JP5147918B2 - Bullet ball machine - Google Patents

Bullet ball machine Download PDF

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JP5147918B2
JP5147918B2 JP2010237293A JP2010237293A JP5147918B2 JP 5147918 B2 JP5147918 B2 JP 5147918B2 JP 2010237293 A JP2010237293 A JP 2010237293A JP 2010237293 A JP2010237293 A JP 2010237293A JP 5147918 B2 JP5147918 B2 JP 5147918B2
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outer peripheral
game
passage
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peripheral wall
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JP2012085950A (en
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和彦 長尾
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株式会社藤商事
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本発明は、パチンコ機、アレンジボール機等の弾球遊技機に関するものである。   The present invention relates to a ball game machine such as a pachinko machine or an arrangement ball machine.

例えばパチンコ機には、遊技盤の前面に装着されたガイドレール、外周飾り部材等の外周部材の内側に略円形状の遊技領域を形成し、この遊技領域の略中央に、液晶式等の画像表示手段を有する中央役物を配置すると共に、中央役物の左右両側に左打ち通路と右打ち通路とを設け、遊技状況に応じて遊技者が左打ち通路と右打ち通路との何れかに遊技球を集中させながらゲームを行えるようにしたものがある。   For example, in a pachinko machine, a substantially circular game area is formed inside an outer peripheral member such as a guide rail or an outer periphery decoration member mounted on the front surface of the game board, and an image such as a liquid crystal display is formed in the approximate center of the game area. A central character having a display means is arranged, and a left-handed passage and a right-handed passage are provided on both left and right sides of the central character, and the player can enter either the left-handed passage or the right-handed passage according to the game situation. There is one that allows you to play games while concentrating the game balls.

この種のパチンコ機では、遊技球が左打ち通路を流下するときと同様に右打ち通路を流下するときにも、その流下速度を抑える必要がある。そこで、通路幅の広い左打ち通路と同様に、通路幅の狭い右打ち通路内にも多数の遊技釘を配置して、右打ち通路内での遊技球の動きに変化を与えて流下速度を抑制するようにしたもの(特許文献1)と、遊技領域の外周側に配置された外周部材の内側に、中央役物とは別に通路部材を配置し、その外周部材と通路部材との対向面に凹凸部を設けて右打ち通路を蛇行状に構成し、遊技球が右打ち通路内を蛇行状に流下することにより流下速度を抑制するようにしたもの(特許文献2)とがある。   In this type of pachinko machine, it is necessary to suppress the flow velocity when the game ball flows down the right-handed passage in the same manner as when the game ball flows down the left-handed passage. Therefore, in the same way as a left-handed passage with a wide passage width, a large number of game nails are also arranged in a right-handed passage with a narrow passage width to change the movement of the game ball in the right-handed passage and to reduce the flow velocity. A passage member is arranged inside the outer peripheral member arranged on the outer peripheral side of the game area and the one to be suppressed (Patent Document 1), and the opposing surface of the outer peripheral member and the passage member. The right-handed passage is formed in a serpentine shape by providing an uneven portion, and the flow velocity is controlled by flowing the game ball in a meandering manner in the right-handed passage (Patent Document 2).

特開2010−142331号公報JP 2010-142331 A 特開2005−542号公報JP-A-2005-542

近年のパチンコ機は、遊技盤の遊技領域を極力広くして、その遊技領域の略中央部に、表示領域の広い大型の画像表示手段を備えた中央役物を配置する傾向にあるが、左打ち通路と右打ち通路とを備えた従来のパチンコ機では、中央役物を十分に大型化できない欠点がある。   In recent pachinko machines, the game area of the game board tends to be widened as much as possible, and a central actor equipped with a large image display means with a wide display area tends to be arranged at the approximate center of the game area. The conventional pachinko machine provided with a striking path and a right-handed path has a drawback that the central accessory cannot be sufficiently enlarged.

即ち、右打ち通路内に遊技釘を設けた前者の場合には、多数の遊技釘を配置できるように右打ち通路の通路幅をある程度確保する必要があるため、遊技領域に比して中央役物を十分に大型化できない欠点がある。   That is, in the former case in which game nails are provided in the right-handed passage, it is necessary to secure a certain width of the right-handed passage so that a large number of game nails can be arranged. There is a drawback that the size cannot be increased sufficiently.

また右打ち通路を蛇行状に形成した後者の場合には、遊技領域の外周部分が凹凸状となって実質的に狭くなる上に、外周部材の内側に中央役物とは別に通路部材を配置する必要があって、中央役物の大型化が著しく制限される欠点がある。   In the latter case where the right-handed passage is formed in a serpentine shape, the outer peripheral portion of the game area becomes uneven and becomes substantially narrow, and a passage member is arranged inside the outer peripheral member separately from the central accessory. Therefore, there is a drawback that the enlargement of the central role is significantly limited.

本発明は、このような従来の問題点に鑑み、遊技領域の拡大に応じて中央役物を大型化できる弾球遊技機を提供することを目的とする。   In view of such a conventional problem, an object of the present invention is to provide a ball game machine capable of increasing the size of a central accessory in accordance with the expansion of a game area.

本発明は、遊技盤の遊技領域の略中央に配置された中央役物と前記遊技領域の外周側に配置された外周部材との間に、前記遊技領域の上部に打ち込まれた遊技球が衝突する球止め部材の下側から下方へと円弧状の右打ち通路を備え、該右打ち通路を流下する遊技球と接触して遊技球の流下速度を抑制する抑制手段を備えた弾球遊技機において、前記中央役物は前記遊技盤の前面に当接するベース板と該ベース板から前側に突出する外周壁とを前記右打ち通路に対向して備え、前記抑制手段は前記外周壁に遊技球の流下方向に所定間隔を置いて配置された複数個の突起を備え、前記外周壁側の前記突起は前記外周壁の傾斜角度が小さい上部側の突出量が小であり、前記外周壁の傾斜角度が大きい下部側の突出量が大としたものである。 The present invention, between the outer peripheral member disposed on the outer peripheral side of the central role object and the previous SL gaming region disposed at substantially the center of the game board of the game area, the game ball is implanted into the upper part of the play area from the lower side of the collision spheres stop member downwardly with an arcuate right-handed passage, pinball game having a suppression means for suppressing falling speed of the game balls in contact with the game ball flowing down the right-handed passage In the machine, the central accessory includes a base plate that abuts on the front surface of the game board and an outer peripheral wall that protrudes forward from the base plate so as to face the right-handed passage, and the restraining means is provided on the outer peripheral wall. A plurality of protrusions arranged at predetermined intervals in the flow direction of the sphere, the protrusion on the outer peripheral wall side has a small protrusion amount on the upper side where the inclination angle of the outer peripheral wall is small, The amount of protrusion on the lower side with a large inclination angle is large .

本発明によれば、遊技領域の拡大に応じて中央役物を大型化できる利点がある。   According to the present invention, there is an advantage that the central actor can be enlarged according to the expansion of the game area.

本発明の第1の実施形態を示すパチンコ機の正面図である。1 is a front view of a pachinko machine showing a first embodiment of the present invention. 同遊技盤の正面図である。It is a front view of the game board. 同要部の正面断面図である。It is front sectional drawing of the principal part. 同要部の側面断面図である。It is side surface sectional drawing of the principal part. 図3のX−X矢視断面図である。It is XX arrow sectional drawing of FIG. 図3のY−Y矢視断面図である。It is a YY arrow sectional drawing of FIG. 同要部の斜視図である。It is a perspective view of the principal part. 本発明の第2の実施形態を示す要部の正面断面図である。It is front sectional drawing of the principal part which shows the 2nd Embodiment of this invention. 図8のZ−Z矢視断面図である。It is ZZ arrow sectional drawing of FIG. 本発明の第3の実施形態を示す要部の正面断面図である。It is front sectional drawing of the principal part which shows the 3rd Embodiment of this invention. 同要部の説明図である。It is explanatory drawing of the principal part. 同要部の説明図である。It is explanatory drawing of the principal part. 本発明の第4の実施形態を示す要部の一部破断正面図である。It is a partially broken front view of the principal part which shows the 4th Embodiment of this invention. 同要部の側面断面図である。It is side surface sectional drawing of the principal part. 同要部の平面断面図である。It is a plane sectional view of the important section.

以下、本発明の第1の実施形態を図面に基づいて詳述する。図1〜図7は本発明をパチンコ機に採用した第1の実施形態を例示する。パチンコ機は、図1に示すように、矩形状の外枠1と、この外枠1の前側にヒンジ2により縦軸廻りに開閉自在に枢着された前枠3とを備えている。前枠3の前側にはガラス扉4と前面板5とが上下に配置され、前枠3に対してヒンジ2と同じ側のヒンジにより縦軸廻りに開閉自在に枢支されている。   Hereinafter, a first embodiment of the present invention will be described in detail with reference to the drawings. 1 to 7 illustrate a first embodiment in which the present invention is adopted in a pachinko machine. As shown in FIG. 1, the pachinko machine includes a rectangular outer frame 1 and a front frame 3 pivotally attached to a front side of the outer frame 1 by a hinge 2 so as to be openable and closable around a vertical axis. A glass door 4 and a front plate 5 are arranged vertically on the front side of the front frame 3 and are pivotally supported by a hinge on the same side as the hinge 2 with respect to the front frame 3 so as to be openable and closable around the vertical axis.

前面板5の前側には発射用の遊技球を貯留する球供給皿7が配置され、その側方に遊技球を発射する発射手段8の発射ハンドル9が設けられている。ガラス扉4はその透視窓10を塞ぐ前後2枚のガラス板11を有し、このガラス扉4の裏側に、ガラス扉4に対応するように前枠3に遊技盤12が着脱自在に装着されている。   On the front side of the front plate 5, a ball supply tray 7 for storing a game ball for launch is arranged, and a launch handle 9 for launching means 8 for launching the game ball is provided on the side thereof. The glass door 4 has two front and rear glass plates 11 that block the see-through window 10, and a game board 12 is detachably attached to the front frame 3 on the back side of the glass door 4 so as to correspond to the glass door 4. ing.

遊技盤12の前面には、図2に示すように、発射手段8から発射された遊技球を誘導するガイドレール13と、略円弧状の内周面を有する外周飾り部材14とが周方向に装着され、そのガイドレール13と外周飾り部材14との内側が略円形状の遊技領域17となっている。ガイドレール13は内レール15と外レール16とを有し、その内レール15と外レール16の一部と外周飾り部材14の内周面とにより遊技領域17が画成されている。外レール16は遊技領域17の上部の左右中央よりも右側まで伸びており、この外レール16と外周飾り部材14との接続部の近傍又は外周飾り部材14の上部に、外レール16に沿って遊技領域17の上部に打ち込まれた遊技球が衝突する球止め部材19が設けられている。なお、内レール15及び外レール16を含むガイドレール13と、外周飾り部材14とにより、遊技領域17の外周側に配置される外周部材が構成されている。   As shown in FIG. 2, a guide rail 13 for guiding a game ball fired from the launching means 8 and an outer peripheral decoration member 14 having a substantially arc-shaped inner circumferential surface are provided on the front surface of the game board 12 in the circumferential direction. The inside of the guide rail 13 and the outer periphery decoration member 14 is attached to form a substantially circular game area 17. The guide rail 13 includes an inner rail 15 and an outer rail 16, and a game area 17 is defined by the inner rail 15, a part of the outer rail 16, and the inner peripheral surface of the outer peripheral decorative member 14. The outer rail 16 extends to the right side from the left and right center of the upper part of the game area 17, along the outer rail 16 in the vicinity of the connection portion between the outer rail 16 and the outer peripheral decorative member 14 or at the upper part of the outer peripheral decorative member 14. A ball stopper member 19 that collides with a game ball driven into the upper portion of the game area 17 is provided. Note that the guide rail 13 including the inner rail 15 and the outer rail 16 and the outer peripheral decoration member 14 constitute an outer peripheral member disposed on the outer peripheral side of the game area 17.

遊技領域17には中央役物20、普通図柄始動手段21、第1特別図柄始動手段22、第2特別図柄始動手段23、大当たり用の開閉入賞手段24、普通入賞手段25、普通図柄表示手段26、第1特別図柄表示手段27、第2特別図柄表示手段28、装飾体等の各種の遊技部品が配置されている。   In the game area 17, the central character 20, the normal symbol starting means 21, the first special symbol starting means 22, the second special symbol starting means 23, the jackpot opening / closing winning means 24, the normal winning means 25, and the normal symbol display means 26 Various game parts such as a first special symbol display means 27, a second special symbol display means 28, and a decorative body are arranged.

中央役物20は遊技領域17の左右方向の略中央に配置されており、この中央役物20の上端側の左右中央より左側が左打ち通路30となり、右側が右打ち通路31となっている。従って、遊技領域17の上部に打ち込まれた遊技球は、左打ち通路30、右打ち通路31の何れかの流下通路を経て順次流下する。なお、右打ち通路31を流下した遊技球は中央役物20の右下側の下側通路34を経て遊技領域17の中央側へと流下する。   The central accessory 20 is arranged at the approximate center in the left-right direction of the game area 17. The left side from the left and right center on the upper end side of the central role 20 is a left-handed passage 30, and the right side is a right-handed passage 31. . Accordingly, the game balls that are driven into the upper portion of the game area 17 flow down sequentially through the flow-down passage of either the left-handed passage 30 or the right-handed passage 31. The game ball that has flowed down the right-handed path 31 flows down to the center side of the game area 17 through the lower path 34 on the lower right side of the central accessory 20.

中央役物20は遊技盤12から前側に突出する前構造体32と、遊技盤12の裏側に装着された裏構造体(図示省略)と、前構造体32の表示窓32aに対応して遊技盤12の裏側で裏構造体に装着された液晶式その他の画像表示手段33とを有する。前構造体32は遊技盤12に着脱自在に固定され且つ前構造体32の外周部に配置された支持枠36と、この支持枠36の前側に装着された前飾り板37とを備えている。   The central role 20 is a game corresponding to a front structure 32 protruding forward from the game board 12, a back structure (not shown) mounted on the back side of the game board 12, and a display window 32 a of the front structure 32. It has a liquid crystal type or other image display means 33 mounted on the back structure on the back side of the panel 12. The front structure 32 includes a support frame 36 that is detachably fixed to the game board 12 and disposed on the outer periphery of the front structure 32, and a front decoration plate 37 that is attached to the front side of the support frame 36. .

中央役物20の下側の左右略中央には、この中央役物20と最下部のアウト球口38との間に第1特別図柄始動手段22と第2特別図柄始動手段23とが上下方向に配置されている。そして、中央役物20の左下側には左打ち通路30を置いて複数個の普通入賞手段25が配置され、また右下側には普通図柄始動手段21、開閉入賞手段24等が配置されている。   A first special symbol starting means 22 and a second special symbol starting means 23 are vertically arranged between the central accessory 20 and the lowermost out ball opening 38 at the center of the left and right of the lower side of the central accessory 20. Is arranged. A plurality of normal winning means 25 are arranged on the lower left side of the central accessory 20 with a left-handed passage 30, and a normal symbol starting means 21, an open / close winning means 24, etc. are arranged on the lower right side. Yes.

なお、前構造体32は左打ち通路30側に開口する球誘導口39と、この球誘導口39を経て誘導された遊技球を第1特別図柄始動手段22の上方近傍で遊技盤12の前側へと落下させる球落下部40とを有する。また前構造体32には前飾り板37等の適当箇所に普通図柄表示手段26、第1特別図柄表示手段27、第2特別図柄表示手段28が装着されている。   The front structure 32 includes a ball guide port 39 that opens to the left-handed passage 30 side, and a game ball guided through the ball guide port 39 near the top of the first special symbol starting means 22 on the front side of the game board 12. And a ball dropping unit 40 for dropping the ball into the ball. The front structure 32 is provided with a normal symbol display means 26, a first special symbol display means 27, and a second special symbol display means 28 at appropriate locations such as the front decoration board 37.

普通図柄表示手段26は普通図柄を変動表示するためのもので、複数種類の普通図柄(例えば2種類の「○」「×」)に対応する複数個の発光素子により構成されており、普通図柄始動手段21が遊技球を検出することを条件に2個の発光素子が交互に点灯するように所定時間点滅して、普通図柄始動手段21の遊技球の検出時に抽選した乱数値が予め定められた当たり判定値と一致した場合に当たり態様の「○」側の発光素子が点灯し、それ以外の場合に外れ態様の「×」側の発光素子が点灯して停止する。なお、変動後の普通図柄は1/10程度の所定の確率で当たり態様となる。   The normal symbol display means 26 is for variably displaying normal symbols, and is composed of a plurality of light emitting elements corresponding to a plurality of types of normal symbols (for example, two types of “O” and “X”). On condition that the starting means 21 detects a game ball, the two light-emitting elements blink for a predetermined time so that they are alternately turned on, and a random value lottery is selected in advance when the normal symbol starting means 21 detects a game ball. The light emitting element on the “◯” side in the hit state is turned on when the hit determination value is matched, and the light emitting element on the “×” side in the off state is turned on and stopped in other cases. In addition, the normal symbol after change will be in a hit mode with a predetermined probability of about 1/10.

第1特別図柄表示手段27、第2特別図柄表示手段28は発光部位の変化等で第1特別図柄、第2特別図柄を変動表示可能なセグメント式等の表示手段により構成されており、第1特別図柄表示手段27は第1特別図柄始動手段22が、第2特別図柄表示手段28は第2特別図柄始動手段23が夫々遊技球を検出することを条件に、第1特別図柄、第2特別図柄が所定時間変動して、第1特別図柄始動手段22、第2特別図柄始動手段23の遊技球の検出時に抽選された乱数値が予め定められた大当たり判定値と一致した場合に所定の大当たり態様で、それ以外の場合に外れ態様で停止するようになっている。   The first special symbol display means 27 and the second special symbol display means 28 are constituted by a display means such as a segment type capable of variably displaying the first special symbol and the second special symbol by changing the light emitting part, etc. The special symbol display means 27 is detected on the condition that the first special symbol start means 22 and the second special symbol display means 28 on the condition that the second special symbol start means 23 detects the game ball, respectively. When the symbol fluctuates for a predetermined time and the random number value lottery when the first special symbol starter 22 and the second special symbol starter 23 detect the game ball coincides with a predetermined jackpot determination value, the predetermined jackpot In the mode, it is stopped in the off mode in other cases.

なお、変動後の第1特別図柄、第2特別図柄は、通常確率状態中は1/350等の通常確率で大当たり態様となり、大当たり状態終了後の高確率状態中は1/35等の高確率で大当たり態様となる。大当たり状態中の場合には第1特別図柄、第2特別図柄は何れも変動しないし、一方が変動中の場合には他方は変動しない。また各特別図柄の始動検出は所定の上限数(例えば4)まで保留可能であり、両方に1以上の保留がある場合には、第2特別図柄表示手段28の図柄変動が優先する。更に高確率状態中は第1特別図柄、第2特別図柄の変動時間も短縮される。   Note that the first special symbol and the second special symbol after the change are in a big hit mode with a normal probability of 1/350 etc. during the normal probability state, and a high probability of 1/35 etc. in the high probability state after the big hit state ends. It becomes a big hit mode. Neither the first special symbol nor the second special symbol changes when the big hit state is in effect, and the other does not change when one is changing. Further, the start detection of each special symbol can be suspended up to a predetermined upper limit number (for example, 4), and when both have one or more suspensions, the symbol variation of the second special symbol display means 28 has priority. Furthermore, during the high probability state, the variation time of the first special symbol and the second special symbol is also shortened.

画像表示手段33は第1特別図柄表示手段27、第2特別図柄表示手段28に対応する演出図柄表示手段41を構成するもので、第1特別図柄、第2特別図柄の変動時にその図柄変動に同期して変動する1個又は複数個、例えば3個の演出図柄42a〜42cを変動表示する。演出図柄42a〜42cは第1特別図柄始動手段22、第2特別図柄始動手段23の遊技球の検出を条件に、抽選により決定された所定の演出図柄変動パターンを経て所定時間変動した後、第1特別図柄、第2特別図柄の変動終了に同期して所定の順序で順次停止する。なお、演出図柄表示手段41は第1特別図柄表示手段27、第2特別図柄表示手段28に対応して別々に設けてもよい。   The image display means 33 constitutes an effect symbol display means 41 corresponding to the first special symbol display means 27 and the second special symbol display means 28. When the first special symbol and the second special symbol change, the image change means 33 One or a plurality of, for example, three effect symbols 42a to 42c that fluctuate synchronously are variably displayed. The effect symbols 42a to 42c change for a predetermined time through a predetermined effect symbol variation pattern determined by lottery on condition that the first special symbol starter 22 and the second special symbol starter 23 detect the game balls. It stops sequentially in a predetermined order in synchronization with the end of the fluctuation of the first special symbol and the second special symbol. The effect symbol display means 41 may be provided separately corresponding to the first special symbol display means 27 and the second special symbol display means 28.

演出図柄42a〜42cの変動後の停止図柄は、第1特別図柄、第2特別図柄が大当たり態様で停止する場合には全てが揃う大当たり演出態様となり、第1特別図柄、第2特別図柄が外れ態様で停止する場合には少なくとも一部が異なる外れ演出態様となる。   When the first and second special symbols stop in the big win mode, the stop symbol after the change of the directing symbols 42a to 42c becomes a big hit directing mode in which the first special symbol and the second special symbol come off. In the case of stopping in a mode, at least a part is a different production mode.

例えば、演出図柄42a〜42cには0〜9までの数字図柄が使用されており、特別図柄が大当たり態様で停止する場合には演出図柄42a〜42cは「7・7・7」等の大当たり演出態様で停止し、特別図柄が外れ態様で停止する場合には演出図柄42a〜42cは「2・4・5」等の外れ演出態様で停止する。   For example, numerical symbols from 0 to 9 are used for the production symbols 42a to 42c, and when the special symbols are stopped in a big win mode, the production symbols 42a to 42c are jackpot productions such as “7/7/7”. When it stops in the mode and the special symbol stops in the off mode, the effect symbols 42a to 42c stop in the off mode such as “2, 4, 5”.

第1特別図柄始動手段22は非開閉式であって、画像表示手段33の下側に配置されており、この第1特別図柄始動手段22は右打ち通路31に比較して左打ち通路30を経て落下する遊技球が入賞し易くなっている。   The first special symbol starting means 22 is a non-opening / closing type, and is disposed below the image display means 33. The first special symbol starting means 22 has a left-handed passage 30 as compared with the right-handed passage 31. Game balls that fall after that are easier to win.

第2特別図柄始動手段23は開閉式であって、左右一対の開閉部材23aを備えた電動チューリップ式入賞手段等により構成され、普通図柄表示手段26の変動後の普通図柄が当たり態様で停止した場合に所定の開放パターンで開放するようになっている。   The second special symbol starting means 23 is an open / close type, and is constituted by an electric tulip type winning means having a pair of left and right opening / closing members 23a, etc., and the normal symbol after the fluctuation of the normal symbol display means 26 stops in a hit state. In some cases, it is opened with a predetermined opening pattern.

第2特別図柄始動手段23の開放パターンには、開放時間の短い通常パターン(例えば0.2秒×1回)と開放時間の長い特別パターン(例えば2秒×3回)とがあり、通常確率状態中は通常パターンが、高確率状態中は特別パターンが夫々選択される。   The opening pattern of the second special symbol starting means 23 includes a normal pattern with a short opening time (for example, 0.2 seconds × 1 time) and a special pattern with a long opening time (for example, 2 seconds × 3 times). A normal pattern is selected during the state, and a special pattern is selected during the high probability state.

開閉入賞手段24は変動後の第1特別図柄、第2特別図柄が大当たり態様で停止した場合に発生する大当たり状態中に所定の開放パターンで開閉するもので、この開閉入賞手段24に遊技球が入賞したときには、他の普通入賞手段25等への入賞よりも多くの賞球が払い出されるようになっている。   The open / close winning means 24 opens and closes in a predetermined opening pattern during the big hit state that occurs when the first special symbol and the second special symbol after the change stop in a big win mode. When winning, more prize balls are paid out than winning in other ordinary winning means 25 or the like.

この開閉入賞手段24は右打ち通路31の下部においてベース板43から前側に突出する前飾り体44を有する。前飾り体44はその上側に開閉板45により開閉される大入賞口46が設けられている。開閉板45は前進時に大入賞口46を閉鎖して遊技球を特別図柄始動手段22,23へと案内し、後退時に大入賞口46を開放して遊技球が入賞すべく前後方向に出退自在である。   The open / close winning means 24 has a front decoration body 44 projecting forward from the base plate 43 at the bottom of the right-handed passage 31. The front decoration body 44 is provided with a big prize opening 46 opened and closed by an opening / closing plate 45 on the upper side thereof. The open / close plate 45 closes the grand prize opening 46 when moving forward and guides the game ball to the special symbol starting means 22, 23, and opens and closes in the front-rear direction so as to win the game ball when the backward movement is opened. It is free.

なお、開閉入賞手段24の開閉パターンは、開放後に所定数(例えば10個)の遊技球が入賞するか、所定時間(例えば30秒)が経過するかの何れか早い方で閉じる開閉動作を1ラウンドとして、そのラウンド数の違いにより複数の種類があり、大当たりの抽選時にその複数種類の開閉パターンの何れかが抽選される。   The open / close pattern of the open / close winning means 24 is an open / close operation that closes at the earlier of a predetermined number (for example, 10) of game balls winning or a predetermined time (for example, 30 seconds) after opening. There are a plurality of types of rounds depending on the number of rounds, and one of the plurality of types of opening / closing patterns is drawn at the time of the jackpot lottery.

普通図柄始動手段21は遊技球の検出を条件に普通図柄表示手段26の普通図柄を変動させるためのもので、右打ち通路31を経て流下する遊技球の通過を検出するようになっている。   The normal symbol starting means 21 is for changing the normal symbol of the normal symbol display means 26 on the condition that the game ball is detected, and detects the passage of the game ball flowing down through the right-handed passage 31.

左打ち通路30は広い通路幅を有し、中央役物20の上側から左側を経て下側に跨がって形成され、この左打ち通路30には多数の遊技釘(図示省略)が設けられている。   The left-handed passage 30 has a wide passage width and is formed so as to straddle the lower side through the left side from the upper side of the central agent 20, and the left-handed passage 30 is provided with a number of game nails (not shown). ing.

右打ち通路31は遊技領域17の上部の左右略中央から遊技領域17の上下方向の略中央部に跨がって中央役物20の右側に設けられた通路幅の狭い狭隘通路であって、図2、図3に示すように、外レール16に沿って略円弧状に形成された上部通路50と、外周飾り部材14に沿って略円弧状に形成された側部通路51と、球止め部材19の近傍に形成され上部通路50と側部通路51とを段違い状に接続する屈曲通路52とを有する。右打ち通路31の下端は、前構造体32の下側に配置された下側通路34に接続されている。   The right-handed passage 31 is a narrow passage having a narrow passage width that is provided on the right side of the central actor 20 from the substantially horizontal center of the upper portion of the gaming area 17 to the substantially central portion of the gaming area 17 in the vertical direction. As shown in FIGS. 2 and 3, an upper passage 50 formed in a substantially arc shape along the outer rail 16, a side passage 51 formed in a substantially arc shape along the outer periphery decoration member 14, and a ball stopper A bent passage 52 is formed in the vicinity of the member 19 and connects the upper passage 50 and the side passage 51 in a stepped manner. The lower end of the right-handed passage 31 is connected to a lower passage 34 disposed below the front structure 32.

中央役物20の支持枠36は、図3〜図7に示すように、遊技盤12の前面に当接し且つ周方向の複数箇所でネジ等により遊技盤12に固定されたベース板53と、このベース板53に一体又は別体に設けられ且つベース板53から前方に略直角に突出する外周壁54と、ベース板53から後方に一体に突出して遊技盤12の装着孔12a内に嵌合する周方向の嵌合壁54aとを備えている。   As shown in FIGS. 3 to 7, the support frame 36 of the central accessory 20 is in contact with the front surface of the game board 12 and fixed to the game board 12 with screws or the like at a plurality of locations in the circumferential direction, An outer peripheral wall 54 that is provided integrally or separately with the base plate 53 and protrudes forward from the base plate 53 at a substantially right angle, and protrudes integrally from the base plate 53 rearward and fits into the mounting hole 12a of the game board 12. And a circumferential fitting wall 54a.

外周壁54は画像表示手段33の前下側の球落下部40側の所要範囲を除く略全周に設けられている。この外周壁54は中央役物20の上端側略中央の頂部54bよりも右側で外レール16との間に上部通路50を形成する円弧状の上部通路壁55と、右側の外周飾り部材14との間で側部通路51を形成する円弧状の側部通路壁56と、上部通路壁55と側部通路壁56とを段違い状に接続し且つ球止め部材19との間で屈曲通路52を形成する屈曲通路壁57とを有する。   The outer peripheral wall 54 is provided on substantially the entire circumference excluding the required range on the front and lower sphere dropping part 40 side of the image display means 33. The outer peripheral wall 54 is an arc-shaped upper passage wall 55 that forms an upper passage 50 between the central rail 20 and the outer rail 16 on the right side of the top portion 54b at the substantially upper end side of the central accessory 20, and the outer peripheral decorative member 14 on the right side. The side passage wall 56 having an arc shape that forms the side passage 51 therebetween, the upper passage wall 55 and the side passage wall 56 are connected in a step-like manner, and the bent passage 52 is connected to the ball stopper member 19. And a bent passage wall 57 to be formed.

右打ち通路31の上部通路50は上下に対向する外レール16及び上部通路壁55と、両者間の裏側に対向する遊技盤12又はベース板53とにより、また側部通路51は左右に対向する外周飾り部材14及び側部通路壁56と、両者間の裏側に対向するベース板53とにより夫々構成され、ガラス扉4を閉鎖したときに、図5、図6に示すように前飾り板37の前面に近接して配置されるガラス板11により塞がれる。そして、右打ち通路31の側部通路51には、後述するように、遊技球の流下速度を抑制する抑制手段58が設けられている。   The upper passage 50 of the right-handed passage 31 is formed by the outer rail 16 and the upper passage wall 55 facing vertically, the game board 12 or the base plate 53 facing the back side therebetween, and the side passage 51 faces left and right. When the glass door 4 is closed, the front decorative plate 37 is formed by the outer peripheral decorative member 14 and the side passage wall 56 and the base plate 53 facing the back side therebetween, as shown in FIGS. The glass plate 11 is disposed close to the front surface of the glass plate. The side passage 51 of the right-handed passage 31 is provided with suppression means 58 that suppresses the falling speed of the game ball, as will be described later.

右打ち通路31の下端は、図3に示すように、遊技領域17の上下方向の略中央よりも若干下に位置しており、この右打ち通路31の下部には、遊技領域17の上下方向の略中央を含む上下両側の所定範囲Aに、外周飾り部材14に沿って略垂直な垂直部59が形成されている。右打ち通路31の側部通路51には、図3〜図7に示すように、球止め部材19の下側から垂直部59の上側に跨がって傾斜壁60a,60bを介して突出壁61が形成されている。即ち、ベース板53は突出壁61を除く略全体が遊技盤12の前面に当接し、突出壁61の範囲Bが遊技盤12の前面から離間して前側に突出し、この突出壁61と遊技盤12の前面に当接する部分との間に傾斜壁60a,60bが設けられている。なお、突出壁61とガラス板11との間隔Cは、側部通路壁56と外周飾り部材14との間隔Dと略同じになっている。   As shown in FIG. 3, the lower end of the right-handed passage 31 is located slightly below the center of the gaming area 17 in the vertical direction. A vertical portion 59 that is substantially perpendicular to the outer periphery decorative member 14 is formed in a predetermined range A on both the upper and lower sides including the approximate center of the outer peripheral decoration member 14. As shown in FIGS. 3 to 7, the side passage 51 of the right-handed passage 31 projects from the lower side of the ball stopper member 19 to the upper side of the vertical portion 59 through the inclined walls 60 a and 60 b. 61 is formed. That is, almost the entire base plate 53 except the protruding wall 61 abuts against the front surface of the game board 12, and the range B of the protruding wall 61 is spaced apart from the front surface of the game board 12 and protrudes to the front side. Inclined walls 60a and 60b are provided between the front surface and the portion that is in contact with the front surface of 12. The interval C between the protruding wall 61 and the glass plate 11 is substantially the same as the interval D between the side passage wall 56 and the outer periphery decorative member 14.

右打ち通路31に対向する対向面を構成するベース板53、外周壁54には、図3〜図7に示すように、右打ち通路31内を流下する遊技球と接触して流下速度を抑制する突起63,64が、遊技球の流下方向に所定の間隔を置いて複数個配置されている。ベース板53の突起63は突出壁61の前面にその側部通路51の円弧中心に対して略放射状に設けられ、また外周壁54の突起64はその前後方向に略水平状に形成されている。従って、各突起63,64は側部通路壁56の遊技球の流下方向に対して略直交する方向に長くなっている。   As shown in FIGS. 3 to 7, the base plate 53 and the outer peripheral wall 54 constituting the facing surface facing the right-handed passage 31 come into contact with the game balls flowing down in the right-handed passage 31 to suppress the flow-down speed. A plurality of protrusions 63 and 64 are arranged at a predetermined interval in the flow-down direction of the game ball. The protrusions 63 of the base plate 53 are provided substantially radially with respect to the arc center of the side passage 51 on the front surface of the protruding wall 61, and the protrusions 64 of the outer peripheral wall 54 are formed substantially horizontally in the front-rear direction. . Accordingly, the protrusions 63 and 64 are elongated in a direction substantially orthogonal to the flow direction of the game ball on the side passage wall 56.

この実施形態では、抑制手段58は突出壁61と突起63,64とにより構成されている。なお、突起63,64は断面半円状の小突起であり、上下の各突起63,64間の間隔は遊技球の直径よりも短く、半径よりも大である。例えば、各突起63,64の高さ、間隔は、ベース板53側又は外周壁54側において、遊技球が上下に隣り合う2つの各突起63,64に当接したときに、その遊技球の一部がベース板53又は外周壁54の表面に接触するか、遊技球が上下に隣り合う2つの突起63,64の一方と、ベース板53又は外周壁54の表面に接触したときに他方と近接する程度である。   In this embodiment, the suppressing means 58 includes a protruding wall 61 and protrusions 63 and 64. The protrusions 63 and 64 are small protrusions having a semicircular cross section, and the distance between the upper and lower protrusions 63 and 64 is shorter than the diameter of the game ball and larger than the radius. For example, the height and interval of each of the protrusions 63 and 64 are such that when the game ball comes into contact with two adjacent protrusions 63 and 64 on the base plate 53 side or the outer peripheral wall 54 side, One part of the base plate 53 contacts the surface of the outer peripheral wall 54, or one of the two protrusions 63 and 64 adjacent to each other up and down, and the other when the surface of the base plate 53 or the outer peripheral wall 54 contacts It is a close degree.

ベース板53は右打ち通路31の下端から下方に突出しており、その突出部分に支持枠36の下側通路壁69との間で下側通路34を形成する下側通路部材65が設けられている。下側通路部材65は右打ち通路31の下端から流下した遊技球を遊技領域17の内側へと掬いながら案内する掬い部66と、段差部67を介して掬い部66に接続する傾斜通路壁68とを有し、外周壁54の側部通路壁56と下側通路壁69との間には、下側通路部材65の掬い部66、段部67に対応して凹部70が設けられている。従って、右打ち通路31と下側通路34は略S字状に屈曲する屈曲通路71を介して接続されている。   The base plate 53 protrudes downward from the lower end of the right-handed passage 31, and a lower passage member 65 that forms the lower passage 34 with the lower passage wall 69 of the support frame 36 is provided at the protruding portion. Yes. The lower passage member 65 guides the game ball flowing down from the lower end of the right-handed passage 31 while scooping it into the game area 17, and an inclined passage wall 68 connected to the scooping portion 66 via the stepped portion 67. A recess 70 is provided between the side passage wall 56 and the lower passage wall 69 of the outer peripheral wall 54 corresponding to the scooping portion 66 and the step portion 67 of the lower passage member 65. . Therefore, the right-handed passage 31 and the lower passage 34 are connected via a bent passage 71 that is bent in a substantially S shape.

ゲームに際しては、発射手段8を操作して遊技領域17へと遊技球を発射させる。このとき通常確率状態であれば、遊技者は第1特別図柄始動手段22に入賞し易い左打ち通路30に遊技球が集中するように左打ちをする。左打ち通路30を落下する間に、遊技球が中央役物20の球誘導口39、球落下部40等を経て第1特別図柄始動手段22に入賞すると、第1特別図柄表示手段27の第1特別図柄、演出図柄表示手段41の演出図柄42a〜42cが同期して所定時間変動する。   In the game, the launching means 8 is operated to launch a game ball into the game area 17. At this time, if it is in the normal probability state, the player hits left so that the game balls concentrate on the left-handed passage 30 that is easy to win the first special symbol starting means 22. If the game ball wins the first special symbol starting means 22 through the ball guide port 39, the ball dropping portion 40, etc. of the central actor 20 while falling in the left-handed passage 30, the first special symbol display means 27 The effect symbols 42a to 42c of the 1 special symbol and effect symbol display means 41 fluctuate for a predetermined time in synchronization.

そして、第1特別図柄始動手段22に遊技球が入賞したときの抽選結果が大当たりであるか否かに応じて、第1特別図柄表示手段27の変動後の第1特別図柄が大当たり態様又は外れ態様で停止し、演出図柄表示手段41の演出図柄42a〜42cが大当たり演出態様又は外れ演出態様で停止する。   Then, depending on whether or not the lottery result when the game ball is won in the first special symbol starting means 22 is a big win, the first special symbol after the change of the first special symbol display means 27 is a big hit mode or a miss The effect symbols 42a to 42c of the effect symbol display means 41 are stopped in the jackpot effect mode or the off effect effect mode.

通常確率状態中でも右打ち通路31に進入した遊技球が普通図柄始動手段21に入賞すれば、普通図柄表示手段26の普通図柄が変動して変動後に当たり態様で停止することもある。しかし、通常確率状態中は第2特別図柄始動手段23の開放時間が極僅かであるため、第2特別図柄始動手段23に遊技球が入賞する可能性は非常に低い。   If a game ball that has entered the right-handed path 31 wins the normal symbol starting means 21 even in the normal probability state, the normal symbol of the normal symbol display means 26 may fluctuate and stop in a winning manner after the fluctuation. However, since the opening time of the second special symbol starting means 23 is very short during the normal probability state, the possibility that the game ball wins the second special symbol starting means 23 is very low.

第1特別図柄表示手段27の変動後の第1特別図柄が大当たり態様で停止すれば大当たり状態となり、開閉入賞手段24が抽選された所定の開閉パターンで所定ラウンド数開閉動作を繰り返すので、遊技者は開閉入賞手段24に遊技球が入賞し易い右打ち通路31側に遊技球を集中させるべく右打ちをする。   If the first special symbol after the change of the first special symbol display means 27 stops in a big win mode, it becomes a big hit state, and the open / close winning means 24 repeats a predetermined round number opening / closing operation with a predetermined open / close pattern, so that the player The player hits the open / close winning means 24 to the right to make the game balls concentrate on the right-handed passage 31 side where the game balls can easily win.

右打ち通路31に入った遊技球は下側通路34を経て遊技領域17の中央側へと移動した後、普通図柄始動手段21、開閉入賞手段24、特別図柄始動手段22,23等に入賞するか、アウト球口38側へと流下する。なお、大当たりの場合には、所定の開閉パターンで開閉する大入賞口46に入賞する。   The game ball that has entered the right-handed path 31 moves to the center side of the game area 17 through the lower path 34, and then wins the normal symbol starting means 21, the open / close winning means 24, the special symbol starting means 22, 23, etc. Or it flows down to the out ball port 38 side. In the case of a big win, the winning prize opening 46 that opens and closes with a predetermined opening / closing pattern is won.

右打ち通路31の上部通路50に入った遊技球は球止め部材19に衝突した後、屈曲通路52を経て側部通路51に入り、抑制手段58により流下速度を抑制されながら側部通路51内を下方へと流下する。   The game ball that has entered the upper passage 50 of the right-handed passage 31 collides with the ball stopper member 19, then enters the side passage 51 through the bending passage 52, and the inside of the side passage 51 is suppressed while the flow speed is suppressed by the suppression means 58. Down.

側部通路51にはベース板53及び外周壁54に流下方向に多数の突起63,64があり、この側部通路51を流下する遊技球は各突起63,64に順次接触するため、遊技球の流下速度を適度に抑制することができる。このように右打ち通路31を円弧状に形成し、その裏面に対向するベース板53と内周に対向する外周壁54とに流下方向に多数の突起63,64を設けて遊技球の流下速度を抑制することにより、遊技領域17を十分に確保しつつその遊技領域17に応じて中央役物20及び画像表示手段33を大型化することができる。   The side passage 51 has a large number of protrusions 63 and 64 in the downward direction on the base plate 53 and the outer peripheral wall 54, and the game balls flowing down the side passage 51 sequentially contact the protrusions 63 and 64, so that the game balls Can be moderately suppressed. In this way, the right-handed passage 31 is formed in an arc shape, and a number of protrusions 63 and 64 are provided in the flow-down direction on the base plate 53 facing the back surface and the outer peripheral wall 54 facing the inner periphery, so By suppressing the above, it is possible to increase the size of the central accessory 20 and the image display means 33 in accordance with the game area 17 while sufficiently securing the game area 17.

また突起63,64は右打ち通路31を挟んで前後及び左右に相対向する4つの対向面の内、ベース板53、外周壁54の隣り合う二つの対向面に突起63,64を設けているので、その一方にのみ突起63又は突起64を設ける場合に比較して遊技球の流下速度を効果的に抑制することができる。しかも中央役物20の支持枠36を構成するベース板53、外周壁54に突起63,64を設けることによって構造的にも簡素化することができる。   Further, the projections 63 and 64 are provided on the two opposing surfaces of the base plate 53 and the outer peripheral wall 54 among the four opposing surfaces opposed to each other in the front-rear and left-right directions across the right-handed passage 31. Therefore, the flow velocity of the game ball can be effectively suppressed as compared with the case where the protrusion 63 or the protrusion 64 is provided on only one of them. In addition, it is possible to simplify the structure by providing the base plate 53 and the outer peripheral wall 54 constituting the support frame 36 of the central accessory 20 with the protrusions 63 and 64.

ベース板53の突起63は右打ち通路31の円弧中心に対して略放射状とし、外周壁54の突起64は前後方向に長い略水平状として、ベース板53の突起63、外周壁54の突起64は共に右打ち通路31の遊技球の流下方向に対して略直交する方向に長くなっているので、遊技球が複雑な挙動で流下する場合にも、遊技球が突起63,64に接触する機会を増やすことができる。   The protrusions 63 of the base plate 53 are substantially radial with respect to the center of the arc of the right-handed passage 31, and the protrusions 64 of the outer peripheral wall 54 are substantially horizontal long in the front-rear direction. Since both are elongated in a direction substantially perpendicular to the flow direction of the game ball in the right-handed passage 31, even when the game ball flows down in a complicated behavior, the opportunity for the game ball to contact the protrusions 63 and 64 Can be increased.

更にベース板53は右打ち通路31の通路断面積を小さくすべく前側に突出する突出壁61を有し、その突出壁61に突起63を設けているので、突起63自体の高さを小さく抑えながら遊技球の流下速度を十分に抑制できる。   Further, the base plate 53 has a protruding wall 61 protruding forward to reduce the cross-sectional area of the right-handed passage 31, and the protrusion 63 is provided on the protruding wall 61, so that the height of the protrusion 63 itself is kept small. However, the flow speed of the game ball can be sufficiently suppressed.

またベース板53の突出壁61、突起63は球止め部材19の下側から垂直部59の上側の範囲Bとしているため、球止め部材19に衝突した後の遊技球の慣性力を効率的に抑制することができる。   In addition, since the protruding wall 61 and the protrusion 63 of the base plate 53 are in the range B from the lower side of the ball stopper member 19 to the upper side of the vertical portion 59, the inertial force of the game ball after colliding with the ball stopper member 19 is efficiently increased. Can be suppressed.

一方、ベース板53の突出壁61、突起63は垂直部59の上側までであり、この垂直部59では外周壁54の突起64のみとなるので、上側で十分に流下速度を抑制された後の遊技球は、垂直部59を略垂直に流下する。従って、遊技球は突起64と接触して抑制されながらも、下側通路34を通過するに必要な慣性力まで回復させることができ、遊技球はその慣性力で屈曲通路52を経て下側通路34へと流下させることができる。   On the other hand, the protruding wall 61 and the protrusion 63 of the base plate 53 are up to the upper side of the vertical portion 59. In this vertical portion 59, only the protrusion 64 of the outer peripheral wall 54 is provided. The game ball flows down the vertical portion 59 substantially vertically. Accordingly, the game ball can be recovered to the inertia force required to pass through the lower passage 34 while being restrained by contacting with the protrusion 64, and the game ball can be recovered by the inertia force through the bent passage 52 and the lower passage. 34 can flow down.

図8及び図9は本発明の第2の実施形態を例示し、この実施形態では、ベース板53と外周壁54とに突出壁61,73が設けられ、その各突出壁61,73に各突起63,64が設けられている。外周壁54の側部通路壁56は球止め部材19の下側近傍73aと垂直部59の対応部分73bとの上下両側で外周飾り部材14との間隔が大となっており、その両者間が外周飾り部材14に接近する突出壁73となっている。なお、突出壁73の上下両側には傾斜壁74a,74bが設けられている。ベース板53側を含む他の構成は第1の実施形態と同様である。   8 and 9 illustrate a second embodiment of the present invention. In this embodiment, projecting walls 61 and 73 are provided on the base plate 53 and the outer peripheral wall 54, and each projecting wall 61 and 73 is provided with each projecting wall 61 and 73. Protrusions 63 and 64 are provided. The side passage wall 56 of the outer peripheral wall 54 has a large interval between the outer peripheral decorative member 14 on both upper and lower sides of the lower vicinity 73a of the ball stopper member 19 and the corresponding portion 73b of the vertical portion 59. A protruding wall 73 that approaches the outer periphery decorative member 14 is formed. Note that inclined walls 74 a and 74 b are provided on both upper and lower sides of the protruding wall 73. Other configurations including the base plate 53 side are the same as those in the first embodiment.

このように側部通路壁56の中間にも、突起64を有する突出壁73を設けてもよい。その場合、外周壁54の垂直部59の対応部分73bの突起64は設けてもよいが、図8に示すように省略してもよい。またベース板53の突出壁61は省略してもよい。   Thus, a protruding wall 73 having a protrusion 64 may be provided in the middle of the side passage wall 56. In that case, the protrusion 64 of the corresponding portion 73b of the vertical portion 59 of the outer peripheral wall 54 may be provided, but may be omitted as shown in FIG. Further, the protruding wall 61 of the base plate 53 may be omitted.

図10〜図12は本発明の第3の実施形態を例示し、この実施形態では、ベース板53の突起63と外周壁54の突起64とを流下方向に交互に配置し、外周壁54の突起64の高さを上側から下側へと順次高くなるようにしている。傾斜角度が小さい上部側では突起64の高さを小さくし、下側に移るに従って流下速度の抑制効果が大になるように突起64の高さを大にしている。なお、突起63側は略同高さである。突起63,64は流下方向に略対応して設けてもよい。他の構成は第1の実施形態と同様である。   10 to 12 illustrate a third embodiment of the present invention. In this embodiment, the protrusions 63 of the base plate 53 and the protrusions 64 of the outer peripheral wall 54 are alternately arranged in the flow-down direction, and The height of the protrusion 64 is made to increase sequentially from the upper side to the lower side. The height of the protrusion 64 is reduced on the upper side where the inclination angle is small, and the height of the protrusion 64 is increased so that the effect of suppressing the flow velocity increases as it moves downward. In addition, the protrusion 63 side is substantially the same height. The protrusions 63 and 64 may be provided substantially corresponding to the flow-down direction. Other configurations are the same as those of the first embodiment.

このように外周壁54の突起64は、上側から下側へと順次高さが高くなるように設けてもよい。その場合、傾斜角度が小さい上部側では、図11に示すように突起64の高さを低くすることにより、遊技球の重心Gを突起64の先端よりも外側に位置させて、突起64の上で遊技球が停止しないようにできる。   As described above, the protrusion 64 of the outer peripheral wall 54 may be provided so as to increase in height from the upper side to the lower side. In this case, on the upper side where the inclination angle is small, the height of the protrusion 64 is lowered as shown in FIG. Can prevent the game ball from stopping.

また下側に移るに従って突起64による流下速度の抑制効果が大になるので、突起63,64の数を少なくすることができる。例えば、図12に示すように仮に第1突起64−1の先端をa矢示方向に通過する遊技球があった場合、その遊技球は第2突起64−2の先端部に衝突してb矢示方向に外周飾り部材14側へと跳ね返された後、この外周飾り部材14に衝突してc矢示方向へと跳ね返されて第3突起64−3に衝突してd矢示方向へと飛ぶ。従って、遊技球は外周壁54の突起64と外周飾り部材14との間で衝突を繰り返しながら流下することになり、突起63,64の数を少なくしても、流下速度の抑制効果を大にすることができる。   Further, since the effect of suppressing the flow speed by the protrusion 64 increases as it moves downward, the number of protrusions 63 and 64 can be reduced. For example, as shown in FIG. 12, if there is a game ball passing through the tip of the first protrusion 64-1 in the direction indicated by the arrow a, the game ball collides with the tip of the second protrusion 64-2, and b After being bounced back to the outer decorative member 14 side in the direction of the arrow, it collided with the outer peripheral decorative member 14 and bounced back in the direction of c, collided with the third protrusion 64-3, and moved in the direction of the d arrow. jump. Therefore, the game ball flows down while repeatedly colliding between the protrusion 64 of the outer peripheral wall 54 and the outer peripheral decorative member 14, and even if the number of the protrusions 63, 64 is reduced, the effect of suppressing the flow speed is greatly increased. can do.

図13〜図15は本発明の第4の実施形態を例示し、この実施形態では、外周壁54の前端から外側に屈曲して右打ち通路31の前に対向する前通路壁75があり、この前通路壁75に放射状に突起76が設けられると共に、右打ち通路31内を流下中の遊技球を視認できるように視認部77が通孔等により構成されている。   13 to 15 illustrate a fourth embodiment of the present invention, in which there is a front passage wall 75 that is bent outward from the front end of the outer peripheral wall 54 and faces the front of the right-handed passage 31. Protrusions 76 are provided radially on the front passage wall 75, and a visual recognition portion 77 is configured with a through hole or the like so that a game ball flowing down in the right-handed passage 31 can be visually recognized.

なお、外周壁54の突起64は第1の実施形態と同様である。ベース板53は右打ち通路31の略全体で遊技盤12の前面に当接しており、また第1の実施形態のベース板53の突起63は省略している。ベース板53にも前通路壁75と同様に突起63を設けてもよい。他の構成は第1の実施形態と同様である。   In addition, the protrusion 64 of the outer peripheral wall 54 is the same as that of the first embodiment. The base plate 53 is in contact with the front surface of the game board 12 over substantially the entire right-handed passage 31, and the protrusion 63 of the base plate 53 of the first embodiment is omitted. Similarly to the front passage wall 75, the base plate 53 may be provided with a protrusion 63. Other configurations are the same as those of the first embodiment.

このように外周壁54と前通路壁75とに突起64,76を設けても、第1の実施例と同様に右打ち通路31内を流下する遊技球の流下速度を抑制することができる。ただ、この場合にはベース板53と前通路壁75を一体に有する外周壁54、又はベース板53を一体に有する外周壁54と前通路壁75を別体構造とすることが望ましい。また第1の実施形態のベース板53と同様に前通路壁75に突出壁61を設けて、その部分に突起73を設けるようにしてもよい。ベース板53と前通路壁75とが略一定間隔で平行する場合には、その両者に突起63,76を設けてもよい。   As described above, even if the protrusions 64 and 76 are provided on the outer peripheral wall 54 and the front passage wall 75, the flow speed of the game ball flowing down in the right-handed passage 31 can be suppressed as in the first embodiment. However, in this case, it is desirable that the outer peripheral wall 54 integrally including the base plate 53 and the front passage wall 75 or the outer peripheral wall 54 integrally including the base plate 53 and the front passage wall 75 be separate structures. Further, similarly to the base plate 53 of the first embodiment, a protruding wall 61 may be provided on the front passage wall 75 and a protrusion 73 may be provided on that portion. When the base plate 53 and the front passage wall 75 are parallel to each other at a substantially constant interval, the protrusions 63 and 76 may be provided on both of them.

以上、本発明の各実施形態について詳述したが、本発明はこの各実施形態に限定されるものではなく、本発明の趣旨を逸脱しない範囲で種々の変更が可能である。例えば、各実施形態では、流下通路として右打ち通路31を例示したが、右打ち通路31以外の流下通路、例えば左打ち通路30でも同様に実施することができる。   As mentioned above, although each embodiment of this invention was explained in full detail, this invention is not limited to this each embodiment, A various change is possible in the range which does not deviate from the meaning of this invention. For example, in each embodiment, the right-handed passage 31 is exemplified as the flow-down passage, but a flow-down passage other than the right-handed passage 31, for example, the left-handed passage 30 can be similarly implemented.

その場合、右打ち通路31であれば、外周飾り部材14が中央役物20との間で右打ち通路31を形成する外周部材となり、また左打ち通路30であれば、外レール15、内レール16が中央役物20との間で左打ち通路30を形成する外周部材となるが、これら以外のものでもよい。例えば、外周飾り部材14の内周面に沿って周方向にレール部材を設ける場合には、そのレール部材が外周部材となる。なお、球止め部材19の近傍まで内レール16を伸ばしてもよい。   In that case, if it is a right-handed passage 31, the outer periphery decorative member 14 becomes an outer peripheral member that forms the right-handed passage 31 with the central agent 20, and if it is a left-handed passage 30, the outer rail 15 and the inner rail Although 16 becomes an outer peripheral member which forms the left-handed channel | path 30 between the central actors 20, it may be other than these. For example, when a rail member is provided in the circumferential direction along the inner peripheral surface of the outer peripheral decorative member 14, the rail member becomes the outer peripheral member. The inner rail 16 may be extended to the vicinity of the ball stopper member 19.

抑制手段58を構成する突起63,64,76は、流下通路に対向する前後方向及び左右方向に対向する4つの対向面の内、少なくとも1つの対向面に突起63,64,76を設けておけばよい。複数の対向面に突起63,64,76を設ける場合には、各実施形態に例示するように隣り合う二つの対向面、又は隣り合う3つの対向面に突起63,64,76を設けることが望ましいが、4つの対向面の内、左右、前後の相対向する2つの面に突起63,64を設けてもよい。外周飾り部材14又は外周壁54と外周飾り部材14に突起を設けてもよい。   The protrusions 63, 64, and 76 that constitute the restraining means 58 may be provided on at least one of the four opposing surfaces that oppose the flow path in the front-rear direction and the left-right direction. That's fine. When the projections 63, 64, and 76 are provided on a plurality of opposing surfaces, the projections 63, 64, and 76 may be provided on two adjacent opposing surfaces or three adjacent opposing surfaces as illustrated in each embodiment. Although desirable, the protrusions 63 and 64 may be provided on two opposing surfaces of the left and right and the front and rear of the four opposing surfaces. A protrusion may be provided on the outer periphery decorative member 14 or the outer peripheral wall 54 and the outer peripheral decorative member 14.

また通路断面積を小さくするために突出壁61,73を設けているが、突出壁61,73は省略してもよい。突起63,64,75の高さ、間隔は流下通路の湾曲形状等を考慮して適宜変更可能である。また突起63,64,75は遊技球の流下方向に対して略直交する方向に長くすることが望ましいが、半球状、その他のものでもよい。更に本発明はパチンコ機の他、アレンジボール機、その他の各種の弾球遊技機においても同様に実施可能であることは云うまでもない。   Moreover, although the protruding walls 61 and 73 are provided in order to reduce the passage sectional area, the protruding walls 61 and 73 may be omitted. The heights and intervals of the protrusions 63, 64, and 75 can be appropriately changed in consideration of the curved shape of the flow-down passage. The protrusions 63, 64, and 75 are preferably elongated in a direction substantially orthogonal to the flow-down direction of the game ball, but may be hemispherical or the like. Furthermore, it goes without saying that the present invention can be similarly applied to an arrangement ball machine and other various ball game machines in addition to pachinko machines.

12 遊技盤
14 外周飾り部材
17 遊技領域
19 球止め部材
20 中央役物
31 右打ち通路(流下通路)
53 ベース板
54 外周壁
58 抑制手段
59 垂直部
61,73 突出壁
63,64,76 突起
12 game board 14 outer periphery decoration member 17 game area 19 ball stopper member 20 central role 31 right-handed passage (downflow passage)
53 Base plate 54 Outer peripheral wall 58 Suppression means 59 Vertical portion 61, 73 Protruding wall 63, 64, 76 Projection

Claims (5)

遊技盤の遊技領域の略中央に配置された中央役物と前記遊技領域の外周側に配置された外周部材との間に、前記遊技領域の上部に打ち込まれた遊技球が衝突する球止め部材の下側から下方へと円弧状の右打ち通路を備え、該右打ち通路を流下する遊技球と接触して遊技球の流下速度を抑制する抑制手段を備えた弾球遊技機において、前記中央役物は前記遊技盤の前面に当接するベース板と該ベース板から前側に突出する外周壁とを前記右打ち通路に対向して備え、前記抑制手段は前記外周壁に遊技球の流下方向に所定間隔を置いて配置された複数個の突起を備え、前記外周壁側の前記突起は前記外周壁の傾斜角度が小さい上部側の突出量が小であり、前記外周壁の傾斜角度が大きい下部側の突出量が大であることを特徴とする弾球遊技機。 Between the outer peripheral member disposed on the outer peripheral side of the game board of the game central role was disposed in a substantially central area and front Symbol game area, ball stop the game balls implanted into the upper portion of the game area collides from the lower member and downward with an arcuate right-handed passage, in a ball-shooting game machine having a suppression means for suppressing falling speed of the game balls in contact with the game ball flowing down the right-handed passage, wherein The central accessory includes a base plate that contacts the front surface of the game board and an outer peripheral wall that protrudes forward from the base plate, facing the right-handed passage, and the restraining means is provided on the outer peripheral wall in the direction of the flow of the game ball. The protrusion on the outer peripheral wall side has a small protrusion amount on the upper side where the inclination angle of the outer peripheral wall is small, and the inclination angle of the outer peripheral wall is large. A ball game machine characterized by a large amount of protrusion on the lower side . 前記抑制手段は前記ベース板に遊技球の流下方向に所定間隔を置いて配置された複数個の突起を備えたことを特徴とする請求項1に記載の弾球遊技機。 2. The ball game machine according to claim 1, wherein the suppressing means includes a plurality of protrusions arranged on the base plate at a predetermined interval in the flow-down direction of the game ball . 前記外周壁の前記各突起は前後方向に長いことを特徴とする請求項1又は2に記載の弾球遊技機。 The ball game machine according to claim 1 , wherein each of the protrusions on the outer peripheral wall is long in the front-rear direction . 前記ベース板の前記各突起は左右方向に長いことを特徴とする請求項に記載の弾球遊技機。 The ball game machine according to claim 2 , wherein the protrusions of the base plate are long in the left-right direction . 前記各突起は前記右打ち通路の流下方向に対して略直交する方向に長いことを特徴とする請求項1〜4の何れかに記載の弾球遊技機。 The bullet ball game machine according to any one of claims 1 to 4, wherein each of the protrusions is long in a direction substantially orthogonal to a flow-down direction of the right-handed passage.
JP2010237293A 2010-10-22 2010-10-22 Bullet ball machine Expired - Fee Related JP5147918B2 (en)

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JP2014018306A (en) * 2012-07-13 2014-02-03 Sammy Corp Pachinko game machine
JP5934629B2 (en) * 2012-10-19 2016-06-15 株式会社三共 Game machine
JP5484554B1 (en) * 2012-12-13 2014-05-07 株式会社サンセイアールアンドディ Game machine
JP2015054110A (en) * 2013-09-12 2015-03-23 株式会社藤商事 Pinball game machine
JP5802903B2 (en) * 2014-02-05 2015-11-04 株式会社サンセイアールアンドディ Game machine
JP5814416B2 (en) * 2014-04-09 2015-11-17 株式会社ニューギン Game machine
JP2015204858A (en) * 2014-04-17 2015-11-19 株式会社平和 Game machine
JP6040453B2 (en) * 2015-07-09 2016-12-07 株式会社サンセイアールアンドディ Game machine
JP6126650B2 (en) * 2015-07-30 2017-05-10 株式会社ニューギン Game machine
JP6288732B2 (en) * 2016-05-25 2018-03-07 株式会社サンセイアールアンドディ Game machine
JP6408515B2 (en) * 2016-06-08 2018-10-17 株式会社平和 Game machine
JP6337938B2 (en) * 2016-10-04 2018-06-06 株式会社サンセイアールアンドディ Game machine
JP6343043B1 (en) * 2017-01-23 2018-06-13 株式会社藤商事 Bullet ball machine
JP2017087030A (en) * 2017-02-23 2017-05-25 株式会社三洋物産 Game machine
JP6621449B2 (en) * 2017-09-11 2019-12-18 株式会社大一商会 Game machine
JP6994813B2 (en) * 2019-10-21 2022-01-14 株式会社大一商会 Pachinko machine

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JP4811062B2 (en) * 2006-03-10 2011-11-09 株式会社三洋物産 Game machine
JP5125622B2 (en) * 2008-03-05 2013-01-23 オムロン株式会社 Game ball flow passage and game machine
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