CA2079553A1 - Scratch game - Google Patents
Scratch gameInfo
- Publication number
- CA2079553A1 CA2079553A1 CA 2079553 CA2079553A CA2079553A1 CA 2079553 A1 CA2079553 A1 CA 2079553A1 CA 2079553 CA2079553 CA 2079553 CA 2079553 A CA2079553 A CA 2079553A CA 2079553 A1 CA2079553 A1 CA 2079553A1
- Authority
- CA
- Canada
- Prior art keywords
- grid
- printed
- boxes
- card
- grids
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B41—PRINTING; LINING MACHINES; TYPEWRITERS; STAMPS
- B41M—PRINTING, DUPLICATING, MARKING, OR COPYING PROCESSES; COLOUR PRINTING
- B41M3/00—Printing processes to produce particular kinds of printed work, e.g. patterns
- B41M3/14—Security printing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/06—Lottos or bingo games; Systems, apparatus or devices for checking such games
- A63F3/065—Tickets or accessories for use therewith
- A63F3/0665—Tickets or accessories for use therewith having a message becoming legible after rubbing-off a coating or removing an adhesive layer
Abstract
ABSTRACT OF THE DISCLOSURE:
A scratch game is disclosed, which has a substrate on which is printed a first grid of randomly selected informations, such as numbers, each information of the first grid being printed in a separate box that forms part of this grid. A
scratchable rub-off coating is applied onto the first grid to hide the informations printed in at least some of the boxes of this first grid. A second grid of selected informations, such as numbers identical to the numbers of the first grid, are printed on the rub-off coating. Each information contained in the second grid is printed in a separate box that forms part of the second grid. The boxes of the second grid are located exactly over the boxes of the first grid hidden by the rub-off coating and the informations that are contained in the second grid are correlated with the informations that are contained in the underlying boxes of the first grid. Such a double grid combination is particularly useful to mark the called numbers in a BINGO game.
A scratch game is disclosed, which has a substrate on which is printed a first grid of randomly selected informations, such as numbers, each information of the first grid being printed in a separate box that forms part of this grid. A
scratchable rub-off coating is applied onto the first grid to hide the informations printed in at least some of the boxes of this first grid. A second grid of selected informations, such as numbers identical to the numbers of the first grid, are printed on the rub-off coating. Each information contained in the second grid is printed in a separate box that forms part of the second grid. The boxes of the second grid are located exactly over the boxes of the first grid hidden by the rub-off coating and the informations that are contained in the second grid are correlated with the informations that are contained in the underlying boxes of the first grid. Such a double grid combination is particularly useful to mark the called numbers in a BINGO game.
Description
207~553 BACRGROUND OF THE INVENTION
a) Field of the invention The present invention relates to a scratch game to be used and sold in a lottery. The invention also relates to a method of manufacturing this scratch game.
b) Brief descri~tion of the Drior art Scratch games comprising a substrate on which a scratchable rub-off coating is applied to hide instant prices in the form of a price amount or of a game symbol printed directly onto the substrate are well known and commonly used by lotteries or advertising companies for promotion purpose.
With such scratch games, the play essentially consists essentially in scratching the rub-off coating or a part thereof in order to hopefully find out one of the instant prices printed onto the substrate and, if such an instant price is found, the possessor of the game wins this price.
A game called Bingo is also well known. This game makes use of cards on which a two dimensional grid of randomly selected numbers is printed in separate boxes forming part of the grid. In this particular case, the game consists in trying to get a complete horizontal, vertical or diagonal row of numbers drawn at random by some authority onto the grid printed on the card in order to win a given price that is usually predetermined before the drawing starts.
Another scratch game derived from the Bingo game has already been suggested and is presently marketed in France under the tradename GROLO. This game comprises a substrate on which a grid of boxes is printed, containing winning or losing symbols which are randomly distributed. This first , .' .. ,; , . : ~: , ' -' , .. . .. . , . . ; .
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2079~53 grid is hidden by a scratchable rub-off coating on which another grid is printed and superimposed over the first grid. This second grid contains numbers sequentially printed onto its boxes to allow identification of the boxes. In use, a plurality of numbers are drawn at random by some authority. Then, each player scratches the rub-off coating of the boxes bearing the numbers that are drawn, in order to uncover the symbols printed into the corresponding boxes of the first grid. If a given number of winning symbols are uncovered, the player will win a given price.
In all these games, the second grid of numbers printed onto the rub-off coating is always the same and only the first grid of randomly selected winning and losing symbols vary from one card to another.
OBJECTS OF THE INVENTION
A first object of the present invention is to provide a scratch game of the type comprising a first grid of informations printed on a substrate, a scratchable rub-off coating applied onto the first grid to hide at least part of the informations of this first grid, and a second grid of informations printed onto the rub-off coating in such a manner as to match with the first grid, wherein the information of the first grid are randomly selected and the informations of the second grid are selected to match with the informations of the first grid.
Another object of the present invention is to provide a method of manufacturing such a scratch game.
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a) Field of the invention The present invention relates to a scratch game to be used and sold in a lottery. The invention also relates to a method of manufacturing this scratch game.
b) Brief descri~tion of the Drior art Scratch games comprising a substrate on which a scratchable rub-off coating is applied to hide instant prices in the form of a price amount or of a game symbol printed directly onto the substrate are well known and commonly used by lotteries or advertising companies for promotion purpose.
With such scratch games, the play essentially consists essentially in scratching the rub-off coating or a part thereof in order to hopefully find out one of the instant prices printed onto the substrate and, if such an instant price is found, the possessor of the game wins this price.
A game called Bingo is also well known. This game makes use of cards on which a two dimensional grid of randomly selected numbers is printed in separate boxes forming part of the grid. In this particular case, the game consists in trying to get a complete horizontal, vertical or diagonal row of numbers drawn at random by some authority onto the grid printed on the card in order to win a given price that is usually predetermined before the drawing starts.
Another scratch game derived from the Bingo game has already been suggested and is presently marketed in France under the tradename GROLO. This game comprises a substrate on which a grid of boxes is printed, containing winning or losing symbols which are randomly distributed. This first , .' .. ,; , . : ~: , ' -' , .. . .. . , . . ; .
' ' ' . ' ', ., ' ' ' . ' ` ~ ~
- . -. . .
2079~53 grid is hidden by a scratchable rub-off coating on which another grid is printed and superimposed over the first grid. This second grid contains numbers sequentially printed onto its boxes to allow identification of the boxes. In use, a plurality of numbers are drawn at random by some authority. Then, each player scratches the rub-off coating of the boxes bearing the numbers that are drawn, in order to uncover the symbols printed into the corresponding boxes of the first grid. If a given number of winning symbols are uncovered, the player will win a given price.
In all these games, the second grid of numbers printed onto the rub-off coating is always the same and only the first grid of randomly selected winning and losing symbols vary from one card to another.
OBJECTS OF THE INVENTION
A first object of the present invention is to provide a scratch game of the type comprising a first grid of informations printed on a substrate, a scratchable rub-off coating applied onto the first grid to hide at least part of the informations of this first grid, and a second grid of informations printed onto the rub-off coating in such a manner as to match with the first grid, wherein the information of the first grid are randomly selected and the informations of the second grid are selected to match with the informations of the first grid.
Another object of the present invention is to provide a method of manufacturing such a scratch game.
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2~79~53 SUMMARY OF THE INVENTION
More particularly, the present invention provides a scratch game comprising a substrate and, in combination therewith:
- a first grid of randomly selected informations printed on the substrate, each information contained in the first grid being printed in a separate box that forms part of the first grid;
- a scratchable rub-off coating applied onto the first grid to hide the informations printed in at least some of the boxes of the first grid; and - a second grid of selected informations, each information contained in the second grid being printed in a separate box that forms part of said second grid, said second grid being printed onto said rub-off coating so that (1) the boxes of the second grid are located exactly over the boxes of the first grid hidden by the rub-off coating, and (2) the informations contained in the boxes of the second grid match with the information contained in the underlying boxes of the first grid hidden by the rub-off coating.
Preferably, the substrate is a card and the first and second grids are two dimensional in shape and each comprise a plurality of rows and a plurality of columns.
Preferably also, the informations contained in the boxes of the first and second grids are numbers and the boxes of the first and second grids that are printed one above the other, contain the same numbers. Such a double grid of same numbers is usefulin particular to mark the numbers that are called in a BING0 game.
Advantageously, the scratch game may also comprise at least one of the following security or control features:
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. ;, . . , ' `. ' ' :, , . : . ' 2079~3 - a hidden validation number that is printed on the card and that is specific to this card in order to permit authentification of the card and permit the detection of any counterfeiting or partial alteration of the numbers, amounts or symbols printed on the card;
- an uncovered control number printed on the card for production control;
- dual numbers printed on the card for ascertaining that the first and second grids printed on the card are lo identical; and - a coded version of the validation number that is specific to the card, this coded version being in the form of bars of different thicknesses.
When the first and second grids have five columns the word BINGO may be printed over the first and second grids in such a manner that each letter of this word is positioned above one of the five columDs. This particular configuration is of a particular interest since it makes it possible for the authority drawing the numbers to call them as in a conventional Bingo game, that is by identifying the column where each number being drawn can be found, by a letter. Thus, for example, if the number being drawn, say, 5, is in the first column of both grids, the authority drawing this number will actually call it as "B-5".
The invention also provides a method of manufacturing the scratch game disclosed hereinabove.
More particularly, the invention provides a method for use in the manufacture of a scratch game, which comprises the steps of:
- printing a first grid of randomly selected informations on a substrate, each information contained the first grid being printed in a separate box that forms part ., .; . , . - ~, ' , :, , .: : - .
2079~3 of the first grid;
- applying a scratchable rub-off coating onto the first grid printed on the substrate to hide the informations printed in at least some o~ the boxes of the first grid; and - printing onto said rub-off coating a second grid of selected informations, each information contained in said second grid being printed in a separate box that forms part of said second grid;
wherein the boxes of the first and second grids are identical in size and the printings of said first and second grids are synchronized so that (1) the boxes of the second grid are located exactly over the boxes of the first grid hidden by the rub-off coating, and (2) the informations contained in the boxes of the second grid match with the information contained in the underlying boxes of the first grid hidden by the rub-off coating.
Of course, this method may also comprise the additional steps o~ providing onto the card at least one of the above mentioned security and/or control features.
BRIEF DESCRIPTION OF THE DRAWINGS
The invention and the way it works will become apparent from the following non restrictive description of a preferred embodiment thereof, made with reference to the accompanying drawings, in which:
- fig. 1 is an exploded, perspective view of the inventive part of a scratch game according to the invention;
- fig. 2 is a flow chart of the method used for manufacturing this game;
- fig. 3 is a bottom plan view of a corner of the scratch game of fig. 1 showing the coded version of a sS;: : ' ' ' ':' ' ' ' ' :' ': -','. ' . ' ' , , ', , . ' . .
~.' ' : ' . . , . - ,, , : ,' ,, 20795~3 validation number which i~ specific to the card and is in the form of bars of di$ferent thicknesses; and - fig. 4 is a top plan view of the ~cratch game of which only one part is shown in fig. 1, such game belng for to play BINGo alone.
DESCRIPTION OF THE PREFERRED EMBODIMENT OF TNE INVENTION
Fig. 4 shows a scratch game 1 according to the invention lo for use to play BINGO alone, which comprises a substrate 3 in the form of a card on the upper surface of which a plurality of playing "zones" Zl, Z2, Z3, Z4, æs are provided. As the invention essentially lies in the way each zone is made, only one of the, viz. Z1, will now be described with reference to Fig 1.
Zone Z1 comprises a first grid 5 of randomly selected number printed onto the card 3. The first grid 5 is preferably bidimensional and similar to a traditional Bingo grid, with five rows of five numbers ranging from 1 to 75, which are distributed over five columns, each with a specific range of numbers such as, for example, Nos. 1 to 5 in column 1, Nos. 16 to 30 in column 2, etc... Each number is printed in a separate box which is part of the grid and each box is defined by the intersection of one column which one row.
After the boxes of the first grid 5 have been printed and filled in with random numbers, a scratchable rub-off coating 9 is applied onto the first grid 5 printed on the card to hide the numbers printed in the boxes of this first grid 5, and a second grid 11 which is identical in size to the first grid and which contains the very same nu~bers as the first grid at the very same locations are printed onto the rub-off coating after the same is dried, except in zone . : : , . ~ ~- . :
:
2~7~3 Z5 where only non-relevant symbols such as question marks and colored disks filled is the boxes of the second grid.
For all the other zones, the numbers that are printed in the superimposed boxes of the first and second grids 5, 11 are identical. Thus, if a number, such as 7, is printed to the first box of the second grid 11 printed on the rub-off coating, the same number 7 will also be printed in the same box of the first grid 5 onto the card.
The scratch game shown in Fig. 4 is a BINGO game. To make the game easier to play for those accustomed to the traditional Bingo game, capital letters such as those forming the word ~INGO 15 are printed onto the card above the first and second grids 5 and 11 of each zone Z, in such a manner that each letter of the word BINGO is positioned above one of the five columns of the grids. This makes each number being drawn easier to be called out, as was previously explained.
In use, the player who has bought the game, may scratch the zone Z5 which is identified as "caller's card", in order to uncover the hidden numbers printed in the first grid of this zone (see the scratched boxes 16). Then , he or she may scratch the corresponding numbers in the corresponding columns of each of the zones Z2 to Z4 which are identified as "cards 1 to 4", if the numbers of these zones are match with those of the caller's card (zone Z5). If on any one of cards 1 to 4, all numbers in a horizontal, vertical or diagonal line are scratched ~the scratching here in zones Zl to Z4, only serving to visualize with a different color the matching numbers), the players wins a price.
The scratch game 1 disclosed hereinabove can be manufactured according to the flow chart shown in fig. 2.
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207~3 In a first step, the first grid 5 of randomly selected numbers of each zone Z1 to z5 can be printed uæing a high speed ink jet printer driven by a computer. This kind of equipment is commonly used by lottery ticket manufacturers. It permits to print a great numbers of tickets, such as 50,000 and more, in a very fast manner.
Usually, the price structure of the instant portion of the game is based on the numbers chosen to generate the 50,000 tickets. This price structure/ticket correlation allows for a reasonably estimation of the price fund liability in relation to the numbers drawn.
In a second step, a thick layer of scratchable rub-off coating is applied onto each zone of the printed card.
In the third and last step, the second grid 11 is printed onto the rub-off coating, after the same has been dried, using the same kind of high speed ink jet printer as used in the first step.
In the scratch game shown in Fig. 4, it is of course compulsory that printings of the first and second grids be synchronized by some control means so that the second grid is printed exactly over the first grid and contains the very same numbers in its boxes as the first grid 5. Once again, this kind of synchronized control means is usually incorporated into a computer and is well known.
If necessary, a simulated drawing of numbers can also be made on the computer to allow for a reasonably accurate estimation of the price fund liability of a Bingo portion of the card in relation to the numbers being drawn.
A plurality of security and control features may be used with this particular case, as is shown in Fig. 1.
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" ' - . . ~ , ' ~_ ~ . '. . ,'' - . . , , , ' : ~ ' ' , 2~79553 First of all, a validation number 20 specific to each card and hidden by a thick layer of scratchable rub-off coating 21, may be printed onto the card to permit the authentification of the card and the detection of any counterfeing or partial alteration of the numbers, amounts or symbols printed on this card. The basic purpose of this validation number which is unique to each card and memorized by the computer when the same randomly select the number to be printed, is to allow the authority to query lo the computer and check whether the data appearing on the winning card are actually the true and real data that were printed onto this very particular card.
A second feature that can be used with this card is to print an uncovered control number 23 whose purpose is essential to allow for production control. This control number may be 'he unique game-wide and used for description and quantitative controls.
A third feature than can be used with the game forming the subject matter of this invention is a dual numbering of the card. In this feature, the same number is printed together with the first and second grids, to ma~e it sure that the synchronization was perfect when the printings were carried out and that the second grid is identical to the first one.
i3y way of example, a three-digit number, or an alpha-numeric symbol such as D8 at 25 in figs. 1, may be printed when the first grid 5 is printed onto the card. Then, the same number or alpha-numeric symbol may be printed at 27 when the second grid is printed. Of course, a match in the numbers or alpha-numeric symbols printed at 25 and 27 is a proof that both printings have been successfully synchronized.
A fourth security and control feature that may be used with .. . .
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2079~53 the game according to the invention is the printing of a coded version of the validation number specific to the card in the form of bars of different thicknesses 29 on the back of each card. This features facilitates the data entry in the computer by the paying agents who want to verify the authority of the card. Of course, this bar-code is a coded version of the validation number printed on the front of the card. An algorithm may be used to code this number to prevent fraudulent verification of the card's status by a paying agent.
In the above mentioned description, reference has been made exclusively to grids 5 and 11 identical in size and containing the very some numbers one above the other, except for the grids of zone Z5 (caller's card). In this connection, it should be mentioned that the invention is exclusively restricted to these particular features. Thus, the grids 5 and 11 could be of different sizes, if, for example, only some of the numbers of the first grid are to be hidden during the play. Similarly, the informations contained in the boxes of each grid need not necessarily be numbers. Such informations could also be symbols, letters, instant prices or any similar marking depending on the kind of game and the way it is played. As a matter of fact, the invention lies essentially in the fact that the informations of the first grid are randomly selected and the informations of the second grid are selected to match with the informations of the first grid.
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More particularly, the present invention provides a scratch game comprising a substrate and, in combination therewith:
- a first grid of randomly selected informations printed on the substrate, each information contained in the first grid being printed in a separate box that forms part of the first grid;
- a scratchable rub-off coating applied onto the first grid to hide the informations printed in at least some of the boxes of the first grid; and - a second grid of selected informations, each information contained in the second grid being printed in a separate box that forms part of said second grid, said second grid being printed onto said rub-off coating so that (1) the boxes of the second grid are located exactly over the boxes of the first grid hidden by the rub-off coating, and (2) the informations contained in the boxes of the second grid match with the information contained in the underlying boxes of the first grid hidden by the rub-off coating.
Preferably, the substrate is a card and the first and second grids are two dimensional in shape and each comprise a plurality of rows and a plurality of columns.
Preferably also, the informations contained in the boxes of the first and second grids are numbers and the boxes of the first and second grids that are printed one above the other, contain the same numbers. Such a double grid of same numbers is usefulin particular to mark the numbers that are called in a BING0 game.
Advantageously, the scratch game may also comprise at least one of the following security or control features:
t'.,', ~ , ' ' ' ' '~', ' , . ' . . ~ , -, , . . ' ' ' , ' , . . ' ' . . ' . : ' : . ' . ` ` ' ' !
. - ;; . : ' . .' . : , ! : ' : . -. ' .
'''' ' ' ' ' , ' . ' . , - ' ~ ' ~ ' . ' .
. ;, . . , ' `. ' ' :, , . : . ' 2079~3 - a hidden validation number that is printed on the card and that is specific to this card in order to permit authentification of the card and permit the detection of any counterfeiting or partial alteration of the numbers, amounts or symbols printed on the card;
- an uncovered control number printed on the card for production control;
- dual numbers printed on the card for ascertaining that the first and second grids printed on the card are lo identical; and - a coded version of the validation number that is specific to the card, this coded version being in the form of bars of different thicknesses.
When the first and second grids have five columns the word BINGO may be printed over the first and second grids in such a manner that each letter of this word is positioned above one of the five columDs. This particular configuration is of a particular interest since it makes it possible for the authority drawing the numbers to call them as in a conventional Bingo game, that is by identifying the column where each number being drawn can be found, by a letter. Thus, for example, if the number being drawn, say, 5, is in the first column of both grids, the authority drawing this number will actually call it as "B-5".
The invention also provides a method of manufacturing the scratch game disclosed hereinabove.
More particularly, the invention provides a method for use in the manufacture of a scratch game, which comprises the steps of:
- printing a first grid of randomly selected informations on a substrate, each information contained the first grid being printed in a separate box that forms part ., .; . , . - ~, ' , :, , .: : - .
2079~3 of the first grid;
- applying a scratchable rub-off coating onto the first grid printed on the substrate to hide the informations printed in at least some o~ the boxes of the first grid; and - printing onto said rub-off coating a second grid of selected informations, each information contained in said second grid being printed in a separate box that forms part of said second grid;
wherein the boxes of the first and second grids are identical in size and the printings of said first and second grids are synchronized so that (1) the boxes of the second grid are located exactly over the boxes of the first grid hidden by the rub-off coating, and (2) the informations contained in the boxes of the second grid match with the information contained in the underlying boxes of the first grid hidden by the rub-off coating.
Of course, this method may also comprise the additional steps o~ providing onto the card at least one of the above mentioned security and/or control features.
BRIEF DESCRIPTION OF THE DRAWINGS
The invention and the way it works will become apparent from the following non restrictive description of a preferred embodiment thereof, made with reference to the accompanying drawings, in which:
- fig. 1 is an exploded, perspective view of the inventive part of a scratch game according to the invention;
- fig. 2 is a flow chart of the method used for manufacturing this game;
- fig. 3 is a bottom plan view of a corner of the scratch game of fig. 1 showing the coded version of a sS;: : ' ' ' ':' ' ' ' ' :' ': -','. ' . ' ' , , ', , . ' . .
~.' ' : ' . . , . - ,, , : ,' ,, 20795~3 validation number which i~ specific to the card and is in the form of bars of di$ferent thicknesses; and - fig. 4 is a top plan view of the ~cratch game of which only one part is shown in fig. 1, such game belng for to play BINGo alone.
DESCRIPTION OF THE PREFERRED EMBODIMENT OF TNE INVENTION
Fig. 4 shows a scratch game 1 according to the invention lo for use to play BINGO alone, which comprises a substrate 3 in the form of a card on the upper surface of which a plurality of playing "zones" Zl, Z2, Z3, Z4, æs are provided. As the invention essentially lies in the way each zone is made, only one of the, viz. Z1, will now be described with reference to Fig 1.
Zone Z1 comprises a first grid 5 of randomly selected number printed onto the card 3. The first grid 5 is preferably bidimensional and similar to a traditional Bingo grid, with five rows of five numbers ranging from 1 to 75, which are distributed over five columns, each with a specific range of numbers such as, for example, Nos. 1 to 5 in column 1, Nos. 16 to 30 in column 2, etc... Each number is printed in a separate box which is part of the grid and each box is defined by the intersection of one column which one row.
After the boxes of the first grid 5 have been printed and filled in with random numbers, a scratchable rub-off coating 9 is applied onto the first grid 5 printed on the card to hide the numbers printed in the boxes of this first grid 5, and a second grid 11 which is identical in size to the first grid and which contains the very same nu~bers as the first grid at the very same locations are printed onto the rub-off coating after the same is dried, except in zone . : : , . ~ ~- . :
:
2~7~3 Z5 where only non-relevant symbols such as question marks and colored disks filled is the boxes of the second grid.
For all the other zones, the numbers that are printed in the superimposed boxes of the first and second grids 5, 11 are identical. Thus, if a number, such as 7, is printed to the first box of the second grid 11 printed on the rub-off coating, the same number 7 will also be printed in the same box of the first grid 5 onto the card.
The scratch game shown in Fig. 4 is a BINGO game. To make the game easier to play for those accustomed to the traditional Bingo game, capital letters such as those forming the word ~INGO 15 are printed onto the card above the first and second grids 5 and 11 of each zone Z, in such a manner that each letter of the word BINGO is positioned above one of the five columns of the grids. This makes each number being drawn easier to be called out, as was previously explained.
In use, the player who has bought the game, may scratch the zone Z5 which is identified as "caller's card", in order to uncover the hidden numbers printed in the first grid of this zone (see the scratched boxes 16). Then , he or she may scratch the corresponding numbers in the corresponding columns of each of the zones Z2 to Z4 which are identified as "cards 1 to 4", if the numbers of these zones are match with those of the caller's card (zone Z5). If on any one of cards 1 to 4, all numbers in a horizontal, vertical or diagonal line are scratched ~the scratching here in zones Zl to Z4, only serving to visualize with a different color the matching numbers), the players wins a price.
The scratch game 1 disclosed hereinabove can be manufactured according to the flow chart shown in fig. 2.
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207~3 In a first step, the first grid 5 of randomly selected numbers of each zone Z1 to z5 can be printed uæing a high speed ink jet printer driven by a computer. This kind of equipment is commonly used by lottery ticket manufacturers. It permits to print a great numbers of tickets, such as 50,000 and more, in a very fast manner.
Usually, the price structure of the instant portion of the game is based on the numbers chosen to generate the 50,000 tickets. This price structure/ticket correlation allows for a reasonably estimation of the price fund liability in relation to the numbers drawn.
In a second step, a thick layer of scratchable rub-off coating is applied onto each zone of the printed card.
In the third and last step, the second grid 11 is printed onto the rub-off coating, after the same has been dried, using the same kind of high speed ink jet printer as used in the first step.
In the scratch game shown in Fig. 4, it is of course compulsory that printings of the first and second grids be synchronized by some control means so that the second grid is printed exactly over the first grid and contains the very same numbers in its boxes as the first grid 5. Once again, this kind of synchronized control means is usually incorporated into a computer and is well known.
If necessary, a simulated drawing of numbers can also be made on the computer to allow for a reasonably accurate estimation of the price fund liability of a Bingo portion of the card in relation to the numbers being drawn.
A plurality of security and control features may be used with this particular case, as is shown in Fig. 1.
~,..... . . . ................. ~ .. , .................. :
" ' - . . ~ , ' ~_ ~ . '. . ,'' - . . , , , ' : ~ ' ' , 2~79553 First of all, a validation number 20 specific to each card and hidden by a thick layer of scratchable rub-off coating 21, may be printed onto the card to permit the authentification of the card and the detection of any counterfeing or partial alteration of the numbers, amounts or symbols printed on this card. The basic purpose of this validation number which is unique to each card and memorized by the computer when the same randomly select the number to be printed, is to allow the authority to query lo the computer and check whether the data appearing on the winning card are actually the true and real data that were printed onto this very particular card.
A second feature that can be used with this card is to print an uncovered control number 23 whose purpose is essential to allow for production control. This control number may be 'he unique game-wide and used for description and quantitative controls.
A third feature than can be used with the game forming the subject matter of this invention is a dual numbering of the card. In this feature, the same number is printed together with the first and second grids, to ma~e it sure that the synchronization was perfect when the printings were carried out and that the second grid is identical to the first one.
i3y way of example, a three-digit number, or an alpha-numeric symbol such as D8 at 25 in figs. 1, may be printed when the first grid 5 is printed onto the card. Then, the same number or alpha-numeric symbol may be printed at 27 when the second grid is printed. Of course, a match in the numbers or alpha-numeric symbols printed at 25 and 27 is a proof that both printings have been successfully synchronized.
A fourth security and control feature that may be used with .. . .
. . : . . . :, :: . , , ~
2079~53 the game according to the invention is the printing of a coded version of the validation number specific to the card in the form of bars of different thicknesses 29 on the back of each card. This features facilitates the data entry in the computer by the paying agents who want to verify the authority of the card. Of course, this bar-code is a coded version of the validation number printed on the front of the card. An algorithm may be used to code this number to prevent fraudulent verification of the card's status by a paying agent.
In the above mentioned description, reference has been made exclusively to grids 5 and 11 identical in size and containing the very some numbers one above the other, except for the grids of zone Z5 (caller's card). In this connection, it should be mentioned that the invention is exclusively restricted to these particular features. Thus, the grids 5 and 11 could be of different sizes, if, for example, only some of the numbers of the first grid are to be hidden during the play. Similarly, the informations contained in the boxes of each grid need not necessarily be numbers. Such informations could also be symbols, letters, instant prices or any similar marking depending on the kind of game and the way it is played. As a matter of fact, the invention lies essentially in the fact that the informations of the first grid are randomly selected and the informations of the second grid are selected to match with the informations of the first grid.
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;, . . . ~ . - , . ., .. ~ ., . , . ~
Claims (12)
1. In the manufacture a scratch game, the method comprising the steps of:
- printing a first grid of randomly selected informations on a substrate, each information contained in the first grid being printed in a separate box that forms part of said first grid;
- applying a scratchable rub-off coating onto the first grid printed on the substrate to hide the informations printed in at least some of the boxes of the first grid; and - printing onto the rub-off coating a second grid of selected informations, each information contained in the second grid being printed in a separate box that formes part of the second grid;
wherein the boxes of the first and second grids are identical in size and the printings of said first and second grids are synchronized so that (1) the boxes of the second grid are located exactly over the boxes of the first grid that are hidden by the rub-off coating, and (2) the informations contained in the boxes of said second grid match with the information contained in the underlying boxes of the first grid that are hidden by the rub-off coating.
- printing a first grid of randomly selected informations on a substrate, each information contained in the first grid being printed in a separate box that forms part of said first grid;
- applying a scratchable rub-off coating onto the first grid printed on the substrate to hide the informations printed in at least some of the boxes of the first grid; and - printing onto the rub-off coating a second grid of selected informations, each information contained in the second grid being printed in a separate box that formes part of the second grid;
wherein the boxes of the first and second grids are identical in size and the printings of said first and second grids are synchronized so that (1) the boxes of the second grid are located exactly over the boxes of the first grid that are hidden by the rub-off coating, and (2) the informations contained in the boxes of said second grid match with the information contained in the underlying boxes of the first grid that are hidden by the rub-off coating.
2. The method of claim 1, wherein use is made of a card as said substrate, and wherein said first and second grids are two-dimensional and each comprise a plurality of rows and a plurality of columns.
3. The method of claim 2, wherein the informations contained in the boxes of said first and second grids are numbers.
4. The method of claim 3, wherein the boxes of the second grid and the boxes of the first grid that are printed one above the other, contain the very same number.
5. The method of claim 4, further comprising the additional steps of using first and second grids having five columns and printing over said first and second grids the word BINGO in such a manner that each letter of the word BINGO is positioned above one of said five columns.
6. The method of claim 2, 3, 4 or 5, comprising the additional step of providing onto said card at least one of the following security and control features:
- printing and hiding a validation number that is specific to said card in order to permit authentification of said card and thus permit the detection of any counterfeiting or partial alteration of the numbers, amounts or symbols printed on the card;
- printing of an uncovered control number for production control;
- dual numbering of the card with the same number during the printings of the first and second grids to made sure that the synchronization of said grids was perfect when such printings were carried out and that the second grid is identical to the first one; and - printing of a coded version of a validation number that is specific to the card and in the form of bars of different thicknesses.
- printing and hiding a validation number that is specific to said card in order to permit authentification of said card and thus permit the detection of any counterfeiting or partial alteration of the numbers, amounts or symbols printed on the card;
- printing of an uncovered control number for production control;
- dual numbering of the card with the same number during the printings of the first and second grids to made sure that the synchronization of said grids was perfect when such printings were carried out and that the second grid is identical to the first one; and - printing of a coded version of a validation number that is specific to the card and in the form of bars of different thicknesses.
7. In a scratch game comprising a substrate, the combination of:
- a first grid of randomly selected informations printed on the substrate, each information contained in the first grid being printed in a separate box that forms part of the first grid;
- a scratchable rub-off coating applied onto the first grid to hide the informations printed in at least some of the boxes of the first grid; and - a second grid of selected informations, each information contained in the second grid being printed in a separate box that forms part of the second grid, said second grid being printed onto the rub-off coating so that (1) the boxes of the second grid are located exactly over the boxes of the first grid that are hidden by the rub-off coating, and (2) the informations contained in the boxes of said second grid match with the information contained in the underlying boxes of said first grid that are hidden by said rub-off coating.
- a first grid of randomly selected informations printed on the substrate, each information contained in the first grid being printed in a separate box that forms part of the first grid;
- a scratchable rub-off coating applied onto the first grid to hide the informations printed in at least some of the boxes of the first grid; and - a second grid of selected informations, each information contained in the second grid being printed in a separate box that forms part of the second grid, said second grid being printed onto the rub-off coating so that (1) the boxes of the second grid are located exactly over the boxes of the first grid that are hidden by the rub-off coating, and (2) the informations contained in the boxes of said second grid match with the information contained in the underlying boxes of said first grid that are hidden by said rub-off coating.
8. The scratch game of claim 7, wherein said substrate is a card and wherein the first and second grids are two-dimensional and each comprise a plurality of rows and a plurality of columns.
9. The scratch game of claim 8, wherein the informations contained in the boxes of said first and second grids are numbers.
10. The scratch game of claim 9, wherein the boxes of the second grid and the boxes of the first grid that are printed one above the other, contain the very same number.
11. The scratch game of claim lo, wherein the first and second grids have five columns and wherein the word BINGO
is printed above said first and second grids in such a manner that each letter of the word BINGO is positioned above one of said five columns.
is printed above said first and second grids in such a manner that each letter of the word BINGO is positioned above one of said five columns.
12. The scratch game of claim 8, 9, 10 or 11, further comprising at least one of the following security or control features:
- a hidden validation number that is printed on the card and specific to said card in order to permit authentification of said card and thus permit the detection of any counterfeiting or partial alteration of the numbers, amounts or symbols printed on the card;
- an uncovered control number printed on the card for production control;
- dual numbers printed on the card for ascertaining that the first and second grids printed onto the card are identical;
- a coded version of a validation number that is specific to the card, said coded version being in the form of bars of different thicknesses.
- a hidden validation number that is printed on the card and specific to said card in order to permit authentification of said card and thus permit the detection of any counterfeiting or partial alteration of the numbers, amounts or symbols printed on the card;
- an uncovered control number printed on the card for production control;
- dual numbers printed on the card for ascertaining that the first and second grids printed onto the card are identical;
- a coded version of a validation number that is specific to the card, said coded version being in the form of bars of different thicknesses.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA 2079553 CA2079553A1 (en) | 1992-09-30 | 1992-09-30 | Scratch game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CA 2079553 CA2079553A1 (en) | 1992-09-30 | 1992-09-30 | Scratch game |
Publications (1)
Publication Number | Publication Date |
---|---|
CA2079553A1 true CA2079553A1 (en) | 1994-03-31 |
Family
ID=4150479
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA 2079553 Abandoned CA2079553A1 (en) | 1992-09-30 | 1992-09-30 | Scratch game |
Country Status (1)
Country | Link |
---|---|
CA (1) | CA2079553A1 (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2806660A1 (en) * | 2000-03-21 | 2001-09-28 | Gemplus Card Int | Method of writing of a sequence of characters for game scratch cards, uses randomized location of characters or mixed font parameters to prevent illicit inspection of card |
CN109562293A (en) * | 2016-01-25 | 2019-04-02 | 海德拉管理有限责任公司 | Enhance the instant ticket of safety using the ink or dyestuff of display/double exposure/backing area and changeable indicia by homogeneity |
US11383154B2 (en) | 2016-01-25 | 2022-07-12 | Hydragraphix Llc | Enhanced security instant tickets via homogeneous utilization of the backing for variable indicia inks or dyes |
-
1992
- 1992-09-30 CA CA 2079553 patent/CA2079553A1/en not_active Abandoned
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
FR2806660A1 (en) * | 2000-03-21 | 2001-09-28 | Gemplus Card Int | Method of writing of a sequence of characters for game scratch cards, uses randomized location of characters or mixed font parameters to prevent illicit inspection of card |
CN109562293A (en) * | 2016-01-25 | 2019-04-02 | 海德拉管理有限责任公司 | Enhance the instant ticket of safety using the ink or dyestuff of display/double exposure/backing area and changeable indicia by homogeneity |
EP3711827A1 (en) * | 2016-01-25 | 2020-09-23 | Hydragraphix LLC | Enhanced security instant tickets via homogeneous utilization of display/overprint/backing and variable indicia inks or dyes |
CN109562293B (en) * | 2016-01-25 | 2022-04-22 | 海德拉格莱菲克斯有限责任公司 | Instant tickets with enhanced security by the homogenous use of display/overprint/backing areas and variably marked inks or dyes |
US11383154B2 (en) | 2016-01-25 | 2022-07-12 | Hydragraphix Llc | Enhanced security instant tickets via homogeneous utilization of the backing for variable indicia inks or dyes |
US11497983B2 (en) | 2016-01-25 | 2022-11-15 | Hydragraphix | Security-enhanced instant tickets via homogeneous utilization of ticket backing and variable indicia inks or dyes |
US11839824B2 (en) | 2016-01-25 | 2023-12-12 | Hydragraphix Llc | Security-enhanced instant tickets via homogeneous utilization of ticket backing and variable indicia inks or dyes |
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Legal Events
Date | Code | Title | Description |
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EEER | Examination request | ||
FZDE | Dead |