JPWO2023037508A1 - - Google Patents
Info
- Publication number
- JPWO2023037508A1 JPWO2023037508A1 JP2023546680A JP2023546680A JPWO2023037508A1 JP WO2023037508 A1 JPWO2023037508 A1 JP WO2023037508A1 JP 2023546680 A JP2023546680 A JP 2023546680A JP 2023546680 A JP2023546680 A JP 2023546680A JP WO2023037508 A1 JPWO2023037508 A1 JP WO2023037508A1
- Authority
- JP
- Japan
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N20/00—Machine learning
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/02—Neural networks
- G06N3/08—Learning methods
- G06N3/0895—Weakly supervised learning, e.g. semi-supervised or self-supervised learning
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Software Systems (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- General Health & Medical Sciences (AREA)
- Health & Medical Sciences (AREA)
- Mathematical Physics (AREA)
- Artificial Intelligence (AREA)
- General Engineering & Computer Science (AREA)
- Data Mining & Analysis (AREA)
- Evolutionary Computation (AREA)
- Computing Systems (AREA)
- Molecular Biology (AREA)
- Life Sciences & Earth Sciences (AREA)
- Computational Linguistics (AREA)
- Biophysics (AREA)
- Biomedical Technology (AREA)
- General Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- Medical Informatics (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Computer Security & Cryptography (AREA)
- Economics (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/JP2021/033374 WO2023037508A1 (ja) | 2021-09-10 | 2021-09-10 | ゲームプレイヤーモデル利用提供装置 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JPWO2023037508A1 true JPWO2023037508A1 (https=) | 2023-03-16 |
| JPWO2023037508A5 JPWO2023037508A5 (https=) | 2024-05-24 |
| JP7666613B2 JP7666613B2 (ja) | 2025-04-22 |
Family
ID=85506202
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023546680A Active JP7666613B2 (ja) | 2021-09-10 | 2021-09-10 | ゲームプレイヤーモデル利用提供装置 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US20240367056A1 (https=) |
| JP (1) | JP7666613B2 (https=) |
| WO (1) | WO2023037508A1 (https=) |
Citations (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2019095973A (ja) * | 2017-11-21 | 2019-06-20 | 株式会社 ディー・エヌ・エー | 情報処理装置及び情報処理プログラム |
| JP2019195512A (ja) * | 2018-05-10 | 2019-11-14 | 株式会社Snk | 格闘ゲームの学習装置および学習プログラム |
| WO2020032209A1 (ja) * | 2018-08-09 | 2020-02-13 | 株式会社bitgrit | 学習済モデル提供システム |
| US20200269136A1 (en) * | 2019-02-27 | 2020-08-27 | Nvidia Corporation | Gamer training using neural networks |
| JP2020166528A (ja) * | 2019-03-29 | 2020-10-08 | 株式会社コーエーテクモゲームス | ゲーム操作学習プログラム、ゲームプログラム、ゲームプレイプログラム、及びゲーム操作学習方法 |
| WO2021049254A1 (ja) * | 2019-09-10 | 2021-03-18 | 株式会社Rath | 情報処理方法、情報処理装置及びプログラム |
| JP2021056658A (ja) * | 2019-09-27 | 2021-04-08 | AI inside株式会社 | 情報処理システム、情報処理方法及び情報処理プログラム |
-
2021
- 2021-09-10 JP JP2023546680A patent/JP7666613B2/ja active Active
- 2021-09-10 US US18/687,422 patent/US20240367056A1/en active Pending
- 2021-09-10 WO PCT/JP2021/033374 patent/WO2023037508A1/ja not_active Ceased
Patent Citations (7)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2019095973A (ja) * | 2017-11-21 | 2019-06-20 | 株式会社 ディー・エヌ・エー | 情報処理装置及び情報処理プログラム |
| JP2019195512A (ja) * | 2018-05-10 | 2019-11-14 | 株式会社Snk | 格闘ゲームの学習装置および学習プログラム |
| WO2020032209A1 (ja) * | 2018-08-09 | 2020-02-13 | 株式会社bitgrit | 学習済モデル提供システム |
| US20200269136A1 (en) * | 2019-02-27 | 2020-08-27 | Nvidia Corporation | Gamer training using neural networks |
| JP2020166528A (ja) * | 2019-03-29 | 2020-10-08 | 株式会社コーエーテクモゲームス | ゲーム操作学習プログラム、ゲームプログラム、ゲームプレイプログラム、及びゲーム操作学習方法 |
| WO2021049254A1 (ja) * | 2019-09-10 | 2021-03-18 | 株式会社Rath | 情報処理方法、情報処理装置及びプログラム |
| JP2021056658A (ja) * | 2019-09-27 | 2021-04-08 | AI inside株式会社 | 情報処理システム、情報処理方法及び情報処理プログラム |
Also Published As
| Publication number | Publication date |
|---|---|
| WO2023037508A1 (ja) | 2023-03-16 |
| US20240367056A1 (en) | 2024-11-07 |
| JP7666613B2 (ja) | 2025-04-22 |
Similar Documents
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20240229 |
|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20240229 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20241203 |
|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20250122 |
|
| TRDD | Decision of grant or rejection written | ||
| A01 | Written decision to grant a patent or to grant a registration (utility model) |
Free format text: JAPANESE INTERMEDIATE CODE: A01 Effective date: 20250311 |
|
| A61 | First payment of annual fees (during grant procedure) |
Free format text: JAPANESE INTERMEDIATE CODE: A61 Effective date: 20250324 |
|
| R150 | Certificate of patent or registration of utility model |
Ref document number: 7666613 Country of ref document: JP Free format text: JAPANESE INTERMEDIATE CODE: R150 |