KR101752310B1 - Golf game system using mixed reality space - Google Patents
Golf game system using mixed reality space Download PDFInfo
- Publication number
- KR101752310B1 KR101752310B1 KR1020150102824A KR20150102824A KR101752310B1 KR 101752310 B1 KR101752310 B1 KR 101752310B1 KR 1020150102824 A KR1020150102824 A KR 1020150102824A KR 20150102824 A KR20150102824 A KR 20150102824A KR 101752310 B1 KR101752310 B1 KR 101752310B1
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- KR
- South Korea
- Prior art keywords
- virtual reality
- golf
- reality space
- zone
- golfer
- Prior art date
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/36—Training appliances or apparatus for special sports for golf
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/36—Training appliances or apparatus for special sports for golf
- A63B69/3691—Golf courses; Golf practising terrains having a plurality of driving areas, fairways, greens
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/816—Athletics, e.g. track-and-field sports
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Abstract
The present invention relates to a golf game system utilizing a mixed reality space, and more particularly, to a golf game system using a mixed reality space, more specifically, a plurality of virtual reality spaces in which a screen golf game is performed and a virtual reality space in which a golfer moves to a next virtual reality space A virtual reality space having a real space including a walking zone capable of moving in a virtual reality space can be moved to a next virtual reality space, thereby realizing realism and exercise effects such as rounding in an actual golf course, In the real space, a practical exercise zone including an approach zone, a bunker bone, and a putting zone is provided, so that a golfer who uses a game system can practice an approach shot, a bunker shot, and a putting practice, The present invention relates to a golf game system utilizing a real space.
To this end, the present invention provides a game system comprising a plurality of virtual reality spaces, each of which is provided independently at predetermined intervals and includes a screen on which an image of each hole of a virtual golf course selected by the golfer is displayed and on which a golfer can perform virtual rounding, And a plurality of physical spaces, which are disposed outside the virtual reality space and have a working zone for allowing the golfer to move to the next virtual reality space.
Description
The present invention relates to a golf game system utilizing a mixed reality space, and more particularly, to a golf game system using a mixed reality space, more specifically, a plurality of virtual reality spaces in which a screen golf game is performed and a virtual reality space in which a golfer moves to a next virtual reality space A virtual reality space having a real space including a walking zone capable of moving in a virtual reality space can be moved to a next virtual reality space, thereby realizing realism and exercise effects such as rounding in an actual golf course, In the real space, a practical exercise zone including an approach zone, a bunker bone, and a putting zone is provided, so that a golfer who uses a game system can practice an approach shot, a bunker shot, and a putting practice, The present invention relates to a golf game system utilizing a real space.
Recently, a so-called screen golf system using a virtual reality-based golf simulator has appeared, which can achieve the same effect as golf rounding in an actual golf course as the golf population increases.
Such a screen golf system can display the current position, the IP point, the position of the hole, the course information such as the wind, the carriage of the ball, the landing point, the run and the stopped state, When a golfer hits a golf ball against the screen at a bat in the front of the screen, the club head's real loft, speed, Attach angle, dynamic loft, It detects the launch angle of the ball and displays the flight path, landing point and run of the golf ball on the screen so that the golfer can experience the golf rounding on the actual golf course. Many golfers love it because they help improve their golf skills by checking distance and direction.
However, the screen golf system has a problem in that it can not provide the realistic feeling and the exercise effect as in the rounding in the actual field (golf course) by performing all the play in the predetermined place of the indoor space.
In addition, in the conventional screen golf system, the process of shooting by various clubs is the same as or similar to the actual rounding, but since the trajectory of the ball and the run of the ball do not give the same realism and lively feeling as in the actual golf course, There is a problem that it is not enough to learn the sense.
In addition, in the case of a very sensitive short game such as approach shot and putting shot, there is a problem in that it does not substantially contribute to the improvement of the skill of the golfer practically because the distance and reality are large.
In particular, when playing on a putting green, the golf player indicates the speed and slope of the green on the screen, and since the golfer puts the golf putter on the screen, there is a problem in improving the skill of reading the putting green have.
Prior art relating to such a screen golf system is disclosed in Korean Patent No. 10-1471490 entitled " Golf Game Apparatus Having Putting Direction Display Function and Its Method "(hereinafter referred to as Prior Art 1) , And Korean Patent Laid-Open Publication No. 2008-98136 (published on November 11, 2008), "a screen golf system capable of putting practice and a practice method using the same" (hereinafter referred to as "prior art 2").
The prior art 1 includes a screen processing unit for video display, a storage unit for storing green data including green map data for each of a plurality of courses and grid unit flow vectors for the green, After performing the first correction processing for displaying the data, calculating the virtual flow position corresponding to the first putting direction, calculating the flow distance from the virtual flow position to the hole cup, and calculating the correction position, And a game engine unit for calculating a flow position corresponding to the putting direction and then determining whether the flow position is included in the position range of the hole cup, So that the position of the golf ball can be confirmed.
In addition, the prior art 2 includes a screen on which a field of a golf course is displayed and on which a hit golf ball strikes, a striking mat striking a golf ball, a measurement sensor for measuring a distance and a traveling direction of the ball, A putting green in which the distance between the golf ball and the hole cup is displayed on the screen and a plurality of position display portions are formed on the screen and a putting green in which the position display portion is automatically calculated to infer the putting distance and the proceeding direction on the screen, And a game operation server.
However, since the prior arts 1 and 2 all play at a predetermined place in the virtual reality space of the room, the conventional problems as described above remain.
SUMMARY OF THE INVENTION The object of the present invention is to solve the above-mentioned problems, and an object of the present invention is to provide a virtual reality space in which a screen golf game is performed, a walking zone in which a golfer can move to a next virtual reality space A golf game utilizing a mixed reality space capable of giving a realistic feeling and a movement effect like a round in an actual golf course by allowing a golfer who has played in the virtual reality space having a real space including the virtual reality space to move to the next virtual reality space System.
Another object of the present invention is to provide a practical exercise zone including an approach zone, a bunker zone, and a putting zone in a real space, so that golfers can practice the same approach shot, bunker shot, and putting practice as in actual practice, To a golf game system that utilizes a mixed reality space to contribute.
According to an aspect of the present invention, there is provided a game system including a screen (110) independently installed at predetermined intervals to display each hall image of a virtual golf course selected by a golfer, and a plurality
In the
The reality space 200 includes a putting
The
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According to the present invention as described above, a virtual reality space capable of progressing screen golf and a real space capable of practicing various practice shots are formed by mixing the virtual reality space with a number corresponding to the number of golf holes of an actual golf course So that the golfer can perform rounding in one virtual reality space and then move to the next virtual reality space. At this time, the virtual reality space is configured to be the same as the field of the actual golf course, so that the golfer can feel the walking of the actual golf course And a physical space for practicing various exercise shots outside the virtual reality space is provided, so that the golfer can practice his / her exercises in the air or before and after the rounding.
This allows the golfer to feel golfing in the actual golf course field, to obtain the movement effect while moving between the virtual reality spaces, and to construct the golf course at a lower cost than the actual golf course construction. It is advantageous in that the cost reduction effect can be obtained in comparison with the cost incurred.
1 is a schematic view of a golf game system utilizing a mixed reality space according to the present invention;
2 is a schematic view showing a virtual reality space according to the present invention;
3 is a schematic view showing a configuration of a game operation server according to the present invention;
4 is a bird's-eye view illustrating a golf game system utilizing a mixed reality space according to the present invention.
5 is a configuration diagram showing a configuration of an integrated management server according to the present invention;
6 is a configuration diagram showing another embodiment of a screen according to the present invention;
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, a preferred embodiment of a golf game system utilizing a mixed reality space according to the present invention will be described with reference to the accompanying drawings.
1 to 4, a golf game system (MRGS) utilizing a mixed reality space according to the present invention includes a plurality of
The
The
The
Also, the
6, the
That is, the
This allows the golfer to see the direction and distance that the golf ball is blown through the three-dimensional image displayed on the screen, so that a feeling of rounding in the actual golf course can be obtained.
The stereoscopic image unit 160 including the
The
The
The
A plurality of the
The
The
Here, the
The golf rounding performed in the
The
The
Further, the
The physical space 200 is provided outside the
The working
In addition, the working
Accordingly, the golfer can feel a feeling of walking on the golf course while walking the
Furthermore, a moving walk for providing mobility for the elderly may be installed in the working
The practice exercise zone 220 further includes a putting
At this time, since the hit golf ball is far away from the
The regular practice practice zone 220 is disposed outside the
It is preferable that the putting
The
The
The golfers P only make a tee shot in the
The
In the example shown in the figure, the
In the drawing, the configuration including the working
In the figure, a reference character PA denotes a parking lot for parking the vehicle.
The
The
The waiting
At this time, the calculation of the expected time to be provided is based on the assumption that golfers of 3 to 4 players usually take about 4 to 5 hours of rounding time of 18 holes and distribute the time according to the number and distance determined in each hole, A method of calculating the time required for the group being rounded by adding or multiplying the divided time according to the number of golfers who are rounding in the real space.
The waiting time of the waiting
The
The
5, the
The
The
Internal operations of the
According to the present invention as described above, a virtual reality space capable of progressing screen golf and a real space capable of practicing various practice shots are formed by mixing the virtual reality space with a number corresponding to the number of golf holes of an actual golf course A golfer moves in a virtual reality space and then moves to a next virtual reality space through a working zone of a real space. The walking zone is configured to be the same as a field of an actual golf course, You can give a feeling of walking, you can practice various shots through practice zone of real space, and you can improve your ability of golfers. So that it can feel like using the actual golf course.
This allows the golfer to feel golfing in the actual golf course field, to obtain the movement effect while moving between the virtual reality spaces, and to construct the golf course at a lower cost than the actual golf course construction. It is advantageous in that the cost reduction effect can be obtained in comparison with the cost incurred.
While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed embodiments, but, on the contrary, is intended to cover various modifications and equivalent arrangements included within the spirit and scope of the appended claims. And should be construed as falling within the scope of protection of the present invention.
MRGS: Golf game system utilizing mixed reality space
100: virtual reality space 110: screen
120: batting 130: game terminal
140: sensor 150: camera
200: reality space 210: working zone
220: Practice Practice Zone 230: Putting Green Zone
240: approach zone 250: bunker zone
260: Base Zone IMS: Integrated Management System
300: game operation server 310: video display unit
320: Operation processor 330: Waiting time system
340: virtual caddy 350: swing motion analyzer
400: member management server 500: reservation management server
Claims (10)
In the virtual reality space 100, a plurality of independent booths spaced apart from each other are arranged in a group of several HOAs, and each house HA is arranged in a circle;
The reality space 200 includes a putting green zone 230 formed of the same grass as the green provided with a hole cup among actual golf courses, an approach mat 241 for approach shots, And an actual practice zone (220) having at least one of an approach zone (240) having a putting green or a fairway (242) and a bunker zone (250);
The game operating server 300 includes a game operating server 300 in the physical space 200 to control the virtual reality space 100. The game operating server 300 includes a video display A calculation unit 320 for calculating a moving distance and a position of the golf ball hit by the golf ball, a display unit 310 for calculating a moving distance and a position of the golf ball, And a virtual caddy 340 for providing a golf club to be used by the golfer and a hitting direction through a state of the golf ball, A golf game system that utilizes mixed reality space.
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KR1020150102824A KR101752310B1 (en) | 2015-07-21 | 2015-07-21 | Golf game system using mixed reality space |
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KR1020150102824A KR101752310B1 (en) | 2015-07-21 | 2015-07-21 | Golf game system using mixed reality space |
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KR20170012615A KR20170012615A (en) | 2017-02-03 |
KR101752310B1 true KR101752310B1 (en) | 2017-07-03 |
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KR1020150102824A KR101752310B1 (en) | 2015-07-21 | 2015-07-21 | Golf game system using mixed reality space |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2024039124A1 (en) * | 2022-08-17 | 2024-02-22 | 주식회사 골프존 | Hybrid golf system using moving screen booth |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102104199B1 (en) * | 2019-01-31 | 2020-04-23 | 윤제성 | Golf Training Center Structure |
KR102490972B1 (en) * | 2021-08-24 | 2023-01-20 | 이재복 | Management system of outdoor golf simulation using LiDAR sensor and AI |
WO2023106581A1 (en) * | 2021-12-09 | 2023-06-15 | 주식회사 카카오브이엑스 | Nft-based virtual sports facility membership issuance system and method |
Citations (1)
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KR101236154B1 (en) * | 2012-06-15 | 2013-02-22 | 백용진 | Center controlled screen golf system of play room circulation type |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
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KR20080098136A (en) | 2007-05-04 | 2008-11-07 | 성관석 | Practice method used for possibility screen golf system this putting practice and possibility screen golf system this putting practice |
KR101471490B1 (en) | 2009-11-19 | 2014-12-12 | 주식회사 파온테크 | Golf game console of having a function of putting displaying and method thereof |
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KR101236154B1 (en) * | 2012-06-15 | 2013-02-22 | 백용진 | Center controlled screen golf system of play room circulation type |
Non-Patent Citations (1)
Title |
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필드 느낌 그대로, 3D 스크린 골프 어때?, (인터넷 기사), [online], (2010.7.27. 공개), [2017.2.2. 검색], 인터넷 URL: <http://www.nextdaily.co.kr/news/article.html?id=20100727800002>* |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2024039124A1 (en) * | 2022-08-17 | 2024-02-22 | 주식회사 골프존 | Hybrid golf system using moving screen booth |
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