JP6602803B2 - 双方向性コンテンツの触覚的に強化された双方向性 - Google Patents
双方向性コンテンツの触覚的に強化された双方向性 Download PDFInfo
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- JP6602803B2 JP6602803B2 JP2017021994A JP2017021994A JP6602803B2 JP 6602803 B2 JP6602803 B2 JP 6602803B2 JP 2017021994 A JP2017021994 A JP 2017021994A JP 2017021994 A JP2017021994 A JP 2017021994A JP 6602803 B2 JP6602803 B2 JP 6602803B2
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04842—Selection of displayed objects or displayed text elements
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/0483—Interaction with page-structured environments, e.g. book metaphor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/04847—Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B1/00—Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
- H04B1/38—Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
- H04B1/3827—Portable transceivers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/013—Force feedback applied to a game
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
- G06F3/04883—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
Description
。双方向性コンテンツには、現実世界の表示、仮想環境の表示、ユーザの表示、現実世界の物体、仮想物体、現実の音や人工の音等のコンテンツの表示、及び/又はこれらの組み合わせを含んでもよい。例示的な実装態様は、双方向性コンテンツとの双方向性を向上させるハプティック技術又は「ハプティクス(”haptics”)」を提供する。ハプティクス
には、力、振動、動き等の接触フィードバックをユーザに与えることによってユーザの触感を利用する触知フィードバック技術及び/又は運動感覚(力)フィードバック技術(kinesthetic feedback (force) feedback technology)を含んでも良い。これにより、双方向性コンテンツとの相互作用の際により魅力的で完全なユーザ体験を提供することができる。
インターネット等のネットワークを含むことができる。この説明は本発明を限定するものではなく、前記周辺機器102、外部リソース104、及び/又はデジタル装置106が他の通信媒体によって動作可能に接続された実装態様も本開示の範囲に含まれる。
Claims (17)
- 双方向性コンテンツを提示するためのコンピュータプログラムであって、
前記コンピュータプログラムは、
周辺機器の位置に関連する一又は複数の位置パラメータを位置センサ又は撮像装置の出力信号に基づいて決定する位置パラメータ決定ステップと、
複数の周辺機器の候補の中から前記周辺機器を識別する周辺機器識別ステップと、
電子ディスプレイを含むコンテンツ出力装置によって出力された双方向性コンテンツを
前記一又は複数の位置パラメータに基づいて調整するコンテンツステップと、
ハプティックフィードバックを前記周辺機器の識別情報及び前記一又は複数の位置パラ
メータに基づいて決定するハプティクスステップと、
を実行するようにプロセッサによって実行可能なコードを備えるコンピュータプログラ
ム。 - 前記周辺機器識別ステップは、複数の周辺機器の種類の中から周辺機器の種類を識別す
ることにより前記周辺機器を識別するステップを含む請求項1に記載のコンピュータプロ
グラム。 - 前記周辺機器が図柄を有するカードを含み、前記周辺機器識別ステップが当該図柄に基
づいて前記周辺機器を識別するステップを含む請求項1に記載のコンピュータプログラム
。 - 前記周辺機器が携帯電話である請求項1に記載のコンピュータプログラム。
- 前記出力信号は第1出力信号であり、前記周辺機器識別ステップが周辺機器識別センサの第2出力信号に基づいて前記周辺機器を識別するステップを含む請求項1に記載のコンピュータプログラム。
- 前記コンテンツ出力装置が電子音響変換器をさらに含む請求項1に記載のコンピュータ
プログラム。 - 前記ハプティクスステップは、前記コンテンツ出力装置によって出力される双方向性コ
ンテンツにさらに基づいて前記ハプティックフィードバックを決定するステップを含む請
求項1に記載のコンピュータプログラム。 - 前記決定されたハプティックフィードバックに関連する情報を、前記ハプティックフィ
ードバックを提示するように構成されたアクチュエータに無線送信するように、無線送信
機を操作するように、プロセッサによって実行可能なコードを備える請求項1に記載のコ
ンピュータプログラム。 - 請求項1〜8のいずれか1項に記載のコンピュータプログラムが記憶された記憶媒体。
- 双方向性コンテンツを提示するための方法であって、
前記方法は、
周辺機器の位置に関連する一又は複数の位置パラメータを位置センサ又は撮像装置の出力信号に基づいて決定する位置パラメータ決定ステップと、
複数の周辺機器の候補の中から前記周辺機器を識別する周辺機器識別ステップと、
電子ディスプレイを含むコンテンツ出力装置によって出力された双方向性コンテンツを
前記一又は複数の位置パラメータに基づいて調整するコンテンツステップと、
ハプティックフィードバックを前記周辺機器の識別情報及び前記一又は複数の位置パラ
メータに基づいて決定するハプティクスステップと、
を備える方法。 - 前記周辺機器識別ステップは、複数の周辺機器の種類の中から周辺機器の種類を識別す
ることにより前記周辺機器を識別するステップを含む請求項10に記載の方法。 - 前記周辺機器が図柄を有するカードを含み、前記周辺機器識別ステップが当該図柄に基
づいて前記周辺機器を識別するステップを含む請求項10に記載の方法。 - 前記周辺機器が携帯電話である請求項10に記載の方法。
- 前記出力信号は第1出力信号であり、前記周辺機器識別ステップが周辺機器識別センサの第2出力信号に基づいて前記周辺機器を識別するステップを含む請求項10に記載の方法。
- 前記コンテンツ出力装置が電子音響変換器をさらに含む請求項10に記載の方法。
- 前記ハプティクスステップは、前記コンテンツ出力装置によって出力される双方向性コンテンツにさらに基づいて前記ハプティックフィードバックを決定するステップを含む請求項10に記載の方法。
- 前記決定されたハプティックフィードバックに関連する情報を、前記ハプティックフィ
ードバックを提示するように構成されたアクチュエータに無線送信するステップをさらに
を備える請求項10に記載の方法。
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US12/895,161 US8352643B2 (en) | 2010-09-30 | 2010-09-30 | Haptically enhanced interactivity with interactive content |
US12/895,161 | 2010-09-30 |
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JP2011201748A Division JP6092506B2 (ja) | 2010-09-30 | 2011-09-15 | 双方向性コンテンツの触覚的に強化された双方向性 |
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JP2019185950A Division JP2020024725A (ja) | 2010-09-30 | 2019-10-09 | 方法、非一時的コンピュータ可読媒体及びシステム |
Publications (2)
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JP2017111833A JP2017111833A (ja) | 2017-06-22 |
JP6602803B2 true JP6602803B2 (ja) | 2019-11-06 |
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JP2011201748A Expired - Fee Related JP6092506B2 (ja) | 2010-09-30 | 2011-09-15 | 双方向性コンテンツの触覚的に強化された双方向性 |
JP2017021994A Active JP6602803B2 (ja) | 2010-09-30 | 2017-02-09 | 双方向性コンテンツの触覚的に強化された双方向性 |
JP2019185950A Pending JP2020024725A (ja) | 2010-09-30 | 2019-10-09 | 方法、非一時的コンピュータ可読媒体及びシステム |
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JP2011201748A Expired - Fee Related JP6092506B2 (ja) | 2010-09-30 | 2011-09-15 | 双方向性コンテンツの触覚的に強化された双方向性 |
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JP (3) | JP6092506B2 (ja) |
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