JPH04322676A - Variable prize winning ball device of pinball machine - Google Patents

Variable prize winning ball device of pinball machine

Info

Publication number
JPH04322676A
JPH04322676A JP11798491A JP11798491A JPH04322676A JP H04322676 A JPH04322676 A JP H04322676A JP 11798491 A JP11798491 A JP 11798491A JP 11798491 A JP11798491 A JP 11798491A JP H04322676 A JPH04322676 A JP H04322676A
Authority
JP
Japan
Prior art keywords
ball
winning
members
opening
ball receiving
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP11798491A
Other languages
Japanese (ja)
Inventor
Shohachi Ugawa
詔八 鵜川
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sankyo Co Ltd
Original Assignee
Sankyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sankyo Co Ltd filed Critical Sankyo Co Ltd
Priority to JP11798491A priority Critical patent/JPH04322676A/en
Publication of JPH04322676A publication Critical patent/JPH04322676A/en
Pending legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

PURPOSE:To provide a variable prize winning ball device of a pinball machine capable of taking various inflow paths of the prize winning balls from a ball receiving member to a prize winning space. CONSTITUTION:While an inlet 22 of a prize winning space 34 is formed over the almost total lengths of opened ball receiving members 26a, 26b, distributing members 36a, 36b moving along the upper surfaces of opened ball receiving members 26a, 26b are provided. Thus, a prize winning ball P1 is induced to the prize winning space 34 not only from tail ends of the ball receiving members 26a, 26b but also from the upper ends so that various inflow paths of the prize winning ball from the ball receiving members 26a, 26b to the prize winning space 34 can be provided.

Description

【発明の詳細な説明】[Detailed description of the invention]

【0001】0001

【産業上の利用分野】本発明は、一対の玉受部材と、該
玉受部材の開成時に受け入れた入賞玉が誘導される入賞
空間と、を備えた弾球遊技機の可変入賞球装置に関する
ものである。
[Field of Industrial Application] The present invention relates to a variable winning ball device for a pinball game machine, which is equipped with a pair of ball receiving members and a winning space into which winning balls received when the ball receiving members are opened are guided. It is something.

【0002】0002

【従来の技術】従来、一対の玉受部材と、該玉受部材の
開成時に受け入れた入賞玉が誘導される入賞空間と、を
備えた弾球遊技機の可変入賞球装置において、例えば、
一対の玉受部材が起立状態と水平状態とに開閉する形式
のものにあっては、入賞空間の入口が玉受部材の起立状
態時における内側となるように形成されているため、玉
受部材によって受け止められた入賞玉は、ほとんど玉受
部材の末端から入賞空間内に誘導されるようになってい
た。
2. Description of the Related Art Conventionally, in a variable winning ball device for a pinball game machine, which includes a pair of ball receiving members and a winning space into which winning balls received when the ball receiving members are opened are guided, for example,
In the case of a type in which a pair of ball receiver members can be opened and closed between an upright state and a horizontal state, the entrance of the winning space is formed on the inside of the ball receiver member when the ball receiver member is in the upright state. Most of the winning balls caught by the ball receiving member were guided into the winning space from the end of the ball receiving member.

【0003】0003

【発明が解決しようとする課題】このため、玉受部材か
ら入賞空間への入賞玉の流入径路が一定となり、玉受部
材の末端を通過する際の入賞玉の状態から入賞空間内で
の玉の挙動が容易に推測でき、遊技者の興趣を半減させ
ていた。本発明は、上記した事情に鑑みなされたもので
、玉受部材から入賞空間への入賞玉の流入径路に変化を
与えて遊技者の興趣を引き付けることができる弾球遊技
機の可変入賞球装置を提供することにある。
[Problem to be Solved by the Invention] Therefore, the inflow path of winning balls from the ball receiving member to the winning space is constant, and the state of the winning balls when passing through the end of the ball receiving member changes from the state of the winning balls in the winning space. It was easy to guess the behavior of players, which halved the players' interest. The present invention has been made in view of the above-mentioned circumstances, and is a variable winning ball device for a pinball game machine that can attract players' interest by changing the inflow path of winning balls from the ball receiving member to the winning space. Our goal is to provide the following.

【0004】0004

【課題を解決するための手段】上記した目的を達成する
ために、本発明においては、一対の玉受部材と、該玉受
部材の開成時に受け入れた入賞玉が誘導される入賞空間
と、を備えた弾球遊技機の可変入賞球装置において、前
記入賞空間の入口を前記玉受部材の開成時のほぼ全長に
わたって形成すると共に、玉受部材の開成時に該玉受部
材の上面に沿って移動する振分部材を設けたことを特徴
とするものである。
[Means for Solving the Problems] In order to achieve the above-mentioned object, the present invention includes a pair of ball receiver members and a winning space into which the winning balls received when the ball receiver members are opened are guided. In the variable winning ball device for a pinball game machine, the entrance of the winning space is formed over almost the entire length of the ball receiving member when the ball receiving member is opened, and moves along the upper surface of the ball receiving member when the ball receiving member is opened. The invention is characterized in that it is provided with a distribution member that distributes the information.

【0005】[0005]

【作用】玉受部材の開成時に受け止められた入賞玉は、
玉受部材の上面に沿って移動する振分部材によって衝突
し、その衝突した位置から後方の入賞空間に導かれる。 つまり、玉受部材の末端からだけでなく上端部からでも
入賞空間に誘導されるので、玉受部材から入賞空間への
入賞玉のいろいろな流入径路をとることができ、遊技者
の興趣を引き付けることができる。
[Operation] The winning balls received when the ball receiving member is opened,
The balls collide with each other by the distribution member moving along the upper surface of the ball receiving member, and are guided from the collision position to the rear winning space. In other words, since the winning balls are guided to the winning space not only from the end of the ball receiving member but also from the upper end, the winning balls can take various inflow routes from the ball receiving member to the winning space, which attracts players' interest. be able to.

【0006】[0006]

【実施例】以下、図面を参照して、この発明の実施例に
ついて説明する。まず、図7を参照して実施例に係る可
変入賞球装置20が応用される弾球遊技機(図示の場合
、パチンコ遊技機)の遊技盤1の構成について説明する
。遊技盤1にほぼ円状に植立された区画レール2によっ
て遊技領域3が構成され、該遊技領域3のほぼ中央に本
実施例の要部を構成する可変入賞球装置20が配置され
ている。この可変入賞球装置20は、一対の玉受部材2
6a,26bと、該玉受部材26a,26bの上面に沿
って移動する振分部材36a,36bと、前記玉受部材
26a,26bによって受け入れられた入賞玉が流下す
る入賞空間34と、該入賞空間34の最下方に設けられ
る特定入賞口62を含む複数(3つ)の入賞口62、6
3a,63bとを含んでいる。なお、可変入賞球装置2
0の詳細な構造は、後に詳述する。
Embodiments Hereinafter, embodiments of the present invention will be described with reference to the drawings. First, with reference to FIG. 7, the configuration of the game board 1 of a pinball game machine (in the illustrated case, a pachinko game machine) to which the variable winning ball device 20 according to the embodiment is applied will be described. A game area 3 is constituted by partition rails 2 set up in a substantially circular shape on the game board 1, and a variable winning ball device 20, which constitutes the main part of this embodiment, is arranged approximately in the center of the game area 3. . This variable winning ball device 20 includes a pair of ball receiving members 2
6a, 26b, distribution members 36a, 36b that move along the upper surfaces of the ball receiving members 26a, 26b, a winning space 34 into which the winning balls received by the ball receiving members 26a, 26b flow down, and the winning ball. A plurality of (three) winning holes 62, 6 including a specific winning hole 62 provided at the bottom of the space 34
3a and 63b. In addition, variable winning ball device 2
The detailed structure of 0 will be explained later.

【0007】また、可変入賞球装置20の下方には、電
動役物6が配置され、該電動役物6の左右に電動役物用
始動口4a,4bが配置されている。電動役物用始動口
4a,4bには、電動役物スイッチ5a,5bが付設さ
れており、電動役物用始動口4a,4bに入賞した打玉
を検出するようになっている。そして、電動役物スイッ
チ5a,5bがONしたときには、所定時間(例えば、
2.2秒)に電動役物6が微少時間(例えば、0.6秒
)づつ2回開放する。電動役物6は、一対の開閉翼片を
有するもので、その開閉翼片が電動役物ソレノイド7に
よって開閉駆動されるようになっている。また、電動役
物6には、開閉翼片の開放中に受け入れられた打玉を検
出する始動入賞玉検出スイッチ8を内蔵している。
Further, an electric accessory 6 is arranged below the variable winning ball device 20, and starting ports 4a and 4b for the electric accessory are arranged on the left and right sides of the electric accessory 6. Electric accessory switches 5a and 5b are attached to the electric accessory starting openings 4a and 4b, and are designed to detect a hit ball that has won a prize in the electric accessory starting openings 4a and 4b. Then, when the electric accessory switches 5a and 5b are turned on, a predetermined period of time (for example,
2.2 seconds), the electric accessory 6 opens twice for a minute time (for example, 0.6 seconds). The electric accessory 6 has a pair of opening/closing wings, and the opening/closing wings are driven to open and close by the electric accessory solenoid 7. Further, the electric accessory 6 has a built-in starting winning ball detection switch 8 that detects a hit ball received while the opening/closing wing is open.

【0008】しかして、始動入賞玉検出スイッチ8がO
Nすると、前記可変入賞球装置20の玉受部材26a,
26bが微少時間(例えば、0.5秒)づつ2回開放す
る。そして、その2回の開放動作によって受け入れられ
た入賞玉が特定入賞口62に誘導されたときには、大当
り遊技状態となる。大当り遊技状態になると、玉受部材
26a,26bが所定時間(例えば、27秒)内に所定
回数(例えば、18回)の開閉動作を行うか、又はその
所定回数の開閉動作中に所定個数(例えば、10個)の
入賞玉が発生するまでの開閉動作を行うようになってい
る(以下、これを開閉サイクルという)。このような開
閉サイクルが実行されているときに受け入れられた入賞
玉が特定入賞口62に誘導されたときには、直ちにその
回の開閉サイクルを停止して次の開閉サイクルに移行す
べく継続される。そして、その継続回数は、開閉サイク
ル中に入賞玉が特定入賞口62に入賞することを条件と
して、所定回数(例えば、15回)行われるようになっ
ている。したがって、大当り遊技状態となると、短時間
に多量の入賞玉を発生させることができる。
[0008] However, the starting winning ball detection switch 8 is turned off.
If N, the ball receiving member 26a of the variable winning ball device 20,
26b is opened twice for a short period of time (for example, 0.5 seconds). Then, when the winning balls accepted by the two opening operations are guided to the specific winning hole 62, a jackpot game state occurs. When the jackpot game state is reached, the ball receiving members 26a and 26b either open and close a predetermined number of times (for example, 18 times) within a predetermined time (for example, 27 seconds), or a predetermined number of pieces ( For example, the opening/closing operation is performed until 10 winning balls are generated (hereinafter, this is referred to as an opening/closing cycle). When an accepted winning ball is guided to a specific winning hole 62 while such an opening/closing cycle is being executed, the current opening/closing cycle is immediately stopped and the opening/closing cycle is continued to proceed to the next opening/closing cycle. The continuation number of times is a predetermined number of times (for example, 15 times) on the condition that the winning ball enters the specific winning hole 62 during the opening/closing cycle. Therefore, in a jackpot game state, a large amount of winning balls can be generated in a short period of time.

【0009】また、前記始動入賞時及び大当り遊技状態
時における玉受部材26a,26bの開閉動作時におい
ては、振分部材36a,36bも玉受部材26a,26
bの上面に沿って移動動作するようになっている。この
ため、玉受部材26a,26bに受け止められた入賞玉
は、後述するように玉受部材26a,26bの末端部か
らだけでなく、上端部からも入賞空間34に誘導される
ようになっている。
[0009] Furthermore, during the opening/closing operation of the ball receiving members 26a, 26b at the time of starting winning and during the jackpot game state, the distributing members 36a, 36b also close to the ball receiving members 26a, 26.
It is designed to move along the upper surface of b. Therefore, the winning balls received by the ball receiving members 26a, 26b are guided into the winning space 34 not only from the end portions of the ball receiving members 26a, 26b but also from the upper end portions, as will be described later. There is.

【0010】遊技領域3には、上記した可変入賞球装置
20、電動役物用始動口4a,4bや電動役物6以外に
、入賞口9a,9b、10a,10b、風車11a〜1
1fが設けられている。風車11a〜11fのうち可変
入賞球装置20の上部左右に配置される風車11a,1
1bには、風車ランプ12a,12bが内蔵されている
。また、入賞口9a,9bは、可変入賞球装置20の中
央部左右側方に配置され、その内部に肩ランプ13a,
13bが内蔵されている。また、入賞口10a,10b
は、可変入賞球装置20の下方部左右側方に配置され、
その下部にランプ付き風車が付設されている。ランプ付
き風車のランプは、袖ランプ14a,14bと言われる
。また、遊技領域3の左右両端部には、サイドランプ1
5a,15bが配置され、遊技領域3の最下方には、入
賞しなかった打玉を回収するアウト口16が設けられて
いる。上記した肩ランプ13a,13b、袖ランプ14
a,14b、サイドランプ15a,15bは、前記始動
入賞時や前記大当り遊技状態時に所定の態様で表示駆動
される。また、図示しないが、遊技盤の打玉を誘導する
誘導レールや前記区画レール2の外側に設けられるレー
ル飾りランプ17(図8に符号だけ示す)や、弾球遊技
機の前面上部に設けられる遊技効果ランプ18(図8に
符号だけ示す)等も始動入賞時や前記大当り遊技状態時
に所定の態様で表示駆動される。また、図示しないが弾
球遊技機には、スピーカが設けられ、遊技状態に応じた
効果音を発生するようになっている。
In the game area 3, in addition to the above-mentioned variable winning ball device 20, electric accessory starting ports 4a, 4b, and electric accessory 6, there are winning holes 9a, 9b, 10a, 10b, and windmills 11a to 1.
1f is provided. Among the windmills 11a to 11f, the windmills 11a and 1 are arranged on the left and right sides of the upper part of the variable winning ball device 20.
Windmill lamps 12a and 12b are built into 1b. In addition, the winning openings 9a and 9b are arranged on the left and right sides of the center of the variable winning ball device 20, and the shoulder lamps 13a and
13b is built-in. In addition, winning openings 10a, 10b
are arranged on the left and right sides of the lower part of the variable winning ball device 20,
A windmill with a lamp is attached at the bottom. The lamps of the windmill with lamps are called sleeve lamps 14a and 14b. In addition, side lamps 1 are provided at both left and right ends of the gaming area 3.
5a and 15b are arranged, and an out port 16 is provided at the bottom of the gaming area 3 to collect the balls that do not win. The shoulder lamps 13a, 13b and sleeve lamps 14 mentioned above
a, 14b and the side lamps 15a, 15b are driven to display in a predetermined manner at the time of the start winning or the jackpot game state. Although not shown, there are also guide rails for guiding balls on the game board, rail decoration lamps 17 (only the numbers shown in FIG. 8) provided on the outside of the section rail 2, and rail decoration lamps 17 provided on the upper front of the pinball game machine. The game effect lamp 18 (only the reference numeral is shown in FIG. 8) etc. are also driven to display in a predetermined manner at the time of start winning or the jackpot game state. Although not shown, the pinball game machine is equipped with a speaker to generate sound effects according to the game state.

【0011】次に、図1乃至図6を参照して、本実施例
の要部を構成する可変入賞球装置20の構成について説
明する。可変入賞球装置20は、図3に示すように、前
記遊技盤1の表面に取り付けられる取付基板21を有し
、その取付基板21に入賞空間34の入口となる入賞開
口22が開設されている。入賞開口22は、全体として
縦方向に長い長方形状に形成されるが、そのほぼ中央部
左右が半円形状に膨出している。そして、その膨出部分
に玉受部材26a,26bが回動自在に軸支され、玉受
部材26a,26bの開成時において玉受部材26a,
26bのほぼ全長にわたって入賞空間34と連通される
ようになっている。
Next, with reference to FIGS. 1 to 6, the structure of the variable prize winning ball device 20, which constitutes the main part of this embodiment, will be explained. As shown in FIG. 3, the variable winning ball device 20 has a mounting board 21 that is attached to the surface of the game board 1, and a winning opening 22 that serves as an entrance to a winning space 34 is provided in the mounting board 21. . The winning aperture 22 is formed in a rectangular shape that is long in the vertical direction as a whole, but the left and right sides of the almost central portion bulge out in a semicircular shape. Ball bearing members 26a and 26b are rotatably supported on the bulging portions, and when ball bearing members 26a and 26b are opened, ball bearing members 26a and 26b are rotatably supported.
Almost the entire length of 26b is communicated with the winning space 34.

【0012】また、取付基板21の前面上部には、前記
入賞開口22の上縁及び左右縁に沿って障害受枠23が
突設され、該障害受枠23の前面に上部装飾板24が固
着されている。また、上部装飾板24の後面であって障
害受枠23の上辺の後方には、入賞口25が形成され、
障害受枠23の上辺で受け止められた打玉を入賞玉とし
て取り込むようになっている。
[0012] Further, an obstacle receiving frame 23 is provided protruding from the upper front surface of the mounting board 21 along the upper edge and left and right edges of the prize entry opening 22, and an upper decorative plate 24 is fixed to the front surface of the obstacle receiving frame 23. There is. In addition, a prize opening 25 is formed on the rear surface of the upper decorative plate 24 and behind the upper side of the obstacle receiving frame 23.
A hit ball caught on the upper side of the obstacle receiving frame 23 is taken in as a winning ball.

【0013】また、障害受枠23の両側下方には、一対
の玉受部材26a,26bが開閉自在に設けられている
。この玉受部材26a,26bは、閉成時に起立状態と
なってその先端が障害受枠23の左右下端と対設して打
玉を受け入れないようになっており、開成時に水平状態
となって遊技領域3を落下する打玉を受け止めるように
なっている。また、玉受部材26a,26bは、その先
端部に内側へ突出する逆流防止突部27a,27bが形
成され、玉受部材26a,26bに受け入れられて後述
する振分部材36a,36bに衝突した入賞玉が再度遊
技領域3に逆流しないようになっている。
A pair of ball receiving members 26a and 26b are provided below both sides of the obstacle receiving frame 23 so as to be openable and closable. When the ball receiving members 26a and 26b are closed, they are in an upright state, and their tips are opposed to the left and right lower ends of the obstacle receiving frame 23, so that they do not receive balls, and when they are opened, they are in a horizontal state, allowing the game to be played. It is designed to catch the ball falling through area 3. In addition, the ball receiving members 26a, 26b are formed with backflow prevention protrusions 27a, 27b that protrude inward at their tips, and are received by the ball receiving members 26a, 26b and collide with distribution members 36a, 36b, which will be described later. The winning balls are prevented from flowing back into the game area 3 again.

【0014】また、玉受部材26a,26bの上部外側
には、扇形状の遮蔽板28a,28bが一体的に形成さ
れ、閉成時において前記入賞開口22の膨出部の上半分
を閉塞するようになっている。また、入賞開口22の膨
出部の下半分には、光を透過する透過装飾板33a,3
3bが固着されている。しかして、玉受部材26a,2
6bの開成時には、前記遮蔽板28a,28bが透過装
飾板33a,33bの前面を覆うようになっているため
、遮蔽板28a,28bを光が透過しないように形成す
れば、透過装飾板33a,33bを透過してくる光を玉
受部材26a,26bの開閉動作毎に遮断したり通過さ
せたりすることができる。なお、透過装飾板33a,3
3bの後方には、後述する飾りLED70a,70bと
役物ランプ74a,74bが配置されており、それらか
ら発せられた光が入賞空間34を介して透過装飾板33
a,33bを照明するようになっている。
Further, fan-shaped shielding plates 28a and 28b are integrally formed on the upper outer sides of the ball receiving members 26a and 26b, and block the upper half of the bulge of the prize entry opening 22 when closed. It looks like this. In addition, the lower half of the bulge of the winning opening 22 is provided with transparent decorative plates 33a and 3 that transmit light.
3b is fixed. However, the ball bearing members 26a, 2
6b is opened, the shielding plates 28a, 28b cover the front surfaces of the transparent decorative plates 33a, 33b, so if the shielding plates 28a, 28b are formed so that no light passes through, the transparent decorative plates 33a, The light passing through 33b can be blocked or passed each time the ball receiving members 26a, 26b are opened and closed. Note that the transparent decorative plates 33a, 3
3b, decorative LEDs 70a, 70b and accessory lamps 74a, 74b, which will be described later, are arranged, and the light emitted from them passes through the winning space 34 to the transparent decoration board 33.
a, 33b are illuminated.

【0015】ところで、上記した玉受部材26a,26
bは、図1及び図5に示すように、後方に延びる回動軸
29a,29bによって軸支され、その回動軸29a,
29bの後端に固着されるリンク部材30a,30b(
ただし、30bは、図示しない)と玉受部材ソレノイド
32a,32b(ただし、32bは、図示しない)に連
結される作動部材31とによって、玉受部材ソレノイド
32a,32bの上下運動を玉受部材26a,26bの
回動運動に変換している。この場合、玉受部材ソレノイ
ド32a,32bがONされたときには、玉受部材26
a,26bが開成された状態となるが、そのとき図4に
示すように、前記遮蔽板28a,28bの外側下端が後
述する下部入賞受枠60の上端部である立壁60a,6
0bの外側に当接した状態となっている。一方、玉受部
材ソレノイド32a,32bがOFFされたときには、
玉受部材26a,26bが閉成された状態となるが、そ
のとき図3に示すように、玉受部材26a,26bの回
動軸29a,29bより下方の外側が前記立壁60a,
60bの内側に当接した状態となっている。このように
、玉受部材26a,26bの回動範囲は、立壁60a,
60bと玉受部材26a,26bの下端部と遮蔽板28
a,28bとによって規制されている。
By the way, the above-mentioned ball bearing members 26a, 26
b, as shown in FIGS. 1 and 5, is supported by pivot shafts 29a, 29b extending rearward, and
Link members 30a, 30b (
However, the vertical movement of the ball receiving member solenoids 32a, 32b is controlled by the ball receiving member solenoids 32a, 32b (32b is not shown). , 26b. In this case, when the ball receiving member solenoids 32a and 32b are turned on, the ball receiving member 26
a, 26b are in the open state, but at that time, as shown in FIG. 4, the outer lower ends of the shielding plates 28a, 28b are connected to the standing walls 60a, 6 which are the upper ends of the lower prize receiving frame 60, which will be described later.
It is in a state where it is in contact with the outside of 0b. On the other hand, when the ball bearing member solenoids 32a and 32b are turned off,
The ball bearing members 26a, 26b are in a closed state, but at this time, as shown in FIG.
It is in a state of being in contact with the inside of 60b. In this way, the rotation range of the ball bearing members 26a, 26b is the vertical wall 60a,
60b, the lower ends of the ball bearing members 26a and 26b, and the shielding plate 28
a, 28b.

【0016】上記した玉受部材26a,26bによって
受け入れられた入賞玉は、図1に示すように、前記入賞
開口22に沿って取付基板21の後方に向かって突設さ
れた側壁21aと該側壁21aの後端面を閉塞する後面
壁21bとによって構成される入賞空間34に誘導され
るが、その入賞空間34の上部には、上部玉転動板35
が横臥されている。上部玉転動板35は、図1に示すよ
うに、玉受部材26a,26bの開成時において、該玉
受部材26a,26bとほぼ同一平面となるように横臥
されると共に、玉受部材26a,26bとほぼ同一の奥
行き幅を有して構成されている。そして、上部玉転動板
35の後方には、該上部玉転動板35の奥行き幅よりも
広い幅を有する落下口(後述する下部玉転動板55に向
かって落下する)が形成されている。しかして、玉受部
材26a,26bに受け止められた入賞玉であって次に
説明する振分部材36a,36bを飛び越えた入賞玉は
、上部玉転動板35に達した後、後方の落下口から下部
玉転動板55上に落下し、特定入賞口62又は通常入賞
口63a,63bのいずれかに誘導されることになる。
As shown in FIG. 1, the winning balls received by the ball receiving members 26a and 26b are placed between a side wall 21a protruding toward the rear of the mounting board 21 along the winning opening 22 and the side wall. The player is guided to a winning space 34 formed by a rear wall 21b that closes the rear end surface of the ball rolling plate 21a.
is lying down. As shown in FIG. 1, when the ball receiving members 26a, 26b are opened, the upper ball rolling plate 35 lies on the same plane as the ball receiving members 26a, 26b, and also lies on the same plane as the ball receiving members 26a, 26b. , 26b. A drop opening (falling toward a lower ball rolling plate 55 to be described later) having a width wider than the depth of the upper ball rolling plate 35 is formed at the rear of the upper ball rolling plate 35. There is. Therefore, the winning balls received by the ball receiving members 26a, 26b and jumping over the distribution members 36a, 36b, which will be described next, reach the upper ball rolling plate 35, and then reach the rear falling hole. The ball falls from the ball onto the lower ball rolling plate 55 and is guided to either the specific winning opening 62 or the normal winning opening 63a, 63b.

【0017】また、入賞空間34には、上記した上部玉
転動板35の両端部と玉受部材26a,26bの中間部
との間で移動する振分部材36a,36bが設けられて
いる。この振分部材36a,36bは、前記したように
玉受部材26a,26bの上面に沿って移動するもので
、その後端が入賞空間34を構成する後面壁21bを貫
通して支軸37a,37bで軸支されている。更に、そ
の軸支部より後端が後述する振分部材ソレノイド40a
,40bの駆動によって左右方向に移動する連結部材3
8a,38bとユニバーサルジョイントされている。 連結部材38a,38bは、図5に示す作動部材39を
介して振分ソレノイド40a,40b(ただし、40b
は、図示しない)に連結されている。
Further, the winning space 34 is provided with distribution members 36a and 36b that move between both ends of the above-mentioned upper ball rolling plate 35 and the intermediate portions of the ball receiving members 26a and 26b. As described above, the distribution members 36a, 36b move along the upper surface of the ball receiving members 26a, 26b, and their rear ends pass through the rear wall 21b constituting the prize winning space 34 and extend to the support shafts 37a, 37b. It is supported by a shaft. Furthermore, a distribution member solenoid 40a, which will be described later, has a rear end from its shaft support.
, 40b, the connecting member 3 moves in the left and right direction.
8a and 38b are universally jointed. The connecting members 38a, 38b connect to the distribution solenoids 40a, 40b (however, 40b
are connected to (not shown).

【0018】しかして、振分部材ソレノイド40a,4
0bがONされたときには、図1に示すように、連結部
材38a,38bが内側に移動した状態となるので、振
分部材36a,36bの先端部が水平方向に外側に向か
って移動し、最も移動した位置が玉受部材26a,26
bの中間部の上方位置となる。なお、前述したように、
振分部材36a,36bが駆動されるときには、すでに
玉受部材26a,26bが開成状態となっているので、
振分部材36a,36bの外側への移動は、スムーズに
なされる。一方、振分部材ソレノイド40a,40bが
OFFされたときには、図2に示すように、連結部材3
8a,38bが外側に移動した状態となるので、振分部
材36a,36bの先端部が水平方向に内側に向かって
移動し、上部玉転動板35の上方の位置で停止する。
[0018] Therefore, the distribution member solenoids 40a, 4
When 0b is turned on, as shown in FIG. 1, the connecting members 38a and 38b move inward, so the tips of the distribution members 36a and 36b move horizontally outward, and the most The moved position is the ball receiving member 26a, 26
It is located above the middle part of b. Furthermore, as mentioned above,
When the distribution members 36a, 36b are driven, the ball receiving members 26a, 26b are already in the open state.
The distribution members 36a, 36b are smoothly moved to the outside. On the other hand, when the distribution member solenoids 40a and 40b are turned off, as shown in FIG.
Since the distributing members 8a and 38b are moved outward, the tips of the distributing members 36a and 36b move inward in the horizontal direction and stop at a position above the upper ball rolling plate 35.

【0019】なお、上記した振分部材36a,36bは
、キャラクターの一部を構成するものであり、正面から
見た場合に真直ぐに突き出された腕の意匠が与えられて
いる。このため、振分部材ソレノイド40a,40bを
腕ソレノイドという場合がある。また、入賞空間34の
後面壁21bの前方上部には、キャラクターの顔部材4
2が取付板41に固着されている。この取付板41は、
図5に示すように、入賞空間34を構成する後面壁21
bの上部から突設するボスに固着されるもので、後面壁
21bとの間に所定の間隔が保持されている。そして、
その間隔内に上下に摺動する上下摺動部材43が配置さ
れている。
The above-mentioned distribution members 36a and 36b constitute a part of the character, and are given the design of straight arms when viewed from the front. For this reason, the distribution member solenoids 40a and 40b are sometimes referred to as arm solenoids. In addition, at the front upper part of the rear wall 21b of the winning space 34, a character's face member 4 is provided.
2 is fixed to the mounting plate 41. This mounting plate 41 is
As shown in FIG. 5, the rear wall 21 forming the winning space 34
It is fixed to a boss protruding from the upper part of the rear wall 21b, and a predetermined distance is maintained between it and the rear wall 21b. and,
A vertical sliding member 43 that slides vertically is arranged within the interval.

【0020】上下摺動部材43は、その前方に前記顔部
材42の前面に位置し且つキャラクターの眼鏡の意匠が
与えられている眼鏡部材44を有している。この眼鏡部
材44は、上下摺動部材43が下動した位置で顔部材4
2の前面に位置して眼鏡をした状態(図3及び図5参照
)となり、上下摺動部材43が上動した位置で顔部材4
2から全く外れた位置となって眼鏡をはずした状態(図
4及び図6参照)となっている。また、顔部材42の下
部両側から後方に向かって突設される支軸45bには、
キャラクターのマントの意匠が与えられるマント部材4
5が回動自在に軸支され、該支軸45bの間を前記上下
摺動部材43の下端部が摺動動作を行うようになってい
る。そして、図4に示すように、マント部材45の下端
は、支軸45bの内側に突出しているので、上下摺動部
材43が下動したときにマント部材45の下端を押し下
げてマント部材45が顔部材42の後面に隠れるように
し(図3及び図5参照)、上下摺動部材43が上動した
ときにマント部材45が自重で外側に開放するようにな
っている(図4及び図6参照)。つまり、上下摺動部材
43の上下動によって、キャラクターの顔に眼鏡をかけ
てマントがない状態と、眼鏡をはずしてマントがある状
態とに変化するようになっている。なお、マント部材4
5が開いた状態においては、後面壁21bの前面に突設
される停止ピン45aによってマント部材45が停止さ
れるようになっている。
The vertical sliding member 43 has in front thereof a glasses member 44 which is located in front of the face member 42 and has a design of the character's glasses. This eyeglass member 44 is attached to the face member 4 at the position where the vertical sliding member 43 has moved downward.
2, the face member 4 is in the state of wearing glasses (see FIGS. 3 and 5), and the face member 4 is in the position where the vertical sliding member 43 has moved upward.
2, and the glasses are removed (see FIGS. 4 and 6). Further, a support shaft 45b that protrudes rearward from both sides of the lower part of the face member 42 includes:
Cloak member 4 to which the design of the character's cloak is given
5 is rotatably supported on a shaft, and the lower end of the vertical sliding member 43 slides between the support shafts 45b. As shown in FIG. 4, the lower end of the mantle member 45 protrudes inside the support shaft 45b, so when the vertical sliding member 43 moves downward, the lower end of the mantle member 45 is pushed down and the mantle member 45 is moved. It is hidden behind the rear surface of the face member 42 (see FIGS. 3 and 5), and when the vertical sliding member 43 moves upward, the cloak member 45 opens outward under its own weight (see FIGS. 4 and 6). reference). That is, by vertically moving the vertical sliding member 43, the character's face changes between a state where the glasses are on and no cloak is present, and a state where the glasses are removed and the character's cape is present. In addition, the cloak member 4
5 is open, the cloak member 45 is stopped by a stop pin 45a protruding from the front surface of the rear wall 21b.

【0021】上記した上下摺動部材43は、後面壁21
bに開設された縦長な案内溝43aに沿って摺動される
ものであるが、その案内溝43aから外側に突出した後
方部には、図5に示すように、レバー部材46の一端が
係合されている。レバー部材46は、支軸47を中心に
上下方向に揺動可能に設けられ、支軸47より上端を上
部キャラクター用ソレノイド48に連結されている。こ
のため、上部キャラクター用ソレノイド48がONした
ときには、レバー部材46の先端が図6に示すように上
動して上下摺動部材43を上動し、上部キャラクター用
ソレノイド48がOFFしたときには、レバー部材46
の先端が図5に示すように下動して上下摺動部材43を
下動した位置とする。なお、上部キャラクター用ソレノ
イド48は、眼鏡部材44を可動するものであるため、
眼鏡ソレノイドということもある。
The above-mentioned vertical sliding member 43 is attached to the rear wall 21.
5, one end of a lever member 46 is engaged with the rear part that protrudes outward from the guide groove 43a. are combined. The lever member 46 is provided so as to be swingable in the vertical direction about a support shaft 47, and its upper end above the support shaft 47 is connected to an upper character solenoid 48. Therefore, when the upper character solenoid 48 is turned on, the tip of the lever member 46 moves upward as shown in FIG. Member 46
The tip of the vertical sliding member 43 is moved downward as shown in FIG. In addition, since the upper character solenoid 48 moves the glasses member 44,
It is also called a spectacle solenoid.

【0022】また、上記顔部材42の下方であって後面
壁21bの一部には、ほぼ「く」字状に形成された回転
板49が設けられている。回転板49は、前記一対の振
分部材36a,36bの間に配置されるもので、後面壁
21bよりも後方の位置で支軸52によって回動自在に
軸支されるものである。そして、その軸支部よりも上方
を下部キャラクター用ソレノイド53に連結されるもの
である。しかして、下部キャラクター用ソレノイド53
がOFFとなっているときに入賞空間34に臨んでいる
回転板49の面には、キャラクターの足を含む胴体50
が固着され、下部キャラクター用ソレノイド53がON
となっているときに入賞空間34に臨む回転板49の面
には、キャラクターの足を含む胴体51が固着されてい
る。このキャラクターの2種類の胴体50、51は、胴
体50が図3に示すように、キャラクターが立っている
ときの状態を示し、胴体51が図4に示すように、キャ
ラクターが水平状に飛んでいる状態を示すものである。
Further, below the face member 42 and in a part of the rear wall 21b, a rotary plate 49 formed in a substantially dogleg shape is provided. The rotary plate 49 is disposed between the pair of distribution members 36a and 36b, and is rotatably supported by a support shaft 52 at a position rearward of the rear wall 21b. The upper part of the shaft is connected to the lower character solenoid 53. However, the solenoid 53 for the lower character
The body 50 including the character's legs is displayed on the surface of the rotary plate 49 facing the winning space 34 when the
is fixed and the lower character solenoid 53 is turned on.
A torso 51 including the character's legs is fixed to the surface of the rotary plate 49 that faces the winning space 34 when the character is in the position. The two types of torsos 50 and 51 of this character are as follows: as shown in FIG. 3, the torso 50 represents the state when the character is standing, and as shown in FIG. This indicates the state of being.

【0023】また、前記回転板49の胴体51が固着さ
れる面の下端には、停留突片54が突設されている。こ
の停留突片54は、前記下部キャラクター用ソレノイド
53がONしたときに次に説明する下部玉転動板55の
上段通路55aと下段通路55bとを連通する連通開口
56に臨むものであり、連通開口56に所定個数(本実
施例においては、最高3個)の入賞玉を停留するもので
ある。
Furthermore, a retaining protrusion 54 is provided protruding from the lower end of the surface of the rotary plate 49 to which the body 51 is fixed. This retaining protrusion 54 faces a communication opening 56 that communicates an upper passage 55a and a lower passage 55b of the lower ball rolling plate 55, which will be described next, when the lower character solenoid 53 is turned on. A predetermined number (in this embodiment, a maximum of three) of winning balls are parked in the opening 56.

【0024】ところで、前記玉受部材26a,26bに
受け止められて入賞空間34に導かれた入賞玉は、すべ
て入賞空間34の底面を構成する下部玉転動板55に到
達する。下部玉転動板55は、入賞空間34の後方から
前方に向かって下り傾斜するように設けられると共に、
図3乃至図5に示すように上下2段に形成されている。 そして、下部玉転動板55の上段通路55aは、図3に
示すように、後述する複数の入賞口62、63a,63
bのすべての臨み、下段通路55bは、複数の入賞口6
2、63a,63bのうち、主として中央の特定入賞口
62に臨むようになっている。また、上段通路55aと
下段通路55bとは、上段通路55aの後部中央に開設
された連通開口56によって連通されている。
By the way, all the winning balls received by the ball receiving members 26a, 26b and guided to the winning space 34 reach the lower ball rolling plate 55 forming the bottom surface of the winning space 34. The lower ball rolling plate 55 is provided so as to be inclined downward from the rear to the front of the winning space 34, and
As shown in FIGS. 3 to 5, it is formed in two stages, upper and lower. And, as shown in FIG. 3, the upper passage 55a of the lower ball rolling plate 55 has a plurality of winning openings 62, 63a, 63 which will be described later.
b, the lower passage 55b has a plurality of prize openings 6
2, 63a, and 63b, they mainly face the central specific winning hole 62. Further, the upper passage 55a and the lower passage 55b communicate with each other through a communication opening 56 provided at the center of the rear part of the upper passage 55a.

【0025】上記した連通開口56は、前記下部キャラ
クター用ソレノイド53がOFFのときには、図5に示
すように前記胴体50の下端部で閉塞されており、下部
キャラクター用ソレノイド53がONのときには、図6
に示すように開放されるが、前記停留突片54が後面壁
21に形成された侵入口57から侵入して連通開口56
に落入した入賞玉P2を停留するようになっている。そ
して、下部キャラクター用ソレノイド53がOFFとな
って停留状態が解除されると、停留されていた入賞玉P
2は、下段通路55bを通って特定入賞口62又は通常
入賞口63a,63bのいずれかに誘導されるようにな
っている。なお、下部キャラクター用ソレノイド53は
、胴体用ソレノイドと表示される場合もある。
When the lower character solenoid 53 is OFF, the communication opening 56 is closed at the lower end of the body 50, as shown in FIG. 5, and when the lower character solenoid 53 is ON, the communication opening 56 is closed as shown in FIG. 6
As shown in FIG.
The winning ball P2 that has landed is kept there. Then, when the lower character solenoid 53 is turned OFF and the parked state is released, the parked winning ball P
2 is guided to either the specific winning opening 62 or the normal winning opening 63a, 63b through the lower passage 55b. Note that the lower character solenoid 53 may be displayed as a torso solenoid.

【0026】なお、上記した下段通路55bの左右には
、前記開閉サイクルの継続回数を表示する回数表示LE
D58と1回の開閉サイクル中に可変入賞球装置20に
入賞した入賞玉数を表示する個数表示LED59とが前
面に臨むように設けられている。この場合、回数表示L
ED58は、2桁の数字を表示(15まで)する必要が
あるが、継続回数が2桁となったときは、一位の数字を
点滅表示することにより表している。
[0026] On the left and right sides of the lower passage 55b mentioned above, there are number displays LE for displaying the number of times the opening/closing cycle continues.
D58 and a number display LED 59 for displaying the number of winning balls won by the variable winning ball device 20 during one opening/closing cycle are provided so as to face the front. In this case, the number of times display L
The ED58 needs to display a two-digit number (up to 15), but when the number of continuations reaches two digits, it is indicated by blinking the first number.

【0027】前記下部玉転動板55の前方下方には、複
数の入賞口を形成すべく下部入賞受枠60が形成されて
いる。この下部入賞受枠60は、前記入賞開口22の下
縁から左右縁に沿って前方に向かって取付基板21に突
設されるものであり、その上端が前記立壁60a,60
bを構成している。また、下部入賞受枠60の下辺の中
央には、一対の区画壁61が立設され、該区画壁61に
よってはさまれる領域が特定入賞口62を構成しており
、区画壁61の両外側が通常の入賞口63a,63bを
構成している。なお、下部入賞受枠60の前面には、下
部装飾板64が固着されている。
A lower winning receiving frame 60 is formed at the lower front of the lower ball rolling plate 55 to form a plurality of winning openings. This lower prize receiving frame 60 is provided so as to protrude forward from the lower edge of the prize winning opening 22 toward the mounting board 21 along the left and right edges, and its upper end is connected to the vertical walls 60a, 60.
b. In addition, a pair of partition walls 61 are erected at the center of the lower side of the lower prize receiving frame 60, and the area sandwiched by the partition walls 61 constitutes a specific winning opening 62, and both outer sides of the partition walls 61 are They constitute normal winning openings 63a and 63b. Note that a lower decorative plate 64 is fixed to the front surface of the lower winning frame 60.

【0028】上記のように可変入賞球装置20に受け入
れられた入賞玉は、すべて特定入賞口62又は通常入賞
口63a,63bのいずれかに誘導されるが、特定入賞
口62は、前記したように始動入賞時の入賞に基づいて
大当り遊技状態を生起せしめ、開閉サイクル時の入賞に
基づいて継続条件を成立せしめるために、図7に示すよ
うに特定入賞玉検出スイッチ65が設けられ、また、1
回の開閉サイクル中に可変入賞球装置20に入賞した入
賞玉を検出するために、入賞玉検出スイッチ66が設け
られている。
All the winning balls accepted by the variable winning ball device 20 as described above are guided to either the specific winning hole 62 or the normal winning hole 63a, 63b, but the specific winning hole 62 is In order to generate a jackpot game state based on the winning at the start winning time and to establish the continuation condition based on the winning at the opening/closing cycle, a specific winning ball detection switch 65 is provided as shown in FIG. 7, and, 1
A winning ball detection switch 66 is provided in order to detect winning balls that have won in the variable winning ball device 20 during the opening/closing cycle.

【0029】可変入賞球装置20は、以上説明した構成
以外にランプやLED等の多数の発光部材を有している
。具体的には、図3に示すように、前記上部装飾板24
の後面に複数の飾りLED67(以下、飾りLED−A
と表示する場合がある)が設けられ、前記顔部材42の
左右の後面壁21bに飾りLED68a,68b(以下
、飾りLED−Bと表示する場合がある)が設けられて
いる。また、前記入賞開口22の左右の膨出部分の上半
分に対応する後面壁21bの後方に飾りLED69a,
69b(いずれも図示しない;ただし図8に符号だけ表
示、以下、飾りLED−Cと表示する場合がある)が設
けられ、膨出部分の下半分に対応する後面壁21bの後
方に飾りLED70a,70b(いずれも図示しない;
ただし図8に符号だけ表示、以下、飾りLED−Dと表
示する場合がある)が設けられ、更に、前記下部玉転動
板55の上段通路55aの上方左右の後面壁21bを照
明する飾りLED71a,71b(71aだけ図5に表
示;ただし、図8にすべての符号を表示、以下、飾りL
ED−Eと表示する場合がある)が設けられている。上
記した飾りLEDのうち、四か所の飾りLED−B〜飾
りLED−Eとほぼ同じ位置であって、後面壁21bの
後方には、役物ランプ72a,72b(以下、役物ラン
プAと表示する場合がある)、役物ランプ73a,73
b(以下、役物ランプBと表示する場合がある)、役物
ランプ74a,74b(以下、役物ランプCと表示する
場合がある)、役物ランプ75a,75b(以下、役物
ランプDと表示する場合がある)がそれぞれ設けられて
いる。したがって、例えば、前記透過装飾板33a,3
3bの対応する位置は、飾りLED−Dと役物ランプC
とが後方から照明していることになる。なお、役物ラン
プのうち74a,75aだけを図5に表示、他の役物ラ
ンプは、図8に符号だけ示す。
The variable prize winning ball device 20 has a large number of light emitting members such as lamps and LEDs in addition to the structure described above. Specifically, as shown in FIG.
There are multiple decorative LEDs 67 (hereinafter referred to as decorative LED-A) on the rear side of the
Decorative LEDs 68a and 68b (hereinafter, sometimes indicated as decorative LED-B) are provided on the left and right rear walls 21b of the face member 42. In addition, a decorative LED 69a is provided at the rear of the rear wall 21b corresponding to the upper half of the left and right bulges of the entry prize opening 22.
69b (none of which is shown; however, only the reference numerals are shown in FIG. 8, and hereinafter may be referred to as decorative LED-C), and decorative LEDs 70a, 70b (none shown;
However, only the reference numeral is shown in FIG. 8, and hereinafter may be referred to as a decorative LED-D) is provided, and a decorative LED 71a that illuminates the left and right rear walls 21b above the upper passage 55a of the lower ball rolling plate 55 is provided. , 71b (only 71a is shown in Figure 5; however, all the symbols are shown in Figure 8, hereinafter, decoration L
ED-E) is provided. Among the above-mentioned decorative LEDs, accessory lamps 72a and 72b (hereinafter referred to as accessory lamps A) are located at approximately the same positions as the four decoration LED-B to decoration LED-E, and behind the rear wall 21b. ), accessory lamps 73a, 73
b (hereinafter sometimes referred to as accessory lamp B), accessory lamps 74a, 74b (hereinafter sometimes referred to as accessory lamp C), accessory lamps 75a, 75b (hereinafter referred to as accessory lamp D) ) are provided for each. Therefore, for example, the transparent decorative plates 33a, 3
The corresponding positions of 3b are the decorative LED-D and the accessory lamp C.
This means that the light is coming from behind. It should be noted that only 74a and 75a of the accessory lamps are shown in FIG. 5, and only the symbols of the other accessory lamps are shown in FIG.

【0030】上記した遊技盤1に設けられる可変入賞球
装置20や電動役物6等は、図8に示すマイクロコンピ
ュータ80からなる遊技制御回路によって制御される。 図8は、遊技制御回路をブロック構成で示した回路図で
ある。図において、遊技制御回路は、制御中枢としての
マイクロコンピュータ80を含み、このマイクロコンピ
ュータ80には、制御動作を所定の手順で実行すること
のできるMPU81と、MPU81の動作プログラムデ
ータを格納するROM82と、必要なデータの書き込み
及び読出しができるRAM83と、入出力回路84とを
含んでいる。入出力回路84には、スイッチ回路85を
介して、始動入賞玉検出スイッチ8、電動役物スイッチ
5a,5b、特定入賞玉検出スイッチ65、入賞玉検出
スイッチ66がそれぞれ接続され、ソレノイド回路86
を介して玉受部材ソレノイド32a,32b、腕用ソレ
ノイド40a,40b、胴体用ソレノイド53、眼鏡用
ソレノイド48、及び電動役物ソレノイド7が接続され
、LED回路87を介して回数表示LED58、個数表
示LED59、飾りLED−A〜Eが接続され、ランプ
回路88を介して遊技効果ランプ18、風車ランプ12
a,12b、レール飾りランプ17、サイドランプ15
a,15b、肩ランプ13a,13b、袖ランプ14a
,14b、役物ランプA〜Dが接続されている。なお、
図示しないが、音回路を介してスピーカも接続されてい
る。更に、上記した遊技制御回路には、電源回路から各
種の電圧が供給されている。
The variable winning ball device 20, electric accessory 6, etc. provided on the game board 1 described above are controlled by a game control circuit consisting of a microcomputer 80 shown in FIG. FIG. 8 is a circuit diagram showing the game control circuit in block configuration. In the figure, the game control circuit includes a microcomputer 80 as a control center, and this microcomputer 80 includes an MPU 81 that can execute control operations according to a predetermined procedure, and a ROM 82 that stores operation program data of the MPU 81. , a RAM 83 in which necessary data can be written and read, and an input/output circuit 84. The input/output circuit 84 is connected to a starting winning ball detection switch 8, electric accessory switches 5a and 5b, a specific winning ball detection switch 65, and a winning ball detection switch 66 via a switch circuit 85, and the solenoid circuit 86
The ball bearing member solenoids 32a, 32b, the arm solenoids 40a, 40b, the torso solenoid 53, the glasses solenoid 48, and the electric accessory solenoid 7 are connected through the LED circuit 87. The LED 59 and the decorative LEDs A to E are connected, and the game effect lamp 18 and the windmill lamp 12 are connected through the lamp circuit 88.
a, 12b, rail decorative lamp 17, side lamp 15
a, 15b, shoulder lamps 13a, 13b, sleeve lamps 14a
, 14b and accessory lamps A to D are connected. In addition,
Although not shown, a speaker is also connected via a sound circuit. Furthermore, various voltages are supplied to the game control circuit described above from the power supply circuit.

【0031】以上、説明した遊技制御回路の具体的な動
作の一例を図9乃至図14に示すタイミングチャート及
び説明図を参照して説明する。図9は、電動役物用作動
口4a,4bのいずれかに入賞して電動役物スイッチ5
a,5bのいずれかがONしたときの電動役物ソレノイ
ド7の作動状態を示すものである。しかして、電動役物
スイッチ5a,5bのいずれかがONして始動信号S1
を導出したときには、電動役物ソレノイド7がt1時間
(例えば、0.600秒)のON状態をt2時間(例え
ば、1.000秒)の間隔を置いて2回行う。したがっ
て、電動役物6の開閉翼片が2回開放する。
A specific example of the operation of the game control circuit described above will be explained with reference to the timing charts and explanatory diagrams shown in FIGS. 9 to 14. FIG. 9 shows an example of an electric accessory switch 5 after winning either of the electric accessory actuating ports 4a and 4b.
This shows the operating state of the electric accessory solenoid 7 when either a or 5b is turned on. Then, either of the electric accessory switches 5a and 5b is turned on and the starting signal S1
When the electric accessory solenoid 7 is derived, the electric accessory solenoid 7 is turned ON for a time t1 (for example, 0.600 seconds) twice with an interval of a time t2 (for example, 1.000 seconds). Therefore, the opening and closing wing pieces of the electric accessory 6 open twice.

【0032】上記した動作によって電動役物6が2回開
放したときに、電動役物6に打玉が受け入れられた場合
(始動入賞)の動作を図10に示す。図において、電動
役物6に打玉が入賞して始動入賞玉検出スイッチ8をO
Nさせると、始動信号S2が導出される。始動信号S2
が導出された後、まず、t6時間(例えば、1.000
秒)が経過すると、玉受部材ソレノイド32a,32b
がt7時間(例えば、0.512秒)のON状態をt8
時間(例えば、0.500秒)の間隔を置いて2回行う
。したがって、玉受部材26a,26bが2回開閉動作
を行う。また、玉受部材26a,26bの開閉動作と連
動して振分部材36a,36bの開閉動作が行われる。 即ち、始動信号S2が導出された後、腕用ソレノイド4
0a,40bが前記t6時間よりも長い時間であるt3
時間(例えば、1.256秒)経過したときに、t4時
間(例えば、0.256秒)のON状態をt5時間(例
えば、0.756秒)間隔を置いて2回行う。したがっ
て、振分部材36a,36bの水平方向の移動が2回行
われることになる。また、この場合、振分部材36a,
36bの移動開始は、玉受部材26a,26bの開成開
始より僅かに遅れて開始し、移動終了は、玉受部材26
a,26bの開成終了と同時に行われる。
FIG. 10 shows the operation when the electric accessory 6 is opened twice by the above-described operation and the ball is received by the electric accessory 6 (starting winning). In the figure, a ball hits the electric accessory 6 and the start winning ball detection switch 8 is turned to OFF.
N, a starting signal S2 is derived. Starting signal S2
is derived, first, t6 time (for example, 1.000
seconds), the ball bearing member solenoids 32a, 32b
changes the ON state for time t7 (for example, 0.512 seconds) to t8
This is done twice at an interval of time (for example, 0.500 seconds). Therefore, the ball bearing members 26a and 26b perform the opening and closing operation twice. Moreover, the opening and closing operations of the distribution members 36a and 36b are performed in conjunction with the opening and closing operations of the ball bearing members 26a and 26b. That is, after the starting signal S2 is derived, the arm solenoid 4
t3, where 0a and 40b are longer than the t6 time.
When the time (for example, 1.256 seconds) has elapsed, the ON state for time t4 (for example, 0.256 seconds) is performed twice with an interval of time t5 (for example, 0.756 seconds). Therefore, the horizontal movement of the distribution members 36a and 36b is performed twice. In addition, in this case, the distribution member 36a,
36b starts to move slightly later than the start of opening of the ball receiver members 26a and 26b, and the movement ends when the ball receiver members 26
This is done simultaneously with the completion of opening of a and 26b.

【0033】したがって、振分部材36a,36bが最
も外側に移動しているときに玉受部材26a,26bに
受け入れられた入賞玉P1は、図1に示すように、玉受
部材26a,26bの上端部から入賞開口22の膨出部
を通って入賞空間34に流入し、回動軸29a,29b
の下方をくぐって下部玉転動板55の上段通路55aに
到達する。一方、玉受部材26a,26bが開成すると
同時に受け入れられた入賞玉は、未だ振分部材36a,
36bが移動する前であるため、一旦玉受部材26a,
26bの末端まで到達してその末端部から後方に入賞空
間34に誘導されたり、あるいは、振分部材36a,3
6bを飛び越えて上部玉転動板35に移動した後入賞空
間34に誘導されたりする。しかし、入賞玉が玉受部材
26a,26bの末端まで到達したときに振分部材36
a,36bが移動を開始した場合には、該入賞玉は、振
分部材36a,36bとの衝突により玉受部材26a,
26bの上面を逆流して再度遊技領域3に飛び出ようと
するが、玉受部材26a,26bの先端部に突設される
逆流防止突部27a,27bによってその飛び出しを防
止され、多くの場合、図1に示す入賞玉P1と同様に玉
受部材26a,26bの上端部から入賞空間34に導か
れる。なお、玉受部材26a,26bと振分部材36a
,36bとは、異なるソレノイドによって駆動制御され
るので、設計段階でそれぞれのソレノイドの駆動タイミ
ングを調整することにより、玉受部材26a,26bに
受け入れられた入賞玉のその後の流入径路、引いては、
特定入賞口62への入賞率等を所望する値に設定するこ
とができる。
Therefore, as shown in FIG. 1, the winning balls P1 received by the ball receiving members 26a, 26b when the distribution members 36a, 36b are moving to the outermost side are It flows into the winning space 34 from the upper end through the bulging part of the winning opening 22, and the rotating shafts 29a, 29b
It passes under the ball rolling plate 55 and reaches the upper passage 55a of the lower ball rolling plate 55. On the other hand, the winning balls that were accepted at the same time as the ball receiving members 26a and 26b were opened are still being held by the distributing members 36a and 26b.
Since this is before the movement of the ball bearing member 26b, the ball bearing member 26a,
26b and is guided backward from that end to the winning space 34, or the distribution members 36a, 3
After jumping over 6b and moving to the upper ball rolling plate 35, the ball is guided to the winning space 34. However, when the winning balls reach the ends of the ball receiving members 26a and 26b, the distribution member 36
When the balls a and 36b start moving, the winning balls collide with the distribution members 36a and 36b and are moved to the ball receiving members 26a and 36b.
26b and attempts to jump out into the game area 3 again, but the backflow prevention protrusions 27a and 27b protruding from the tips of the ball receiving members 26a and 26b prevent this jumping out, and in many cases, Similar to the winning ball P1 shown in FIG. 1, the winning ball is guided into the winning space 34 from the upper end of the ball receiving members 26a, 26b. In addition, the ball receiving members 26a, 26b and the distribution member 36a
, 36b are driven and controlled by different solenoids, so by adjusting the drive timing of each solenoid at the design stage, the subsequent inflow path of the winning balls received by the ball receiving members 26a, 26b, and by extension, ,
It is possible to set the winning rate etc. to the specific winning hole 62 to a desired value.

【0034】なお、図10において、玉受部材26a,
26bの2回の開閉動作が終了するまでのt9時間は、
次の打玉が始動入賞玉検出スイッチ8をONさせても、
そのONを無効として処理し、玉受部材26a,26b
の2回の開閉動作の終了後、所定のt10時間(例えば
、3.000秒)が経過するまでは、入賞玉が特定入賞
玉検出スイッチ65をONさせるまでの余裕を見計らっ
て、特定入賞玉検出スイッチ65の有効作動時間として
いる。
In addition, in FIG. 10, the ball bearing member 26a,
The time t9 until the two opening and closing operations of 26b are completed is:
Even if the next hit ball turns on the starting winning ball detection switch 8,
The ON is treated as invalid, and the ball bearing members 26a, 26b
After the opening/closing operation is completed twice, until a predetermined time t10 (for example, 3,000 seconds) has elapsed, the special winning ball will be activated until the winning ball turns on the specific winning ball detection switch 65. This is the effective operating time of the detection switch 65.

【0035】上記した始動入賞に基づく玉受部材26a
,26bの開閉動作中に受け入れられた入賞玉が特定入
賞口62に入賞した場合(大当り遊技状態)の動作を図
11に示す。図において、始動入賞時に可変入賞球装置
20に受け入れられた入賞玉が特定入賞口62に誘導さ
れて特定入賞玉検出スイッチ65をONさせると、継続
信号R1が導出される。継続信号R1が導出されても直
ちに玉受部材26a,26bが開閉動作されるものでは
なく、開閉動作が開始されるまでの間、まず、胴体用ソ
レノイド53がt13時間(例えば、0.300秒)の
ON状態とt14時間(例えば、0.300秒)のOF
F状態とを複数回(図示の場合、3回)繰り返した後、
ON状態となる。したがって、遊技盤1の正面から見た
場合、胴体51を見ることになると共に、停留突片54
が連通開口56に侵入した状態となっている。
Ball receiver member 26a based on the above-mentioned starting prize
, 26b during the opening/closing operation and the winning ball is entered into the specific winning hole 62 (jackpot game state), the operation is shown in FIG. In the figure, when the winning balls accepted by the variable winning ball device 20 at the time of starting winning are guided to the specific winning hole 62 and the specific winning ball detection switch 65 is turned on, a continuation signal R1 is derived. Even if the continuation signal R1 is derived, the ball bearing members 26a and 26b are not immediately opened and closed, but first, the fuselage solenoid 53 is operated for a time t13 (for example, 0.300 seconds) until the opening and closing operation is started. ) and the OF of t14 time (e.g. 0.300 seconds)
After repeating the F state multiple times (three times in the case shown),
It becomes ON state. Therefore, when the game board 1 is viewed from the front, the body 51 is seen, and the retaining protrusion 54 is visible.
has entered the communication opening 56.

【0036】また、継続信号R1の導出後、開閉動作が
開始される前のt11時間(例えば、2.4秒)が経過
したときに、眼鏡用ソレノイド48がONされる。これ
によって眼鏡部材44が上昇して見えなくなると共に、
マント部材45が開放した状態となる。なお、玉受部材
26a,26bの開閉動作が開始されるt12時間(例
えば、0.600秒)前に眼鏡用ソレノイド48がON
となり、t15時間(例えば、0.900秒)前に胴体
用ソレノイド52が連続したON状態となるようになっ
ている。したがって、遊技者にとってキャラクターの形
態が全く異って見えるため、そのキャラクターの変化に
よって遊技状態を知ることができる。本実施例において
は、キャラクターが眼鏡をとって空を飛ぶ状態に変化し
たときには、開閉サイクルが間もなく開始される旨と入
賞玉が停留可能となっている旨を知ることができる。
Further, after the derivation of the continuation signal R1, when the time t11 (for example, 2.4 seconds) has elapsed before the opening/closing operation is started, the eyeglass solenoid 48 is turned on. As a result, the glasses member 44 rises and becomes invisible, and
The cloak member 45 is in an open state. Note that the eyeglass solenoid 48 is turned on t12 hours (for example, 0.600 seconds) before the opening/closing operation of the ball holder members 26a, 26b is started.
Therefore, the fuselage solenoid 52 is continuously turned on before time t15 (for example, 0.900 seconds). Therefore, since the shape of the character looks completely different to the player, the game state can be known by the change in the character. In this embodiment, when the character takes off his glasses and changes to a flying state, it is possible to know that the opening/closing cycle will start soon and that the winning balls can be parked.

【0037】しかして、継続信号R1が導出された後、
t16時間(例えば、3.000秒)が経過したときに
は、玉受部材ソレノイド32a,32bと腕用ソレノイ
ド40a,40bとが全く同期して開閉動作を行う。こ
の場合、それぞれのソレノイドのON時間とOFF時間
は、前半(1〜10回目まで)と後半(11〜18回目
)に分けられ、前半のON時間は、t17時間(例えば
、0.712秒)であり、前半のOFF時間は、t18
時間(例えば、0.900秒)である。また、後半のO
N時間は、t19時間(例えば、0.800秒)であり
、後半のOFF時間は、t20時間(例えば、0.60
0秒)である。また、玉受部材26a,26bの開閉動
作中に受け入れられた入賞玉が6個になったとき、又は
6個入賞する以前に16回の開閉動作が終了したときに
、眼鏡用ソレノイド48と胴体用ソレノイド53が同時
にOFFとされる。このため、キャラクターも元の状態
に戻ると共に、停留突片54も退避するので、連通開口
56に停留されていた入賞玉が下段通路55bを流下す
る。この場合、下段通路55bが主として特定入賞口6
2に臨むようになっているので、特定入賞口62に誘導
されて継続権が成立する可能性が高くなる。なお、図1
1は、玉受部材26a,26bの開閉動作中に受け入れ
られた入賞玉が特定入賞口62に誘導されなかった場合
のタイミングチャートを示しており、途中で特定入賞口
62に入賞した場合には、各ソレノイドは、すべて駆動
が停止されると共に、継続信号R1が導出された直後の
動作と同じ動作が開始される。また、18回の開閉サイ
クルが終了したときも、前記と同様に特定入賞玉検出ス
イッチ65の有効作動時間t10が計時される。
[0037] After the continuation signal R1 is derived,
When time t16 (for example, 3,000 seconds) has elapsed, the ball receiving member solenoids 32a, 32b and the arm solenoids 40a, 40b perform the opening/closing operation in complete synchronization. In this case, the ON time and OFF time of each solenoid are divided into the first half (1st to 10th times) and the second half (11th to 18th times), and the ON time of the first half is t17 time (for example, 0.712 seconds). , and the OFF time in the first half is t18
time (for example, 0.900 seconds). Also, the second half of O
The N time is t19 time (for example, 0.800 seconds), and the second half OFF time is t20 time (for example, 0.60 seconds).
0 seconds). In addition, when the number of winning balls received during the opening/closing operation of the ball receiving members 26a and 26b reaches 6, or when the opening/closing operation ends 16 times before 6 winning balls are received, the eyeglass solenoid 48 and the body The solenoid 53 is turned off at the same time. As a result, the character returns to its original state and the retaining protrusion 54 also retreats, so the winning balls that were retained in the communication opening 56 flow down the lower passage 55b. In this case, the lower passage 55b is mainly the specific winning opening 6.
2, there is a high possibility that the player will be guided to the specific winning hole 62 and that the continuation right will be established. Furthermore, Figure 1
1 shows a timing chart when a winning ball received during the opening/closing operation of the ball receiving members 26a, 26b is not guided to the specific winning hole 62, and when it enters the specific winning hole 62 on the way, , the driving of each solenoid is stopped, and the same operation as that immediately after the continuation signal R1 is derived is started. Also, when the 18 opening/closing cycles are completed, the effective operating time t10 of the specific winning ball detection switch 65 is counted in the same manner as described above.

【0038】上記した開閉サイクル中においては、玉受
部材26a,26bと振分部材36a,36bとが全く
同期して開閉動作をしているので、玉受部材26a,2
6bが開放すると同時に入賞した入賞玉であっても、振
分部材36a,36bもすでに移動を開始しているので
、その多くは、図1に示すように玉受部材26a,26
bの上端部から入賞空間34に導かれることになる。 そして、ごく例外的に一部の入賞玉が玉受部材26a,
26bの末端部から入賞空間34に導かれるものである
During the above-mentioned opening/closing cycle, the ball receiver members 26a, 26b and the distribution members 36a, 36b open and close in complete synchronization, so the ball receiver members 26a, 2
Even if the winning balls are won at the same time as the ball 6b is released, the distribution members 36a and 36b have already started to move, so most of them are moved to the ball receiving members 26a and 26 as shown in FIG.
It will be guided to the winning space 34 from the upper end of b. Then, very exceptionally, some winning balls are held by the ball receiving member 26a,
It is led to the prize winning space 34 from the end of 26b.

【0039】大当り遊技状態時における各開閉サイクル
の動作は、上記した動作を繰り返すものであるが、最終
回の開閉サイクルにおいては、その動作が若干異なる。 図12は、最終回の開閉サイクルにおける各部材のタイ
ミングチャートを示すものであり、これについて簡単に
説明すると、最終回の継続信号R15が導出されたとき
が継続回数14回目における入賞玉数が6個未満である
場合において、すべてのソレノイド48、53、40a
,40b、32a,32bの駆動が直ちに停止される。 しかして、継続信号R15の導出後、t11時間経過し
たときに眼鏡用ソレノイド48がONされるが、そのO
N時間が連続的ではなく、t21時間(例えば、0.6
00秒)だけであり、t21時間が経過するとOFFと
なる。また、継続信号R15の導出後、t13時間とt
14時間のON・OFFを繰り返した後、胴体用ソレノ
イド53がONされるが、そのON時間が連続的ではな
く、t22時間(例えば、0.900秒)だけであり、
t22時間が経過するとOFFとなる。つまり、最終回
の開閉サイクルにおいては、キャラクターの形態が変化
しないままで開閉サイクルが進行することになる。した
がって、キャラクターが変化しない状態で開閉サイクル
が進行している場合には、最終回の開閉サイクルである
ことを報知していることになる。なお、玉受部材26a
,26bと振分部材36a,36bの動作は、他の開閉
サイクルにおける動作と全く同じである。
The operation of each opening/closing cycle during the jackpot game state repeats the above-mentioned operation, but the operation is slightly different in the final opening/closing cycle. FIG. 12 shows a timing chart of each member during the final opening/closing cycle. To briefly explain this, when the final continuation signal R15 is derived, the number of winning balls at the 14th continuation is 6. All solenoids 48, 53, 40a
, 40b, 32a, and 32b are immediately stopped. Therefore, after the derivation of the continuation signal R15, the eyeglass solenoid 48 is turned on when time t11 has elapsed;
N time is not continuous and t21 time (e.g. 0.6
00 seconds) and turns OFF when time t21 elapses. Furthermore, after deriving the continuation signal R15, time t13 and t
After repeating ON/OFF for 14 hours, the fuselage solenoid 53 is turned ON, but the ON time is not continuous, but only for t22 time (for example, 0.900 seconds),
When time t22 has elapsed, it is turned off. In other words, in the final opening/closing cycle, the opening/closing cycle proceeds without changing the form of the character. Therefore, if the opening/closing cycle is progressing without the character changing, this means that it is notified that the opening/closing cycle is the final opening/closing cycle. In addition, the ball receiving member 26a
, 26b and the distribution members 36a, 36b are exactly the same as in other opening/closing cycles.

【0040】次に、図13及び図14を参照して、各遊
技状態に応じて表示されるランプやLED、スピーカの
動作について説明する。図中丸印は、点灯状態を示し、
丸印の中にバツがある表示は、1/2周期で点滅表示す
ることを示し、二重丸は、点灯移動していることを示す
Next, with reference to FIGS. 13 and 14, the operations of the lamps, LEDs, and speakers displayed according to each gaming state will be explained. The circles in the figure indicate the lighting status.
A display with a cross inside a circle indicates that the display is blinking at 1/2 cycle, and a double circle indicates that the light is moving.

【0041】まず、電源を投入した通常の遊技状態、及
び打玉が電動役物用作動口4a,4bに入賞した遊技状
態では、可変入賞球装置20に設けられる飾りLED−
B及び飾りLED−Aが4s周期で点灯移動している。 また、回数表示LED58と個数表示LED59は、共
に0を点灯表示している。また、通常の遊技状態におい
て効果音は、発声されないが、電動役物用作動口4a,
4bへの入賞時には、効果音Aが発声される。
First, in the normal game state where the power is turned on and the game state in which the balls hit the prizes in the electric accessory operating ports 4a and 4b, the decorative LED provided on the variable prize winning ball device 20 -
B and decoration LED-A are lit and moved in a 4-s cycle. Further, both the number display LED 58 and the number display LED 59 are lighting up 0. In addition, although the sound effect is not uttered in the normal gaming state, the electric accessory actuation port 4a,
When winning 4b, sound effect A is emitted.

【0042】次に、打玉が電動役物6に入賞したとき、
即ち、始動入賞時においては、遊技効果ランプ18、風
車ランプ12a,12b、及びレール飾りランプ17を
除くすべてのランプと飾りLED−A、Bを除くすべて
の飾りLEDとが交互に100ms間隔で点滅し、飾り
LED−B及び飾りLED−Aが480msの比較的速
い周期で点灯移動する。また、回数表示LED58と個
数表示LED59は、共に0を点灯表示する。更に、ス
ピーカからは、効果音Bが発声される。
Next, when the hit ball enters the electric accessory 6,
That is, at the time of starting winning, all the lamps except the game effect lamp 18, the windmill lamps 12a and 12b, and the rail decoration lamp 17, and all the decoration LEDs except decoration LED-A and B flash alternately at 100ms intervals. However, the decorative LED-B and the decorative LED-A light up and move at a relatively fast cycle of 480 ms. Further, both the number display LED 58 and the number display LED 59 light up to display 0. Furthermore, sound effect B is emitted from the speaker.

【0043】次に、大当り遊技状態時においては、特定
入賞玉検出スイッチ65のONからt16時間の経過す
るまで(玉受部材26a,26bの開放するまで)の第
1段階と、玉受部材26a,26bの開閉サイクルの前
半である第2段階と、玉受部材26a,26bの開閉サ
イクルの後半である第3段階と、とに分けてランプ、L
ED、効果音が駆動される。
Next, in the jackpot game state, there is a first stage from when the specific winning ball detection switch 65 is turned on until time t16 has elapsed (until the ball receiving members 26a and 26b are released), and the ball receiving member 26a is activated. , 26b, and a third stage, which is the second half of the opening/closing cycle of the ball bearing members 26a, 26b.
ED, sound effects are activated.

【0044】まず、第1段階においては、すべてのラン
プと飾りLED−C、D、Eとが同期して48ms間隔
で点滅し、飾りLED−B、Aとが352msの更に速
い周期で点灯移動する。更に、回数表示LED58は、
継続回数を表示し、個数表示LED59は、0を点灯表
示する。また、スピーカからは、効果音Cが発声される
First, in the first stage, all lamps and decorative LEDs-C, D, and E flash at 48ms intervals in synchronization, and decorative LEDs-B and A light up and move at an even faster cycle of 352ms. do. Furthermore, the number of times display LED 58 is
The number of continuations is displayed, and the number display LED 59 lights up and displays 0. Furthermore, sound effect C is emitted from the speaker.

【0045】第2段階においては、すべてのランプが図
13に示すように、異なるON時間とOFF時間との組
合せで構成される周期で点滅表示を行う(詳細は説明し
ない)。また、飾りLED−C、D、Eは、60msの
ON時間と120msのOFF時間とによる周期で点滅
し、飾りLED−B、Aは、1.6ms周期で点灯移動
する。回数表示LED58及び個数表示LED59は、
それぞれ継続回数及び入賞個数を表示する。また、最終
回を除く第2段階においては、効果音Dが発声される。
In the second stage, as shown in FIG. 13, all the lamps perform a blinking display at a cycle consisting of different combinations of ON time and OFF time (details will not be explained). Further, the decorative LEDs-C, D, and E blink at a period of 60 ms ON time and 120 ms OFF time, and the decorative LED-B and A light up and move at a 1.6 ms period. The number display LED 58 and the number display LED 59 are
The number of continuations and the number of prizes won are displayed for each. Furthermore, in the second stage except for the final episode, sound effect D is uttered.

【0046】第3段階においては、遊技効果ランプ18
、風車ランプ12a,12bの組と、サイドランプ15
a,15b、袖ランプ14a,14b、肩ランプ13a
,13bとの組が100msのON時間と300msの
OFF時間からなる点滅動作をその点灯タイミングが異
なるように点滅表示され、他のランプ、及び飾りLED
は、100msの間隔で点滅表示される。また、効果音
Eが発声されている。なお、第3段階においては、個数
表示LED59が最高の入賞玉数である10個目を表示
する場合が多いものと思われるが、10個目の入賞玉の
表示は、0を100ms間隔で点滅表示することにより
表すようになっている。これにより、10個の入賞玉が
発生したことを知ることができる。
In the third stage, the game effect lamp 18
, a set of windmill lamps 12a and 12b, and a side lamp 15
a, 15b, sleeve lamps 14a, 14b, shoulder lamps 13a
, 13b, the blinking operation consisting of an ON time of 100ms and an OFF time of 300ms is displayed blinking so that the lighting timing is different, and other lamps and decorative LEDs
is displayed blinking at 100ms intervals. Also, sound effect E is being uttered. In addition, in the third stage, it seems that the number display LED 59 often displays the 10th winning ball, which is the highest number of winning balls, but the display of the 10th winning ball blinks 0 at 100ms intervals. It is meant to be expressed by displaying it. Thereby, it can be known that 10 winning balls have been generated.

【0047】また、開閉サイクルが10回以上となった
場合において、回数表示LED58は、上記した第1段
階〜第3段階を通じて一桁目だけを表示し、しかもその
表示態様が100ms間隔での点滅表示である。したが
って、10回目〜15回目の開閉サイクルにおいては、
0〜5が点滅表示されることになり、1回目〜5回目の
開閉サイクルにおける点灯表示と区別できるようになっ
ている。また、最終回の開閉サイクルにおいては、第2
段階において効果音Dに代えて効果音Fが発声され、第
3段階においては、効果音は、発声されない。
Further, when the opening/closing cycle is ten times or more, the number display LED 58 displays only the first digit through the first to third stages described above, and the display mode is blinking at 100ms intervals. It is a display. Therefore, in the 10th to 15th opening/closing cycles,
0 to 5 will be displayed blinking, so that it can be distinguished from the lighting display in the first to fifth opening/closing cycles. Also, in the final opening/closing cycle, the second
In the stage, sound effect F is uttered instead of sound effect D, and in the third stage, no sound effect is uttered.

【0048】次に大当り遊技状態が終了したときには、
一定時間(3.000s)の間、遊技効果ランプ18、
風車ランプ12a,12b、レール飾りランプ17、サ
イドランプ15a,15b、袖ランプ14a,14b、
及び肩ランプ13a,13bのいわゆる盤面ランプだけ
が100ms間隔で点滅表示されると共に、可変入賞球
装置20に設けられる飾りLED−B、Aも3s周期で
点灯移動される。また、個数表示LED59は、0が点
灯表示され、効果音Gも発声される。
Next, when the jackpot game state ends,
For a certain period of time (3.000s), the game effect lamp 18,
Windmill lamps 12a, 12b, rail decoration lamps 17, side lamps 15a, 15b, sleeve lamps 14a, 14b,
Only the so-called board lamps of the shoulder lamps 13a and 13b are flashed at 100ms intervals, and the decorative LEDs B and A provided in the variable winning ball device 20 are also turned on and moved at 3s intervals. Further, the number display LED 59 lights up and displays 0, and the sound effect G is also emitted.

【0049】また、可変入賞球装置20を含む遊技装置
に異常が発生したときには、レール飾りランプ17だけ
が点灯状態となり、飾りLED−B、A及び回数表示L
ED58、個数表示LED59が異常発生前の状態を保
持し、効果音Hが発声される。これにより、例えば、回
数表示LED58や個数表示LED59を見ることによ
り異常発生時の遊技状態を知ることができる。
Further, when an abnormality occurs in the gaming machine including the variable winning ball device 20, only the rail decoration lamp 17 is turned on, and the decoration LEDs B, A and the number of times display L are turned on.
The ED 58 and the number display LED 59 maintain the state before the occurrence of the abnormality, and the sound effect H is uttered. Thereby, for example, by looking at the number display LED 58 or the number display LED 59, it is possible to know the gaming state at the time of occurrence of an abnormality.

【0050】以上、実施例に係る可変入賞球装置20の
構成及び作用について説明してきたが、本実施例によれ
ば、一対の玉受部材26a,26bの開成時に受け止め
られた入賞玉が玉受部材26a,26bの上面に沿って
移動する振分部材36a,36bに衝突し、その衝突し
た位置から後方の入賞空間34に導かれるので、玉受部
材26a,26bの末端からだけでなく上端部からでも
入賞空間34に誘導され、玉受部材26a,26bから
入賞空間34への入賞玉のいろいろな流入径路をとるこ
とができ、遊技者の興趣を引き付けることができる。
The structure and operation of the variable winning ball device 20 according to the embodiment have been explained above, but according to this embodiment, the winning balls received when the pair of ball receiver members 26a, 26b are opened are placed in the ball receiver. It collides with the distribution members 36a, 36b moving along the upper surfaces of the members 26a, 26b, and is guided from the collided position to the rear winning space 34, so that it is not only from the ends of the ball receiving members 26a, 26b but also from the upper end. The winning balls can be guided to the winning space 34 even from the balls, and the winning balls can take various inflow routes from the ball receiving members 26a, 26b to the winning space 34, thereby attracting the interest of the players.

【0051】なお、上記した実施例においては、玉受部
材26a,26bが開閉する形式のものを示したが、横
方向にスライドする形式のものでも良い。
[0051] In the above-described embodiment, a type in which the ball bearing members 26a and 26b open and close is shown, but a type in which the ball bearing members 26a and 26b slide laterally may also be used.

【0052】[0052]

【発明の効果】以上、説明したところから明らかなよう
に、この発明においては、入賞空間の入口を玉受部材の
開成時のほぼ全長にわたって形成すると共に、玉受部材
の開成時に該玉受部材の上面に沿って移動する振分部材
を設けたので、玉受部材の開成時に受け止められた入賞
玉が玉受部材の上面に沿って移動する振分部材に衝突し
、その衝突した位置から後方の入賞空間に導かれ、玉受
部材の末端からだけでなく上端部からでも入賞空間に誘
導され、玉受部材から入賞空間への入賞玉のいろいろな
流入径路をとることができ、遊技者の興趣を引き付ける
ことができる。
Effect of the Invention As is clear from the above explanation, in this invention, the entrance of the winning space is formed over almost the entire length of the ball receiver member when the ball receiver member is opened, and the entrance of the winning space is formed over almost the entire length of the ball receiver member when the ball receiver member is opened. Since the distribution member that moves along the upper surface of the ball receiver member is provided, the winning balls that are received when the ball receiver member is opened collide with the distribution member that moves along the upper surface of the ball receiver member, and the winning balls are sent backward from the collision position. The winning balls are guided to the winning space not only from the end of the ball receiving member but also from the upper end, and the winning balls can take various inflow routes from the ball receiving member to the winning space, which increases the player's It can attract interest.

【図面の簡単な説明】[Brief explanation of the drawing]

【図1】実施例に係る可変入賞球装置の玉受部材が開成
したときの可変入賞球装置を水平方向に切断した断面図
である。
FIG. 1 is a sectional view of the variable winning ball device cut in the horizontal direction when the ball receiver member of the variable winning ball device according to the embodiment is opened.

【図2】実施例に係る可変入賞球装置の玉受部材が閉成
したときの可変入賞球装置を水平方向に切断した断面図
である。
FIG. 2 is a sectional view of the variable winning ball device cut in the horizontal direction when the ball receiver member of the variable winning ball device according to the embodiment is closed.

【図3】玉受部材が閉成したときの可変入賞球装置の正
面図である。
FIG. 3 is a front view of the variable winning ball device when the ball receiver member is closed.

【図4】玉受部材が開成したときの可変入賞球装置の正
面図である。
FIG. 4 is a front view of the variable winning ball device when the ball receiver member is opened.

【図5】玉受部材が閉成したときの可変入賞球装置を縦
方向に切断した側方概略断面図である。
FIG. 5 is a schematic side sectional view of the variable winning ball device taken in the vertical direction when the ball receiver member is closed.

【図6】玉受部材が開成したときの可変入賞球装置を縦
方向に切断した側方概略断面図である。
FIG. 6 is a schematic side sectional view of the variable winning ball device taken in the vertical direction when the ball receiver member is opened.

【図7】実施例に係る可変入賞球装置が適用される弾球
遊技機の遊技盤の遊技領域の正面図である。
FIG. 7 is a front view of the game area of the game board of the pinball game machine to which the variable winning ball device according to the embodiment is applied.

【図8】遊技動作を制御する遊技制御回路を示すブロッ
ク図である。
FIG. 8 is a block diagram showing a game control circuit that controls game operations.

【図9】電動役物用始動口への入賞時おける電動役物の
動作を示すタイミングチャートである。
FIG. 9 is a timing chart showing the operation of the electric accessory at the time of winning the electric accessory starting opening.

【図10】始動入賞時における可変入賞球装置の動作を
示すタイミングチャートである。
FIG. 10 is a timing chart showing the operation of the variable winning ball device at the time of starting winning.

【図11】大当り遊技状態の開閉サイクルにおける可変
入賞球装置の動作を示すタイミングチャートである。
FIG. 11 is a timing chart showing the operation of the variable winning ball device in the opening/closing cycle of the jackpot game state.

【図12】大当り遊技状態の最終の開閉サイクル部分に
おける可変入賞球装置の動作を示すタイミングチャート
である。
FIG. 12 is a timing chart showing the operation of the variable winning ball device in the final opening/closing cycle portion of the jackpot game state.

【図13】各遊技状態におけるランプの態様を示す一覧
表図である。
FIG. 13 is a list diagram showing the aspects of lamps in each gaming state.

【図14】各遊技状態におけるLED、効果音の態様を
示す一覧表図である。
FIG. 14 is a list diagram showing the aspects of LEDs and sound effects in each game state.

【符号の説明】[Explanation of symbols]

20  可変入賞球装置 26a,26b  玉受部材 34  入賞空間 36a,36b  振分部材 20 Variable winning ball device 26a, 26b Ball bearing member 34 Prize winning space 36a, 36b Sorting member

Claims (1)

【特許請求の範囲】[Claims] 【請求項1】  一対の玉受部材と、該玉受部材の開成
時に受け入れた入賞玉が誘導される入賞空間と、を備え
た弾球遊技機の可変入賞球装置において、前記入賞空間
の入口を前記玉受部材の開成時のほぼ全長にわたって形
成すると共に、玉受部材の開成時に該玉受部材の上面に
沿って移動する振分部材を設けたことを特徴とする弾球
遊技機の可変入賞球装置。
Claim 1. A variable winning ball device for a pinball game machine comprising a pair of ball receiving members and a winning space into which winning balls received when the ball receiving members are opened are guided, wherein an entrance of the winning space is provided. is formed over almost the entire length of the ball receiver member when the ball receiver member is opened, and a distribution member that moves along the upper surface of the ball receiver member when the ball receiver member is opened is provided. Winning ball device.
JP11798491A 1991-04-22 1991-04-22 Variable prize winning ball device of pinball machine Pending JPH04322676A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP11798491A JPH04322676A (en) 1991-04-22 1991-04-22 Variable prize winning ball device of pinball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP11798491A JPH04322676A (en) 1991-04-22 1991-04-22 Variable prize winning ball device of pinball machine

Publications (1)

Publication Number Publication Date
JPH04322676A true JPH04322676A (en) 1992-11-12

Family

ID=14725141

Family Applications (1)

Application Number Title Priority Date Filing Date
JP11798491A Pending JPH04322676A (en) 1991-04-22 1991-04-22 Variable prize winning ball device of pinball machine

Country Status (1)

Country Link
JP (1) JPH04322676A (en)

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