TW200948435A - Simulating device and operating method thereof - Google Patents

Simulating device and operating method thereof Download PDF

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Publication number
TW200948435A
TW200948435A TW97120248A TW97120248A TW200948435A TW 200948435 A TW200948435 A TW 200948435A TW 97120248 A TW97120248 A TW 97120248A TW 97120248 A TW97120248 A TW 97120248A TW 200948435 A TW200948435 A TW 200948435A
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TW
Taiwan
Prior art keywords
main body
simulation
display
user
movement
Prior art date
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TW97120248A
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Chinese (zh)
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TWI462768B (en
Inventor
Tsang-Der Ni
Ruey-Der Lou
Deng-Huei Hwang
Wen-Hsiung Yu
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Imu Solutions Inc
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Priority to TW097120248A priority Critical patent/TWI462768B/en
Publication of TW200948435A publication Critical patent/TW200948435A/en
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Publication of TWI462768B publication Critical patent/TWI462768B/en

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  • Position Input By Displaying (AREA)

Abstract

The present invention relates to a simulating device and an operation method thereof. The simulating device includes; a main body to be held by the user; and a display screen mounted on the main body for displaying images. The method includes steps of: the user holding the main body; moving the main body wherein the motion is sensed to output a sensing signal; receiving the sensing signal; and adjusting the display image of the display screen and outputting a corresponding simulation result in response to the sensing signal.

Description

200948435 九、發明說明: 【發明所屬之技術領域】 本發明係為一種模擬操作裝置與應用於其上之操作方 法,尤指一種藉由感測使用者持握該模擬操作裝置之主體‘ 所進行的移動或運動情形’而_整所顯示的顯示晝面與 運作出對應的模擬結果之裝置與方法。 —^ 【先前技術】 電視遊樂器(Video Game)或遊戲機是一個為人們所熟 悉的家庭電子娛樂配備;在以往的年代,電視遊樂器總被 認為是小孩子的玩具而已,但就目前的家用電子市場的消 費趨勢來說,隨著電視遊樂器針對遊戲内容的創意愈益多 : 以及5又5十成朝向適合各種年齡層來操作和使用,使得 電視遊樂器逐漸成為了許多家庭中不可或缺的一項重要的 電^娛樂產品。同時,隨著現代科技的發展以及使用者或 _豕對於遊戲内容之品質與效果的不斷要求,使得無論是 在更體技術或軟體方面上的開發與創意,都讓電視遊樂器 此產業仍是在不斷地發展與進步當中,而存在著不容忽 視的,發潛力與生產商機…般來說,家庭電視遊樂器可 搭配豕中的電視機或相關的投影設備進行使用,此外也有 二小型或掌上型的遊戲機則附設有螢幕,可提供使用者 5 200948435 或玩家之個人娛樂或攜行外出時使用。 ❹ 由於目鈾技術對设置在電視遊樂器中的處理器多半已 具備有資料的高速計算之處理能力’使得電視遊樂器能將 遊戲内容呈現出高度臨場感的模擬效果以及極精細流暢的 動晝表現;詳細來說’為了提供使用者或玩家有更加真實 以及更富臨場感的操控體驗,處理器的高速計算處理能力 係能同時處理大量的資料和訊息,而能在視覺之晝面上呈 現出三維空間的模擬狀況,或者是在聽覺之音效上呈現出 立體,場的模擬狀況,使得所進行的遊戲内容能讓使用者 或玩家得到更充分而逼真的感官感受。 、,而除了對視覺和聽覺的感官效果作加強之外, 視遊樂器生產公司還設計將遊樂器所附帶的操控把手或 =裝置於其内部設置有—震動構造,也就是利用小型的驅 馬達所產生的肋來帶練餘把手產生整 計上便可因應遊戲内容之情節或場景3 猎由加強使用者所持握和操控該操控把手上的 而能更加提升於遊戲操控過程中的臨場感和娛樂性。感, 再者’目前的電視遊樂n已不再僅是提 ,控或搖桿操㈣軸μ,射根射_遊戲内= 知用特殊的操作介面或操控器具,因而能讓:來 ,本身更兼具有室内運動或健身之功能,例如採用 ^性感測功能的踏墊、遙控器、感應棒或把手等;有 二說,感測的進行可在其器具中設置一陀螺 : 计’從而能感受使用者㈣之後所作的多向性擺動二 6 200948435 等運動動作’鋪輯行其賴難與相關操控。 ❹ 而更進-步地除了娛樂、遊戲和運動功能外,具有完 備操作功能且能將其情境狀況真實呈現的設備與程式,亦 =乍為-種特殊訓練用的模擬系統,例如車輛駕駛或航空 =駕控等的姆,便可藉由特職電子模㈣統來提供駕 ^或飛行員進行模擬訓練,而藉由極接近真實之臨_ =的=作除可讓受訓者得到有朗訓練外,模擬系統的操 J、也此有效節省成本與避免人員或裝置可能的損失。 ,因為此-電視遊樂n產業係為—種極具有開發潛力 储ί商機之產業,因此,如何能在現有的電視遊樂器、 2或是模擬系統等硬體I置上以及所對應的軟體設計 技^^更進—步的開發或改良,從而能夠提供使用者 、=過程*巾有更真實之臨場操㈣與更大的娱樂性, ίίίΓΓ者歧家缺加簡便岭祕進行學習與對 行,訓練之操控,實為此一產業與技術的重 足使用者你疋故’、如何設計出能達成上述功效或可以滿 法,“、;遊戲或模擬之品質與效果要求的一裝置或方 ,便成為本案發展的主要目的。 【發明内容】 上之目的在於提供—觀賴作裝置與應用於其 叩百此以更迫真的刼作方式來操控 擬程式中的各項模擬操作功能,進而能提升操作 7 200948435 過私中的臨場感與娱樂性。 以提==握種T作裝置’包含有主趙’用 π用f符握,一顯示螢幕,設 ;示晝面;-感測模組,設置於該主體中5;=,用以 者對該主體的移動情形而發出-感測信號感,使用 設置於該主體中並信號連接於該顯示::;理單 組,用以接收該咸姻枯 愛幕和該感測模 ❹ ❹ 顯示螢幕的顯示:面盥運"根據該感測信號而調整該 貝不I面與運作出對應的模擬結果。 應用於择種模擬操作裝置之操作方法, 和設置於裝賴賴料私含有一主體 乂土體上的一顯示螢幕,而 驟:使用者持握該主體,·對該主體進行移動:t含下列步 該主體的移動情形進行感測而發出 t操作,並對 :=:,並根據該感測信號而調整該=螢=收 晝面與運作出對應賴擬結果。 ’丁勞幕的顯不 【實施方式】 1〇〇之外觀科^ ’係為本發明所提出的—模擬操作裝置 由—主㈣戶二如而該圖:勞喿作裝置陶系200948435 IX. Description of the Invention: [Technical Field] The present invention is an analog operation device and an operation method applied thereto, and particularly, a method of sensing a user holding the main body of the simulation operation device The movement or movement situation 'and the whole display device and method for displaying the simulation results corresponding to the operation. —^ 【Prior Art】 Video Game or game console is a familiar electronic entertainment device for families; in the past, TV game music was always considered a toy for children, but it is currently In terms of consumer trends in the home electronics market, as video game instruments become more and more creative for game content: and 5 to 50% are oriented to suit and be used for all ages, making video games increasingly impossible in many homes. An important electric entertainment product that is missing. At the same time, with the development of modern technology and the constant demands of users or users for the quality and effect of game content, the development and creativity in terms of more technical or software have made the TV game industry still In the continuous development and progress, there is a potential that can not be ignored, the potential and production opportunities... In general, the home TV game can be used with the TV set or related projection equipment in the middle, in addition to the two small or palm The game console is equipped with a screen that can be used by the user 5 200948435 or the player's personal entertainment or when traveling. ❹ Because the uranium technology has more than half of the processors installed in the video game instruments, it has the ability to process high-speed data with data. This enables the video game instrument to present the game content with a high-presence simulation effect and extremely fine and smooth movements. Performance; in detail 'In order to provide users and players with a more realistic and more realistic handling experience, the processor's high-speed computing processing ability can simultaneously process a large amount of data and information, and can be presented on the visual side. The simulation of the three-dimensional space, or the stereoscopic, field simulation of the sound of the auditory, so that the game content can make the user or player get a fuller and more realistic sensory experience. In addition to enhancing the visual and auditory sensory effects, the video game production company also designed the control handle or the device attached to the game instrument to have a vibration structure inside, that is, using a small drive motor. The resulting ribs can be used to create a game that can be used to enhance the gameplay and entertainment in the game control process by the user's grip and manipulation of the handlebars. Sex. Sense, and then 'the current TV ride n is no longer just a mention, control or rocker exercise (four) axis μ, shoot shot _ in-game = know the use of special operating interface or control device, thus allowing: to, itself It also has the functions of indoor sports or fitness, such as the use of the mat for the sexy measurement function, the remote control, the sensor bar or the handle, etc.; in other words, the sensing can be performed by setting a gyroscope in the appliance: Can feel the user's (4) after the multi-directional swing 2 6 200948435 and other sports action 'paving and its difficult and related manipulation. ❹ And more in addition to entertainment, games and sports functions, equipment and programs with complete operational functions and real-world representation of their situation, also known as a special training simulation system, such as vehicle driving or Aviation = driving control, etc., can be provided by the special electronic module (4) to provide driving or pilot training, and by the very close to the real _ = = to give the trainee a training In addition, the simulation system is also effective in saving costs and avoiding possible losses of personnel or devices. Because this-TV entertainment industry is an industry that has great potential for development, so how can it be installed on existing TV games, 2 or analog systems, and the corresponding software design. The technology is further developed or improved, so as to provide users, = process * towel has a more realistic on-the-spot operation (four) and greater entertainment, ίίίΓΓ 歧 缺 缺 缺 简便 进行 学习 学习 学习The training of training, for the sake of the heavy users of an industry and technology, you know how to design a device or a party that can achieve the above-mentioned effects or can be full of law, ",; game or simulation quality and effect requirements. The main purpose of the development of the case is as follows: [Invention] The purpose of the present invention is to provide a device for viewing and controlling the various analog operation functions in the program in a more realistic manner. Can improve the operation 7 200948435 In the private sense of presence and entertainment. To mention == hold the T for the device 'including the main Zhao' with π with the f-grip, a display screen, set; display surface; - sensing Module, set in In the main body, 5;=, the user sends out a sense signal sense to the movement of the main body, and is used in the main body and is signally connected to the display::; the management unit group for receiving the salty The love screen and the sensing module ❹ display the display of the screen: face movement " adjust the simulation result corresponding to the operation of the shell surface according to the sensing signal. And a display screen disposed on the main body of the body, and the user: holding the body, moving the body: t includes the following steps to sense the movement of the body The t operation is issued, and the ==:, and according to the sensing signal, the = flaming 昼 昼 与 与 与 与 与 与 与 与 ' 丁 丁 丁 丁 丁 丁 丁 丁 丁 丁 丁 丁 丁 丁 丁 丁^ ' is proposed by the invention - the simulation operation device consists of - the main (four) households and the figure: the laboratories

係設置於該主體上 觸控單兀U 面,而糊松留- 〃 r亥顯不螢幕n #用以顯示畫 出相關的模;:果12供使用者進行觸控操作以運作 擬m果。在本發明的較佳實施例中,使用者能 8 200948435 該主體10而來操作該模擬爾置100,且,模 資:2Γ00:運作出—模擬程式’可為執行所外接的 ;或動畫播放等程式,因此模擬操作裝置100:為= ==機或是掌上型的遊樂器,使用者能:: 的::11與該模擬程式’來進行影音遊戲或影音動畫 ❹ ❹ 而在較佳實施射,該觸控單元12係可為 一 個❹峨魏而由錢 嘗進仃觸動後產生運作,_主體1G除了該觸控單元a 之^還可料有其他晴作介面錢作按鍵來進行對該 模擬4呆作裝置100的電诉間龄金防卩目 择Μ日Μ β 請、魏運作或是遊戲 ,本發私目的在於讓使用者能直接對 該模擬操作裝置之主體10作持握之後,進行多種方向 上的移動或作動,從而能直接操控遊戲的内容或是該模擬 程^的相關模擬操作功能之啟動與運作,進而使得使用 者能不需要經由對多種複雜的按鍵作觸控或點選,便能直 覺而簡便地完成所需操作的功能。 -立4參閱第二圖,係為該模擬操作裝置100之功能方塊 不意圖,如該圖所示,該模擬操作裝置1〇〇還包含了有一 處理單元13和-感測模組14,其中該處理單元13係可為 種微處理器、數位信號處理器或是可程式邏輯間陣列 (Field Programmable Gate Array,簡稱為 FPGA)等單元所構 成,而能夠對於該模擬操作裝置1〇〇上由使用者所操作的 9 200948435 =或模擬程式以及其他單元或多 遽處理鱼谨眢 、擬彳呆作功能進行_ .、知’獻該處理單元13 仃伫 控、❹隐14等完成信鱗接_幕11、觸 10進吏用者係直接持握該主體10後,對該主體 此,該感^ 制助㈣_式之運作,因 體10 ㈣侧㈨1 ’可制到在該主The system is disposed on the main body of the touch panel U-shaped surface, and the paste loose-- 〃 亥 亥 显 n n n screen is used to display and draw the relevant mode;: fruit 12 for the user to touch operation to operate the m . In a preferred embodiment of the present invention, the user can operate the simulation device 100 by the 2009-0435, and the model: 2Γ00: the operation-simulation program can be externally executed; or the animation is played. Such as the program, so the simulation operation device 100: for the === machine or the palm-type game, the user can::::11 and the simulation program to perform video games or audio-visual animations, and in the preferred implementation The touch unit 12 can be operated after being touched by the money, and the main body 1G can be used to perform the operation in addition to the touch unit a. The simulation 4 stays in the device 100, the electronic age of the police, and the operation of the game. The private purpose of the present is to allow the user to directly hold the main body 10 of the analog operating device. After that, the movement or actuation in a plurality of directions can be performed, so that the content of the game or the activation and operation of the related simulation operation function of the simulation program can be directly controlled, thereby enabling the user to perform touch without touching a plurality of complicated buttons. Or click, you will Intuition and easily fulfill the functions required for operation. Referring to the second figure, the functional block of the analog operating device 100 is not intended. As shown in the figure, the analog operating device 1 further includes a processing unit 13 and a sensing module 14, wherein The processing unit 13 can be composed of a microprocessor, a digital signal processor, or a Field Programmable Gate Array (FPGA) unit, and can be configured on the analog operating device. 9 200948435 operated by the user = or the simulation program and other units or multiple processing of the fish, the squatting function is carried out _., knowing that the processing unit 13 is controlled, and the hidden 14 is completed. _Screen 11, touch 10 吏 系 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接 直接

傳給該處理狀態的相關變化情形,並能將其變化 i體r之兩在触實施例中,使崎可以雙手分別持= 之叫秘該主體1G所錄的三衫財進行各 體也就是我們設計該感測模組14能將該主 、4巾的義情雜鋪娜料成三個參考座 j上的分量大小後,而能感測與推導出各座標軸上的運 動或文力情形,並進破此來蚊所要運作㈣模擬操 功能。 在較佳實施例中,我們設計該感測模組14包含有一陀 螺儀’、而該陀螺儀係具有三軸的感測自由度來進行相關= 移動感測;而除此設計方式之外,也可以採用一陀螺儀與 一加速度計之組合來完成感測,舉例來說,陀螺儀與加^ 度計之組合係可分別各自具有一單軸感測自由度與一雙軸 感測自由度’如此便能組合完成出對三個軸方向上之咸 測,或是可僅採用一個具有三軸感測自由度的加速度計來 進行感測,或是採用三個具有單軸感測自由度且組合上不 互相平行的陀螺儀或加速度計來進行感測。 200948435 請參閱第三圖(a)至(d),係為該主體1〇於空間中之不 同轴向的移動示意圖’其中在第三圖⑻中係顯示出該主^ 10之初始狀態,即該主體10係在一第一座標軸χ二一第 二座標軸Υ和一第三座標軸2上皆無移動情形之呈現而 在此第三圖(a)中,對該等座標轴χ、γ、ζ的定義係和該 主體10之各表面的法線方向上有對應的相互垂直之^ ❹ ❹ 係,如此便能清楚表示出該主體1〇的移動變化情形,並且 該等座標轴Χ、Υ、Ζ係彼此相互垂直,而該等 ^ Υ、Ζ所構成出的座標如之絲,也 ^、 至(d)中。 τ於第二圖(b) 如第三_)所示’縣使时_主體iq 滾操作(Roll Motion)之示意圖,即為以該第—座. 軸心,將該主體10進行兩不同方向的移動, 施例中,兩不同方向係表示為垂直於第—座標轴χ = γ、 Ζ兩軸所構成的ΥΖ平面,係以第— _紙面_時鐘方向或反時鐘方 係如為以反時鐘方向旋轉出—角度、。類 圖⑷中’則為使用者對該主體1〇 ^ 在弟二 Μ和啦跡恤猶第二進卩操作(舰 mio^ L 度葆軸Y為軸心,將該主 體Η)之ΧΖ千面朝此圖式紙面的反時鐘方向旋轉出 θχζ。而在第三圖(d)中,則為使用者 ' rinYaw Motion)^ 軸心,將該主體10之χγ平面朝—座^轴z為 旋轉出一角度θχγ。 圖式紙面的順時鐘方向 11 200948435 上述各平面係以對應的座標軸為軸心作特定方向的旋 - 轉加以說明,當然也可以各自另外再朝順時鐘或反時鐘方 . 向進行旋轉操作,使得所能運作的功能或模式可產生出相 反的效果,或是必須同時完成兩方向的旋轉後,才能啟動 出對應的功能或模式,而此部份係會於後作詳細說明。另 外,各平面以對應的座標軸為袖心所進行的旋轉係由於為 轴心的該座標軸在空間上並沒有移動情形,因此可以由感 ❿ 測模組14中的兩個軸的感測自由度對垂直於該轴心座標 轴之平面的移動情形進行感測即可’例如針對Y、Z兩轴 來感測角度eyz的大小’或針對χ、ζ兩軸來感測角度θχζ . 的大小,或針對X、γ兩軸來感測角度exy的大小。 • 承上所述,在較佳實施例中,該模擬操作裝置100與 進一步的該處理單元13係能針對使用者所操作的遊戲或 模擬程式設計内容的不同,而能運作出多種不同的模擬操 作功能;舉例來說,使用者可使用該模擬操作裝置1〇〇來 寥操作一車輛駕駛遊戲或進行一車輛模擬駕駛訓練,因此, 該等模擬操作功能就可包含有方向盤操作之左右轉、行駛 加減速之踩油門與煞車、行駛檔位之變換、或是進一步的 …、月功月b、雨刷功能、檢視模擬車輛之目前狀態等細部的 操作功能,而在較佳實施例中我們便設計主體10能採以上 • ,三種移動操作方式來對應三個主要的模擬駕駛操作功 月b,而感測模組14便能根據所感測到的移動情形來發出一 ' 感測信號’而處理單元13在接收該感測信號並進行處理與 判斷之後,便能就其移動情形來切換運作出所對應的模擬 12 200948435 操作功能。 使^====雜作便可將 左右轉的操作功能,而 前俯便行加速錢速賴作魏’即將主體10 ΓΓ:=門:而將主體1〇後_^^^ 〇 © #該翻it操作,例如在第三圖(b)中 ==〇作順時鐘方向旋轉後再作反時鐘方向二 乍係此代表對所模擬駕驶的車輛之行駛檔位進行變換,2 模擬車輛運作出低速、高速、或是倒車财狀態的 ΛΪΓ而其細部的檔位與對應的移動操作則可依模擬 .式與處理單元13的設計而定。 尹在承上„述之駕敬模擬舉例說明’對於該偏轉操作之過 時,來該^10在當作方向盤進行左右轉的操作 來調正该顯不螢幕n所輸出之畫面,以使模擬狀態能 口硬真且也利於使用者的觀看和操作;如第四圖⑷至 〜係為根據該偏轉操作之過程而於該顯示螢幕u上 整的晝面顯示之示賴,其巾第四®⑷係顯示出 出操作或無模擬左右轉之示意,而第四师)則顯示 轉獅下賴擬左轉之示意,而第四_則顯示出 =偏轉操作下的模擬右轉之示意。如其中的第四師)和(〇 不’對該顯示螢幕11的顯示畫_娜,便是由該處理 早几U根據該感測信號進行處理而得。 13 200948435 詳、、、田來說’便是感測使用者以第三座標軸z為轴心將 § 之XY平面朝此圖式紙面的反時鐘方向所旋轉出 . (第四_))’ Μ處理單元13關樣的該角度 該顯示螢幕11所要輸出之顯示晝面於該偏轉操作之 ;向(即朝此圖錢面__額)上進行偏轉後,再 將調整完的顯示晝面輸出顯示在顯示螢幕11上;同樣的, i順時鐘方向所旋轉的—角度帛四圖⑹) ,係亦由處理 β 料13以同樣的角度將顯示晝面於該偏轉操作之反方向 (—_此圖式紙_㈣财向)上進行偏轉後 ,再將調整 凡、^不旦面作輸出顯示。如此,便使得在該偏轉操作之 f程备中’所顯示出賴擬行駛畫面能對應使用者的左右 _ _觸作而能在制者的視線前呈現出持續維持水平的 顯不效果。 上述的顯示晝面的調整與處理方式,係能由處理單元 13·對該模擬操作裝置⑽中的—隨機存取記憶體和一 圖像》己隐體(Frame Buffer)(未顯示於第二圖中)的資料存取 方式來完成,即藉由改變其晝面内容對於填入該圖像記憶 體的位置ffii來達社體1G於偏轉操作下畫面轉正的效 果或者也可以運算法進行影像處理,即用座標轉換的對 映⑽P㈣方式將偏轉晝面轉正;另外,原始顯示發幕n • 所包3的貝料像素數目係可設計成較該圖像記憶體的空間 為大’使得畫面轉正後仍會有補充的影像出現 ,或者是如 . 帛四_和⑷所示,可在轉正後的影像與無像素顯示的顯 示發幕11間,以全黑或全白的單—顏色來顯示出因應畫面 200948435 轉正後而未有資料内容 空白部份lla亦可_干ψ ^料11的工白挪lla。該 體1〇及顯示 u整_= 10相_顏色,以彰顯主 出各種燦職色雜,或者也可以顯示 趣。、 > 、。配,而能提升使用者的操作情緒及樂 操作例說明中’係針對該偏轉 ❹ ❹ 你亚且㈣麵魅體1()的㈣猶 Γ乍動’因此對於顯示榮幕11的顯示晝面調整係可m ==袞操作、俯仰操作、偏轉操作等二 整自由度作分量計算後進行對應的調 杆加:Γ㈣良、搞設計的内细如模擬飛 仃馬控)來進行對應的畫面調整與顯示。 在較佳實施财,除了視覺的效果以外,也可 计處理單元13能針騎戲或模擬程式 = ,作過程,來產生出聽覺上對應的聲音效果 效或都卜勒效應之音響變化。 曰 另外,在觸覺上則更設置有如第二圖所示的一力 =組15,設置於該模擬操作裝置廟之主體ι〇中並 接於該處料元η ’在較佳實施射,該力回饋模組^ 包含有三個對應該等座標轴χ、γ、ζ的轴向扭矩發生單 =-個偏向扭矩發生單元’且該等扭矩發生單元係由小型 的驅動馬達所構成而能產生扭矩並發生震_效果; 15 200948435 ❹ 進-步地,該偏向扭矩發生單元之設置係不平行也不垂直 於上述三個軸向扭矩發生單元,而是能對上述三個座標抽 產生補償性的偏向扭矩及震動;處理單元13能根據使用者 之作動所產生出的感測信號,或者是反應所進行中的遊戲 或模擬程式的場景内容,而讓該等扭矩發生單元產生出特 定軸向或偏向之震動晃動,或是產生出相抗衡之模擬作用 力例如田左右轉的情形發生時或針對模擬路面具有彎曲 或傾斜時,對應的驅動馬達便會以變化轉速而導致一變化 $矩的方式產生出一行驶間的模擬離心力及/或模擬方向 盤(即所述之主體10)所感受到的模擬路面接觸力。 再者,在此一駕駛模擬之舉例說明中,我們還可 由使用者對該主體10所進行的移動操作之過程中,同時搭 控早几12進行觸控操作而能運作出其他細部特 ί或^的模擬操作魏,例如上述之照明魏、雨刷功 視模擬車輛之目前狀態等’而該觸控單元12係可設 ==體1()之_的位置上以方便使用者在 時能同時方便地對該觸控單元12進行觸控, 門=控早疋12也能被單獨觸控’也就是能依其觸 “理^或f觸控的時機來啟動出對應的功能,使得 出對應的根據使用者的觸控操作情形而切換運作 啟動二:為=較佳實施例之流程圖;首先’ 資料载體運作由模擬操作裝置刚與相關的 遊戲或模擬程式(步驟Si);其次,由使 16 200948435 作裂置100之主體10,而開始於三維空間 操雖驟該主體1〇與該遊戲或模擬程式進行 掛Φ者,由模擬操作裝置100之感測模組14 S3); ^ #移動情形進行感測而發出一感測信號(步驟 測信擬操作裝置100之處理單元13接收該感 螢、、'根據感測信號而調签模擬操作裝置100之顯示 ❿ 你用㈣ϋ顯示畫面’以及根縣齡贼根據制信號與 妒,而/擬操作裝置謂之觸控單元12的觸控操作情 fi功/換2出該遊戲或模擬程式之多個不同的模擬操 提^ I根據感測信號與該遊戲或模擬程式之内容而使 生〜、=褒置1〇〇之力回饋模組15中的多個不同的扭矩發 早兀•產生扭矩或震動(步驟S4)。 綜上所述’本發明所提出之模擬操作裝置觸與對應 * =作方法1能讓像小型的遊戲機或掌上型之遊樂器產生 特f的顯示效果與遊戲過程,並能讓使用者或玩家能以 j逼真的操作方式來運作所要執行之遊戲或模擬程式的各 項模擬#作魏,使得整_操作讀_示的效果能更 2升其所模_容的真實感與臨場操控感,而能帶給使 ,者或玩家更大的娛樂性,·進_步地還有助於使用者或玩 豕能更加簡便而容易地對特殊技術進行模擬訓練之學習與 知控,使得本發明在整體上能有效滿足使用者或玩家對於 遊戲或模擬程式之品質與效果的要求。是故,本發明成功 地達成了本案發展之主要目的。 任何熟悉本技術領域的人員,可在運用與本發明相同 17 200948435 目的之刖提下’使用本發明所揭示的概念和實施例變化來 作為設計和改進其他-齡法的祕。這錢化、替代和 ,進不能背離申請專利範圍所界定的本發明的保護範圍。 疋故,本發明_熟習此技藝之人士任施匠思而為諸 飾,然皆不脫如附申請專利範圍所欲保護者。 又乜 【圖式簡單說明】Passing to the relevant change situation of the processing state, and being able to change the two of the body r in the embodiment, so that the two hands can be held separately by the hand, and the three shirts recorded by the main body 1G are also That is, we design the sensing module 14 to sense the weight of the main and the four towels into the components of the three reference seats j, and to sense and derive the motion or the force on each coordinate axis. The situation, and to break through this mosquito to operate (four) simulation operation. In a preferred embodiment, we design the sensing module 14 to include a gyroscope', and the gyroscope has three axes of sensing freedom for correlation = motion sensing; and in addition to this design, A combination of a gyroscope and an accelerometer can also be used to complete the sensing. For example, the combination of the gyroscope and the adder can each have a single axis sensing degree of freedom and a dual axis sensing degree of freedom. 'This can be combined to achieve a salty test in three axes, or can be sensed using only one accelerometer with three-axis sensing degrees of freedom, or three with single-axis sensing degrees of freedom. The gyroscopes or accelerometers that are not parallel to each other are combined for sensing. 200948435 Please refer to the third figure (a) to (d), which is a schematic diagram of the movement of the main body 1 in different axial directions in space. In the third figure (8), the initial state of the main ^ 10 is displayed, that is, The main body 10 is present on a first coordinate axis, a second coordinate axis Υ and a third coordinate axis 2, and in the third figure (a), the coordinate axes γ, γ, ζ The definition system and the surface of the main body 10 have corresponding mutually perpendicular vertical lines, so that the movement of the main body 1〇 can be clearly indicated, and the coordinate axes Χ, Υ, Ζ The lines are perpendicular to each other, and the coordinates formed by the Υ and Ζ are as follows, and are also in the ^, to (d). τ is shown in the second figure (b) as shown in the third _) 'Counter Time _ Body iq Rolling Operation (Roll Motion), that is, the main body 10 is in two different directions with the first seat. The movement, in the example, the two different directions are expressed as a plane perpendicular to the first coordinate axis = γ, Ζ two axes, and the first _ paper surface _ clock direction or counter clock system is reversed The clock direction is rotated out - angle, . In the class diagram (4), it is the user's second operation in the body of the main body 1 在 ^ 弟 Μ 啦 啦 啦 啦 ( 舰 ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( Rotate θχζ in the counterclockwise direction of the paper. In the third figure (d), the user's 'rinYaw Motion' is the axis, and the χ γ plane of the body 10 is rotated by an angle θ χ γ toward the y-axis z. The clockwise direction of the drawing paper 11 200948435 The above-mentioned planes are described with the corresponding coordinate axis as the axis for the rotation of the specific direction. Of course, the rotation may be performed separately in the clockwise or counterclockwise direction. The function or mode that can be operated can produce the opposite effect, or the two-direction rotation must be completed at the same time to start the corresponding function or mode, and this part will be described in detail later. In addition, the rotation of each plane with the corresponding coordinate axis as the sleeve is not spatially moved by the coordinate axis of the axis, so the sensing freedom of the two axes in the sensing module 14 can be used. Sensing the movement of a plane perpendicular to the axis of the axis of the axis can be, for example, sensing the magnitude of the angle eyz for both Y and Z axes or sensing the angle θ χζ for the two axes of χ and ,, Or the size of the angle exy is sensed for the X and γ axes. • In the preferred embodiment, the analog operating device 100 and the further processing unit 13 can operate a variety of different simulations for different game or analog programming content operated by the user. The operation function; for example, the user can use the simulation operation device to operate a vehicle driving game or perform a vehicle simulation driving training, and therefore, the analog operation functions can include steering wheel operation, The acceleration and deceleration of the accelerator pedal and the brake, the shift of the driving position, or the further ..., the monthly function b, the wiper function, the current state of the simulated vehicle, etc., and in the preferred embodiment we The design main body 10 can adopt the above three mobile operation modes to correspond to the three main simulated driving operation powers b, and the sensing module 14 can process a 'sensing signal' according to the sensed moving situation. After receiving the sensing signal and performing processing and judging, the unit 13 can switch and operate the corresponding simulation 12 according to its movement situation. Operational function. Make ^==== miscellaneous work can turn left and right operation function, while the front defecation line speeds up the money speed as Wei's will be the main body 10 ΓΓ:= door: and the main body 1 〇 _^^^ 〇© # The flipping operation, for example, in the third figure (b), == 旋转 rotates in the clockwise direction and then reverses the clock direction. This represents the conversion of the driving position of the simulated driving vehicle, 2 simulates the vehicle operation. The low-speed, high-speed, or reverse-fashion status may be determined by the analogy and the design of the processing unit 13. Yin Cheng Cheng „ 述 驾 驾 模拟 模拟 ' 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 对于 ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ It is hard and also beneficial to the user's viewing and operation; as shown in the fourth figure (4) to ~ is the display of the full facet on the display screen u according to the process of the yaw operation, the towel of the fourth (4) system The indication shows that the operation or no simulation is about to turn left and right, while the fourth division shows the indication that the lion turns to turn left, while the fourth _ shows the analog right turn under the yaw operation. The fourth division) and (〇不' the display of the display screen 11 _ Na, it is processed by the processing a few U according to the sensing signal. 13 200948435 Detailed,, Tian Tian said 'is The sensing user rotates the XY plane of § toward the counterclockwise direction of the drawing paper with the third coordinate axis z as the axis. (Fourth _)) 该 The processing unit 13 closes the angle of the display screen 11 The display to be output is in the yaw operation; After the deflection is performed on the __ amount, the adjusted display surface output is displayed on the display screen 11; similarly, i is rotated in the clockwise direction - the angle is shown in the figure (6)), and is also processed by the β material 13 At the same angle, the display surface is deflected in the opposite direction of the yaw operation (-_this pattern paper _ (four) fiscal direction), and then the adjustment is performed, and the surface is displayed as an output. Thus, In the f-running operation of the yaw operation, the display of the predicted travel screen can correspond to the left and right _ _ touch of the user, and can exhibit a sustained effect of maintaining the level before the line of sight of the maker. The processing mode can be accessed by the processing unit 13·the random access memory and the image “Frame Buffer” (not shown in the second figure) in the analog operating device (10). To complete, that is, by changing the content of the face to fill the position of the image memory ffii to achieve the effect of the body 1G under the deflection operation or the image processing, that is, the coordinate conversion Ying (10) P (four) way will deflect 昼In addition, the original display starts n • The number of pixels in the package 3 can be designed to be larger than the space of the image memory, so that there will still be additional images after the picture is rotated, or as. 帛As shown in the four _ and (4), between the image after the positive correction and the display screen 11 without the pixel display, the single-color of all black or all white is displayed, and the corresponding screen blank area is displayed after the correction screen 200948435 is turned positive. Lla can also _ dry ψ 料 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 In addition, it can improve the user's operating mood and the description of the operation example. In the description of the deflection ❹ ❹ 亚 ( 四 四 四 四 四 四 魅 魅 魅 魅 魅 魅 魅 魅 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此 因此The surface adjustment system can be m==衮 operation, pitch operation, yaw operation and other two degrees of freedom for the component calculation and then the corresponding adjustment of the adjustment: Γ (four) good, engage in the design of the fine as the simulation of the flying horse control) to correspond Picture adjustment and display. In addition to the visual effect, in addition to the visual effect, the processing unit 13 can perform a ride or simulation program to generate an audible corresponding sound effect or an acoustic change of the Doppler effect. In addition, the touch is further provided with a force=group 15 as shown in the second figure, which is disposed in the main body ι of the simulated operating device and is connected to the material element η′ in a preferred embodiment. The force feedback module ^ includes three axial torque generating units corresponding to the coordinate axes γ, γ, ζ = a deflection torque generating unit ' and the torque generating units are composed of a small driving motor to generate torque And the occurrence of earthquake _ effect; 15 200948435 ❹ advance-step, the deflection torque generating unit is not parallel or perpendicular to the above three axial torque generating units, but can compensate for the above three coordinates Deviating torque and vibration; the processing unit 13 can generate a specific axial direction according to the sensing signal generated by the user's action or the scene content of the game or simulation program in progress When the vibration of the bias is shaken, or the simulated force that produces the phase counterbalance occurs, for example, when the field rotates or the curved road is bent or tilted, the corresponding drive motor changes. The manner in which the rotational speed causes a change in the moment produces a simulated centrifugal force between the ride and/or a simulated road contact force experienced by the simulated steering wheel (i.e., the body 10). Furthermore, in the example of the driving simulation, the user can also control the movement of the main body 10 while controlling the early 12 touch operations to operate other details or ^The simulation operation Wei, for example, the above-mentioned lighting Wei, the wiper powers the current state of the vehicle, etc.' and the touch unit 12 can be set to the position of the == body 1 () to facilitate the user at the same time The touch control unit 12 can be conveniently touched, and the door can be individually touched by the touch control, so that the corresponding function can be activated according to the timing of the touch or the touch control, so that the corresponding function is enabled. Switching operation start 2 according to the user's touch operation situation: for the flow chart of the preferred embodiment; firstly, 'the data carrier operates by the analog operation device just related to the game or simulation program (step Si); secondly, By causing 16 200948435 to split the main body 10 of 100, and starting in the three-dimensional space operation, the main body 1〇 is suspended with the game or the simulation program, and the sensing module 14 of the simulation operation device 100 S3); #移动情况1 Sensing and sending a sensor No. (the processing unit 13 of the step-measuring operation device 100 receives the sensation, and 'displays the display of the analog operation device 100 according to the sensing signal. ❿ You use (4) ϋ display screen' and the root thief according to the signal and 妒And the operation device refers to the touch operation of the touch unit 12, and the two different simulation operations of the game or the simulation program are based on the sensing signal and the content of the game or simulation program. And a plurality of different torques in the force feedback module 15 are generated to generate torque or vibration (step S4). In summary, the simulation operation device proposed by the present invention Touching the corresponding * = method 1 can make a small game machine or a handheld game instrument produce a special f display effect and game process, and can enable the user or the player to operate in a j-realistic operation mode. The simulation of the game or simulation program #为魏, so that the effect of the whole _ operation reading _ can be more 2 liters of its _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Entertaining, and further, it helps users or play The learning and knowledge control of the simulation training of the special technology can be more easily and easily made, so that the present invention can effectively satisfy the requirements of the user or the player for the quality and effect of the game or the simulation program as a whole. Therefore, the present invention successfully The main purpose of the development of the present invention has been achieved. Anyone skilled in the art can make use of the concept and embodiment changes disclosed by the present invention as a design and improvement other-aged application, using the same 17 200948435 as the present invention. The secret of the law. The money, the substitution and the incorporation cannot deviate from the scope of protection of the invention as defined by the scope of the patent application. Therefore, the present invention _ skilled in the art can be used as a decoration, but not off If you want to protect the scope of the patent application. Also 乜 [Simple diagram description]

〃本案得藉由下列圖式及說明,俾得一更深入之· 第圖,係為模擬操作裝置100之外觀示意圖。 第=圖,係為模擬操作裝置⑽之功能方塊示意圖。 ⑷至(d),係為主體1G於空間中之不_向的移%In the present invention, the following drawings and descriptions can be used to obtain a more in-depth picture, which is a schematic diagram of the appearance of the analog operating device 100. The figure = is a functional block diagram of the analog operating device (10). (4) to (d), which is the % shift of the main body 1G in the space

第四圖(&)至(e)’係為根據偏轉操作之過程而於顯 上進行對應調整的晝面顯示 之示意圖。 1 第五圖,係為較佳實施例之流程圖。 【主要元件符號說明】 本案圖式中所包含之各元件列示如下: 模擬操作裝置100 1Λ 顯示螢幕11 處理單元13 力回饋模組15The fourth figure (&) to (e)' is a schematic view of the facet display which is visually adjusted correspondingly according to the course of the yaw operation. 1 is a flow chart of a preferred embodiment. [Description of main component symbols] The components included in the drawings are as follows: Analog operation device 100 1Λ Display screen 11 Processing unit 13 Force feedback module 15

觸控單元12 感測模組14 第一座標軸X 18 200948435 第二座標轴γ 角度 0Xy、θγζ、θχζ 第三座標轴ζ 空白部份11aTouch unit 12 sensing module 14 first axis X 18 200948435 second coordinate axis γ angle 0Xy, θγζ, θχζ third coordinate axis ζ blank portion 11a

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Claims (1)

200948435 十、申請專利範圍: 1·一種模擬操作裝置,包含有: 一主體’用以提供使用者持握; 一顯示螢幕,設置於該主體上,用以顯示晝面; 一感測模組,設置於該域中,肋感測使用者 主體的移動情形而發出一感測信號;以及 " 鲁 -處理單元’設置於該主體巾並錄連接於該顯 該感測模組,用以接收該感測信號,並能根據該 γ而調整該顯示螢幕的顯示晝面與運作出對應的模2結 2去請專概圍第1項所述之顯操作裝置,其中使用 第體的移動包含有—翻滾操作,係為以該主體的- 祕騎心,將触贿行—第— 向的移動。 乐一方 第2項賴之模鋪作裝置,其中該感 形。 g ^該主體垂直於該第—座標軸上的移動情 t申請翻_第1項所狀贿操條置,其中使用 第二動包含有一俯仰操作,係為以該主體的-向的移^心’將該主體進行一第-方向或-第二方 5.如申請專利範圍第4項所述之模擬 :模組用以感測該主體垂直於該第二座標轴置上的移中: 20 200948435 利範圍第1項所述之模擬操作裳置,〜使用 J對=之移動包含有一偏轉操作,係為以該;=用 向二為轴心’將該主體進行-第-方向或-第二方 7·如申請專利範圍第6項所述之模擬操 =模組用以感測該主體垂直於該第三座標Μ的移^ ❹ $申睛專纖圍第6項所述之模擬操作裝置,龙中 早讀據該感測信號而調整該顯示 查~處 為根據使用者以該第三座標轴為轴心所,係 偏轉操作的偏轉角度,而將該顯示箸2 加以‘出顯;。5 第二方向或__方向上進行U ❹ 連接於該處理單元,用以提供使體上起隸 的模擬結果。沒觸控早凡的觸控操作而運作出對應 α如申請專利範圚第】項所述 擬操作裝置更包含有”一扭矩發生=二, 中並信號賴㈣心料料=== 21 200948435 信號而使該等扭矩發生單元產生扭矩或震動。 12.-種模擬操作裝置之操作方法,顧於—模擬操作 上,該模擬操作裝置包含有一主體和設置於該主體上的一 顯示螢幕,而該方法包含下列步驟: 使用者持握該主體; 對該主體進行移動之操作’並對該主體的移動情 行感測而發出一感測信號;以及 乂200948435 X. Patent application scope: 1. An analog operation device, comprising: a main body 'to provide a user's grip; a display screen disposed on the main body for displaying a kneading surface; a sensing module, In the domain, the rib senses the movement of the user body to emit a sensing signal; and the "lu-processing unit is disposed on the main body and is connected to the display sensing module for receiving The sensing signal is adjusted according to the γ, and the display surface of the display screen is adjusted to correspond to the modulo 2 junction 2 corresponding to the operation, and the display operation device described in the first item is used. There is a tumbling operation, which is to move the bribe-first movement with the subject's secret. Le party The second item is the mold laying device, which is the shape. g ^ The subject is perpendicular to the movement on the first coordinate axis, and the second movement includes a pitching operation, which is a movement of the body. 'The subject is subjected to a first direction or a second side. 5. Simulation as described in claim 4: The module is used to sense the movement of the body perpendicular to the second coordinate axis: 20 200948435 The simulation operation described in item 1 of the benefit range, the use of the J pair = movement includes a yaw operation, which is to use the same; = use the direction of the second axis to carry the body - the first direction or - the first The simulation operation module described in item 6 of the patent application scope is used to sense the movement of the main body perpendicular to the third coordinate mark, and the simulation operation described in item 6 of the special fiber circumference. The device adjusts the display according to the sensing signal according to the sensing signal, and according to the deflection angle of the deflection operation of the user according to the third coordinate axis, the display 箸2 is displayed ; 5 U ❹ is connected to the processing unit in the second direction or __ direction to provide a simulation result of the body. The operation device described in the above-mentioned item is not included in the touch control operation, and the operation device described above includes "a torque occurrence = two, the middle signal is based on (4) heart material === 21 200948435 The signal causes the torque generating unit to generate torque or vibration. 12. The operating method of the analog operating device, the analog operating device includes a main body and a display screen disposed on the main body, and The method comprises the steps of: a user holding the main body; performing an operation of moving the main body' and sensing a movement of the main body to emit a sensing signal; and ❹ 接收該感測信號’並根據該感測信號而調整該顯 幕的顯示晝面與運作出對應的模擬結果。 更包含下列步驟 13_如申請專利範圍第12項所述之模擬操作裝置之操作方 法’其中麵擬操作裝置更包含有—觸控單元,而該方法 使用者觸控該觸控單元;以及 根據使用者對賴控單元_控操作而運 模擬結果。 '"的 M.如申請專利範圍第13項所述之模擬操作裝置之操作方 法’其中該模擬操條置能運作出至少—贿操作功能, 而該方法更包含下列步驟:接收該感測信號,並根據該感 測信號與使用者對該觸控單元的操作㈣換運ς 等模擬操作功能。 15·如申請專利範圍第12項所述之模擬操作裝置之操作方 法,其中該模擬操作裝置能運作出至少—模擬操 而^方法更包含下驟:接收該❹】信號,並根據該匕感 測信號而切換運作出該等模擬操作功能。 22 200948435 16.如申請專利範圍第12項所述之模擬操作裝置之操作方 法,其中對該主體進行移動之操作包含下列步驟: 以該主體的-第-座標輪為轴心,將駄體進行一翻 滚操作; 以《亥主體的一第二座標轴為轴心,將該主體進行一 仰操作;以及接收 receiving the sensing signal ′ and adjusting a display result corresponding to the operation of the display surface of the display according to the sensing signal. The method of operating the analog operating device as described in claim 12, wherein the touch device further includes a touch unit, and the user touches the touch unit; The user runs the simulation result for the control unit_control operation. M. The operation method of the simulation operation device described in claim 13 wherein the simulation operation device is capable of operating at least a bribe operation function, and the method further comprises the steps of: receiving the sensing The signal is based on the analog operation function such as the sensing signal and the user's operation on the touch unit (4). 15. The method of operating an analog operating device according to claim 12, wherein the analog operating device is operable to perform at least an analog operation, and the method further comprises: receiving the signal, and according to the click feeling The signals are measured and switched to operate the analog operation functions. The operation method of the simulation operating device according to claim 12, wherein the moving the body comprises the following steps: the body is carried out with the body-the-coordinate wheel as the axis a rolling operation; taking a second coordinate axis of the main body of the main body as an axis, and performing a tilting operation on the main body; 以該主體的一第三座標軸為軸心 轉操作。 將該主體進行一偏 π·如申請專纖㈣16 述之她 法,其中調整該顯示榮幕的顯示畫面包含下列步驟 以該第二座標軸為軸心將該主體以 偏轉操作;以及 雨褥用戾進仃該 以該偏轉角度將該顯示勞幕 之反方向上進行偏轉後再加以輪面於該偏轉操作The third coordinate axis of the main body is pivoted. The main body is subjected to a partial π · as described in the application of the special fiber (four) 16 described in the method, wherein the display screen of the display of the display screen comprises the following steps: the second coordinate axis is used as the axis to deflect the main body; and the rain 褥In this way, the deflection angle of the display screen is deflected in the opposite direction, and then the wheel surface is deflected. •根據該㈣錢而使該等扭矩 18.如申请專利範圍第12項所述之模 法,其中該模擬操作|置包、’、作*置之操作方 而該方法更包含下列步Γ 少—扭矩發生單元- 發生單元產生扭矩或震動 23• The torque according to the (4) money. 18. The method of claim 12, wherein the simulation operation is performed, and the method further comprises the following steps. - Torque generating unit - generating unit produces torque or vibration 23
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CN103839560A (en) * 2012-11-22 2014-06-04 凹凸电子(武汉)有限公司 Playing control device, playing control method, playing control system and electronic equipment

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