KR20130133778A - 트레이싱 정보에 기초한 충돌 회피 방식을 사용하여 캐릭터들을 애니메이팅하기 위한 방법 - Google Patents

트레이싱 정보에 기초한 충돌 회피 방식을 사용하여 캐릭터들을 애니메이팅하기 위한 방법 Download PDF

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KR20130133778A
KR20130133778A KR1020137013299A KR20137013299A KR20130133778A KR 20130133778 A KR20130133778 A KR 20130133778A KR 1020137013299 A KR1020137013299 A KR 1020137013299A KR 20137013299 A KR20137013299 A KR 20137013299A KR 20130133778 A KR20130133778 A KR 20130133778A
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character
speed
cell
collision
tracing information
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Korean (ko)
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지진 시아
준 텡
캉잉 카이
지보 첸
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톰슨 라이센싱
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation
    • G06T13/403D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2210/00Indexing scheme for image generation or computer graphics
    • G06T2210/21Collision detection, intersection

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  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
KR1020137013299A 2010-11-26 2011-11-28 트레이싱 정보에 기초한 충돌 회피 방식을 사용하여 캐릭터들을 애니메이팅하기 위한 방법 Withdrawn KR20130133778A (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CNPCT/CN2010/001899 2010-11-26
CN2010001899 2010-11-26
PCT/CN2011/083077 WO2012069022A1 (en) 2010-11-26 2011-11-28 Method for animating characters, with collision avoidance based on tracing information

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KR20130133778A true KR20130133778A (ko) 2013-12-09

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KR1020137013299A Withdrawn KR20130133778A (ko) 2010-11-26 2011-11-28 트레이싱 정보에 기초한 충돌 회피 방식을 사용하여 캐릭터들을 애니메이팅하기 위한 방법

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US (1) US9460540B2 (enExample)
EP (1) EP2643817A4 (enExample)
JP (1) JP5905481B2 (enExample)
KR (1) KR20130133778A (enExample)
WO (1) WO2012069022A1 (enExample)

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CN107679306B (zh) * 2017-09-26 2018-09-25 山东师范大学 视频驱动的人群疏散行为仿真方法及系统
US11217107B2 (en) * 2017-10-05 2022-01-04 California Institute Of Technology Simultaneous representation of moving and static obstacles for automatically controlled vehicles
CA3104243C (en) * 2018-06-18 2022-08-09 Unity IPR ApS Real-time animation generation using machine learning
CN109358615A (zh) * 2018-09-07 2019-02-19 上海大学 基于传感器检测障碍物速度误差的无人水面艇vo避障方法
CN112967320B (zh) * 2021-04-02 2023-05-30 浙江华是科技股份有限公司 一种基于桥梁防撞的船舶目标检测跟踪方法
CN114706401B (zh) * 2022-04-13 2025-08-29 上海大学 一种动态环境下的避碰方法

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US5675720A (en) * 1993-09-14 1997-10-07 Fujitsu Limited Method of searching for points of closest approach, and preprocessing method therefor
FR2861858B1 (fr) 2003-10-29 2014-09-05 Snecma Moteurs Deplacement d'un objet articule virtuel dans un environnement virtuel en evitant les collisions entre l'objet articule et l'environnement
KR100682849B1 (ko) * 2004-11-05 2007-02-15 한국전자통신연구원 디지털 캐릭터 생성 장치 및 그 방법
JP4335160B2 (ja) * 2005-03-02 2009-09-30 任天堂株式会社 衝突判定プログラムおよび衝突判定装置
JP4579191B2 (ja) * 2006-06-05 2010-11-10 本田技研工業株式会社 移動体の衝突回避システム、プログラムおよび方法
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US9460540B2 (en) 2016-10-04
EP2643817A4 (en) 2017-06-21
EP2643817A1 (en) 2013-10-02
JP5905481B2 (ja) 2016-04-20
WO2012069022A1 (en) 2012-05-31
JP2014502393A (ja) 2014-01-30
US20130235047A1 (en) 2013-09-12

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