JP7425813B2 - 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム - Google Patents

情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム Download PDF

Info

Publication number
JP7425813B2
JP7425813B2 JP2022021341A JP2022021341A JP7425813B2 JP 7425813 B2 JP7425813 B2 JP 7425813B2 JP 2022021341 A JP2022021341 A JP 2022021341A JP 2022021341 A JP2022021341 A JP 2022021341A JP 7425813 B2 JP7425813 B2 JP 7425813B2
Authority
JP
Japan
Prior art keywords
information processing
operating device
operation data
data
swing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
JP2022021341A
Other languages
English (en)
Japanese (ja)
Other versions
JP2022160998A5 (enExample
JP2022160998A (ja
Inventor
英之 辰田
隆史 正岡
和宏 吉川
亮祐 鈴木
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nintendo Co Ltd
Original Assignee
Nintendo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nintendo Co Ltd filed Critical Nintendo Co Ltd
Priority to JP2022021341A priority Critical patent/JP7425813B2/ja
Priority to US17/941,359 priority patent/US11951383B2/en
Publication of JP2022160998A publication Critical patent/JP2022160998A/ja
Publication of JP2022160998A5 publication Critical patent/JP2022160998A5/ja
Priority to EP22214906.4A priority patent/EP4226983B1/en
Application granted granted Critical
Publication of JP7425813B2 publication Critical patent/JP7425813B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
JP2022021341A 2022-02-15 2022-02-15 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム Active JP7425813B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2022021341A JP7425813B2 (ja) 2022-02-15 2022-02-15 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム
US17/941,359 US11951383B2 (en) 2022-02-15 2022-09-09 Controlling game processing using determined rotational direction in combination with determined up/down direction
EP22214906.4A EP4226983B1 (en) 2022-02-15 2022-12-20 Information processing program, information processing method, and information processing system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2022021341A JP7425813B2 (ja) 2022-02-15 2022-02-15 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム

Publications (3)

Publication Number Publication Date
JP2022160998A JP2022160998A (ja) 2022-10-20
JP2022160998A5 JP2022160998A5 (enExample) 2022-10-27
JP7425813B2 true JP7425813B2 (ja) 2024-01-31

Family

ID=83657906

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2022021341A Active JP7425813B2 (ja) 2022-02-15 2022-02-15 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム

Country Status (3)

Country Link
US (1) US11951383B2 (enExample)
EP (1) EP4226983B1 (enExample)
JP (1) JP7425813B2 (enExample)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007243827A (ja) 2006-03-10 2007-09-20 Nintendo Co Ltd 動き判別装置および動き判別プログラム
JP2010158463A (ja) 2009-01-09 2010-07-22 Nintendo Co Ltd ゲーム装置およびゲームプログラム
JP2010233681A (ja) 2009-03-30 2010-10-21 Nintendo Co Ltd ゲームプログラムおよびゲーム装置
JP2019126417A (ja) 2018-01-22 2019-08-01 株式会社コーエーテクモゲームス 情報処理装置、動作制御プログラム及び動作制御方法

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4290709B2 (ja) 2006-04-27 2009-07-08 任天堂株式会社 ゲーム装置およびゲームプログラム
JP2010237882A (ja) 2009-03-30 2010-10-21 Namco Bandai Games Inc プログラム、情報記憶媒体及び画像生成システム
JP2017124099A (ja) * 2016-01-15 2017-07-20 セイコーエプソン株式会社 運動解析方法、運動解析プログラム及びその記憶媒体並びに運動解析装置及び運動解析システム
JP6877893B2 (ja) * 2016-06-06 2021-05-26 任天堂株式会社 ゲーム装置、ゲームシステム、ゲームプログラム、および振り入力判定方法
JP6693911B2 (ja) 2017-06-16 2020-05-13 任天堂株式会社 ゲーム装置、ゲームプログラム、ゲームシステム、およびゲーム処理方法
JP6938580B2 (ja) * 2019-08-07 2021-09-22 任天堂株式会社 ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理制御方法

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007243827A (ja) 2006-03-10 2007-09-20 Nintendo Co Ltd 動き判別装置および動き判別プログラム
JP2010158463A (ja) 2009-01-09 2010-07-22 Nintendo Co Ltd ゲーム装置およびゲームプログラム
JP2010233681A (ja) 2009-03-30 2010-10-21 Nintendo Co Ltd ゲームプログラムおよびゲーム装置
JP2019126417A (ja) 2018-01-22 2019-08-01 株式会社コーエーテクモゲームス 情報処理装置、動作制御プログラム及び動作制御方法

Also Published As

Publication number Publication date
US11951383B2 (en) 2024-04-09
EP4226983A1 (en) 2023-08-16
US20230256324A1 (en) 2023-08-17
EP4226983B1 (en) 2025-06-18
JP2022160998A (ja) 2022-10-20

Similar Documents

Publication Publication Date Title
US20100245365A1 (en) Image generation system, image generation method, and computer program product
US8956229B2 (en) Computer readable storage medium having game program stored thereon and game apparatus
JP7592474B2 (ja) ゲームプログラム、ゲーム装置およびゲーム制御方法
JP7437436B2 (ja) 情報処理プログラム、情報処理システム、情報処理装置、および情報処理方法
JP2008136694A (ja) プログラム、情報記憶媒体及びゲーム装置
US20100248824A1 (en) Computer readable storage medium having game program stored thereon and game apparatus
JP2009279050A (ja) プログラム、情報記憶媒体及びゲーム装置
US20250032913A1 (en) Non-transitory computer-readable storage medium having game program stored therein, game processing system, game processing apparatus, and game processing method
JP7233399B2 (ja) ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
US10758819B2 (en) Game system, non-transitory storage medium having stored therein game program, information processing apparatus, and game control method
US20120115602A1 (en) Game system, game device, storage medium storing game program, and game process method
US9011243B2 (en) Game system, game device, storage medium storing game program, and game process method
JP2010233752A (ja) プログラム、情報記憶媒体及び画像生成システム
JP7248720B2 (ja) ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
JP7425813B2 (ja) 情報処理プログラム、情報処理装置、情報処理方法、および情報処理システム
US11911700B2 (en) Sport game system, computer-readable non-transitory storage medium having stored therein sport game program, sport game apparatus, and sport game processing method
EP4223375B1 (en) Information processing system, information processing program, and information processing method
US12233336B2 (en) Computer-readable non-transitory storage medium having game program stored therein, game system, game apparatus, and game processing method
JP2019162355A (ja) プログラム及びコンピュータシステム
US20250352904A1 (en) Computer-readable non-transitory storage medium having game program stored therein, game processing method, game system, and game apparatus
JP2019170964A (ja) プログラム及びゲーム装置
US20250381474A1 (en) Non-transitory computer-readable storage medium having game program stored therein, game system, and game processing method

Legal Events

Date Code Title Description
A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20221019

A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20230116

A977 Report on retrieval

Free format text: JAPANESE INTERMEDIATE CODE: A971007

Effective date: 20231115

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20231128

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20231227

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20240109

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20240119

R150 Certificate of patent or registration of utility model

Ref document number: 7425813

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150