TW200738306A - Game program, game device, and game control method - Google Patents

Game program, game device, and game control method

Info

Publication number
TW200738306A
TW200738306A TW095147963A TW95147963A TW200738306A TW 200738306 A TW200738306 A TW 200738306A TW 095147963 A TW095147963 A TW 095147963A TW 95147963 A TW95147963 A TW 95147963A TW 200738306 A TW200738306 A TW 200738306A
Authority
TW
Taiwan
Prior art keywords
passing
ball
game
trajectory
estimate
Prior art date
Application number
TW095147963A
Other languages
English (en)
Chinese (zh)
Other versions
TWI316866B (OSRAM
Inventor
Yuichi Yokoyama
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Publication of TW200738306A publication Critical patent/TW200738306A/zh
Application granted granted Critical
Publication of TWI316866B publication Critical patent/TWI316866B/zh

Links

Classifications

    • A63F13/10—
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55—Controlling game characters or game objects based on the game progress
    • A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45—Controlling the progress of the video game
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50—Controlling the output signals based on the game progress
    • A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80—Special adaptations for executing a specific game genre or game mode
    • A63F13/812—Ball games, e.g. soccer or baseball
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60—Methods for processing data by generating or executing the game program
    • A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60—Methods for processing data by generating or executing the game program
    • A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • A—HUMAN NECESSITIES
    • A63—SPORTS; GAMES; AMUSEMENTS
    • A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011—Ball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
TW095147963A 2006-03-16 2006-12-20 Game program, game device, and game control method TW200738306A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2006073384A JP3965198B1 (ja) 2006-03-16 2006-03-16 ゲームプログラム、ゲーム装置及びゲーム制御方法

Publications (2)

Publication Number Publication Date
TW200738306A true TW200738306A (en) 2007-10-16
TWI316866B TWI316866B (OSRAM) 2009-11-11

Family

ID=38498649

Family Applications (1)

Application Number Title Priority Date Filing Date
TW095147963A TW200738306A (en) 2006-03-16 2006-12-20 Game program, game device, and game control method

Country Status (4)

Country Link
JP (1) JP3965198B1 (OSRAM)
KR (1) KR101028336B1 (OSRAM)
TW (1) TW200738306A (OSRAM)
WO (1) WO2007108174A1 (OSRAM)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI831992B (zh) * 2019-07-29 2024-02-11 日商科樂美數碼娛樂股份有限公司 程式、遊戲控制方法及遊戲裝置

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5140101B2 (ja) * 2010-03-08 2013-02-06 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置、およびゲーム制御方法

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4955873B2 (ja) 2001-09-07 2012-06-20 株式会社バンダイナムコゲームス プログラム、情報記憶媒体、およびゲーム装置
JP3789919B2 (ja) 2004-02-19 2006-06-28 コナミ株式会社 ゲームプログラム、ゲーム装置及びゲーム方法

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI831992B (zh) * 2019-07-29 2024-02-11 日商科樂美數碼娛樂股份有限公司 程式、遊戲控制方法及遊戲裝置

Also Published As

Publication number Publication date
KR20080114797A (ko) 2008-12-31
WO2007108174A1 (ja) 2007-09-27
KR101028336B1 (ko) 2011-04-11
TWI316866B (OSRAM) 2009-11-11
JP3965198B1 (ja) 2007-08-29
JP2007244695A (ja) 2007-09-27

Similar Documents

Publication Publication Date Title
WO2009020080A1 (ja) ゲーム装置、ゲームプログラム及びオブジェクトの操作方法
WO2008078106A3 (en) Method for visual field testing
EP2371433A3 (en) Image generation device, program product, and image generation method
JP2014523259A5 (OSRAM)
EP1906296A3 (en) Method of employing a gaze direction tracking system for control of a computer
WO2010083449A3 (en) Methods and systems for sports simulation
EP2529808A3 (en) Game device, game control program, and method for controlling golf game
WO2007019441A3 (en) Swing position recognition and reinforcement
EP2267716A3 (en) Image processing device, image processing method and program
WO2009069409A1 (ja) ゲームプログラム、ゲーム装置、およびゲーム制御方法
WO2011081472A3 (en) Apparatus and method for virtual golf simulation
WO2010105237A3 (en) Method and system for minimally-invasive surgery training
EP2434388A3 (en) Portable electronic device and method of controlling same
EP2466440A3 (en) Display control program, display control apparatus, display control system, and display control method
WO2011040733A3 (en) Virtual golf simulation apparatus and method
EP2080543A3 (en) Information processing program
EP1759746A3 (en) Information processing system and program
EP1884271A3 (en) A video game processing apparatus, a method and a computer program product for processing a video game
TW200711693A (en) Game machine, game system, and game progress control method
FI20096276A0 (fi) Menetelmä, järjestelmä ja tietokoneohjelma koko kehon liikkeiden ohjaukseen ja arvioimiseen
WO2012177976A3 (en) Auditory stimulus for auditory rehabilitation
MY191282A (en) Dart game apparatus and dart game system providing event effect
EP2529814A3 (en) Apparatus and method for controlling objects on a stereoscopic display
CN107773983A (zh) 一种游戏中的射击控制方法及装置
EP1787574A4 (en) IMAGE DISPLAY DEVICE, IMAGE VISUALIZATION METHOD, AND IMAGE VISUALIZATION PROGRAM

Legal Events

Date Code Title Description
MM4A Annulment or lapse of patent due to non-payment of fees