JP5384636B2 - Gpuシーン構成およびアニメーション - Google Patents
Gpuシーン構成およびアニメーション Download PDFInfo
- Publication number
- JP5384636B2 JP5384636B2 JP2011522134A JP2011522134A JP5384636B2 JP 5384636 B2 JP5384636 B2 JP 5384636B2 JP 2011522134 A JP2011522134 A JP 2011522134A JP 2011522134 A JP2011522134 A JP 2011522134A JP 5384636 B2 JP5384636 B2 JP 5384636B2
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- Prior art keywords
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- texture information
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- animation
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- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G5/00—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
- G09G5/36—Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
- G09G5/363—Graphics controllers
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/005—General purpose rendering architectures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T5/00—Image enhancement or restoration
- G06T5/20—Image enhancement or restoration using local operators
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N1/00—Scanning, transmission or reproduction of documents or the like, e.g. facsimile transmission; Details thereof
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/61—Scene description
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09G—ARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
- G09G2320/00—Control of display operating conditions
- G09G2320/02—Improving the quality of display appearance
- G09G2320/0252—Improving the response speed
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- Computer Hardware Design (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Image Generation (AREA)
- Image Processing (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/185,114 US8274516B2 (en) | 2008-08-04 | 2008-08-04 | GPU scene composition and animation |
| US12/185,114 | 2008-08-04 | ||
| PCT/US2009/052508 WO2010017113A2 (en) | 2008-08-04 | 2009-07-31 | Gpu scene composition and animation |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2011530136A JP2011530136A (ja) | 2011-12-15 |
| JP2011530136A5 JP2011530136A5 (enExample) | 2012-08-30 |
| JP5384636B2 true JP5384636B2 (ja) | 2014-01-08 |
Family
ID=41607867
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2011522134A Active JP5384636B2 (ja) | 2008-08-04 | 2009-07-31 | Gpuシーン構成およびアニメーション |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US8274516B2 (enExample) |
| EP (1) | EP2308224B1 (enExample) |
| JP (1) | JP5384636B2 (enExample) |
| KR (1) | KR101618389B1 (enExample) |
| CN (1) | CN102113303B (enExample) |
| WO (1) | WO2010017113A2 (enExample) |
Families Citing this family (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP2109304A1 (en) * | 2008-04-07 | 2009-10-14 | Océ-Technologies B.V. | Color management method, module, and program product, and printer ussing said method |
| US9058675B2 (en) | 2010-05-29 | 2015-06-16 | Intel Corporation | Non-volatile storage for graphics hardware |
| US20130063460A1 (en) * | 2011-09-08 | 2013-03-14 | Microsoft Corporation | Visual shader designer |
| US8872838B2 (en) * | 2011-09-09 | 2014-10-28 | Microsoft Corporation | Primitive composition |
| US9530245B2 (en) | 2011-12-29 | 2016-12-27 | Qualcomm Incorporated | Packing multiple shader programs onto a graphics processor |
| TWI606418B (zh) * | 2012-09-28 | 2017-11-21 | 輝達公司 | 圖形處理單元驅動程式產生內插的圖框之電腦系統及方法 |
| CN104244087B (zh) * | 2014-09-19 | 2018-05-01 | 青岛海信移动通信技术股份有限公司 | 一种视频渲染的方法及设备 |
| KR101913212B1 (ko) | 2014-11-07 | 2018-12-28 | 삼성전자주식회사 | 디스플레이 장치 및 디스플레이 장치의 제어 방법 |
| CN104820497B (zh) * | 2015-05-08 | 2017-12-22 | 东华大学 | 一种基于增强现实的3d交互显示系统 |
| CN107644446B (zh) * | 2016-07-21 | 2019-03-15 | 腾讯科技(深圳)有限公司 | 一种动画纹理实现方法及图形处理设备 |
| CN108198236B (zh) * | 2017-11-29 | 2021-05-14 | 腾讯科技(深圳)有限公司 | 数据显示方法和装置、存储介质及电子装置 |
| CN109814970B (zh) * | 2019-01-22 | 2021-09-10 | 西安电子科技大学 | 一种基于OpenGL-ES的动态进度条绘制方法 |
| CN111862273B (zh) * | 2020-07-16 | 2024-10-25 | 北京字节跳动网络技术有限公司 | 动画处理方法、装置、电子设备及存储介质 |
| CN114090101A (zh) * | 2020-08-05 | 2022-02-25 | 宝能汽车集团有限公司 | 开机动画的处理方法、装置、车辆、设备和存储介质 |
| CN112489183A (zh) * | 2020-11-26 | 2021-03-12 | 北京邮电大学 | 基于Unity3D的骨骼动画渲染方法及系统 |
| CN112767518B (zh) * | 2020-12-22 | 2023-06-06 | 北京淳中科技股份有限公司 | 虚拟动画特效制作方法、装置及电子设备 |
| US11830159B1 (en) | 2022-12-08 | 2023-11-28 | Flawless Holding Limited | Generative films |
| US12367630B2 (en) * | 2022-12-08 | 2025-07-22 | Flawless Holdings Limited | Generative films |
Family Cites Families (19)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6215495B1 (en) | 1997-05-30 | 2001-04-10 | Silicon Graphics, Inc. | Platform independent application program interface for interactive 3D scene management |
| US6243856B1 (en) | 1998-02-03 | 2001-06-05 | Amazing Media, Inc. | System and method for encoding a scene graph |
| US6266053B1 (en) | 1998-04-03 | 2001-07-24 | Synapix, Inc. | Time inheritance scene graph for representation of media content |
| US6487565B1 (en) | 1998-12-29 | 2002-11-26 | Microsoft Corporation | Updating animated images represented by scene graphs |
| US6512522B1 (en) * | 1999-04-15 | 2003-01-28 | Avid Technology, Inc. | Animation of three-dimensional characters along a path for motion video sequences |
| US6707456B1 (en) | 1999-08-03 | 2004-03-16 | Sony Corporation | Declarative markup for scoring multiple time-based assets and events within a scene composition system |
| WO2002093497A1 (fr) * | 2001-05-14 | 2002-11-21 | Netdimension Corporation | Systeme de distribution d'informations et procede de distribution d'informations |
| JP2002369076A (ja) * | 2001-06-11 | 2002-12-20 | Matsushita Electric Ind Co Ltd | 3次元特殊効果装置 |
| US6919891B2 (en) | 2001-10-18 | 2005-07-19 | Microsoft Corporation | Generic parameterization for a scene graph |
| US7088374B2 (en) | 2003-03-27 | 2006-08-08 | Microsoft Corporation | System and method for managing visual structure, timing, and animation in a graphics processing system |
| US7126606B2 (en) | 2003-03-27 | 2006-10-24 | Microsoft Corporation | Visual and scene graph interfaces |
| KR20050036722A (ko) | 2003-10-14 | 2005-04-20 | 삼성전자주식회사 | 3차원 객체 그래픽 처리장치 및 3차원 신 그래프 처리장치 |
| US7219085B2 (en) * | 2003-12-09 | 2007-05-15 | Microsoft Corporation | System and method for accelerating and optimizing the processing of machine learning techniques using a graphics processing unit |
| US20070070077A1 (en) * | 2005-09-26 | 2007-03-29 | Silicon Integrated Systems Corp. | Instruction removing mechanism and method using the same |
| US7728841B1 (en) * | 2005-12-19 | 2010-06-01 | Nvidia Corporation | Coherent shader output for multiple targets |
| JP4594892B2 (ja) * | 2006-03-29 | 2010-12-08 | 株式会社東芝 | テクスチャマッピング装置、方法およびプログラム |
| US7836087B1 (en) * | 2006-06-09 | 2010-11-16 | Pixar | Graphs of components for digital productions |
| US20080024510A1 (en) * | 2006-07-27 | 2008-01-31 | Via Technologies, Inc. | Texture engine, graphics processing unit and video processing method thereof |
| US7551176B2 (en) | 2006-08-24 | 2009-06-23 | Via Technologies, Inc. | Systems and methods for providing shared attribute evaluation circuits in a graphics processing unit |
-
2008
- 2008-08-04 US US12/185,114 patent/US8274516B2/en active Active
-
2009
- 2009-07-31 EP EP09805385.3A patent/EP2308224B1/en active Active
- 2009-07-31 JP JP2011522134A patent/JP5384636B2/ja active Active
- 2009-07-31 WO PCT/US2009/052508 patent/WO2010017113A2/en not_active Ceased
- 2009-07-31 CN CN200980130981.9A patent/CN102113303B/zh active Active
- 2009-07-31 KR KR1020117002305A patent/KR101618389B1/ko active Active
Also Published As
| Publication number | Publication date |
|---|---|
| CN102113303B (zh) | 2015-06-03 |
| EP2308224B1 (en) | 2019-03-06 |
| KR20110050630A (ko) | 2011-05-16 |
| JP2011530136A (ja) | 2011-12-15 |
| US20100026700A1 (en) | 2010-02-04 |
| EP2308224A2 (en) | 2011-04-13 |
| KR101618389B1 (ko) | 2016-05-04 |
| WO2010017113A3 (en) | 2010-05-06 |
| CN102113303A (zh) | 2011-06-29 |
| EP2308224A4 (en) | 2013-06-05 |
| WO2010017113A2 (en) | 2010-02-11 |
| US8274516B2 (en) | 2012-09-25 |
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