SG11202109672UA - Application method and related apparatus of sighting telescope in virtual environment - Google Patents

Application method and related apparatus of sighting telescope in virtual environment

Info

Publication number
SG11202109672UA
SG11202109672UA SG11202109672UA SG11202109672UA SG 11202109672U A SG11202109672U A SG 11202109672UA SG 11202109672U A SG11202109672U A SG 11202109672UA SG 11202109672U A SG11202109672U A SG 11202109672UA
Authority
SG
Singapore
Prior art keywords
application method
virtual environment
related apparatus
sighting telescope
sighting
Prior art date
Application number
Other languages
English (en)
Inventor
Zhihong Liu
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202109672UA publication Critical patent/SG11202109672UA/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5252Changing parameters of virtual cameras using two or more virtual cameras concurrently or sequentially, e.g. automatically switching between fixed virtual cameras when a character changes room or displaying a rear-mirror view in a car-driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
SG11202109672U 2019-08-22 2020-07-20 Application method and related apparatus of sighting telescope in virtual environment SG11202109672UA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201910780269.9A CN110448908B (zh) 2019-08-22 2019-08-22 虚拟环境中瞄准镜的应用方法、装置、设备及存储介质
PCT/CN2020/103000 WO2021031765A1 (zh) 2019-08-22 2020-07-20 虚拟环境中瞄准镜的应用方法和相关装置

Publications (1)

Publication Number Publication Date
SG11202109672UA true SG11202109672UA (en) 2021-10-28

Family

ID=68488566

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202109672U SG11202109672UA (en) 2019-08-22 2020-07-20 Application method and related apparatus of sighting telescope in virtual environment

Country Status (6)

Country Link
US (1) US20220032176A1 (ko)
JP (1) JP2022524802A (ko)
KR (1) KR20210135594A (ko)
CN (1) CN110448908B (ko)
SG (1) SG11202109672UA (ko)
WO (1) WO2021031765A1 (ko)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN110448908B (zh) * 2019-08-22 2020-12-01 腾讯科技(深圳)有限公司 虚拟环境中瞄准镜的应用方法、装置、设备及存储介质
CN112330823B (zh) * 2020-11-05 2023-06-16 腾讯科技(深圳)有限公司 虚拟道具的显示方法、装置、设备及可读存储介质
CN112774188A (zh) * 2021-02-03 2021-05-11 网易(杭州)网络有限公司 游戏中虚拟倍镜的调节方法、装置、电子设备及存储介质
CN112791398A (zh) * 2021-02-03 2021-05-14 网易(杭州)网络有限公司 游戏中虚拟倍镜的控制方法、装置、电子设备及存储介质

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5238640B2 (ja) * 2009-08-18 2013-07-17 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム制御プログラム、及びゲーム制御方法
CN103631408B (zh) * 2012-08-21 2019-01-04 腾讯科技(深圳)有限公司 触控指令的处理方法和装置
KR101777630B1 (ko) * 2017-02-01 2017-09-12 에스명심 주식회사 사격 모바일 게임 시스템
CN107678647B (zh) * 2017-09-26 2023-04-28 网易(杭州)网络有限公司 虚拟射击主体控制方法、装置、电子设备及存储介质
CN108339272A (zh) * 2018-02-12 2018-07-31 网易(杭州)网络有限公司 虚拟射击主体控制方法及装置、电子设备、存储介质
CN108939540B (zh) * 2018-07-04 2021-08-24 网易(杭州)网络有限公司 射击游戏辅助瞄准方法、装置、存储介质、处理器及终端
CN109847370A (zh) * 2019-03-26 2019-06-07 网易(杭州)网络有限公司 射击游戏的控制方法、装置、设备和存储介质
CN110141869A (zh) * 2019-04-11 2019-08-20 腾讯科技(深圳)有限公司 操作控制方法、装置、电子设备及存储介质
CN110090442B (zh) * 2019-05-16 2023-03-24 网易(杭州)网络有限公司 游戏的开镜方法及装置、电子设备、存储介质
CN110448908B (zh) * 2019-08-22 2020-12-01 腾讯科技(深圳)有限公司 虚拟环境中瞄准镜的应用方法、装置、设备及存储介质

Also Published As

Publication number Publication date
CN110448908A (zh) 2019-11-15
KR20210135594A (ko) 2021-11-15
JP2022524802A (ja) 2022-05-10
US20220032176A1 (en) 2022-02-03
CN110448908B (zh) 2020-12-01
WO2021031765A1 (zh) 2021-02-25

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