JPH062178B2 - Gaming ball delivery device for pattern type gaming machine - Google Patents

Gaming ball delivery device for pattern type gaming machine

Info

Publication number
JPH062178B2
JPH062178B2 JP62321880A JP32188087A JPH062178B2 JP H062178 B2 JPH062178 B2 JP H062178B2 JP 62321880 A JP62321880 A JP 62321880A JP 32188087 A JP32188087 A JP 32188087A JP H062178 B2 JPH062178 B2 JP H062178B2
Authority
JP
Japan
Prior art keywords
game
passage
ball
opening
delivery device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP62321880A
Other languages
Japanese (ja)
Other versions
JPH01164386A (en
Inventor
裕豊 永野
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Toyomaru Industry Co Ltd
Original Assignee
Toyomaru Industry Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Toyomaru Industry Co Ltd filed Critical Toyomaru Industry Co Ltd
Priority to JP62321880A priority Critical patent/JPH062178B2/en
Publication of JPH01164386A publication Critical patent/JPH01164386A/en
Publication of JPH062178B2 publication Critical patent/JPH062178B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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  • Slot Machines And Peripheral Devices (AREA)

Description

【発明の詳細な説明】 〔産業上の利用分野〕 この発明は、図柄式遊技機用の遊技球送出装置にかか
り、更に詳述すれば遊技媒体を投入して毎回の図柄組合
せゲームを行い得る遊技機において、上記遊技媒体とし
て規定数単位のパチンコ球を送出し得る遊技球送出装置
に関する。
DETAILED DESCRIPTION OF THE INVENTION [Industrial field of application] The present invention relates to a game ball sending device for a symbol type game machine, and more specifically, a game medium can be thrown in to perform a symbol combination game every time. The present invention relates to a game ball delivery device capable of delivering a specified number of pachinko balls as the game medium in a game machine.

〔技術背景〕[Technical background]

この種図柄式遊技機の代表例の一つとして、従来から一
般に「スロットマシン」とも呼ばれている遊技機では、
周知のように毎回の図柄組合せゲームに必要な媒体にメ
ダル又はコインを使用し、このメダル等をゲーム条件
(最高3ゲーム分3枚まで)に合せて1枚単位で投入し
てゲーム操作を開始することにより、図柄表示装置(通
常では回転ドラム)が可変作動されてゲームを行い得
る。そして同装置で固定表示された図柄同志の組合せの
判定結果において、予め設定された「図柄の組合せ」と
一致した際には入賞成立とされ、所定の褒賞つまり設定
数の上記メダル等が獲得できる。
As one of the representative examples of this type of symbol type gaming machine, in the gaming machine which is conventionally generally called "slot machine",
As is well known, medals or coins are used as the medium required for each symbol combination game, and these medals are inserted in units of one in accordance with the game conditions (up to three for up to three games) to start the game operation. By doing so, the symbol display device (usually the rotating drum) is variably operated and the game can be played. Then, in the determination result of the symbol combination fixedly displayed on the same device, when it matches with the preset “combination of symbols”, it is determined that the winning is achieved, and a predetermined reward, that is, a set number of the above medals or the like can be obtained. .

斯る遊技機は、一般的なパチンコ機と対比すると、互い
に使用される遊技媒体(メダル等とパチンコ球)の差異
に関連して双方の遊技方法や内容さらには形態及び構成
等の多面に至って大きな相違があるものの、互いの外形
サイズ(幅及び高さ)が同等とされており、そして遊技
店内においてパチンコ機とも共通な設置枠台に交換可能
に設置されている。それだけにこの種遊技機の新規タイ
プの一つとして、遊技媒体にパチンコ球を使用して同機
固有の図柄組合せゲームを奏し得る型式が希求されつつ
ある。
Such a gaming machine, when compared with a general pachinko machine, leads to various aspects such as game methods and contents of both sides, and form and configuration in relation to differences in game media (medal etc. and pachinko ball) used mutually. Although there is a big difference, they have the same outer size (width and height), and they are interchangeably installed in a pachinko machine in a game store. For that reason, as one of the new types of this type of gaming machine, a model capable of playing a symbol combination game unique to the gaming machine by using a pachinko ball as a game medium is being sought after.

〔従来の技術〕[Conventional technology]

現在遊技に供されているこの種遊技機では、メダル等使
用型だけであるため、前述の要望に応えるべく近年にお
いて、遊技媒体更には入賞成立に対する褒賞媒体にパチ
ンコ球を使用する型式の「スロットマシン」が提案され
ている。斯る遊技機によれば遊技店内の同一設置枠台に
おいてパチンコ機と同様に併設し得るとともに、パチン
コ球にかかる種々の既設設備すなわち球補給装置、計数
装置更には管理装置等が共用でき、そして双方の遊技機
において共通の遊技媒体を利用して全く内容の異なるゲ
ームを行うことが可能であろう。
Since this type of gaming machine currently used for gaming is only a type that uses medals, etc., in recent years, in order to meet the above-mentioned demand, a type of "slot that uses a pachinko ball as a gaming medium and a reward medium for winning a prize""Machine" is proposed. According to such an amusement machine, it can be installed side by side in the same installation frame in the amusement store as with a pachinko machine, and various existing equipment for pachinko balls, that is, a ball replenishing device, a counting device and a management device can be shared, and It is possible to play a completely different game by using a common game medium in both game machines.

〔発明が解決しようとする問題点〕[Problems to be solved by the invention]

しかし上述した先行「スロットマシン」では、なる程メ
ダル等に代わり通常のパチンコ機で使用されているパチ
ンコ球を使用可能とする旨の技術概要は提案されるもの
の、毎回のゲームにおいてメダル1枚分毎に対応する規
定数単位のパチンコ球を機内へ的確に送出するための具
体的な球送り装置が提案されていない。従って斯る遊技
機が現実に実用化されるためには未だ困難な状態にあ
り、今一層の創意工夫を要する実情にある。
However, in the above-mentioned "slot machine", although a technical outline that the pachinko balls used in ordinary pachinko machines can be used instead of medals etc. is proposed, one medal for each game is proposed. No specific ball feeding device has been proposed for accurately sending a specified number of pachinko balls corresponding to each of them to the inside of the machine. Therefore, it is still difficult for such a game machine to be put to practical use, and it is a situation that requires further ingenuity.

特にこの種遊技機では、毎回のゲーム操作において遊技
者の選択により「3ゲーム分」までが可能とされている
ことから、上記球送り装置については、遊技球の投入条
件として常に規定数単位とし、そしてゲーム選択条件に
適合した「規定数送り」を的確に継続できることが絶対
的不可欠な条件とされる。
In particular, in this type of gaming machine, since it is possible for each player to select "3 games" in each game operation, the above-mentioned ball feeding device is always set to a prescribed number of units as a game ball throwing condition. And, it is an absolutely essential condition to be able to accurately continue the "specified number of feeds" that match the game selection conditions.

〔発明の目的〕[Object of the Invention]

本発明の目的は、図柄式遊技機の遊技媒体として通常の
パチンコ球を規定数単位でゲーム条件に合せて的確に送
出し得る遊技球送出装置を提供し、以てこの種遊技機の
開発を容易にするとともに、ゲームの興趣の向上を図る
ことにある。
An object of the present invention is to provide a game ball delivery device capable of accurately delivering an ordinary pachinko ball as a game medium of a pattern game machine in a prescribed number unit in accordance with game conditions, and thus development of this type of game machine. It is to make it easier and improve the fun of the game.

〔問題点を解決するための技術〕[Technology for solving problems]

本発明の図柄式遊技機用の遊技球送出装置は、図柄組み
合せ用の図柄表示装置と遊技球用球皿及び遊技球投入用
操作手段等と、この遊技機に装着された本体の内側に図
柄組合せゲームの媒体である遊技球を上記球皿から通入
して機内の排出部側へ通出し得る傾斜状の通路と、この
通路の出口部及び途上に配設された電気操作具を介して
作動する複数の第1及び第2の開閉部材とを備え、前記
通路に段差を有する形態で複数に区分けして形成し、且
つ前記開閉部材を通路の区分け位置に設置するものであ
る。
The game ball sending device for the pattern type game machine of the present invention is a pattern display device for pattern combination, a game ball ball plate, a game ball inserting operation means, and the like, and a pattern inside the main body attached to this game machine. Through a slanted passage through which a game ball, which is a medium of a combination game, can be passed through the ball dish and discharged to the discharge side of the machine, and an electric operation tool disposed on the exit of this passage and along the way. A plurality of operative first and second opening / closing members are provided, and the passage is formed by being divided into a plurality of steps having a step, and the opening / closing member is installed at a dividing position of the passage.

又、検出器の検出片を区分けられた通路の先端部に延出
して設けるものである。
Further, the detection piece of the detector is provided so as to extend to the tip of the divided passage.

更に、支盤の内側にケース本体を着脱自在に設置し、該
ケース本体内に、通路と開閉部材を設置したり、検出ス
イッチの検出片を区分けられた通路の先端部に延出して
設置するものである。
Further, the case main body is detachably installed inside the branch board, and the passage and the opening / closing member are installed in the case main body, or the detection piece of the detection switch is extended and installed at the tip of the divided passage. It is a thing.

〔作用〕[Action]

球皿から通入した遊技球は、排出部にかけて、段差を有
する形態で複数に区分けして形成された通路上に羅列す
る。この区分けられた通路に開閉部材が設置されている
ため、開閉部材にかかる遊技球の圧力は軽減されて、円
滑に開閉可能となる。又、通路の段差を設けて区分けら
れているため、検出片の設置が容易となり、該検出スイ
ッチを介することによって、確実に所定量の遊技球の排
出が可能となる。又、本体ケースを設置することによっ
て、容易に取り替え等を可能とする。
The game balls that have passed through the ball dish are lined up on the passage formed by being divided into a plurality of steps in a form having a step toward the discharge portion. Since the opening / closing member is installed in the divided passages, the pressure of the game ball applied to the opening / closing member is reduced and the opening / closing can be smoothly performed. In addition, since the passage is divided into steps to facilitate the installation of the detection piece, a predetermined amount of game balls can be reliably discharged through the detection switch. Also, by installing the main body case, it is possible to easily replace it.

〔実施例〕〔Example〕

本発明にかかる遊技球送出装置の実施例説明に先立ち、
同装置が好適に適用される遊技機Mについて要約説明す
ると、同機では、従前の「メダル使用式のスロットマシ
ン」と同様な基本的構成を備えた型式の場合を例示して
おり、第1図に略示されるようにパチンコ機と同等サイ
ズの機枠1に装着された開閉前枠2の前面に、ガラス扉
3及び支盤4が夫々開閉自在に装着されており、そして
この支盤4前面に遊技用パチンコ球(遊技球ともいう)
の上球皿6がセットされ、また支盤4の下方に装着され
た取着板7前面に下球皿9がセットされている。なおガ
ラス扉3は、機枠1に対する前枠2と共用の施錠装置
(図示しない)を以て閉鎖保持される。また支盤4は、
反開閉支点側に装着された施錠装置10(第4図参照)を
以て閉鎖保持され、開閉支点側には賞品用パチンコ球
(賞球ともいう)の給出口5を形成している。また取着
板7は中央部に賞球用の給出口8を形成している。ちな
みに双方の球皿6.9は、球抜き機構を付設したものが使
用される。
Prior to the description of the embodiment of the game ball delivery device according to the present invention,
Briefly explaining the gaming machine M to which the device is preferably applied, the gaming machine M illustrates an example of a model having the same basic configuration as the conventional "medal-using slot machine", and FIG. A glass door 3 and a slat 4 are openably and closably attached to the front of an opening / closing front frame 2 attached to a machine frame 1 of the same size as a pachinko machine as shown in FIG. Pachinko balls for games (also called game balls)
The upper bowl 6 is set, and the lower bowl 9 is set on the front surface of the attachment plate 7 mounted below the support plate 4. The glass door 3 is closed and held by a locking device (not shown) shared with the front frame 2 for the machine frame 1. In addition, the support board 4 is
It is closed and held by a locking device 10 (see FIG. 4) mounted on the side opposite to the opening / closing fulcrum, and a supply port 5 for a prize pachinko ball (also referred to as a prize ball) is formed on the opening / closing fulcrum side. Further, the attachment plate 7 has a supply port 8 for prize balls formed at the center thereof. By the way, both ball dishes 6.9 are equipped with a ball removing mechanism.

一方前枠2の内側には表示盤11が着脱交換可能に装着さ
れており、その中央部には後述する図柄ドラム用の口12
が形成されている。そして同盤11の中央部には複数のゲ
ームライン(図柄組合せライン又は入賞ラインともい
う)が設定されており、遊技球の1ゲーム分投入時では
中央の1ラインのみ、2ゲーム分投入時では中央及び上
下の3ラインまで、そして3ゲーム分投入時では交差斜
線を含む全ラインにかかる夫々の入賞モードが設定され
る。また図示しない上部の表示部11Aにはゲーム内容に
かかる種々の必要事項そして入賞にかかる複数種の「図
柄組合せモード」及びそれに対する「得点数字(連続役
物1〜15まで)」が表記され、得点表示器等が設置され
る。
On the other hand, a display board 11 is detachably mounted inside the front frame 2 and has a port 12 for a design drum, which will be described later, in the center thereof.
Are formed. A plurality of game lines (also referred to as a symbol combination line or a winning line) are set in the central portion of the board 11, and only one central line is provided when one game ball is inserted and two game balls are provided. The respective winning modes are set up to the center, the upper and lower three lines, and all lines including the cross hatch when the three games are loaded. Also, on the display unit 11A at the upper part (not shown), various necessary items related to the game contents and plural kinds of "symbol combination modes" related to winning and "Score number (continuous character 1 to 15)" for it are written, A score indicator etc. will be installed.

一方機枠1内には、図柄表示手段として図示3個のドラ
ム13が配置されており、そして夫々の一部が前記表示盤
11の各口12から露出されて外周面に配置された図柄(例
えば数字や絵等)を前面側から透視できるようになって
いる。これらのドラム13は、後述するスタートボタン64
の操作により駆動装置14を介し回転開始され、そして停
止態様について、自動停止例では設定時間帯を以て左か
ら順に停止され、手動停止例では後述する各停止ボタン
65の操作順に停止されて夫々の図柄を固定表示し得る。
On the other hand, in the machine frame 1, three drums 13 shown in the figure are arranged as symbol display means, and a part of each of them is the display board.
The patterns (for example, numbers and pictures) that are exposed from the respective openings 12 of 11 and are arranged on the outer peripheral surface can be seen through from the front side. These drums 13 have a start button 64 which will be described later.
The rotation is started via the drive device 14 by the operation of, and the stop mode is sequentially stopped from the left with a set time zone in the automatic stop example, and each stop button described later in the manual stop example.
The symbols can be fixedly displayed by being stopped in the order of 65 operations.

また上記賞球の給出経路については、第2図に略示され
るように機枠1内の上部に貯留タンク16、斜状の送出樋
17及び折返し樋18が装備されており、これらに充填され
た賞球が賞球給出装置P内に所定個数単位で収容され、
そして入賞成立時に対する装置Pの作動毎に賞球が排出
され、以降第1樋20の出口21及び給出口5を介し上球皿
6に給出され、満杯以後は第2樋22からもバケット23及
び給出口8を介し下球皿9へ給出される。なお賞球給出
装置Pでは、規定数単位(5個、10個)の賞球を収容し
得る2基の賞球ケース18が、入賞成立条件に合せて作動
し得る各電磁ソレノイド19等に連繋されており、「図柄
組合せモード」にかかる夫々の得点に対する賞球につい
て、1得点5個、2得点10個、3得点15個の単位を基準
例として最高15得点75個を給出する。図中24は上記折返
し樋17から垂設された賞球用の球抜き樋、25は使用済み
遊技球用の排出樋で、双方の樋24,25は回収箱26に連通
されている。27は遊技球用の戻し樋で、バケット23に連
通されている。28は第2樋22に設置された賞球満杯用の
検出スイッチを示す。
As for the route for delivering the prize balls, a storage tank 16 and an oblique delivery gutter are provided in the upper part of the machine frame 1 as schematically shown in FIG.
17 and a return gutter 18 are provided, and the prize balls filled in these are accommodated in the prize ball dispensing device P in a predetermined number unit,
The prize balls are discharged each time the device P is actuated when the winning is established, and thereafter, the prize balls are supplied to the upper bowl plate 6 through the outlet 21 and the supply outlet 5 of the first gutter 20, and after the full, the bucket is also supplied from the second gutter 22. It is delivered to the lower bowl 9 through the 23 and the outlet 8. In the prize ball dispensing device P, two prize ball cases 18 capable of accommodating a prescribed number of units (5 or 10) are provided in each electromagnetic solenoid 19 or the like which can be operated according to the winning condition. The prize balls for each score in the "symbol combination mode" are linked, and a maximum of 15 points and 75 points are provided based on a unit of 5 points, 2 points, 10 points, and 15 points. In the figure, 24 is a ball-out gutter for prize balls hung from the return gutter 17, 25 is a discharge gutter for used game balls, and both gutters 24, 25 are connected to a collection box 26. 27 is a return gutter for game balls, which is communicated with the bucket 23. Reference numeral 28 denotes a detection switch for full prize balls installed in the second gutter 22.

前述した遊技機Mに実施される本例の遊技球送出装置F
は、上球皿6から受入れた遊技球を規定数単位で送出し
得るもので、第3〜13図に示されるように前記支盤4自
体をケース本体として兼用するもとで、その内側に形成
された通路40途上に、遊技球規定数用の検出スイッチ45
と、遊技球規定数単位で区分し得る開閉弁49及び同弁を
操作する電磁ソレノイド47等が配設されており、装置全
体が支盤4単位で構成された形態例を主に示す。
The game ball delivery device F of the present example, which is implemented in the game machine M described above.
Is capable of sending the game balls received from the upper ball plate 6 in a specified number of units, and as shown in FIGS. 3 to 13, the branch board 4 itself also serves as the case body, On the way to the formed passage 40, the detection switch 45 for the specified number of game balls
An opening / closing valve 49 that can be divided into a prescribed number of game balls, an electromagnetic solenoid 47 that operates the valve, and the like are provided, and an example of a form in which the entire device is configured by four slat boards is mainly shown.

すなわち支盤4は、横長方形の箱蓋状に成形された合成
樹脂製とされてその平坦前面には前記上球皿6が装着さ
れており、そして内側の一側部には開閉支点部を構成す
る軸受具31と、支軸33をばね34で昇降自在に縦挿入した
軸支具32が取着され、この反対側部には前記施錠装置10
の係合杆35がばね36で昇降自在に支持されている。そし
て前記給出口5の他に上球皿、6内の球抜き機構におけ
る抜き路29と連通しかつ前記バケット23に連通し得る抜
き口38が形成されている。
That is, the supporting board 4 is made of a synthetic resin molded in the shape of a horizontal rectangular box, and the upper bowl 6 is mounted on the flat front surface of the supporting board 4, and an opening / closing fulcrum part is provided on one side of the inside. A bearing member (31) and a shaft support member (32) in which a support shaft (33) is vertically inserted by a spring (34) are attached, and the locking device (10) is provided on the opposite side.
The engaging rod 35 is supported by a spring 36 so as to be able to move up and down. In addition to the supply port 5, a discharge opening 38 is formed which communicates with the discharge path 29 of the ball removing mechanism in the upper bowl plate 6 and the bucket 23.

斯る支盤4の内側に一体形成された区画壁39により前記
通路40が形成されている。この通路40は、通口37に連通
し得る上端の入口41と、前記排出樋25に連通し得る下端
の出口42に亘る本路部分が、遊技球の規定数の数倍分
(遊技球15個分)に対応する長さとされており、そして
本路部分において、遊技球を規定数単位(図示5個)毎
に収容し得る長さの下段路40a,中段路40b,上段路40c
が、球圧を軽減するために適宜段差状に形成された場合
を例示する。なお区画壁39の上部には開閉弁用の挿入口
43が規定数球単位部位に配置され、また下部には各検出
スイッチ用の口44が適宜間隔で形成されている。なお通
路40には必要な口等を形成した蓋板56が着脱自在に取着
されている。
The passage 40 is formed by the partition wall 39 integrally formed inside the branch board 4. In this passage 40, a main road portion extending from an inlet 41 at an upper end that can communicate with the passage 37 and an outlet 42 at a lower end that can communicate with the discharge gutter 25 is equal to several times the specified number of game balls (the game ball 15 The length corresponding to the number of balls), and in the main road portion, the length of the lower road 40a, the middle road 40b, the upper road 40c, which is long enough to accommodate the prescribed number of game balls (five in the figure).
However, the case where it is formed in an appropriate step shape in order to reduce the ball pressure will be exemplified. The opening for the on-off valve is located above the partition wall 39.
43 are arranged in a prescribed number of sphere units, and openings 44 for the respective detection switches are formed at appropriate intervals in the lower part. A cover plate 56 having necessary openings and the like is detachably attached to the passage 40.

上述した通路40の下方各部には図示3個の前記検出スイ
ッチ45が配置されている。各スイッチ45は、ともにマイ
クロスイッチ形式例を図示し、支盤4内側に取着された
中継基盤B1を介し機内の制御本基盤(図示しない)で制
御されるとし、そしてその検出片46が当該の口44から各
段路内に挿入されて遊技球で押込まれている状態でONと
され、球から解放された際にはOFFとされるように設定
されている。なお各スイッチ45は、便宜上各段路内の規
定数後端(第4図中右端の最先行球から5番目、10番
目、15番目)の球を検出する。
The three detection switches 45 shown in the figure are arranged in each of the lower portions of the passage 40 described above. Each switch 45 is shown as an example of a micro switch type, and is assumed to be controlled by a control main board (not shown) in the machine via a relay board B 1 attached to the inside of the support board 4, and its detection piece 46. It is set to be turned on in a state of being inserted into each step from the corresponding mouth 44 and being pushed by the game ball, and turned off when released from the ball. Note that each switch 45 detects a prescribed number of trailing spheres (fifth, tenth, and fifteenth from the most preceding sphere at the right end in FIG. 4) in each run for convenience.

一方通路40の上方各部には図示4個の前記電磁ソレノイ
ド47が配置されている。これらのソレノイド47は、支盤
4内側の中継基盤B2を介し機内の制御本基盤(図示しな
い)で制御されるものとし、その作動条件について、各
検出スイッチ45の「球有り」検出時において作動可能な
まま未作動(消磁)状態に保持されており、このもとで
後述する遊技球投入用操作具61の操作条件に合わせて設
定通りに作動されてばね付ロッド48を下降する。なお各
ソレノイド47について第4図中右から順に第1.第2.第3.
第4とする。
On the other hand, the above-mentioned four electromagnetic solenoids 47 are arranged at various parts above the passage 40. These solenoids 47 are assumed to be controlled by a control main board (not shown) in the machine via the relay board B 2 inside the branch board 4, and the operating conditions are as follows: It is held in a non-actuated (demagnetized) state while being operable, and under this condition, the spring-loaded rod 48 is lowered by being actuated as set in accordance with the operating conditions of the game ball throwing operation tool 61 described later. Regarding each solenoid 47, in order from the right in FIG.
Number four.

上記各ソレノイド47のロッド48下端に前記開閉弁49が取
着されて当該の挿入口43から通路40の各段路の内外に出
没自在とされている。第4図中右端の第1の弁49は、出
口42を開閉するもので通常では突入(閉鎖)しており、
最先行球を係止して通路40の全遊技球を停留し得る。こ
れに対し第2の弁49は、中段路40bの先端部を開閉する
もので通常では路外に退避(開放)しており、そして閉
鎖時には2ゲーム分規定数の先行球(図示右から6番目
の球)を係止して以降の遊技球を停留し得る。また第3
の弁49は、上段路40cの先端部を開閉するもので通常で
は路外に退避しており、そして閉鎖時には3ゲーム分規
定数の先行球(図示11番目の球)を係止して以降の遊技
球を停留し得る。そして図示左端の第4の弁49は、入口
41を開閉するもので通常では路外へ退避されており、そ
して閉鎖時には規定数外の遊技球(図示16番目の球)を
係止して上球皿6側の遊技球を通入制止し得る。なお各
開閉弁49は薄肉金属製で、当該ロッド48と一体的に形成
された例を示す。
The on-off valve 49 is attached to the lower end of the rod 48 of each solenoid 47 so that the solenoid valve 47 can be freely retracted into and out of each passage of the passage 40 from the insertion port 43. The first valve 49 at the right end in FIG. 4 opens and closes the outlet 42 and is normally inrush (closed),
All the game balls in the passage 40 can be stopped by locking the most preceding ball. On the other hand, the second valve 49 opens and closes the tip portion of the middle road 40b and is normally retracted (opened) to the outside of the road, and when closed, a specified number of preceding balls for two games (6 from the right in the figure). The second game ball can be stopped by locking the second ball). Also the third
The valve 49 for opening and closing the tip of the upper road 40c is normally retracted to the outside of the road, and when the valve is closed, a prescribed number of preceding balls (thirteenth ball in the figure) for three games are locked. You can stop the game ball. The fourth valve 49 at the left end in the figure is the inlet
It opens and closes 41 and is normally evacuated to the outside of the road, and when closed, it locks out an unspecified number of game balls (16th ball in the figure) and blocks the game balls on the upper ball plate 6 side. obtain. Note that each on-off valve 49 is made of a thin metal, and an example formed integrally with the rod 48 is shown.

また本例送出装置Fでは、球戻し機構として図示のよう
に通路40の下段路40aの先端部に前記戻し樋27に連通し
得る戻し口50が形成れて開閉片51で開閉される。この開
閉片51は、通路40の底面の一部を形成する遊技球案内兼
用であって、下段路40aの下部に形成された室52内に出
没自在に挿入されてばね53に常に戻し口50の閉鎖位置に
付勢保持されており、そして支盤4の前面に突出された
摘み54を利用して操作し得る。なお摘み54は、支盤4に
形成された長孔55を利用して開閉片51にねじ込み式に取
着されている。
Further, in the delivery device F of this embodiment, as shown in the figure, a return opening 50 that can communicate with the return gutter 27 is formed at the tip of the lower passage 40a of the passage 40 as a ball return mechanism, and the return opening 50 is opened and closed. The opening / closing piece 51 is also used as a game ball guide that forms a part of the bottom surface of the passage 40, and is inserted into and retractable from the chamber 52 formed in the lower portion of the lower passage 40a so that the spring 53 always returns to the return port 50. Is held biased in its closed position and can be operated by means of a knob 54 projecting from the front face of the splint 4. The knob 54 is screwed to the opening / closing piece 51 by using the long hole 55 formed in the supporting board 4.

前記支盤4については、上球皿用であって本例送出装置
Fのケース本体ともされる他に、操作盤としても兼用さ
れており、図示のように反開閉支点に遊技球投入用の操
作具61が、また上縁部に1個のスタートボタン64及び3
個の停止ボタン65等が装備されている。操作具61では、
支盤4前面に突出されたボタン62の押動操作により支盤
4内側に取着されたスイッチ63が作動(ON)される形態と
され、「1ゲーム分1回.2ゲーム分2回.3ゲーム分
3回」の条件で操作可能とされている。なおスイッチ63
は前記中継基盤B1を介し制御本基盤で制御される。一方
スタートボタン64及び各停止ボタン65は、人体(遊技者
の指等)の接触を感知して作動し得るタツチスイッチ形
態とされて支盤4内側の中継基盤B3を介し制御本基盤で
制御されるようになっており、そして金属メッキされた
前端の感知部64a,65aが、支盤4前面に突出されて直接
の操作部とされている。66は遊技球用の表示ランプで、
支盤4内側に取着されたホルダー67内に挿入されてお
り、支盤4内側のランプ基盤B4を介し制御本基盤で制御
される。ただし第3図中「1,2,3」の符号を付した各ラン
プ66は、前記第1.第2.第3の各部検出スイッチ45の「球
有り」検出時に対応して点灯されるとする。
The support plate 4 is used for the upper bowl and is also used as the case main body of the delivery device F in this example, and is also used as the operation panel. The operation tool 61 has one start button 64 and three start buttons at the upper edge.
Equipped with individual stop buttons 65 etc. With the operation tool 61,
The switch 63 attached to the inner side of the support board 4 is operated (ON) by pushing the button 62 projected on the front surface of the support board 4, which is "1 game once. 2 game twice." It can be operated under the condition of "3 times for 3 games". Switch 63
Is controlled by the control main board via the relay board B 1 . On the other hand, the start button 64 and each stop button 65 are in the form of a touch switch that can be activated by sensing the touch of a human body (such as a player's finger), and are controlled by the control board via the relay board B 3 inside the support board 4. The metal-plated front end sensing portions 64a, 65a are projected to the front surface of the stanchion board 4 to serve as direct operating portions. 66 is an indicator lamp for the game ball,
It is inserted in the holder 67 attached to the inside of the slat 4, and is controlled by the control main substrate via the lamp substrate B 4 inside the slat 4. However, when the respective lamps 66 with the reference numerals "1,2,3" in FIG. 3 are turned on in response to the detection of "the presence of a ball" by the detection switches 45 of the first, second and third parts. To do.

前述のように構成された本例の送出装置Fでは、第4図
に示されるように夫々の電磁ソレノイド47が作動前休止
状態にあり、第1の開閉弁49が通路40の出口42を閉鎖
し、第2.第3.第4の各弁49が通路40の各段路を開放した
状態にある。このもとで上球皿6内に投入された遊技球
は、支盤4の通口37から入口41を介し通路40に通入し、
そして最先行球が第1の開閉弁49で係止された以降、下
段路40a,中段路40b,上段路40cに亘り順次規定数単位
で収容されて上球皿6側に連なる。斯る球詰め状態にお
いて夫々の検出スイッチ45は、その検出片46が各段路内
の遊技球(図中5番目、10番目、15番目)で押込まれる
ことにより「球有り」を検出し、これに対応して各電磁
ソレノイド47が可動状態に保持される一方、3個のラン
プ66が点灯されてゲーム開始可能な旨が表示される。な
お斯る状態について、前記表示盤11の表示部11Aにも必
要な部分が表示される。
In the delivery device F of the present example configured as described above, as shown in FIG. 4, the respective electromagnetic solenoids 47 are in the pre-operation resting state, and the first opening / closing valve 49 closes the outlet 42 of the passage 40. However, the second, third, and fourth valves 49 are in a state where each passage of the passage 40 is opened. Under this, the game balls thrown into the upper ball dish 6 pass through the passage 37 from the through hole 37 of the branch board 4 into the passage 40,
Then, after the most preceding ball is locked by the first opening / closing valve 49, it is successively accommodated in a specified number of units over the lower passage 40a, the middle passage 40b, and the upper passage 40c, and is connected to the upper bowl plate 6 side. In such a ball-stuffed state, each detection switch 45 detects "there is a ball" by the detection piece 46 being pushed by the game ball (5th, 10th, 15th in the figure) in each step. Corresponding to this, while each electromagnetic solenoid 47 is held in a movable state, three lamps 66 are turned on to display that the game can be started. Note that in such a state, a necessary portion is also displayed on the display portion 11A of the display panel 11.

そこで遊技者が操作具61のボタン62を希望のゲーム内容
に合せて(最高3回)操作することにより、各電磁ソレ
ノイド47が設定通りに作動され、夫々の開閉弁49の開閉
に基いて遊技球が規定数単位で送出される。斯る送出作
動について説明する。まず上記ボタン62の1回操作で
は、第10図のように第2及び第1の電磁ソレノイド47
が協動される。すなわち第2のソレノイド47のロッド48
の下降に従い、第2の開閉弁49が中段路40bに突入して
遊技球(図示6番目以降)を停留する。このもとで第1
のソレノイド47のロッド48の上昇に従い、第1の開閉弁
49が出口42外へ退避されて最先行球を解放する。この結
果下段路40a内の1ゲーム分規定数球(5個)が出口42
から排出される。
Therefore, the player operates the button 62 of the operation tool 61 in accordance with the desired game content (up to three times), each electromagnetic solenoid 47 is operated as set, and the game is performed based on the opening / closing of each on-off valve 49. Spheres are sent out in a specified number of units. The sending operation will be described. First, when the button 62 is operated once, the second and first electromagnetic solenoids 47 are operated as shown in FIG.
Will be cooperated. That is, the rod 48 of the second solenoid 47
The second opening / closing valve 49 plunges into the middle stage path 40b and stops the game ball (the sixth and subsequent figures in the figure). First under this
As the rod 48 of the solenoid 47 rises, the first on-off valve
49 is evacuated to the outside of the exit 42 and releases the most preceding ball. As a result, the prescribed number of balls (5) for one game in the lower road 40a are exited 42.
Emitted from.

しかる後第1のソレノイド47の作動復帰(消磁)に伴う
ロッド48の下降により、第1の開閉弁49が出口42に突入
して閉鎖し、次いで第2のソレノイド47の作動復帰に伴
うロッド48の上昇により、第2の開閉弁49が中段路40b
外へ退避されて遊技球を解放する。この結果通路40内の
残存遊技球が下段路40a側に通入し、第1の開閉弁49で
停留されることにより第4図の球詰め状態とされる。
Then, as the rod 48 descends due to the return (demagnetization) of the operation of the first solenoid 47, the first opening / closing valve 49 plunges into the outlet 42 and closes, and then the rod 48 accompanying the return of the operation of the second solenoid 47. The second opening / closing valve 49 moves to the middle stage 40b
Evacuated to release the game ball. As a result, the remaining game balls in the passage 40 pass into the lower passage 40a side and are stopped by the first opening / closing valve 49, whereby the ball is packed as shown in FIG.

また上記ボタン62の2回操作では、第11図のように第
3及び第1の電磁ソレノイド47が協動される。すなわち
第3のソレノイド47のロッド48の下降に従い、第3の開
閉弁49が上段路40cに突入して遊技球(図示11番目以
降)を停留する。このもとで第1のソレノイド47のロッ
ド48の上昇に従い、第1の開閉弁49が出口42外へ退避さ
れて最先行球を解放する。この結果下、中段路40a,40b
の2ゲーム分規定数球(10個)が出口42から排出され
る。しかる後第1のソレノイド47の作動復帰に伴うロッ
ド48の下降により、第1の開閉弁49が出口42を閉鎖し、
次いで第3のソレノイド47の作動復帰に伴うロッド48の
上昇により、第3の開閉弁49が上段路40c外へ退避され
て遊技球を解放する。この結果通路40内の残存遊技球が
下段路40a側にに通入し、第1の開閉弁49で停留される
ことにより元の球詰め状態とされる。
Further, when the button 62 is operated twice, the third and first electromagnetic solenoids 47 are operated together as shown in FIG. That is, as the rod 48 of the third solenoid 47 descends, the third opening / closing valve 49 plunges into the upper passage 40c and holds the game ball (11th and subsequent figures in the figure). Under this condition, as the rod 48 of the first solenoid 47 rises, the first opening / closing valve 49 is retracted to the outside of the outlet 42 to release the most preceding ball. Under this result, the middle roads 40a, 40b
The specified number of balls (10 pieces) for 2 games are ejected from the exit 42. Then, the rod 48 is lowered along with the return of the operation of the first solenoid 47, and the first opening / closing valve 49 closes the outlet 42.
Next, as the rod 48 moves up along with the return of the operation of the third solenoid 47, the third opening / closing valve 49 is retracted to the outside of the upper path 40c to release the game ball. As a result, the remaining game balls in the passage 40 pass into the lower passage 40a side and are stopped by the first opening / closing valve 49, so that the original ball-stuffed state is achieved.

そして上記ボタン62の3回操作では、第12図のように
第4及び第1の電磁ソレノイド47が協動される。すなわ
ち第4のソレノイド47のロッド48の下降に従い、第4の
開閉弁49が入口41に突入して遊技球(図示16番目以降)
を停留する。このもとで第1のソレノイド47のロッド48
の上昇に従い、第1の開閉弁49が下段路40a外へ退避さ
れて最先行球を解放する。この結果3ゲーム分規定数球
(15個)が出口42から排出される。しかる後第1のソレ
ノイド47の作動復帰に伴うロッド48の下降により、第1
の開閉弁49が出口42を閉鎖し、次いで第4のソレノイド
47の作動復帰に伴うロッド48の上昇により、第4の開閉
弁49が入口41外へ退避されて遊技球を解放する。この結
果入口41内の遊技球が下段部40a側に通入し、第1の開
閉弁49で停留されることにより元の球詰め状態とされ
る。
When the button 62 is operated three times, the fourth and first electromagnetic solenoids 47 are cooperated as shown in FIG. That is, as the rod 48 of the fourth solenoid 47 descends, the fourth on-off valve 49 plunges into the inlet 41 and the game ball (the 16th and subsequent figures in the figure)
To stop. Under this, the rod 48 of the first solenoid 47
The first opening / closing valve 49 is retreated to the outside of the lower passage 40a to release the most preceding ball. As a result, the prescribed number of balls (15) for 3 games are discharged from the exit 42. Then, the rod 48 descends when the operation of the first solenoid 47 returns, and
On-off valve 49 closes outlet 42 and then the fourth solenoid
The fourth opening / closing valve 49 is retreated to the outside of the inlet 41 by the rise of the rod 48 accompanying the return of the operation of 47, and the game ball is released. As a result, the game balls in the inlet 41 pass through to the lower stage portion 40a side and are stopped by the first opening / closing valve 49, so that the original ball-stuffed state is achieved.

なお本例装置では、遊技球の規定数送出について、第1
及び第2のソレノイド47の協動に従い5個単位毎にする
ことも可能である。何れにあっても遊技球の送出時に
は、当該の検出スイッチ45及びランプ66が一旦OFF.消燈
されるが、球詰め状態時には再びON.点灯される。
In addition, in the device of this example, regarding the specified number of game balls to be sent, the first
It is also possible to make every 5 units in accordance with the cooperation of the second solenoid 47. In any case, when the game ball is sent out, the detection switch 45 and the lamp 66 are once turned off and turned off, but when the ball is packed, it is turned on and turned on again.

前述のように操作具61の選択操作により、希望とするゲ
ーム条件に合せて遊技球を規定数単位毎に送出した以後
は、遊技機Mにおいて「遊技球5個で1ゲーム入賞ライ
ン、10個で2ゲーム入賞ライン、15個で3ゲーム入賞ラ
イン」にかかる夫々のゲームが可能であり、スタートボ
タン64を接触操作することにより、夫々の図柄ドラム13
が図柄を変動開始し、そして自動停止又は停止ボタン65
の接触操作による手動停止に従い、個々の図柄を固定表
示する。そして「図柄の組合せ」結果において夫々の入
賞が成立すれば、機内の賞球給出装置Pが「図柄組合せ
モード」にかかる得点に合せて作動され、当該賞球ケー
ス18から規定数単位の賞球が放出される。
As described above, after the game balls are sent out by the specified number of units in accordance with the desired game condition by the selection operation of the operation tool 61, in the game machine M, "5 game balls, 1 game pay line, 10 game lines" It is possible to play 2 games on the winning line, and 15 games on the 3 winning line ”. By touching the start button 64, the respective design drums 13
Starts changing the design, and the automatic stop or stop button 65
According to the manual stop by the touch operation of, each symbol is fixedly displayed. If the respective prizes are established in the "symbol combination" result, the in-flight award ball dispensing device P is operated in accordance with the score in the "symbol combination mode", and a specified number of units of prizes are awarded from the award ball case 18. The sphere is released.

なお本例装置Fでは、各検出スイッチ45の「球有り」検
出及び当該ランプ66の点灯表示のもとで、操作具61の最
高3回分までの操作範囲において、各電磁ソレノイド47
の作動及び開閉弁49の開閉に従い遊技球の規定数送出が
可能とされるもので、遊技球の送出過程において各スイ
ッチ45が未検出状態(OFF)になれば、それに対応するソ
レノイド47が作動不能とされる。従って通路40に残存す
る規定数未満の遊技球の送出が回避される。
In the device F of this example, each electromagnetic solenoid 47 is operated in the operation range of the operation tool 61 up to three times under the detection of "sphere present" by each detection switch 45 and the lighting display of the lamp 66.
It is possible to send a specified number of game balls according to the opening and closing of the open / close valve 49, and if each switch 45 is in the undetected state (OFF) in the process of sending the game balls, the solenoid 47 corresponding to it is activated. Impossible. Therefore, less than the specified number of game balls remaining in the passage 40 is avoided.

一方遊技の終了等にあたり上球皿6側での球抜きとは別
に、本例装置F内の遊技球を抜出す場合には、支盤4の
前面において球戻し機構における摘み54を第3図中右方
へ操作することにより、第13図のように開閉片51がば
ね53に抗して図中左方に移動されて戻し口50を開放す
る。これにより通路40内の遊技球が、閉鎖位置にある第
1の開閉弁49で出口42への流出を阻止されたまま戻し口
50から戻し樋27を介し下球皿9側へ戻される。また通路
40に残存する端数球つまり第1の開閉弁49で停止された
まま下段路40aに残存して当該検出スイッチ45で検出さ
れていない規定数未満の遊技球(1〜4個)について
も、上記と同様に摘み54の操作により戻し口50から下球
皿9へ戻し得る。いずれの球戻しについても第1の開閉
弁49の閉鎖位置から遊技球を一つ残らず排出し得る。
On the other hand, when the game ball in the device F of this example is pulled out separately from the ball removal on the side of the upper bowl plate 6 at the end of the game, etc., the knob 54 in the ball returning mechanism on the front surface of the support board 4 is shown in FIG. By operating to the right in the middle, as shown in FIG. 13, the opening / closing piece 51 is moved to the left in the figure against the spring 53 to open the return port 50. As a result, the game ball in the passage 40 is returned while the first opening / closing valve 49 in the closed position is prevented from flowing out to the outlet 42.
It is returned from 50 through the return gutter 27 to the lower bowl 9 side. Another passage
Regarding the fractional balls remaining in 40, that is, the game balls (1 to 4) less than the specified number which remain in the lower stage 40a while being stopped by the first opening / closing valve 49 and are not detected by the detection switch 45, In the same manner as described above, the knob 54 can be returned to the lower bowl 9 through the return port 50. For any ball return, all the game balls can be discharged from the closed position of the first opening / closing valve 49.

特に本例で示した前記支盤4は、本来上球皿用のセット
盤であって、遊技球用送出装置Fのケース本体をも兼用
しているので、装置にかかる特別な本体が不要とし得、
支盤4自体を以て上球皿6と球送出装置Fをユニット化
し得るとともに、簡単に取扱い得る。一方本例装置Fで
は、各検出スイッチ45により通路40の遊技球を規定数単
位で的確に検出し得、そして「球有り」検出時にソレノ
イド47が可動状態とされることにより、規定数未満の遊
技球の送出そして球不足によるゲームが未然に回避し得
るとともに、操作具61の操作回数に対するソレノイド47
の誤作動を回避できる。また排出樋25側に使用済み遊技
球用の検出スイッチ68を付設し、同スイッチ68の検出時
にソレノイド47が次期作動可能に設定すれば、遊技球の
未投入によるゲームが防止できる。
In particular, the branch board 4 shown in this example is originally a set board for the upper bowl plate, and also serves as the case main body of the game ball delivery device F, so that no special main body for the device is required. Get
The upper bowl plate 6 and the ball delivery device F can be unitized by using the support plate 4 itself, and can be easily handled. On the other hand, in the device F of the present example, the number of game balls in the passage 40 can be accurately detected by a predetermined number of units by each detection switch 45, and the solenoid 47 is moved when "there is a ball" is detected. It is possible to avoid the game due to the sending of game balls and the shortage of balls, and the solenoid 47 for the number of times the operation tool 61 is operated
The malfunction of can be avoided. Further, if a detection switch 68 for a used game ball is attached to the side of the discharge gutter 25 and the solenoid 47 is set to be operable for the next period when the switch 68 is detected, it is possible to prevent a game caused by not inserting a game ball.

〔変更例〕[Modification]

本発明の対象とする遊技球送出装置では、図示実施例以
外に他の技術例も推奨し得る。すなわち装置自体を支盤
4と分離式として、第14図に例示するように支盤4内側
に着脱自在にセットされるケース本体60内に通路40、検
出スイッチ45、電磁ソレノイド47及び開閉弁49等を組付
けて全体を本体単位で構成される形態とすること。これ
に対応して支盤4は、薄肉金属製としたり操作盤部分と
分離した形態としてもよい。検出スイッチ45は、近接ス
イッチや光電センサー等を利用して遊技球の「規定数単
位」又は「規定数+N個単位」の各位置に複数個配置し
てもよい。また電磁ソレノイド47については、操作具61
が各ゲーム用に3個配置される場合では、各操作具61の
選択操作に合せてに作動されるように設定すればよい。
各開閉弁49は、当該ソレノイド47と分離してもよく、ま
たソレノイドに代わるモータ等を利用して開閉操作され
るようにしてもよい。球戻し機構については、遊技者の
ボタン操作で作動される電磁ソレノイドを利用して戻し
口50に対する開閉部材を操作し得る形式としてもよい。
In the game ball delivery device of the present invention, other technical examples may be recommended in addition to the illustrated embodiment. That is, the device itself is separated from the support board 4, and a passage 40, a detection switch 45, an electromagnetic solenoid 47, and an opening / closing valve 49 are provided in a case body 60 that is detachably set inside the support board 4 as illustrated in FIG. Assemble the components, etc. to form a whole body. Correspondingly, the support board 4 may be made of a thin metal or may be separated from the operation board portion. A plurality of detection switches 45 may be arranged at each position of the “specified number unit” or “specified number + N unit” of the game ball by using a proximity switch, a photoelectric sensor or the like. For the electromagnetic solenoid 47, the operation tool 61
When three are arranged for each game, it may be set so as to be activated in accordance with the selection operation of each operation tool 61.
Each open / close valve 49 may be separated from the solenoid 47, or may be opened / closed by using a motor or the like in place of the solenoid. The ball return mechanism may be of a type in which an opening / closing member for the return port 50 can be operated using an electromagnetic solenoid operated by a button operation of the player.

また本発明が対象とする遊技球送出装置としては、通路
40の出口部における第1の開閉弁49及び電磁ソレノイド
47と、第2の開閉弁49及び電磁ソレノイド47を以て、操
作ボタン62の1操作毎に対し、遊技球を規定数(5個)
ずつ送出する第1の遊技球送出形態とすること。また図
示実施例のように上記第1の開閉弁49及び電磁ソレノイ
ド47を基準にして、遊技球の規定数単位毎の部位に配置
された第2.第3.第4の夫々の開閉弁49及び電磁ソレ
ノイド47を以て、操作ボタン62の操作回数(1〜3回ま
で)に対応して、夫々の電磁ソレノイドの作動順序及び
開閉弁の開閉順序に従い、遊技球を規定数の倍数(5
個,10個.15個)単位で送出する第2の遊戯球送出形態
とすること。が可能であり、何れの形態でも好適に実施
することができる。
In addition, as a game ball delivery device targeted by the present invention, a passage
First on-off valve 49 and electromagnetic solenoid at the outlet of 40
47, the second on-off valve 49 and the electromagnetic solenoid 47, for each operation of the operation button 62, the specified number of game balls (5)
It should be the first game ball delivery mode that sends each one. Further, as in the illustrated embodiment, the first opening / closing valve 49 and the electromagnetic solenoid 47 are used as a reference, and the second. Third. According to the number of times the operation button 62 is operated (up to 1 to 3 times) by using the fourth respective on-off valve 49 and the electromagnetic solenoid 47, the game ball is played according to the operation sequence of each electromagnetic solenoid and the on-off valve opening / closing sequence. Multiple of specified number (5
10 pieces. Use the second play ball delivery mode that sends in units of 15 pieces. Is possible, and it can be suitably implemented in any form.

〔発明の効果〕〔The invention's effect〕

本発明は、通路を段差を有する形状に区分けて形成し、
該区分け位置に開閉部材を設置したことによって、開閉
部材にかかる遊技球の圧力は軽減されて、円滑に開閉可
能となる。又、通路の段差を設けて区分けられているた
め、検出片の設置が容易である。又、通路や電気操作具
等を本体ケース内に組み込み、支盤の内側に着脱自在に
取付けてあるため、コンパクトに構成できると共に点検
や交換等も簡便にできる。
The present invention is formed by dividing the passage into a shape having a step,
By installing the opening / closing member at the division position, the pressure of the game ball on the opening / closing member is reduced, and the opening / closing can be smoothly opened / closed. Further, since the passage is stepped and divided, it is easy to install the detection piece. Further, since the passage and the electric operation tool are incorporated in the main body case and detachably attached to the inner side of the supporting board, the structure can be made compact and the inspection and replacement can be easily performed.

【図面の簡単な説明】[Brief description of drawings]

図は本発明の実施例を示すもので、第1図は本例にかか
る遊技機を略示する正面図、第2図は同じく遊技機内部
を略示する正面図、第3図及び第4図は本例装置を示す
正面図及び開蓋背面図、第5図は本例装置を一部破断し
て示す平面図、第6図、第7図、第8図及び第9図は第
4図中A-A線.B-B線.C-C線.D-D線に基づく断面図、第
10〜12図は本例装置の遊技球送出例を示す説明図、第13
図は球戻し状態を示す説明図、第14図は別の遊技球送出
装置を開蓋して示す背面図である。 M.遊技機 1.機枠 2.前枠 3.ガラス扉 4.支盤 6.9.球皿 11.表示盤 13.図柄ドラム P.賞球給出装置 25.排出樋 37.通口 F.送出装置 40.通路 41.入口 42.出口 45.検出スイッチ 47.電磁ソレノイド 49.開閉弁 60.ケース本体 61.操作具 64.スタートボタン 65.停止ボタン
1 shows an embodiment of the present invention, FIG. 1 is a front view schematically showing a gaming machine according to this embodiment, FIG. 2 is a front view schematically showing the inside of the gaming machine, FIG. 3 and FIG. The figure is a front view showing the device of the present example and a rear view of the lid, FIG. 5 is a plan view showing the device of the present example in a partially cutaway view, and FIGS. 6, 7, 8, and 9 are fourth views. AA line in the figure. BB line. CC line. Sectional view based on DD line, No.
10 to 12 are explanatory views showing an example of playing game balls of the device of this example, the 13th
The figure is an explanatory view showing the ball returning state, and FIG. 14 is a rear view showing another gaming ball delivery device with its lid opened. M. Amusement machine 1. Machine frame 2. Front frame 3. Glass door 4. Branch board 6.9. Bowl 11. Display board 13. Design drum P. Prize ball dispenser 25. Discharge gutter 37. Through F. Sending device 40. Passage 41. Entrance 42. Exit 45. Detection switch 47. Electromagnetic solenoid 49. Open / close valve 60. Case body 61. Operation tool 64. Start button 65. Stop button

Claims (4)

【特許請求の範囲】[Claims] 【請求項1】図柄組み合せ用の図柄表示装置と遊技球用
球皿及び遊技球投入用操作手段等を備え、且つ、この遊
技機に装着された本体の内側に図柄組合せゲームの媒体
である遊技球を上記球皿から通入して機内の排出部側へ
通出し得る傾斜状の通路と、この通路の出口部及び途上
に配設された電気操作具を介して作動する複数の第1及
び第2の開閉部材と、を備え、前記通路に段差を有する
形態で複数に区分けして形成し、前記開閉部材を通路の
区分け位置に設置することを特徴とする図柄式遊技機用
の遊技球送出装置。
1. A game which is a medium of a symbol combination game, comprising a symbol display device for symbol combination, a ball bowl for game balls, operation means for inserting game balls, etc., and inside a main body mounted on this game machine. A slanted passage through which a ball can pass through the ball dish and pass to the discharge portion side in the machine, and a plurality of first and a plurality of first and second actuating devices which operate via an outlet portion of this passage and an electric operation tool disposed on the way A game ball for a symbol type gaming machine, comprising: a second opening / closing member, which is formed by being divided into a plurality of parts in a form having a step in the passage, and the opening / closing member is installed at a dividing position of the passage. Sending device.
【請求項2】前記区分けられた通路の先端部に延出して
検出スイッチの検出片を設置することを特徴とする請求
項1の図柄式遊技機用の遊技球送出装置。
2. The game ball delivery device for a symbol type game machine according to claim 1, wherein a detection piece of a detection switch is installed extending to a tip end portion of the divided passage.
【請求項3】請求項1に記載の通路と開閉部材を支盤の
内側に着脱自在のケース本体内に設置することを特徴と
する請求項1の図柄式遊技機用の遊技球送出装置。
3. A game ball delivery device for a symbol type game machine according to claim 1, wherein the passage and the opening / closing member according to claim 1 are installed in a detachable case main body inside a supporting board.
【請求項4】請求項2の検出スイッチの検出片を区分け
られた通路の先端部に延出して設置することを特徴とす
る請求項3の図柄式遊技機用の遊技球送出装置。
4. A game ball delivery device for a symbol type game machine according to claim 3, wherein the detection piece of the detection switch of claim 2 is installed by extending to the tip of the divided passage.
JP62321880A 1987-12-19 1987-12-19 Gaming ball delivery device for pattern type gaming machine Expired - Lifetime JPH062178B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP62321880A JPH062178B2 (en) 1987-12-19 1987-12-19 Gaming ball delivery device for pattern type gaming machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP62321880A JPH062178B2 (en) 1987-12-19 1987-12-19 Gaming ball delivery device for pattern type gaming machine

Publications (2)

Publication Number Publication Date
JPH01164386A JPH01164386A (en) 1989-06-28
JPH062178B2 true JPH062178B2 (en) 1994-01-12

Family

ID=18137435

Family Applications (1)

Application Number Title Priority Date Filing Date
JP62321880A Expired - Lifetime JPH062178B2 (en) 1987-12-19 1987-12-19 Gaming ball delivery device for pattern type gaming machine

Country Status (1)

Country Link
JP (1) JPH062178B2 (en)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2566181B2 (en) * 1991-04-17 1996-12-25 株式会社ソフィア A game machine using a pachinko ball
JP4148255B2 (en) * 2005-10-25 2008-09-10 株式会社三洋物産 Game machine
JP4997762B2 (en) * 2005-12-28 2012-08-08 株式会社三洋物産 Game machine

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0755247B2 (en) * 1986-06-05 1995-06-14 株式会社ソフイア A device for capturing the number of unit balls of a game machine using a pachinko ball

Also Published As

Publication number Publication date
JPH01164386A (en) 1989-06-28

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