JP5905481B2 - 判定方法及び判定装置 - Google Patents

判定方法及び判定装置 Download PDF

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JP5905481B2
JP5905481B2 JP2013540230A JP2013540230A JP5905481B2 JP 5905481 B2 JP5905481 B2 JP 5905481B2 JP 2013540230 A JP2013540230 A JP 2013540230A JP 2013540230 A JP2013540230 A JP 2013540230A JP 5905481 B2 JP5905481 B2 JP 5905481B2
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character
trace information
speed
collision
cell
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JP2014502393A5 (enExample
JP2014502393A (ja
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シャア,ジジン
テン,ジュン
カイ,カンイン
チェン,ジボ
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Thomson Licensing SAS
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/21Collision detection, intersection

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  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
JP2013540230A 2010-11-26 2011-11-28 判定方法及び判定装置 Active JP5905481B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CN2010001899 2010-11-26
CNPCT/CN2010/001899 2010-11-26
PCT/CN2011/083077 WO2012069022A1 (en) 2010-11-26 2011-11-28 Method for animating characters, with collision avoidance based on tracing information

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JP2014502393A JP2014502393A (ja) 2014-01-30
JP2014502393A5 JP2014502393A5 (enExample) 2015-01-15
JP5905481B2 true JP5905481B2 (ja) 2016-04-20

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US (1) US9460540B2 (enExample)
EP (1) EP2643817A4 (enExample)
JP (1) JP5905481B2 (enExample)
KR (1) KR20130133778A (enExample)
WO (1) WO2012069022A1 (enExample)

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* Cited by examiner, † Cited by third party
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JP5991377B2 (ja) * 2012-07-24 2016-09-14 トヨタ自動車株式会社 運転支援装置
JP5987906B2 (ja) 2012-07-24 2016-09-07 トヨタ自動車株式会社 運転支援装置
ITRM20130115A1 (it) * 2013-02-28 2014-08-29 Univ Roma La Sapienza Procedura e dispositivo di matching per la modellizzazione digitale di oggetti mediante immagini stereoscopiche
US9928644B2 (en) * 2014-07-01 2018-03-27 Nvidia Corporation Method and apparatus for determining mutual intersection of multiple convex shapes
US11461912B2 (en) 2016-01-05 2022-10-04 California Institute Of Technology Gaussian mixture models for temporal depth fusion
DE102016009760A1 (de) * 2016-08-11 2018-02-15 Trw Automotive Gmbh Steuerungssystem und Steuerungsverfahren zum Führen eines Kraftfahrzeugs entlang eines Pfades
CN107679306B (zh) * 2017-09-26 2018-09-25 山东师范大学 视频驱动的人群疏散行为仿真方法及系统
WO2019070839A1 (en) * 2017-10-05 2019-04-11 California Institute Of Technology SIMULTANEOUS REPRESENTATION OF MOBILE AND STATIC OBSTACLES FOR AUTOMATICALLY CONTROLLED VEHICLES
WO2019243899A1 (en) * 2018-06-18 2019-12-26 Unity IPR ApS Method and system for real-time animation generation using machine learning
CN109358615A (zh) * 2018-09-07 2019-02-19 上海大学 基于传感器检测障碍物速度误差的无人水面艇vo避障方法
CN112967320B (zh) * 2021-04-02 2023-05-30 浙江华是科技股份有限公司 一种基于桥梁防撞的船舶目标检测跟踪方法
CN114706401B (zh) * 2022-04-13 2025-08-29 上海大学 一种动态环境下的避碰方法

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JPH05233591A (ja) 1992-02-21 1993-09-10 Hitachi Ltd 個体群システムの非数値型シミュレーション方法およびシミュレーションシステム
US5675720A (en) * 1993-09-14 1997-10-07 Fujitsu Limited Method of searching for points of closest approach, and preprocessing method therefor
FR2861858B1 (fr) 2003-10-29 2014-09-05 Snecma Moteurs Deplacement d'un objet articule virtuel dans un environnement virtuel en evitant les collisions entre l'objet articule et l'environnement
KR100682849B1 (ko) 2004-11-05 2007-02-15 한국전자통신연구원 디지털 캐릭터 생성 장치 및 그 방법
JP4335160B2 (ja) * 2005-03-02 2009-09-30 任天堂株式会社 衝突判定プログラムおよび衝突判定装置
JP4579191B2 (ja) * 2006-06-05 2010-11-10 本田技研工業株式会社 移動体の衝突回避システム、プログラムおよび方法
JP5050494B2 (ja) 2006-11-10 2012-10-17 株式会社セガ 移動オブジェクトの予測軌道に情報を持たせて表示するコンピュータプログラム
US8223155B2 (en) * 2007-04-27 2012-07-17 Sony Corporation Method for simulating large numbers of spherical bodies interacting
US20090306946A1 (en) * 2008-04-08 2009-12-10 Norman I Badler Methods and systems for simulation and representation of agents in a high-density autonomous crowd
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CN101719285B (zh) * 2009-12-28 2013-01-02 电子科技大学 一种多层次虚拟群体的避碰方法
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US20130235047A1 (en) 2013-09-12
EP2643817A1 (en) 2013-10-02
JP2014502393A (ja) 2014-01-30
US9460540B2 (en) 2016-10-04
KR20130133778A (ko) 2013-12-09
EP2643817A4 (en) 2017-06-21
WO2012069022A1 (en) 2012-05-31

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