JP7096661B2 - キューブマップをテクスチャリングするためのlodを決定する方法、装置、コンピュータプログラム及び記録媒体 - Google Patents

キューブマップをテクスチャリングするためのlodを決定する方法、装置、コンピュータプログラム及び記録媒体 Download PDF

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JP7096661B2
JP7096661B2 JP2017233437A JP2017233437A JP7096661B2 JP 7096661 B2 JP7096661 B2 JP 7096661B2 JP 2017233437 A JP2017233437 A JP 2017233437A JP 2017233437 A JP2017233437 A JP 2017233437A JP 7096661 B2 JP7096661 B2 JP 7096661B2
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JP2018101415A (ja
JP2018101415A5 (enExample
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錫 姜
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Samsung Electronics Co Ltd
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/001Texturing; Colouring; Generation of texture or colour
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/04Texture mapping
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/005General purpose rendering architectures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/08Volume rendering
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T3/00Geometric image transformations in the plane of the image
    • G06T3/06Topological mapping of higher dimensional structures onto lower dimensional surfaces
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/36Level of detail
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/016Exploded view

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  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
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JP2017233437A 2016-12-20 2017-12-05 キューブマップをテクスチャリングするためのlodを決定する方法、装置、コンピュータプログラム及び記録媒体 Active JP7096661B2 (ja)

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KR1020160174769A KR102701851B1 (ko) 2016-12-20 2016-12-20 큐브 맵을 텍스쳐링하기 위한 LOD(level of detail)를 결정하는 방법 및 장치
KR10-2016-0174769 2016-12-20

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JP2018101415A JP2018101415A (ja) 2018-06-28
JP2018101415A5 JP2018101415A5 (enExample) 2021-01-14
JP7096661B2 true JP7096661B2 (ja) 2022-07-06

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US (1) US10593096B2 (enExample)
EP (1) EP3340183B1 (enExample)
JP (1) JP7096661B2 (enExample)
KR (1) KR102701851B1 (enExample)
CN (1) CN108230435B (enExample)

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20180038793A (ko) * 2016-10-07 2018-04-17 삼성전자주식회사 영상 데이터 처리 방법 및 장치
CN109754451B (zh) * 2018-12-29 2023-04-14 北京金山安全软件有限公司 一种图像处理方法、装置、电子设备及存储介质
KR102548048B1 (ko) * 2020-04-08 2023-06-27 엘지전자 주식회사 포인트 클라우드 데이터 전송 장치, 전송 방법, 처리 장치 및 처리 방법
CN111617482B (zh) * 2020-06-04 2024-02-06 珠海金山数字网络科技有限公司 一种模型贴图编辑方法及装置
GB2604193B (en) * 2021-08-06 2023-03-08 Imagination Tech Ltd Texture address generation
GB2604194B (en) 2021-08-06 2024-01-10 Imagination Tech Ltd Texture address generation
CN114596399A (zh) * 2022-03-16 2022-06-07 北京字跳网络技术有限公司 图像处理方法、装置及电子设备
CN115330640B (zh) * 2022-10-11 2023-01-10 腾讯科技(深圳)有限公司 光照贴图降噪方法、装置、设备和介质
CN118154753B (zh) * 2024-05-11 2024-07-05 中国铁路设计集团有限公司 城轨工程bim模型中材质贴图处理方法

Citations (2)

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US20050017983A1 (en) 2003-02-20 2005-01-27 Liao Qun Feng Approximation of level of detail calculation in cubic mapping without attribute delta function
JP2006244426A (ja) 2005-03-07 2006-09-14 Sony Computer Entertainment Inc テクスチャ処理装置、描画処理装置、およびテクスチャ処理方法

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US6975319B1 (en) * 2000-03-24 2005-12-13 Nvidia Corporation System, method and article of manufacture for calculating a level of detail (LOD) during computer graphics processing
EP1503345A1 (en) * 2003-07-30 2005-02-02 Koninklijke Philips Electronics N.V. System for adaptive resampling in texture mapping
US7595806B1 (en) * 2004-08-03 2009-09-29 Nvidia Corporation Method and system for implementing level of detail filtering in a cube mapping application
US7450124B2 (en) 2005-03-18 2008-11-11 Microsoft Corporation Generating 2D transitions using a 3D model
CN103310480B (zh) 2007-01-24 2016-12-28 英特尔公司 通过使用可置换的剔除程序提高图形性能的方法和装置
JP4584956B2 (ja) 2007-05-09 2010-11-24 株式会社ソニー・コンピュータエンタテインメント グラフィックスプロセッサおよび描画処理方法
JP4900051B2 (ja) 2007-05-31 2012-03-21 ソニー株式会社 情報処理装置、および情報処理方法、並びにコンピュータ・プログラム
KR100897006B1 (ko) 2007-08-28 2009-05-14 중앙대학교 산학협력단 실시간으로 영상 합성이 가능한 영상 합성기 및 그 방법
KR100951121B1 (ko) 2008-12-08 2010-04-07 서강대학교산학협력단 간접 조명 효과를 위한 렌더링 방법
KR20120001114A (ko) 2010-06-29 2012-01-04 주식회사 태울엔터테인먼트 가상세계 실시간 3d 객체 제어와 이를 위한 인터페이스 및 입출력 방법
KR20140103374A (ko) 2013-02-15 2014-08-27 (주)트라이디커뮤니케이션 가상세계 이벤트 저작 시스템 및 방법
KR102049048B1 (ko) 2013-07-11 2019-11-26 한국전자통신연구원 이종망 환경에서 pci할당 방법 및 시스템
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US20050017983A1 (en) 2003-02-20 2005-01-27 Liao Qun Feng Approximation of level of detail calculation in cubic mapping without attribute delta function
JP2006244426A (ja) 2005-03-07 2006-09-14 Sony Computer Entertainment Inc テクスチャ処理装置、描画処理装置、およびテクスチャ処理方法

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Publication number Publication date
JP2018101415A (ja) 2018-06-28
CN108230435B (zh) 2023-06-20
EP3340183B1 (en) 2023-08-02
US20180174352A1 (en) 2018-06-21
EP3340183A1 (en) 2018-06-27
KR20180071767A (ko) 2018-06-28
US10593096B2 (en) 2020-03-17
CN108230435A (zh) 2018-06-29
KR102701851B1 (ko) 2024-09-02

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