KR20100100120A - Gaming method using multi-leged walking robot - Google Patents
Gaming method using multi-leged walking robot Download PDFInfo
- Publication number
- KR20100100120A KR20100100120A KR1020090018820A KR20090018820A KR20100100120A KR 20100100120 A KR20100100120 A KR 20100100120A KR 1020090018820 A KR1020090018820 A KR 1020090018820A KR 20090018820 A KR20090018820 A KR 20090018820A KR 20100100120 A KR20100100120 A KR 20100100120A
- Authority
- KR
- South Korea
- Prior art keywords
- robot
- line
- game
- walking robot
- multipedal
- Prior art date
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B25—HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
- B25J—MANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
- B25J5/00—Manipulators mounted on wheels or on carriages
- B25J5/02—Manipulators mounted on wheels or on carriages travelling along a guideway
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- Engineering & Computer Science (AREA)
- Robotics (AREA)
- Mechanical Engineering (AREA)
- Multimedia (AREA)
- Manipulator (AREA)
Abstract
Description
The present invention relates to a game method using a multiped walking robot, and more particularly, to a game method using a multiped walking robot that can use a walking robot having a walking function in a line tracer game.
In general, a line tracer (Line Tracer) is formed by forming a line according to a predetermined form in the stadium, and let the robot detect this line (driving line) by the detection means to move along the line to the desired position.
Such a line tracer is widely used for the development of an autonomous vehicle (AGV) for transporting goods unmannedly by an industry, a toy, or a brain development for education. In particular, in recent years, the line tracer has been developed and spread in many industrial or research use, such as factories as well as schools.
However, the conventional line tracer has the following problems.
1) Since the robot used in the conventional line tracer is generally using wheels, it is possible to obtain satisfaction only by the fast running speed.
2) And line tracers using wheels have limitations in installing obstacles.
The present invention has been made in view of this point, and more particularly, the object of the present invention is to provide a game method using a multi-pedestrian robot that enables the robot line tracer as a multi-legged robot.
In addition, the present invention can be a line tracer game with a walking robot of 2 groups, a walking robot of 4 groups, a walking robot of 6 groups and a walking robot of 8 groups, so that various types of walking robots have various characteristics for the game. The purpose of the present invention is to provide a game method using a multipedal walking robot that can improve the learning effect on the robot by being able to see and feel the visual effects directly.
In addition, the present invention is because the line tracer is made through a multi-pedestrian robot can be installed in a variety of obstacles to increase the interest in the game to increase the interest in the game as well as the game method using a multi-pedestrian robot that can be used for brain development. The purpose is to provide.
Game method using a multipedal walking robot according to the present invention for achieving this object,
A first step of installing, on the starting line of the line, a multi-foot walking robot capable of controlling according to a change of direction by separate driving of the right foot and the left foot;
A second step in which the multi-pedestrian robot performs a game according to a predetermined game method along the line with the measurement of the walking time;
A third step of calculating a game running time of the multipedal walking robot; And
And a fourth step of calculating a ranking with the display of the game progress time.
In particular, the multipedal walking robot is characterized in that any one of 2, 4, 6 and 8 group walking robot. In addition, it is possible to use more than one multipedal robot. Such a multipedal walking robot includes first and second driving means for driving the right foot and the left foot, respectively; Detecting means for detecting a line; And a controller for controlling the right foot part and the left foot part, respectively, according to the detection result of the detection means. The first and second driving means may each include a DC motor and a first reducer and a second reducer configured to decelerate the output of the DC motor and transmit the decelerated output to the right or left foot portion.
In addition, the line is characterized in that the on-line, off-road or mixed line of on-road and off-road. In addition, the line is characterized in that the step is further provided with a stepped obstacle obstacle stepped. In addition, the line may further comprise at least one of an uphill road, an uneven road, a sand road, and a road surface wet with water. And, the line is characterized in that the straight, circular, irregular closed curve or checkered line.
According to the present invention has the following effects.
1) By enabling the robot line tracer game using multi-legged robot, it is possible to induce a different interest from the general robot line tracer game that makes the wheel feel the driving feeling.
2) Since multi-group robots can adopt 2, 4, 6, or 8-group robots, the characteristics of each multi-group robot can be visually confirmed through the robot line tracer, thereby learning the brain as well as the game. The effect can be further improved.
3) When playing games using multi-legged robots, especially 8-legged multi-legged robots, it is not only possible to secure stability for walking but also to install various types of obstacles such as stairway obstacles and hills. It can add more interest.
Hereinafter, the game method of the present invention will be described in detail with reference to the accompanying drawings.
An example of using a game kit to explain a game method according to the present invention will be described. The game kit includes a
( Game Kit Basic configuration)
1 is a plan view schematically showing the configuration of a game kit for explaining a game method according to the present invention.
The
In addition, since the
In addition, the
On the other hand, in the preferred embodiment according to the present invention, the
The
In order to enable the change of direction as described above, the
Hereinafter, referring to the drawings, a configuration of these components will be exemplarily described by taking the biped
Figure 2a is a front view schematically showing the configuration to explain the walking structure of the biped walking robot (100a) of the multi-pedestrian walking robot according to the present invention.
The biped
The first and second driving means (120a, 120b) are the DC motor (121a, 121b), respectively, the first reduction gear (122a) and the second to reduce the output from the DC motor (121a, 121b) Reducer 122b is provided. In addition, the above-described
In addition, the biped walking robot (100a) is provided with a fencing means 130 for identifying the
Finally, the
Figure 2b is a front view schematically showing the configuration for explaining the walking structure of the eight-
Here, the eight-foot walking robot (100b) is configured in the same configuration as the two-foot walking robot (100a), only the difference will be described. That is, the eight-
That is, the right foot portion and the left foot portion of the pedestal walking robot (100b) is composed of a pair of foot (111a, 111b), respectively. In addition, for deceleration, the
The eight-legged walking robot (100b) made in this way, as the four rotary shafts (123a, 123b) composed of two each on both sides of the
Above, the configuration of the first and second driving means 120a and 120b, the detecting means 130, and the
(How to play)
3 is a flowchart for explaining a game method according to the present invention. Here, the game will be described for the game method using a game kit including a
The first step (S100) is a step of installing the
In addition, the
The second step (S200) is a step of proceeding with the game. The game progress is to allow the
The third step (S300) is a step of calculating the race progress time. The game progress time at this time depends on the method of the second step (S200) described above. That is, the game progress time may be a time taken for the
The fourth step (S400) is a step of calculating the ranking with the display of the game progress time. The game progress time is to notify the time calculated in the third step S300 to ensure fairness, and is displayed through a display. Of course, such a display may be provided in the
The ranking is determined according to a predetermined rule according to the game method. For example, in order to complete the
The game method using the multipedal walking robot proceeding as described above may use one or more
Although the present invention has been described with reference to one embodiment shown in the drawings, this is merely exemplary, and those skilled in the art will understand that various modifications and equivalent other embodiments are possible therefrom. Therefore, the true technical protection scope of the present invention will be defined by the technical spirit of the appended claims.
1 is a plan view schematically showing the configuration of a game kit for explaining a game method according to the present invention.
Figure 2a is a front view schematically showing the configuration for explaining the walking structure of the biped walking robot among the multiped walking robot according to the present invention.
Figure 2b is a front view schematically showing the configuration for explaining the walking structure of the eight-legged walking robot among multi-pedestrian walking robot according to the present invention.
3 is a flowchart for explaining a game method according to the present invention.
<Description of the symbols for the main parts of the drawings>
100:
100b: 8-
110b:
121a, 121b:
123a, 123b: rotation axis 130: detection means
140: controller 150: main body
160: link mechanism
Claims (9)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020090018820A KR20100100120A (en) | 2009-03-05 | 2009-03-05 | Gaming method using multi-leged walking robot |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020090018820A KR20100100120A (en) | 2009-03-05 | 2009-03-05 | Gaming method using multi-leged walking robot |
Publications (1)
Publication Number | Publication Date |
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KR20100100120A true KR20100100120A (en) | 2010-09-15 |
Family
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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KR1020090018820A KR20100100120A (en) | 2009-03-05 | 2009-03-05 | Gaming method using multi-leged walking robot |
Country Status (1)
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KR (1) | KR20100100120A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107943059A (en) * | 2017-12-29 | 2018-04-20 | 南京工程学院 | Heavily loaded multi-foot robot and its motion planning method based on deep vision navigation |
KR20230084884A (en) | 2021-12-06 | 2023-06-13 | 민계의 | Robot using smartphone |
-
2009
- 2009-03-05 KR KR1020090018820A patent/KR20100100120A/en not_active Application Discontinuation
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN107943059A (en) * | 2017-12-29 | 2018-04-20 | 南京工程学院 | Heavily loaded multi-foot robot and its motion planning method based on deep vision navigation |
CN107943059B (en) * | 2017-12-29 | 2024-03-15 | 南京工程学院 | Heavy-load multi-foot robot based on depth visual navigation and motion planning method thereof |
KR20230084884A (en) | 2021-12-06 | 2023-06-13 | 민계의 | Robot using smartphone |
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