KR102954743B1 - 정보 처리 프로그램, 정보 처리 방법 및 게임 장치 - Google Patents
정보 처리 프로그램, 정보 처리 방법 및 게임 장치Info
- Publication number
- KR102954743B1 KR102954743B1 KR1020247028774A KR20247028774A KR102954743B1 KR 102954743 B1 KR102954743 B1 KR 102954743B1 KR 1020247028774 A KR1020247028774 A KR 1020247028774A KR 20247028774 A KR20247028774 A KR 20247028774A KR 102954743 B1 KR102954743 B1 KR 102954743B1
- Authority
- KR
- South Korea
- Prior art keywords
- character
- training
- event
- player
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/828—Managing virtual sport teams
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- User Interface Of Digital Computer (AREA)
- Electrically Operated Instructional Devices (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022043027A JP7217374B1 (ja) | 2022-03-17 | 2022-03-17 | 情報処理プログラム、情報処理方法およびゲーム装置 |
| JPJP-P-2022-043027 | 2022-03-17 | ||
| PCT/JP2023/005484 WO2023176293A1 (ja) | 2022-03-17 | 2023-02-16 | 情報処理プログラム、情報処理方法およびゲーム装置 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20240140151A KR20240140151A (ko) | 2024-09-24 |
| KR102954743B1 true KR102954743B1 (ko) | 2026-04-21 |
Family
ID=85129907
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020247028774A Active KR102954743B1 (ko) | 2022-03-17 | 2023-02-16 | 정보 처리 프로그램, 정보 처리 방법 및 게임 장치 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US20240416241A1 (enExample) |
| JP (2) | JP7217374B1 (enExample) |
| KR (1) | KR102954743B1 (enExample) |
| CN (1) | CN119156245A (enExample) |
| WO (1) | WO2023176293A1 (enExample) |
Families Citing this family (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP7503674B1 (ja) | 2023-02-07 | 2024-06-20 | 株式会社Cygames | 情報処理プログラム、情報処理方法、ゲーム装置 |
| WO2024166712A1 (ja) * | 2023-02-07 | 2024-08-15 | 株式会社Cygames | 情報処理プログラム、情報処理方法、ゲーム装置 |
| JP7503675B1 (ja) | 2023-02-07 | 2024-06-20 | 株式会社Cygames | 情報処理プログラム、情報処理方法、ゲーム装置 |
| WO2024176727A1 (ja) * | 2023-02-20 | 2024-08-29 | 株式会社Cygames | 情報処理プログラム、情報処理方法、ゲーム装置 |
| JP7432027B1 (ja) | 2023-02-20 | 2024-02-15 | 株式会社Cygames | 情報処理プログラム、情報処理方法、ゲーム装置 |
| JP7625670B1 (ja) * | 2023-09-28 | 2025-02-03 | 株式会社Cygames | 情報処理プログラム、情報処理方法および情報処理システム |
| JP7625735B1 (ja) | 2024-02-15 | 2025-02-03 | 株式会社Cygames | 情報処理プログラム、情報処理方法、ゲーム装置 |
| JP2025132660A (ja) * | 2024-02-29 | 2025-09-10 | 任天堂株式会社 | 情報処理システム、情報処理プログラム、情報処理方法、および情報処理装置 |
| JP7791400B2 (ja) * | 2024-05-16 | 2025-12-24 | 株式会社ルーデル | プログラム、ゲーム処理方法、及びゲーム処理装置 |
| WO2026023155A1 (ja) * | 2024-07-26 | 2026-01-29 | 株式会社セガ | プログラム及び情報処理装置 |
| JP7655435B1 (ja) | 2024-07-26 | 2025-04-02 | 株式会社セガ | プログラム及び情報処理装置 |
| JP7793086B1 (ja) * | 2025-02-21 | 2025-12-26 | 株式会社Cygames | 情報処理プログラム、情報処理方法、情報処理システムおよびゲーム装置 |
| JP7793088B1 (ja) * | 2025-02-21 | 2025-12-26 | 株式会社Cygames | 情報処理プログラム、情報処理方法、情報処理システムおよびゲーム装置 |
| JP7793087B1 (ja) * | 2025-02-21 | 2025-12-26 | 株式会社Cygames | 情報処理プログラム、情報処理方法、情報処理システムおよびゲーム装置 |
| JP7793089B1 (ja) * | 2025-02-21 | 2025-12-26 | 株式会社Cygames | 情報処理プログラム、情報処理方法、情報処理システムおよびゲーム装置 |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2010162177A (ja) | 2009-01-16 | 2010-07-29 | Konami Digital Entertainment Co Ltd | 育成ゲームプログラム、育成ゲーム制御方法及び育成ゲーム装置 |
| JP2019010379A (ja) | 2017-06-30 | 2019-01-24 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御装置、及びプログラム |
Family Cites Families (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP6251932B2 (ja) * | 2015-06-18 | 2017-12-27 | 株式会社コナミデジタルエンタテインメント | ゲームシステム及びプログラム |
| JP6296508B2 (ja) * | 2015-06-18 | 2018-03-20 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御装置、及びプログラム |
| JP6327726B1 (ja) * | 2016-12-13 | 2018-05-23 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲームシステム、及びプログラム |
| JP6446762B1 (ja) * | 2018-02-28 | 2019-01-09 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲームシステム、及びプログラム |
| JP6612379B2 (ja) * | 2018-03-08 | 2019-11-27 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲームシステム、及びプログラム |
| JP6563579B1 (ja) | 2018-09-27 | 2019-08-21 | 株式会社Cygames | 情報処理プログラム、サーバ、情報処理システム、及び情報処理装置 |
| JP6749032B1 (ja) * | 2019-11-29 | 2020-09-02 | 株式会社コナミデジタルエンタテインメント | プログラム、ゲーム制御方法、ゲーム装置およびゲームシステム |
-
2022
- 2022-03-17 JP JP2022043027A patent/JP7217374B1/ja active Active
- 2022-11-28 JP JP2022188915A patent/JP2023138294A/ja active Pending
-
2023
- 2023-02-16 CN CN202380027270.9A patent/CN119156245A/zh active Pending
- 2023-02-16 KR KR1020247028774A patent/KR102954743B1/ko active Active
- 2023-02-16 WO PCT/JP2023/005484 patent/WO2023176293A1/ja not_active Ceased
-
2024
- 2024-08-28 US US18/817,863 patent/US20240416241A1/en active Pending
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2010162177A (ja) | 2009-01-16 | 2010-07-29 | Konami Digital Entertainment Co Ltd | 育成ゲームプログラム、育成ゲーム制御方法及び育成ゲーム装置 |
| JP2019010379A (ja) | 2017-06-30 | 2019-01-24 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御装置、及びプログラム |
Also Published As
| Publication number | Publication date |
|---|---|
| KR20240140151A (ko) | 2024-09-24 |
| CN119156245A (zh) | 2024-12-17 |
| WO2023176293A1 (ja) | 2023-09-21 |
| JP7217374B1 (ja) | 2023-02-02 |
| US20240416241A1 (en) | 2024-12-19 |
| JP2023137039A (ja) | 2023-09-29 |
| JP2023138294A (ja) | 2023-10-02 |
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| PA0105 | International application |
St.27 status event code: A-0-1-A10-A15-nap-PA0105 |
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| P13-X000 | Application amended |
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