SG11202111725WA - Method and device for previewing in-game behaviors under out-of-game environment, terminal and storage medium - Google Patents
Method and device for previewing in-game behaviors under out-of-game environment, terminal and storage mediumInfo
- Publication number
- SG11202111725WA SG11202111725WA SG11202111725WA SG11202111725WA SG11202111725WA SG 11202111725W A SG11202111725W A SG 11202111725WA SG 11202111725W A SG11202111725W A SG 11202111725WA SG 11202111725W A SG11202111725W A SG 11202111725WA SG 11202111725W A SG11202111725W A SG 11202111725WA
- Authority
- SG
- Singapore
- Prior art keywords
- game
- previewing
- terminal
- storage medium
- under out
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F40/00—Handling natural language data
- G06F40/20—Natural language analysis
- G06F40/205—Parsing
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F40/00—Handling natural language data
- G06F40/20—Natural language analysis
- G06F40/237—Lexical tools
- G06F40/242—Dictionaries
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/404—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection
- A63F2300/405—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network characterized by a local network connection being a wireless ad hoc network, e.g. Bluetooth, Wi-Fi, Pico net
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Optics & Photonics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- Artificial Intelligence (AREA)
- Audiology, Speech & Language Pathology (AREA)
- Computational Linguistics (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910989757.0A CN110732136B (zh) | 2019-10-17 | 2019-10-17 | 局外环境下局内行为的预览方法、装置、终端及存储介质 |
PCT/CN2020/116508 WO2021073365A1 (fr) | 2019-10-17 | 2020-09-21 | Procédé et dispositif de prévisualisation dans un environnement hors jeu de comportements intra-jeu, terminal, et support de stockage |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11202111725WA true SG11202111725WA (en) | 2021-11-29 |
Family
ID=69269144
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11202111725WA SG11202111725WA (en) | 2019-10-17 | 2020-09-21 | Method and device for previewing in-game behaviors under out-of-game environment, terminal and storage medium |
Country Status (7)
Country | Link |
---|---|
US (1) | US20220023758A1 (fr) |
EP (1) | EP3995189B1 (fr) |
JP (1) | JP7425805B2 (fr) |
KR (1) | KR102641797B1 (fr) |
CN (1) | CN110732136B (fr) |
SG (1) | SG11202111725WA (fr) |
WO (1) | WO2021073365A1 (fr) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN110732136B (zh) * | 2019-10-17 | 2023-03-31 | 腾讯科技(深圳)有限公司 | 局外环境下局内行为的预览方法、装置、终端及存储介质 |
CN112316423B (zh) * | 2020-11-27 | 2022-09-23 | 腾讯科技(深圳)有限公司 | 虚拟对象状态变化的显示方法、装置、设备及介质 |
CN113101657B (zh) * | 2021-05-14 | 2024-02-13 | 网易(杭州)网络有限公司 | 游戏界面元素的控制方法、装置、计算机设备和存储介质 |
CN113599826A (zh) * | 2021-08-16 | 2021-11-05 | 北京字跳网络技术有限公司 | 一种虚拟人物展示方法、装置、计算机设备以及存储介质 |
CN113713395A (zh) * | 2021-08-31 | 2021-11-30 | 网易(杭州)网络有限公司 | 游戏数据的读取方法、装置、设备及存储介质 |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN103326732B (zh) * | 2013-05-10 | 2016-12-28 | 华为技术有限公司 | 压缩数据的方法、解压数据的方法、编码器和解码器 |
CN106502670A (zh) * | 2016-10-20 | 2017-03-15 | 网易(杭州)网络有限公司 | 一种游戏场景切换方法与装置 |
CN106730839B (zh) * | 2016-11-24 | 2018-12-11 | 腾讯科技(深圳)有限公司 | 一种信息显示的方法及终端 |
WO2018104791A1 (fr) * | 2016-12-09 | 2018-06-14 | Unity IPR ApS | Création, diffusion et visualisation d'un contenu en 3d |
JP6907948B2 (ja) * | 2018-01-04 | 2021-07-21 | 富士通株式会社 | ファイル生成プログラム、ファイル生成方法及びファイル生成装置 |
CN109126130A (zh) * | 2018-08-15 | 2019-01-04 | 宏诚盛世(天津)网络科技有限公司 | 一种网络游戏录像与回放方法 |
CN109513211B (zh) * | 2018-10-15 | 2022-06-24 | 网易(杭州)网络有限公司 | 美术资源文件的处理方法、装置以及游戏资源展示系统 |
CN109771957B (zh) * | 2019-02-02 | 2022-08-09 | 网易(杭州)网络有限公司 | 游戏中观战的方法及装置、电子设备、存储介质 |
CN110732136B (zh) * | 2019-10-17 | 2023-03-31 | 腾讯科技(深圳)有限公司 | 局外环境下局内行为的预览方法、装置、终端及存储介质 |
-
2019
- 2019-10-17 CN CN201910989757.0A patent/CN110732136B/zh active Active
-
2020
- 2020-09-21 JP JP2021564928A patent/JP7425805B2/ja active Active
- 2020-09-21 SG SG11202111725WA patent/SG11202111725WA/en unknown
- 2020-09-21 WO PCT/CN2020/116508 patent/WO2021073365A1/fr unknown
- 2020-09-21 KR KR1020217034584A patent/KR102641797B1/ko active IP Right Grant
- 2020-09-21 EP EP20876113.0A patent/EP3995189B1/fr active Active
-
2021
- 2021-10-08 US US17/497,784 patent/US20220023758A1/en active Pending
Also Published As
Publication number | Publication date |
---|---|
CN110732136A (zh) | 2020-01-31 |
EP3995189A1 (fr) | 2022-05-11 |
KR20210143282A (ko) | 2021-11-26 |
JP2022531372A (ja) | 2022-07-06 |
EP3995189A4 (fr) | 2022-08-17 |
KR102641797B1 (ko) | 2024-03-05 |
EP3995189B1 (fr) | 2023-08-23 |
WO2021073365A1 (fr) | 2021-04-22 |
US20220023758A1 (en) | 2022-01-27 |
JP7425805B2 (ja) | 2024-01-31 |
CN110732136B (zh) | 2023-03-31 |
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