JP5702653B2 - 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 - Google Patents
情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 Download PDFInfo
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- JP5702653B2 JP5702653B2 JP2011086798A JP2011086798A JP5702653B2 JP 5702653 B2 JP5702653 B2 JP 5702653B2 JP 2011086798 A JP2011086798 A JP 2011086798A JP 2011086798 A JP2011086798 A JP 2011086798A JP 5702653 B2 JP5702653 B2 JP 5702653B2
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Images
Classifications
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
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- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
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- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
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- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6676—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- Image Processing (AREA)
- Image Analysis (AREA)
- User Interface Of Digital Computer (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2011086798A JP5702653B2 (ja) | 2011-04-08 | 2011-04-08 | 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 |
| EP11172664.2A EP2508233B1 (en) | 2011-04-08 | 2011-07-05 | Information processing program, information processing apparatus, information processing system, and information processing method |
| US13/177,854 US9067137B2 (en) | 2011-04-08 | 2011-07-07 | Computer-readable storage medium having information processing program stored therein, information processing apparatus, information processing system, and information processing method |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2011086798A JP5702653B2 (ja) | 2011-04-08 | 2011-04-08 | 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2012221259A JP2012221259A (ja) | 2012-11-12 |
| JP2012221259A5 JP2012221259A5 (enExample) | 2014-04-03 |
| JP5702653B2 true JP5702653B2 (ja) | 2015-04-15 |
Family
ID=44508768
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2011086798A Active JP5702653B2 (ja) | 2011-04-08 | 2011-04-08 | 情報処理プログラム、情報処理装置、情報処理システム、および、情報処理方法 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US9067137B2 (enExample) |
| EP (1) | EP2508233B1 (enExample) |
| JP (1) | JP5702653B2 (enExample) |
Families Citing this family (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20140123507A1 (en) * | 2012-11-02 | 2014-05-08 | Qualcomm Incorporated | Reference coordinate system determination |
| US9280179B2 (en) * | 2012-12-11 | 2016-03-08 | Dell Products L.P. | Multi-function information handling system tablet with multi-directional cooling |
| US9229477B2 (en) | 2012-12-11 | 2016-01-05 | Dell Products L.P. | Multi-function information handling system with multi-orientation stand |
| JP6283168B2 (ja) * | 2013-02-27 | 2018-02-21 | 任天堂株式会社 | 情報保持媒体および情報処理システム |
| JP2014191718A (ja) * | 2013-03-28 | 2014-10-06 | Sony Corp | 表示制御装置、表示制御方法および記録媒体 |
| KR102086510B1 (ko) * | 2013-09-26 | 2020-04-14 | 엘지전자 주식회사 | 헤드 마운트 디스플레이 및 제어 방법 |
| WO2016048960A1 (en) * | 2014-09-22 | 2016-03-31 | Huntington Ingalls Incorporated | Three dimensional targeting structure for augmented reality applications |
| US20160131905A1 (en) * | 2014-11-07 | 2016-05-12 | Kabushiki Kaisha Toshiba | Electronic apparatus, method and storage medium |
| US20170061700A1 (en) * | 2015-02-13 | 2017-03-02 | Julian Michael Urbach | Intercommunication between a head mounted display and a real world object |
| US9964765B2 (en) * | 2015-09-11 | 2018-05-08 | The Boeing Company | Virtual display of the real-time position of a robotic device to a human operator positioned on an opposing side of an object |
| JP6313507B1 (ja) * | 2017-05-19 | 2018-04-18 | 株式会社アストロスケール | 航法システム、宇宙航行体及び光学マーカ |
| CN109587188B (zh) * | 2017-09-28 | 2021-10-22 | 阿里巴巴集团控股有限公司 | 确定终端设备之间相对位置关系的方法、装置及电子设备 |
| CN109078329B (zh) * | 2018-07-04 | 2022-03-11 | 福建工程学院 | 重力游戏的镜像虚拟测试方法 |
| US10818089B2 (en) * | 2018-09-25 | 2020-10-27 | Disney Enterprises, Inc. | Systems and methods to provide a shared interactive experience across multiple presentation devices |
| US10918949B2 (en) | 2019-07-01 | 2021-02-16 | Disney Enterprises, Inc. | Systems and methods to provide a sports-based interactive experience |
| CN112717410B (zh) * | 2021-01-21 | 2023-03-14 | 腾讯科技(深圳)有限公司 | 虚拟对象控制方法、装置、计算机设备及存储介质 |
| CN113577765B (zh) | 2021-08-20 | 2023-06-16 | 腾讯科技(深圳)有限公司 | 用户界面的显示方法、装置、设备及存储介质 |
| CN114733192B (zh) * | 2022-03-18 | 2025-04-08 | 网易(杭州)网络有限公司 | 模型控制方法、装置、介质及设备 |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2004287699A (ja) * | 2003-03-20 | 2004-10-14 | Tama Tlo Kk | 画像合成装置及びその合成方法 |
| JP2005326275A (ja) * | 2004-05-14 | 2005-11-24 | Canon Inc | 情報処理方法および装置 |
| JP3841806B2 (ja) * | 2004-09-01 | 2006-11-08 | 株式会社ソニー・コンピュータエンタテインメント | 画像処理装置および画像処理方法 |
| WO2006025137A1 (ja) * | 2004-09-01 | 2006-03-09 | Sony Computer Entertainment Inc. | 画像処理装置、ゲーム装置および画像処理方法 |
| US20070046561A1 (en) * | 2005-08-23 | 2007-03-01 | Lg Electronics Inc. | Mobile communication terminal for displaying information |
| JP4660357B2 (ja) * | 2005-11-18 | 2011-03-30 | 任天堂株式会社 | 画像処理プログラムおよび画像処理装置 |
| JP4739004B2 (ja) * | 2005-12-15 | 2011-08-03 | キヤノン株式会社 | 情報処理装置及び情報処理方法 |
| JP4926817B2 (ja) | 2006-08-11 | 2012-05-09 | キヤノン株式会社 | 指標配置情報計測装置および方法 |
| JP4919887B2 (ja) | 2007-07-09 | 2012-04-18 | 任天堂株式会社 | 画像処理プログラムおよび画像処理装置 |
| JP5040796B2 (ja) * | 2008-05-09 | 2012-10-03 | 大日本印刷株式会社 | 室内調度品購入支援システム、方法、プログラム、媒体 |
| TWM344176U (en) * | 2008-05-30 | 2008-11-11 | Tenx Technology Inc | Game system |
| JP4834116B2 (ja) * | 2009-01-22 | 2011-12-14 | 株式会社コナミデジタルエンタテインメント | 拡張現実表示装置、拡張現実表示方法、ならびに、プログラム |
| US8970690B2 (en) * | 2009-02-13 | 2015-03-03 | Metaio Gmbh | Methods and systems for determining the pose of a camera with respect to at least one object of a real environment |
| US8253746B2 (en) * | 2009-05-01 | 2012-08-28 | Microsoft Corporation | Determine intended motions |
| JP2011086798A (ja) | 2009-10-16 | 2011-04-28 | Panasonic Corp | 有機el素子 |
| US8749557B2 (en) * | 2010-06-11 | 2014-06-10 | Microsoft Corporation | Interacting with user interface via avatar |
-
2011
- 2011-04-08 JP JP2011086798A patent/JP5702653B2/ja active Active
- 2011-07-05 EP EP11172664.2A patent/EP2508233B1/en active Active
- 2011-07-07 US US13/177,854 patent/US9067137B2/en active Active
Also Published As
| Publication number | Publication date |
|---|---|
| EP2508233A3 (en) | 2018-04-04 |
| JP2012221259A (ja) | 2012-11-12 |
| EP2508233B1 (en) | 2021-09-01 |
| US9067137B2 (en) | 2015-06-30 |
| US20120256961A1 (en) | 2012-10-11 |
| EP2508233A2 (en) | 2012-10-10 |
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