JPWO2021181454A1 - - Google Patents

Info

Publication number
JPWO2021181454A1
JPWO2021181454A1 JP2022506996A JP2022506996A JPWO2021181454A1 JP WO2021181454 A1 JPWO2021181454 A1 JP WO2021181454A1 JP 2022506996 A JP2022506996 A JP 2022506996A JP 2022506996 A JP2022506996 A JP 2022506996A JP WO2021181454 A1 JPWO2021181454 A1 JP WO2021181454A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2022506996A
Other languages
Japanese (ja)
Other versions
JPWO2021181454A5 (https=
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2021181454A1 publication Critical patent/JPWO2021181454A1/ja
Publication of JPWO2021181454A5 publication Critical patent/JPWO2021181454A5/ja
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2200/00Indexing scheme for image data processing or generation, in general
    • G06T2200/16Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
JP2022506996A 2020-03-09 2020-03-09 Pending JPWO2021181454A1 (https=)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/JP2020/009993 WO2021181454A1 (ja) 2020-03-09 2020-03-09 画像処理システム、プログラムおよび画像処理方法

Publications (2)

Publication Number Publication Date
JPWO2021181454A1 true JPWO2021181454A1 (https=) 2021-09-16
JPWO2021181454A5 JPWO2021181454A5 (https=) 2023-03-10

Family

ID=77670488

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2022506996A Pending JPWO2021181454A1 (https=) 2020-03-09 2020-03-09

Country Status (5)

Country Link
US (1) US20230118548A1 (https=)
EP (1) EP4119208A4 (https=)
JP (1) JPWO2021181454A1 (https=)
CN (1) CN115279469A (https=)
WO (1) WO2021181454A1 (https=)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US12145066B2 (en) * 2020-04-07 2024-11-19 CEO Vision, Inc Systems and methods for an object movement engine in a gaming environment

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006280757A (ja) * 2005-04-04 2006-10-19 Hewlett-Packard Development Co Lp 動画像表示システム、動画像処理装置およびこれらの方法
JP2014038656A (ja) * 2013-10-24 2014-02-27 Fujitsu Ltd マルチプロセッサシステム、制御プログラム、および制御方法
US20140171204A1 (en) * 2012-12-13 2014-06-19 Microsoft Corporation Asynchronous cloud rendered video delivery
JP2017056193A (ja) * 2015-09-15 2017-03-23 株式会社スクウェア・エニックス・ホールディングス ブロードキャスタを有するリモートレンダリングサーバ

Family Cites Families (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9138644B2 (en) * 2002-12-10 2015-09-22 Sony Computer Entertainment America Llc System and method for accelerated machine switching
US7285047B2 (en) 2003-10-17 2007-10-23 Hewlett-Packard Development Company, L.P. Method and system for real-time rendering within a gaming environment
CN101587583A (zh) * 2009-06-23 2009-11-25 长春理工大学 基于gpu集群的渲染农场
JP5076132B1 (ja) * 2011-05-25 2012-11-21 株式会社スクウェア・エニックス・ホールディングス 描画制御装置、その制御方法、プログラム、記録媒体、描画サーバ、及び描画システム
US9986001B2 (en) * 2012-11-05 2018-05-29 Sony Interactive Entertainment Inc. Information processing apparatus
WO2015098165A1 (en) * 2013-12-26 2015-07-02 Square Enix Holdings Co., Ltd. Rendering system, control method and storage medium
JP2015127899A (ja) * 2013-12-27 2015-07-09 株式会社ソニー・コンピュータエンタテインメント 情報処理装置および情報処理システム
US10021049B2 (en) * 2014-08-13 2018-07-10 S-Printing Solution Co., Ltd. Cloud system and method of displaying, by cloud system, content
CN107977272A (zh) * 2016-10-25 2018-05-01 腾讯科技(深圳)有限公司 应用运行的方法及装置
CN114968478B (zh) * 2018-03-06 2025-03-14 华为技术有限公司 一种数据处理的方法、装置、服务器和系统
CN109801353A (zh) * 2019-01-16 2019-05-24 北京七鑫易维信息技术有限公司 一种图像渲染的方法、服务器及终端

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006280757A (ja) * 2005-04-04 2006-10-19 Hewlett-Packard Development Co Lp 動画像表示システム、動画像処理装置およびこれらの方法
US20140171204A1 (en) * 2012-12-13 2014-06-19 Microsoft Corporation Asynchronous cloud rendered video delivery
JP2014038656A (ja) * 2013-10-24 2014-02-27 Fujitsu Ltd マルチプロセッサシステム、制御プログラム、および制御方法
JP2017056193A (ja) * 2015-09-15 2017-03-23 株式会社スクウェア・エニックス・ホールディングス ブロードキャスタを有するリモートレンダリングサーバ

Also Published As

Publication number Publication date
CN115279469A (zh) 2022-11-01
US20230118548A1 (en) 2023-04-20
EP4119208A1 (en) 2023-01-18
EP4119208A4 (en) 2023-12-13
WO2021181454A1 (ja) 2021-09-16

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