CN115279469A - 图像处理系统、程序及图像处理方法 - Google Patents
图像处理系统、程序及图像处理方法 Download PDFInfo
- Publication number
- CN115279469A CN115279469A CN202080098266.8A CN202080098266A CN115279469A CN 115279469 A CN115279469 A CN 115279469A CN 202080098266 A CN202080098266 A CN 202080098266A CN 115279469 A CN115279469 A CN 115279469A
- Authority
- CN
- China
- Prior art keywords
- processing
- game
- rendering
- image
- information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/20—Processor architectures; Processor configuration, e.g. pipelining
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
- G06T2200/16—Indexing scheme for image data processing or generation, in general involving adaptation to the client's capabilities
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| PCT/JP2020/009993 WO2021181454A1 (ja) | 2020-03-09 | 2020-03-09 | 画像処理システム、プログラムおよび画像処理方法 |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CN115279469A true CN115279469A (zh) | 2022-11-01 |
Family
ID=77670488
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN202080098266.8A Pending CN115279469A (zh) | 2020-03-09 | 2020-03-09 | 图像处理系统、程序及图像处理方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US20230118548A1 (https=) |
| EP (1) | EP4119208A4 (https=) |
| JP (1) | JPWO2021181454A1 (https=) |
| CN (1) | CN115279469A (https=) |
| WO (1) | WO2021181454A1 (https=) |
Families Citing this family (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US12145066B2 (en) * | 2020-04-07 | 2024-11-19 | CEO Vision, Inc | Systems and methods for an object movement engine in a gaming environment |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN101587583A (zh) * | 2009-06-23 | 2009-11-25 | 长春理工大学 | 基于gpu集群的渲染农场 |
| CN103098099A (zh) * | 2011-05-25 | 2013-05-08 | 史克威尔·艾尼克斯控股公司 | 绘制控制设备及其控制方法、记录介质、绘制服务器和绘制系统 |
| CN105376443A (zh) * | 2014-08-13 | 2016-03-02 | 三星电子株式会社 | 云系统以及由云系统显示内容的方法 |
| CN109801353A (zh) * | 2019-01-16 | 2019-05-24 | 北京七鑫易维信息技术有限公司 | 一种图像渲染的方法、服务器及终端 |
| CN110227259A (zh) * | 2018-03-06 | 2019-09-13 | 华为技术有限公司 | 一种数据处理的方法、装置、服务器和系统 |
Family Cites Families (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9138644B2 (en) * | 2002-12-10 | 2015-09-22 | Sony Computer Entertainment America Llc | System and method for accelerated machine switching |
| US7285047B2 (en) | 2003-10-17 | 2007-10-23 | Hewlett-Packard Development Company, L.P. | Method and system for real-time rendering within a gaming environment |
| JP4683979B2 (ja) * | 2005-04-04 | 2011-05-18 | ヒューレット−パッカード デベロップメント カンパニー エル.ピー. | 動画像表示システム、動画像処理装置およびこれらの方法 |
| WO2014068806A1 (ja) * | 2012-11-05 | 2014-05-08 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置 |
| US20140171204A1 (en) * | 2012-12-13 | 2014-06-19 | Microsoft Corporation | Asynchronous cloud rendered video delivery |
| JP5621896B2 (ja) * | 2013-10-24 | 2014-11-12 | 富士通株式会社 | マルチプロセッサシステム、制御プログラム、および制御方法 |
| WO2015098165A1 (en) * | 2013-12-26 | 2015-07-02 | Square Enix Holdings Co., Ltd. | Rendering system, control method and storage medium |
| JP2015127899A (ja) * | 2013-12-27 | 2015-07-09 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置および情報処理システム |
| US10076711B2 (en) * | 2015-09-15 | 2018-09-18 | Square Enix Holdings Co., Ltd. | Remote rendering server with broadcaster |
| CN107977272A (zh) * | 2016-10-25 | 2018-05-01 | 腾讯科技(深圳)有限公司 | 应用运行的方法及装置 |
-
2020
- 2020-03-09 JP JP2022506996A patent/JPWO2021181454A1/ja active Pending
- 2020-03-09 US US17/905,828 patent/US20230118548A1/en not_active Abandoned
- 2020-03-09 WO PCT/JP2020/009993 patent/WO2021181454A1/ja not_active Ceased
- 2020-03-09 CN CN202080098266.8A patent/CN115279469A/zh active Pending
- 2020-03-09 EP EP20924676.8A patent/EP4119208A4/en not_active Withdrawn
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN101587583A (zh) * | 2009-06-23 | 2009-11-25 | 长春理工大学 | 基于gpu集群的渲染农场 |
| CN103098099A (zh) * | 2011-05-25 | 2013-05-08 | 史克威尔·艾尼克斯控股公司 | 绘制控制设备及其控制方法、记录介质、绘制服务器和绘制系统 |
| CN105376443A (zh) * | 2014-08-13 | 2016-03-02 | 三星电子株式会社 | 云系统以及由云系统显示内容的方法 |
| CN110227259A (zh) * | 2018-03-06 | 2019-09-13 | 华为技术有限公司 | 一种数据处理的方法、装置、服务器和系统 |
| CN109801353A (zh) * | 2019-01-16 | 2019-05-24 | 北京七鑫易维信息技术有限公司 | 一种图像渲染的方法、服务器及终端 |
Also Published As
| Publication number | Publication date |
|---|---|
| WO2021181454A1 (ja) | 2021-09-16 |
| JPWO2021181454A1 (https=) | 2021-09-16 |
| EP4119208A1 (en) | 2023-01-18 |
| US20230118548A1 (en) | 2023-04-20 |
| EP4119208A4 (en) | 2023-12-13 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PB01 | Publication | ||
| PB01 | Publication | ||
| SE01 | Entry into force of request for substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| WD01 | Invention patent application deemed withdrawn after publication |
Application publication date: 20221101 |
|
| WD01 | Invention patent application deemed withdrawn after publication |