JP5925265B2 - Game machine - Google Patents

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JP5925265B2
JP5925265B2 JP2014184059A JP2014184059A JP5925265B2 JP 5925265 B2 JP5925265 B2 JP 5925265B2 JP 2014184059 A JP2014184059 A JP 2014184059A JP 2014184059 A JP2014184059 A JP 2014184059A JP 5925265 B2 JP5925265 B2 JP 5925265B2
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game ball
base plate
gaming
partition member
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JP2016054951A (en
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長尾 和彦
和彦 長尾
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株式会社藤商事
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Description

本発明は、パチンコ機、アレンジボール機等の遊技機に関するものである。   The present invention relates to gaming machines such as pachinko machines and arrange ball machines.

パチンコ機の遊技盤は、発射手段から発射された遊技球を遊技領域の上部側へと案内するガイドレールが配置されると共に、その遊技領域内に画像表示手段、普通図柄始動手段、特別図柄始動手段、普通図柄表示手段、特別図柄表示手段、普通入賞手段、可変入賞手段等の各種の遊技部品が配置されている。   The game board of the pachinko machine is provided with a guide rail for guiding the game ball launched from the launching means to the upper side of the game area, and in the game area image display means, normal symbol starting means, special symbol starting Various game parts such as means, normal symbol display means, special symbol display means, normal winning means, and variable winning means are arranged.

ゲームに際しては、ガイドレールを経て遊技領域の上部へと遊技球を打ち込んで、その遊技球が遊技釘等に衝突又は案内されながら遊技球が流下する間に、普通入賞手段、可変入賞手段の何れかに入賞すれば、その入賞数に応じて所定数の遊技球を払い出すようにしている。   When playing a game, a game ball is driven into the upper part of the game area via a guide rail, and while the game ball collides or is guided by a game nail or the like, either the normal winning means or the variable winning means is used. If a crab is won, a predetermined number of game balls are paid out in accordance with the number of wins.

近年の遊技盤では、画像表示手段が非常に大型化する傾向にあり、これに伴って画像表示手段の前側外周側を飾る前飾り枠等の前構造体も大型化し、この前構造体の台板が遊技盤の前面に当接するため、遊技領域の上部側に遊技釘を配置するスペースが少なくなりつつある。   In recent game boards, the image display means tend to be very large, and accordingly, the front structure such as a front decoration frame that decorates the front outer peripheral side of the image display means is also enlarged. Since the board abuts against the front surface of the game board, the space for placing game nails on the upper side of the game area is becoming smaller.

そこで、前構造体の台板に、遊技盤の前面側からガラス板ユニットの近傍まで突出する複数個の障害突起を一体に設け、ガイドレールを経て遊技領域の上部側へと打ち込まれた遊技球をその障害突起に衝突させて、その遊技球の流下方向を不規則に変化させるようにしている(特許文献1)。
特開2010−136867号公報
Therefore, a plurality of obstacle projections that protrude from the front side of the game board to the vicinity of the glass plate unit are integrally provided on the base plate of the front structure body, and the game ball is driven into the upper side of the game area through the guide rail Is made to collide with the obstacle protrusion, and the flow direction of the game ball is changed irregularly (Patent Document 1).
JP 2010-136867 A

この従来の障害突起は、台板からガラス板ユニットの近傍まで突出する筒状の周壁部と、この周壁部の前端側を閉塞する前壁部とを一体に備えた構造であって、遊技球が中空状の周壁部の前後方向の中間部分の外周側に衝突するため、パチンコ機を長期間にわたって稼動した場合には、遊技球の衝突時の衝撃によって周壁部が損傷する等の問題がある。   This conventional obstacle protrusion has a structure in which a cylindrical peripheral wall portion that protrudes from the base plate to the vicinity of the glass plate unit and a front wall portion that closes the front end side of the peripheral wall portion are integrally provided. However, when the pachinko machine is operated for a long period of time, there is a problem that the peripheral wall is damaged due to the impact at the time of the collision of the game ball. .

即ち、従来の障害突起は遊技球が中空状の周壁部に衝突する構造であって、その内側に周壁部をバックアップするものがないため、遊技球の衝撃を周壁部で直接受けることとなり、遊技球が頻繁に衝突する箇所ではその衝撃によって周壁部が破損する惧れがあり、障害突起の耐久性を十分に確保できないという問題がある。   That is, the conventional obstacle projection has a structure in which the game ball collides with the hollow peripheral wall portion, and there is no back up of the peripheral wall portion inside, so that the impact of the game ball is directly received by the peripheral wall portion. At locations where the balls frequently collide, there is a concern that the peripheral wall portion may be damaged by the impact, and there is a problem that the durability of the obstacle projections cannot be sufficiently secured.

本発明は、このような従来の問題点に鑑み、遊技部品の耐久性の向上を図ることができる遊技機を提供することを目的とする。   In view of such a conventional problem, an object of the present invention is to provide a gaming machine capable of improving the durability of a gaming component.

本発明は、遊技盤と、該遊技盤の遊技領域を視認可能な透明板とを備え、前記遊技盤から前側に突出し且つ遊技球が衝突可能な遊技部品を備えた遊技機において、前記遊技部品は、前記遊技盤の前面に配置された台板と、該台板から前側に突出する突出部と、該突出部の後部から前記台板へと広がり且つ遊技球と接触しない補強部とを備え、前記突出部は遊技球が衝突可能な衝突部を先端に有し、前記突出部と前記透明板との距離は遊技球の略半径であって半径未満としたものである。 The present invention provides a gaming machine comprising a gaming board and a transparent plate that can visually recognize a gaming area of the gaming board, and includes a gaming part that projects forward from the gaming board and is capable of colliding with a gaming ball. Is provided with a base plate disposed on the front surface of the game board, a protrusion protruding forward from the base plate, and a reinforcing part that extends from the rear part of the protrusion to the base plate and does not contact the game ball. , the projecting portion is closed on the distal end side game ball collision portion capable collision, the distance between the transparent plate and the projecting portion is obtained by a radius smaller than a substantially radius of the game ball.

別の本発明は、遊技盤と、該遊技盤の遊技領域を視認可能な透明板とを備え、前記遊技盤から前側に突出し且つ遊技球が衝突可能な遊技部品を備えた遊技機において、前記遊技部品は、前記遊技盤の前面に配置された台板と、該台板から前側に突出する突出部と、該突出部の後部から前記台板へと広がり且つ遊技球と接触しない補強部とを備え、前記突出部は遊技球の直径と略同じ突出長さを有し、前記突出部と前記透明板との距離は遊技球の略半径であって半径未満であり、前記突出部の突出長さの略半分から先端側までが、遊技球が衝突可能な衝突部としたものである。 Another aspect of the present invention is a gaming machine comprising a gaming board and a transparent plate capable of visually recognizing a gaming area of the gaming board, the gaming machine including a gaming part that protrudes forward from the gaming board and into which a gaming ball can collide. The gaming parts include a base plate disposed on the front surface of the game board, a protruding portion that protrudes forward from the base plate, and a reinforcing portion that extends from the rear portion of the protruding portion to the base plate and does not contact the game ball. The protrusion has a protrusion length that is substantially the same as the diameter of the game ball, and the distance between the protrusion and the transparent plate is approximately the radius of the game ball and less than the radius, and the protrusion of the protrusion From about half the length to the tip side is a collision part where the game ball can collide.

本発明によれば、遊技部品の耐久性の向上を図ることができる利点がある。   According to the present invention, there is an advantage that the durability of the game component can be improved.

本発明の第1の実施形態を示すパチンコ機の斜視図である。1 is a perspective view of a pachinko machine showing a first embodiment of the present invention. 同パチンコ機の平面断面図である。It is a plane sectional view of the pachinko machine. 同遊技盤の正面図である。It is a front view of the game board. 同遊技盤の打ち込み領域及び減速領域部分の正面断面図である。It is front sectional drawing of the driving | running | working area | region and deceleration area | region part of the same game board. 同遊技盤の打ち込み領域及び減速領域部分の側面断面図である。It is side surface sectional drawing of the driving | running | working area | region and deceleration area | region part of the same game board. 同遊技盤のステージ部及び演出手段部分の側面断面図である。It is side surface sectional drawing of the stage part and effect means part of the same game board. 同障害突起の拡大断面図である。It is an expanded sectional view of the obstacle protrusion. 同前構造体の支持枠の斜視図である。It is a perspective view of the support frame of the front structure. 同ステージ部の正面断面図である。It is front sectional drawing of the same stage part. 同区画部材の背面図である。It is a rear view of the division member. 同ステージ部の平面断面図である。It is a plane sectional view of the stage part. 同区画部材、ステージ部の分解斜視図である。It is a disassembled perspective view of the partition member and a stage part. 同発光演出手段の断面図である。It is sectional drawing of the light emission production | presentation means. 本発明の第2の実施形態を示す障害突起部分の側面断面図である。It is side surface sectional drawing of the obstruction protrusion part which shows the 2nd Embodiment of this invention. 同障害突起部分の平面断面図である。It is a plane sectional view of the obstacle projection part. 本発明の第3の実施形態を示す障害突起部分の側面断面図である。It is side surface sectional drawing of the obstruction protrusion part which shows the 3rd Embodiment of this invention. 同障害突起部分の正面図である。It is a front view of the obstacle protrusion part. 本発明の第4の実施形態を示す発光演出手段部分の側面断面図である。It is side surface sectional drawing of the light emission production | presentation means part which shows the 4th Embodiment of this invention. 本発明の第5の実施形態を示す発光演出手段部分の側面断面図である。It is side surface sectional drawing of the light emission production | presentation means part which shows the 5th Embodiment of this invention. 本発明の第6の実施形態を示す支持枠の斜視図である。It is a perspective view of the support frame which shows the 6th Embodiment of this invention. 同要部の平面断面図である。It is a plane sectional view of the important section. 同要部の側面断面図である。It is side surface sectional drawing of the principal part. 本発明の第7の実施形態を示す支持枠の斜視図である。It is a perspective view of the support frame which shows the 7th Embodiment of this invention. 本発明の第8の実施形態を示す遊技盤の中央部の側面断面図である。It is side surface sectional drawing of the center part of the game board which shows the 8th Embodiment of this invention.

以下、本発明の第1の実施形態を図面に基づいて詳述する。   Hereinafter, a first embodiment of the present invention will be described in detail with reference to the drawings.

図1〜図13は本発明をパチンコ機に採用した第1の実施形態を例示する。パチンコ機は、図1、図2に示すように矩形状の外枠1と、この外枠1の前側にヒンジ2により縦軸廻りに開閉自在に枢着された前枠3とを備えている。なお、外枠1と前枠3とにより、遊技機本体1,3が構成されている。   1 to 13 illustrate a first embodiment in which the present invention is adopted in a pachinko machine. As shown in FIGS. 1 and 2, the pachinko machine includes a rectangular outer frame 1 and a front frame 3 pivotally attached to the front side of the outer frame 1 by a hinge 2 so as to be opened and closed around a vertical axis. . The outer frame 1 and the front frame 3 constitute a gaming machine main body 1, 3.

前枠3は上部側に遊技盤装着部3aを有し、その遊技盤装着部3aに遊技盤4が前側又は後側から着脱自在に装着されている。また、前枠3の前側には、遊技盤4の前側に対応する第1前扉5と、この第1前扉5の下側に配置された第2前扉6とが、ヒンジ2と略同一軸心上のヒンジ7により縦軸廻りに開閉自在に枢支されている。なお、上下の第1前扉5と第2前扉6とを一体にして、一つの前扉とすることも可能である。   The front frame 3 has a game board mounting portion 3a on the upper side, and the game board 4 is detachably mounted on the game board mounting portion 3a from the front side or the rear side. In addition, on the front side of the front frame 3, a first front door 5 corresponding to the front side of the game board 4 and a second front door 6 disposed below the first front door 5 are substantially the same as the hinge 2. The hinge 7 on the same axis is pivotally supported around the vertical axis so as to be opened and closed. The upper and lower first front doors 5 and the second front door 6 can be integrated into one front door.

第2前扉6の前側には発射用の遊技球を貯留する球供給皿8が配置され、その側方に遊技球を発射する発射手段の発射ハンドル9が設けられている。   On the front side of the second front door 6, a ball supply tray 8 for storing a game ball for launch is disposed, and a launch handle 9 of launch means for launching the game ball is provided on the side thereof.

第1前扉5は遊技盤4の遊技領域11(図2参照)に対応する透視窓10と、遊技領域11を視認可能に透視窓10を塞ぐガラス板ユニット(透明板ユニット)12とを有する。ガラス板ユニット12は前後2枚のガラス板(透明板)13(図4参照)と、ガラス板13の外周側を保持する保持枠14とを備え、第1前扉5の後側に着脱自在に装着されている。   The first front door 5 has a see-through window 10 corresponding to the game area 11 (see FIG. 2) of the game board 4 and a glass plate unit (transparent plate unit) 12 that closes the see-through window 10 so that the game area 11 can be seen. . The glass plate unit 12 includes two front and rear glass plates (transparent plates) 13 (see FIG. 4) and a holding frame 14 that holds the outer peripheral side of the glass plate 13, and is detachable on the rear side of the first front door 5. It is attached to.

遊技盤4の前面には、図2〜図5に示すように、発射手段から発射された遊技球を案内するガイドレール15と、略円弧状の内周面を有する外飾り部材16とが周方向に装着され、そのガイドレール15と外飾り部材16との内側が略円形状の遊技領域11となっている。ガイドレール15は内レール17と外レール18とを有する。   As shown in FIGS. 2 to 5, on the front surface of the game board 4, there are a guide rail 15 for guiding a game ball launched from the launching means and an outer decoration member 16 having a substantially arc-shaped inner circumferential surface. A game area 11 having a substantially circular shape is formed inside the guide rail 15 and the outer decoration member 16. The guide rail 15 has an inner rail 17 and an outer rail 18.

内レール17は遊技盤4の一側下部の遊技球の受け入れ部19側と遊技領域11の一側上部との間に配置されており、この内レール17の上端部に、遊技領域11からガイドレール15側への遊技球の戻りを防止するための戻り防止具20が設けられている。外レール18は一側下部の遊技球の受け入れ部19側と遊技領域11の上部側との間に配置されている。   The inner rail 17 is arranged between the game ball receiving portion 19 side on the lower side of the game board 4 and the upper side of the game area 11, and guides from the game area 11 to the upper end portion of the inner rail 17. A return prevention tool 20 for preventing the return of the game ball to the rail 15 side is provided. The outer rail 18 is disposed between the receiving portion 19 side of the game ball on the lower side and the upper side of the game area 11.

遊技領域11には、図3に示すように前構造体23、画像表示手段24、普通図柄始動手段25,26、第1特別図柄始動手段29、第2特別図柄始動手段30、特別遊技用の開閉入賞手段31、普通入賞手段32、普通図柄表示手段33、第1特別図柄表示手段34、第2特別図柄表示手段35等の各種の遊技部品が配置されている。   In the game area 11, as shown in FIG. 3, the front structure 23, the image display means 24, the normal symbol starting means 25 and 26, the first special symbol starting means 29, the second special symbol starting means 30, and the special game Various game parts such as an open / close winning means 31, a normal winning means 32, a normal symbol display means 33, a first special symbol display means 34, and a second special symbol display means 35 are arranged.

前構造体23は遊技領域11の左右方向の略中央で開口部37に対応して遊技盤4の前側に配置されている。この前構造体23の左右両側の遊技領域11には、図3に示すように、前構造体23と左側のガイドレール15との間に左側通路38が、前構造体23と右側の外飾り部材16との間に右側通路39が夫々形成されており、遊技領域11の上部に打ち込まれた遊技球が、その左側通路38、右側通路39の何れかを経て落下した後、前構造体23の下側の遊技領域11で合流するようになっている。   The front structure 23 is disposed at the front side of the game board 4 at the approximate center in the left-right direction of the game area 11 and corresponding to the opening 37. As shown in FIG. 3, a left passage 38 is provided between the front structure 23 and the left guide rail 15 in the game areas 11 on the left and right sides of the front structure 23. Right passages 39 are respectively formed between the members 16, and after a game ball driven into the upper portion of the game area 11 falls through either the left passage 38 or the right passage 39, the front structure 23 It joins in the lower game area 11.

前構造体23は、図2に示すように、遊技盤4の前面に当接する支持枠40と、この支持枠40の前側に着脱自在に装着された前部材41と、前部材41に設けられた表示窓42とを備え、画像表示手段24の外周側を前側から覆うように遊技盤4に前側から装着されている。   As shown in FIG. 2, the front structure 23 is provided on the front member 41, a support frame 40 that contacts the front surface of the game board 4, a front member 41 that is detachably attached to the front side of the support frame 40, and the front member 41. And a display window 42, and is mounted on the game board 4 from the front side so as to cover the outer peripheral side of the image display means 24 from the front side.

支持枠40は、図2、図3、図8に示すように、外周部が開口部37の外側で遊技盤4の前面に当接する台板43と、この台板43の下部側を除く領域で台板43から前側に突出する略門形状の前周壁部44と、台板43から裏側に突出して開口部37の内周近傍に配置された補強壁部45とを有し、台板43が遊技盤4の前側にネジ等の固定具により着脱自在に装着されている。   As shown in FIGS. 2, 3, and 8, the support frame 40 includes a base plate 43 whose outer peripheral portion is outside the opening 37 and contacts the front surface of the game board 4, and a region excluding the lower side of the base plate 43. The front peripheral wall 44 having a substantially gate shape that protrudes forward from the base plate 43, and the reinforcing wall portion 45 that protrudes from the base plate 43 to the rear side and is disposed in the vicinity of the inner periphery of the opening 37. Is detachably mounted on the front side of the game board 4 by a fixing tool such as a screw.

前部材41は、図2、図3に示すように、前周壁部44の前側に装着された前飾り板47と、前飾り板47等の内周から後方に屈曲して画像表示手段24に対応する表示窓42を形成する窓周壁48とを有する。この前構造体23には、図3に示すように、前部材41の前飾り板47等の適当箇所に普通図柄表示手段33、第1特別図柄表示手段34、第2特別図柄表示手段35が装着されている。   As shown in FIGS. 2 and 3, the front member 41 is bent rearwardly from the inner periphery of the front decorative plate 47 and the front decorative plate 47 attached to the front side of the front peripheral wall portion 44, to the image display means 24. And a window peripheral wall 48 that forms a corresponding display window 42. As shown in FIG. 3, the front structure 23 has normal symbol display means 33, first special symbol display means 34, and second special symbol display means 35 at appropriate places such as the front decoration plate 47 of the front member 41. It is installed.

なお、支持枠40、前部材41は光透過性を有する透明、半透明の合成樹脂材料により成型され、必要に応じてメッキ、シール材等の遮光手段により装飾部、遮光部が設けられている。また、台板43は外周部が遊技盤4の前面に当接する等、その一部が遊技盤4の前面に当接すればよいし、略全周が遊技盤4の前面に当接してもよい。また、補強壁部45は台板43に周方向の全周に設けてもよいし、その一部に設けてもよい。   Note that the support frame 40 and the front member 41 are formed of a transparent and translucent synthetic resin material having light permeability, and a decorative portion and a light shielding portion are provided by light shielding means such as plating and a sealing material as necessary. . Further, the base plate 43 may be partly in contact with the front surface of the game board 4, for example, the outer peripheral part may be in contact with the front surface of the game board 4, or may be substantially in contact with the front surface of the game board 4. . Further, the reinforcing wall portion 45 may be provided on the entire circumference of the base plate 43 in the circumferential direction or may be provided on a part thereof.

画像表示手段24は図2、図3に示すように、表示窓42に対応して遊技盤4の裏側に配置された液晶式等のパネル状の画像表示部50を有し、この画像表示部50は後構造体96を介して遊技盤4の裏側に装着されている。   As shown in FIGS. 2 and 3, the image display means 24 has a liquid crystal type panel-like image display unit 50 disposed on the back side of the game board 4 corresponding to the display window 42. 50 is attached to the back side of the game board 4 via the rear structure 96.

普通図柄始動手段25,26は通過ゲート式であって、左側通路38及び右側通路39に対応して配置されており、台板43から各通路38,39側に突出する支持板51,52に装着されている。第1特別図柄始動手段29、第2特別図柄始動手段30は前構造体23と最下部のアウト球口49との間に配置されている。この特別図柄始動手段29,30の左側には3個(複数個)の普通入賞手段32が配置され、右側には開閉入賞手段31が配置されている。   The normal symbol starting means 25, 26 are of a passing gate type and are arranged corresponding to the left passage 38 and the right passage 39, and are provided on the support plates 51, 52 protruding from the base plate 43 toward the passages 38, 39. It is installed. The first special symbol starting means 29 and the second special symbol starting means 30 are disposed between the front structure 23 and the lowermost out-ball opening 49. Three (plural) normal winning means 32 are arranged on the left side of the special symbol starting means 29, 30 and an open / close winning means 31 is arranged on the right side.

普通図柄表示手段33は普通図柄を変動表示するためのもので、複数種類の普通図柄(例えば2種類の「○」「×」)に対応する複数個の発光素子により構成されており、普通図柄始動手段25,26が遊技球を検出することを条件に2個の発光素子が交互に点灯するように所定時間点滅して、普通図柄始動手段25,26の遊技球の検出時に抽選した乱数値が予め定められた特定遊技判定値と一致した場合に特定態様の「○」側の発光素子が点灯し、それ以外の場合に非特定態様の「×」側の発光素子が点灯して停止する。なお、変動後の普通図柄は1/10程度の所定の確率で特定態様となる。   The normal symbol display means 33 is for variably displaying the normal symbol, and is composed of a plurality of light emitting elements corresponding to a plurality of types of normal symbols (for example, two types of “O” and “X”). Random numbers randomly selected at the time of detection of the game ball by the normal symbol start means 25, 26, with the condition that the start means 25, 26 detects the game ball, blinking for a predetermined time so that the two light emitting elements are alternately lit. When the value matches the predetermined specific game determination value, the light emitting element on the “◯” side of the specific mode is turned on, and in other cases, the light emitting element on the “x” side of the non-specific mode is turned on and stops. . In addition, the normal symbol after the change becomes a specific mode with a predetermined probability of about 1/10.

第1特別図柄表示手段34、第2特別図柄表示手段35は発光部位の変化等で第1特別図柄、第2特別図柄を変動表示可能なセグメント式等の表示手段により構成されており、第1特別図柄表示手段34は第1特別図柄始動手段29が、第2特別図柄表示手段35は第2特別図柄始動手段30が夫々遊技球を検出することを条件に、第1特別図柄、第2特別図柄が所定時間変動して、第1特別図柄始動手段29、第2特別図柄始動手段30の遊技球の検出時に抽選された乱数値が予め定められた特別遊技判定値と一致した場合に所定の特別態様で、それ以外の場合に非特別態様で停止するようになっている。   The first special symbol display means 34 and the second special symbol display means 35 are constituted by display means such as a segment type capable of variably displaying the first special symbol and the second special symbol due to a change in the light emitting part, etc. The special symbol display means 34 is detected on the condition that the first special symbol start means 29 and the second special symbol display means 35 on the condition that the second special symbol start means 30 detects the game ball, respectively. When the symbols fluctuate for a predetermined time and the random number value drawn at the time of detection of the game balls by the first special symbol starter 29 and the second special symbol starter 30 matches a predetermined special game determination value In a special mode, it is stopped in a non-special mode in other cases.

なお、変動後の第1特別図柄、第2特別図柄は、通常確率状態中は1/350等の通常確率で特別遊技となり、特別遊技状態終了後の高確率状態中は1/35等の高確率で特別遊技となる。特別遊技状態中の場合には第1特別図柄、第2特別図柄は何れも変動しないし、一方が変動中の場合には他方は変動しない。また各特別図柄の始動検出は所定の上限数(例えば4)まで保留可能であり、両方に1以上の保留がある場合には、第2特別図柄表示手段35の図柄変動が優先する。更に高確率状態中は第1特別図柄、第2特別図柄の変動時間も短縮される。   Note that the first special symbol and the second special symbol after the change are special games with a normal probability of 1/350, etc. during the normal probability state, and are high, such as 1/35, during the high probability state after the special game state is finished. Probably a special game. In the special game state, neither the first special symbol nor the second special symbol is changed, and when one is changing, the other is not changed. Further, the start detection of each special symbol can be suspended up to a predetermined upper limit number (for example, 4), and when both have one or more suspensions, the symbol variation of the second special symbol display means 35 has priority. Furthermore, during the high probability state, the variation time of the first special symbol and the second special symbol is also shortened.

画像表示手段24は第1特別図柄表示手段34、第2特別図柄表示手段35に対応する演出図柄表示手段53を構成するもので、第1特別図柄、第2特別図柄の変動時にその図柄変動に同期して変動する1個又は複数個、例えば3個の演出図柄54a〜54cを変動表示する。演出図柄54a〜54cは第1特別図柄始動手段29、第2特別図柄始動手段30の遊技球の検出を条件に、抽選により決定された所定の演出図柄変動パターンを経て所定時間変動した後、第1特別図柄、第2特別図柄の変動終了に同期して所定の順序で順次停止する。なお、演出図柄表示手段53は第1特別図柄表示手段34、第2特別図柄表示手段35に対応して別々に設けてもよい。   The image display means 24 constitutes an effect symbol display means 53 corresponding to the first special symbol display means 34 and the second special symbol display means 35. When the first special symbol and the second special symbol change, the image change means 24 One or a plurality of, for example, three effect symbols 54a to 54c that fluctuate synchronously are variably displayed. The effect symbols 54a to 54c change for a predetermined time through a predetermined effect symbol variation pattern determined by lottery on condition that the first special symbol starter 29 and the second special symbol starter 30 detect the game balls. It stops sequentially in a predetermined order in synchronization with the end of the fluctuation of the first special symbol and the second special symbol. The effect symbol display means 53 may be provided separately corresponding to the first special symbol display means 34 and the second special symbol display means 35.

演出図柄54a〜54cの変動後の停止図柄は、第1特別図柄、第2特別図柄が特別態様で停止する場合には全てが揃う特別演出態様となり、第1特別図柄、第2特別図柄が外れ態様で停止する場合には少なくとも一部が異なる非特別演出態様となる。   When the first special symbol and the second special symbol are stopped in a special manner, the stop symbols after the production symbols 54a to 54c are changed are all special special features, and the first special symbol and the second special symbol are off. When stopping in a mode, it becomes a non-special effect mode in which at least a part is different.

例えば、演出図柄54a〜54cには0〜9までの数字図柄が使用されており、特別図柄が特別態様で停止する場合には演出図柄54a〜54cは「7・7・7」等の特別演出態様で停止し、特別図柄が非特別態様で停止する場合には演出図柄54a〜54cは「2・4・5」等の非特別演出態様で停止する。   For example, numerical symbols from 0 to 9 are used for the effect symbols 54a to 54c, and when the special symbol stops in a special manner, the effect symbols 54a to 54c are special effects such as "7 / 7.7". When it stops in the mode and the special symbol stops in a non-special mode, the effect symbols 54a to 54c stop in a non-special effect mode such as “2, 4, 5”.

第1特別図柄始動手段29は非開閉式であって、画像表示手段24の下側に配置されており、この第1特別図柄始動手段29は右側通路39に比較して左側通路38を経て落下する遊技球が入賞し易くなっている。   The first special symbol starting means 29 is a non-opening / closing type, and is disposed below the image display means 24. The first special symbol starting means 29 falls through the left passage 38 compared to the right passage 39. This makes it easier to win game balls.

第2特別図柄始動手段30は開閉式であって、左右一対の開閉部材30aを備えた電動チューリップ式入賞手段等により構成され、普通図柄表示手段33の変動後の普通図柄が特定態様で停止した場合に所定の開放パターンで開放するようになっている。   The second special symbol starting means 30 is an open / close type, and is constituted by an electric tulip type winning means having a pair of left and right opening / closing members 30a. The normal symbol after the fluctuation of the normal symbol display means 33 is stopped in a specific manner. In some cases, it is opened with a predetermined opening pattern.

第2特別図柄始動手段30の開放パターンには、開放時間の短い通常パターン(例えば0.2秒×1回)と開放時間の長い特別パターン(例えば2秒×3回)とがあり、通常確率状態中は通常パターンが、高確率状態中は特別パターンが夫々選択される。   The opening pattern of the second special symbol starting means 30 includes a normal pattern with a short opening time (for example, 0.2 seconds × 1 time) and a special pattern with a long opening time (for example, 2 seconds × 3 times). A normal pattern is selected during the state, and a special pattern is selected during the high probability state.

開閉入賞手段31は変動後の第1特別図柄、第2特別図柄が特別態様で停止した場合に発生する特別遊技状態中に所定の開放パターンで開閉するもので、可変入賞口31aを開閉する開閉板31bを有し、この可変入賞口31aに遊技球が入賞したときに、他の普通入賞手段32等への入賞よりも多くの賞球が払い出されるようになっている。   The open / close winning means 31 opens and closes in a predetermined opening pattern during a special game state that occurs when the first special symbol after change and the second special symbol stop in a special mode, and opens and closes to open and close the variable winning opening 31a. A board 31b is provided, and when a game ball is won in the variable prize opening 31a, more prize balls are paid out than winning in other ordinary winning means 32 and the like.

なお、開閉入賞手段31の開閉パターンは、開放後に所定数(例えば10個)の遊技球が入賞するか、所定時間(例えば30秒)が経過するかの何れか早い方で閉じる開閉動作を1ラウンドとして、そのラウンド数の違いにより複数の種類があり、特別遊技の抽選時にその複数種類の開閉パターンの何れかが抽選される。   The opening / closing pattern of the open / close winning means 31 is an opening / closing operation of closing an opening / closing operation of closing a predetermined number (for example, 10) of game balls or winning a predetermined time (for example, 30 seconds), whichever comes first. There are multiple types of rounds depending on the number of rounds, and one of the multiple types of opening / closing patterns is drawn at the time of drawing a special game.

普通図柄始動手段25,26は遊技球の検出を条件に普通図柄表示手段33の普通図柄を変動させるためのもので、各通路38,39を経て落下する遊技球の通過を検出するようになっている。   The normal symbol starting means 25 and 26 are for changing the normal symbol of the normal symbol display means 33 on the condition that the game ball is detected, and detect the passing of the game ball falling through the passages 38 and 39. ing.

左側通路38は、図3、図4、図9に示すように、ガイドレール15の内レール17の上端部の上下近傍に対応する打ち込み領域60と、この打ち込み領域60の下側に配置された減速領域61と、この減速領域61の下側で多数の遊技釘が設けられた釘打ち領域62とを有する。   As shown in FIGS. 3, 4, and 9, the left passage 38 is disposed in the driving region 60 corresponding to the upper and lower vicinity of the upper end portion of the inner rail 17 of the guide rail 15 and the lower side of the driving region 60. It has a deceleration area 61 and a nail driving area 62 in which a large number of game nails are provided below the deceleration area 61.

台板43は、図4〜図9に示すように、打ち込み領域60及び減速領域61では支持枠40の前周壁部44から内レール17の近傍、及び内レール17の延長線上の近傍まで張り出している。この打ち込み領域60及び減速領域61の台板43は、遊技盤4の前面に装着された通路板38Aを構成し、その打ち込み領域60及び減速領域61の通路板38Aに、前側へと突出する障害突起(遊技部品)63、内外通路壁64,65が一体的に設けられている。   As shown in FIGS. 4 to 9, the base plate 43 projects from the front peripheral wall portion 44 of the support frame 40 to the vicinity of the inner rail 17 and the vicinity of the extension line of the inner rail 17 in the driving region 60 and the deceleration region 61. Yes. The base plate 43 in the driving area 60 and the deceleration area 61 constitutes a passage plate 38A attached to the front surface of the game board 4, and the obstacle protruding to the front side in the passage plate 38A in the driving area 60 and the deceleration area 61. A protrusion (game part) 63 and inner and outer passage walls 64 and 65 are integrally provided.

左側通路38内の通路板38Aは、図4〜図9に示すように、上下方向の略全体が略均一な板厚であって、打ち込み領域60に対応する上当接板部66と、減速領域61に対応する離間板部67と、上当接板部66から離間板部67へと前向きに傾斜する上傾斜板部69と、離間板部67から釘打ち領域62の上側へと後向きに傾斜する下傾斜板部70とを一体的に備えている。   As shown in FIGS. 4 to 9, the passage plate 38 </ b> A in the left passage 38 has a substantially uniform plate thickness in the entire vertical direction, an upper contact plate portion 66 corresponding to the driving region 60, and a deceleration region. 61, the upper inclined plate portion 69 inclined forward from the upper abutment plate portion 66 to the separation plate portion 67, and inclined backward from the separation plate portion 67 to the upper side of the nail driving region 62. The lower inclined plate portion 70 is integrally provided.

上当接板部66は、裏面が遊技盤4の前面に当接している。離間板部67は図4、図5に示すように、台板43の板厚の2倍又はその前後の寸法だけ裏面が遊技盤4の前面から前側に離間している。この離間板部67は上当接板部66の前面から通路板38Aの板厚の2倍又はその前後の寸法分だけ前側に突出している。なお、離間板部67の裏側には、遊技盤4の前面に当接するリブ等の支持台を設けてもよい。   The upper contact plate portion 66 is in contact with the front surface of the game board 4 at the back surface. As shown in FIGS. 4 and 5, the back surface of the separation plate portion 67 is separated from the front surface of the game board 4 to the front side by twice the plate thickness of the base plate 43 or by a dimension before and after that. The spacing plate portion 67 protrudes from the front surface of the upper contact plate portion 66 to the front side by twice the plate thickness of the passage plate 38A or by the dimension before and after that. A support base such as a rib that abuts against the front surface of the game board 4 may be provided on the back side of the separation plate portion 67.

障害突起63は、ガイドレール15から遊技領域11に打ち込まれた遊技球を衝突させて衝撃を緩和し、又は遊技球の落下方向に変化を与えるためのもので、図3〜5、図8に示すように、前側が閉塞され裏側に開口する角柱状、その他の適宜形状の中空状に構成され、内レール17の戻り防止具20よりも上側で打ち込み領域60に外レール18の円弧方向に所定の間隔をおいて複数個(2個)設けられている。   The obstacle protrusion 63 is used to reduce the impact by causing the game ball driven from the guide rail 15 to collide with the game area 11 or to change the falling direction of the game ball. As shown in the figure, the front side is closed and opened to the back side, and is formed in a hollow shape with other appropriate shapes. The inner rail 17 is positioned above the return prevention tool 20 in the driving region 60 in the arc direction of the outer rail 18. A plurality of (two) are provided with an interval of.

各障害突起63は上当接板部66から突出する周壁部63aと、この周壁部63aの前端側を塞ぐ前壁部(支持壁)63bとを一体に有する中空の角柱状であり、その突出量は遊技球が先端部に衝突可能な長さになっている。即ち、図7に示すように、障害突起63の突出量Aは、遊技球の略直径(2R)程度であり、この障害突起63の先端とガラス板13との間隔Bは遊技球の半径R未満の略半径近くである。そのため周壁部63aの先端側が遊技球の衝突可能な衝突部63cとなっている。   Each obstacle projection 63 is a hollow prismatic shape integrally including a peripheral wall portion 63a protruding from the upper contact plate portion 66 and a front wall portion (support wall) 63b that closes the front end side of the peripheral wall portion 63a. Has a length that allows the game ball to collide with the tip. That is, as shown in FIG. 7, the protrusion amount A of the obstacle protrusion 63 is approximately the diameter (2R) of the game ball, and the distance B between the tip of the obstacle protrusion 63 and the glass plate 13 is the radius R of the game ball. Less than approximately the radius. Therefore, the front end side of the peripheral wall part 63a is a collision part 63c capable of colliding with a game ball.

なお、周壁部63aの基部には、台板43と上当接板部66との間を補強する肉盛り状の補強部63dが略全周に形成されており、その補強部63dの外周面は遊技球の半径R未満で滑らかに変化する円弧状に形成されている。   The base portion of the peripheral wall portion 63a is formed with an overlaid reinforcement portion 63d that reinforces the space between the base plate 43 and the upper contact plate portion 66, and the outer peripheral surface of the reinforcement portion 63d is It is formed in an arc shape that smoothly changes below the radius R of the game ball.

従って、遊技球が障害突起63の周壁部63aに直接衝突する場合にはその前後方向の略中央又はそれよりも前側に衝突し、またガラス板13に接触した状態で衝突する場合にも、その遊技球の重心位置側が周壁部63a上に略位置するように衝突する。また、遊技球が周壁部63aに衝突する衝突部63cの直下に前壁部63bがあるか、又は衝突部63cの近傍に前壁部63bがあるため、遊技球の衝撃による周壁部63aの損傷を極力少なくすることができる。   Therefore, when the game ball directly collides with the peripheral wall 63a of the obstacle projection 63, it collides with the approximate center in the front-rear direction or in front of it, and also when it collides in contact with the glass plate 13, The game ball collides so that the gravity center side of the game ball is substantially positioned on the peripheral wall 63a. In addition, the front wall 63b is located directly below the collision part 63c where the game ball collides with the peripheral wall 63a, or the front wall 63b is located near the collision part 63c, so that the peripheral wall 63a is damaged by the impact of the game ball. Can be reduced as much as possible.

支持枠40の打ち込み領域60に対応する前周壁部44は、図4に示すように、各障害突起63との間に遊技球が通過し得る間隔をおいて凹部44aと凸部44bとが上側から下側へと交互に形成されると共に、その下側に戻り防止具20と対向する傾斜部44cが設けられ、凹部44a、凸部44b、傾斜部44cを経由しながら遊技球が減速領域61へと斜め下方に落下するようになっている。   As shown in FIG. 4, the front peripheral wall portion 44 corresponding to the driving region 60 of the support frame 40 has a concave portion 44 a and a convex portion 44 b on the upper side with an interval through which the game ball can pass between each obstacle projection 63. Are formed alternately from the lower side to the lower side, and an inclined portion 44c opposite to the return preventing device 20 is provided on the lower side, and the game ball is decelerated through the concave portion 44a, the convex portion 44b, and the inclined portion 44c. It is designed to fall diagonally downward.

減速領域61には内レール17の近傍に内外通路壁64,65が設けられている。この内外通路壁64,65の相対向する対向面には、図4に示すように、遊技球の通過速度を抑制する前後方向の障害突部64a,65aが周方向に交互に多数(複数)設けられている。内外通路壁64,65の間隔は遊技球が1個通過し得る程度に狭くなっており、その内通路壁64の上端は上傾斜板部69の下部で寄せ部44dを介して傾斜部44cに接続され、打ち込み領域60からの遊技球を寄せ部44dを経て内外通路壁64,65間へと案内するようになっている。また、内外通路壁64,65の下端部には、遊技球を中央側へと案内する屈曲案内部64b,65bが下傾斜板部70に対応して設けられている。   Inner and outer passage walls 64 and 65 are provided in the vicinity of the inner rail 17 in the deceleration region 61. As shown in FIG. 4, the front and rear obstacle protrusions 64a and 65a that suppress the passing speed of the game ball are alternately arranged in the circumferential direction on the opposing surfaces of the inner and outer passage walls 64 and 65 facing each other. Is provided. The space between the inner and outer passage walls 64 and 65 is narrow enough to allow one game ball to pass, and the upper end of the inner passage wall 64 is connected to the inclined portion 44c via the abutment portion 44d at the lower portion of the upper inclined plate portion 69. The game balls from the driving area 60 are connected and guided to the space between the inner and outer passage walls 64 and 65 via the approaching portion 44d. In addition, bending guide portions 64 b and 65 b for guiding the game ball toward the center are provided at the lower end portions of the inner and outer passage walls 64 and 65 in correspondence with the lower inclined plate portion 70.

この減速領域61は、離間板部67とガラス板13との間隔、内外通路壁64,65間の間隔が狭く、遊技球が1個ずつ通過できる程度の狭隘通路である上に、その内外通路壁64,65の対向面側に障害突部64a,65aがあるため、打ち込み領域60側に打ち込まれた遊技球の通過速度を十分に減速することができる。   The deceleration region 61 is a narrow passage where the distance between the separating plate portion 67 and the glass plate 13 and the space between the inner and outer passage walls 64 and 65 are narrow, and the game balls can pass one by one. Since the obstacle protrusions 64a and 65a are provided on the opposing surfaces of the walls 64 and 65, the passing speed of the game ball driven to the driving area 60 side can be sufficiently reduced.

左側通路38の釘打ち領域62に対応して前構造体23の前周壁部44には、図3、図8に示すように、側面に開口する入球口73が設けられている。また前構造体23の下部側には、図6、図9に示すように、画像表示手段24の前側にステージ部74、区画部材75、発光演出手段76及び可動演出手段77が配置されている。   A front entrance wall portion 44 of the front structure 23 corresponding to the nail driving region 62 of the left passage 38 is provided with a ball entrance 73 that opens to the side as shown in FIGS. Further, as shown in FIGS. 6 and 9, a stage portion 74, a partition member 75, a light emission effect means 76, and a movable effect means 77 are arranged on the lower side of the front structure 23 on the front side of the image display means 24. .

区画部材75は画像表示手段24の前側をステージ部74等の遊技球の通過側と可動演出手段77等の演出側とを前後に区画して後側への遊技球の侵入を阻止するためのものであって、図6、図8〜図12に示すように、画像表示手段24の画像表示部50の下側で遊技盤4の前面側に配置されており、前構造体23の台板43と同一平面上に一体に成型されている。即ち、区画部材75は平板状であって、台板43の同一平面上に一体に設けられており、その上端縁が画像表示部50の下縁部の上側又は下側の近傍で略平行になっている。   The partition member 75 partitions the front side of the image display means 24 into the front side of the game ball such as the stage portion 74 and the effect side such as the movable effect means 77 to prevent the game ball from entering the rear side. As shown in FIGS. 6 and 8 to 12, it is arranged on the front side of the game board 4 below the image display unit 50 of the image display means 24, and the base plate of the front structure 23. 43 is integrally molded on the same plane. That is, the partition member 75 has a flat plate shape and is integrally provided on the same plane of the base plate 43, and its upper end edge is substantially parallel to the upper side or the lower side of the lower edge portion of the image display unit 50. It has become.

区画部材75の前面には、ステージ部74上の遊技球の停止用を兼用する補強板99がステージ部74の一端側に設けられている。この補強板99は区画部材75から略直角に前側へと一体に突出して上下方向に配置されており、上端に屈曲部99aが設けられ、下端が台板43の周壁部63aに接続されている。   On the front surface of the partition member 75, a reinforcing plate 99 that also serves to stop the game ball on the stage portion 74 is provided on one end side of the stage portion 74. This reinforcing plate 99 protrudes integrally from the partition member 75 to the front side at a substantially right angle and is arranged in the vertical direction. A bent portion 99a is provided at the upper end, and the lower end is connected to the peripheral wall portion 63a of the base plate 43. .

ステージ部74は入球口73からの遊技球を転動させて遊技盤4の前側に落下させるためのもので、図6、図8〜図12に示すように平面視帯板状であって、下側へと正面視円弧状に湾曲して形成されており、前構造体23の台板43の前側に着脱自在に装着されている。このステージ部74は特別図柄始動手段29,30の略直上に配置された緩やかな凸部74aと、この凸部74aの左右両側に配置された緩やかな凹部74bと、凹部74bの左右外側に傾斜状に配置された傾斜部74cとを一体に備え、その一方の傾斜部74c側を入球口73に接続する誘導通路78が一体に設けられている。なお、ステージ部74は光透過性を有する合成樹脂製である。   The stage portion 74 is for rolling the game ball from the entrance 73 and dropping it to the front side of the game board 4 and has a plate shape in plan view as shown in FIGS. 6 and 8 to 12. It is formed to be curved downwardly in a front arc shape and is detachably attached to the front side of the base plate 43 of the front structure 23. This stage portion 74 is inclined to the right and left outer sides of the concave portions 74b, the gentle convex portions 74a arranged almost immediately above the special symbol starting means 29, 30, the gentle concave portions 74b arranged on the left and right sides of the convex portions 74a. The guide passage 78 is integrally provided with an inclined portion 74c arranged in a shape, and one of the inclined portions 74c is connected to the entrance 73. The stage part 74 is made of a light-transmitting synthetic resin.

また、ステージ部74には、凸部74a、凹部74b及び傾斜部74cに跨がって遊技球を案内する前縁部74dが突出状に形成され、その前縁部74dには傾斜部74c側を移動する遊技球を後側へと案内する案内部74eが平面視円弧状に設けられている。凸部74aには前後方向の略中央に孔状の落下口74fが、凹部74bの前縁部74d側に切り欠き状の落下口74gが夫々設けられ、ステージ部74上の遊技球をその各落下口74f,74gから遊技盤4の前側で下方へと落下させるようになっている。   Further, the stage portion 74 is formed with a front edge portion 74d that projects the game ball across the convex portion 74a, the concave portion 74b, and the inclined portion 74c in a protruding shape, and the inclined portion 74c side is formed on the front edge portion 74d. A guide portion 74e that guides the game ball that moves to the rear side is provided in an arc shape in plan view. The convex portion 74a is provided with a hole-like drop port 74f at the approximate center in the front-rear direction, and a notch-like drop port 74g on the front edge portion 74d side of the concave portion 74b. It is made to drop downward from the drop openings 74f, 74g on the front side of the game board 4.

ステージ部74は台板43に前側から当接する取り付け板79が後端側に下向きに屈曲状に設けられている。取り付け板79はステージ部74の長手方向に複数の位置決め突起80と取り付け孔81とを有し、その位置決め突起80を台板43の位置決め孔82に挿入して位置決めされ、取り付けネジ83により台板43の前側に着脱自在に装着されている。取り付けネジ83は台板43の取り付け孔84に後側から挿通され、取り付け板79の取り付け孔81に螺合されている。   The stage portion 74 is provided with a mounting plate 79 that comes into contact with the base plate 43 from the front side so as to be bent downward on the rear end side. The mounting plate 79 has a plurality of positioning projections 80 and mounting holes 81 in the longitudinal direction of the stage portion 74, and is positioned by inserting the positioning projections 80 into the positioning holes 82 of the base plate 43. 43 is detachably mounted on the front side. The attachment screw 83 is inserted into the attachment hole 84 of the base plate 43 from the rear side and is screwed into the attachment hole 81 of the attachment plate 79.

発光演出手段76は、図6、図10、図13に示すように、ステージ部74の上下両側で区画部材75に設けられた発光表示部86と、この発光表示部86の下側で区画部材75の板面方向に光を照射するLED等の発光体87と、区画部材75に形成され発光体87からの光を発光表示部86に導光して発光させる導光部88とを備えている。   As shown in FIGS. 6, 10, and 13, the light emitting effect means 76 includes a light emitting display portion 86 provided on the partition member 75 on both the upper and lower sides of the stage portion 74, and a partition member below the light emitting display portion 86. A light emitting body 87 such as an LED that emits light in the direction of the plate surface 75; and a light guide section 88 that is formed on the partition member 75 and guides light from the light emitting body 87 to the light emitting display section 86 to emit light. Yes.

発光表示部86は、図10に示すように、ステージ部74に沿って配置された複数個の装飾図柄86aを有し、区画部材75の裏面側にV溝89等を刻印して形成されている。発光体87は発光表示部86の装飾図柄86aに対応して可撓基板90に装着されている。   As shown in FIG. 10, the light-emitting display part 86 has a plurality of decorative symbols 86 a arranged along the stage part 74, and is formed by imprinting a V groove 89 or the like on the back side of the partition member 75. Yes. The light emitter 87 is attached to the flexible substrate 90 corresponding to the decorative pattern 86 a of the light emitting display portion 86.

可撓基板90は区画部材75の後側に沿って配置された平面視帯状であり、背面視円弧状に左右一対設けられている。各可撓基板90は両端が区画部材75から後側に突出する保持部91により保持され、下側の補強壁部45又は補強壁部45に一体の受け部45aにより下側から支持されている。   The flexible substrate 90 has a planar view band shape arranged along the rear side of the partition member 75, and is provided in a pair of left and right in an arc shape in the rear view. Each flexible substrate 90 is held by a holding portion 91 whose both ends protrude rearward from the partition member 75, and is supported from below by a lower reinforcing wall portion 45 or a receiving portion 45a integral with the reinforcing wall portion 45. .

導光部88は、図6、図13に示すように、区画部材75の後側に一体に形成され且つ発光体87からの光を前側へと反射する第1反射面88aと、区画部材75の前側に一体に形成され且つ第1反射面88aからの光を区画部材75の板面方向に装飾図柄86a側へと反射する第2反射面88bとを有し、発光体87からの光を矢印方向に導光して発光表示部86の装飾図柄86aを発光させるようになっている。   As shown in FIGS. 6 and 13, the light guide portion 88 is formed integrally with the rear side of the partition member 75 and reflects the light from the light emitter 87 to the front side, and the partition member 75. And a second reflecting surface 88b that reflects light from the first reflecting surface 88a toward the decorative pattern 86a in the direction of the plate surface of the partition member 75, and is configured to receive light from the light emitter 87. The decorative pattern 86a of the light emitting display part 86 is light-emitted by guiding light in the direction of the arrow.

なお、区画部材75には反射面の下側に開口93が形成され、この開口93内に可撓基板90の突部が入り、また、発光体87の一部が開口93内に入っている。区画部材75には、反射面88a,88b、開口93等を覆うシール材94がステージ部74に沿ってその下側前面に貼着されている。   The partition member 75 has an opening 93 formed below the reflecting surface. The protrusion of the flexible substrate 90 enters the opening 93, and a part of the light emitter 87 enters the opening 93. . A sealing member 94 that covers the reflecting surfaces 88 a and 88 b, the opening 93, and the like is attached to the partition member 75 along the stage portion 74 on the lower front surface thereof.

可動演出手段77は画像表示手段24の前側下部に配置されており、画像表示手段24の画像表示部50の下側で後構造体96に装着された支持台97と、この支持台97に前後方向の支軸廻りに回動自在に枢支された左右一対の可動演出体98とを備えている。そして、この可動演出手段77は、通常時には可動演出体98が画像表示部50から下側に退避した退避位置にあり、特別遊技状態が発生するか又は特別遊技状態の発生を予告する等、所定の遊技状態のときに画像表示部50の前側の移動位置に移動して所定の可動演出を行うようになっている。   The movable effect means 77 is disposed at the lower front portion of the image display means 24, and a support base 97 mounted on the rear structure 96 below the image display section 50 of the image display means 24, and the front and rear of the support base 97. And a pair of left and right movable effectors 98 that are pivotally supported around a direction support shaft. The movable effect means 77 is normally in a retracted position where the movable effector 98 is retracted downward from the image display unit 50, and a special game state is generated or a special game state is notified in advance. In the gaming state, a predetermined movable effect is performed by moving to the moving position on the front side of the image display unit 50.

遊技に際しては、発射ハンドル9を操作して、球供給皿8内の遊技球を発射手段へと供給しながら、その遊技球を発射手段により遊技盤4側へと順次発射し、ガイドレール15を経て遊技領域11へと遊技球を打ち込む。このとき通常確率状態であれば、第1特別図柄始動手段29に入賞し易い左側通路38に遊技球が集中するようにその打ち込み領域60へと打ち込む左打ちをする。   In the game, the launching handle 9 is operated to supply the game balls in the ball supply tray 8 to the launching means, and the launching means sequentially launches the game balls to the game board 4 side. Then, a game ball is driven into the game area 11. At this time, if it is a normal probability state, a left strike is made to strike the game area 60 so that the game balls concentrate on the left passage 38 that is easy to win the first special symbol starting means 29.

左側通路38の打ち込み領域60に打ち込まれた遊技球は、内レール17の内側の減速領域61等に沿って流下した後、遊技球が第1特別図柄始動手段29等に入賞するか、又は入賞せずにアウト球口49から遊技盤4の裏側へと移動する。遊技球が第1特別図柄始動手段29に入賞すると、第1特別図柄表示手段34の第1特別図柄、演出図柄表示手段53の演出図柄54a〜54cが同期して所定時間変動する。   The game balls that have been driven into the driving area 60 of the left passage 38 flow down along the deceleration area 61 inside the inner rail 17, and then the game balls win the first special symbol starting means 29 or the like, Without moving, it moves from the out ball port 49 to the back side of the game board 4. When the game ball wins the first special symbol starting means 29, the first special symbol of the first special symbol display means 34 and the effect symbols 54a to 54c of the effect symbol display means 53 are changed for a predetermined time in synchronization.

そして、第1特別図柄始動手段29に遊技球が入賞したときの抽選結果が特別遊技であるか否かに応じて、第1特別図柄表示手段34の第1特別図柄が所定時間変動して、その変動後の第1特別図柄が特別態様又は非特別態様で停止し、演出図柄表示手段53の演出図柄54a〜54cが特別演出態様又は非特別演出態様で停止する。   The first special symbol on the first special symbol display means 34 fluctuates for a predetermined time depending on whether or not the lottery result when the game ball wins the first special symbol starter 29 is a special game. The first special symbol after the change stops in a special aspect or a non-special aspect, and the effect symbols 54a to 54c of the effect symbol display means 53 stop in a special effect aspect or a non-special effect aspect.

通常確率状態中でも右側通路39に進入した遊技球が普通図柄始動手段25,26に入賞すれば、普通図柄表示手段33の普通図柄が変動して変動後に特定態様で停止することもある。しかし、通常確率状態中は第2特別図柄始動手段30の開放時間が極僅かであるため、第2特別図柄始動手段30に遊技球が入賞する可能性は非常に低い。   If the game ball that has entered the right passage 39 wins the normal symbol starting means 25, 26 even in the normal probability state, the normal symbol of the normal symbol display means 33 may fluctuate and stop in a specific manner after the fluctuation. However, since the opening time of the second special symbol starting means 30 is very short during the normal probability state, the possibility that the game ball wins the second special symbol starting means 30 is very low.

第1特別図柄表示手段34の変動後の第1特別図柄が特別態様で停止すれば遊技者に有利な特別遊技状態となり、開閉入賞手段31が抽選された所定の開閉パターンで所定ラウンド数開閉動作を繰り返すので、遊技者は開閉入賞手段31に遊技球が入賞し易い右側通路39側に遊技球を集中させるべく右打ちをする。   If the first special symbol after the change of the first special symbol display means 34 stops in a special mode, it becomes a special gaming state advantageous to the player, and the opening / closing prize winning means 31 opens and closes a predetermined number of rounds with a predetermined opening and closing pattern. Thus, the player hits the open / close winning means 31 to make a right strike to concentrate the game ball on the right passage 39 side where the game ball is easy to win.

右側通路39に入った遊技球は前構造体23の下側を経て遊技領域11の中央側へと移動した後、普通図柄始動手段25,26、開閉入賞手段31、特別図柄始動手段29,30等に入賞するか、アウト球口49側へと流下する。なお、特別遊技の場合には、所定の開閉パターンで開閉する可変入賞口31aに入賞する。   After the game ball entering the right passage 39 moves to the center of the game area 11 through the lower side of the front structure 23, the normal symbol starting means 25, 26, the opening / closing prize winning means 31, the special symbol starting means 29, 30 Etc., or flow down to the out ball 49 side. In the case of a special game, a prize is awarded to the variable prize opening 31a that opens and closes with a predetermined opening / closing pattern.

左打ち時に左側通路38の打ち込み領域60に打ち込まれた遊技球は、2個の障害突起63の一方又は両方に衝突するか、障害突起63に衝突せずに前構造体23の打ち込み領域60側の前周壁部44に衝突した後、落下方向を適宜変えながら打ち込み領域60の下側を経て減速領域61へと移動する。   The game ball that is driven into the driving region 60 of the left passage 38 at the time of left strike collides with one or both of the two obstacle protrusions 63, or does not collide with the obstacle protrusion 63, and the front structure 23 side of the front structure 23 After colliding with the front peripheral wall portion 44, it moves to the deceleration region 61 through the lower side of the driving region 60 while changing the falling direction as appropriate.

遊技球が障害突起63に衝突する場合には、その周壁部63aの衝突部63cの直下に前壁部63bがあるか、又は衝突部63cの近傍に前壁部63bがあるため、遊技球の衝撃による周壁部63aの損傷を極力少なくすることができ、耐久性が著しく向上する利点がある。   When the game ball collides with the obstacle projection 63, the front wall portion 63b is located directly below the collision portion 63c of the peripheral wall portion 63a, or the front wall portion 63b is located near the collision portion 63c. There is an advantage that the damage to the peripheral wall portion 63a due to the impact can be reduced as much as possible, and the durability is remarkably improved.

また、打ち込み領域60を通過した遊技球は、その下側の減速領域61の内外通路壁64,65間を障害突部64a,65aに接触しながら下方へと流下する。この減速領域61では、離間板部67とガラス板13との間隔、内外通路壁64,65間の間隔が狭くて遊技球が1個ずつ通過できる程度の狭隘である上に、その内外通路壁64,65の対向面側に障害突部64a,65aがあるため、打ち込み領域60側に打ち込まれた遊技球の流下速度を十分に減速することができる。   The game ball that has passed through the driving area 60 flows down between the inner and outer passage walls 64 and 65 of the lower deceleration area 61 while contacting the obstacle protrusions 64a and 65a. In this deceleration region 61, the space between the separating plate portion 67 and the glass plate 13 and the space between the inner and outer passage walls 64 and 65 are narrow so that game balls can pass one by one, and the inner and outer passage walls Since the obstacle protrusions 64a and 65a are located on the opposite surface sides of 64 and 65, the flow-down speed of the game ball driven to the driving area 60 side can be sufficiently reduced.

遊技球が入球口73に入ると、その遊技球は誘導通路78を経てステージ部74へと誘導され、ステージ部74上を転動する。そして、ステージ部74の中央部分に転動した遊技球は第1落下口74f、第2落下口74gの何れかから遊技盤4の前側へと落下し、特別図柄始動手段29,30等に入賞するか、アウト球口49へと移動する。   When the game ball enters the entrance 73, the game ball is guided to the stage unit 74 through the guide path 78 and rolls on the stage unit 74. Then, the game ball that has rolled to the center portion of the stage portion 74 falls from either the first drop opening 74f or the second drop opening 74g to the front side of the game board 4 and wins a special symbol starting means 29, 30 or the like. Or move to the out ball port 49.

特別利益状態が発生する等、所定の遊技状態になれば、発光演出手段76が発光演出を、可動演出手段77が可動演出を夫々行う。発光演出手段76による発光演出時には、発光体87が連続又は点滅発光すると、その光が導光部88の第1反射面88a、第2反射面88bで夫々反射して区画部材75の板厚内を発光表示部86の装飾図柄86a側へと導光されるので、装飾図柄86aのV溝89を発光させることができる。従って、ステージ部74の上下両側で区画部材75の発光表示部86が発光して発光演出を行うことができる。   When a special gaming state occurs, such as when a special profit state occurs, the light emission effect means 76 performs a light emission effect, and the movable effect means 77 performs a movable effect. At the time of the light emission effect by the light emission effect means 76, when the light emitting body 87 emits light continuously or blinking, the light is reflected by the first reflection surface 88a and the second reflection surface 88b of the light guide portion 88, respectively, and within the plate thickness of the partition member 75. Is guided to the decorative design 86a side of the light emitting display portion 86, so that the V-groove 89 of the decorative design 86a can emit light. Therefore, the light emission display portions 86 of the partition member 75 emit light on both the upper and lower sides of the stage portion 74, and a light emission effect can be performed.

一方、可動演出手段77側では可動演出体98が画像表示部50の前側の移動位置へと移動するため、その移動位置への往復移動等により可動演出を行うことができる。   On the other hand, since the movable effect body 98 moves to the moving position on the front side of the image display unit 50 on the movable effect means 77 side, the movable effect can be performed by reciprocating to the moving position.

この実施形態では、一般に画像表示手段24の前側下部に配置されるステージ部74は、前構造体23の台板43及びこれと一体の区画部材75の前側、即ち、遊技盤4の前面よりも前側に配置している。ステージ部74をこのように配置すれば、ステージ部74を遊技者に最も近い位置に配置でき、遊技者の興趣を喚起できると同時に、ステージ部74と画像表示手段24との間の前後方向の間隔を十分に確保でき、台板43の後側の遊技盤4の板厚分に発光演出手段76の一部を配置する等、遊技盤4の台板43の後側部分を有効に利用することができる。   In this embodiment, the stage portion 74 that is generally disposed at the lower front side of the image display means 24 is located on the base plate 43 of the front structure 23 and the front side of the partition member 75 integrated therewith, that is, the front surface of the game board 4. Arranged on the front side. If the stage part 74 is arranged in this way, the stage part 74 can be arranged at a position closest to the player, and the player's interest can be stimulated, and at the same time, the front-rear direction between the stage part 74 and the image display means 24 A sufficient space can be secured, and the rear portion of the base plate 43 of the game board 4 is effectively used, such as arranging a part of the light emitting effect means 76 in the thickness of the game board 4 on the rear side of the base plate 43. be able to.

また、ステージ部74が前構造体23の台板43の前側にあるため、前構造体23に形成される入球口73が遊技盤4の前側であることから、入球口73から誘導通路78を含むステージ部74側を左右方向に平面視帯状に形成できる等、周辺部分を含むステージ部74の関連部分の構造を単純化することができる。   Further, since the stage portion 74 is on the front side of the base plate 43 of the front structure 23, the entrance 73 formed in the front structure 23 is on the front side of the game board 4. The structure of the related part of the stage part 74 including the peripheral part can be simplified, for example, the stage part 74 side including 78 can be formed in a plan view band shape in the left-right direction.

更に、この実施形態では、前側のステージ部74等の遊技球の移動側と、その後側の発光演出手段76、可動演出手段77、画像表示手段24等の演出側とを区画する区画部材75を、前構造体23の台板43と一体に設けているので、従来の前構造体23の内周側に嵌め込んで装着する場合に比較して、区画部材75と前構造体23との取り付け部分の構造を簡素化でき製作コストを低減できる他、区画部材75の外周側の取り付け部分の近傍に発光演出手段76を配置できる等、区画部材75の近傍を有効に利用することができる。   Furthermore, in this embodiment, a partition member 75 that partitions the moving side of the game ball such as the front stage portion 74 and the effect side such as the light emitting effect means 76, the movable effect means 77, and the image display means 24 on the rear side is provided. Since it is provided integrally with the base plate 43 of the front structure 23, the partition member 75 and the front structure 23 are attached as compared with the conventional case where the front structure 23 is fitted and mounted on the inner peripheral side. In addition to simplifying the structure of the part and reducing the manufacturing cost, the vicinity of the partition member 75 can be used effectively, for example, the light emitting effect means 76 can be disposed in the vicinity of the mounting part on the outer peripheral side of the partition member 75.

図14、図15は本発明の第2の実施形態を例示する。この実施形態では、打ち込み領域60の台板43に、遊技盤4の前面から前側に離間する離間板部100と、端縁等の周辺部分から離間板部100へと傾斜する傾斜板部101が設けられており、その離間板部100に障害突起63が一体に設けられている。障害突起63とガラス板13との間隔は、遊技球の半径近くの半径未満である。他の構成は第1の実施形態と同様である。   14 and 15 illustrate a second embodiment of the present invention. In this embodiment, the base plate 43 in the driving area 60 includes a separation plate portion 100 that is separated from the front side of the game board 4 to the front side, and an inclined plate portion 101 that is inclined from a peripheral portion such as an edge to the separation plate portion 100. The obstacle projection 63 is integrally provided on the separation plate portion 100. The distance between the obstacle protrusion 63 and the glass plate 13 is less than the radius near the radius of the game ball. Other configurations are the same as those of the first embodiment.

このように遊技盤4の前面から前側に離間する離間板部100を台板43に設けて、その離間板部100に障害突起63を設けることも可能である。この場合には、離間板部100の遊技盤4の前面からの離間分だけ障害突起63の突出量が短くなるので、遊技球が衝突する周壁部63aを前壁部63bで支持することができ、周壁部63aの損傷を更に少なくすることができる。また、障害突起63の離間板部100からの突出量が短くなることから、障害突起63の先端側に遊技球が衝突したときの基部側に加わる衝撃をより緩和することができる。   In this way, it is also possible to provide the base plate 43 with the separation plate portion 100 that is separated from the front side of the game board 4 to the front side, and to provide the obstacle protrusion 63 on the separation plate portion 100. In this case, since the protrusion amount of the obstacle protrusion 63 is shortened by the distance from the front surface of the game board 4 of the separation plate portion 100, the peripheral wall portion 63a on which the game ball collides can be supported by the front wall portion 63b. Further, the damage to the peripheral wall 63a can be further reduced. Moreover, since the protrusion amount of the obstacle protrusion 63 from the separation plate portion 100 is shortened, the impact applied to the base side when the game ball collides with the distal end side of the obstacle protrusion 63 can be further alleviated.

更に、台板43の端縁から離間板部100までの間には、図15に示すように遊技球の飛行方向に沿って傾斜板部101ができるため、この傾斜板部101によって遊技球を障害突起63の前端側へと案内することができ、遊技球を障害突起63の先端部に集中させることができる。   Further, an inclined plate portion 101 is formed between the edge of the base plate 43 and the separating plate portion 100 along the flight direction of the game ball as shown in FIG. It is possible to guide to the front end side of the obstacle protrusion 63, and to concentrate the game ball on the tip portion of the obstacle protrusion 63.

図16、図17は本発明の第3の実施形態を例示する。この実施形態では、障害突起63の先端側の外周に上向きの衝突部102が肉盛り状に形成され、この衝突部102で遊技球を受けるようになっている。衝突部102は、ガラス板13、離間板部100から遊技球の略半径程度離間した位置にある。なお、衝突部102は前壁部63bから前側に突出しており、その前後略中央に前壁部63bが設けられている。他の構成は第2の実施形態と同様である。   16 and 17 illustrate a third embodiment of the present invention. In this embodiment, an upward collision portion 102 is formed on the outer periphery of the front end side of the obstacle projection 63 so as to receive a game ball at the collision portion 102. The collision part 102 is located at a position separated from the glass plate 13 and the separation plate part 100 by approximately the radius of the game ball. In addition, the collision part 102 protrudes from the front wall part 63b to the front side, and the front wall part 63b is provided in the front-back substantially center. Other configurations are the same as those of the second embodiment.

この実施形態に示すように障害突起63の外周部の先端側に衝突部102を肉盛り状に設けて、この衝突部102で遊技球を受けるようにすれば、遊技球の衝撃による周壁部63aの損傷を防止することができる。なお、衝突部102は障害突起63の先端側の略全周に設けてもよい。   As shown in this embodiment, if a collision part 102 is provided in a heaped shape on the front end side of the outer peripheral part of the obstacle protrusion 63 and a game ball is received by this collision part 102, the peripheral wall part 63a due to the impact of the game ball is provided. Can prevent damage. The collision part 102 may be provided on substantially the entire circumference on the distal end side of the obstacle protrusion 63.

図18は本発明の第4の実施形態を例示する。この実施形態では、発光演出手段76の発光体87は区画部材75の開口93内に配置されており、区画部材75の板厚内を導光部88として、その導光部88を経て発光体87からの光を発光表示部86へと導光するようにしている。他の構成は第1の実施形態と同様である。   FIG. 18 illustrates a fourth embodiment of the present invention. In this embodiment, the light emitter 87 of the light emitting effect means 76 is disposed in the opening 93 of the partition member 75, and the light guide body 88 is used as the light guide portion 88 within the plate thickness of the partition member 75. The light from 87 is guided to the light emitting display unit 86. Other configurations are the same as those of the first embodiment.

このように発光体87からの光を区画部材75の板厚内を経て発光表示部86へと導光する場合には、第1の実施形態のような反射面等が不要であり、構造的に更に簡素化することができる。また発光体87からの光の漏れも少なくできる。   In this way, when the light from the light emitter 87 is guided to the light emitting display portion 86 through the thickness of the partition member 75, the reflecting surface and the like as in the first embodiment are unnecessary, and the structural It can be further simplified. Further, light leakage from the light emitter 87 can be reduced.

図19は本発明の第5の実施形態を例示する。この実施形態では、発光演出手段76は、区画部材75に形成された発光表示部86と、この発光表示部86と対応して区画部材75の後方の発光基板104に装着された複数個の発光体87とを有し、発光体87からの光により区画部材75の発光表示部86を発光させるようになっている。他の構成は各実施形態と同様である。   FIG. 19 illustrates a fifth embodiment of the present invention. In this embodiment, the light emitting effect means 76 includes a light emitting display unit 86 formed on the partition member 75 and a plurality of light emitting units mounted on the light emitting substrate 104 behind the partition member 75 corresponding to the light emitting display unit 86. The light emitting display portion 86 of the partition member 75 is caused to emit light by the light from the light emitting body 87. Other configurations are the same as those of each embodiment.

このように後側の発光体87から区画部材75の発光表示部86に光を照射して、その光により発光表示部86を発光させるようにしてもよい。   As described above, the light emitting display portion 86 of the partition member 75 may be irradiated with light from the rear light emitter 87, and the light emitting display portion 86 may be caused to emit light.

図20〜図22は本発明の第6の実施形態を例示する。この実施形態では、前構造体23の支持枠40は遊技盤4の開口部37に対応して環状に構成されており、この支持枠40には遊技盤4の前側に当接する台板43の下部側に板状の区画部材75が一体に設けられている。半月状の区画部材75には、遊技盤4の開口部37の内側に配置される補強壁部45が台板43側から連続状に形成されている。区画部材75の下部側の補強壁部45は、区画部材75の下端から後側に屈曲状に設けられている。   20 to 22 illustrate a sixth embodiment of the present invention. In this embodiment, the support frame 40 of the front structure 23 is formed in an annular shape corresponding to the opening 37 of the game board 4, and the support frame 40 has a base plate 43 that contacts the front side of the game board 4. A plate-like partition member 75 is integrally provided on the lower side. A reinforcing wall portion 45 disposed inside the opening 37 of the game board 4 is formed on the half-moon shaped partition member 75 continuously from the base plate 43 side. The reinforcing wall 45 on the lower side of the partition member 75 is bent from the lower end of the partition member 75 to the rear side.

区画部材75はその前面が遊技盤4の前面と略面一状となるように、区画部材75の板厚分に相当する段部106を介して台板43に一体に設けられている。そして、この区画部材75にはステージ部74に対応して位置決め孔82が形成されると共に、発光演出手段76に対応して反射面88a,88b、開口93等が設けられている。区画部材75にはステージ部74の下側前面に化粧カバー107が装着され、この化粧カバー107により、発光演出手段76の反射面88a,88b等が前側から覆われている。他の構成は各実施形態と同様である。   The partition member 75 is integrally provided on the base plate 43 via a step portion 106 corresponding to the thickness of the partition member 75 so that the front surface thereof is substantially flush with the front surface of the game board 4. The partition member 75 is provided with a positioning hole 82 corresponding to the stage portion 74, and provided with reflecting surfaces 88 a and 88 b, an opening 93 and the like corresponding to the light emitting effect means 76. A decorative cover 107 is attached to the partition member 75 on the lower front surface of the stage portion 74, and the decorative cover 107 covers the reflective surfaces 88a, 88b and the like of the light emitting effect means 76 from the front side. Other configurations are the same as those of each embodiment.

この実施形態に例示するように、前構造体23の遊技盤4の前面に当接する台板43に一体に区画部材75を設けるに当たっても、前構造体23の下部側では台板43を無くして、その左右両側の台板43間に区画部材75を設けることも可能である。   As illustrated in this embodiment, even when the partition member 75 is provided integrally with the base plate 43 that contacts the front surface of the game board 4 of the front structure 23, the base plate 43 is eliminated on the lower side of the front structure 23. It is also possible to provide partition members 75 between the left and right base plates 43.

また、区画部材75と左右両側の台板43との間に段部106を設けて、その前面にステージ部74、化粧カバー107を設けてもよい。この場合にも、区画部材75の前面が遊技盤4の前面と略面一状であるため、その区画部材75の前側にステージ部74を設けることにより、ステージ部74を遊技盤4の前面よりも前側に配置することができる。   Moreover, the step part 106 may be provided between the partition member 75 and the base plates 43 on the left and right sides, and the stage part 74 and the decorative cover 107 may be provided on the front surface thereof. Also in this case, since the front surface of the partition member 75 is substantially flush with the front surface of the game board 4, the stage portion 74 can be moved from the front surface of the game board 4 by providing the stage portion 74 in front of the partition member 75. Can also be arranged on the front side.

更に区画部材75の前側に上下方向に補強板99を、裏側に補強壁部45を夫々設け、補強板99の下端を周壁部63aに接続することによって、前構造体23の下部側の強度を十分に確保することができる。   Further, the reinforcing plate 99 is provided in the vertical direction on the front side of the partition member 75, the reinforcing wall portion 45 is provided on the back side, and the lower end of the reinforcing plate 99 is connected to the peripheral wall portion 63a. It can be secured sufficiently.

図23は本発明の第7の実施形態を例示する。この実施形態では、区画部材75の上端から後側に屈曲する屈曲部108が左右方向の帯状に一体に形成され、その一端が補強板99の上端に接続されている。このように区画部材75の上端に屈曲部108を一体に設けることも可能である。他の構成は各実施形態と同様である。   FIG. 23 illustrates a seventh embodiment of the present invention. In this embodiment, a bent portion 108 that bends from the upper end of the partition member 75 to the rear side is integrally formed in a horizontal band shape, and one end thereof is connected to the upper end of the reinforcing plate 99. In this manner, the bent portion 108 can be integrally provided at the upper end of the partition member 75. Other configurations are the same as those of each embodiment.

図24は本発明の第8の実施形態を例示する。この実施形態では、区画部材75は前構造体23の台板43に設けられた取り付け部109に固定具110により着脱自在に装着され、台板43の略同一面状に配置されている。この区画部材75には、その上端から画像表示手段24の画像表示部50の下側近傍へと屈曲するカバー板111が一体に設けられている。カバー板111には可動演出手段77の可動演出体98等に対応して切り欠き部111aが形成されている。他の構成は各実施形態と同様である。   FIG. 24 illustrates an eighth embodiment of the present invention. In this embodiment, the partition member 75 is detachably attached to the attachment portion 109 provided on the base plate 43 of the front structure 23 by the fixture 110 and is disposed on the substantially same surface of the base plate 43. The partition member 75 is integrally provided with a cover plate 111 that bends from its upper end to the vicinity of the lower side of the image display unit 50 of the image display means 24. The cover plate 111 has a notch 111 a corresponding to the movable effect body 98 of the movable effect means 77 and the like. Other configurations are the same as those of each embodiment.

このように区画部材75は、前構造体23の台板43とは別構成にして、その台板43に着脱自在に設けてもよい。また区画部材75を台板43と別体に構成した場合には、その上端側等の適当箇所にカバー板111等を設けることも容易にできる。   In this way, the partition member 75 may be configured separately from the base plate 43 of the front structure 23 and may be detachably provided on the base plate 43. When the partition member 75 is configured separately from the base plate 43, the cover plate 111 or the like can be easily provided at an appropriate location such as the upper end side.

以上、本発明の各実施形態について例示したが、本発明はこの各実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲で種々の変更が可能である。例えば、各実施形態ではパチンコ機について例示したが、パチンコ機以外のアレンジボール機、雀球機、その他の遊技機に広く採用可能である。   As mentioned above, although each embodiment of this invention was illustrated, this invention is not limited to this each embodiment, A various change is possible in the range which does not deviate from the meaning of this invention. For example, in each embodiment, a pachinko machine has been exemplified, but the present invention can be widely used in an arrangement ball machine, a sparrow ball machine, and other game machines other than the pachinko machine.

また、遊技球が当接可能な遊技部品には、障害突起63が代表的であるが、それ以外のものでもよい。更に障害突起63等の遊技部品の突出量は、その先端部に遊技球が衝突する衝突部63cができるように、ガラス板13から遊技部品の先端部が遊技球の略半径分離れておればよい。   In addition, the obstacle protrusion 63 is a representative game component with which a game ball can abut, but other parts may be used. Furthermore, the amount of protrusion of the game component such as the obstacle protrusion 63 is such that the front end portion of the game component is separated from the glass plate 13 by the approximate radius of the game ball so that a collision portion 63c where the game ball collides with the front end portion is formed. Good.

障害突起63の先端とガラス板13との間隔は、遊技球の半径に近ければ半径分以上でもよいが、障害突起63とガラス板13との間に遊技球が食い込まない程度にする必要がある。また、障害突起63等の突出長さは先端部に遊技球が当接可能な範囲であり、遊技球の半径分以上であることはいうまでもない。障害突起63等の遊技部品は、遊技球の重心位置の下方がその先端部に当接可能であることが望ましい。   The distance between the tip of the obstacle projection 63 and the glass plate 13 may be equal to or greater than the radius as long as it is close to the radius of the game ball, but it is necessary to prevent the game ball from biting between the obstacle projection 63 and the glass plate 13. . Needless to say, the protrusion length of the obstacle protrusion 63 and the like is a range in which the game ball can come into contact with the tip, and is equal to or greater than the radius of the game ball. It is desirable that the gaming parts such as the obstacle projections 63 and the like can be brought into contact with the tip of the lower part of the center of gravity of the gaming ball.

障害突起63等の遊技部品は、その少なくとも上側に衝突部63cがあり、その衝突部63cの前端側に前壁部63bを設けた構造でもよい。従って、障害突起63等の遊技部品は、その全周に衝突部63cを備えた筒状である必要はない。また前壁部63bを支持壁とし、その前壁部63bにより衝突部63cを衝突側と反対側から支持するようにしているが、周壁部63aの前後方向の中間に衝突部63cが位置する場合には、その衝突部63cに対応して支持壁を設けてもよい。   The gaming parts such as the obstacle protrusion 63 may have a structure in which a collision part 63c is provided at least on the upper side and a front wall part 63b is provided on the front end side of the collision part 63c. Therefore, the gaming parts such as the obstacle protrusions 63 do not have to be cylindrical with the collision portion 63c on the entire periphery thereof. In addition, the front wall 63b is used as a support wall, and the collision wall 63c is supported by the front wall 63b from the side opposite to the collision side, but the collision 63c is located in the middle in the front-rear direction of the peripheral wall 63a. A support wall may be provided corresponding to the collision portion 63c.

各実施形態では、画像表示部50の下端部よりも下側に区画部材75を設けているが、画像表示部50の下端部よりも上側に延ばしてもよいし、前構造体23の内周の表示窓42の全体を塞ぐようにしてもよい。区画部材75を画像表示部50の下端部よりも下側に配置する場合には、区画部材75は不透明な合成樹脂材により成型してもよい。また光透過性を有する区画部材75の場合には、必要に応じて前面又は裏面に金属メッキ、シール材等の遮光を設けてもよい。   In each embodiment, the partition member 75 is provided below the lower end portion of the image display unit 50. However, the partition member 75 may extend upward from the lower end portion of the image display unit 50, or the inner periphery of the front structure 23. The entire display window 42 may be closed. When the partition member 75 is disposed below the lower end of the image display unit 50, the partition member 75 may be molded from an opaque synthetic resin material. Moreover, in the case of the partition member 75 which has a light transmittance, you may provide light shielding, such as metal plating and a sealing material, on the front surface or the back surface as needed.

区画部材75は台板43と一体であることが望ましいが、台板43と別体に構成して台板43に着脱自在に装着してもよい。また区画部材75は台板43と略面一状に設ける他、台板43の前面から区画部材75の板厚分かそれよりも若干大きい程度、後側に後退して設けてもよいし、逆に前側に突出して設けてもよい。   The partition member 75 is preferably integrated with the base plate 43, but may be configured separately from the base plate 43 and detachably attached to the base plate 43. Moreover, the partition member 75 may be provided so as to be substantially flush with the base plate 43, or may be provided so as to recede from the front surface of the base plate 43 to the rear side to the extent that the plate thickness of the partition member 75 is slightly larger. Conversely, it may be provided so as to protrude forward.

前構造体23の台板43は遊技盤4の開口部37の外側の略全周に対応して設けてもよいし、他の飾り板等を台板43の前面と略面一状に設ける場合、又は他の装飾体で覆う場合には、一部の範囲の台板43を省くことも可能である。   The base plate 43 of the front structure 23 may be provided corresponding to substantially the entire outer periphery of the opening 37 of the game board 4, and other decorative plates and the like are provided substantially flush with the front surface of the base plate 43. In this case, or in the case of covering with another decorative body, it is possible to omit the base plate 43 in a partial range.

区画部材75に発光表示部86を設けるにあたっては、区画部材75に装飾図柄86aをV溝89等で刻印してもよいし、別部材により構成した発光表示部86を区画部材75の前面又は裏面に装着してもよい。例えば、区画部材75の前側にステージ部74を配置する場合には、そのステージ部74上の遊技球と干渉しないように、ステージ部74の上側に所定の間隔をおいて、区画部材75から前側に突出する発光表示部86を区画部材75に装着してもよい。   When the light emitting display portion 86 is provided on the partition member 75, a decorative design 86a may be engraved on the partition member 75 with a V-groove 89 or the like. You may attach to. For example, when the stage unit 74 is disposed on the front side of the partition member 75, the front side of the partition member 75 is spaced apart from the partition member 75 by a predetermined interval so as not to interfere with the game ball on the stage unit 74. A light emitting display portion 86 that protrudes to the partition member 75 may be mounted.

区画部材75の前面にステージ部74を装着しているが、区画部材75が前構造体23の台板43から後退するか、台板43から前側に突出する場合には、ステージ部74は台板43の前面に設けてもよい。また、ステージ部74は区画部材75又は台板43と一体に設けてもよい。更に、ステージ部74の形状、構造は任意に変更することが可能である。台板43にステージ部74を設けて、区画部材75を省くことも可能である。また、ステージ部74、区画部材75を省いてもよい。   The stage portion 74 is mounted on the front surface of the partition member 75. When the partition member 75 is retracted from the base plate 43 of the front structure 23 or protrudes forward from the base plate 43, the stage portion 74 is a base. You may provide in the front surface of the board 43. FIG. Further, the stage unit 74 may be provided integrally with the partition member 75 or the base plate 43. Furthermore, the shape and structure of the stage unit 74 can be arbitrarily changed. It is also possible to provide the stage plate 74 on the base plate 43 and omit the partition member 75. Further, the stage portion 74 and the partition member 75 may be omitted.

4 遊技盤
11 遊技領域
13 ガラス板(透明板)
15 ガイドレール
23 前構造体
24 画像表示手段
37 開口部
42 表示窓
43 台板
45 補強壁部
63 障害突起(遊技部品)
63c 衝突部
73 入球口
74 ステージ部
74e 案内部
74f,74g 落下口
76 発光演出手段
75 区画部材
77 可動演出手段
78 誘導通路
86 発光表示部
87 発光体
4 Game board 11 Game area 13 Glass plate (transparent plate)
15 Guide rail 23 Front structure 24 Image display means 37 Opening 42 Display window 43 Base plate 45 Reinforcement wall 63 Obstacle protrusion (game parts)
63c Collision part 73 Entrance hole 74 Stage part 74e Guide parts 74f, 74g Falling point 76 Light emission effect means 75 Partition member 77 Movable effect means 78 Guide passage 86 Light emission display part 87 Light emitter

Claims (2)

遊技盤と、該遊技盤の遊技領域を視認可能な透明板とを備え、
前記遊技盤から前側に突出し且つ遊技球が衝突可能な遊技部品を備えた遊技機において、
前記遊技部品は、
前記遊技盤の前面に配置された台板と、
該台板から前側に突出する突出部と、
該突出部の後部から前記台板へと広がり且つ遊技球と接触しない補強部とを備え、
前記突出部は遊技球が衝突可能な衝突部を先端に有し、
前記突出部と前記透明板との距離は遊技球の略半径であって半径未満である
ことを特徴とする遊技機。
A game board, and a transparent plate that can visually recognize the game area of the game board,
In a gaming machine provided with a gaming part that projects forward from the gaming board and is capable of colliding with a gaming ball,
The gaming parts are:
A base plate disposed in front of the game board;
A protrusion protruding forward from the base plate;
A reinforcing part that extends from the rear part of the projecting part to the base plate and does not come into contact with the game ball;
The protrusion is closed distally game ball collision portion capable collision,
A gaming machine characterized in that a distance between the protruding portion and the transparent plate is approximately a radius of the game ball and less than the radius .
遊技盤と、該遊技盤の遊技領域を視認可能な透明板とを備え、
前記遊技盤から前側に突出し且つ遊技球が衝突可能な遊技部品を備えた遊技機において、
前記遊技部品は、
前記遊技盤の前面に配置された台板と、
該台板から前側に突出する突出部と、
該突出部の後部から前記台板へと広がり且つ遊技球と接触しない補強部とを備え、
前記突出部は遊技球の直径と略同じ突出長さを有し、
前記突出部と前記透明板との距離は遊技球の略半径であって半径未満であり、
前記突出部の突出長さの略半分から先端側までが、遊技球が衝突可能な衝突部である
ことを特徴とする遊技機。
A game board, and a transparent plate that can visually recognize the game area of the game board,
In a gaming machine provided with a gaming part that projects forward from the gaming board and is capable of colliding with a gaming ball,
The gaming parts are:
A base plate disposed in front of the game board;
A protrusion protruding forward from the base plate;
A reinforcing part that extends from the rear part of the projecting part to the base plate and does not come into contact with the game ball;
The protrusion has a protrusion length substantially the same as the diameter of the game ball,
The distance between the protrusion and the transparent plate is a substantially radius of the game ball and is less than the radius,
A gaming machine characterized in that from about half of the protruding length of the protruding portion to the tip side is a collision portion where a game ball can collide.
JP2014184059A 2014-09-10 2014-09-10 Game machine Active JP5925265B2 (en)

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JP2018061774A (en) * 2016-10-14 2018-04-19 豊丸産業株式会社 Game machine
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JP6903335B2 (en) * 2018-06-11 2021-07-14 株式会社サンセイアールアンドディ Pachinko machine
JP7130240B2 (en) * 2018-11-19 2022-09-05 株式会社ニューギン game machine
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JPS5231775B1 (en) * 1970-12-14 1977-08-17
JPS6032979U (en) * 1983-08-12 1985-03-06 成田 克己 Protective plate for ball sockets for pachinko machines
JPH0529755Y2 (en) * 1987-02-19 1993-07-29
JP4158113B2 (en) * 2004-06-07 2008-10-01 株式会社パレス興業 Intelligent nails and gaming machines using the same
JP2009247816A (en) * 2008-04-11 2009-10-29 Toei Seibyo Kk Pinball game machine and nail for the game machine
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