JP6978418B2 - 乖離したカメラの照準方向を制御するための方法及び機器 - Google Patents

乖離したカメラの照準方向を制御するための方法及び機器 Download PDF

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JP6978418B2
JP6978418B2 JP2018532212A JP2018532212A JP6978418B2 JP 6978418 B2 JP6978418 B2 JP 6978418B2 JP 2018532212 A JP2018532212 A JP 2018532212A JP 2018532212 A JP2018532212 A JP 2018532212A JP 6978418 B2 JP6978418 B2 JP 6978418B2
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camera
function
virtual camera
reference direction
head
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Japanese (ja)
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JP2019503612A (ja
JP2019503612A5 (OSRAM
Inventor
ジェラール,フランソワ
ダニエー,ファビアン
ドレ,ルノー
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インターディジタル・シーイー・パテント・ホールディングス・ソシエテ・パ・アクシオンス・シンプリフィエ
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/58Means for changing the camera field of view without moving the camera body, e.g. nutating or panning of optics or image sensors
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60Control of cameras or camera modules
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/49Miscellaneous game characteristics with provisions for connecting to a part of the body
    • A63F2250/497Head
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof
    • H04N23/60Control of cameras or camera modules
    • H04N23/69Control of means for changing angle of the field of view, e.g. optical zoom objectives or electronic zooming

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Studio Devices (AREA)
  • User Interface Of Digital Computer (AREA)
  • Closed-Circuit Television Systems (AREA)
  • Position Input By Displaying (AREA)
  • Selective Calling Equipment (AREA)
JP2018532212A 2015-12-22 2016-12-19 乖離したカメラの照準方向を制御するための方法及び機器 Active JP6978418B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
EP15307094.1 2015-12-22
EP15307094.1A EP3185535A1 (en) 2015-12-22 2015-12-22 Method and apparatus for controlling a discrepant aiming direction of a camera
PCT/EP2016/081693 WO2017108668A1 (en) 2015-12-22 2016-12-19 Method and apparatus for controlling a discrepant aiming direction of a camera

Publications (3)

Publication Number Publication Date
JP2019503612A JP2019503612A (ja) 2019-02-07
JP2019503612A5 JP2019503612A5 (OSRAM) 2020-02-06
JP6978418B2 true JP6978418B2 (ja) 2021-12-08

Family

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Family Applications (1)

Application Number Title Priority Date Filing Date
JP2018532212A Active JP6978418B2 (ja) 2015-12-22 2016-12-19 乖離したカメラの照準方向を制御するための方法及び機器

Country Status (10)

Country Link
US (1) US11347306B2 (OSRAM)
EP (2) EP3185535A1 (OSRAM)
JP (1) JP6978418B2 (OSRAM)
KR (1) KR102725024B1 (OSRAM)
CN (1) CN108702430B (OSRAM)
BR (1) BR112018012767A2 (OSRAM)
CA (1) CA3009536A1 (OSRAM)
MX (1) MX2018007697A (OSRAM)
RU (1) RU2741791C2 (OSRAM)
WO (1) WO2017108668A1 (OSRAM)

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* Cited by examiner, † Cited by third party
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JP6879479B2 (ja) * 2015-09-02 2021-06-02 インターディジタル・シーイー・パテント・ホールディングス・ソシエテ・パ・アクシオンス・シンプリフィエ 拡張されたシーンでナビゲーションを容易にする方法、装置及びシステム
CN114764273A (zh) * 2021-01-11 2022-07-19 宏达国际电子股份有限公司 沉浸式系统、控制方法与相关的非暂态电脑可读取储存媒体
WO2022220308A1 (ja) 2021-04-16 2022-10-20 パナソニックIpマネジメント株式会社 映像表示システム及び映像表示方法
CN113750529B (zh) * 2021-09-13 2024-05-28 网易(杭州)网络有限公司 游戏中的方向指示方法、装置、电子设备及可读存储介质
CN114007136B (zh) * 2021-10-29 2024-12-03 咪咕文化科技有限公司 射击比赛的直播画面生成方法、系统、装置及电子设备

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EP2228110B1 (en) * 2009-03-09 2017-08-30 Nintendo Co., Ltd. Coordinate calculation apparatus and storage medium having coordinate calculation program stored therein
TWI400940B (zh) * 2010-03-24 2013-07-01 Hon Hai Prec Ind Co Ltd 遠端控制軌道式攝影裝置的手持式裝置及方法
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JP5829020B2 (ja) * 2010-12-22 2015-12-09 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、および、ゲーム処理方法
EP2497547B1 (en) * 2011-03-08 2018-06-27 Nintendo Co., Ltd. Information processing program, information processing apparatus, information processing system, and information processing method
KR101648564B1 (ko) * 2011-03-15 2016-08-16 한화테크윈 주식회사 휴대 단말, 원격 카메라, 및 휴대 단말에 의한 원격 카메라의 팬/틸트/줌 제어 방법
US9217867B2 (en) 2011-03-24 2015-12-22 Seiko Epson Corporation Head-mounted display device and control method for the head-mounted display device
JP5986198B2 (ja) 2012-05-30 2016-09-06 パイオニア株式会社 表示装置、ヘッドマウントディスプレイ、表示方法及び表示プログラム、並びに記録媒体
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Also Published As

Publication number Publication date
WO2017108668A1 (en) 2017-06-29
EP3395058A1 (en) 2018-10-31
RU2018126063A3 (OSRAM) 2020-07-08
US20200363866A1 (en) 2020-11-19
MX2018007697A (es) 2018-11-09
US11347306B2 (en) 2022-05-31
CN108702430A (zh) 2018-10-23
RU2018126063A (ru) 2020-01-23
CN108702430B (zh) 2021-02-09
BR112018012767A2 (pt) 2018-12-04
JP2019503612A (ja) 2019-02-07
KR20180098314A (ko) 2018-09-03
CA3009536A1 (en) 2017-06-29
EP3395058B1 (en) 2025-08-13
KR102725024B1 (ko) 2024-11-04
RU2741791C2 (ru) 2021-01-28
EP3185535A1 (en) 2017-06-28

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