JPH08221495A - Betting system for predicting result - Google Patents

Betting system for predicting result

Info

Publication number
JPH08221495A
JPH08221495A JP2503395A JP2503395A JPH08221495A JP H08221495 A JPH08221495 A JP H08221495A JP 2503395 A JP2503395 A JP 2503395A JP 2503395 A JP2503395 A JP 2503395A JP H08221495 A JPH08221495 A JP H08221495A
Authority
JP
Japan
Prior art keywords
code
expected
score
card
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2503395A
Other languages
Japanese (ja)
Inventor
Masamitsu Yamamoto
雅充 山本
Manabu Suzuki
学 鈴木
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Toppan Inc
Original Assignee
Toppan Printing Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Toppan Printing Co Ltd filed Critical Toppan Printing Co Ltd
Priority to JP2503395A priority Critical patent/JPH08221495A/en
Publication of JPH08221495A publication Critical patent/JPH08221495A/en
Pending legal-status Critical Current

Links

Abstract

PURPOSE: To provide a betting system for sports games to predict a winning team and its score at a stadium of soccer, baseball, etc. CONSTITUTION: In this system, the handwritable prediction betting cards are distributed to the spectators of a game, and spectators handwrite predicting score of the game on the card in the machine readable codes such as a 4-point correspondence type code, etc., before the game starts. Then, a terminal equipment reads the code written on the betting card and prints the code on the card after converting it into the Arabic figures that can be easily read by the spectators. When the game is over, the promoter of the game confirms the hit betting cards through the terminal equipment and exchanges these hit cards for the prizes.

Description

【発明の詳細な説明】Detailed Description of the Invention

【0001】[0001]

【産業上の利用分野】本発明は、サッカー、野球等の試
合会場で、勝利チームとスコアーを予想するスポーツ試
合の結果予想投票システムに関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a result prediction voting system for a sports game in which a winning team and a score are predicted at a game venue such as soccer and baseball.

【0002】[0002]

【従来の技術】従来より、イベント会場、スポーツ試合
会場等で、大勢の有料入場者を集めるために、例えば、
番号札や入場券に印刷された番号を利用してイベントや
試合が終了次第抽選して、当選者には賞品、キャンペー
ン景品等を贈呈して入場者の興味を引くとともに、宣伝
を兼ねた集客システムが一般的に知られている。しか
し、このシステムは、何回も継続することが難しく、し
かも入場者自身のイベント等の直接参加意識が次第に薄
れて、賞品等によっては最後まで興味を引きつけること
ができない。特に、サッカー、野球等のスポーツゲーム
における入場者には満足のいくシステムではなかった。
2. Description of the Related Art Conventionally, in order to gather a large number of paid visitors at an event venue, a sports match venue, etc., for example,
A lottery will be drawn as soon as the event or game is finished using the number printed on the number tag or admission ticket, and the prize winners and campaign prizes will be presented to the winners to attract the visitors and also to attract customers. The system is generally known. However, this system is difficult to continue many times, and moreover, the attendee's consciousness of direct participation in events and the like gradually diminishes, and depending on prizes and the like, it is not possible to attract interest to the end. In particular, the system was not satisfactory for those who attended sports games such as soccer and baseball.

【0003】このためサッカー、野球、テニス、ボクシ
ング等の試合会場においては、例えば、入場者に対して
会場入口で試合のスコアーを予想する予想投票カードを
配布し、入場者はスコアーの予想(例えば、サッカーの
試合であれば、3対1でAの勝利等)をこの予想投票カ
ードに記入して係員に提出し、係員は改ざんを防ぐため
に記入された予想数字の上からスタンプ等を押して入場
者に返却する。試合終了後、予想スコアーが的中した入
場者は指定の場所にこの的中カードを持参すると、係員
が目視で確認の後、引換えに賞品を贈呈するスコアー予
想投票カードによる結果予想投票システムが考えられ
る。
Therefore, at a match venue for soccer, baseball, tennis, boxing, etc., for example, a predictive voting card for predicting the score of the match at the entrance of the venue is distributed to the visitors, and the attendees predict the score (for example, , If it is a soccer match, enter 3: 1 to win A etc. on this prediction vote card and submit it to the staff, and the staff will enter the stamp with a stamp etc. on the predicted number to prevent tampering. Return to the person. After the match, if the expected score hits, the attendant will bring this hit card to the designated place, the staff will visually check, and then the prize will be presented in exchange for the result. To be

【0004】[0004]

【発明が解決しようとする課題】しかしながら、上記の
システムは、スコアーの記入数字上にスタンプを押して
改ざんを防ぐ手段が取られているが、スタンプのみでは
改ざんは簡単に行われてしまう恐れがある。また、全て
係員の目視判定なので、読み違い等のミス、改ざんチェ
ックを誤認する等が起こりやすい。しかも、大勢の入場
者に対する予想投票カードの配布や、的中カードの確認
等に対する処理を速くするためには、大勢の係員が必要
となりコストがかかる。
However, although the above-mentioned system is provided with a means for preventing tampering by pressing a stamp on the number entered in the score, there is a possibility that tampering can be easily performed only with the stamp. . In addition, since all staff members make visual inspections, mistakes such as misreading and erroneous recognition of tamper checking are likely to occur. Moreover, in order to distribute the expected voting cards to a large number of visitors and to speed up the process for confirming the hit cards, a large number of staff members are required, which is costly.

【0005】そこで本発明は、上記の課題に鑑みなされ
たもので、改ざんを防止するとともに、少ない人員で速
い処理スピードが可能な、結果予想投票システムを提供
することを目的とする。
The present invention has been made in view of the above problems, and an object of the present invention is to provide a result predicting voting system capable of preventing tampering and enabling high processing speed with a small number of personnel.

【0006】[0006]

【課題を解決するための手段】上記の目的を達成するた
めに本発明は、サッカー、野球等の試合会場で、勝利チ
ームとスコアーを予想する結果予想投票システムであっ
て、手書き可能な予想投票カードを、会場入口で入場者
に配布して、試合開始前迄に、入場者が予想スコアーを
四点対応式コード等のマシンリーダブルのコードで予想
投票カードに手書きするとともに、手書きされた予想投
票カードを端末機(例えば、リーダーライタ)に通すこ
とで、この端末機が、前記四点対応式コードを読み取
り、入場者が容易に判読可能なアラビア数字に変換して
予想投票カードに印字記録すると同時に、バーコード、
OCR文字等の機械読み取りコードで受付日時、主催者
側のスコアー確認コード等を印字記録して、試合終了
後、予想が的中した入場者はこの予想投票カードを指定
された所に提出すると、主催者側は的中した予想投票カ
ードを端末機に通して、四点対応式コード、数字(スコ
アー)、受付日時等の機械読み取りコードを読み取り、
的中カードと確認した後に賞品と交換するスポーツ試合
の結果予想投票システムである。
In order to achieve the above object, the present invention is a result predictive voting system for predicting a winning team and a score at a match venue such as soccer or baseball, and a predictable vote that can be handwritten. The card will be distributed to the visitors at the entrance of the venue, and by the time the match starts, the visitors will handwrite the expected score on the predictive voting card using a machine-readable code such as a four-point-corresponding code. By passing the card through a terminal (for example, a reader / writer), the terminal reads the four-point corresponding code, converts it into an Arabic number that can be easily read by the attendees, and prints it on the expected voting card. At the same time, the bar code,
By printing and recording the reception date and time, the score confirmation code, etc. on the side of the organizer with machine reading codes such as OCR characters, after the match, the visitors who have hit the prediction will submit this prediction voting card to the designated place, The organizer side passes the hit voting card that hits the terminal, reads the machine-readable code such as a four-point corresponding code, a number (score), the reception date and time,
It is a system for predicting the results of sports matches where players will exchange prizes after confirming that they are hit cards.

【0007】[0007]

【作用】本発明の結果予想投票システムは、入場者が自
ら好ましい番号を選択することが難しい従来の抽選方式
と異なり、自分で勝利チームと予想スコアーを決めて、
的中すれば賞品等と交換できる入場者参加方式により、
試合を見に行きたくなるような集客効果が生ずる。しか
も、入場者自ら予想投票カードにマシンリーダブルの四
点対応式コードでスコアーを手書き(塗り潰す)し、端
末機(リーダーライタ)でこのコードを読み取り、入場
者が判読し易いアラビア数字に変換して記録するととも
に表示する。試合終了後、的中した予想投票カードを再
度端末機にかけて、四点対応式コード、数字(スコア
ー)、受付日付等の機械読み取りコードを確認し、予想
スコアーが合致した予想投票カードを的中と判定するシ
ステムにより、改ざんをすることが難しくなる。
According to the result predicting voting system of the present invention, unlike the conventional lottery method in which it is difficult for the attendees to select the preferred number by themselves, the winning team and the predictive score are decided by themselves.
By the participation method of the visitors who can exchange for prizes if they hit
It has the effect of attracting customers that makes you want to go see the game. Moreover, the visitors themselves wrote the score on the expected voting card with a machine-readable double-point code, and read it with a terminal (reader / writer) to convert it into Arabic numbers that are easy for the visitors to read. Record and display. After the match, put the hit predictive voting card on the terminal again, check the machine-readable code such as the four-point correspondence code, number (score), reception date, etc. The determination system makes it difficult to tamper.

【0008】[0008]

【実施例】以下、図に基づき実施例を詳細に説明する。
本発明の結果予想投票システムは、サッカー、野球等の
スポーツ試合の入場者に対して、勝利チームやスコアー
を予想してもらい、的中した方には主催者側より賞品を
贈呈し、次の試合にも会場での応援をお願いする、フア
ン層拡大のために行うシステムである。
Embodiments will be described in detail below with reference to the drawings.
The result predictive voting system of the present invention allows the attendees of a sports game such as soccer and baseball to predict the winning team and the score, and presents prizes from the organizer to those who hit the This system is used to expand the Juan base, asking for support at the venue during the match.

【0009】図1は、本発明の結果予想投票システムに
おけるフローチャートを示すものである。まず、手順1
として、試合会場の入場者に対して予想投票カードを配
布する。この配布方法は、入口で手渡しするか、カード
を自由に取ってもらうか、或いは自動発券機を使用する
等限定はしないが、自由に取ってもらう方法か、発券機
による配布方法が人手がかからないため好適である。次
に、手順2として、入場者は本日の試合予想スコアーを
予想投票カードに手書きする。この予想スコアーの記入
コードとして、四点対応式コード(50)(特開昭63
−132093号公報による「四点対応式個別情報マー
ク用紙板」)を用いた。なお、図2に四点対応式コード
表の一例を示すが、このコード表に限定されるものでは
なく、予め塗り潰し箇所と表示する数字を決めておくこ
とで、新しいコード表ができる。この四点対応式コード
表に基づき予想スコアーを塗り潰して表示する。この塗
り潰しは油性の墨インキを用いた筆記具で行うと速く、
きれいに塗り潰すことができる。次に、手順3では、入
場者は予想スコアーを記入した予想投票カードを、試合
開始前迄にリーダーライタに通すと、このリーダーライ
タは塗り潰された四点対応式コードによる予想スコアー
を読み取り、改めて予想投票カードの所定欄に、入場者
が容易に判読できる目視データであるアラビア数字に変
換して予想スコアーを印字記録する。また、同時に主催
者側の機械読み取りコード、例えば、OMR、バーコー
ド等により、試合当日の日付、確認時間、予想スコアー
等を印字記録した後に、予想投票カードを入場者に返却
する。なお、この予想投票カードは、変換した数字、機
械読み取りコードを印字記録することにより、始めて有
効となる。
FIG. 1 shows a flow chart in the result prediction voting system of the present invention. First, step 1
As a result, the expected voting card is distributed to the visitors at the match venue. This distribution method is not limited to handing out at the entrance, getting a card freely, or using an automatic ticket machine, but there is no manual way to get it freely or distribute it with a ticket machine Therefore, it is preferable. Next, as a procedure 2, the attendee writes the today's expected match score on the expected vote card. As a code for entering this expected score, a four-point correspondence type code (50) (JP-A-63)
The "four-point correspondence type individual information mark paper plate" according to Japanese Patent Publication No. 132093) was used. Although an example of the four-point correspondence type code table is shown in FIG. 2, the code table is not limited to this code table, and a new code table can be created by previously deciding the number to be displayed as the filled portion. The expected score is filled in and displayed based on this four-point correspondence code table. This filling is quick if done with a writing instrument using oil-based black ink,
It can be painted beautifully. Next, in step 3, the visitors pass the expected voting card with the expected score to the reader / writer before the start of the match, and the reader / writer reads the expected score by the filled four-point correspondence code and re-reads it. The expected score is printed and recorded in a predetermined column of the predictive voting card by converting it into Arabic numbers which are visual data that can be easily read by the visitors. At the same time, the machine-readable code of the organizer, for example, OMR, barcode, etc., prints and records the date of the match, the confirmation time, the expected score, etc., and then returns the expected voting card to the visitors. This predictive voting card becomes valid only by printing and recording the converted numbers and machine-readable code.

【0010】次に、手順4として、試合終了後、予想ス
コアーが的中した入場者は、この予想投票カードを賞品
交換所に持参し、この的中カードを係員がリーダーライ
タに通すと、リーダーライタは四点対応式コード、変換
した予想スコアー数字、受付日付、時間、スコアー等の
機械読み取りコードの改ざんの有無をチェックして的中
予想投票カードを確認し、承認するとともに賞品と交換
する。なお、的中した予想投票カードは、賞品交換済の
記録をした後、入場者に記念として返却することもでき
る。
[0010] Next, in step 4, after the match, the attendant whose expected score hits brings this expected voting card to the prize exchange, and when the attendant passes this hit card to the reader / writer, the leader The writer checks whether the machine-readable code such as the four-point correspondence code, converted expected score number, reception date, time, score etc. has been tampered with, confirms the hit prediction voting card, approves it and exchanges it for a prize. The expected voting card that hit the target can be returned to the visitors as a commemorative after recording that the prize has been exchanged.

【0011】なお、この予想投票システムにおいては、
入場者が記入したマシンリーダブルの数字コード(本実
施例においては四点対応式コード)とは異なるパターン
の目視による数字コード(本実施例においてはアラビア
数字)に変換した両方を表示することが、改ざん防止に
なる。従って、バーコード、OMR等を用いることも可
能である。
In this predictive voting system,
It is possible to display both the machine-readable number code (in this embodiment, four-point correspondence code) converted by the visitor and converted into a visual number code (Arabic numerals in this embodiment) of a different pattern, Prevents tampering. Therefore, it is also possible to use a barcode, OMR or the like.

【0012】次に、図3は、本発明の媒体である予想投
票カード及びその使用例を示すもので、結果予想投票シ
ステムに用いる予想投票カード(10)は、OMR用紙
等の紙製カードでよい。この予想投票カード(10)
は、図3(a)に示すように、上部に四点対応式コード
(50)(1個の情報に対して塗り潰し部を四箇所に区
分けした「田字」状のブランクで、この四箇所のいずれ
かを塗り潰すことにより0〜9の数を表す、図2
(a),(b)に示すコード表の一例を参照)のブラン
クと、四点対応式コードの記入方法(51)と、この手
書きコードを読み取り転写リボン等を介してアラビア数
字に変換して印字する枠欄(52)を、予め印刷したも
のである。
Next, FIG. 3 shows a predictive voting card which is a medium of the present invention and an example of its use. The predictive voting card (10) used in the result predictive voting system is a paper card such as OMR paper. Good. This expected voting card (10)
As shown in FIG. 3 (a), a four-point correspondence code (50) is provided at the top (a "Taj" -shaped blank in which the filled portion is divided into four locations for one piece of information. 2 represents the number 0-9 by filling any of the
Blanks in (a) and (b) refer to an example of the code table), how to write a four-point correspondence code (51), and convert this handwritten code into an Arabic numeral through a reading transfer ribbon or the like. The frame column (52) to be printed is printed in advance.

【0013】この一使用例を示すと、図3(b)に示す
ように、入場者は配布された予想投票カード(10)
に、本日の試合の予想スコアーを、四点対応式コード
(50)の記入方法(51)に基づき、「田字」状のブ
ランクを塗り潰して予想スコアーを表示する(例えば、
図3(b)の場合、3対2でA(主催者側)の勝ち)。
この記入した予想投票カード(10)をリーダーライタ
に通すと、このリーダーライタは、記入された四点対応
式コード(50)を読み取り、アラビア数字に変換して
枠欄(52)の中に印字する。これにより入場者は容易
に自分が予想したスコアーを確認できる。また、図3
(c)に示すように、このアラビア数字(53)の印字
と同時に、試合開始前に予想投票カードが提出されたこ
とを証明する、カードの受付日付と時間(55)、主催
者側の予想スコアー確認コード(56)等の機械読み取
りコードを印字記録する。これにより予想投票カード
(10)が始めて有効となる。
[0013] As shown in FIG. 3 (b), one example of this use is that the visitors are expected to receive the expected voting card (10).
The expected score of today's game is displayed by filling a blank in the shape of "Taj" based on the entry method (51) of the four-point correspondence code (50) (for example,
In the case of FIG. 3B, A (the organizer side) wins 3 to 2).
When this expected voting card (10) that has been entered is passed through a reader / writer, this reader / writer reads the entered four-point correspondence code (50), converts it into an Arabic numeral and prints it in the box (52). To do. This allows visitors to easily check the score they expected. Also, FIG.
As shown in (c), at the same time as printing this Arabic number (53), the date and time of card reception (55), which the proof of the expected voting card was submitted before the start of the match, and the expectation of the organizer A machine-readable code such as the score confirmation code (56) is printed and recorded. As a result, the predictive voting card (10) becomes valid for the first time.

【0014】次に、図示はしないが、予想スコアーが的
中した予想投票カードは、再度リーダーライタに通し
て、四点対応式コード、変換した数字、受付日時、予想
スコアー確認コードを読み取り、改ざんの有無、受付日
付等を確認した後に、賞品を渡し、このカードには交換
済等のスタンプ、或いは記録をする。
Next, although not shown, the expected voting card whose expected score is correct is passed through the reader / writer again to read the four-point correspondence code, converted number, reception date, expected score confirmation code, and tampered with. After confirming the presence or absence of the item, the date of receipt, etc., the prize is handed over, and a stamp such as exchanged or the like is recorded on this card.

【0015】また、この予想投票カードに対する記録
は、転写リボンを介しての印字に限定するものではな
く、予想投票カード表層に感熱発色層を設けて、感熱発
色による記録も可能である。
Further, the recording on the predictive voting card is not limited to the printing through the transfer ribbon, and the thermosensitive coloring layer may be provided on the surface of the predictive voting card to record by the thermosensitive coloring.

【0016】[0016]

【発明の効果】本発明は以上の構成であるから、下記に
示す如き効果がある。すなわち、予想スコアーの記入
は、入場者自ら行うため主催者(発行者)側の負担とな
らず、しかも、予想投票カードの発行は端末機により、
読み取り、印字記録を行うので処理速度が速く、試合会
場への大勢の入場者に対する大量処理に効果を発揮す
る。また、的中した予想投票カードの確認は、マシンリ
ーダブルコードで行うために改ざんされにくく、また、
機械処理のために処理速度が速く、しかも正確に判定す
ることができるので、少ない人員で処理することができ
る等の種々の優れた効果が生じる。
Since the present invention has the above-mentioned constitution, it has the following effects. In other words, the entry of the expected score will not be a burden on the organizer (issuer) because the attendees do it themselves, and the expected voting card will be issued by the terminal.
Since it reads and prints and records, the processing speed is fast, and it is effective for mass processing for a large number of visitors to the game venue. Also, since the confirmation of the hit predictive voting card is done with a machine-readable code, it is hard to be tampered with,
Since the processing speed is high due to the mechanical processing, and the determination can be made accurately, various excellent effects such as processing with a small number of personnel occur.

【図面の簡単な説明】[Brief description of drawings]

【図1】本発明の結果予想投票システムにおけるフロー
チャートの一例を示す説明図である。
FIG. 1 is an explanatory diagram showing an example of a flowchart in a result prediction voting system of the present invention.

【図2】本発明の実施例における四点対応式コード表の
一例を示すもので、(a)はコードのブランクで、
(b)はコード表の一例を示す説明図である。
FIG. 2 shows an example of a four-point correspondence type code table in the embodiment of the present invention, in which (a) is a code blank,
(B) is an explanatory view showing an example of a code table.

【図3】本発明の結果予想投票システムにおける媒体と
しての予想投票カードを示すもので、(a)は予想投票
カードのブランクであり、(b)は塗り潰された四点対
応式コードを読み取りアラビア数字に変換し、印字され
たカードを示し、(c)はさらに受付日付、スコアー等
の主催者側コードが印字された予想投票カードを示す説
明図である。
FIG. 3 shows an expected voting card as a medium in a result expected voting system of the present invention, (a) is a blank of the expected voting card, and (b) is an Arabic code for reading a filled four-point correspondence code. FIG. 6C is an explanatory diagram showing a card which is converted into a number and printed, and FIG. 7C is a prospective voting card further printed with a sponsor side code such as a reception date and a score.

【符号の説明】[Explanation of symbols]

10…予想投票カード 50…四点対応式コードのブランク 51…四点対応式コードの記入説明欄 52…数字を記録する枠欄 53…アラビア数字 55…受付日時 56…主催者側の予想スコアー確認コード 10 ... Prediction voting card 50 ... Blank for 4-point correspondence code 51 ... Entry field for 4-point correspondence code 52 ... Frame column for recording numbers 53 ... Arabic numerals 55 ... Reception date and time 56 ... Confirmation of expected score on sponsor side code

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】サッカー、野球等の試合会場で、勝利チー
ムとスコアーを予想する結果予想投票システムであっ
て、 手書き可能な予想投票カードを、会場入口で入場者に配
布する手段と、 試合開始前迄に、入場者が予想スコアーを四点対応式コ
ード等のマシンリーダブルのコードで予想投票カードに
手書きする手段と、 手書きされた予想投票カードを端末機に通して、該端末
機が、前記四点対応式コードを読み取り、入場者が判読
可能なアラビア数字に変換して予想投票カードに印字記
録すると同時に、バーコード、OCR文字等の機械読み
取りコードで受付日時、主催者側のスコアー確認コード
等を印字記録する手段と、 試合終了後、的中した予想投票カードを端末機に通し
て、四点対応式コード、数字、受付日時等の機械読み取
りコードを読み取り、予想的中を確認する手段とを具備
したことを特徴とする結果予想投票システム。
[Claim 1] A result predictive voting system for predicting a winning team and a score at a game venue such as soccer or baseball, a method of distributing a handwritten predictive voting card to the visitors at the entrance of the venue, and a game start Previously, means for the visitors to hand-write the expected score on the expected voting card with a machine-readable code such as a four-point correspondence code, and the hand-written expected voting card through the terminal, and the terminal Read the four-point code, convert it into Arabic numbers that can be read by the attendees, and print and record it on the expected voting card. At the same time, machine-readable codes such as bar codes and OCR characters will be used for the reception date and the score confirmation code on the sponsor side Etc., and a machine-readable code such as a four-point correspondence code, numbers, reception date and time, etc. after passing the match, passing the expected voting card that hits the terminal And a result prediction voting system comprising means for reading and confirming the prediction accuracy.
JP2503395A 1995-02-14 1995-02-14 Betting system for predicting result Pending JPH08221495A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2503395A JPH08221495A (en) 1995-02-14 1995-02-14 Betting system for predicting result

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2503395A JPH08221495A (en) 1995-02-14 1995-02-14 Betting system for predicting result

Publications (1)

Publication Number Publication Date
JPH08221495A true JPH08221495A (en) 1996-08-30

Family

ID=12154606

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2503395A Pending JPH08221495A (en) 1995-02-14 1995-02-14 Betting system for predicting result

Country Status (1)

Country Link
JP (1) JPH08221495A (en)

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20000049954A (en) * 2000-05-09 2000-08-05 조태용 A real time quiz entry system in connection with a sports game using the internet and method for entering using the same
KR20000049687A (en) * 2000-04-24 2000-08-05 손상운 Method for providing advertisement using of sports game, system and computer-readable medium recording the method
KR20010090173A (en) * 2000-03-23 2001-10-18 김종윤 Method For Managing Web Site Of Shopping Game
KR20010098124A (en) * 2000-04-28 2001-11-08 오상준 Method for managing events on the internet
KR20010100423A (en) * 2000-05-02 2001-11-14 박준규 Real time cast system of online sport and game while providing batting, chatting and advertising service
WO2002054312A1 (en) * 2000-12-30 2002-07-11 Minsoo Kang Method on information game and its system
KR20020089542A (en) * 2001-05-23 2002-11-29 주식회사 네트로엔 Betting game method using internet
KR100456498B1 (en) * 2000-05-24 2004-11-10 주식회사 키트론 Advertising and marketing system for goods by gifts-event service over the internet and the method
JP2022093952A (en) * 2020-12-14 2022-06-24 楽天グループ株式会社 Recommendation device, recommendation method, and recommendation program

Cited By (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20010090173A (en) * 2000-03-23 2001-10-18 김종윤 Method For Managing Web Site Of Shopping Game
KR20000049687A (en) * 2000-04-24 2000-08-05 손상운 Method for providing advertisement using of sports game, system and computer-readable medium recording the method
KR20010098124A (en) * 2000-04-28 2001-11-08 오상준 Method for managing events on the internet
KR20010100423A (en) * 2000-05-02 2001-11-14 박준규 Real time cast system of online sport and game while providing batting, chatting and advertising service
KR20000049954A (en) * 2000-05-09 2000-08-05 조태용 A real time quiz entry system in connection with a sports game using the internet and method for entering using the same
KR100456498B1 (en) * 2000-05-24 2004-11-10 주식회사 키트론 Advertising and marketing system for goods by gifts-event service over the internet and the method
WO2002054312A1 (en) * 2000-12-30 2002-07-11 Minsoo Kang Method on information game and its system
KR20020089542A (en) * 2001-05-23 2002-11-29 주식회사 네트로엔 Betting game method using internet
JP2022093952A (en) * 2020-12-14 2022-06-24 楽天グループ株式会社 Recommendation device, recommendation method, and recommendation program

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