JP7457745B2 - ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 - Google Patents
ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 Download PDFInfo
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- JP7457745B2 JP7457745B2 JP2022056480A JP2022056480A JP7457745B2 JP 7457745 B2 JP7457745 B2 JP 7457745B2 JP 2022056480 A JP2022056480 A JP 2022056480A JP 2022056480 A JP2022056480 A JP 2022056480A JP 7457745 B2 JP7457745 B2 JP 7457745B2
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N20/00—Machine learning
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Theoretical Computer Science (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Evolutionary Computation (AREA)
- Medical Informatics (AREA)
- Data Mining & Analysis (AREA)
- Physics & Mathematics (AREA)
- Computing Systems (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- Artificial Intelligence (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Priority Applications (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022056480A JP7457745B2 (ja) | 2022-03-30 | 2022-03-30 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
| US17/941,475 US12233336B2 (en) | 2022-03-30 | 2022-09-09 | Computer-readable non-transitory storage medium having game program stored therein, game system, game apparatus, and game processing method |
| EP23155848.7A EP4252870A1 (en) | 2022-03-30 | 2023-02-09 | Game program, game system, game apparatus, and game processing method |
| JP2024041495A JP2024075657A (ja) | 2022-03-30 | 2024-03-15 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2022056480A JP7457745B2 (ja) | 2022-03-30 | 2022-03-30 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024041495A Division JP2024075657A (ja) | 2022-03-30 | 2024-03-15 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2022161016A JP2022161016A (ja) | 2022-10-20 |
| JP2022161016A5 JP2022161016A5 (enExample) | 2022-10-27 |
| JP7457745B2 true JP7457745B2 (ja) | 2024-03-28 |
Family
ID=83657901
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022056480A Active JP7457745B2 (ja) | 2022-03-30 | 2022-03-30 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
| JP2024041495A Pending JP2024075657A (ja) | 2022-03-30 | 2024-03-15 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2024041495A Pending JP2024075657A (ja) | 2022-03-30 | 2024-03-15 | ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US12233336B2 (enExample) |
| EP (1) | EP4252870A1 (enExample) |
| JP (2) | JP7457745B2 (enExample) |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2008136697A (ja) | 2006-12-01 | 2008-06-19 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
| JP2011015753A (ja) | 2009-07-07 | 2011-01-27 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| JP2019170631A (ja) | 2018-03-28 | 2019-10-10 | 美津濃株式会社 | 判定プログラム、判定装置、アルゴリズム生成装置、および判定システム |
| JP2020124389A (ja) | 2019-02-05 | 2020-08-20 | トッパン・フォームズ株式会社 | 判別装置、情報提供システム、判別方法、および情報提供方法 |
Family Cites Families (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5420824B2 (ja) | 2007-03-30 | 2014-02-19 | 任天堂株式会社 | ゲーム装置およびゲームプログラム |
| US9022870B2 (en) | 2012-05-02 | 2015-05-05 | Aquimo, Llc | Web-based game platform with mobile device motion sensor input |
| JP6693911B2 (ja) | 2017-06-16 | 2020-05-13 | 任天堂株式会社 | ゲーム装置、ゲームプログラム、ゲームシステム、およびゲーム処理方法 |
-
2022
- 2022-03-30 JP JP2022056480A patent/JP7457745B2/ja active Active
- 2022-09-09 US US17/941,475 patent/US12233336B2/en active Active
-
2023
- 2023-02-09 EP EP23155848.7A patent/EP4252870A1/en active Pending
-
2024
- 2024-03-15 JP JP2024041495A patent/JP2024075657A/ja active Pending
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2008136697A (ja) | 2006-12-01 | 2008-06-19 | Namco Bandai Games Inc | プログラム、情報記憶媒体及びゲーム装置 |
| JP2011015753A (ja) | 2009-07-07 | 2011-01-27 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| JP2019170631A (ja) | 2018-03-28 | 2019-10-10 | 美津濃株式会社 | 判定プログラム、判定装置、アルゴリズム生成装置、および判定システム |
| JP2020124389A (ja) | 2019-02-05 | 2020-08-20 | トッパン・フォームズ株式会社 | 判別装置、情報提供システム、判別方法、および情報提供方法 |
Non-Patent Citations (1)
| Title |
|---|
| Oculus Quest向けVRテニスゲーム『CYBER TENNIS』リリースのお知らせ、有限会社テクニカルアーツ,PRTIMES [online],2021年02月17日,https://prtimes.jp/main/html/rd/p/000000001.000074432.html,[2023年11月10日検索] |
Also Published As
| Publication number | Publication date |
|---|---|
| US12233336B2 (en) | 2025-02-25 |
| EP4252870A1 (en) | 2023-10-04 |
| JP2022161016A (ja) | 2022-10-20 |
| JP2024075657A (ja) | 2024-06-04 |
| US20230310988A1 (en) | 2023-10-05 |
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