KR102701851B1 - 큐브 맵을 텍스쳐링하기 위한 LOD(level of detail)를 결정하는 방법 및 장치 - Google Patents
큐브 맵을 텍스쳐링하기 위한 LOD(level of detail)를 결정하는 방법 및 장치 Download PDFInfo
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- KR102701851B1 KR102701851B1 KR1020160174769A KR20160174769A KR102701851B1 KR 102701851 B1 KR102701851 B1 KR 102701851B1 KR 1020160174769 A KR1020160174769 A KR 1020160174769A KR 20160174769 A KR20160174769 A KR 20160174769A KR 102701851 B1 KR102701851 B1 KR 102701851B1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
- G06T11/001—Texturing; Colouring; Generation of texture or colour
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/04—Texture mapping
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/08—Volume rendering
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T3/00—Geometric image transformations in the plane of the image
- G06T3/06—Topological mapping of higher dimensional structures onto lower dimensional surfaces
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/36—Level of detail
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2219/00—Indexing scheme for manipulating 3D models or images for computer graphics
- G06T2219/016—Exploded view
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- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Image Generation (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020160174769A KR102701851B1 (ko) | 2016-12-20 | 2016-12-20 | 큐브 맵을 텍스쳐링하기 위한 LOD(level of detail)를 결정하는 방법 및 장치 |
| US15/794,202 US10593096B2 (en) | 2016-12-20 | 2017-10-26 | Graphics processing employing cube map texturing |
| JP2017233437A JP7096661B2 (ja) | 2016-12-20 | 2017-12-05 | キューブマップをテクスチャリングするためのlodを決定する方法、装置、コンピュータプログラム及び記録媒体 |
| EP17206725.8A EP3340183B1 (en) | 2016-12-20 | 2017-12-12 | Graphics processing employing cube map texturing |
| CN201711382658.3A CN108230435B (zh) | 2016-12-20 | 2017-12-20 | 采用立方图纹理的图形处理 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020160174769A KR102701851B1 (ko) | 2016-12-20 | 2016-12-20 | 큐브 맵을 텍스쳐링하기 위한 LOD(level of detail)를 결정하는 방법 및 장치 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20180071767A KR20180071767A (ko) | 2018-06-28 |
| KR102701851B1 true KR102701851B1 (ko) | 2024-09-02 |
Family
ID=60673181
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020160174769A Active KR102701851B1 (ko) | 2016-12-20 | 2016-12-20 | 큐브 맵을 텍스쳐링하기 위한 LOD(level of detail)를 결정하는 방법 및 장치 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US10593096B2 (enExample) |
| EP (1) | EP3340183B1 (enExample) |
| JP (1) | JP7096661B2 (enExample) |
| KR (1) | KR102701851B1 (enExample) |
| CN (1) | CN108230435B (enExample) |
Families Citing this family (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR20180038793A (ko) * | 2016-10-07 | 2018-04-17 | 삼성전자주식회사 | 영상 데이터 처리 방법 및 장치 |
| CN109754451B (zh) * | 2018-12-29 | 2023-04-14 | 北京金山安全软件有限公司 | 一种图像处理方法、装置、电子设备及存储介质 |
| KR102548048B1 (ko) * | 2020-04-08 | 2023-06-27 | 엘지전자 주식회사 | 포인트 클라우드 데이터 전송 장치, 전송 방법, 처리 장치 및 처리 방법 |
| CN111617482B (zh) * | 2020-06-04 | 2024-02-06 | 珠海金山数字网络科技有限公司 | 一种模型贴图编辑方法及装置 |
| GB2604193B (en) * | 2021-08-06 | 2023-03-08 | Imagination Tech Ltd | Texture address generation |
| GB2604194B (en) | 2021-08-06 | 2024-01-10 | Imagination Tech Ltd | Texture address generation |
| CN114596399A (zh) * | 2022-03-16 | 2022-06-07 | 北京字跳网络技术有限公司 | 图像处理方法、装置及电子设备 |
| CN115330640B (zh) * | 2022-10-11 | 2023-01-10 | 腾讯科技(深圳)有限公司 | 光照贴图降噪方法、装置、设备和介质 |
| CN118154753B (zh) * | 2024-05-11 | 2024-07-05 | 中国铁路设计集团有限公司 | 城轨工程bim模型中材质贴图处理方法 |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20050017983A1 (en) | 2003-02-20 | 2005-01-27 | Liao Qun Feng | Approximation of level of detail calculation in cubic mapping without attribute delta function |
| JP2006244426A (ja) | 2005-03-07 | 2006-09-14 | Sony Computer Entertainment Inc | テクスチャ処理装置、描画処理装置、およびテクスチャ処理方法 |
Family Cites Families (13)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6975319B1 (en) * | 2000-03-24 | 2005-12-13 | Nvidia Corporation | System, method and article of manufacture for calculating a level of detail (LOD) during computer graphics processing |
| EP1503345A1 (en) * | 2003-07-30 | 2005-02-02 | Koninklijke Philips Electronics N.V. | System for adaptive resampling in texture mapping |
| US7595806B1 (en) * | 2004-08-03 | 2009-09-29 | Nvidia Corporation | Method and system for implementing level of detail filtering in a cube mapping application |
| US7450124B2 (en) | 2005-03-18 | 2008-11-11 | Microsoft Corporation | Generating 2D transitions using a 3D model |
| CN103310480B (zh) | 2007-01-24 | 2016-12-28 | 英特尔公司 | 通过使用可置换的剔除程序提高图形性能的方法和装置 |
| JP4584956B2 (ja) | 2007-05-09 | 2010-11-24 | 株式会社ソニー・コンピュータエンタテインメント | グラフィックスプロセッサおよび描画処理方法 |
| JP4900051B2 (ja) | 2007-05-31 | 2012-03-21 | ソニー株式会社 | 情報処理装置、および情報処理方法、並びにコンピュータ・プログラム |
| KR100897006B1 (ko) | 2007-08-28 | 2009-05-14 | 중앙대학교 산학협력단 | 실시간으로 영상 합성이 가능한 영상 합성기 및 그 방법 |
| KR100951121B1 (ko) | 2008-12-08 | 2010-04-07 | 서강대학교산학협력단 | 간접 조명 효과를 위한 렌더링 방법 |
| KR20120001114A (ko) | 2010-06-29 | 2012-01-04 | 주식회사 태울엔터테인먼트 | 가상세계 실시간 3d 객체 제어와 이를 위한 인터페이스 및 입출력 방법 |
| KR20140103374A (ko) | 2013-02-15 | 2014-08-27 | (주)트라이디커뮤니케이션 | 가상세계 이벤트 저작 시스템 및 방법 |
| KR102049048B1 (ko) | 2013-07-11 | 2019-11-26 | 한국전자통신연구원 | 이종망 환경에서 pci할당 방법 및 시스템 |
| US9367948B2 (en) | 2013-11-14 | 2016-06-14 | Intel Corporation | Flexible filter logic for multi-mode filtering of graphical texture data |
-
2016
- 2016-12-20 KR KR1020160174769A patent/KR102701851B1/ko active Active
-
2017
- 2017-10-26 US US15/794,202 patent/US10593096B2/en active Active
- 2017-12-05 JP JP2017233437A patent/JP7096661B2/ja active Active
- 2017-12-12 EP EP17206725.8A patent/EP3340183B1/en active Active
- 2017-12-20 CN CN201711382658.3A patent/CN108230435B/zh active Active
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20050017983A1 (en) | 2003-02-20 | 2005-01-27 | Liao Qun Feng | Approximation of level of detail calculation in cubic mapping without attribute delta function |
| JP2006244426A (ja) | 2005-03-07 | 2006-09-14 | Sony Computer Entertainment Inc | テクスチャ処理装置、描画処理装置、およびテクスチャ処理方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| JP2018101415A (ja) | 2018-06-28 |
| CN108230435B (zh) | 2023-06-20 |
| JP7096661B2 (ja) | 2022-07-06 |
| EP3340183B1 (en) | 2023-08-02 |
| US20180174352A1 (en) | 2018-06-21 |
| EP3340183A1 (en) | 2018-06-27 |
| KR20180071767A (ko) | 2018-06-28 |
| US10593096B2 (en) | 2020-03-17 |
| CN108230435A (zh) | 2018-06-29 |
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