JP7324470B2 - 情報処理システム、情報処理方法、情報処理プログラム - Google Patents

情報処理システム、情報処理方法、情報処理プログラム Download PDF

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Publication number
JP7324470B2
JP7324470B2 JP2021106384A JP2021106384A JP7324470B2 JP 7324470 B2 JP7324470 B2 JP 7324470B2 JP 2021106384 A JP2021106384 A JP 2021106384A JP 2021106384 A JP2021106384 A JP 2021106384A JP 7324470 B2 JP7324470 B2 JP 7324470B2
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Japanese (ja)
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JP2023004585A (ja
Inventor
匡志 渡邊
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GREE Holdings Inc
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GREE Inc
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Priority to JP2021106384A priority Critical patent/JP7324470B2/ja
Priority to JP2022011752A priority patent/JP7720585B2/ja
Priority to US17/851,789 priority patent/US12015759B2/en
Publication of JP2023004585A publication Critical patent/JP2023004585A/ja
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/275Image signal generators from 3D object models, e.g. computer-generated stereoscopic image signals
    • H04N13/279Image signal generators from 3D object models, e.g. computer-generated stereoscopic image signals the virtual viewpoint locations being selected by the viewers or determined by tracking
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
    • G06F16/44Browsing; Visualisation therefor
    • G06F16/444Spatial browsing, e.g. 2D maps, 3D or virtual spaces
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5252Changing parameters of virtual cameras using two or more virtual cameras concurrently or sequentially, e.g. automatically switching between fixed virtual cameras when a character changes room or displaying a rear-mirror view in a car-driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/10Processing, recording or transmission of stereoscopic or multi-view image signals
    • H04N13/194Transmission of image signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/282Image signal generators for generating image signals corresponding to three or more geometrical viewpoints, e.g. multi-view systems

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Theoretical Computer Science (AREA)
  • Data Mining & Analysis (AREA)
  • Databases & Information Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
JP2021106384A 2021-06-28 2021-06-28 情報処理システム、情報処理方法、情報処理プログラム Active JP7324470B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2021106384A JP7324470B2 (ja) 2021-06-28 2021-06-28 情報処理システム、情報処理方法、情報処理プログラム
JP2022011752A JP7720585B2 (ja) 2021-06-28 2022-01-28 情報処理システム、情報処理方法、情報処理プログラム
US17/851,789 US12015759B2 (en) 2021-06-28 2022-06-28 Information processing system, information processing method, and information processing program

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2021106384A JP7324470B2 (ja) 2021-06-28 2021-06-28 情報処理システム、情報処理方法、情報処理プログラム

Related Child Applications (1)

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JP2022011752A Division JP7720585B2 (ja) 2021-06-28 2022-01-28 情報処理システム、情報処理方法、情報処理プログラム

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JP2023004585A JP2023004585A (ja) 2023-01-17
JP7324470B2 true JP7324470B2 (ja) 2023-08-10

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JP2022011752A Active JP7720585B2 (ja) 2021-06-28 2022-01-28 情報処理システム、情報処理方法、情報処理プログラム

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US (1) US12015759B2 (enExample)
JP (2) JP7324470B2 (enExample)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
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US20240096033A1 (en) * 2021-10-11 2024-03-21 Meta Platforms Technologies, Llc Technology for creating, replicating and/or controlling avatars in extended reality
JP2024135972A (ja) * 2023-03-23 2024-10-04 本田技研工業株式会社 情報処理装置、情報処理方法及びプログラム
JP7466038B1 (ja) * 2023-05-30 2024-04-11 Kddi株式会社 情報処理装置及び情報処理方法
JP7565122B1 (ja) 2024-02-14 2024-10-10 アナザーボール ピーティーイー.エルティーディー. コンピュータプログラム、システム、サーバ装置、サーバ装置の制御方法
JP2025135857A (ja) * 2024-03-06 2025-09-19 株式会社Jvcケンウッド 仮想空間制御システムおよび仮想空間制御方法

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JP2008510581A (ja) 2004-08-23 2008-04-10 ブレイン ボックス コンセプツ インコーポレイテッド 改良型のビデオゲームコントローラ
CN111957042A (zh) 2020-09-04 2020-11-20 网易(杭州)网络有限公司 游戏镜头的控制方法和装置

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JP2002360920A (ja) * 2001-06-05 2002-12-17 Atlus Co Ltd ゲーム画像制御装置
JP4048347B2 (ja) * 2001-11-09 2008-02-20 ソニー株式会社 三次元仮想空間表示方法、プログラム及びそのプログラムを格納した記録媒体、並びに、三次元仮想空間制御装置
JP4884918B2 (ja) * 2006-10-23 2012-02-29 株式会社野村総合研究所 仮想空間提供サーバ、仮想空間提供システム及びコンピュータプログラム
US10632372B2 (en) * 2015-06-30 2020-04-28 Amazon Technologies, Inc. Game content interface in a spectating system
US20170001122A1 (en) * 2015-06-30 2017-01-05 Amazon Technologies, Inc. Integrating games systems with a spectating system
US10376795B2 (en) * 2015-06-30 2019-08-13 Amazon Technologies, Inc. Game effects from spectating community inputs
WO2018135304A1 (ja) * 2017-01-18 2018-07-26 ソニー株式会社 情報処理装置、および情報処理方法、並びにプログラム
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JP6509938B2 (ja) * 2017-05-02 2019-05-08 株式会社コロプラ 情報処理方法、コンピュータ、及びプログラム
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JP2018092635A (ja) * 2017-12-15 2018-06-14 株式会社コロプラ 情報処理方法、装置、および当該情報処理方法をコンピュータに実行させるためのプログラム
JP2018142319A (ja) * 2018-03-08 2018-09-13 株式会社コロプラ 仮想空間を移動するためにコンピュータで実行される方法、当該方法をコンピュータに実行させるプログラムおよび情報処理装置
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CN111957042A (zh) 2020-09-04 2020-11-20 网易(杭州)网络有限公司 游戏镜头的控制方法和装置

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一ヶ谷 兼乃,FADE TO BLACK:最新の技術を取り入れた新カテゴリーの3Dアクションゲーム,DOS/V POWER REPORT ,日本,株式会社インプレス,1995年12月01日,第5巻,第6号 ,p. 126-127

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US20220417490A1 (en) 2022-12-29
JP2023004585A (ja) 2023-01-17
JP7720585B2 (ja) 2025-08-08
US12015759B2 (en) 2024-06-18
JP2023007355A (ja) 2023-01-18

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