JP6310151B2 - グラフィックス処理におけるレンダリング対象コマンドの並べ替え - Google Patents
グラフィックス処理におけるレンダリング対象コマンドの並べ替え Download PDFInfo
- Publication number
- JP6310151B2 JP6310151B2 JP2017508972A JP2017508972A JP6310151B2 JP 6310151 B2 JP6310151 B2 JP 6310151B2 JP 2017508972 A JP2017508972 A JP 2017508972A JP 2017508972 A JP2017508972 A JP 2017508972A JP 6310151 B2 JP6310151 B2 JP 6310151B2
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- JP
- Japan
- Prior art keywords
- command
- rendering
- commands
- gpu
- target
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
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Classifications
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/20—Processor architectures; Processor configuration, e.g. pipelining
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/60—Memory management
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/18—Timing circuits for raster scan displays
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Software Systems (AREA)
- Computer Graphics (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Hardware Design (AREA)
- Image Generation (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US14/465,371 | 2014-08-21 | ||
| US14/465,371 US9799088B2 (en) | 2014-08-21 | 2014-08-21 | Render target command reordering in graphics processing |
| PCT/US2015/043466 WO2016028482A1 (en) | 2014-08-21 | 2015-08-03 | Render target command reordering in graphics processing |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2017530444A JP2017530444A (ja) | 2017-10-12 |
| JP2017530444A5 JP2017530444A5 (enExample) | 2018-02-08 |
| JP6310151B2 true JP6310151B2 (ja) | 2018-04-11 |
Family
ID=53879796
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2017508972A Expired - Fee Related JP6310151B2 (ja) | 2014-08-21 | 2015-08-03 | グラフィックス処理におけるレンダリング対象コマンドの並べ替え |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US9799088B2 (enExample) |
| EP (1) | EP3183713B1 (enExample) |
| JP (1) | JP6310151B2 (enExample) |
| CN (1) | CN106575228B (enExample) |
| WO (1) | WO2016028482A1 (enExample) |
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| US9842428B2 (en) * | 2014-06-27 | 2017-12-12 | Samsung Electronics Co., Ltd. | Dynamically optimized deferred rendering pipeline |
| US10521874B2 (en) * | 2014-09-26 | 2019-12-31 | Intel Corporation | Method and apparatus for a highly efficient graphics processing unit (GPU) execution model |
| US9916634B2 (en) * | 2015-06-12 | 2018-03-13 | Intel Corporation | Facilitating efficient graphics command generation and execution for improved graphics performance at computing devices |
| US10796397B2 (en) * | 2015-06-12 | 2020-10-06 | Intel Corporation | Facilitating dynamic runtime transformation of graphics processing commands for improved graphics performance at computing devices |
| US10535114B2 (en) * | 2015-08-18 | 2020-01-14 | Nvidia Corporation | Controlling multi-pass rendering sequences in a cache tiling architecture |
| US10614614B2 (en) | 2015-09-29 | 2020-04-07 | Adshir Ltd. | Path tracing system employing distributed accelerating structures |
| US10297068B2 (en) * | 2017-06-06 | 2019-05-21 | Adshir Ltd. | Method for ray tracing augmented objects |
| US10565776B2 (en) | 2015-12-12 | 2020-02-18 | Adshir Ltd. | Method for fast generation of path traced reflections on a semi-reflective surface |
| US12008704B2 (en) | 2016-01-28 | 2024-06-11 | Snap Inc. | System for photo-realistic reflections in augmented reality |
| US10614612B2 (en) | 2018-06-09 | 2020-04-07 | Adshir Ltd. | Fast path traced reflections for augmented reality |
| CN110199320B (zh) * | 2017-01-27 | 2023-06-09 | 三菱电机株式会社 | 图像描绘装置、方法和记录有图像描绘程序的记录介质 |
| US10672175B2 (en) | 2017-04-17 | 2020-06-02 | Intel Corporation | Order independent asynchronous compute and streaming for graphics |
| US10402932B2 (en) * | 2017-04-17 | 2019-09-03 | Intel Corporation | Power-based and target-based graphics quality adjustment |
| EP3614260A4 (en) * | 2017-11-20 | 2020-10-21 | Shanghai Cambricon Information Technology Co., Ltd | PROCESS, APPARATUS AND SYSTEM FOR PARALLEL TASK PROCESSING, INFORMATION MEDIA AND COMPUTER DEVICE |
| CN108089958B (zh) * | 2017-12-29 | 2021-06-08 | 珠海市君天电子科技有限公司 | Gpu测试方法、终端设备和计算机可读存储介质 |
| US10475152B1 (en) | 2018-02-14 | 2019-11-12 | Apple Inc. | Dependency handling for set-aside of compute control stream commands |
| CN108305316A (zh) * | 2018-03-08 | 2018-07-20 | 网易(杭州)网络有限公司 | 基于ar场景的渲染方法、装置、介质和计算设备 |
| US10733690B2 (en) | 2018-05-17 | 2020-08-04 | Intel Corporation | GPU mixed primitive topology type processing |
| US10269167B1 (en) | 2018-05-21 | 2019-04-23 | Apple Inc. | Indirect command buffers for graphics processing |
| US10699468B2 (en) | 2018-06-09 | 2020-06-30 | Adshir Ltd. | Method for non-planar specular reflections in hybrid ray tracing |
| CN110825467B (zh) * | 2018-08-09 | 2023-10-24 | 北京微播视界科技有限公司 | 渲染方法、装置、硬件装置和计算机可读存储介质 |
| US11017581B1 (en) | 2020-01-04 | 2021-05-25 | Adshir Ltd. | Method for constructing and traversing accelerating structures |
| US20210287418A1 (en) * | 2020-03-10 | 2021-09-16 | Advanced Micro Devices, Inc. | Graphics processing unit render mode selection system |
| CN111179151B (zh) * | 2020-04-13 | 2020-07-10 | 南京芯瞳半导体技术有限公司 | 一种提高图形渲染效率的方法、装置及计算机存储介质 |
| US11538221B2 (en) | 2020-05-21 | 2022-12-27 | Samsung Electronics Co., Ltd. | Re-reference aware tile walk order for primitive binner |
| US11055812B1 (en) * | 2020-05-26 | 2021-07-06 | Apple Inc. | Opportunistic launch of idempotent geometry stage render operations |
| WO2022104583A1 (en) | 2020-11-18 | 2022-05-27 | Qualcomm Incorporated | Methods and apparatus for selection of rendering modes |
| GB2601354B8 (en) * | 2020-11-27 | 2024-06-12 | Advanced Risc Mach Ltd | Apparatus and method |
| CN114697621B (zh) * | 2020-12-14 | 2024-06-18 | 安霸国际有限合伙企业 | 使用反指数函数优化的边缘保留噪声降低算法 |
| US12051154B2 (en) * | 2020-12-30 | 2024-07-30 | Advanced Micro Devices, Inc. | Systems and methods for distributed rendering using two-level binning |
| KR20220123883A (ko) | 2021-03-02 | 2022-09-13 | 삼성전자주식회사 | 컴퓨팅 시스템 및 컴퓨팅 시스템의 동작 방법 |
| US11880924B2 (en) * | 2021-03-26 | 2024-01-23 | Advanced Micro Devices, Inc. | Synchronization free cross pass binning through subpass interleaving |
| US11615504B2 (en) * | 2021-04-13 | 2023-03-28 | Qualcomm Incorporated | Methods and apparatus for scalable primitive rate architecture for geometry processing |
| US11657471B2 (en) * | 2021-06-23 | 2023-05-23 | Qualcomm Incorporated | Methods and apparatus for constant data storage |
| US11734787B2 (en) * | 2021-09-17 | 2023-08-22 | Qualcomm Incorporated | Foveated binned rendering associated with sample spaces |
| CN113827965B (zh) * | 2021-09-28 | 2022-09-13 | 完美世界(北京)软件科技发展有限公司 | 游戏场景中样条线的渲染方法、装置及设备 |
| CN114035950A (zh) * | 2021-11-08 | 2022-02-11 | 杭州优频科技有限公司 | 一种基于有向图的移动端快速渲染方法、装置及应用 |
| CN114247138B (zh) * | 2022-02-25 | 2022-05-13 | 腾讯科技(深圳)有限公司 | 图像渲染方法、装置、设备及存储介质 |
| US11983809B2 (en) * | 2022-05-23 | 2024-05-14 | Rockwell Collins, Inc. | A-Buffer dynamic allocation |
| CN116185640B (zh) * | 2023-04-20 | 2023-08-08 | 上海励驰半导体有限公司 | 基于多gpu的图像命令处理方法、装置、存储介质及芯片 |
Family Cites Families (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7489318B1 (en) | 2004-05-20 | 2009-02-10 | Nvidia Corporation | Apparatus and method for managing memory to generate a texture from a render target when forming graphical images |
| JP4836491B2 (ja) * | 2005-05-20 | 2011-12-14 | 株式会社ソニー・コンピュータエンタテインメント | 情報処理装置、システム、方法およびプロセッサ |
| US8243069B1 (en) | 2006-11-03 | 2012-08-14 | Nvidia Corporation | Late Z testing for multiple render targets |
| US8448067B2 (en) * | 2006-12-07 | 2013-05-21 | Sony Computer Entertainment America, LLC | Graphics command management tool and methods for analyzing performance for command changes before application modification |
| US8269780B2 (en) * | 2007-06-07 | 2012-09-18 | Apple Inc. | Batching graphics operations with time stamp tracking |
| WO2011065929A1 (en) | 2007-11-23 | 2011-06-03 | Mercury Computer Systems, Inc. | Multi-user multi-gpu render server apparatus and methods |
| US8509569B2 (en) * | 2008-02-11 | 2013-08-13 | Apple Inc. | Optimization of image processing using multiple processing units |
| US8325177B2 (en) | 2008-12-29 | 2012-12-04 | Microsoft Corporation | Leveraging graphics processors to optimize rendering 2-D objects |
| US9324175B2 (en) * | 2009-09-11 | 2016-04-26 | Nvidia Corporation | Memory coherency in graphics command streams and shaders |
| US10241799B2 (en) * | 2010-07-16 | 2019-03-26 | Qualcomm Incorporated | Out-of-order command execution with sliding windows to maintain completion statuses |
| US9508181B2 (en) * | 2011-08-31 | 2016-11-29 | Adobe Systems Incorporated | Ordering and rendering buffers for complex scenes with cyclic dependency |
| US8830246B2 (en) * | 2011-11-30 | 2014-09-09 | Qualcomm Incorporated | Switching between direct rendering and binning in graphics processing |
| US8941676B2 (en) | 2012-10-26 | 2015-01-27 | Nvidia Corporation | On-chip anti-alias resolve in a cache tiling architecture |
| US9384522B2 (en) | 2012-12-28 | 2016-07-05 | Qualcomm Incorporated | Reordering of command streams for graphical processing units (GPUs) |
| GB2514618B (en) * | 2013-05-31 | 2020-11-11 | Advanced Risc Mach Ltd | Data processing systems |
-
2014
- 2014-08-21 US US14/465,371 patent/US9799088B2/en not_active Expired - Fee Related
-
2015
- 2015-08-03 JP JP2017508972A patent/JP6310151B2/ja not_active Expired - Fee Related
- 2015-08-03 WO PCT/US2015/043466 patent/WO2016028482A1/en not_active Ceased
- 2015-08-03 CN CN201580043094.3A patent/CN106575228B/zh active Active
- 2015-08-03 EP EP15751202.1A patent/EP3183713B1/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| EP3183713B1 (en) | 2019-09-18 |
| US9799088B2 (en) | 2017-10-24 |
| EP3183713A1 (en) | 2017-06-28 |
| WO2016028482A1 (en) | 2016-02-25 |
| CN106575228B (zh) | 2019-11-08 |
| US20160055608A1 (en) | 2016-02-25 |
| JP2017530444A (ja) | 2017-10-12 |
| CN106575228A (zh) | 2017-04-19 |
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