Specifically, the network 5 is the mobile path, WiMAX, wireless | right / ^ network, fixed telephone line network, tampering 笪 笪 红 red a, , spring LAN, electric light line LAN , cLini, 氺孅, 冉 dedicated line to find wireless communication lines. Lhik fiber IP network or other star or ring network. , "Form, you can use [0012] 20 (four) to manage the network access from each tour 詈 2m ~ 3〇-n from the tour X. The corresponding SfL ' corresponds to the user terminal 30-1 ^ t Take the server for Internet service. Business 2/= 1Q, statistical game device 2W~2()·η score (score), stomach "hall" miner, can also be used for gameplay] The J game 2 game device 2 Μ Μ 〇 〇 η 进行 进行 进行 进行 进行 进行 进行 进行 进行 进行 η η η η η η η η η 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 S buys the user's information stored in the user iD (1 dentiflcati〇n) and sends 25 (Figure 3), and connects the charging information with the user's information. In addition, the game device 2〇_1~2〇 _n, set the user's various information, according to 201244784 object " £2r (1;; 0 [0015] 1 ruler terminal 35 series, . Wisdom II = the terminal used by Rizhao Jing. Tube X, The provider's feeding service = person = words, the action type 2 uses Pc, the user's establishment, stop, and the person is 2 in 1 == species; f program, etc. Management crime Such as bad use., ', 荨 此 ,, game system X can prevent [0016] [control structure of server 10] ίί器 t test = description of the composition of the system. Servo ΐ Γ Γ imputer, personal computer), dedicated machine, The general-purpose machine, the shoji σσ temple, the so-called "cloud computing" is crying with the servo. Tour Lu Yaona DNS / mail servo g, iig (send the ship unit), 1 ^ 12G (game device server, charge Statistics Department, Game-Number Statistics Department, User Terminal Server 13), Network Input/Output Unit 140, Database Feeder 15〇, =收==mi 160 〇, cpu CCentral The pr〇cessing search unit reads the program or data stored in the auxiliary storage unit such as HDD (Harddiskdrive) or flash memory to the Dram (Dynamic Random Access Memory). The main storage unit, etc., is implemented using hardware resources. In addition, each part is also composed of a predetermined hard circuit of 201244784. [0017] The DNS/mail feeder 1K) is a general DNS (D〇mainName Server^domain name server) or an SMTP for mailing the user to the user (hereinafter, the mail ', . Simple Mail Transfer Protocol, the simple mail transfer protocol). As the DNS, use Windows (registered trademark) DNS; as a service for SMTP (resident program, program), you can use the SMTp program of the well-known, for example, Mail Server made by ArGoSoft. This DNS/mail server 11 transmits the user ID and password of the account to the user in addition to being used as a DNS. Further, the DNS/mail server 110 may transmit an email or the like to the user for various update information and the like. [0018] The game device is based on the gaming device 2, and the game device server 120 that performs various information on the game device 2 (M~2〇_n 游麟, or stores and changes the user's data of the game, According to the number of games stored in the library, the user is given the right to use the network service, and the network is managed to make the network __%. In addition, the game device uses the ship 12 = news, update the game. The information of the internal currency, equipment, articles, etc. The number of games of each of the IDs can be based on the charge information of each game. ', the device server 12, the control unit of the CPU, etc. Department (4) No scale. Turn all kinds of money and a total reading interface) krvlet, ASP (Actlve Server pages, active feeding service, 夂 program (4) Pt), or fine _ program, as the implementation of specific calculus 2 [0019] server use The terminal machine 13G is used to provide network services to users. 201244784 User terminal server 13 is a web browser part 3] (Fig. 4) Use solid right to go to m _~ 3〇_n, if you use the old and right you field ^• and some users still exist The feeding device 10. By means of the user on the right side, the user is provided with an Internet service. The Internet service is used for various services such as the game device. Angle ^ m] #, the grade level service. Network = output and input unit 140, router, load balancer (load distribution device), from =====__ to each part, will wait for the network output Into the fine, also with the packet filter, firewall, configuration [0021] beacon server 15 is the use of cpu and other games into the day to break through the reading, update. In addition, the gy jin generation terminal 3〇 -1~If you use the Cryer __, the user of the game will read and update the network of the genius 0. The user's finger = 'in the user database 151, you can also confirm the card In addition, the use of: 柹廑 頟 頟 与 与 与 与 与 与 与 与 与 与 与 与 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者 使用者Lose, private 1 persua f step, can also be [0022] %. Jing Shan 2 ϊ! [Library 152 襟, Wei used game 褒 1_ "When the goods are in the early position Made between the material and the eye portion can enjoin k. , inch inch shell 201244784 play secrets and acquisition time, etc., can be mastered, for example, tour [0023] / Hh Shi collection ^ uniforms $ 16Q is 'in the game device 2G 1 ~? η η = and = for charging information When the game is played, the game device, the data will be obtained in the game device, and the fee database 152 will be used as the currency unit of the fee-paying example, and the general information will be stored. 〇 收 收 mode ί 简 简 验 验 验 验 验 验 ί ί ί ί ί ί ί ί ί ί ί ί ί ί ί ί 验 验 验 验 验 验 验 验 验 验 验 验 验 验 验 验 验 验 验 验ID account m (10) (five) 5) __ information. The feeder 160 can be used in the game device 2 (M~2〇-n game line is finished! If the currency unit of the example is used, the data can also be entered in the game, which can constitute i hunting by after the game is played. In order to obtain a predetermined proportion of the monetary unit, it can be carried out in the middle of the _,. Still not charged. The sense of security. After the user and the domain device ~ 2 (Χ provider, give the fee to the implementation of the ^ ^ fee statistics The fee information of the feeding machine '160 can be obtained by entering the Ϊ.it if the operator or the communication company and other squatters (not shown), and the health 结^(10) is not directly obtained from the monetary unit. Too%/ result is obtained as the charge information. The new department device device 12G, including the right to use information, the in-between currency update unit 123, the equipment and other information update unit 124, the item 12 201244784, the update unit m, the material: The New Zealand (3), the Lai Weiwei, the acquisition department, etc. [0026] The right-to-weight update unit 122 calculates and stores the location of the network service usage right based on the number of users of each user.

士 f體,言,細權資訊更新部122,在使用者以ID ίΪ糟由狀期間内取得之遊戲次數算出的貨幣單位資料^ ’於既定取得期間内為既定貨幣單位祕(以下,將此 單位的値’以使用權賦予閾値稱之。)以上等的情 使用抵的既疋#月間,以使用權賦予既定期間稱之。)。 料庫予,係藉由將使用權之標誌等寫入使用者資 用禮的帳戶内之使用權D102而進行。此外,使 用輕貝成更新4 I22 ’亦可自、统計之貨幣單位資 ^ 可細細顧予既定朗的使用歡剩餘遊戲次數兀進行人 作為用於獲得此—貨幣單位資 設定1個月或1年等區別分明的期間。他獨,例如,可 此外’作為使用權賦予閾値之 金額別、遊戲之各史數早位的値’可自國別' 予閑値,可依據施對於使用權賦 廣戲提供網==傳 月等^既定例如,1個月或2〜3 賦二SiiSi部=7設定為:對同-使用者,先 遊戲,此-部分,仍卩便於既定取得_魄-步進行 ‘可對使用者,給予定期地用間。藉由此-構成, 次數之「轉入」。 權之运戲的使用者,施行 .£ 13 201244784 另,用於獲得使用權的,既定取得期間 ,用權,予,期間之㈣可變動’可依宣傳活動等變動H外, 亦可於最初取付ID卡時,賦予使用權賦予既定期間分之使。 此外,如同後述之第2實施形態,亦可構成為. :内次ϊ以上的情況,無關貨幣單位資料地給予使^ 疋次數,可依例如,使用者的國別、遊戲裝置 20-1〜20-η的credit (點數)別等,可變地設定。 置 [0027] 遊戲㈣幣姨部123為’断顿内 將其儲存H遊戲内貨幣為,遊戲内 &amp;^亚 數數對ft;戲的内容, 匕 传分4,以下以分數稱之。)、取得之特殊物 之旦,Ϊ遊^貨幣,可取得後述之「裝備」、「物品」、遊戲内再生 之影像、音樂、效果音箅。 」、戲η丹生 【0028】 動作裝部其外觀、 果』125為’施行關於玩遊戲時作為具有特殊效 八數蓉之取得、使用、變更的計算並儲存之部位。 的貧訊更新並儲存之部位。 :、作马便用者 ^3=資訊取得部127為,取得作為使用者遊戲時之夂種 貝訊的「履歷」並儲存之部位。 $戰丁之口種 資料=取=^#蹄料127,亦駕觸之圖像·語音 貝料的Μ取與對影像·語音資料的編碼等。 晝面ίϋί歷的資訊,可在使用者終端機料〜^再生遊戲 【0029】 此外,更詳細地說明,則使用者終端機用祠服器130,包含網 14 201244784 路,,部m、登人部132、結帳部133、裝備等變更部134、 物口口贫更部135、分數等顯示部136、以及遊戲閱覽部137等地構 成。 【0030】 服益Ϊ 131為’用於提供網路服務之WWW (World 刊1球貧訊網)饲服器的服務(常駐程式)。此外,網路 5 1^031】,亦可提供適合—般大眾之普通的WWW網頁。 作,網路飼服器部m,可使用細此或耶㈤咖 二際網路資訊他器〕等之網路舰器、及此 ^罔路他_之各種模組。此外,網路値器部131,使用CGI Gateway Interface,共同間道介面〕、如*、卿 二:機S帳=之^控制’使各程式之實行輸出可自各使用者 、,-、而祛0-1〜30-n及官理者終端機35,存 專用瀏覽器的程式等。 洲wwwW見裔或作為 此外,網路飼服器部131,可自各資料庫與儲存媒體, (〜_皿)的資料等、JPG、GI貝F厂 構築用的· ==?料、語音資料與其他資料之W卿網頁 之二 BBS (_etinB〇ardS_,電子布告欄系統路 站連結的介面等。 ^ 他動畫投稿網 【0032】 登入部132為,用於施行供自使用者終端機露 網路服務所用的登入處理之部位。 0-n |入 登入部 132,使用 SSL (SecureS〇ckei 〜 者ID與密碼。此外,若此一使用者具有使用 ' 取侍使用 網路服務的各種處理之方式而設定的登入。 J進仃以可實行 此外,登入和2,在該使用者不具有使用權時,亦可計算並s 201244784 顯,=;元幾次則料單位的値成為使用_予_。. 結帳部133為,使用SSL,進行传 帳、以網路貨常等貨,單位之結帳等的。部位:、。帳、網路銀行之結 結帳部133,主要供使用於:7眢軟口 品等,或無關遊戲次數以貨常單位支^立 加的裝備與物 用。 夂仃後侍網路服務使用權所 具體而言,結帳部133,可於佶用去 取遊戲系統;X之網 路服務的「V會費」^帳2,收取用於存 d,自各使用者,徵收遊戲系統又的「 於各個既定日 徵收對於物品之使用者間的„等之制日費」°結帳部133,更可 進—步,結帳部133,可於結帳時',夢由 的條件,施行郵件發送、網頁建立二,,用5設定之期限等 等的處理。 收媒衣作、電子時戳之製作 【0034】 部位裝鱗_ 134為’胁_財之^物件的裝備之 裝備等變更部134,取得使用者的裝備 , 圖像資料、動態圖像資料( 、曰不,衣作靜止 者終端機3(M〜30_n。像貝科)語音麟等,發送至使用 此等資料,於使用者終端機3(M〜3〇 變更之圖像、角色物件之動作、樣使 T為,用於變更使用者持有物品之部位。 物口口受更部m,取得使用者的物品之 次遊戲下所使用之預設(標準)物品。 擇^ k擇在玩1 此外,物品變更部;35,亦可於網路服務 “ 此-使用,例如,可施行增縫命⑽上 °猎由 遊戲=的音樂、自其他網站匯入影像及、增加 此外,亦可與遊戲内貨幣之物品的„、對其 16 201244784 賣等加以對應。於此-買賣時,亦可使用結帳部133。 【0036】 部位分數等顯示部136 4,用於顯示關於使用者之分數的資料之 分數等顯示部I36,將遊戲時之最高分數、平均分 個音樂或關轉區錢示。此外,亦者= 比較的排行等。 /、,、他便用者之分數 【0037】 遊戲«和7,可自姻者進㈣斜 動態圖像的資料等。 衣作亚下载 _此外,可利用使用者終端機30-1〜3〇_n之網頁_The currency unit information calculated by the user in the ID Ϊ 由 由 在 在 在 在 ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' The unit's 値' is given the threshold nickname by the right to use.) The above-mentioned circumstances are used in the 疋#, and the right to use is given to the established period. ). The stock library is performed by writing the use right flag or the like into the use right D102 in the account of the user's account. In addition, the use of the light Beicheng update 4 I22 'can also be self-reported, the statistical currency unit can be carefully considered for the use of the remaining number of games, the number of games used for the person to obtain this - currency unit capital setting for 1 month or 1 year and other distinct periods. He alone, for example, can also be used as the right to use the threshold of the right to use the threshold, the history of the game, the number of the past 'can be from the country' to the leisure, according to the use of the right to use the network to provide network == pass Month, etc., for example, 1 month or 2~3, 2 SiiSi parts = 7 is set to: the same-user, first game, this-part, still easy to get set _魄-step to proceed to the user Give regular use. By this - the number of "transfers". The user of the right to play, the implementation of the action. £ 13 201244784 In addition, for the purpose of obtaining the right to use, the period of acquisition, the right to use, the period of (4) can be changed 'may be changed according to publicity activities, etc. When the ID card is taken, the right to use is given a predetermined period of time. Further, as in the second embodiment to be described later, it may be configured such that the number of times of the internal unit is equal to or greater than the number of times of the currency unit, and the game device 20-1 can be used, for example, depending on the country of the user. 20-η's credit (points) are not variably set. [0027] The game (4) coin portion 123 is "discontinued" to store the H game currency, the game &amp; ^ sub-number to ft; the content of the play, 传 pass 4, the following is called the score. ), the special items obtained, and the currency of the game, you can get the "equipment", "items", in-game reproduction images, music, and effects sounds described later. </ br> η 丹 丹 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 【 The poor news updates and stores the parts. (3) The information acquisition unit 127 obtains a part of the "history" of the user's game, which is stored as a user's game. $ 丁 之 口 资料 = = = = = ^ ^ hoof material 127, also touch the image · voice capture of the material and the encoding of audio and video data. ϋ ϋ ϋ ϋ 历 历 历 历 使用者 使用者 使用者 使用者 使用者 ^ ^ ^ ^ ^ ^ ^ 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生 再生The person unit 132, the checkout unit 133, the changing unit 134 such as equipment, the object-portion-depleting unit 135, the display unit 136 such as the score, and the game viewing unit 137 are configured. [0030] 服益Ϊ 131 is the service (resident program) of the WWW (World's 1st ball network) feeding device for providing Internet services. In addition, the Internet 5 1^031] can also provide a common WWW web page suitable for the general public. For the network feeding device department m, you can use the network ship such as this or yeah (5) coffee network information device, and the various modules of this 罔路他_. In addition, the network buffer unit 131 uses the CGI Gateway Interface, the common channel interface, such as *, qing 2: machine S account = ^ control 'so that the implementation of each program can be output from each user, -, and 祛0-1 to 30-n and the official terminal 35, a program for storing a dedicated browser, and the like. In addition, the Internet Feeding Machine Department 131 can be constructed from various databases and storage media, (~_Dish), etc., JPG, GI, F plant construction, etc. WBS website 2BBS (_etinB〇ardS_, the interface of the electronic bulletin board system road station, etc.. ^He animation submission network [0032] The login part 132 is used for execution of the user terminal The part of the login process used by the road service. 0-n | Entering the login unit 132, using SSL (SecureS〇ckei~ ID and password. In addition, if this user has various processes using the 'Serving Network Service' The login is set in the way. J is executable. In addition, login and 2, when the user does not have the right to use, can also calculate and s 201244784 display, =; a few times, the unit of the unit becomes _ _.. The checkout section 133 is used for the purpose of using the SSL, the billing, the net goods, etc., the checkout of the unit, etc. The part: the account, the online bank checkout section 133, mainly for use. In: 7 眢 soft mouth products, etc., or irrelevant game times to support the unit The equipment and the use of the service. In particular, the checkout department 133, can be used to pick up the game system; X network service "V membership fee" ^ account 2, for collection In the case of the user, the user collects the "day-to-day fee for the user of the item on each of the established days", and the checkout unit 133 is further advanced, and the checkout unit 133 is provided. At the time of checkout, the conditions of the dream, the implementation of the mail, the establishment of the web page, the processing of the deadline of 5, etc. The production of clothing, electronic time stamping [0034] Part of the scale _ 134 The equipment 134, such as the equipment of the equipment of the threat, the acquisition of the user's equipment, image data, and moving image data (, 曰 ,, clothing for the stationary terminal 3 (M~30_n. ) Voice Lin, etc., sent to the user terminal 3 (M~3〇 changed image, action of character object, sample T is used to change the part of the user's possession. The default (standard) used by the game after getting the user's item in the mouth. Select ^ k to choose to play 1 In addition, the item change department; 35, can also be used in the Internet service "This - use, for example, can be used to increase the seam life (10) on the game by the game = music, import from other sites In addition, it is also possible to correspond to the item of the in-game currency, and to the sale of the item 16 201244784. In this case, the checkout unit 133 can also be used for the sale and purchase. [0036] The part score and the like display unit 136 4 The display unit I36 for displaying the score of the information about the user's score, and the highest score at the time of the game, the average music, or the money in the turn-around area. In addition, it is also = comparison rankings, etc. /,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,衣作亚 Download _ In addition, the user terminal 30-1~3〇_n can be used _

顯示功能,即時(Realtime)閱覽變更角度等之3D|像。上的3D 進一步,亦可構成為,將該動晝自使用者終端機 下載至其他攜帶遊戲裝置等。 1 30_n, 【0038】 〔遊戲裝置20-1之控制構成〕 接著,參考圖3,對遊戲裝置2(M〜2〇_n 行說明,以下,以此-遊戲裝置撕為代表例^說=制構成進 遊1¾裝置20-1,主要為PC/AT互換機、]VL^C規林播望 PC、專用機器等、以及設置於專門店舗且具備顯示 :J 入部的業務用電子遊戲裝置等。 開關寻輸 —此外’遊戲裝置2〇-1為,本實施开乂態的供實行遊 體資源。因此,遊戲裝置20-1具備:CPU (控制部、遊^ 硬 DRAM等之主儲存部、hdD或快閃記憶體等之補助、 BIOS邊i/f (週邊機器連接介面機構)、匯流排仲裁二口、絡 圖處理器(描奢機構)、圖形記憶體、ygjQS、音頻 °。二、-曰 記憶體、以及親I/F等。此外,遊戲裝置2(M,她、^ ^員 搖桿、觸控面板等輸入部與通訊j/jp相連接。進一牛a闽、^、 器之輸出,顯示於LED(Llght驗mgDiode,發光二 (L’d Crystal D1Splay,液晶顯示器)、PDP(ρι&amp;_ %㈣ p α5 17 201244784 示部。音轉_之輸出,介由放大器 將此等硬體㈣,更功雛構成地進行·,則遊戲裝 2〇-1 ’包含遊戲部21〇、ID輸入部DO、故費部Μ。、及網路 入部240而構成。 【0039.】 ,部=為,CPU將使用者進狀遊戲本體的程式與資料 寻’只订、儲存、演算等之部位。本實施形態中’遊戲部210,纪 ’而配合時序按下按紐等的音感遊1 然貝丨亚不限於此,無論何種之遊戲皆可適用。 此外,各個者,可於各個職自器1G下載並 戲部210之程式與資料。 還 匕於遊戲部210,對於以標準實行之程式或BI〇s等之基 知式與貧料,亦可自伺服器10下载以進行更新。 【0040】 ID輸入部220為,例如,使用非接觸型1C卡之RFID (Radi〇Display function, real time (Realtime) to view the 3D | image of the change angle. Further, the upper 3D may be configured to download the animation from the user terminal to another portable game device or the like. 1 30_n, [0038] [Control Structure of Game Device 20-1] Next, with reference to Fig. 3, the game device 2 (M~2〇_n will be described as follows), and the game device is torn as a representative example. The device is configured as a mobile game device, such as a PC/AT switch, a PC/AT switch, a VL^C forest, a PC, a dedicated device, and the like, and a video game device that is installed in a dedicated store and has a display: J entry. In addition to the game device 2〇-1, the game device 20-1 is configured to implement the game resources. Therefore, the game device 20-1 includes a CPU (control unit, main storage unit such as a hard DRAM). , hdD or flash memory, etc., BIOS side i/f (peripheral machine connection interface mechanism), bus arbitration 2, network processor (drawing agency), graphics memory, ygjQS, audio °. , - memory, and pro-I/F, etc. In addition, the input device of the game device 2 (M, her, the joystick, the touch panel, etc. is connected to the communication j/jp. The output of the device is displayed on the LED (Llght inspection mgDiode, L2d Crystal D1Splay, liquid crystal display), PDP (ρι&amp;_ % p α5 17 201244784 The part of the output of the sound-to-sound _, which is made up of the hardware (4), and the game device 2〇-1' includes the game unit 21〇, the ID input unit DO, Therefore, the department is composed of the Internet department 240. [0039.] The part = is the CPU that the user enters the program and data of the game body to find only the parts of the book, the storage, the calculation, and the like. In the 'game department 210, Ji' and the timing button press button, etc., the game is not limited to this, no matter what kind of game is applicable. In addition, each person can download in each job 1G The program and information of the drama unit 210 are also used in the game unit 210, and can be downloaded from the server 10 for updating by the standard program or BI ss, which is implemented by the standard. [0040] ID The input unit 220 is, for example, an RFID using a non-contact type 1C card (Radi〇)

Lre=ridrifr㈣無線射頻識別)掃瞒器、行動電話等之讀 态或光子掃描器等,用於輸入發行予使用者之瓜卡 ΪΐίίΡ與牌單位_時。此外,亦與供使用者以觸控面 板或按鈕寺進行使用者認證所用之輸入方式對應。 哭i20讀取ID卡225,設定有使用者ID時,自祠服 ^下載使用者ID之各種資料,可實行依循使用者ID之各種處 【0041】Lre=ridrifr (4) Radio frequency identification) A reading device such as a broom, a mobile phone, or a photon scanner, etc., is used to input the melon card 发行ίίΡ and the card unit _ issued to the user. In addition, it also corresponds to the input method used by the user to authenticate the user with the touch panel or button temple. Cry i20 reads the ID card 225, when the user ID is set, the user can download various data of the user ID, and can perform various ways of following the user ID. [0041]

FeUC^f 所讀入之1〇卡225,可使用發行予使用者的 的「#(且錄商輮)規格之非接觸型IC卡、印刷有作為使用者ID :存取碼」文字之紙媒體、印刷有條碼等之紙媒體、 利去並光學地寫入/讀取的相變化素材之光學卡、磁卡、ί —等之各種ID卡用的媒體。此外,亦可使用具備FeliCa功能之 订動電話、PDA、行動式終端機、攜帶遊戲裝置,、pc等。 18 201244784 ID卡225,將以電腦可讀取之方式儲存使 可辨,使用者之存取碼。此外,亦可印刷有能夠以更=載 ===進行圖像辨識的二维條碼等 存 務之URL ( Unif_ Res贈ce L〇cai〇r,全球 :子取麟服 ID卡奶,亦可與儲存牌單位的資料之「收取」對^)。。此外’ 另,ID卡225 ’亦可内建密碼鍵或密碼的資料。^。 %,可依循遊戲進行的内容 的 ,卡 :遊戲内貨[裝備、物品_。進=件之等級 存攜帶遊戲機等下載之程式與資料等。7 iD卡225,亦可儲 【0042】 收費部230為,cpu將對應於錢幣 收取貨幣單位之通用電子貨幣的結帳、預^結帳、被 資料等’實行、儲存、演算等之部位式與 貨料位的資1輸i」(~)時’可將來自此一仍卡奶之 (creditT^^ 至遊戲部210,使遊戲開始。此二ITgi:二、傳達 遊戲裝置20-1之管理者或她哭二人所而要之貝幣早位的値, 別、遊戲別、筐體別等各種基準°加以^供者等,可依國別、地域 進一步,收費部230,將來自社捂二眢敝 幣單位,使用安全(Se 立的既定比例之貨 【0043】 万法,發迗至伺服器10。 網路輸出入部240為,用於愈網支 電話線、行動電話網、pHS網、^ 之有線/無線LAN、 遊戲裝置2(m,可自網網路、觸1394等的介面。 10下載遊戲的基本程式、os 介由網路,由飼服器The 1st card 225 that is read by the FeUC^f can be printed with the "# (and recorded) specifications of the non-contact type IC card issued to the user, and printed with the user ID: access code" text. A medium for printing various media cards, a paper medium such as a bar code, and an optical card, a magnetic card, and the like, which are optically written and read optically. Further, a mobile phone having a FeliCa function, a PDA, a mobile terminal, a portable game device, a pc, or the like can be used. 18 201244784 ID card 225, which will be stored in a computer readable way to identify the user's access code. In addition, it is also possible to print a QR address such as a two-dimensional barcode that can be image-identified with ==== (Unif_ Res gift ce L〇cai〇r, global: Zilin clothing ID card milk, can also "Receive" with the information stored in the card unit. ^). . In addition, the ID card 225' may also have a built-in password key or password information. ^. %, can follow the content of the game, card: in-game goods [equipment, items _. The level of the input and the piece is stored in the program and data such as the game machine. 7 iD card 225, can also be stored [0042] The charging unit 230 is that the cpu will correspond to the part of the general electronic money of the currency receiving currency unit, such as checkout, pre-checkout, data, etc. 'implementation, storage, calculation, etc. With the input of the material level 1 "i" (~) 'can be from this one still card milk (creditT^^ to the game department 210, so that the game begins. The second ITgi: Second, the communication game device 20-1 The manager or she cries the two people who want to pay for the foreign currency, the other, the game, the basket, and other various benchmarks. ^Suppliers, etc., depending on the country, the region, the charging department 230, will come from the society捂 眢敝 单位 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , Network, ^ wired / wireless LAN, game device 2 (m, can be from the network, touch 1394 and other interfaces. 10 download the basic program of the game, os through the network, by the feeding device

〜20-n彼此,或於其他遊戲2 =指〇,可於遊戲裝置2(M 戰遊戲(進行對戰等之競爭的猜複數玩家之對 礙戲Μ下相同。)或共同遊戲(協* 19 201244784 力以解決問題的遊戲。以下相同。)。 此外,藉由以可通訊方式連接複數遊戲裝置如^〜如,,介 由伺服器等,可進行分數的統計,或於其他遊戲設施所配置丄 戲裂置之間施行對戰遊戲、統計排行。 【0044】 更詳細地說明,則遊戲部210,包含使用權資訊212、 貨幣貧訊213、裝備等資訊214、物品資訊215、分數等資訊、 遊戲履歷貧訊217等’以作為和遊戲進行與網路服務關連之 以下,將收發於伺服器ίο與遊戲裝置2(M〜2〇_n 此笨次 料,以遊戲資訊211稱之。 』曰]此寺貝 【0045】 使用權資訊212為,與自伺服器1〇取得的 用使用_212 ’係供於遊戲開始時i示 遊戲内貨幣資訊213為,儲存依遊跔推并而找儿 帶的資訊之部位。^贿依輕⑷了而之遊戲内貨 物件::=備=者除= 亦可於遊戲中變更。 彳服扣10下載以外, 物品物用f寺有物品的資訊之部位。此等 分數等資訊216二^遊取得者。 於遊戲時認證使用者叫麦,自飼服戲 ==乍為遊戲履歷。 Hf】祕均顧存於鑛111G°°°載等遊戲資訊 〔使用者終端機3〇-1之控制構成〕 20 201244784 行詳=說之控制構成進 使用者钦踹施 者、冬纟而機30-1為代表例加以說明。~20-n each other, or in other games 2 = fingering, can be played in game device 2 (M game (the same as the guess of the competition for the competition, etc.) or the common game (co] 201244784 The game to solve the problem. The same as the following.) In addition, by connecting multiple game devices such as ^, for example, via a server, etc., score statistics can be performed or configured in other game facilities. [0044] In more detail, the game unit 210 includes usage right information 212, currency information 213, equipment and other information 214, item information 215, scores, and the like. The game history 217, etc., will be sent and received to the server ίο and the game device 2 (M~2〇_n, which is called the game information 211).曰]This temple [0045] The usage right information 212 is that the usage _212 ' obtained from the server 1 is used to display the in-game currency information 213 when the game starts, and the storage is searched for by the game. The information part of the child. ^ According to the light (4), the in-game cargo parts::=备=者== can also be changed in the game. 彳 扣 10 10 downloads, the items use the information of the items of the f temple. Information such as these scores 216 The second game is obtained by the user. In the game, the user is called the wheat, and the self-feeding service is ==乍 is the game history. Hf] The secret is in the mine 111G ° ° ° loading game information [user terminal 3〇- Control structure of 1] 20 201244784 Line details = The control is described as a user's admittance, and the winter machine 30-1 is a representative example.

、彳爾話、PDA(PeM, Muir, PDA (PeM

Li 附有網路連接功能之電視、數位影像•語立it 之功能可實行各種程式。使用〇S (〇P_ngS_,作業系統) 使用者終端機30-1,具備如cpu等 成。 。’、匕卜關於各部位,亦可由既定硬體電路等構 將此等硬體資源,更功能性構成 機30小主要具備網頁劉覽器部31〇。其f 遊戲内貨幣儲存部330、使用#楗;&amp;部匕3 D輸入邛320、 而構成。于1川便用榷储存部339、及網路輸出入部34〇 【0047】 網頁劉々覽器部310為,可閱覽HTML (HyperTextMarkup anguage。。寺之’ CPU等控制部所實行的www網頁遂器, ^劉J器部31,亦可使用專用程式、導入可犯顯示心口外掛、 或‘入於網路上語音合成而歌唱之外掛。 型= (登錄商標)等之非接觸Li TV with digital connection function, digital video and language function can implement various programs. The 〇S (〇P_ngS_, operating system) user terminal 30-1 is provided with a CPU. . </ br> </ br> </ br> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> </ RTI> The in-game currency storage unit 330 is configured by using the #楗;&amp;section 3D input 邛320. The 榷 榷 榷 榷 榷 及 及 及 及 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HTML HTML HTML , ^JJ Department 31, can also use a special program, import can be displayed in the heart of the plug, or 'into the voice synthesis on the Internet and sing outside. Type = (registered trademark) and other non-contact

孓卡用的即片寻之項卡械寻。此外,亦可為具備CCD或CMOS 影像感測ϋ之網路攝影機、條碼讀取機、光學掃描器、磁性 器等。構成為藉由ID輸入部320,可使用儲存於ID卡225之田 用者ID與密碼鍵,不使用密碼地登入。此外,藉由id輸入部挪, 亦可輸入ID卡225的電子貨幣功能等產生之貨幣單位的資訊 施行供網路服務利用之結帳。 、 遊戲内貨帶儲存部33〇為,儲存遊戲内貨幣龜之儲存部内 的安全性儲存區域。此-纖内貨幣儲存部330為,下 伺服器10的遊戲内貨幣並將其儲存之部位。此外,於1〇卡225 £ 21 201244784 g储存_貨料,_取铋⑽幣儲存部並將其儲 者ω之細的使用 證地,使用將自伺服哭〗 ^σ 、、,、工由網路5進行認 行的追加内容等。σ。載專之僅於使用者終端機3(Μ為可實 路5 ==::與:路輸出入部240同樣地,為用於與網 1他,偵用去玖山ί路卡、無線LAN介面、攜帶數據機等。 入抹::f使用者、杉而機30小具備GpS( Global P0siti0ning S tem 王東f立系統)終端機之功能等,可報知終端機的位置。 , 況,可内為内建咖功能之行動電話等的情 【H切5增,—魏地使用。 〔使用者資料庫151之屬性〕 使用Ϊί料5 ’ _ 2之飼服器1〇其資料庫舰器150的 输使时㈣版崎爾的資 Α机t屬性’可包含使用者IDD1G卜使用權D1G2、當月遊戲 、^貨細4、錢跡等級_、分 物σσ〇108、遊戲履歷D109、連結資訊D110等。 【0049】 η,,者ί^101為,具備用於登入網路服務之使用者1D、使 “者的認證資訊、及用於結帳之信用卡的資訊等之 Μ其中作為使用者ID,例如,可使辭卩刷在供遊戲裝置20-1 二20们己錄遊戲進行所使用之扔卡奶(圖3)的「存取碼」。此 夕,亦可使用儲存於10卡225内之半導體的儲存媒體之固有仍。 此外’作為使用者名稱,於遊戲裝置2(M〜2〇_n顯示,並儲 参網路服務所使用之帳戶名或代號等。 22 201244784 【0050】 部位。4 為°己載對應於使用者ID的網路服務使用權之 間之單位進行設定,’通常能夠以使用權賦予既定期 如,可構成為使用權賊+、^2疋其以外之特別宣傳活動期間。例 賦予1週分i使用疋期間為1個月的情況,自特定曰起 初次t彳ί ;r225之日、使脉得之料- 初期期間,預取網路服務之曰等的曰子起,對既定 之標諸,ί可’並非單純為是否可利用網路服務 此,例如,即便階級低仍ί存j類:使用權階級^ 之m载音樂時經另行結帳後;^于^理可μ自其他連結 取得之遊戲之^的,舰器10 費資訊儲存之部位。 π早位貧料等的加總值,作為收 得之中,依使用者的遊戲進行,取 時,可將取得之貨繁單位資^或寺遊戲力賦予聞値 此-構成,即便於既定取得期fi重置。如同 期間的遊戲所獲得之使用權賦予既以該既定取得 士另,當料戲次數觸,於 此外,當月遊戲二欠數D103 ^ [肢種_寻。 身,作為收費資訊儲存。此時,可將料的加總值本 數,以遊戲次數單位作為收費資、立貝科置換為遊戲次 實施形態,將賴次數本身,儲存於當料i次述之第2。 23 201244784 [0052] 遊戲内貨幣D104為,儲在斜旌 部位。 轉對應於使用者®的遊戲内貨幣之 使用者依據此一遊戲内貨幣D1 此外,依據遊戲内貨幣咖4的値,^ ’蹲^裝備、物品等。 =端㈣峨辦 取得。 者的丸不、分數等之條件而 DO此外,遊戲内貨幣,亦可於其他使用者門六姑4 4 皁位之結帳而增加。 a〗又換,或藉由貨幣 作為遊戲内貨幣,除了既定假想貨幣 外準備伺服器10之提供者所準借早位的値以外,亦可另 即,可另扞者所丰備的特殊假想貨瞥單位的俊。亦 另仃°又疋可於追加服務使用之遊戲内眢敝 丌 服務使用之遊戲内牌。藉此,例如,可於自網路 服器=】樂的素材時,施行於物品之拍賣優待^=:之词 ^備D105為,儲存對應於使用者ID的 祕作為此—裝備,可變更角色物件的外觀、服^飾口°箄_ X角!ΐ件Γ。籍此’例如可使用年齡不同之女性ί 夕女)年、機器人、動物、外星人等角色物件。 另 此和裝備中,亦可變更角色物件之動 :色S之隨音樂之舞蹈的變化、農飾物之動=化 =物件之運仃部位的變更等。此—動作之變化 ,件種類施行,亦可配合裝備施行。例如,變更胃色物二之= i處I進行將舞蹈的編排自偶像的編舞變化為日本舞蹈風的編; 此外’作為台詞的變化,於各個角色物件,變化遊戲之影像· 24 201244784 Ϊ音時的台詞。此外亦可為使語音合成之音程或歌唱方式變 借’if5兄财式自大人式的語氣變化為孩童風的語氣等之「裝 目乂 。此時,若將角色物件*更為「形變(她丽)」狀態, 貝1可鈿仃使唱歌之音程特意走調等處理。 【0054】 級等為,儲存使用者ID之各角色物件的屬性,例如等 性,ίϊίΓ等儲將存遊戲時所使用之角色物件的經驗値、及其屬 箄作等級D106 ’將使用各角色物件之遊戲的分數合計 能夠以於各個既定經驗値使角色物件的「等級」 ΐΪ'ΪΙίίΤ藉由此一等級,例如,使角色物件的裝備增加、 或可遥擇的音樂增加等地變化。 者區^卜顯Ϊ取得高分的情鱗,可辭「稱號」以與其他使用 【0055】 音樂的各廳射,例如,儲存各個 藉由戲:=Πί間:排行等進行比較^ 級、增加遊細P、或獲郷殊物品理。 件之寻 t〇〇5^r為藉由分數等,賦予網路服務使用權的構成。 ^口 D108為,儲存對應於使用者仍的物品之部位。 之時序或音樂的節奏、或產生圖像效果、變更遊戲 之物亦可使用將角色物件職備等,於遊戲時暫時地變化 【0057】 25 201244784 遊戲履歷D109為,儲存對應於使用 ^ 作為此一遊戲履歷,儲存使用去 的遊戲履歷之部位。 而結帳之貨幣單位的値、遊戲裴置2(M〜 f之時間、場所、投入 可檢測使用者遊戲中的操作等 並取得之〜。~n本身的仍等。其他, 例如,取得於遊戲裝置2(M〜2()_n 按鈕或踏板等之輪入部的資訊,作為履声,日守使用者按下的 此外,亦可操取遊戲之遊戲晝面 料作為履歷儲存。 圖像或動態圖像的資 【0058】 連繫==1料’购之其他伽器的 自其用其他舰器的-或密瑪等、 物件=備服器之音樂的編輯器、或角色 進一步,作為連繫資訊.,亦可儲在 攜帶型之遊戲裝置等時的資訊f了储存下载至豕庭用遊戲裝置或 【_】 〔遊戲裝置20-1與伺服器1〇之遊戲Leica used to find the item to find the card. In addition, it can also be a network camera with a CCD or CMOS image sensing device, a bar code reader, an optical scanner, a magnetic device, and the like. The ID input unit 320 is configured to log in without using a password by using the field ID and password key stored in the ID card 225. Further, by the id input unit, the information of the currency unit generated by the electronic money function of the ID card 225 or the like can be input to perform the checkout for the use of the network service. The in-game stocker storage unit 33 is configured to store a secure storage area in the storage unit of the in-game currency turtle. The intra-fiber currency storage unit 330 is a portion where the in-game currency of the server 10 is stored and stored. In addition, in 1 〇 225 £ 21 201244784 g storage _ goods, _ take 铋 (10) currency storage and its storage ω fine use of the certificate, the use of self-servo crying ^ σ,,,, work by Additional content such as the network 5 recognizes it. σ. The application is only for the user terminal 3 (the same as the real road 5 ==:: and the same as the road input and output unit 240, for use with the network 1 to detect the use of the mountain road, the wireless LAN interface Carrying a data machine, etc. Into the wipe::f user, Sugi, 30 small, with the function of GpS (Global P0siti0ning Stem) terminal, can inform the location of the terminal. For the mobile phone function of the built-in coffee function, etc. [H cut 5 increase, - Weidi use. [User database 151 attributes] Use Ϊ 料 material 5 ' _ 2 feeding machine 1 〇 its database ship 150 The time of the transfer (4) version of the assets of the Sakier t attribute 'may include the user IDD1G Bu usage rights D1G2, the current month game, ^ goods fine 4, money level _, the distribution σσ 〇 108, game history D109, link information D110, etc. [0049] η,, ί^101 is provided with a user 1D for logging in to the web service, information about the "authentication information of the person, and information on the credit card used for checkout", etc. The ID, for example, can be used to save the vocabulary in the game for the game device 20-1. On the eve, it is also possible to use the storage medium of the semiconductor stored in the 10 card 225. In addition, as the user name, it is displayed on the game device 2 (M~2〇_n, and the storage network service) The account name or code used, etc. 22 201244784 [0050] The part is set to the unit of the network service usage right corresponding to the user ID, and 'normally can be given by the right of use. It can be used as a period of special publicity activities other than the right thief +, ^2 。. For example, the period of 1 week is used for the period of 1 month, and the first time is t彳ί; the day of r225 In the early days, the premise of pre-fetching web services, etc., is the standard for the established, ί can 'not simply use the Internet service, for example, even if the class is low, still j class : The use of the right class ^ m of music when the separate checkout; ^ ^ ^ can be obtained from other links of the game ^, the ship 10 fee information storage part. π early poor materials, etc. The value, as a result of the receipt, depends on the user's game, when it is taken, Obtaining the goods of the unit or the power of the temple to give the smell to this - constitute, even if the acquisition period fi is reset. As the game obtained during the period, the right to use is given by the established acquisition of the other In addition, in the month of the game, the number of games is D103 ^ [ Limbs _ 寻. Body, as a charge information storage. At this time, the total value of the material can be used, the number of games as a fee, Libeco replaced In the game implementation mode, the number of times is stored in the second item of the description. 23 201244784 [0052] The in-game currency D104 is stored in the oblique portion. The user corresponding to the in-game currency of the user® is based on the in-game currency D1. In addition, according to the in-game currency 4, the equipment, articles, and the like. = end (four) to do. In addition, the in-game currency can also be increased by the checkout of other users' door. a 〗 〖Change, or by currency as the in-game currency, in addition to the established imaginary currency, the provider of the server 10 is allowed to borrow the early 値, or another special illusion that can be found by others Jun of the goods unit. In addition, you can use the in-game card for the service in the game that is used for additional services. In this way, for example, when the material of the web server is used, the auction preferential treatment of the item is performed. ^=: The word D105 is stored, and the secret corresponding to the user ID is stored as the equipment, which can be changed. The appearance of the character object, the clothing ^ mouth mouth ° 箄 _ X angle! Mail. For example, it is possible to use characters such as women of different ages, robots, animals, aliens, and the like. In addition to this, the movement of the character object can also be changed: the change of the color S with the dance of the music, the movement of the agricultural ornament = the change of the movement of the object, and the like. This - the change of action, the type of the implementation, can also be implemented with equipment. For example, change the stomach color two = i at I to change the choreography of the dance from the idol to the Japanese dance style; in addition, as the change of the line, in each character object, change the image of the game · 24 201244784 Ϊ The lines of the sound. In addition, it is also possible to change the tone of the speech synthesis or the singing method to the "if5 brother-style arrogant-style tone" to the "children's tone", etc. At this time, if the character object * is more "deformed ( Her Li) state, Bei 1 can make the singing of the sound process deliberately out of tune and so on. [0054] The level is such that the attributes of the character objects of the user ID are stored, such as the equality, ϊ ϊ Γ Γ Γ 储 储 储 储 储 储 値 値 値 値 値 値 値 値 値 値 値 値 値 D D D D D D D D The total score of the game of the object can be used to make the "level" of the character object 各个'ΪΙίίΤ by the predetermined level, for example, the equipment of the character object is increased, or the music that can be selected is changed. In the district, you can get the high scores of the scores, and you can use the "title" to compare with other halls that use [0055] music, for example, to store each play: =Πί: ranking, etc. Increase the play fine P, or get the special items. The search for t〇〇5^r is a composition that gives the use of network services by means of scores and the like. ^ Port D108 is a portion that stores an item corresponding to the user. The timing or the rhythm of the music, the image effect, the game change, the character object job, etc., can be temporarily changed during the game [0057] 25 201244784 Game history D109 is, the storage corresponds to the use of ^ as this A game history that stores the part of the game history that is used. And the currency unit of the checkout, the game device 2 (M~f time, place, input can detect the operation in the user's game, etc. and get ~~n itself still. Others, for example, obtained from The information of the wheeling part of the game device 2 (M~2()_n button or pedal is used as the performance sound, and the user can press the game 昼 fabric as the history storage. The image of the [0058] connection = = 1 material 'purchased other gamma from its other ship's - or Mima, etc., the object = the editor of the music, or the role of the further, as the company Information. It can also be stored in a portable game device, etc., and stored and downloaded to the game device or [_] [game device 20-1 and server 1 game]

此處,參考圖6〜圖奶,射说丁處理J . 固8D對迤戲哀置20-1與伺服器ι〇之間 的各種處理之遊戲進行處理加以說明。 糾進行遊ί進里Λ中,作為使用者的玩家使用遊戲裳置 服器10 ,於猶繼职與飼 路服菸你田描士 凡猎由此一貧訊,伺服器1〇,施行關於網 服矛力使用插的處理,通知遊戲裝置2(Μ。 及作匕,進行處理之各步驟,參考圖6之流程圖、 進仃之各晝面例的圖7A〜圖7C,詳細地說明。 (步驟S201) 首先遊戲裝置2〇q之收費部230,施行收費處理。 26 201244784 用卡ίΪΓ_23()’進行使用者投入物電子貨… 遊戲部训。帳…收費部230將遊戲可開始的意旨通I 下。依循此-通知,遊戲部210,於顯示部上通知將P1_丑按 至步驟Ξ懷用者按下Play按紐,則收費部挪,將處理進行 【0061】 (步驟S202 )Here, referring to Fig. 6 to Fig. 3, the shooting process of the various processing between the game 20-1 and the server 〇 is described. Correctly travel ί 进 Λ , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , The network service spears use the processing of the insertion to notify the game device 2 (Μ. and 匕, the steps of the processing, with reference to the flowchart of Fig. 6 and the various examples of the surface of the stencil, Fig. 7A to Fig. 7C, explain in detail (Step S201) First, the charging unit 230 of the game device 2〇q performs charging processing. 26 201244784 User input electronic goods are carried out by the card ΪΓ 23 23 23 23 ... ... 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 收费 收费 收费 收费 收费 收费 收费According to this notification, the game unit 210 notifies the display unit that the P1_ugly step is pressed to the step, and when the user presses the Play button, the charging unit moves, and the process proceeds to [0061] (step S202). )

f = ’遊戲裝置20-1之遊戲部21〇,施行ID 21〇 ί : 面。 式兀遊戲或aGuest模式玩遊戲之選擇晝 用網路ΐ務可f 者ID之模式,使 此外,Guest模式係為,未使與^^的設定。 不儲存關於使用者的遊戲進。卡225騎戲進行之模式, 【0062】 、° ID ’侧使臟擇 片」=訊21G,顯示「請觸碰卡 部挪個儲存於定時間以内,㈣輸入 往飼Ϊί= ,將此-使用者_訊 替單位諸而i ^ ㈣訊,純含所結帳之貨 [0063] 另’即便為Guest桓式,满辨却,f = 'The game part 21 of the game device 20-1, ID 21 〇 ί : face. The choice of the game or the aGuest mode to play the game 昼 The network service can be used in the mode of the ID, in addition, the Guest mode is not set with ^^. Does not store gameplay about the user. Card 225 riding mode, [0062], ° ID 'Side dirty selection" = 21G, display "Please touch the card part to store within a fixed time, (4) input to the feeding Ϊ = =, this - User _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

、飞遊戲邛210,仍將所結帳之貨幣單位S 201244784 資料發送至伺服器10。 4司服器10 ’將址―皆軟口〇 , 之每1次遊戲的收入。、φ早位的俊,統計作為來自遊戲褒置20-1 使用者ω,分別發送至^^〇為。,將所結帳之貨赞單位資料與 【0064】 °° 帳戶供叫出lD卡225與使用者 到按下此-按㈣G5 蘭。遊戲部训,偵測 用者Π)的確認」「使用者2二ID「卡225之各種手續,例如,「使 片再發行」等處理。 冉文更」始、碼設定」「密碼初期化/卡 係為’用於登入網路服務之密碼。此-穷石馬,可 於遊戲裝置观,路服務,可激發使用者 隨期密碼以 (步驟S100) 單位1G中’首先’收費統計舰H 16G,施行貨敝 r所結帳之貨幣單位資料並加以ΐί ^ ^中f先,收費統計伺服器160,將所砝悟之眢敝口口 料庫饲服器150之收費資料庫152 十 (步驟S101) 更新部f2器120 ’使用使用權資訊 權D^2者’诚㈣舰11 12Q,自使用者1D的帳戶讀取使用 28 201244784 之後’遊戲裝置用伺服器120,將處理進行至步驟S102。 另,在Guest模式的情況下,遊戲裝置用伺服器12〇,僅進行 收費統計伺服器160的貨幣單位之値的統計。 【0067】 (步驟S102) 接著,遊戲1置用飼服裔120,使用使用權資訊更新部122, 自碩取出之使用權D102,對該使用者,於次一使用權賦予既定期 間是否具有網路服務使用權加以判定。亦即,判定使用者是否可 於例如次月利用網路服務。 、▽ ί抽Ϊ於次—使用權賦予蚊期間具有網路服務使用權的情 況,迦戲竑置用伺服器12〇,將處理進行至步驟sl〇6。 、兄__作定期間不具網路服務使用權的情 况’遊戲衣置用伺服器12〇 ’將處理進行 【0068】 (步驟S103) 戲穿予既定綱不具網路服務使_的情況,遊 訊2G ’使用使用權資訊更新物,施行使用權資 模式Ξ情在使用者選擇m 盆次,雜駐罢早貝科所包含的使用者仍。 加遊戲^,或遊戲次數之㈣單位等 戲〜數D1G3,相. 之該二更新部122,存取使用者資料庫151 的收費資訊,刪,者‘ 分並將其儲存騎早^料計算遊戲次數的增加部 ==之既定貨;;=儲 自遊戲-人數與每玩丨 二斤費貝汛。進一步,可 位的俊並儲存作為收之收_,计鼻使用者單位之貨繁單 29 201244784 遊戲t 請,依細者的遊戲進行,增加 =及逛戲次數所取得之貨幣單位等。. 另亦將處理進行至步驟S104。 數D103的收費資訊 了曰化*fl可於使用者ID之當月遊戲次 者ID。此外,亦之單位資料直接儲存於各個使用 料,而儲存遊ί欠之第2實施形態,不取得貨幣軍位資 2〇_1直^取早位資料取得使用者ID,而自遊戲裝置 【0069】 (步驟S104) 判☆遊訊更伽2, 加,之收費資訊,是否或遊戲次數等的 次數⑽3之收_,是否為使 値以上。’祕獲仔使用權的貨幣單位或遊戲次數之既定 偷,職置用飼服器 5 120 ^ 【0070] (步驟S105) 上的=於次數_之收費資訊,為使用權賦予間値以 施行使軸請,歸晴霸部122,. 間賦^戲裝置用飼服為120 ’對次一使用權賦予既定期 新ΤΓ2ί ί即:遊戲裝置用娜器120,藉由使用權資訊更 一使用權賦相⑽2,以於使用權賦予既定期間後之,次 用推賦予既疋期間分的開始年、月、日、時間、及期間之間, 30 201244784 許可使用權。 進一步,遊戲裝置用伺服器120,藉由 使儲存於當月遊戲次數麵之〜貝,更新部m, 以下,參考圖8A〜8D,對使用_予的=0寺」進行重置。 期間為】個月、使用«予既定期間為^^直^3兄人、既定取得 賦予的各場合之使用權賦予例進行說明。、月况下’使_ 【0071] 120 5 122, 【0072】 此處,如同圖8Β,可構成為即便俏用去 戲,合計為6次,仍不獲得次月之使用權。;再夕玩3次遊 亦即,即便進行使用權賦予閾値的 一使用權賦予既定期間給予使用權。σ 戲,仍不再對次 【0073】 得期間内進行遊戲時之貨幣單位的値',^ 既定取 期間之使用權。 筏仔— 人—使用榷賦予既定 避』二不隔太久喊時地玩麵等意願, 得貨糾如黯㈣供妓期地取 【0074】 此外,如關8D,使帛者於2月僅2 入於未㈣ 201244784 ,由於以少的遊戲次數仍獲得網路服務使用權,藉由使 使用者存取網路服務而提高對遊戲的關心。 因此,獲得可更促使使用者進行遊戲等效果。 【0075】 用丄情況,戲裝置用伺服器120,使 用使用柘貧訊更新部122,將再玩數次遊戲 ^ 遊戲次數,發送至遊戲裝置値2(Μ並加以顯, 予閾値與使用㈣2的取得 貧料或遊戲-人數荨的加總值而算出。 將儲間内未獲得使用權的情況,亦可構成為 取得增單位資料或遊戲次數 定取得期間内獲得使用權的情況,可為自此一時 為土之使嶋為止’⑽賦予自3/15〜4/14 -使子ίϊί取得期間内獲得使用權的情況’可僅獲得次 使,=倾,則_ 4/1〜4/3QM=f5達到 (步驟S106) 施行Λ:;資伺服器12〇 ’使用使用權資訊更新部122,The game 邛210 will still send the billed currency unit S 201244784 data to the server 10. 4 singer 10 ’ will address the income of every game. In the case of the game 褒 20-1 user ω, the statistics are sent to ^^〇. , will be the goods of the goods and the unit of the [0064] ° ° account for the call out of the lD card 225 and the user to press this - press (four) G5 blue. The game department training, the detection user Π) confirmation ""User 2 2 ID" card 225 various procedures, for example, "reissue film reissue" and the like.冉文更"Start, code setting" "Password initialization / card is the password used to log in to the network service. This - poor stone horse, can be used in the game device view, road service, can activate the user's password (Step S100) In the unit 1G, the 'first' charge statistical ship H 16G, the currency unit data of the goods check r is executed and ΐί ^ ^ 中 f, the charge statistics server 160, the mouth of the sorrow Charge database 152 of the library feeder 150 (Step S101) The update unit f2 120' uses the right to use the information right D^2's (four) ship 11 12Q, after reading from the account of the user 1D 28 201244784 The game device server 120 advances the processing to step S102. In the case of the guest mode, the game device server 12 transmits only the statistics of the currency unit of the charge statistical server 160. [0067] (Step S102) Next, the game 1 uses the feeding service person 120, and the use right information update unit 122 uses the right to use the D102, and gives the user whether or not the next use right has a network service for a predetermined period of time. Right to judge Whether the user can use the Internet service for the next month, for example, ▽ Ϊ Ϊ Ϊ — — — — — 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用 使用Step sl〇6. Brother __ does not have the right to use the Internet service during the period of the game. 'The game clothing server 12〇' will process [0068] (Step S103). In the case of _, the 2G of the use of the right to use the information update, the use of the right mode of the lyrics in the user to choose m basin, the users included in the early Becao still add. Game ^, or the number of games The (4) unit, etc., the number D1G3, the second update unit 122, accesses the charging information of the user database 151, deletes the user's points and stores them in the early stage to calculate the number of game increments == The order is fixed;; = stored from the game - the number of people and each play 丨 斤 费 汛 汛. Further, the position of the Jun and storage as a collection of _, the user of the nose of the user's goods 29 201244784 games t please, According to the game of the finer, increase = and the number of play The currency unit, etc.. The process also proceeds to step S104. The charge information of the number D103 is reduced to the user ID of the month of the user ID. In addition, the unit data is directly stored in each usage material, and In the second embodiment of the storage tour, the user ID is obtained without taking the money military position 2〇_1, and the early information is obtained from the game device [0069] (step S104). Plus, the charge information, whether the number of games or the number of games, etc. (10) 3, _, is it more than 値 。. 'The secret currency of the use of the right to use the game or the number of games is stolen, the job is served 5 120 ^ 0070] (Step S105) The information on the number of times in the number of times is used to give the use of the right to use the axis, and the device is to be used by the Qingba Division 122. The service for the device is 120' for the next use. The right is given to the regular new 2ΤΓ 即 即 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏Between, month, day, time, and period, 30 201244784 Right. Further, the game device server 120 resets the use unit _pre-zero temple by referring to the update unit m stored in the game number of the current month, and the update unit m, hereinafter, with reference to Figs. 8A to 8D. In the period of the month, the use of the «for a given period of time is ^^ straight ^ 3 brothers, and the use of each of the given occasions is given. In the case of the month, _ [0071] 120 5 122, [0072] Here, as shown in Fig. 8 Β, it can be configured that even if the game is used for a total of six times, the right to use the next month is not obtained. The game is played three times a day, that is, even if the right to use the threshold of use is given, the right to use is given for a predetermined period. σ drama, still no longer [0073] The currency unit of the game during the period is 値', ^ is the right to use the period.筏仔—人—Use 榷 to give the established evasion. The second is not too long, and the desire to play the face is too long. The goods are corrected. (4) For the period of the squatting [0074] In addition, if the 8D is closed, the stalker will be in February. Only 2 (4) 201244784, because of the lack of game times, still get the right to use the Internet service, and increase the concern for the game by enabling users to access the Internet service. Therefore, obtaining an effect that can further promote the user to play the game. [0075] In the case of the game device, the game device server 120 transmits the number of times of the game game to the game device 値2 by using the 柘 讯 update unit 122 (Μ 加以 加以 加以 予 予 予 予 予 値 値 値 値 四 四 四 四The calculation of the total amount of the poor or the game-number of people is calculated. The case where the right to use is not obtained in the store may also be used to obtain the right to use the data in the period of obtaining the increase in the number of units or the number of games. Since then, the case of the earth has been given to the '3' from 10/15 to 4/14 - the case of obtaining the right to use during the period of the sub-acquisition' can only be obtained by the second order, = 倾, then _ 4/1~4/ 3QM=f5 is reached (step S106), and the server 12〇' uses the usage right information update unit 122,

輪入的# 4 用,服器120 ’自使用者資料庫151之ID 之資言丨以作為遊戲資帳戶’ 進行所需要之資料、及使用權 扎處,作為运遊戲裳置2(M (時序T102)。 裝備D105、等級〇^仃要之資料,使用遊戲内貨幣D104、 户外,^ 分數刪7、物品0應等。 -使.㈣賦予既權自3 :用權D102,可包含當月與次 疋調之使_7^具有使用獅資訊、使用權 32 201244784 資訊。 使用權之戲部21〇,於此等之遊戲資訊211中,將 分別將遊此外,遊戲資訊211之中’ f fl〇13,^#tD]〇4 訊,作物嫩G6、嫩膽的資 【0077】 (步驟S203 ) 使用權資訊顯之遊戲部21G ’於ID模式的情況,施行The wheeled #4 uses the server 120' from the user database 151's ID to use as the game capital account' to carry out the required information and use rights, as the game game set 2 (M ( Timing T102). Equip D105, level 〇^仃, use in-game currency D104, outdoor, ^ score delete 7, item 0 should be. - Make (4) give rights from 3: use right D102, can include the current month _7^ has the use of lion information, the right to use 32 201244784 information. The right to use the drama department 21 〇, in this game information 211, will be separately, game information 211 in the 'f Fl〇13,^#tD]〇4, crop tender G6, tenderness [0077] (step S203) use rights information display game department 21G 'in the ID mode, the implementation

網路服務喷!」等气自、/用^ ^,遊戲部210,亦將「存取 等,於顯亍-〜用於存取伺服器1〇之網路服務的URL 2〇7δΓ員不。進一步,亦可將二維條碼等顯示作為狐。 用權的資訊並顯示 進魏次遊朗可獲得使 或遊數it自於既絲射糊取得之妙單位資料 ^戲夂數寺的加總值、及置2G = ^^0-1 次以^之遊盧U情^^^月「^f3^務的使用權為止需要進行3 路使用權」等訊息。、 兀-人遊戲,就可獲得次月的網 次數=外可給之動機’誘導使其增加遊戲 ,戲之遊齡12(Μ〜跑其分·⑽d 止之遊戲進行_餘次數(麵 i,使用推為 置2〇-1〜20-ntlcredit相里^)數)因此,即便在遊戲裝 R 相讀⑻仍計算 201244784 μ·因而獲得容易得知使用權與遊戲進行之關係、等效果。 、隹二+’、亦可獲得抑制使用者的不公平感等效果。 或將網孜遊戲部210 ’如同連結1200 ’可將網路服務之狐、 此箄urn力使用權以電子貨帶或信用卡等進行結帳之11111,盘 此寻URL之二維條碼一同顯示。 /、 【0079】 顯示ί理&quot;’遊戲部210,不進行使用權資訊 屮护+夺催促ι〇卡2;25之登錄的畫面於既定時間顯示。 的赃網路服務之亂或網路使用歡結帳所用 10之遊進=幾次遊戲則可獲得使用獅資訊,伺服器 職服器、120使用使用權資訊更新部122計算,發 达至域裝置20-1地構成亦可。 ^ 【0080】 (步驟S204) ,遊戲部210,施行遊戲資訊發送處理。 遊戲綱,則遊戲部21Q,鋪賴之進行,變更 避戲貝讯211並發送至伺服器1〇 (時序m 义炅 【0081】 藉由進行’例如,遊戲部210 ’在1d模式的情況下, 外遊;訊=,變更使用者之角色物件的裝備等。此 卡。顿4 210,谓測輪入部之餘的按下等,選擇音樂與既定關 擇之戲部210,演奏使用者選擇之音樂,或由既定關卡選 =部210,描緣角色物件與背景等 ===顯示於顯示部。之後’遊戲侧’、=二 若此—差異姆p«而計算。 遊戲部加,若差異^=;:生=^分_處理。此外, 34 201244784 -摆貞測來自輸入部之胁等的按下,施行 訊削除的方式,儲存至物品資訊215。便㈣之物叩的貝 於二匕1蚊時打麻定方法敍的輸人部之按叙的 ’補部210 ’可進行取得特殊物品之處理。取得物 了 训如同圖7C之訊息1025的例子,顯示取得之二 口口’储存至物品貧訊215 〇 【0082】 等資等遊戲之進行,遊戲部210,使分數上升,儲存於裝備 並顯束時’遊戲部21Q ’作細,將既綱相加, 伽t步’於此—過暖,在1d模式的情況τ,隨著轉之分 m戲部210可進行將遊戲内貨幣上升的處理。遊戲部 ^將此-遊戲内貨幣儲存於遊戲内貨帶資訊213。進一步,遊 ^ ° ι〇 ’可進行使使用者角色物件之等級上升,變化穿備等的虚 王。此一裝備等之變化,儲存於農備等資訊214。 ㈣士 寻遊戲之進S,遊戲部210觸戲資訊211之變化, i〇(〇?3e】altime)或於遊戲進行、结束時發送至飼服器1〇。 (步驟S107) 遊戲之遊戲裝置職服器m,在id模式的情況下,自 遊戲裝置20-1收取遊戲資訊211時,施行同步處理。 處理卜遊戲I置帛彳g服器12〇,使帛取得 ^更^細庫刪15G的使用者資料庫 對應的帳戶内之各資料,與遊戲^2(Μ同步地更新。 沾:」\同步’於更新結束後’遊戲裝置用祠服器120,將立内容 的貧訊發送至遊戲裝置2CM (時序T1〇4)。 肘谷 【0084】 具體而言,遊戲裝置用伺服器12〇,使用遊戲内貨幣更新部£ 35 201244784 123,使遊戲内貨幣D1〇4增加/減少。 進行’遊伺服器120 ’使用裝備等資訊更新部124 映於i::的遊戲開始時或各個關卡的裝備之變更反 取r此1卜田遊戲裝置職服器12G,使用物品資訊更新部125,將 取件、使用之物品,儲存於物品Di〇8。 健存^之12G,藉_«訊更新和6, 既定=此—同步:更新之時序,宜以不引起網路之負載增大的 戰二^例如數笔秒〜數秒〜數十秒單位施行。此外,與在對 可猶ί裝置、2(Μ〜2〇·η與飼服器10相連接的情況相同,亦 IH e)更新。進一步,於遊戲的進行中,各個過關、 σ ’亦能夠时樂之既定嚇崎的時序同步、更新。 (步驟S205 ) 遊轉?進行結束後,在ID模式的情況下,遊戲裝置20]之 、戲凌置用伺服器120,施行遊戲結束時資訊發送處理。 以下而言’音樂結束等之既定條件中,在生命值成為既定値 _ i ,遊戲部21G,視為賴完結而將遊戲結束。此時,遊 =置20-1,發送遊戲進行、结束時之最終的遊戲資訊211 龟戲履歷資訊217 (時序T105)。 ^ 此一遊戲履歷資訊217,在將遊戲的遊戲晝面直接發送的 發;且以不壓迫網路頻寬的方式,變換為既定之編碼等而壓縮i 此外,遊戲進行結束時,在Guest模式的情況下 促取得ID卡225與利用網路服務之廣告頁面。 L員不催 [0086】 (步驟S108) 接著,伺服器10之遊戲裝置用伺服器12〇,在扔模 下,施行遊戲資訊存檔處理。 、Μ月況 36 201244784 具體而言,遊戲裝置用伺服器120,盥同步處 各部^新對應於使用者10的各帳戶之使用者資料^^。’使用 齡置賴服1 12Q,藉域戲顧魏取得呷127 機、% ’亚以可下載至使用者終 貝 加以儲存。此外,遊戲裝置用飼服 編碼寺, 的資料直接儲存。 D 亦了將屋鈿之編解碼器 藉由以上,結束遊戲進行處理。 【0087】 :„機30-1與伺服器1〇之網路服務 此處,苓考圖9〜圖i〇c,對使用去故 乂 間於遊戲,行之各種處理的網路服務處理:以說明:司服器1〇 器iot網處理中,使用者藉由使用者ID與密碼存取飼服 務。舰器H),在使用者具有使用權的情況,提供各種之網路服 轉=面服務處理之各步驟’參考圖9之流程圖 =彳之圖10Α〜圖1oc,詳細地說明。 (步驟S301) 跡百先L使用者終端機3CM之網頁劉覽器部310,#測使用者 的輸入,施行登入資訊發送處理。 俏貝J使用者 參^圖10A加以說明,則網頁器部训 入頁,的晝_。 按下,存取提供對應於使用者ID的網路服矛^^丑1105等的 此時’網頁劇覽器部310,侧印刷於1、 =、及使用者輸人崎ID卡225 M ^ = 娜W將此等輸入之入資 之5,=^ 201244784Internet service spray! "When the air is used, / ^ ^, the game unit 210, also "access, etc., in the display - ~ used to access the server 1 network service URL 2 〇 7 δ staff. Further, can also Display the 2D barcode and so on as a fox. Use the information of the right and display it into the Wei dynasty to obtain the total value of the singularity of the temple. 2G = ^^0-1 times to travel to the ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ , 兀-人游戏, you can get the number of times in the next month = the motivation can be given to the 'induction to increase the game, the game's age of 12 (Μ~Running points · (10) d stop the game to carry out _ remaining times (face i The use of push is set to 2〇-1~20-ntlcredit phase ^) number. Therefore, even if the game is installed with R phase reading (8), 201244784 μ is calculated. Therefore, it is easy to know the relationship between the right to use and the game, and the like.隹二+’, it is also possible to suppress the unfair feeling of the user. Alternatively, the network game unit 210' can be used as a link 1200 </ </ RTI> to display the Internet service fox, the 箄 力 force usage right to check out the electronic mail or credit card, 11111, and display the QR barcode of the URL together. /, [0079] The display screen of the game unit 210 is not displayed. The screen for registering is not displayed. The screen for registering is displayed at a predetermined time.赃 赃 赃 或 或 或 或 或 或 赃 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = The device 20-1 may be configured. [0080] (Step S204), the game unit 210 performs game information transmission processing. In the game program, the game department 21Q, the game is carried out, and the game 211 is changed and sent to the server 1 (the timing m 炅 [0081] by performing 'for example, the game unit 210' is in the 1d mode. , outside travel; news =, change the user's character object equipment, etc. This card. Dun 4 210, said to press the rest of the wheel in the press, etc., select the music and the selected game part 210, the performance user chooses Music, or by the selected level selection = section 210, the character character and background, etc. === is displayed on the display section. After the 'game side', = two if this - the difference is p « and calculated. Game add, if the difference ^=;:生=^分_处理. In addition, 34 201244784 - 贞 贞 来自 来自 来自 输入 输入 输入 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 2012 When you take a mosquito, you can use the snippet's 'Complement 210' to enter the special section. You can get the same as the example of the message 1025 in Figure 7C, showing the two mouths. Save to the item poor news 215 〇 [0082] The game is carried out, etc., the game department 2 10, to increase the score, stored in the equipment and when the 'game part 21Q' is made fine, add the two classes, ga t step 'this - too warm, in the case of 1d mode τ, with the transfer of m The game unit 210 can perform a process of raising the in-game currency. The game unit stores the in-game currency in the in-game package information 213. Further, the game can increase the level of the user character object. Change the virtual king, etc. The change of this equipment, etc., is stored in the information such as farm equipment. 214. (4) The search for the game S, the change of the game information 210 of the game department 210, i〇(〇?3e]altime) Or the game is sent to the feeding device 1 (step S107). In the case of the id mode, when the game information 211 is received from the game device 20-1, synchronization processing is performed. Handling the game I set up the device 12, so that you can get the information in the account corresponding to the user database of the 15G user library, and update it with the game ^2 (Μ synchronously. \Sync 'after the end of the update' game device server 120, send the content of the poor news to Game device 2CM (timing T1〇4). Elbow Valley [0084] Specifically, the game device server 12〇 uses the in-game currency update unit £35 201244784 123 to increase/decrease the in-game currency D1〇4. The "game server 120" uses the information update unit 124 such as equipment to display the i:: game start or the change of the equipment of each level, and the use of the item information update unit 125, The items to be picked up and used are stored in the item Di〇8. The 12G of the health memory ^, the _« update and 6, the scheduled = this - synchronization: the timing of the update, should not cause the load of the network to increase War II ^ For example, a few seconds ~ a few seconds ~ tens of seconds of unit implementation. In addition, it is updated in the same way as in the case where the device is connected to the device, and 2 (Μ~2〇·η is connected to the feeder 10). Further, during the progress of the game, each of the clearances and σ's can also be synchronized and updated in time. (Step S205) Going around? After the completion of the process, in the case of the ID mode, the game device 20 uses the server 120 to perform the information transmission processing at the end of the game. In the following, in the predetermined conditions such as the end of the music, the life value becomes the predetermined 値 _ i , and the game unit 21G is considered to be finished and the game is ended. At this time, the game is set to 20-1, and the final game information 211 the turtle history information 217 (sequence T105) at the end of the game is transmitted. ^ This game history information 217 is sent directly to the game surface of the game; and it is converted to a predetermined code or the like without compressing the network bandwidth, and i is compressed. In addition, when the game is finished, the guest mode is in the guest mode. In the case of the promotion of the ID card 225 and the advertisement page using the web service. The L member does not prompt [0086] (Step S108) Next, the game device server 12 of the server 10 performs the game information archiving process under the throw mode. 。月月况36 201244784 Specifically, the game device server 120, the synchronization unit, each corresponds to the user data of each account of the user 10. ‘ Use the age-based service 1 12Q, borrow the domain play Wei Wei to get 呷 127 machine, % ‘Yi’s can be downloaded to the user terminal for storage. In addition, the game device uses the feeding service code to encode the temple, and the data is stored directly. D also used the codec of the estate to end the game for processing. [0087] : "Network 30-1 and server 1 network service Here, referring to Figure 9 ~ Figure i〇c, for the use of the network service processing in the game, the various processing: To illustrate: in the server iOT network processing, the user accesses the feeding service by user ID and password. The ship H) provides various network services when the user has the right to use = The steps of the surface service processing are described in detail with reference to the flowchart of FIG. 9 = FIG. 10 Α to FIG. 1 oc. (Step S301) The screen of the user terminal 3CM of the user terminal 3CM is displayed. The input of the person, the login information is sent and processed. The user of the J. J. is shown in Fig. 10A, and the webpage is trained to enter the page. 按下_. Press to access the web spear corresponding to the user ID. ^^ ugly 1105, etc. at this time 'web browser part 310, side printed on 1, =, and user input akisaki ID card 225 M ^ = Na W input this into the capital of 5, = ^ 201244784

Transfer Protocol over Secure 如加山^ ^ 發送至舰器10 (時序T2()1) 構 用者終端機3(Μ,等待來自做器ΐ()之回應。 的ID另卡’可構成為1D輪入部320使用使用者 取碼與密碼’將其發送。進-步,亦可使用生 登入資訊預先儲存於使用者終端機糾。 進一 + 略使用者輸入存取碼與密碼之手續等效果。 之使用者^取碼:係輸入使用者建立 【0_】號用者仍此外,可輸人使财ID本身。 (步驟sm) 理。接著,伺服器1G之使用者終端機用舰器i3G,施行登入處 M田使用者終端機用舰器13Q,使用網路飼服 益口P 131取付來自使用者终端機3(M之登入資吼。 氏 料庫=:t=2;=3。’,部〗32,讀取資 【0091】 考貝枓庫151之使用者IDD10卜 (步驟S112) 否登入成功。 ^ 132 ’判定是 且有自ΐ用者倾庫151之讀取為成功的情況,即 其以特清況,者10,而密碼正麵情況,判定為Yes。 ⑶ 部 端機職服器m,將處理進行至步驟。卜,使用者終 旨與器130,將顯示無法存取之意 貝^一至使用者終端機30-1 (時序T202)。 38 201244784 【0092】 (步驟S302) 登入失敗的情況,使用者玖唑她τ , π 施行登入方法顯示處理。㈤4 3W之網賴找部·, 具體而言,網頁瀏覽器部31〇,將 法存取之意旨與登人方法之網頁加以顯示。σ A接收的無 此一網頁’記載關於ID卡225之存取碼記葡严的、 此外’亦可顯tf如下意旨··網路服務之各 &amp;、 於存取網路服務之前,僅能夠於遊戲裝置2G_$m ’ 可對使用者給予玩遊戲等動機。 。又疋。猎此’ 之後,網頁戦II部31〇,結束網路服 干 回到即便無使用者ID仍可存取之網頁。 守了#曰不 【0093】 、 (步驟S113) ,入本身成功的情況,使用者終賴刺服器 部132,判定使用者是否具有網路服務使用權。 使用认 150 1305 D102 〇 , 兄否判定為是。使用者終端細服器-,將其以 sll5是的情況’使用者終端機用飼服器130,將處理進行至步驟 sll4否的情況’使用者終端機用祠服器130,將處理進行至步驟 【0094】 (步驟S114) 不a具使用權的情況’使用者終端機用伺服器⑽,使 132,施行巧權取得剩餘次數通知處理。 4 具體而言’使用者終端機關服器130,製作記載有至獲得使£ 39 201244784 用權為止之剩餘遊戲次數 ⑽,施行制,者終端機用伺服器 依據—般之終端機20^,使^崔貧訊顯不處理同樣的處理, 次數等的加總值機之貨幣單位資料與遊戲 此時,可使用所需要之遊戲次數。 標頭的資訊、存覽器部310之HTW要求 例如,可自JP你+ 址等的資訊,推定credit而計算。 =之峨的國名’推定此國的_。 (步騾S303) 使用者終端機3〇_〗之網百潘丨訾哭立 數顯示處理。 、、]見。。邛310,鈀行使用權剩餘次 權取網頁劇覽器部310 ’顯示自飼服器10接收的使用 榷取侍剩餘遊戲次數通知之網頁。 緣曰Ί1 免用 參考圖K)B加以說明,此一網頁,顯示 、 得網路服務的至次一使用權獲得既定期間之丁 ^人獲 遊戲次數。圖1GB的晝面例咖中顯示1 ^用^辑為^餘 則可獲得使用權之意旨。 、 再進仃2夂遊戲 )後’網頁劉覽器部310,結束網路服務處 【0096】 另’圖10Β之網頁中,如同連社,介叮扣― 卡等之結帳獲得使用權所ί之肌亦貨 =。此外,可於此一網頁設定密碼。存取此一頁面 由、· =10的使用者終端機用伺服H 13Q之結帳部13、3進^ ^ 得使用權之結帳。 」進仃用於獲 可^供即㈣齡數从,仍可_網路服務之手段, 便性’激發網路服務利用後之使用者的遊戲進 【0097】 201244784 (步驟S115) 服哭用 使用者終端機用伺服器130,使用網路伺 服。。口Ρ ]31,施仃遊戲貧訊取得處理。 去m具ϋ而言,自資料庫飼服器15㈣使用者資料庫151之使用 者仍的帳戶,讀取使用權m〇2〜連結資訊Dn〇等。 去效ί等讀取之資料,成為網路服務所需要之資料。因此,使用 機”服器13G 1取可反映遊鮮置20·1〜 貝 的資料,以作為網路服務所需要之資料。 觸百^外此網路服務所需要之資料,係於將網路服務之各種 網頁頒不於使用者終端機30-1時所使用。 力口種 【_] (步驟S116) 施行ΪΪ發Ϊϊί終端機用饲服器130,使用網路飼服器部131, 之)製作或料⑽,以CGI等稱 用權笏=;:;==二裝備、等級、使 端機,猶權,將其往使用者終 【0099】 (步驟S304) 濁覽IS;的使用者終端機孙1之_覽器部31。,施行 簡覽圖呢的畫面例⑽中’網頁 的値此;有f用2?間、及遊IT二, 連結122G,以二 指標 14_\ 41 201244784 另,作為使用者ID ,可不顯干户 225之使用者1D設定的使用者名稱存而顯示使用者於仍卡 【0100】 (步驟S117) 作為網路服務的處理例之 使用分數等顯示部136,施行分數等機用舰器130, 具體而言,首先,使用去玖妓處理。 偵測使用者選擇「分數顯示」,、並料音丨4網職覽器部310, 使用者終端機用伺服哭川2二思、9發运至飼服器10。 者之分⑶,自使用 用者終端機30-1發送(時序T2〇5)。數之、、罔頁,並將其往使 【0101】 (步驟S305) H’,收分數之網頁的使用者終端機% 310,施仃分數等顯示處理。 您,·,罔貝瀏見态部 等 此-分數等之顯示處理中,顯示各段音樂之最高分數與排行 此外’亦可進行自此一網頁與其他飼服器之連結、音樂之追 加等 【0102】 (步驟S306) 頁劉路服務的處理例之一例’ *用者終端機30-1之網 貝Θ見杰口Ρ 310,施行物品購入指示處理。 有、擇物σσ購入」’並將其意旨發送至伺服器10。 一飼服器10之網路伺服器部131,參考使用者的物品m〇8的 貧料二或其他資料庫,以CGI等製作物品之網頁。此—物品之網 頁°己載使用者已擁有之物品’並記載可講入物品之清單等。 σ接收此一物品之網頁的網頁瀏覽器部310,偵測來自使用者之 物品的購入指示。之後,在具有物品之購入指示的,情況,網頁瀏 42 201244784 覽器部310,將其發送至飼服器1〇 (時序Transfer Protocol over Secure such as Jiashan ^ ^ sent to the ship 10 (sequence T2 () 1) User terminal 3 (Μ, waiting for the response from the device ) () ID card can be configured as a 1D wheel 320 uses the user code and password 'to send it. Step-by-step, you can also use the raw login information to pre-store in the user terminal to correct. Enter a + slightly the user enters the access code and password procedures and other effects. If you enter the user to create the [0_] number, you can also enter the user ID. (Step sm). Then, the user terminal of the server 1G uses the ship i3G to log in. At the M field user terminal machine 13Q, use the network feed service Yikou P 131 to pay the user's terminal machine 3 (M's login information. The material library =: t = 2; = 3. ', 〖32, read the capital [0091] The user IDD10 of the Copey library 151 (step S112) No login success. ^ 132 'The determination is that there is a case where the reading of the user 151 is successful, that is, In the special case, the number is 10, and the password is positive, and it is judged as Yes. (3) The department machine service m, the process proceeds to step The user terminal 130 will display the unreachable meaning to the user terminal 30-1 (timing T202). 38 201244784 [0092] (Step S302) In the case of login failure, the user 玖The azole and her τ, π implementation of the login method display processing. (5) 4 3W of the network lookup department, specifically, the web browser part 31〇, the method of access to the law and the landing page of the method of display. σ A received There is no such web page that describes the access code of the ID card 225, and it can also be used to display the following functions: • Internet services, and before the network service, only the game device can be used. 2G_$m ' can give users the motivation to play games. 疋 猎 猎 猎 猎 猎 猎 猎 猎 猎 猎 猎 猎 ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' #曰不【0093】, (Step S113), if the user succeeds, the user finally decides whether the user has the right to use the network service by using the sniper unit 132. The use of 150 1305 D102 〇, the brother does not determine Yes, the user terminal is fine-serving - and it is sll5 In the case of the user terminal machine 130, the process proceeds to step sll4, 'the user terminal server 130, and the process proceeds to step [0094] (step S114). In the case of the user terminal server (10), 132 is executed to obtain the remaining number of notification processing. 4 Specifically, the user terminal server 130 creates the remaining portion of the user terminal 130. The number of games (10), the implementation system, the terminal server uses the server based on the general terminal 20^, so that the Cui poor news does not process the same processing, the number of times, etc. The number of games required can be used. The information of the header and the HTW request of the browser unit 310 can be calculated, for example, by estimating the credit from the information such as the JP+ address. = The name of the country after the 'presumption of this country'. (Step S303) The user terminal machine 3〇_〗 of the net hundred Pan Pan crying number display processing. ,,]see. .邛310, the palladium line usage right remaining time right page fetcher unit 310' displays the web page received by the self-feeding device 10 to retrieve the number of remaining games.曰Ί 免 1 Exemption Refer to Figure K) B to illustrate, this web page shows that the right to use the network service until the next use right has been obtained for a given period of time. In the example of Fig. 1GB, 1 ^ is used as the remainder, and the right to use is obtained. , then enter the game 2) after the 'Web page viewer unit 310, the end of the network service department [0096] Another 'Figure 10 Β page, like the company, the deduction - card, etc. checkout access rights ί之肌也货=. In addition, a password can be set on this web page. Accessing this page The user terminal of the ,·=10 uses the checkout sections 13 and 3 of the servo H 13Q to check the usage rights.仃 仃 仃 获 ( 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 四 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 网路 激发 激发The user terminal server 130 uses a network servo. . Mouth] 31, Shi Wei game poor news acquisition processing. In the case of the user, the user's account, the user's account, the user's database 151, the user's account, the right to use, m2 To read and copy the data, and to become the information needed for network services. Therefore, the use of the machine "machine 13G 1 can reflect the information of the 20:1 ~ Bei, which is used as a network service. The information needed for this network service is connected to the network. The various web pages of the road service are not used when the user terminal 30-1 is used. The force type [_] (step S116) is executed by the server 130 for using the terminal, and the network feeding unit 131 is used. Manufacture or material (10), use CGI, etc. to use the right ; =;:; == two equipment, grade, make the end machine, righteousness, and then to the end of the user [0099] (step S304) turbid view IS; In the screen example (10) of the user terminal, the screen is used for the screen example (10); there are 2 for f, and for IT, for 122G, for two indicators 14_\ 41 201244784 In addition, as the user ID, the user name of the user 1D set by the user 225 is not displayed, and the user is still displayed in the card [0100] (step S117). In step 136, the machine 130 for performing the score is used. Specifically, first, the processing is performed by using the detour processing. The display is displayed, and the user terminal is sent to the feeding device 10 by the server crying 2nd and 9th. The division (3) is transmitted from the user terminal 30-1 (timing T2〇5). The number of pages and the page are displayed, and the process proceeds to [0101] (step S305) H', the user terminal of the score-receiving web page 310, the score, and the like. You,································································································· [0102] (Step S306) An example of the processing example of the page Liulu service * * The user terminal 30-1 of the user terminal 30-1 sees the Jiekou 310, and performs the item purchase instruction processing. The object σσ is purchased and sent to the server 10. The web server unit 131 of the feeding device 10 refers to the poor material or other database of the user's item m〇8, and creates a web page of the item by CGI or the like. This—the web page of the item contains the items that the user already owns and records the list of items that can be spoken. The web browser portion 310 that receives the web page of the item detects the purchase instruction of the item from the user. After that, in the case of the purchase instruction of the item, the browser unit 310 sends it to the feeding device 1 (time series)

【0103】 J (步驟S118) 此處,接收到物品的購入指示之使用者 使用物品^部135,施行物品購入處理。而機細L 130 具體而έ,使用者终端機用値器13 示之物品,於使用者資料庫151 ^ 了購入物口口所才曰 幣減少。此外,使用者終端 追加遊戲内貨幣。 力」便用結帳部133, * 13〇, 【0104】 (步驟S307) 作為其侧路服務的處理例之 頁劉覽器部训,施行裝備較指示處L 域抓1之網 具體而言’使周者終端機3(M 用瓣「裝備變更」,並將其意旨發 等製作可選擇使用者擁有賊自衣備D105以CGI 裝備選擇,例如,亦可於各段!樂設^擇頁面亚發送之。此-之後’使用者終端機304之 備選擇頁面產生的使用者的事傲頁1見^310 ’若谓測到裴 (時序Τ207)。 似Ί更之知,則發送韩服器10 [0105】 (步驟S119) 接收到裝備變更之指示的伺服 130 等變更部以,施行i備變機用飼服器 存於使^裝機用伺服器130,將所指示之裝備,錯 b處理結束後,使用者終端機用飼服器⑽,將其意丨 43 201244784 至使用者終端機3〇_ι。 [0106] 路飼Ϊ器^備ί Ϊ變更的情況,刪之網 機30-1 (時序Τ2〇8)文更、、°束之思曰的網頁等發送至使用者終端 【0107】 (步驟 S308) - 他網端⑽1之部训,亦可施行其 例如具二務的其他處理, 影像資料等。 下載a市亚廷擇,或下载遊戲履歷之 音效)‘ί進更、各個按^或全部SE (S_dEffect, 之清iUdr寻的造型介面」變更、及成為對手的使用者 【0108】 (步驟S120) 130,使用登^^服^ ’恤器1(3之使用者終端機用祠服器 文用且^邛132,施行登出處理。 路服矛务=之if=端機取得使用者選擇結束對網 結束與使用者終奴間之存取的情況, Γπ以ΓΐΓ用者資料庫151之該使用者^的帳戶。 如同以上,結束網路服務處理。 町悵尸 【0109】 構,可獲得如以下之效果。 壯晉9。明第1實拖形態的遊戲系統X中,誠介由游购 衣置20-1〜20_n產生之遊戲❸進行 由遊戲 次數等,獲得網路服務使用權。 、m早位貧料與遊戲 44 201244784 藉此·,賴线x中,可不使用其他鎌方式地,僅 的進行而存取附加的網路服務。 城 亦即,㈣料進行鹏貨幣或制卡等的結帳、行動 之月付服務的結帳等的方式,賦予網路服務使用權。 因此’可提高個者的方便性’可增加舰服務的利用者。 此外,即便為無法使用行動電話之月付服務的結帳之未 者’仍可簡單地利用網路服務。 峰夕^步欢麟戲系統X之提供者而言,亦可依據遊戲進行產 之代價。因此’變得顺 【0110】 收費資訊,與網路ΐ務將遊戲時的 得使===幣的情況,可^ [0111] 此外,本發明第i實施形態的遊戲系統x中,可 2(M〜20_n、使用者終端機30-1〜30-n,提示使用·^置 獲得5賴為蚊遊_餘她。财無、及至 藉此’可提高使用者對進行遊戲的意願。 此外,遊戲裝置20-1〜20-n巾,藉由將此一至赛 餘次數於G她反應並顯示,變得可容易得知L筐體之遊 【0112】 此外,本發明第丨實施形態的遊戲系統χ 服務,㈣遊齡行的次賴得次―制觀|=網, 用權。因此,提高使用者之增加遊戲次數等意願f疋期間分之使 遊戲:之^==_網路服務’ 性’因而可提高 【0113】 45 201244784 進-步,本發明第1實施形態的祠服器1〇,可 既定期間内進行既定次數以上之遊戲,仍僅獲得次於 既^期間内之使用權。藉此,可對使用者給予使予 〜2〇-n繼續進行遊戲等意願。 置20—i 此外,本發明第1實施形態的飼服器1〇,在既 數^滿:,寻?用權之次數的情況,可將遊戲a進行: -人數轉入亚儲存。猎此,在使用者偶爾於_内進行士丁^ 可給下之剩餘遊戲:欠數的遊戲,並使用網路服‘等:: 士更甚者,本發明第1實施形態的遊戲系統χ中,為 =使用者進行峨,可於遊齡Μ更啦時,簡單地通知使 戲之Ζ。,細往她,可對錢者連續激發更新所產生的對遊 【0115】 此外,本發明第1實施形態的遊戲系統χ中,可 ^者ID之密碼,僅於在遊戲裝置20-1〜20-η進行遊戲時變更。此 外’ 於ID卡225 ’亦可不設定初期密碼。 藉此,可Φζ南由於利用網路服務而進行遊戲等使用者意願。 【0116】 。 &lt;第2實施形態&gt; γ、,参考圖11〜圖13,對本發明第2實施形態的遊戲系统 /進行U兒明。以下,圖U〜圖13中,與上述第^實施形態的遞戲 糸統^相同編號的部位,表示與遊戲系統X同樣的構成。 參f圖11,則遊戲系統γ為,遊戲/使用者伺服器u、收賣 用伺巧态15獨立之構成。此一構成中,遊戲裝置2(M〜2〇_n進行 遊戲時,收費用伺服器15取得所結帳之貨幣單位資料,遊戲/使 用者祠服為11進行使用者ID之登入。 亦即’遊戲系統Y中’用於收費與網路服務之處理係為獨爻。 【0117】 46 201244784 遊戲對,/使用者舰1111之控制構成進行說明。 DO司服器η,未具備第1實施形態的伺服器ίο之收費 。此外,遊戲,使_服器11,在與第1 具備收費資ίζ5=50同樣的資料庫飼服器155中,構成為未 4:二f戲/使用者飼服器'11中,無關ID模式或―峰 帳ί貨料位的値。此外,遊戲/使用者祠服器 11之ID拉式時,僅取得使用者ID。 ID對司服器155的使用者資料庫151中,與使用者 存作為 1費月遊戲次數刪3,僅將遊戲次數的增加部分儲 【0118】 ft圖13,對收費用伺服器15之構成進行說明。 部140 =^5^=DNS/郵件鑛器心 叹賈、.先相服裔165、以及資料庫飼服器156。 收費統叶:Ϊ月為’相當於第1實施形態的飼服器10之 司服器,具備貨帶單位資料接收部161。貨 無HID模式或Guest模式,取得所^ l儲存於資料庫舰器156之收費資料庫152。 貝^翻服$丨56 ’在與第〗實施雜 哭 152〇 J;]^, 【0119】 j戲裝置2(M麵戲/使用者值器1]t 匕處,對本發明第2實施形態的 tm〕 g丁處理’可施行與第!實施形態之遊戲進行處理(圖6)同樣二 然則,遊戲系統γ中,如同上述,遊戲/使用者飼服器 47 201244784 收費用伺服器15係為獨立。 ' 因此:與圖6的步驟sl〇〇之貨裡 理中,所結帳之貨帶單位資料為,收費= 取了處理巧的^ 服器165,使用貨帶單 6 ^ 15之收費統計伺 职〜心之各店舖的單位接收貨幣單位僅以設置遊戲裝置 概^,。顿裝置撕,另行細者仍發送至遊戲/使用者 【0120】 月職,咖3,將遊戲次數二^為下’對於當 置^與遊戲裝 部分。例如,以貨、敝》、、 °十&quot;7、credlt對應之遊戲次數的增加 〜丄進f目異之外國或credlt少/多的遊戲裝置 可施行遊戲-欠===1實施形態之飼服111G同樣地, J之數的增加部分變少/變多等處理。 遊戲裳置用飼服器12〇,亦可盘使用去m、蛊纟士 瞀 遊戲次數的增加部分 J「L、使用者ID連結,计异 情況,亦可於既W日t 疋的水久」會員之使用者ID的 理。⑼既疋期間内施行遊戲次數的增加部分變為2倍等處 【0121】 每-人^收次數5為收費資訊管理的情況,在構成為若 仍可得知:Ρ/月則後得網路服務使用權的情況,僅以次數 •每玩1次遊戲之收費額y 因It用f進行遊戲之次數2 服務使^權y構成為1使用者進行(x—y)次遊戲以上則給予網路 知遊ί:數::丨ΐ取得使用者1d單位之貨幣單位資料的値,若得 z則可官理網路服務使用權。 48 201244784 則能判斷可延長網路服務使用權 亦即’若(x+y) &lt;二 【0122】 等,直接合計》得履歷 【0123】 仍獲成’即ί更不直接管理貨幣單位資料的値, fli化。^、服&amp;使賴等效果。因此,可將舰器之構成 路器㈣統,依遊戲次數 藉此,可削減網路服務之運用的成本。 [0124] 1及第2實施形態中,雖顯示將網路服務使用權 ㈣之例子’但亦可施行藉遊納貨幣獲得網 路服矛力使用杻,或將網路服務使用權變換為遊戲内貨幣之處理。 此外-]構成為於遊戲裝置2〇_ι〜入貨幣單位時,給 予與該遊戲裝置20·1〜20·η所實行之遊戲相異的遊戲其網路服務 使用榷。此時,亦可構成為,使用者選擇用於獲得網路服務使用 權的遊戲。 進一步’使用者於遊戲裝置20-1〜20-η之收費部23〇結帳時, 亦可不進行遊戲地,僅施行用於獲得網路服務使用權的收費。此 一情況,可較進行遊戲更低價地收費。 、 【0125】 另,上述實施形態之構成及動作係為舉例,自然可於不逸脱 本發明之要旨的範圍實行適宜變更。 [產業上利用性] 【0126】 本發明的遊戲裝置’因提高遊戲的方便性,可應用於各種遊 戲裝置’具有產業上利性。 【圖式簡單說明】 49 201244784 【_】 概念ΐ :顯示本發明第1實施形態的遊戲系統X之系統構成的 塊圖圖2顯示本發明第1實施形態的祠服器10之控制構成的方 的方S。顯示本發明第1實施形態的遊戲裝置叫之控制構成 構成本發明第1實施雜刚者終端機叫之控制 之遊冑卿細纖叫翻服器ι〇 擇之面ΐ發明第1實施形態之遊戲進行處理中的模式選 使用Ξ t 發㈣1實施形態之纖進行處理巾的,得 使用推為止之剩餘遊戲次數顯示之概念的晝面例。 焱件 例。圖7C |貝示本發明第!實施形態的遊戲晝面之概念的晝面 的關=11^本侧第1實施雜的遊戲次數與制權之職予 的關本侧1實施形態峨次數與使用權之職予 的關本鶴1實罐的繼數與制權之職予 的關本靖1實施細嫩雜使用權之_ 器二==形態的使用者終端機-與伺服 圖10A顯林發明第!實施形態之網路服務處理中的登入 50 201244784 之概念的晝面例。 得使Si發明第1實施形態之網路服務處理中的至獲 付使用振為止之輸遊戲次數齡之概念的晝面例。 顯不本發明第1實施形態之網路服務處理中的首頁 之才既心的畫面例。 圖11顯$本發㈣2實施形態的遊戲祕YH统構成的 概念圖。 圖12顯禾本發明第2實施形態的遊戲/使用者伺服器u之 控制構成的方塊圖。 圖13顯示本發明第2實施形態的收費用伺服器15之控制 成的方塊圖。 【主要元件符號說明】 【0127】 5 網路 10伺服器 11遊戲/使用者伺服器 15收費用伺服器 20-1〜20-n遊戲裝置 30-1〜30-n使用者終端機 35管理者終端機 110 DNS/郵件伺服器 120遊戲裝置用伺服器 122使用權資訊更新部 123遊戲内貨幣更新部 124裝備等資訊更新部 125物品資訊更新部 126分數等資訊更新部 127遊戲履歷資訊取得部 130使用者終端機用伺服器 51 201244784 131網路伺服器部 132 登入部 133結帳部 134裝備等變更部 135物品變更部 136分數等顯示部 137遊戲閱覽部 140、240、340 網路輸出入部 150、155、156 資料庫伺服器 151使用者資料庫 152收費資料庫 160、165 收費統計伺服器 161貨幣單位資料接收部 210遊戲部 211 遊戲資訊 212使用權資訊 213遊戲内貨幣資訊 214裝備等資訊 215 物品資訊 216分數等資訊 217遊戲履歷資訊 220、320 ID輸入部 225 ID 卡 230 收費部 310網頁瀏覽器部 330遊戲内貨幣儲存部 339使用權儲存部 1000、1010、1020、1100、1110、1120 晝面例 1005、1105 按鈕 1025訊息 52 201244784 1200、1210、1220 連結 1400 滑鼠指標 X、Y 遊戲系統 53[0103] J (Step S118) Here, the user who has received the purchase instruction of the article uses the article portion 135 to perform the article purchase process. The machine L 130 is specifically and ambiguously, and the user terminal uses the item shown by the device 13 to reduce the amount of money in the user database 151 ^. In addition, the user terminal adds in-game currency. The use of the checkout unit 133, * 13〇, [0104] (step S307) as a processing example of the sidewalk service, the implementation of the equipment is more specific than the indication of the L domain. 'Make the terminal terminal 3 (M with the valve "equipment change", and make it for the purpose of making a choice of users to have a thief self-dressing D105 with CGI equipment selection, for example, also in each paragraph! The page is sent by the user. After this - the user's terminal selection page of the user terminal 304 generates the page of the user's pride page 1 see ^310 'If it is detected 裴 (timing Τ 207). (Step S119) A change unit such as the servo 130 that has received the instruction to change the equipment, and the storage device for the i-machine changer is stored in the server 130 for the installation machine, and the instructed equipment is mis-b. After the processing is completed, the user terminal uses the feeding device (10) to express the meaning of the current device 43 201244784 to the user terminal 3〇_ι. [0106] The path of the device is changed, and the network machine 30 is deleted. -1 (timing Τ2〇8) text, etc., sent to the user terminal [0107] (step S308) - Others (10) 1 Department training, can also perform other processing, such as two tasks, video materials, etc. Download a city Ya Ting, or download the sound of the game resume) 'ί进, each press ^ or all SE (S_dEffect, "Change the iUdr search interface" and become the opponent's user [0108] (step S120) 130, use the boarding service ^ 1 device 1 (3 user terminal machine server use and ^ 邛132, implementation of the logout processing. Road service spear = if = terminal machine to obtain the user chooses to end the access to the end of the network and the user's final slave, Γ π to the user database 151 of the user ^ The account is the same as the above, ending the network service processing. The town corpse [0109] structure, can get the following effects. Zhuang Jin 9. Ming 1st real drag form of the game system X, Cheng Jie by the purchase of clothing The game generated by 20-1~20_n is used to obtain the right to use the Internet service by the number of games, etc., m early poor and game 44 201244784 By this, in the line x, you can use other methods, only To access additional network services. The city is also (4) expected to carry out the goods Or the use of checkouts such as business cards, checkouts for monthly payments, etc., to give access to Internet services. Therefore, 'increasing the convenience of the individual' can increase the use of ship services. The use of the mobile phone's monthly payment service can't be used simply by simply using the Internet service. In the case of the provider of the Xixi ^步欢麟戏系X, it can also be based on the price of the game. In the case of the game system x of the first embodiment of the present invention, it is possible to use 2 (M~). 20_n, the user terminal 30-1~30-n, prompting to use the ^^ to obtain 5 to be a mosquito swim _ Yu she. It is possible to increase the user's willingness to play the game. In addition, the game device 20-1~20-n towel can easily know the movement of the L casing by reacting and displaying the number of times to the rest of the game. [0112] Further, the third embodiment of the present invention The game system χ service, (4) the number of times of the tour line depends on the system - system view | = network, use rights. Therefore, the user is encouraged to increase the number of games, etc., and the game is: ^==_network service 'sexuality' can be improved [0113] 45 201244784 Further, the first embodiment of the present invention The server can be used for a predetermined number of times in a given period of time, and only the right to use the second time period is obtained. Thereby, the user can be given a willingness to continue the game by giving ~2〇-n. Further, in the case of the feeding device 1 according to the first embodiment of the present invention, the game a can be performed in the case of the number of times of the full use: - the number of persons is transferred to the sub-storage. Hunting this, the user can occasionally give the remaining games in the _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ In the middle, for the user to do the trick, you can simply inform the show when the age of the game is even worse. In the game system of the first embodiment of the present invention, the password of the ID can be used only in the game device 20-1. 20-η changes when playing the game. Further, the initial password may not be set in the ID card 225'. In this way, it is possible to use the user's willingness to play games such as games by using the Internet service. [0116]. &lt;Second Embodiment&gt; γ, and the game system of the second embodiment of the present invention will be described with reference to Figs. 11 to 13 . In the following, in the drawings U to 13, the same reference numerals as those of the game system X of the above-described second embodiment show the same configuration as the game system X. Referring to Fig. 11, the game system γ is composed of the game/user server u and the sales and service state 15 independently. In this configuration, when the game device 2 (M~2〇_n plays the game, the charging server 15 acquires the currency unit data of the checkout, and the game/user swears for 11 to log in the user ID. The 'game system Y' is used for the processing of charging and network services. [0117] 46 201244784 Game pair, / user ship 1111 control structure is explained. DO server η, does not have the first implementation The server of the form ίο. In addition, the game, the server 11, in the same database storage device 155 with the first charge ζ 5 = 50, the composition is not 4: two f play / user feeding In the server '11, the ID is not related to the ID mode or the peak account. In addition, when the ID of the game/user server 11 is pulled, only the user ID is obtained. The ID is used by the server 155. In the user database 151, the user saves as the number of months of the game, and deletes only 3, and only increases the number of game times in the [0118] ft map 13 to explain the configuration of the charging server 15. Section 140 = ^5 ^=DNS/mail mines sigh Jia, first serve 165, and database feed 156. Charges: Ye Haoyue The server corresponding to the feeding device 10 of the first embodiment includes the cargo unit data receiving unit 161. The goods are not in the HID mode or the guest mode, and the charging database 152 stored in the database ship 156 is obtained. ^^翻服 $丨56 'In the implementation of the first 杂 152 〇 ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; In the game system γ, as in the above, the game/user server 47 201244784 the charging server 15 is the same as the game of the game of the embodiment (Fig. 6). For independence. ' Therefore: with the step sl of Figure 6 in the goods, the information of the goods unit that is settled is, the charge = take the handle of the device 165, use the cargo belt single 6 ^ 15 Charge statistics to serve ~ the heart of each store's unit to receive the currency unit only to set the game device to ^,. The device is torn, and the other details are still sent to the game / user [0120] month job, coffee 3, the number of games Two ^ for the next 'for the set ^ and the game installed part. For example, to goods, 敝,, ° ° &quot; 7, The increase in the number of games corresponding to credlt~ The game device that can be used in other countries or credlt less/multiple can play the game-under ===1 The feeding service 111G in the same embodiment, the increase in the number of J is less / More and more processing. The game is set to use the feeding machine 12 〇, you can also use the disc to use m, gentleman 瞀 increase in the number of games J "L, user ID link, different circumstances, can also be in the W day t 疋的水久” Member user ID. (9) The increase in the number of games played during the period is doubled. [0121] The number of times per person is 5 is the charge information management. If it is still known, the system can be known: In the case of the right to use the service of the road, the number of times of the game is limited to the number of times the game is charged for each game. The number of times the game is played by the game is 2. The service is used to make the user's right y for 1 (x-y) games. Internet Zhiyou ί: Number:: 丨ΐ Obtain the data of the user's 1d unit's currency unit. If you get z, you can use the network service right. 48 201244784 It can be judged that the right to use the network service can be extended, that is, if (x+y) &lt;2 [0122], etc., the direct total "review" [0123] is still obtained, that is, it does not directly manage the currency unit data. Hey, fli. ^, service &amp; make Lai and other effects. Therefore, the composition of the ship can be reduced, and the cost of the use of the network service can be reduced by the number of games. [0124] In the first embodiment and the second embodiment, the example of the right to use the network service (4) is displayed, but the use of the money to obtain the Internet service, or the use of the network service is converted into a game. Internal currency processing. Further, when the game device 2〇_1 is inserted into the currency unit, the network service usage of the game different from the game executed by the game devices 20·1 to 20·n is given. In this case, the user may also select a game for obtaining the right to use the network service. Further, when the user checks out the charge unit 23 of the game devices 20-1 to 20-n, the user can perform the charge for obtaining the use right of the network service without playing the game. In this case, the game can be charged at a lower price than the game. The configuration and operation of the above-described embodiments are merely examples, and it is naturally possible to appropriately change the scope of the present invention. [Industrial Applicability] The game device of the present invention is industrially advantageous in that it can be applied to various game devices by improving the convenience of the game. [Brief Description of the Drawings] 49 201244784 [_] Concept ΐ : Block diagram showing the system configuration of the game system X according to the first embodiment of the present invention. FIG. 2 shows the control structure of the server 10 according to the first embodiment of the present invention. Party S. The game device according to the first embodiment of the present invention is configured to control the first embodiment of the present invention. The first embodiment of the present invention is a control device of the first embodiment of the present invention. In the mode in which the game is being processed, the method of using the 纤 t hair (four) 1 embodiment of the fiber to process the towel, and using the concept of the remaining game number display until the push is used. For example. Figure 7C | Beck shows the invention! In the case of the game, the concept of the game, the face of the game, the game, the number of the game, the number of the game, and the The successor of the tank and the duty of the power to the customs of the Jing 1 to implement the fine and miscellaneous use rights _ _ 2 = = form of the user terminal - and the servo figure 10A Xianlin invention! Example of login in the web service processing of the embodiment 50. The example of the concept of 201244784. In the case of the network service processing of the first embodiment, the concept of the age of the game number of the game to be used for the use of the vibration is obtained. An example of the screen of the first page in the network service processing according to the first embodiment of the present invention is shown. Fig. 11 is a conceptual diagram showing the structure of the game secret YH system of the embodiment of the present invention. Fig. 12 is a block diagram showing the control structure of the game/user server u according to the second embodiment of the present invention. Fig. 13 is a block diagram showing the control of the charging server 15 according to the second embodiment of the present invention. [Description of main component symbols] [0127] 5 Network 10 server 11 game/user server 15 charging server 20-1~20-n game device 30-1~30-n user terminal machine 35 manager Terminal device 110 DNS/mail server 120 game device server 122 usage right information update unit 123 in-game currency update unit 124 equipment and other information update unit 125 article information update unit 126 score information update unit 127 game history information acquisition unit 130 User terminal server 51 201244784 131 Network server unit 132 Login unit 133 Checkout unit 134 Equipment change unit 135 Article change unit 136 Score display unit 137 Game view unit 140, 240, 340 Network input/output unit 150 155, 156 database server 151 user database 152 charge database 160, 165 charge statistics server 161 currency unit data receiving unit 210 game unit 211 game information 212 usage rights information 213 in-game currency information 214 equipment and other information 215 Item information 216 score information and the like 217 game history information 220, 320 ID input unit 225 ID card 230 charging unit 310 web browser unit 330 in-game currency storage Storage unit 339 usage right storage unit 1000, 1010, 1020, 1100, 1110, 1120 例 100 1005, 1105 button 1025 message 52 201244784 1200, 1210, 1220 connection 1400 mouse pointer X, Y game system 53

Claims (1)

201244784 七、申請專利範圍: 一種遊戲系統之伺服器,具有發送遊戲之各個遊戲進行的 收費育訊之遊戲裝置、及接收該收費資訊之伺服器,其特徵為具 使用者資料庫,儲存各個使用者ID之關於遊戲的資料; 收費統計部,統計與該使用者ID賦加連結之該收費資訊,儲 存於該使用者資料庫;以及 、 〇〇使用權資訊更新部,在所統計之該收費資訊,成為既定貨幣 皁位的値以上時,賦予既定期間之遊戲的網路服務使用權並儲 於該使用者資料庫。 $、如申請專利範圍第1項之遊戲系統之伺服器,其中, °亥使用權資訊更新部,在所統計之該收費資訊,於既定取得 ^間内成為既定貨幣單位的値以上時,賦予對於該使用者仍的既 又期間之網路服務使用權。 &gt;、如甲翊專利乾圍第1項之遊戲系統之伺服器,其中, 該使用權資訊更新部,即便於該既定取得期間内再獲得該收 費貢訊,仍不延長網路服務使用權的期間。 ^、如申睛專利範圍第1項之遊戲系統之伺服器,其中, m該使_資訊更新部,於麵定取得綱内未成為既定貨繁 早位的値時,於次-該既定取__使騎統計之魏費資訊。 5、 如申请專利範圍第1項之遊戲系統之伺服器,苴中, ,使賴資減新部,計算賴計之魏#資訊至成為既定 叔幣早位以上的値為止之剩餘遊戲次數。 6、 如申请專利範圍第5項之遊戲系統之伺服器,苴中, %^使賴資訊更新部,藉由在該遊戲裝置進行賴時取得之 5亥收費貧訊的値,計算該剩餘遊戲次數。 其中^、如申請專利範圍第卜6項中任一項之遊戲系統之偃器, 該既定貨幣單位的倍,為關於既定遊戲次數的値。 8、-種遊戲系統之健器,具有將使用者仍發送至遊戲的 54 201244784 戲進行之遊戲裝置、及接收該使用者ID之錬器,其特徵 ΪΞΐΙΐ料庫,儲存各個使用者ID,次數; 儲存於ii用=庫藉=用者10,料戲次數的增加部分, 以上5用統計之該遊戲次數,成為既定次數 者資料庫 獨之域_路服務翻觀儲存於該使用 之遊發送遊戲之各個顧進行的收費資訊 直及接收5亥收費資訊之伺服器, /、特徵為,該遊戲裝置具備: 收費部,取得該收費資訊; ID輸入部,於收費時,取得使用者ID ; 出^ί,發f該使用者10與該收費資訊;以及 之剩餘i戲次數對於該使用者ID的網路服務使用權為止 且該伺服器具備: 料庫’館存各個使用者110之關於遊戲的資料; 存於該使用ΪΪ料ί計者ID賦加連結之魏f資訊,儲 單付H推魏更新部’在所統計之該收㈣訊,成為既定貨幣 儲存於資3既定期間的分之遊戲的網路服務使用權並 敝留a更用者料庫’計算所統計之該收費資訊至成為既定貨 巾早^以上的値為止之_餘遊戲次數。 1〇、一種遊戲系統, 接你巧者m發送至遊戲的各個遊麟行之補裝置、及 接收該使用者ID之伺服器, 其特徵為,該遊戲裝置具備: ID輸入部,取得使用者ID ; ,”罔路輪出入部,發送該使用者ID ;以及 55 201244784 遊戲部’取得至獲得對於該使用者ID 之剩餘遊戲次數並顯示之; 、同路服矛力使用柘為止 且該伺服器具備: 使用者資料庫,儲存各個使用者· 遊戲次數統計部,藉該使用者id,將两 儲存於該使用者龍庫;以及 顿讀的增加部分, 使用權貢訊更新部,在所統計之該遊戲 =庫賦予既定期間之遊戲的網路服務使用權並=於'= 請戲系統,其中, 12、一種遊戲系統之控制方法,控制 戲進行的收費資訊之遊戲裝置、及接收麵遊戲之各個遊 戲系統之恤n,其特徵為: 收費㈣之伺服器的遊 =個使用者ID之關料戲的資料储存於使用者資料庫; 資料ί 使用者ro賦加連結之該收f資訊,儲存於該使用者 &amp; if統計之敝㈣訊’成為既w單位的似上時,賦 =既疋期間的分之遊戲的網路服務使用權並儲存於該使用者資料 送遊之控制程式,以程式控制具備發 达遊戲之各麵触彳了·費魏之遊錄置、及接收 訊之伺服器的遊戲系統之伺服器,其特徵為: 買貝 將各個使用者ID之關於遊戲的資料儲存於使用者資料 資料Ϊ計與該使用者^賦加連結之魏f資訊,儲存於該使用者 在所統計之該收費資訊,成為既定貨幣單位的値以上 予既定期間的分之遊戲_路服務使用權並儲存於該使用者資料 庫, 、 並作為賦倾路服務個權的遊戲祕之舰器而運作。 56201244784 VII. Patent application scope: A server of a game system, which has a game device for collecting and collecting games for each game of the game, and a server for receiving the charge information, which is characterized by a user database for storing each use. Information about the game of the ID; the charge statistics department, the charge information linked to the user ID is stored in the user database; and, the right to use the information update department, the charge is counted When the information becomes more than the established currency level, the online service usage rights of the game for a given period are given and stored in the user database. $. The server of the game system of claim 1 of the patent scope, wherein the information of the charge information update unit is given when the charge information is counted as a predetermined currency unit within a predetermined time zone The right to use the Internet service for the user during the period. &gt;, such as the server of the game system of the first paragraph of the patent of the company, wherein the right to use the information update department does not extend the use of the network service even if the charge is received within the predetermined acquisition period. Period. ^, as in the server of the game system of claim 1 of the scope of the patent, wherein the m-information update unit does not become a pre-ordered place in the face-to-face order, __ Make the statistics of the ride statistics. 5. If you apply for the server system of the game system in the first paragraph of the patent scope, 苴中, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, 6. If the server of the game system of claim 5 of the patent scope is applied, in the middle of the game, the information update unit calculates the remaining game by the 亥 收费 贫 取得 取得 取得 取得 取得 取得frequency. In the case of the game system of any one of the patent application scopes, the multiple of the predetermined currency unit is the number of times of the established game. 8. A game system health device having a game device for transmitting the user to the game 54 201244784, and a device for receiving the user ID, a feature database thereof, storing each user ID, the number of times ; stored in ii with = library borrowing = user 10, the increase in the number of play times, the above 5 counts the number of games, become the domain of the number of times the database is unique _ road service is stored in the use of the tour to send The charging information of each game of the game is directly connected to the server that receives the information of the 5 sea charge, and is characterized in that the game device has: a charging unit that obtains the charging information; and an ID input unit that obtains the user ID when charging; Outputting the user 10 and the charging information; and the remaining number of times of the game for the user ID of the network service right and the server is provided with: The information of the game; stored in the use of the material ί 者 ID ID 赋 赋 赋 赋 赋 f f ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID ID The online service usage right of the divided game and the retention of the user database 'calculate the counted information to the number of games remaining until the predetermined towel is earlier than the above. 1 . A game system, a device for receiving a mobile phone that is sent to the game, and a server for receiving the user ID, wherein the game device includes: an ID input unit, and a user ID is obtained. ; , "罔路轮出入部, send the user ID; and 55 201244784 Game Department's to obtain and display the remaining number of games for the user ID; It has: a user database, which stores each user and game count statistics department, by which the user id is stored in the user's dragon library; and the added part of the read, the right to use the news update department, in the statistics The game=library gives the network service usage rights of the game for a given period of time and = in the '= play system, wherein, 12, a control method of the game system, a game device for controlling the charge information performed by the play, and a receiving game Each game system's shirt n is characterized by: Charge (4) server tour = user ID of the game screen data stored in the user database; data ί user The information about the receipt of the link is stored in the user &amp; if statistics (four) message 'when the unit becomes the same as the w unit, the right to use the network service usage rights of the game during the period The control program for the user data is used to control the server of the game system that has the game of the developed game and touches the server of the Weiwei, and the server of the server that receives the message, which is characterized by: The information about the game of each user ID is stored in the user profile data and the user's information is added to the user's information, and the information stored in the user's statistics is stored in the established currency unit.游戏 The above-mentioned games for the established period _ road service usage rights are stored in the user database, and operate as a game secret weapon that gives the right to turn services. 56
TW101101794A 2011-01-19 2012-01-17 Game system server, game system, game system control method, and game system server control program TW201244784A (en)

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