CN117063477A - 运动图像接收设备、运动图像发送设备、运动图像发送/接收系统、控制方法和程序 - Google Patents

运动图像接收设备、运动图像发送设备、运动图像发送/接收系统、控制方法和程序 Download PDF

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Publication number
CN117063477A
CN117063477A CN202280019271.4A CN202280019271A CN117063477A CN 117063477 A CN117063477 A CN 117063477A CN 202280019271 A CN202280019271 A CN 202280019271A CN 117063477 A CN117063477 A CN 117063477A
Authority
CN
China
Prior art keywords
data
moving image
image
operation data
packet
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202280019271.4A
Other languages
English (en)
Chinese (zh)
Inventor
谷川正和
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Inc
Original Assignee
Sony Interactive Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sony Interactive Entertainment Inc filed Critical Sony Interactive Entertainment Inc
Publication of CN117063477A publication Critical patent/CN117063477A/zh
Pending legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/637Control signals issued by the client directed to the server or network components
    • H04N21/6373Control signals issued by the client directed to the server or network components for rate control, e.g. request to the server to modify its transmission rate
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/75Media network packet handling
    • H04L65/752Media network packet handling adapting media to network capabilities
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/358Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L1/00Arrangements for detecting or preventing errors in the information received
    • H04L1/0001Systems modifying transmission characteristics according to link quality, e.g. power backoff
    • H04L1/0014Systems modifying transmission characteristics according to link quality, e.g. power backoff by adapting the source coding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44209Monitoring of downstream path of the transmission network originating from a server, e.g. bandwidth variations of a wireless network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6106Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
    • H04N21/6131Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/65Transmission of management data between client and server
    • H04N21/658Transmission by the client directed to the server
    • H04N21/6587Control parameters, e.g. trick play commands, viewpoint selection
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Quality & Reliability (AREA)
  • Databases & Information Systems (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Information Transfer Between Computers (AREA)
CN202280019271.4A 2021-04-30 2022-04-19 运动图像接收设备、运动图像发送设备、运动图像发送/接收系统、控制方法和程序 Pending CN117063477A (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2021-077838 2021-04-30
JP2021077838 2021-04-30
PCT/JP2022/018208 WO2022230726A1 (ja) 2021-04-30 2022-04-19 動画像受信装置、動画像送信装置、動画像送受信システム、制御方法及びプログラム

Publications (1)

Publication Number Publication Date
CN117063477A true CN117063477A (zh) 2023-11-14

Family

ID=83846872

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202280019271.4A Pending CN117063477A (zh) 2021-04-30 2022-04-19 运动图像接收设备、运动图像发送设备、运动图像发送/接收系统、控制方法和程序

Country Status (5)

Country Link
US (1) US20240223638A1 (https=)
EP (1) EP4331693A4 (https=)
JP (2) JP7679462B2 (https=)
CN (1) CN117063477A (https=)
WO (1) WO2022230726A1 (https=)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN116965043A (zh) * 2021-04-30 2023-10-27 索尼互动娱乐股份有限公司 运动图像接收设备、控制方法和程序

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US9192859B2 (en) * 2002-12-10 2015-11-24 Sony Computer Entertainment America Llc System and method for compressing video based on latency measurements and other feedback
JP6248671B2 (ja) * 2014-02-10 2017-12-20 富士通株式会社 情報処理装置、方法、プログラム、および情報処理システム
US9806967B2 (en) * 2014-05-30 2017-10-31 Sony Corporation Communication device and data processing method
JP6492723B2 (ja) * 2014-11-26 2019-04-03 株式会社リコー 電子情報端末、画像処理装置、及び画像処理システム
US10931913B2 (en) * 2016-04-14 2021-02-23 Sony Interactive Entertainment Inc. Reception apparatus, transmission apparatus, control method, transmission method, and program
US11949887B2 (en) * 2019-08-29 2024-04-02 Sony Interactive Entertainment Inc. Transmission apparatus, transmission method, and program
US11984059B2 (en) * 2019-09-11 2024-05-14 Sony Interactive Entertainment Inc. Display control apparatus, transmission apparatus, display control method, and program

Also Published As

Publication number Publication date
EP4331693A1 (en) 2024-03-06
US20240223638A1 (en) 2024-07-04
JPWO2022230726A1 (https=) 2022-11-03
JP2025109766A (ja) 2025-07-25
EP4331693A4 (en) 2025-04-23
JP7679462B2 (ja) 2025-05-19
WO2022230726A1 (ja) 2022-11-03
JP7832397B2 (ja) 2026-03-17

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