JPS58114230A - Reproducing system of handwriting information - Google Patents

Reproducing system of handwriting information

Info

Publication number
JPS58114230A
JPS58114230A JP56211152A JP21115281A JPS58114230A JP S58114230 A JPS58114230 A JP S58114230A JP 56211152 A JP56211152 A JP 56211152A JP 21115281 A JP21115281 A JP 21115281A JP S58114230 A JPS58114230 A JP S58114230A
Authority
JP
Japan
Prior art keywords
character
order
external memory
memory
information
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP56211152A
Other languages
Japanese (ja)
Other versions
JPS6030970B2 (en
Inventor
Shoji Munekawa
宗川 昭司
Takeyasu Morigami
森上 武泰
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Fujitsu Ltd
Original Assignee
Fujitsu Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Fujitsu Ltd filed Critical Fujitsu Ltd
Priority to JP56211152A priority Critical patent/JPS6030970B2/en
Publication of JPS58114230A publication Critical patent/JPS58114230A/en
Publication of JPS6030970B2 publication Critical patent/JPS6030970B2/en
Expired legal-status Critical Current

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  • Character Discrimination (AREA)
  • Digital Computer Display Output (AREA)

Abstract

PURPOSE:To improve an educational effect by entirely erasing the information or leaving a part, by reading out handwriting information of a character, a pattern, etc. in order of a write time and in reverse order from a recording device. CONSTITUTION:To a digitizer which is not shown in the figure, a character, a pattern, etc. are inputted by handwriting with a stylus pen, and are stored in an external memory 7. For instance, a character A is stored in order of write 10, 11 and 12. As for a data of this external memory 7, vector data detection 15 is executed, a contact of a switch 16 is connected to 16-1, vector dot conversion 4 is executed, and A is displayed 6 through a refresh memory 5. Subsequently, the external memory 7 is read out in the reverse direction through a reverse direction register 18, and when vector data detection 19 is executed, vector dot conversion 4 is executed through a contact 16-2 of the switch 16, and the character A is erased as 12, 11 and 10 in reverse order through the refresh memory 5. When only 10 is left, read-out of memory is stopped at 10. In this way, an educational effect of write order is elevated.

Description

【発明の詳細な説明】 (1)発明の技術分野 本発明は記鍮装重に記Iaされた手書き情報を履1方向
及び逆方向に読み出すことのできる手書き情報再生方式
に関T。
DETAILED DESCRIPTION OF THE INVENTION (1) Technical Field of the Invention The present invention relates to a handwritten information reproducing method that can read handwritten information written on a brass plate in one direction and in the opposite direction.

(2)技術の背景 手書き文字、図形を記鍮装置(以下外部メモリと記す)
より鋏み出しこれをディスプレイに表示して文字の書き
順序を教示したり、図形成形の時間的前後関係を説明す
る場合(例えば囲碁の石の配tsi序を説明する場合)
、外部メモリより必要情味を読み’tbシたり、或いは
不必要な情報を消去すする機能を有する再生方式が必を
になる。
(2) Technical background A device that records handwritten characters and figures (hereinafter referred to as external memory)
This is displayed on a display to teach the writing order of letters or to explain the temporal context of graphic shapes (for example, when explaining the order of the arrangement of stones in Go).
Therefore, a reproduction method having a function of reading necessary information from an external memory or erasing unnecessary information becomes necessary.

従来は、外部メモリより誼当の情報を−に読み出して、
これをディスプレイに表示し、消去したい部分は順方向
に消去するので、図形成形の時間的前後関係の表示が出
来なかった◎ このために層方向再生の他に逆再生の読み出しと消去の
両方の機能を有する手書き情報の再生方式が1!望され
ていた。
Conventionally, the error information is read out from an external memory,
This is displayed on the display, and the part to be erased is erased in the forward direction, so it was not possible to display the temporal relationship of the figure ◎ For this reason, in addition to layer direction playback, both reading and erasing of reverse playback A method for reproducing handwritten information with functions is 1! It was desired.

(3)従来技術と間勉点 第1図はデジタイザを用いた手書き情報再生方式の従来
例を示す・ デジタイず1−1にスタイラスペン1−2で画かれデー
タは入力データサンプル制御回路2で所定のデータ速度
に調整され、誼回路2の出力はスイッチ3を経て、ベク
トルドツト変換器4にて胸像信号に変換され、該変換信
号はり7レシ凰メモリ5を経てディスプレイ6に表示さ
れる。
(3) Prior art and study points Figure 1 shows a conventional example of a handwritten information reproduction method using a digitizer. Data is drawn on a digitizer 1-1 with a stylus pen 1-2, and data is input to the input data sample control circuit 2. Adjusted to a predetermined data rate, the output of the conversion circuit 2 passes through a switch 3, is converted into a bust signal by a vector dot converter 4, and is displayed on a display 6 via a receipt memory 5.

家た、−デジタイザ1−1の手書き情報は外部メモリ7
に記憶されている。
-The handwritten information of digitizer 1-1 is stored in external memory 7.
is stored in

いま、文字入が外部メモリ7に記憶されていて、入力器
8より文字入の画面アドレス(*ZwAに示す先*y5
g−と同一)を指示すると、文字入を有する所足の画面
データ13−1(第2図)が外部メモリ7より飲み出さ
れ、デコーダ9でその画面アドレスが検出されスイッチ
3、ベクトルドツト変換器4、リフレッシ島メモリ5を
経てディスプレイ6に文字Aが表示される0 文字入の表示されている状態で外部メモリ7よりの文字
入の出力を反転してベクトルドツト変換器4で反転させ
ればディスプレイに表示されている文字入を消去するこ
とが出来る。
Now, the character input is stored in the external memory 7, and the screen address of the character input (*Y5 shown in ZwA) is input from the input device 8.
g-), the required screen data 13-1 (FIG. 2) containing characters is read out from the external memory 7, the decoder 9 detects the screen address, and the switch 3 converts the vector dot. The character A is displayed on the display 6 via the device 4 and the refresh island memory 5.0 With the character input displayed, the output of the character input from the external memory 7 is inverted and inverted by the vector dot converter 4. You can erase the text displayed on the display.

いま、ディスプレイ6に文字入が表示されている状態で
、文字入の書き順序を説明する。文字入の書き順序は第
2図aンに示す如く10→11→12の順序とし、外部
メモリの文字入のベクトルをゆりくり飲み出しこれを反
転してベクトルドツト変換器4に入力し、その出力をリ
フレッシ島メモリ5に入力すると、ディスプレイ6上の
文字入は10→11→12の順序で消去される。
Now, with the character entry displayed on the display 6, the writing order of the character entry will be explained. The writing order of the character input is 10 → 11 → 12 as shown in Figure 2 (a), and the character input vector from the external memory is taken out and inverted, inputted to the vector dot converter 4, and its When the output is input to the refresh island memory 5, the characters entered on the display 6 are erased in the order of 10→11→12.

この場合、文字入の書き屡の説明上、文字Aの書き始め
の部分のlOを残したい場合、この様な順方向の読み出
しでは表示するこきが出来ない欠点を有する・ (4)  発明の目的 本発明は上記従来の欠点に艦み、外部メモリの読み出し
を、順方向再生と逆方向再生の両方の機能を持つことに
より画面生成の過程が表示できる新規な手書き情報再生
方式を提供することを目的とする・ (5)発明の11I成 そしてこの目的は本発明によれば、文字、図形勢の手書
き情報を記録装置より読み出して表示装置に表示する手
書情報の再生方式において、該記録装置内の手書き情報
を手書き文字、図形の投入順番に従りて読み出して表示
するとともに、逆方向に読み出して、反転することによ
り達成される0(6)発明の実施例 以下本発明を第3図の発明概要図、及び第2図の手書文
字及び外部メモリに基づいて述べる。
In this case, if you want to leave the lO at the beginning of the writing of the letter A for the purpose of explaining the writing of characters, there is a drawback that it cannot be displayed by reading in the forward direction. (4) Purpose of the Invention The present invention addresses the above-mentioned conventional drawbacks and provides a novel handwritten information reproduction method that can display the process of screen generation by having functions for both forward and reverse playback of reading from external memory. (5) 11I formation of the invention And according to the present invention, in a handwritten information reproduction method for reading handwritten information of characters and figures from a recording device and displaying it on a display device, the recording device 0(6) Embodiment of the Invention This invention is achieved by reading out and displaying handwritten information in the input order of handwritten characters and figures in the order in which they are input, and reading out the information in the opposite direction and inverting the invention. The invention will be described based on the invention summary diagram of 2008, and the handwritten characters and external memory shown in FIG.

第3図によって、第2図0)に示す文字入の書き順序を
説明する。第2図(ロ)に示す先頭マークエを有する一
画面のデータ13が外部メモリ7より順方向14に読み
出され、該データ13の先頭マークエがベクトルデータ
検出器15で検出され、これにより接点16−1が接続
され骸データ13はスイッチ16の接点16−1を経て
ベクトルドツト変換器4、す7レツシ為メモリ5を経て
ディスプレイ6#こ表示される。この場合文字入は10
叫11−12の順序で表示されるOこの時、外部メモリ
7の飲み出し位置はデータ13の先w4Y−り置になっ
ている。
With reference to FIG. 3, the writing order of character entry shown in FIG. 2 (0) will be explained. One screen of data 13 having the leading mark shown in FIG. -1 is connected, and the skeleton data 13 is displayed on the display 6 through the contact 16-1 of the switch 16, the vector dot converter 4, and the data memory 5. In this case, the number of characters is 10
At this time, the starting position of the external memory 7 is w4Y- after the data 13.

次にデータ13を逆方向17に綬み出yoこの特売IK
!−りIが始めに飲み出され続いてベクトル^が外部メ
モリ7より絞み出される。
Next, data 13 is drawn out in the opposite direction 17 yo this special sale IK
! -ri I is first read out, and then vector ^ is squeezed out from the external memory 7.

外部メモリ7の飲み出しを逆方自続み出し状態にすると
、第2図仲)に示すデータ13は先頭!−クlベクトル
13−1の順に外部メモリ7より飲み出され、該データ
13は逆方向レジスタ18を経てベクトルデータ検出器
19で先頭!−り璽が検出されイ皺検出信号でスイッチ
16の接点16−2が接続され該データ13は接点16
−2を経てベクトルドツト変換l!4に入力される。こ
の時の該データ13の極性を反転して#贅換器4に入力
すると、リフレッシ為メモリ5の前記に書かれた文字A
は消去され、ディスプレイ6に表示された文字入は消去
される。
When the external memory 7 is started in the opposite direction, the data 13 shown in Figure 2 (middle) is at the beginning! - The data 13 is read out from the external memory 7 in the order of vectors 13-1, and the data 13 passes through the backward direction register 18 and reaches the vector data detector 19 at the top! - When the seal is detected, the contact 16-2 of the switch 16 is connected by the wrinkle detection signal, and the data 13 is transmitted to the contact 16.
-2 and vector dot transformation l! 4 is input. At this time, if the polarity of the data 13 is reversed and inputted to the refresher 4, the character A written above in the refresh memory 5
is erased, and the character entry displayed on the display 6 is erased.

上記の逆方向17絞み出しをゆっくり行うと文字入を1
2−11−10の順序に消去し、若し、書き始めの人の
10だけ残したい場合は、10で外部メモリの絞み出し
を停止すればよい。また12→11→10と操作したり
、或いは一度消去して再び順方向14に読み出して書き
順を表示すれ1与更に教育効果を上げることが出来る・ 第4図は本発明の実施例を示す。同図において、情報制
御用入力器20により逆再生指示を入力すると該入力g
120の出力はドツト変換制御部21に入力され、該制
御部21の出力は説示制御部22、ベクトルドツト変換
器4、アドレストレースカウンタ(アップダウンカウン
タ)23、シフトレジスタ24、アップダウンカウンタ
25に入力され、外部メモリ9より順方向に情報を読み
出す。この場合読み出されるデータを菖2図(ロ)に示
すデータ13とTる・ 目的画面の先I[i−りIを先IIマーり検出用のデコ
ーダ26で検出すると、核検出データでアドレストレー
スカウンタ23のゲートを開く、これにより外部メモリ
9より飲み出された第2図仲)に示Tデータ13がシフ
トレジスタ24より出力される。骸出力はムX、Δyの
ベクトル情報とSX。
If you slowly perform the above reverse direction 17 narrowing down, you will be able to enter 1 character.
If you want to erase in the order of 2-11-10 and keep only 10 of the person who started writing, you can stop narrowing down the external memory at 10. In addition, the educational effect can be further increased by operating 12 → 11 → 10, or by erasing once and reading it out again in the forward direction 14 to display the writing order. . In the figure, when a reverse playback instruction is input through the information control input device 20, the input g
The output of 120 is input to a dot conversion control section 21, and the output of the control section 21 is input to an instruction control section 22, a vector dot converter 4, an address trace counter (up/down counter) 23, a shift register 24, and an up/down counter 25. The information is read out from the external memory 9 in the forward direction. In this case, the read data is the data 13 shown in Diagram 2 (B). When the target screen's destination I [i-ri I is detected by the decoder 26 for detecting the destination II mark, the address is traced using the nuclear detection data. The gate of the counter 23 is opened, and thereby the T data 13 shown in FIG. The Mukuro output is vector information of MuX, Δy, and SX.

SYの極性情報が排他論理和回路(以下ゲート上記T)
27.28(この時レジスタ29の出力はOレベルとな
っている)を介してアドレストレースカウンタ231こ
入力され、その出力はベクトルドツト変換4、リフレッ
シェメモリ5を経てディスプレイ6に文字入を第2図(
イ)に示す如く10→11→12の順に表示する。この
表示は次の先頭マークlを検出するまでの一画面分の表
示が行われる。
The polarity information of SY is used as an exclusive OR circuit (hereinafter gate T above)
27 and 28 (at this time, the output of the register 29 is at the O level) is input to the address trace counter 231, and its output passes through the vector dot conversion 4 and the refresh memory 5, and then inputs characters to the display 6. Figure 2 (
As shown in b), the numbers are displayed in the order of 10 → 11 → 12. This display continues for one screen until the next leading mark l is detected.

この時、アドレストレースカウンタ23憂こは画面最終
アドレスが記録されており、このアドレスを始点として
送再生を始める。
At this time, the last address of the screen is recorded in the address trace counter 23, and transmission and reproduction starts from this address as the starting point.

順方向の再生が終ると次の先WRマーり1が検出されレ
ジスタ29がセットされ、外部メモリ9のデータ(第2
図(ロ))を逆方向に読み出し始める。
When the forward playback ends, the next WR margin 1 is detected, the register 29 is set, and the data in the external memory 9 (second
Start reading out Figure (b)) in the reverse direction.

この場合シフトレジスタ24の出力にはΔX、ΔYのベ
クトル情報とsx、syなる極性情報が出力される。こ
の場合極性情報sx、syはレジスタ29のセットによ
りゲート27.28で反転されベクトル方向を逆にする
In this case, the shift register 24 outputs vector information of ΔX and ΔY and polarity information of sx and sy. In this case, the polarity information sx, sy is inverted at gates 27 and 28 by setting the register 29 to reverse the vector direction.

これらのづクトルΔX、ΔY及び反転された極性sx、
syはアドレストレースカウンタ23を介してベクトル
ドツト変換器4より出力され、駄出力はす7レツシ島メ
モリ5を経てディスプレイ6に表示されている文字入を
第2図(イ)に示す順序12−11−10で消去する。
These vectors ΔX, ΔY and the reversed polarity sx,
sy is outputted from the vector dot converter 4 via the address trace counter 23, and the input characters displayed on the display 6 via the address trace counter 23 are outputted in the sequence 12-- shown in FIG. 2(a). Erase with 11-10.

(7)  発明の効果 以上本発明によれば、表示された文字、或いは図形を同
のメモリを逆再生することにより完全消去が出来、文字
の畳き順序の教示や図形成形における成形過81JE貌
明することが出来る利点を有する。
(7) Effects of the Invention According to the present invention, a displayed character or figure can be completely erased by reproducing the same memory in reverse, and it is possible to teach the folding order of letters and to correct over-forming in figure formation. It has advantages that can be explained clearly.

【図面の簡単な説明】[Brief explanation of drawings]

第1−は従来例の手書き情報再生方式、第2図は手書き
文字とその書き順及び外部メモリのデータ、第3図は本
発明の概要図、#!4図は本発明の実施例を示す。 図中、1−1はデジタイザ、1−2はスタイ2スベン、
2は入力データサンプル制御回路、3はスイッチ、4は
ベクトルドツト変換器、5はリフレッシェメモリ、6は
ディスプレイ、7は外部メモリ、8は入力器、9はデコ
ーダ、10,11.12は文字入のベクトル、13はデ
ータ、14は順方向、15はベクトルデータ検波器、1
6はスイッチ、17は逆方向、18は逆方向レジスタ、
19はベクトルデータ検波器、20は制御情報用入力器
、21はドツト変換制御部、22は表示制御部、23は
アドレストレースカウンタ、24はシフトレジスタ、2
5はアップダウンカウンタ、26はデコーダ、27.2
8は排他論理和回路、29はレジスタを示T。
Figure 1- is a conventional handwritten information reproduction method, Figure 2 is handwritten characters, their stroke order, and external memory data, Figure 3 is a schematic diagram of the present invention, and #! Figure 4 shows an embodiment of the invention. In the figure, 1-1 is a digitizer, 1-2 is a stylus,
2 is an input data sample control circuit, 3 is a switch, 4 is a vector dot converter, 5 is a refresh memory, 6 is a display, 7 is an external memory, 8 is an input device, 9 is a decoder, 10, 11, 12 are characters input vector, 13 is data, 14 is forward direction, 15 is vector data detector, 1
6 is a switch, 17 is a reverse direction, 18 is a reverse direction register,
19 is a vector data detector, 20 is a control information input device, 21 is a dot conversion control section, 22 is a display control section, 23 is an address trace counter, 24 is a shift register, 2
5 is an up/down counter, 26 is a decoder, 27.2
8 is an exclusive OR circuit, and 29 is a register.

Claims (1)

【特許請求の範囲】[Claims] 文字、図形等の手書き情報を記*装置より読み出して表
示装置に表示する手書情報の再生方式において、骸記#
&装置内の手書き情報を手書き文字、図形の投入順番に
従りて綬み出して表示するとともに、逆方向に貌み出し
て、反転することを4Illkとする手書き情報の再生
方式。
In a handwritten information reproduction method that reads handwritten information such as characters and figures from a recording device and displays it on a display device,
& A method for reproducing handwritten information in which the handwritten information in the device is displayed by protruding from the edge according to the order in which handwritten characters and figures are input, and by protruding in the opposite direction and reversing it.
JP56211152A 1981-12-28 1981-12-28 Handwritten information reproduction method Expired JPS6030970B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP56211152A JPS6030970B2 (en) 1981-12-28 1981-12-28 Handwritten information reproduction method

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP56211152A JPS6030970B2 (en) 1981-12-28 1981-12-28 Handwritten information reproduction method

Publications (2)

Publication Number Publication Date
JPS58114230A true JPS58114230A (en) 1983-07-07
JPS6030970B2 JPS6030970B2 (en) 1985-07-19

Family

ID=16601239

Family Applications (1)

Application Number Title Priority Date Filing Date
JP56211152A Expired JPS6030970B2 (en) 1981-12-28 1981-12-28 Handwritten information reproduction method

Country Status (1)

Country Link
JP (1) JPS6030970B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103198724A (en) * 2013-03-26 2013-07-10 闫健 Panorama mode online learning system and pen special for learning system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103198724A (en) * 2013-03-26 2013-07-10 闫健 Panorama mode online learning system and pen special for learning system

Also Published As

Publication number Publication date
JPS6030970B2 (en) 1985-07-19

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