JP7679462B2 - 動画像受信装置、動画像送信装置、動画像送受信システム、制御方法及びプログラム - Google Patents

動画像受信装置、動画像送信装置、動画像送受信システム、制御方法及びプログラム Download PDF

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JP7679462B2
JP7679462B2 JP2023517462A JP2023517462A JP7679462B2 JP 7679462 B2 JP7679462 B2 JP 7679462B2 JP 2023517462 A JP2023517462 A JP 2023517462A JP 2023517462 A JP2023517462 A JP 2023517462A JP 7679462 B2 JP7679462 B2 JP 7679462B2
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data
video
image
packet
operation data
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Japanese (ja)
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JPWO2022230726A5 (https=
JPWO2022230726A1 (https=
Inventor
正和 谷川
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Sony Interactive Entertainment Inc
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Sony Interactive Entertainment Inc
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Priority to JP2025077455A priority Critical patent/JP7832397B2/ja
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/637Control signals issued by the client directed to the server or network components
    • H04N21/6373Control signals issued by the client directed to the server or network components for rate control, e.g. request to the server to modify its transmission rate
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/75Media network packet handling
    • H04L65/752Media network packet handling adapting media to network capabilities
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L1/00Arrangements for detecting or preventing errors in the information received
    • H04L1/0001Systems modifying transmission characteristics according to link quality, e.g. power backoff
    • H04L1/0014Systems modifying transmission characteristics according to link quality, e.g. power backoff by adapting the source coding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44209Monitoring of downstream path of the transmission network originating from a server, e.g. bandwidth variations of a wireless network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6106Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
    • H04N21/6131Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/658Transmission by the client directed to the server
    • H04N21/6587Control parameters, e.g. trick play commands, viewpoint selection
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Quality & Reliability (AREA)
  • Databases & Information Systems (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
JP2023517462A 2021-04-30 2022-04-19 動画像受信装置、動画像送信装置、動画像送受信システム、制御方法及びプログラム Active JP7679462B2 (ja)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2025077455A JP7832397B2 (ja) 2021-04-30 2025-05-07 動画像送信装置、制御方法及びプログラム

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2021077838 2021-04-30
JP2021077838 2021-04-30
PCT/JP2022/018208 WO2022230726A1 (ja) 2021-04-30 2022-04-19 動画像受信装置、動画像送信装置、動画像送受信システム、制御方法及びプログラム

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JP2025077455A Division JP7832397B2 (ja) 2021-04-30 2025-05-07 動画像送信装置、制御方法及びプログラム

Publications (3)

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JPWO2022230726A1 JPWO2022230726A1 (https=) 2022-11-03
JPWO2022230726A5 JPWO2022230726A5 (https=) 2024-02-01
JP7679462B2 true JP7679462B2 (ja) 2025-05-19

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JP2023517462A Active JP7679462B2 (ja) 2021-04-30 2022-04-19 動画像受信装置、動画像送信装置、動画像送受信システム、制御方法及びプログラム
JP2025077455A Active JP7832397B2 (ja) 2021-04-30 2025-05-07 動画像送信装置、制御方法及びプログラム

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US (1) US20240223638A1 (https=)
EP (1) EP4331693A4 (https=)
JP (2) JP7679462B2 (https=)
CN (1) CN117063477A (https=)
WO (1) WO2022230726A1 (https=)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116965043A (zh) * 2021-04-30 2023-10-27 索尼互动娱乐股份有限公司 运动图像接收设备、控制方法和程序

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015149040A (ja) 2014-02-10 2015-08-20 富士通株式会社 情報処理装置、方法、プログラム、および端末装置
JP2016110603A (ja) 2014-11-26 2016-06-20 株式会社リコー 電子情報端末、画像処理装置、及び画像処理システム
JP2017524275A (ja) 2014-05-30 2017-08-24 ソニー株式会社 通信装置、およびデータ処理方法
WO2017179230A1 (ja) 2016-04-14 2017-10-19 株式会社ソニー・インタラクティブエンタテインメント 受信装置、送信装置、制御方法、送信方法及びプログラム
WO2021039983A1 (ja) 2019-08-29 2021-03-04 株式会社ソニー・インタラクティブエンタテインメント 送信装置、送信方法及びプログラム

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9192859B2 (en) * 2002-12-10 2015-11-24 Sony Computer Entertainment America Llc System and method for compressing video based on latency measurements and other feedback
US11984059B2 (en) * 2019-09-11 2024-05-14 Sony Interactive Entertainment Inc. Display control apparatus, transmission apparatus, display control method, and program

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2015149040A (ja) 2014-02-10 2015-08-20 富士通株式会社 情報処理装置、方法、プログラム、および端末装置
JP2017524275A (ja) 2014-05-30 2017-08-24 ソニー株式会社 通信装置、およびデータ処理方法
JP2016110603A (ja) 2014-11-26 2016-06-20 株式会社リコー 電子情報端末、画像処理装置、及び画像処理システム
WO2017179230A1 (ja) 2016-04-14 2017-10-19 株式会社ソニー・インタラクティブエンタテインメント 受信装置、送信装置、制御方法、送信方法及びプログラム
WO2021039983A1 (ja) 2019-08-29 2021-03-04 株式会社ソニー・インタラクティブエンタテインメント 送信装置、送信方法及びプログラム

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Publication number Publication date
EP4331693A1 (en) 2024-03-06
US20240223638A1 (en) 2024-07-04
JPWO2022230726A1 (https=) 2022-11-03
JP2025109766A (ja) 2025-07-25
EP4331693A4 (en) 2025-04-23
CN117063477A (zh) 2023-11-14
WO2022230726A1 (ja) 2022-11-03
JP7832397B2 (ja) 2026-03-17

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