SG11202103686VA - Object control method and apparatus, storage medium, and electronic apparatus - Google Patents

Object control method and apparatus, storage medium, and electronic apparatus

Info

Publication number
SG11202103686VA
SG11202103686VA SG11202103686VA SG11202103686VA SG11202103686VA SG 11202103686V A SG11202103686V A SG 11202103686VA SG 11202103686V A SG11202103686V A SG 11202103686VA SG 11202103686V A SG11202103686V A SG 11202103686VA SG 11202103686V A SG11202103686V A SG 11202103686VA
Authority
SG
Singapore
Prior art keywords
storage medium
control method
object control
electronic apparatus
electronic
Prior art date
Application number
SG11202103686VA
Inventor
Xiongfei Huang
Original Assignee
Tencent Tech Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Tech Shenzhen Co Ltd filed Critical Tencent Tech Shenzhen Co Ltd
Publication of SG11202103686VA publication Critical patent/SG11202103686VA/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/422Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F18/00Pattern recognition
    • G06F18/20Analysing
    • G06F18/24Classification techniques
    • G06F18/243Classification techniques relating to the number of classes
    • G06F18/2431Multiple classes
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N20/00Machine learning
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/02Neural networks
    • G06N3/08Learning methods
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/02Neural networks
    • G06N3/04Architecture, e.g. interconnection topology
SG11202103686VA 2019-02-21 2020-01-17 Object control method and apparatus, storage medium, and electronic apparatus SG11202103686VA (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201910130187.XA CN109806590B (en) 2019-02-21 2019-02-21 Object control method and device, storage medium and electronic device
PCT/CN2020/072635 WO2020168877A1 (en) 2019-02-21 2020-01-17 Object control method and apparatus, storage medium and electronic apparatus

Publications (1)

Publication Number Publication Date
SG11202103686VA true SG11202103686VA (en) 2021-05-28

Family

ID=66607100

Family Applications (1)

Application Number Title Priority Date Filing Date
SG11202103686VA SG11202103686VA (en) 2019-02-21 2020-01-17 Object control method and apparatus, storage medium, and electronic apparatus

Country Status (6)

Country Link
US (1) US11938400B2 (en)
JP (1) JP7238136B2 (en)
KR (1) KR102549758B1 (en)
CN (1) CN109806590B (en)
SG (1) SG11202103686VA (en)
WO (1) WO2020168877A1 (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109806590B (en) * 2019-02-21 2020-10-09 腾讯科技(深圳)有限公司 Object control method and device, storage medium and electronic device
CN110207716B (en) * 2019-04-26 2021-08-17 纵目科技(上海)股份有限公司 Reference driving line rapid generation method, system, terminal and storage medium
CN110201387B (en) * 2019-05-17 2021-06-25 腾讯科技(深圳)有限公司 Object control method and device, storage medium and electronic device
CN111388991B (en) * 2020-03-12 2023-12-01 安徽艺像网络科技有限公司 Game interaction method based on multi-point touch control
CN113476823B (en) * 2021-07-13 2024-02-27 网易(杭州)网络有限公司 Virtual object control method and device, storage medium and electronic equipment
CN116481781A (en) * 2022-12-01 2023-07-25 广州星际悦动股份有限公司 Key testing method and system, key testing equipment and storage medium

Family Cites Families (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3165768B2 (en) * 1993-10-21 2001-05-14 株式会社ナムコ Video game equipment
CN105528160A (en) * 2014-09-28 2016-04-27 中兴通讯股份有限公司 Touch screen operation method and apparatus
JP2016120131A (en) 2014-12-25 2016-07-07 株式会社バンダイナムコエンターテインメント Game system and server
US9687741B1 (en) * 2015-03-10 2017-06-27 Kabam, Inc. System and method for providing separate drift and steering controls
JP6869692B2 (en) * 2016-10-19 2021-05-12 任天堂株式会社 Game programs, game processing methods, game systems, and game devices
EP3441120A4 (en) * 2017-05-22 2020-01-22 Nintendo Co., Ltd. Game program, information processing device, information processing system, and game processing method
JP6921193B2 (en) * 2017-05-22 2021-08-18 任天堂株式会社 Game programs, information processing devices, information processing systems, and game processing methods
CN109491579B (en) * 2017-09-12 2021-08-17 腾讯科技(深圳)有限公司 Method and device for controlling virtual object
CN108939546B (en) 2018-05-21 2021-09-03 网易(杭州)网络有限公司 Virtual object drift control method and device, electronic device and storage medium
CN108985367A (en) * 2018-07-06 2018-12-11 中国科学院计算技术研究所 Computing engines selection method and more computing engines platforms based on this method
CN109107152B (en) 2018-07-26 2022-06-03 网易(杭州)网络有限公司 Method and apparatus for controlling virtual object drift
CN109513210B (en) * 2018-11-28 2021-02-12 腾讯科技(深圳)有限公司 Virtual vehicle drifting method and device in virtual world and storage medium
CN109806590B (en) * 2019-02-21 2020-10-09 腾讯科技(深圳)有限公司 Object control method and device, storage medium and electronic device
CN109806586B (en) * 2019-02-28 2022-02-22 腾讯科技(深圳)有限公司 Starting method, device and equipment of game auxiliary function and readable storage medium

Also Published As

Publication number Publication date
JP2022520699A (en) 2022-04-01
US20210260478A1 (en) 2021-08-26
US11938400B2 (en) 2024-03-26
WO2020168877A1 (en) 2020-08-27
KR20210064373A (en) 2021-06-02
CN109806590A (en) 2019-05-28
JP7238136B2 (en) 2023-03-13
KR102549758B1 (en) 2023-06-29
CN109806590B (en) 2020-10-09

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