SE8204746L - BUFFER SYSTEM - Google Patents
BUFFER SYSTEMInfo
- Publication number
- SE8204746L SE8204746L SE8204746A SE8204746A SE8204746L SE 8204746 L SE8204746 L SE 8204746L SE 8204746 A SE8204746 A SE 8204746A SE 8204746 A SE8204746 A SE 8204746A SE 8204746 L SE8204746 L SE 8204746L
- Authority
- SE
- Sweden
- Prior art keywords
- picture
- objects
- background
- line
- buffer
- Prior art date
Links
- 239000007853 buffer solution Substances 0.000 title abstract 2
- 239000000872 buffer Substances 0.000 abstract 4
- 230000015654 memory Effects 0.000 abstract 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/42—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of patterns using a display memory without fixed position correspondence between the display memory contents and the display position on the screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/203—Image generating hardware
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Controls And Circuits For Display Device (AREA)
- Image Input (AREA)
- Image Generation (AREA)
- Television Systems (AREA)
- Closed-Circuit Television Systems (AREA)
- Television Signal Processing For Recording (AREA)
Abstract
A line buffer system can display a large number of objects and a background in connection with the play of a video-type game. The system may be used with a microprocessor. Game data is transmitted from the microprocessor during a brief "handshake" operation which may occur at any time. The game data specifies the objects and background to be presented and the screen location of each. The objects and background, respectively, are stored as rectangular blocks in two memories. At least two buffers are provided, each buffer capable of storing data to represent one line of the picture. The system operates upon the game data to load the buffers in real time during picture drawing and just prior to picture drawing. One buffer then outputs a data stream to provide real time control of the drawing of one line of a picture. A flip feature provides for inverting any object or an entire picture about a vertical or horizontal axis, or both.
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US06/294,438 US4398189A (en) | 1981-08-20 | 1981-08-20 | Line buffer system for displaying multiple images in a video game |
Publications (2)
Publication Number | Publication Date |
---|---|
SE8204746D0 SE8204746D0 (en) | 1982-08-18 |
SE8204746L true SE8204746L (en) | 1983-02-21 |
Family
ID=23133423
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SE8204746A SE8204746L (en) | 1981-08-20 | 1982-08-18 | BUFFER SYSTEM |
Country Status (17)
Country | Link |
---|---|
US (1) | US4398189A (en) |
JP (1) | JPS5846978A (en) |
AU (1) | AU8641382A (en) |
BE (1) | BE894158A (en) |
BR (1) | BR8204824A (en) |
CA (1) | CA1175137A (en) |
DE (1) | DE3230679C2 (en) |
DK (1) | DK372182A (en) |
ES (1) | ES8306272A1 (en) |
FR (1) | FR2511789A1 (en) |
GB (1) | GB2104760B (en) |
IT (1) | IT1189340B (en) |
LU (1) | LU84342A1 (en) |
NL (1) | NL8203130A (en) |
NO (1) | NO822824L (en) |
PT (1) | PT75317B (en) |
SE (1) | SE8204746L (en) |
Families Citing this family (34)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4528636A (en) * | 1981-10-19 | 1985-07-09 | Intermark Industries, Inc. | Display memory with write inhibit signal for transparent foreground pixel codes |
US4597043A (en) * | 1982-06-16 | 1986-06-24 | Bally Manufacturing Corporation | High speed CPU/sequencer for video games |
ES8405630A1 (en) * | 1982-06-16 | 1984-06-16 | Bally Mfg Corp | General purpose display controller for electronic games. |
US4521770A (en) * | 1982-08-30 | 1985-06-04 | International Business Machines Corporation | Use of inversions in the near realtime control of selected functions in interactive buffered raster displays |
GB2133257B (en) * | 1982-12-22 | 1987-07-29 | Ricoh Kk | T v game system |
US4813671A (en) * | 1983-02-27 | 1989-03-21 | Commodore Business Machines, Inc. | Raster monitor for video game displays |
US4679038A (en) * | 1983-07-18 | 1987-07-07 | International Business Machines Corporation | Band buffer display system |
JPS60220387A (en) * | 1984-04-13 | 1985-11-05 | インタ−ナショナル ビジネス マシ−ンズ コ−ポレ−ション | Raster scan display unit |
US5089811A (en) * | 1984-04-16 | 1992-02-18 | Texas Instruments Incorporated | Advanced video processor having a color palette |
US4951229A (en) * | 1988-07-22 | 1990-08-21 | International Business Machines Corporation | Apparatus and method for managing multiple images in a graphic display system |
US5227969A (en) * | 1988-08-01 | 1993-07-13 | W. L. Systems, Inc. | Manipulable three-dimensional projection imaging method |
US4965753A (en) * | 1988-12-06 | 1990-10-23 | Cae-Link Corporation, Link Flight | System for constructing images in 3-dimension from digital data to display a changing scene in real time in computer image generators |
US5049079A (en) * | 1988-12-19 | 1991-09-17 | John H. Peterson | Closed loop ski simulation and instructional system |
JP2725062B2 (en) * | 1989-08-01 | 1998-03-09 | 株式会社リコー | Image processing device |
US5371512A (en) * | 1990-11-19 | 1994-12-06 | Nintendo Co., Ltd. | Background picture display apparatus and external storage used therefor |
US5455902A (en) * | 1990-12-21 | 1995-10-03 | Eastman Kodak Company | Method and apparatus for performing real-time computer animation |
US5437464A (en) * | 1991-08-30 | 1995-08-01 | Kabushiki Kaisha Sega Enterprises | Data reading and image processing system for CD-ROM |
KR960700484A (en) * | 1993-05-21 | 1996-01-20 | 이리마지리 쇼이찌로 | IMAGE PROCESSING DEVICE AND METHOD |
US5632681A (en) * | 1995-03-07 | 1997-05-27 | International Business Machines Corporation | Universal electronic video game renting/distributing system |
JPH08320949A (en) | 1995-05-24 | 1996-12-03 | Sega Enterp Ltd | Picture processor and game device using the processor |
CN1197570A (en) * | 1995-08-02 | 1998-10-28 | 汤姆森消费电子有限公司 | Linked list structure onscreen display |
JP3227086B2 (en) * | 1996-02-01 | 2001-11-12 | 基弘 栗須 | TV on-screen display device |
US6014120A (en) * | 1996-06-24 | 2000-01-11 | Motorola, Inc. | LED display controller and method of operation |
JP3037161B2 (en) * | 1996-11-08 | 2000-04-24 | 日本電気アイシーマイコンシステム株式会社 | Graphic image display device and graphic image display method |
US6224485B1 (en) | 1998-05-01 | 2001-05-01 | Midway Amusement Games, Llc | High-score display system for a video game |
US6416410B1 (en) | 1999-12-03 | 2002-07-09 | Nintendo Co., Ltd. | Data compression/decompression based on pattern and symbol run length encoding for use in a portable handheld video game system |
JP3350655B2 (en) * | 2000-01-25 | 2002-11-25 | 株式会社ナムコ | Game system and information storage medium |
US8821285B2 (en) * | 2003-11-03 | 2014-09-02 | Intel Corporation | Gaming interface techniques for media centers |
FR2868865B1 (en) * | 2004-04-08 | 2007-01-19 | Philippe Hauttecoeur | METHOD AND SYSTEM FOR VOLATILE CONSTRUCTION OF AN IMAGE TO DISPLAY ON A DISPLAY SYSTEM FROM A PLURALITY OF OBJECTS |
KR100761828B1 (en) * | 2005-12-02 | 2007-09-28 | 삼성전자주식회사 | Display device and method capable of converting display mode without an error |
US8625837B2 (en) * | 2009-05-29 | 2014-01-07 | Microsoft Corporation | Protocol and format for communicating an image from a camera to a computing environment |
JP5774314B2 (en) * | 2011-01-05 | 2015-09-09 | 任天堂株式会社 | Delay measurement system and delay measurement method |
JP6133567B2 (en) | 2012-10-18 | 2017-05-24 | 任天堂株式会社 | GAME SYSTEM, GAME DEVICE, GAME PROGRAM, AND GAME PROCESSING CONTROL METHOD |
US11416397B2 (en) * | 2019-10-14 | 2022-08-16 | Intel Corporation | Global persistent flush |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4070662A (en) * | 1975-11-11 | 1978-01-24 | Sperry Rand Corporation | Digital raster display generator for moving displays |
US4070710A (en) * | 1976-01-19 | 1978-01-24 | Nugraphics, Inc. | Raster scan display apparatus for dynamically viewing image elements stored in a random access memory array |
US4116444A (en) * | 1976-07-16 | 1978-09-26 | Atari, Inc. | Method for generating a plurality of moving objects on a video display screen |
US4155095A (en) * | 1976-09-16 | 1979-05-15 | Alpex Computer Corporation | Chroma control for television control apparatus |
US4112422A (en) * | 1976-12-13 | 1978-09-05 | Atari, Inc. | Method and apparatus for generating moving objects on a video display screen |
US4177462A (en) * | 1976-12-30 | 1979-12-04 | Umtech, Inc. | Computer control of television receiver display |
US4139838A (en) * | 1977-04-06 | 1979-02-13 | Hitachi, Ltd. | Color pattern and alphanumeric character generator for use with raster-scan display devices |
JPS546422A (en) * | 1977-06-17 | 1979-01-18 | Hitachi Ltd | Video display system |
GB1563165A (en) * | 1977-11-16 | 1980-03-19 | Ibm | Character display system |
JPS54108747A (en) * | 1978-02-10 | 1979-08-25 | Pacific Kogyo Kk | Cathodeeray tube game machine |
JPS54120522A (en) * | 1978-03-10 | 1979-09-19 | Pacific Kogyo Kk | Code converter |
JPS54141521A (en) * | 1978-04-26 | 1979-11-02 | Toshiba Corp | Video display converter |
JPS5529384A (en) * | 1978-08-25 | 1980-03-01 | Tokyo Shibaura Electric Co | Game device |
US4296476A (en) * | 1979-01-08 | 1981-10-20 | Atari, Inc. | Data processing system with programmable graphics generator |
US4324401A (en) * | 1979-01-15 | 1982-04-13 | Atari, Inc. | Method and system for generating moving objects on a video display screen |
US4243984A (en) * | 1979-03-08 | 1981-01-06 | Texas Instruments Incorporated | Video display processor |
JPS5623588U (en) * | 1979-08-02 | 1981-03-03 | ||
JPS5643977A (en) * | 1979-09-19 | 1981-04-22 | Namuko Kk | Method of displaying plurality of moving target body colored on video display screen |
JPS5672886A (en) * | 1979-11-19 | 1981-06-17 | Sharp Kk | Television game device |
-
1981
- 1981-08-20 US US06/294,438 patent/US4398189A/en not_active Expired - Lifetime
-
1982
- 1982-07-26 AU AU86413/82A patent/AU8641382A/en not_active Abandoned
- 1982-07-26 PT PT75317A patent/PT75317B/en unknown
- 1982-08-05 CA CA000408777A patent/CA1175137A/en not_active Expired
- 1982-08-06 NL NL8203130A patent/NL8203130A/en not_active Application Discontinuation
- 1982-08-12 GB GB08223263A patent/GB2104760B/en not_active Expired
- 1982-08-18 BR BR8204824A patent/BR8204824A/en unknown
- 1982-08-18 SE SE8204746A patent/SE8204746L/en not_active Application Discontinuation
- 1982-08-18 DE DE3230679A patent/DE3230679C2/en not_active Expired
- 1982-08-19 NO NO822824A patent/NO822824L/en unknown
- 1982-08-19 DK DK372182A patent/DK372182A/en not_active Application Discontinuation
- 1982-08-19 ES ES515112A patent/ES8306272A1/en not_active Expired
- 1982-08-19 LU LU84342A patent/LU84342A1/en unknown
- 1982-08-19 IT IT49005/82A patent/IT1189340B/en active
- 1982-08-19 FR FR8214336A patent/FR2511789A1/en not_active Withdrawn
- 1982-08-20 JP JP57144594A patent/JPS5846978A/en active Granted
- 1982-08-20 BE BE0/208849A patent/BE894158A/en not_active IP Right Cessation
Also Published As
Publication number | Publication date |
---|---|
LU84342A1 (en) | 1983-02-28 |
JPS5846978A (en) | 1983-03-18 |
US4398189A (en) | 1983-08-09 |
DK372182A (en) | 1983-02-21 |
FR2511789A1 (en) | 1983-02-25 |
GB2104760B (en) | 1985-05-09 |
BR8204824A (en) | 1983-08-02 |
NO822824L (en) | 1983-02-21 |
DE3230679A1 (en) | 1983-03-10 |
IT1189340B (en) | 1988-02-04 |
CA1175137A (en) | 1984-09-25 |
DE3230679C2 (en) | 1986-01-23 |
AU8641382A (en) | 1983-02-24 |
BE894158A (en) | 1982-12-16 |
PT75317A (en) | 1982-08-01 |
ES515112A0 (en) | 1983-05-01 |
ES8306272A1 (en) | 1983-05-01 |
IT8249005A0 (en) | 1982-08-19 |
GB2104760A (en) | 1983-03-09 |
SE8204746D0 (en) | 1982-08-18 |
NL8203130A (en) | 1983-03-16 |
JPH0420636B2 (en) | 1992-04-03 |
PT75317B (en) | 1986-03-12 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
NAV | Patent application has lapsed |
Ref document number: 8204746-5 |