JP4679441B2 - Game machine - Google Patents

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JP4679441B2
JP4679441B2 JP2006158518A JP2006158518A JP4679441B2 JP 4679441 B2 JP4679441 B2 JP 4679441B2 JP 2006158518 A JP2006158518 A JP 2006158518A JP 2006158518 A JP2006158518 A JP 2006158518A JP 4679441 B2 JP4679441 B2 JP 4679441B2
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真一 樋口
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株式会社ソフイア
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本発明は、遊技球を1個ずつ球発射位置へ供給可能な球送り部材と、該球送り部材側へ向けて遊技球を整列した状態で流下可能な球送り流路とを備えたパチンコ遊技機等の遊技機に関する。   The present invention is a pachinko game comprising a ball feed member capable of supplying game balls one by one to a ball launch position, and a ball feed flow channel capable of flowing down in a state where game balls are aligned toward the ball feed member side. It relates to gaming machines such as machines.

従来の遊技機、例えば、パチンコ遊技機においては、球排出装置から排出された賞球あるいは貸球としての遊技球を貯留皿に貯留し、該貯留皿内の遊技球を発射装置の球発射位置に1個ずつ供給し、発射操作ハンドルが操作されたことに基づいて球発射位置の遊技球を打球発射杵で弾発して遊技領域へ向けて発射するように構成されている。また、貯留皿と球発射位置との間には、遊技球を1列に整列して流下する球送り流路(整列樋)と、該球送り流路を流下する遊技球を1個ずつ球発射位置へ供給可能な球送り部材(球送り装置)とを備えている。   In a conventional gaming machine, for example, a pachinko gaming machine, a prize ball discharged from a ball discharge device or a game ball as a rental ball is stored in a storage tray, and the game ball in the storage tray is stored in a ball launch position of the launching device. Are supplied one by one, and based on the operation of the launch operation handle, the game ball at the ball launch position is shot with a hitting ball launcher and fired toward the game area. In addition, between the storage tray and the ball launch position, a ball feed flow path (alignment rod) for flowing down the game balls in a line and a game ball flowing down the ball feed flow path one by one And a ball feeding member (ball feeding device) that can be supplied to the firing position.

そして、特許文献1に開示されたパチンコ遊技機では、発射操作ハンドルの回動レバーにより可変抵抗器の抵抗値を操作して発射駆動源の出力を調整し、この出力に基づいて遊技者の所望する弾発力で遊技球を弾発(発射)できるように構成されている。また、球送り部材には、発射駆動源とは別個の球送り駆動源を接続し、この球送り駆動源を所定のタイミングで駆動して球発射位置に遊技球を供給して遊技球の発射準備を行うように構成されている。なお、可変抵抗器および発射駆動源を介して発射操作ハンドルと発射装置とを電気的に接続すると、発射操作ハンドルおよび発射装置のレイアウトの自由度を増すことができる。例えば、特許文献2に開示されたパチンコ遊技機では、発射操作ハンドルをパチンコ遊技機の一側に配置し、発射装置をパチンコ遊技機の他側に配置している。
特開平5−123434号公報 特開2004−194881号公報
And in the pachinko gaming machine disclosed in Patent Document 1, the output value of the firing drive source is adjusted by operating the resistance value of the variable resistor by the turning lever of the firing operation handle, and the player's desired output is adjusted based on this output. It is configured so that a game ball can be ejected (launched) with a resilient force. The ball feed member is connected to a ball feed drive source that is separate from the launch drive source, and the ball feed drive source is driven at a predetermined timing to supply the game ball to the ball launch position to launch the game ball. Configured to make preparations. In addition, if the firing operation handle and the firing device are electrically connected via the variable resistor and the firing drive source, the degree of freedom in the layout of the firing operation handle and the firing device can be increased. For example, in the pachinko gaming machine disclosed in Patent Document 2, the firing operation handle is disposed on one side of the pachinko gaming machine, and the launching device is disposed on the other side of the pachinko gaming machine.
JP-A-5-123434 Japanese Patent Laid-Open No. 2004-194881

ところで、上記した特許文献のパチンコ遊技機は、発射駆動源と球送り駆動源とを別個に備えているため、パチンコ遊技機の部品点数や制御系統の削減、ひいてはパチンコ遊技機の製造コストの低減に改善の余地を残している。そこで、球送り駆動源を備えず、その代りに発射駆動源あるいは打球発射杵と球送り部材とをリンク機構で接続して、発射駆動源の駆動力(あるいは打球発射杵の移動力)により球送り部材を駆動するように構成することが考えられる。しかしながら、駆動源と間接的に接続された状態では、球送り部材は、その駆動力が弱くなりがちであり、さらには、球送り流路を流下する遊技球から受ける負荷に抗して駆動しなければならず、球送り動作を円滑に行えない虞がある。   By the way, since the pachinko gaming machine of the above-mentioned patent document has a launch drive source and a ball feed drive source separately, the number of parts and control system of the pachinko gaming machine are reduced, and thus the manufacturing cost of the pachinko gaming machine is reduced. Leave room for improvement. Therefore, a ball feed drive source is not provided, and instead, a launch drive source or a hit ball launcher and a ball feed member are connected by a link mechanism, and the ball is driven by the drive force of the launch drive source (or the moving force of the hit ball launcher). It can be considered that the feed member is driven. However, in the state of being indirectly connected to the driving source, the driving force of the ball feeding member tends to be weak, and further, the ball feeding member is driven against the load received from the game ball flowing down the ball feeding flow path. There is a possibility that the ball feeding operation cannot be performed smoothly.

本発明は、上記の事情に鑑みてなされたものであり、その目的は、球送り流路を流下する遊技球が球送り部材に与える負荷を軽減することができ、球送り部材の駆動力が弱い場合であっても、球送り部材による球送り動作を円滑に行い易い遊技機を提供しようとするものである。   The present invention has been made in view of the above circumstances, and an object of the present invention is to reduce the load applied to the ball feeding member by the game ball flowing down the ball feeding flow path, and the driving force of the ball feeding member can be reduced. An object of the present invention is to provide a gaming machine that can easily perform a ball feeding operation by a ball feeding member even if it is weak.

本発明は、上記目的を達成するために提案されたものであり、請求項1に記載のものは、遊技盤に形成された遊技領域に遊技球を発射可能な発射装置を備えた遊技機において、
前記発射装置は、
遊技球を1個ずつ球発射位置へ供給可能な球送り部材と、該球送り部材側へ向けて遊技球を整列した状態で流下可能な球送り流路と、前記球発射位置に供給された遊技球を回動動作により弾発する打球発射杵と、該打球発射杵を回動させる回動駆動源と、前記打球発射杵の回動範囲を規制する回動規制部と、該回動規制部へ回動動作により衝突して撃力を発生可能であり、リンク機構を介して前記打球発射杵と連結されることで該打球発射杵の回動に連動して回動されるノック部材と、を備え、
前記ノック部材は、前記打球発射杵の回動動作によって前記リンク機構を介して伝達される回動力を受けて回動動作を行って前記打球発射杵とは反対側から前記回動規制部へ衝突して、当該ノック部材の撃力により前記打球発射杵と前記回動規制部との衝突で生じた振動を減衰するように構成され、
前記球送り流路は、当該球送り流路の両側に球支持突条部を下流側へ下り傾斜した状態で備え、両球支持突条部に遊技球の側部を転動可能な状態で支持して遊技球の下部を球支持突条部の間に沈ませ、この沈ませた状態で遊技球の側部を転動することにより遊技球を回転しながら流下するように構成され、
前記球支持突条部の間隔を球送り部材側へ向けて次第に狭めたことを特徴とする遊技機である。
The present invention has been proposed in order to achieve the above object. According to the first aspect of the present invention, there is provided a gaming machine including a launching device capable of launching a game ball in a game area formed on a game board. ,
The launcher is
A ball feed member capable of supplying game balls one by one to the ball launch position, a ball feed passage capable of flowing in a state where the game balls are aligned toward the ball feed member, and the ball launch position supplied to the ball launch position A striking ball launcher that repels game balls by a pivoting operation, a rotation drive source that rotates the striking ball launcher, a rotation restricting unit that restricts a rotation range of the hitting ball launcher, and the rotation restricting unit A knock member that is capable of generating an impact force by colliding with the pivoting motion , and is rotated in conjunction with the pivoting of the hitting ball launcher by being connected to the hitting ball launcher via a link mechanism ; With
The knock member receives a rotational force transmitted through the link mechanism by the turning operation of the hitting ball launcher and performs a turning operation to collide with the rotation restricting portion from the side opposite to the hitting ball launching rod. The vibration generated by the collision between the hitting ball launcher and the rotation restricting portion by the impact force of the knock member is configured,
The ball feed channel is provided with ball support ridges on both sides of the ball feed channel in a state where the ball support ridges are inclined downward, and the side portions of the game ball can roll on both ball support ridges. The lower part of the game ball is supported and submerged between the ball support ridges, and the game ball is configured to flow down while rotating by rolling the side part of the game ball in this submerged state.
The gaming machine is characterized in that the interval between the ball supporting protrusions is gradually narrowed toward the ball feeding member.

請求項2に記載のものは、機枠の前面に開閉可能に軸着され、前記遊技盤を着脱可能に収納する遊技盤収納部が形成された前面枠と、
前記前面枠の前面に開閉可能に軸着され、前記発射装置へ供給する遊技球を貯留可能な皿部材が設けられた貯留皿ユニットと、を備え、
前記発射装置を前記貯留皿ユニットに配設するとともに、前記皿部材の下流端部を前記球送り流路に連通し、
前記回動規制部は、前記打球発射杵が衝突可能な発射衝突領域と前記ノック部材が衝突可能なノック衝突領域とが配置された緩衝部材であり、前記ノック衝突領域を前記緩衝部材の中央部を挟んで前記発射衝突領域とは反対側に設定したことを特徴とする請求項1に記載の遊技機である。
According to a second aspect of the present invention, there is provided a front frame which is pivotally attached to the front surface of the machine frame so as to be openable and closable, and has a game board storage portion for detachably storing the game board;
A storage tray unit that is pivotally attached to the front surface of the front frame and is provided with a tray member capable of storing game balls to be supplied to the launching device,
While disposing the firing device in the storage tray unit, the downstream end of the dish member communicates with the ball feed flow path,
The rotation restricting portion is a buffer member in which a launch collision area in which the hitting ball launcher can collide and a knock collision area in which the knock member can collide are arranged, and the knock collision area is a central portion of the buffer member. The gaming machine according to claim 1, wherein the gaming machine is set on a side opposite to the launch collision area.

本発明によれば、以下のような優れた効果を奏する。
請求項1に記載の発明によれば、遊技盤に形成された遊技領域に遊技球を発射可能な発射装置を備えた遊技機において、発射装置は、遊技球を1個ずつ球発射位置へ供給可能な球送り部材と、該球送り部材側へ向けて遊技球を整列した状態で流下可能な球送り流路と、球発射位置に供給された遊技球を回動動作により弾発する打球発射杵と、該打球発射杵を回動させる回動駆動源と、打球発射杵の回動範囲を規制する回動規制部と、該回動規制部へ回動動作により衝突して撃力を発生可能であり、リンク機構を介して打球発射杵と連結されることで該打球発射杵の回動に連動して回動されるノック部材と、を備え、ノック部材は、打球発射杵の回動動作によってリンク機構を介して伝達される回動力を受けて回動動作を行って打球発射杵とは反対側から回動規制部へ衝突して、当該ノック部材の撃力により打球発射杵と回動規制部との衝突で生じた振動を減衰するように構成され、球送り流路は、当該球送り流路の両側に球支持突条部を下流側へ下り傾斜した状態で備え、両球支持突条部に遊技球の側部を転動可能な状態で支持して遊技球の下部を球支持突条部の間に沈ませ、この沈ませた状態で遊技球の側部を転動することにより遊技球を回転しながら流下するように構成されるので、球送り流路の底面を転動して流下する場合に比べて遊技球の流下勢を小さく抑えることができる。したがって、球送り流路を流下する遊技球が球送り部材に与える負荷を軽減することができ、球送り部材の駆動力が弱い場合であっても、球送り部材による球送り動作を円滑に行い易い。また、打球発射杵の発射動作に基づいて発射装置が規則的に振動する不具合を抑えることができる。
According to the present invention, the following excellent effects can be obtained.
According to the first aspect of the present invention, in the gaming machine including the launching device capable of launching the game ball in the game area formed on the game board, the launching device supplies the game balls one by one to the ball launch position. Possible ball feeding member, a ball feeding flow path capable of flowing down in a state in which the game balls are aligned toward the ball feeding member side, and a hitting ball launching ball that repels the game ball supplied to the ball launch position by a rotating operation And a rotation drive source for rotating the hitting ball launcher, a rotation restricting part for restricting the turning range of the hitting ball launcher, and a collision with the turning restricting part by a turning operation to generate impact force. A knock member that is connected to the hitting ball launcher via a link mechanism and is rotated in conjunction with the rotation of the hitting ball launcher , and the knock member rotates the hitting ball launcher. and hitting the firing punch performs rotational operation by receiving rotational force transmitted via the link mechanism by the The ball feeding flow path is configured to attenuate the vibration caused by the collision between the hitting ball launcher and the rotation restricting portion by the impact force of the knock member from the opposite side, and the ball feeding flow path The ball support ridges are provided on both sides of the feed flow path so as to be inclined downward toward the downstream side, and the side portions of the game balls are supported on both ball support ridges in a rollable state, and the lower part of the game ball is sphered. Since the game ball is configured to flow while rotating by rolling the side portion of the game ball in the sinked state between the support protrusions, the bottom surface of the ball feed passage is rolled. Compared with the case of moving down and flowing down, it is possible to suppress the downflow of the game ball. Therefore, the load applied to the ball feeding member by the game ball flowing down the ball feeding flow path can be reduced, and even when the driving force of the ball feeding member is weak, the ball feeding operation by the ball feeding member is smoothly performed. easy. Further, it is possible to suppress a problem that the launching device regularly vibrates based on the launching operation of the hitting ball launcher.

また、球支持突条部の間隔を球送り部材側へ向けて次第に狭めたので、遊技球の球支持突条部間への沈み具合を球送り部材側へ向けて次第に浅くすることができ、球支持突条部に接触する遊技球の側部と遊技球の回転中心との距離、すなわち遊技球の転がり半径が球送り部材に近づくに連れて次第に大きくなるように設定することができる。したがって、球送り流路の上流側と下流側とで遊技球の流下速度を異ならせて、球送り流路内に遊技球を前後に間隔を空けた状態で流下するように調整し易い。このことから、遊技球を球送り部材へ円滑に流下させることができ、遊技球を球発射位置へ滞りなく供給し易い。   In addition, since the interval between the ball support protrusions is gradually narrowed toward the ball feed member side, the degree of sinking between the ball support protrusions of the game ball can be gradually reduced toward the ball feed member side, The distance between the side of the game ball that contacts the ball support ridge and the rotation center of the game ball, that is, the rolling radius of the game ball can be set so as to gradually increase as it approaches the ball feed member. Therefore, it is easy to adjust the flow rate of the game ball at the upstream side and the downstream side of the ball feed flow path so that the game balls flow down in the ball feed flow path with a space in the front and rear direction. Therefore, the game ball can be smoothly flowed down to the ball feeding member, and it is easy to supply the game ball to the ball launch position without delay.

請求項2に記載の発明によれば、機枠の前面に開閉可能に軸着され、遊技盤を着脱可能に収納する遊技盤収納部が形成された前面枠と、前面枠の前面に開閉可能に軸着され、発射装置へ供給する遊技球を貯留可能な皿部材が設けられた貯留皿ユニットと、を備え、発射装置を貯留皿ユニットに配設するとともに、皿部材の下流端部を球送り流路に連通し、回動規制部は、打球発射杵が衝突可能な発射衝突領域とノック部材が衝突可能なノック衝突領域とが配置された緩衝部材であり、ノック衝突領域を緩衝部材の中央部を挟んで発射衝突領域とは反対側に設定したので、打球発射杵の発射動作に基づいて貯留皿ユニットが規則的に振動する不具合を抑えることができる。このことから、遊技者が貯留皿ユニットに手を置いて楽な姿勢で遊技を行っていたとしても、遊技者が打球発射杵から生じた振動を感じることを抑えることができ、振動による不快感で遊技の興趣が低減する不都合を抑制することができる。 According to the second aspect of the present invention, a front frame that is pivotally attached to the front of the machine frame so as to be openable and detachable and that stores a game board in a removable manner, and a front frame that can be opened and closed. And a storage tray unit provided with a tray member capable of storing game balls to be supplied to the launching device, the launching device being disposed in the storage tray unit, and the downstream end of the tray member being a ball The rotation restricting portion communicates with the feed flow path, and the rotation restricting portion is a buffer member in which a launch collision area where the hitting ball launcher can collide and a knock collision area where the knock member can collide are arranged. Since it is set on the opposite side of the launch collision area across the central portion, it is possible to suppress a problem that the storage tray unit regularly vibrates based on the launch operation of the hitting ball launcher. Therefore, even if the player puts his hand on the storage tray unit and plays the game in an easy posture, the player can suppress the vibration caused by the hitting ball launcher, and the uncomfortable feeling caused by the vibration. Therefore, it is possible to suppress inconvenience that the interest of the game is reduced.

以下、代表的な遊技機であるパチンコ遊技機を例に挙げて本発明の実施の最良の形態を図面に基づき説明する。図1は透明部材保持枠および貯留皿ユニットを開放した状態のパチンコ遊技機の斜視図である。
パチンコ遊技機1は、外枠(機枠あるいは本体枠)2、詳しくは外枠2の前面に前面枠(内枠)3を開閉可能に軸着し、この前面枠3のベースとなる略額縁状の前面枠本体4に矩形状の遊技盤5を収納可能とし、遊技盤5の表面には、区画部材(サイドケース)7を配置して略円形状の遊技領域8を区画形成し、該遊技領域8内に表示装置や入賞口等の役物(いずれも図示せず)を配設している。また、前面枠3の前面側(詳しくは前面)には、一側(図1中、右側)が軸着された透明部材保持枠9を開閉(回動)可能に設け、該透明部材保持枠9に透視可能な透明部材10を収納し、透明部材保持枠9の裏面側には、遊技球を遊技領域8内へ案内するための縦長な発射案内路12を形成し、透明部材保持枠9を閉じると、遊技盤5が透明部材保持枠9により覆われるとともに、透明部材10が遊技領域8の前方に配置され、透明部材10を通して遊技領域8を前方から視認できるように構成している。さらに、透明部材保持枠9の下方には、一側(図1中、右側)が軸着された横長な貯留皿ユニット14を開閉(回動)可能に備え、該貯留皿ユニット14の側方(図1中、右側方)には、後述する発射装置17を操作するための発射操作ユニット(発射操作ハンドル)18を備えている。
Hereinafter, the best mode for carrying out the present invention will be described with reference to the drawings, taking a pachinko gaming machine as a typical gaming machine as an example. FIG. 1 is a perspective view of a pachinko gaming machine in a state where a transparent member holding frame and a storage tray unit are opened.
The pachinko gaming machine 1 has an outer frame (machine frame or main body frame) 2 , more specifically , a front frame (inner frame) 3 that is pivotally attached to the front of the outer frame 2 so as to be openable and closable. A rectangular game board 5 can be stored in the front frame body 4 having a shape, and a partition member (side case) 7 is disposed on the surface of the game board 5 to form a substantially circular game area 8. In the game area 8, an accessory such as a display device or a winning opening (neither is shown) is arranged. Further, on the front side (specifically , the front side ) of the front frame 3, a transparent member holding frame 9 having one side (right side in FIG. 1) pivotally attached is provided so as to be openable and closable (rotating). A transparent member 10 that can be seen through is housed in 9, and on the back side of the transparent member holding frame 9, a vertically long launch guide path 12 for guiding a game ball into the game area 8 is formed. When closed, the game board 5 is covered with the transparent member holding frame 9 and the transparent member 10 is arranged in front of the game area 8 so that the game area 8 can be viewed from the front through the transparent member 10. Further, below the transparent member holding frame 9, a horizontally long storage tray unit 14 having one side (on the right side in FIG. 1) is pivotably mounted. On the right side in FIG. 1, a firing operation unit (launching operation handle) 18 for operating a launching device 17 described later is provided.

前面枠本体4は、矩形状の開口部を上寄りに開設した合成樹脂製枠体であり、開口部の周縁に額縁状の遊技盤収納部23を備え、遊技盤収納部23内に遊技盤5を着脱可能な状態で収納するように構成されている。また、遊技盤収納部23の下方にボード部24を備え、該ボード部24の上端に遊技盤載置部(図示せず)を設け、該遊技盤載置部に遊技盤5の下端を載置することで、遊技盤5の上下方向の位置を規制できるように構成されている。さらに、ボード部24の前面側の一側寄り(図1中、左寄り)の上部には、前面枠本体4の裏側の球排出装置(図示せず)から供給される賞球あるいは貸球としての遊技球を貯留皿ユニット14へ排出する球排出口29を開設している。そして、ボード部24の他側寄り(図1中、右寄り)、すなわち発射操作ユニット18寄りの位置には、貯留皿ユニット14の自由端部を係止可能なロック係止受部30を設け、該ロック係止受部30に貯留皿ユニット14の自由端部を係止して貯留皿ユニット14を前面枠本体4に対して閉状態に維持できるように構成されている。   The front frame body 4 is a synthetic resin frame body having a rectangular opening portion opened upward, and includes a frame-like game board storage portion 23 at the periphery of the opening portion, and the game board in the game board storage portion 23. 5 is configured to be stored in a detachable state. Also, a board portion 24 is provided below the game board storage portion 23, a game board placement portion (not shown) is provided at the upper end of the board portion 24, and the lower end of the game board 5 is placed on the game board placement portion. By being placed, the position of the game board 5 in the vertical direction can be regulated. Further, the upper part of the board portion 24 on the front side near the left side (left side in FIG. 1) is used as a prize ball or a rental ball supplied from a ball discharge device (not shown) on the back side of the front frame body 4. A ball outlet 29 for discharging the game ball to the storage tray unit 14 is provided. Then, at the position near the other side of the board portion 24 (rightward in FIG. 1), that is, near the firing operation unit 18, a lock engagement receiving portion 30 capable of engaging the free end portion of the storage tray unit 14 is provided, The free end portion of the storage tray unit 14 is locked to the lock engagement receiving portion 30 so that the storage tray unit 14 can be kept closed with respect to the front frame body 4.

貯留皿ユニット14は、遊技球を貯留し、この貯留した遊技球を弾発して遊技盤5の遊技領域8へ発射するためのユニットである。貯留皿ユニット14は、図2に示すように、横長なベースパネル(開閉部材)31を備え、該ベースパネル31の一端部(図2(b)中、右端部)には、ベースパネル31を前面枠本体4に対して開閉可能な状態で軸着する軸着部(ヒンジ部)31aを配置し、他側部(図2(b)中、左側部)には、ロック係止受部30に係止可能なロック係止部31bを配置している。また、ベースパネル31の前面側には、遊技球を貯留可能な皿部材33と、該皿部材33の前側部およびベースパネル31の前面側全体を覆うカバー部材34とを配置している。さらに、ベースパネル31の後面側には、球排出口29から排出された遊技球(賞球または貸球)、あるいは発射装置17から発射されたが遊技領域8まで到達せずに発射案内路12を逆流してきた遊技球(ファール球)を流下させる横長な球流下樋35と、該球流下樋35の下流端(図2(b)中、左端)に接続され、球流下樋35を流下する遊技球を貯留皿ユニット14の下方へ抜き出す球抜機構36と、皿部材33に貯留された遊技球を遊技領域8へ向けて発射する発射装置17とを配置している。そして、ベースパネル31の軸着部31a寄り(図2(b)中、右寄り)に略矩形状の大きなベース開口38を開設し、カバー部材34の裏側のうちベース開口38に対向する部分には、後方を開放した箱状の発射支持部39を形成し(図3参照)、該発射支持部39に発射装置17をその前側部がベース開口38へ遊嵌する状態で支持している。   The storage tray unit 14 is a unit for storing game balls, ejecting the stored game balls, and firing them to the game area 8 of the game board 5. As shown in FIG. 2, the storage tray unit 14 includes a horizontally long base panel (opening / closing member) 31, and the base panel 31 is attached to one end of the base panel 31 (the right end in FIG. 2B). A shaft attachment part (hinge part) 31a that is attached to the front frame body 4 so as to be openable and closable is disposed, and a lock engagement receiving part 30 is provided on the other side part (the left side part in FIG. 2B). The lock latching part 31b which can be latched on is arrange | positioned. Further, on the front side of the base panel 31, a tray member 33 capable of storing game balls and a cover member 34 that covers the front side portion of the tray member 33 and the entire front side of the base panel 31 are arranged. Further, on the rear surface side of the base panel 31, a game ball (prize ball or rental ball) discharged from the ball discharge port 29, or a launch guide 17 that is launched from the launch device 17 but does not reach the game area 8. Is connected to a horizontally long ball lowering rod 35 that flows down the game ball (foul ball) that has flowed backward, and a downstream end (left end in FIG. 2B) of the ball flow lower rod 35, and flows down the ball lowering rod 35 A ball removing mechanism 36 for extracting the game ball to the lower side of the storage tray unit 14 and a launching device 17 for firing the game ball stored in the tray member 33 toward the game area 8 are arranged. A large base opening 38 having a substantially rectangular shape is opened near the shaft mounting portion 31a (rightward in FIG. 2B) of the base panel 31, and a portion of the back side of the cover member 34 facing the base opening 38 is formed. A box-shaped launch support portion 39 with the rear opened is formed (see FIG. 3), and the launch device 17 is supported on the launch support portion 39 in a state where its front side portion is loosely fitted to the base opening 38.

なお、球流下樋35は、その上流部(図2(b)中、右側部)を発射装置17の上方に配置し、この上流部の前後幅を下流部の前後幅よりも広く設定して略箱状の球受部37を形成し、該球受部37の後部に球受開口37aを開設して、球受開口37aと球排出口29とが連通、すなわち球流下樋35と球排出口29とが連通するように構成されている。また、球受部37の上部を開放して発射案内路12の下端に連通し、発射案内路12を逆流してきたファール球を球受部37に受け入れるように構成されている。さらに、球受部37の底部には、発射装置17と発射案内路12とを連通(接続)する発射接続路37bを上下に貫通する状態で配置している。 In addition, the upstream part (right side part in FIG.2 (b)) of the ball flow lower rod 35 is arrange | positioned above the launcher 17, and the front-back width of this upstream part is set wider than the front-back width of a downstream part. A substantially box-shaped ball receiving portion 37 is formed, and a ball receiving opening 37a is opened at the rear portion of the ball receiving portion 37. The ball receiving opening 37a and the ball discharge port 29 communicate with each other. The outlet 29 is configured to communicate with the outlet 29. Further, the upper part of the ball receiving part 37 is opened to communicate with the lower end of the firing guide path 12, and the foul ball that has flowed back through the firing guide path 12 is received by the ball receiving part 37. Furthermore, the bottom of the ball receiving portion 37 is disposed in a state of vertically penetrating a launch connection path 37 b that communicates (connects) the launch device 17 and the launch guide path 12.

また、球抜機構36は、カバー部材34の中央部分に設けられた球抜操作部(球抜ボタン)36aを押し込み操作することで、球流下樋35内の遊技球を貯留皿ユニット14から抜き出すことを許容する抜き出し状態と、貯留皿ユニット14からの抜き出しを規制する抜き出し規制状態とに変換できるように構成されている。 Further, the ball removal mechanism 36 pushes out a ball removal operation portion (ball removal button) 36 a provided at the center portion of the cover member 34, thereby extracting the game ball in the ball lowering basket 35 from the storage tray unit 14. It is configured so that it can be converted into an extraction state that permits this and an extraction restriction state that restricts extraction from the storage tray unit 14.

そして、図2(a)に示すように、ベースパネル31の上側のうちロック係止部31b寄り(図2(a)中、右寄り)の部分には、前後に貫通する流下開口31cを開設し、球流下樋35をベースパネル31の自由端側へ下り傾斜した状態、言い換えると球排出口29の前方から流下開口31cへ向けて下り傾斜した状態で設定し、流下開口31cを介して皿部材33の内側(詳しくは皿部材33の内側の上部)と球流下樋35の下流端とを連通している。また、皿部材33の底面を流下開口31cからベース開口38へ向けて下り傾斜する状態に設定し、発射装置17のうちベース開口38から前方へ臨ませた部分と、皿部材33の内側(詳しくは皿部材33の内側の下部)とを連通している。したがって、貯留皿ユニット14は、球排出口29から排出された遊技球(賞球あるいは貸球)を球流下樋35、流下開口31c、皿部材33を経て発射装置17へ供給するように構成されている。なお、皿部材33は、図3に示すように、発射装置17に連通する下流部を次第に絞り込まれた形状に形成して球整列部33aを構成し、該球整列部33aにより当該皿部材33の下流側(図3中、右側)、言い換えると発射装置17との連通部分の近傍で遊技球を1列に整列し、この整列状態で発射装置17へ供給できるように構成されている。   As shown in FIG. 2 (a), a flow-down opening 31c penetrating in the front-rear direction is opened in a portion of the upper side of the base panel 31 that is closer to the lock locking portion 31b (rightward in FIG. 2 (a)). The ball drip bar 35 is set in a state of being inclined downward toward the free end of the base panel 31, in other words, in a state of being inclined downward from the front of the ball discharge port 29 toward the flow opening 31c, and the dish member is set via the flow opening 31c. The inner side of 33 (specifically, the upper part of the inner side of the dish member 33) and the downstream end of the ball flow lower bar 35 are communicated. Further, the bottom surface of the dish member 33 is set to be inclined downward from the flow opening 31c toward the base opening 38, the portion of the launching device 17 facing forward from the base opening 38, and the inside of the dish member 33 (in detail). Is in communication with the lower part inside the dish member 33. Accordingly, the storage tray unit 14 is configured to supply the game ball (prize ball or rental ball) discharged from the ball discharge port 29 to the launching device 17 through the ball flow lowering basket 35, the flow opening 31c, and the plate member 33. ing. As shown in FIG. 3, the dish member 33 forms a sphere alignment portion 33 a by forming the downstream portion communicating with the launching device 17 into a gradually narrowed shape, and the dish alignment member 33 a is formed by the sphere alignment portion 33 a. The game balls are arranged in a line at the downstream side (right side in FIG. 3), in other words, in the vicinity of the communication portion with the launching device 17, and can be supplied to the launching device 17 in this aligned state.

次に、発射装置17について説明する。
発射装置17は、図4から図6に示すように、当該発射装置17の基部となる発射ベース40に、当該発射装置17に供給された遊技球を回動動作(揺動動作)により弾発する打球発射杵(発射部材)41と、該打球発射杵41を駆動するロータリーソレノイド42等の回動駆動源(揺動駆動源)と、打球発射杵41の回動範囲を規制する回動規制部43と、該回動規制部43へ衝突して撃力を発生可能なノック部材44と、打球発射杵41やノック部材44等を連動させるリンク機構45とを備えて構成され、後方の前面枠本体4のボード部24に対向する状態で配置されている。
Next, the launcher 17 will be described.
As shown in FIGS. 4 to 6, the launching device 17 ejects the game ball supplied to the launching device 17 to the launching base 40 that is the base of the launching device 17 by a turning operation (swinging operation). A striking ball launcher (launching member) 41, a rotation drive source (swinging drive source) such as a rotary solenoid 42 for driving the hit ball launcher 41, and a rotation restricting unit that regulates the rotation range of the hit ball launcher 41. 43, a knock member 44 that can collide with the rotation restricting portion 43 and generate a striking force, and a link mechanism 45 that interlocks the hitting ball launcher 41, the knock member 44, etc. The main body 4 is disposed so as to face the board portion 24.

発射ベース40は、発射装置17をベースパネル31へ取り付けるための部材であり、後方および上方が開放された略箱形状に形成され、その内部に打球発射杵41、回動規制部43、ノック部材44およびリンク機構45を収容している。また、発射ベース40の四隅から係合突部46を後方の前面枠本体4へ向けて突設し、係合突部46をボード部24に設けられた位置決め係合受部47へ係合して発射装置17を前面枠本体4の前方に位置決めできるように構成されている。さらに、発射ベース40の前側には矩形状のベース基部48を備え、ベース基部48の前面側にロータリーソレノイド42を配置し(図5(a)参照)、該ロータリーソレノイド42の出力軸(発射回動軸)49をベース基部48の中央部分よりも上寄りの位置を貫通して後方へ向けて突出し、発射回動軸49の先端(後端)に後述の打球発射杵41を軸着している。また、ベース基部48の後面側のうち発射回動軸49の突出部分よりも上方には、遊技球を1列に整列した状態で流下可能な球送り流路(整列路)50を一側(図4(a)中、右側)へ下り傾斜した姿勢で配置している。そして、該球送り流路50の上流端(図4(a)中、左端部)には、ベース基部48を前後に貫通する貫通流路51を球送り流路50へ連通した状態で備え、該貫通流路51の前端部をベース開口38から前方へ突出して皿部材33の傾斜下端(下流端部)、すなわち球整列部33aの下端部に接続して、球整列部33a、貫通流路51および球送り流路50でクランク状の遊技球流路を形成している。これにより、皿部材33の下流端部と球送り流路50とが連通し、遊技球を皿部材33から貫通流路51を介して球送り流路50へ導入できるように構成されている(図3参照)。 The launch base 40 is a member for attaching the launch device 17 to the base panel 31 and is formed in a substantially box shape with the rear and upper sides open, and inside thereof a hitting ball launcher 41, a rotation restricting portion 43, a knock member. 44 and the link mechanism 45 are accommodated. Further, the engaging protrusions 46 are projected from the four corners of the firing base 40 toward the rear front frame body 4, and the engaging protrusions 46 are engaged with the positioning engagement receiving parts 47 provided on the board part 24. Thus, the launching device 17 can be positioned in front of the front frame body 4. Furthermore, a rectangular base base 48 is provided on the front side of the firing base 40, and a rotary solenoid 42 is disposed on the front side of the base base 48 (see FIG. 5A). (Dynamic axis) 49 passes through a position higher than the central portion of the base base 48 and protrudes rearward. A hitting ball launching rod 41 (described later) is attached to the tip (rear end) of the firing rotation shaft 49. Yes. A ball feed flow path (alignment path) 50 that can flow down in a state where the game balls are aligned in one row is disposed on one side of the rear surface side of the base base 48 above the projecting portion of the firing rotation shaft 49 (on one side). It arrange | positions with the attitude | position inclined down to the right side in Fig.4 (a). The upstream end (the left end portion in FIG. 4A) of the ball feed channel 50 is provided with a through channel 51 penetrating the base base portion 48 in the front-rear direction in communication with the ball feed channel 50. The front end portion of the through-flow channel 51 protrudes forward from the base opening 38 and is connected to the inclined lower end (downstream end portion) of the dish member 33, that is, the lower end portion of the ball alignment portion 33a. 51 and the ball feed passage 50 form a crank-shaped game ball passage . Thereby, the downstream end part of the dish member 33 and the ball feed flow path 50 communicate with each other , and the game ball can be introduced from the dish member 33 into the ball feed flow path 50 through the through flow path 51 ( (See FIG. 3).

さらに、図6に示すように、球送り流路50の下流部(図6(a)中、右側部)を下方へ屈曲し、この屈曲部に球送り部材53を回動自在な状態で配置して、球送り流路50内の遊技球が球送り部材53側へ向けて流下するように構成されている。また、球送り流路50の下流端の側方(図6(a)中、右側方)には、球送り流路50から供給された遊技球を1個保持可能な弾発球保持部54を備え、該弾発球保持部54に保持される遊技球(すなわち打球発射杵41に弾発される遊技球)の配置空間部を球発射位置55としている。そして、該弾発球保持部54の下部を開放して後述する打球発射杵41の一部を球発射位置55へ下方から進入可能とし、弾発球保持部54および球発射位置55の上方には、発射接続路37bの下端と球発射位置55とを上下に連通可能な発射連通路56を備え、遊技球が球発射位置55から発射連通路56および発射接続路37bを介して透明部材保持枠9の発射案内路12へ飛翔できるように構成されている。 Further, as shown in FIG. 6, the downstream portion (the right side portion in FIG. 6A) of the ball feed flow path 50 is bent downward, and the ball feed member 53 is rotatably arranged at this bent portion. Thus, the game ball in the ball feed channel 50 is configured to flow down toward the ball feed member 53 side. Further, on the side of the downstream end of the ball feed channel 50 (on the right side in FIG. 6A), a bullet ball holding portion 54 capable of holding one game ball supplied from the ball feed channel 50. , And an arrangement space portion of a game ball held by the bullet ball holding unit 54 (that is, a game ball shot by the hitting ball launcher 41) is set as a ball launch position 55. Then, the lower part of the bullet ball holding portion 54 is opened so that a part of the hit ball launching rod 41 described later can enter the ball launch position 55 from below, and above the bullet ball holding portion 54 and the ball launch position 55. Includes a launch communication path 56 that allows the lower end of the launch connection path 37b and the ball launch position 55 to communicate with each other in the vertical direction, and the game ball is held from the launch position 55 through the launch communication path 56 and the launch connection path 37b. It is configured to be able to fly to the launch guide path 12 of the frame 9.

なお、球送り流路50は、図5(b)に示すように、ベース基部48に設けられ、後方へ向けて開放された断面コ字状を呈する樋状の流路基部50aと、該流路基部50aの開放部分を後方から閉塞する流路蓋部50bとを前後に重ねて構成されている。また、球送り流路50の前後両側には、直線状の球支持突条部57を球送り流路50の傾斜方向に沿って傾斜した状態、すなわち球送り流路50の下流側へ下り傾斜した状態で備えている。具体的には、流路基部50aのベース基部48側(すなわち前側)のうち、球送り部材53よりも上流側に位置する部分から第1球支持突条部57aを球送り流路50の内側(すなわち後方)へ向けて突設し(図4(a)参照)、流路蓋部50bの前面側のうち球送り部材53よりも上流側に位置する部分から第2球支持突条部57bを球送り流路50の内側(すなわち前方)へ向けて突設している(図4(b)参照)。そして、第1球支持突条部57aおよび第2球支持突条部57bを球送り流路50と同じ傾斜角度でベース基部48の一側(図4(a)中、右側)へ下り傾斜した姿勢に設定するとともに、第1球支持突条部57aと第2球支持突条部57bとの間隔を遊技球(詳しくは不正部材ではない正規の遊技球)の直径よりも僅かに狭く設定している。したがって、球送り流路50は、遊技球の前側部を第1球支持突条部57aに支持するとともに、後側部を第2球支持突条部57bに支持し、この支持状態、言い換えると遊技球の下部を両球支持突条部57の間に沈ませた状態で遊技球の側部を球支持突条部57上に転動することにより、遊技球を回転しながら球送り部材53側へ流下させる(図5(b)参照)。なお、球支持突条部57は、遊技球の側部が当接する載置部(当接部)57cを遊技球の接線方向に延設された傾斜面で形成し、遊技球が当該球支持突条部57の角部分に引っ掛からないように構成されている。そして、球送り流路50内における遊技球の流下状態(挙動)については、後で詳細に説明する。   As shown in FIG. 5B, the ball feed flow path 50 is provided on the base base 48 and has a bowl-shaped flow path base 50a having a U-shaped cross section that is open toward the rear. A flow path lid 50b that closes an open portion of the path base 50a from the rear is overlapped in the front-rear direction. In addition, on both the front and rear sides of the ball feed channel 50, the linear ball support ridges 57 are inclined along the tilt direction of the ball feed channel 50, that is, descending downward toward the downstream side of the ball feed channel 50. Prepared in the state. Specifically, the first sphere support protrusion 57a is arranged on the inner side of the ball feed channel 50 from the portion located on the upstream side of the ball feed member 53 on the base base 48 side (that is, the front side) of the channel base 50a. (That is, rearward) (see FIG. 4A), and the second ball support protrusion 57b from the portion located on the upstream side of the ball feed member 53 on the front surface side of the flow path lid 50b. Projecting toward the inside (that is, the front side) of the ball feed channel 50 (see FIG. 4B). Then, the first sphere support protrusion 57a and the second sphere support protrusion 57b are inclined downward toward one side of the base base 48 (right side in FIG. 4A) at the same inclination angle as the ball feed channel 50. In addition to setting the posture, the distance between the first ball support protrusion 57a and the second ball support protrusion 57b is set slightly narrower than the diameter of the game ball (specifically, a regular game ball that is not an unauthorized member). ing. Therefore, the ball feed flow path 50 supports the front side portion of the game ball on the first ball support ridge portion 57a and supports the rear side portion on the second ball support ridge portion 57b. The ball feeding member 53 is rotated while rotating the game ball by rolling the side of the game ball onto the ball support ridge 57 in a state where the lower part of the game sphere is submerged between the both ball support ridges 57. Flow down to the side (see FIG. 5B). In addition, the ball support protrusion 57 forms a mounting portion (contact portion) 57c with which a side portion of the game ball contacts with an inclined surface extending in the tangential direction of the game ball, and the game ball supports the ball. It is comprised so that it may not catch on the corner | angular part of the protrusion 57. FIG. The flow-down state (behavior) of the game ball in the ball feed channel 50 will be described later in detail.

また、球送り部材53は、球送り流路50を流下する遊技球を球発射位置55へ1個ずつ供給するための部材であり、図6に示すように、球送り軸58を介して前方のベース基部48および後方の流路蓋部50bに回動自在な状態で軸着され、球送り軸58の上方に遊技球を1個保持可能な球保持部(切欠部)59を形成している。そして、球送り軸58を中心にして後方から見て反時計方向へ回動して球保持部59を屈曲部よりも上流側へ向けて開放すると(図6(b)参照)、球保持部59に遊技球を1個保持した状態で球送り流路50を遮断し、遊技球を球発射位置55へ供給することを停止する状態(球供給停止状態)に変換する。一方、後方から見て時計方向へ回動して球保持部59を屈曲部よりも下流側へ向けて開放すると(図6(a)参照)、球保持部59に保持した遊技球のみを球送り流路50の下流端へ流下して球発射位置55に供給するが、屈曲部よりも上流側に配置された遊技球の流下を球送り部材53の先端部分で阻止する状態(球供給状態)に変換する。   The ball feed member 53 is a member for supplying the game balls flowing down the ball feed flow path 50 one by one to the ball launch position 55, and as shown in FIG. A ball holding portion (notch portion) 59 that is pivotally attached to the base base portion 48 and the rear flow passage lid portion 50b in a rotatable state and can hold one game ball above the ball feed shaft 58 is formed. Yes. Then, when the ball holding portion 59 is opened toward the upstream side of the bent portion by rotating counterclockwise around the ball feed shaft 58 as viewed from the rear (see FIG. 6B), the ball holding portion. In a state where one game ball is held at 59, the ball feed flow path 50 is blocked, and the supply to the ball launch position 55 is stopped (ball supply stop state). On the other hand, when the ball holding part 59 is rotated clockwise as viewed from the rear and opened to the downstream side of the bent part (see FIG. 6A), only the game balls held in the ball holding part 59 are A state in which the downstream of the feed flow path 50 flows down and is supplied to the ball launch position 55, but the flow of the game ball disposed upstream of the bent portion is blocked by the tip of the ball feed member 53 (ball supply state) ).

打球発射杵41は、図4(a)および図6に示すように、ロータリーソレノイド42の発射回動軸49に止着される軸着部分から縦長な杵部62を球発射位置55側(図6(a)中、右側)へ僅かに屈曲した状態で延設し、該杵部62の先端部には、遊技球を弾発する弾発部63を球発射位置55側(右側)へ突設している。そして、発射回動軸49を揺動中心にして、弾発部63を球発射位置55へ向けて移動(回動)する第1動作と、球発射位置55から離れる第2動作とを行って揺動するように構成されている。具体的に説明すると、ロータリーソレノイド42を駆動(励磁)して発射回動軸49を図6(b)に示す回転方向Aへ回転すると第1動作を行い、杵部62を横向き姿勢にして弾発部63を弾発球保持部54の内部へ下方から進入させ、弾発球保持部54上に保持された遊技球を上方へ弾発する弾発状態に変換する(図6(b)参照)。一方、ロータリーソレノイド42の駆動を停止(すなわち消磁)して打球発射杵41の自重により発射回動軸49を図6(a)に示す回転方向Bへ回転すると第2動作を行い、弾発部63を球発射位置55および弾発球保持部54の下方へ移動して杵部62を縦向き姿勢に変えて、次の遊技球を弾発するための弾発準備状態に変換する(図6(a)参照)。さらに、打球発射杵41のうち軸着部分(発射回動軸49)を挟んで杵部62と反対側には、後述する回動規制部43に衝突可能な発射ストッパー64を杵部62の延設方向とは異なる方向(杵部62の延設方向から「へ」字状に屈曲した方向)へ向けて突設し、発射ストッパー64および杵部62を回動規制部43に係合(当接)することで、打球発射杵41の回動範囲を規制するように構成されている。なお、打球発射杵41の回動範囲の規制状態については、後で詳細に説明する。   As shown in FIG. 4A and FIG. 6, the hitting ball launching rod 41 has a longitudinally long collar portion 62 that is fixed to the firing rotation shaft 49 of the rotary solenoid 42 from the ball launch position 55 side (see FIG. 4). 6 (a), right side) and is extended in a slightly bent state, and a projecting portion 63 for projecting a game ball is projected to the ball launching position 55 side (right side) at the tip of the flange portion 62. is doing. Then, a first operation for moving (turning) the bullet portion 63 toward the ball launch position 55 and a second operation for moving away from the ball launch position 55 are performed with the launch pivot shaft 49 as the swing center. It is configured to swing. More specifically, when the rotary solenoid 42 is driven (excited) and the firing rotation shaft 49 is rotated in the rotation direction A shown in FIG. The emitting unit 63 is caused to enter the inside of the bullet ball holding unit 54 from below, and the game ball held on the ball ball holding unit 54 is converted into a bullet state in which the ball is bulleted upward (see FIG. 6B). . On the other hand, when the driving of the rotary solenoid 42 is stopped (ie, demagnetized) and the firing rotation shaft 49 is rotated in the rotational direction B shown in FIG. 63 is moved below the ball launch position 55 and the bullet ball holding unit 54 to change the hook 62 to a vertical posture, and is converted into a bullet ready state for bulleting the next game ball (FIG. 6 ( a)). Further, a launch stopper 64 capable of colliding with a rotation restricting portion 43 described later is extended on the opposite side of the hook 62 from the hitting ball launcher 41 with the pivoting portion (launch turning shaft 49) interposed therebetween. Projecting in a direction different from the installation direction (direction bent from the extending direction of the flange portion 62 in a “h” shape), and engaging the firing stopper 64 and the flange portion 62 with the rotation restricting portion 43 The rotation range of the hit ball launcher 41 is regulated. The restricted state of the rotation range of the hit ball launcher 41 will be described in detail later.

回動規制部43は、該打球発射杵41と衝突して打球発射杵41の回動範囲(言い換えると回動動作)を規制するための厚肉な円筒状の部材(緩衝部材)であり、衝撃を吸収し易い材料、例えばゴム材等の弾性体で形成されている。また、ベース基部48の後面側のうち杵部62の回動範囲と発射ストッパー64の回動範囲との間に位置する部分に、ホルダ部67に保持された状態で配置されている。そして、回動規制部43の中心軸と発射回動軸49との距離を杵部62の延出長さおよび発射ストッパー64の延出長さよりも短く設定し、杵部62および発射ストッパー64が回動規制部43の外周部に係合できるように構成されている。さらに、回動規制部43を保持したホルダ部67の後端には規制カバー70(図4参照)を止着し、回動規制部43がホルダ部67から後方へ脱落する不具合を阻止するように構成されている。 The rotation restricting portion 43 is a thick cylindrical member (buffer member) for colliding with the hitting ball launching rod 41 and regulating the turning range (in other words, the turning operation) of the hitting ball launching rod 41. It is made of a material that easily absorbs impact, for example, an elastic body such as a rubber material. Further, it is disposed in a state of being held by the holder portion 67 at a portion located between the rotation range of the collar portion 62 and the rotation range of the firing stopper 64 on the rear surface side of the base base portion 48. Then, the distance between the central axis of the rotation restricting portion 43 and the firing rotation shaft 49 is set to be shorter than the extending length of the flange portion 62 and the extending length of the firing stopper 64, so that the flange portion 62 and the firing stopper 64 are It is comprised so that it can engage with the outer peripheral part of the rotation control part 43. FIG. Further, a restriction cover 70 (see FIG. 4) is fixed to the rear end of the holder portion 67 holding the rotation restriction portion 43 so as to prevent the rotation restriction portion 43 from dropping backward from the holder portion 67. It is configured.

また、回動規制部43の外周部には、図7に示すように、打球発射杵41が衝突可能な発射衝突領域72と、ノック部材44が衝突可能なノック衝突領域73とを備え、ノック衝突領域73を回動規制部(緩衝部材)43の中央部を挟んで発射衝突領域72とは反対側に設定している。発射衝突領域72は、回動規制部43の外周部のうち打球発射杵41に対向する部分、具体的には外周部の上部から球発射位置55側(図7中、右側)に亘って設定され、当該発射衝突領域72の上側部分に発射ストッパー64を衝突可能とし、当該発射衝突領域72の球発射位置55側(右側)の部分に杵部62を衝突可能としている。一方、ノック衝突領域73は、回動規制部43の外周部のうちノック部材44に対向する部分、具体的には外周部の下部から球発射位置55とは反対側(図7中、左側)に亘って設定され、当該ノック衝突領域73の下側部分にノック部材44の一部である第1ノック部78を衝突可能とし、当該ノック衝突領域73の球発射位置55とは反対側(左側)の部分にノック部材44の一部である第2ノック部80を衝突可能としている。 Further, on the outer peripheral portion of the rotation restricting portion 43, as shown in FIG. 7, includes a ball striking the firing punch 41 can collide firing impact area 72, the knocking member 44 and a knock collision region 73 possible collision, knock The collision area 73 is set on the side opposite to the launch collision area 72 with the central portion of the rotation restricting portion (buffer member) 43 interposed therebetween. The launch collision area 72 is set from the outer periphery of the rotation restricting portion 43 to the portion facing the hitting ball launcher 41, specifically, from the upper portion of the outer periphery to the ball launch position 55 side (right side in FIG. 7). The launch stopper 64 can collide with the upper part of the launch collision area 72, and the collar 62 can collide with the part on the ball launch position 55 side (right side) of the launch collision area 72. On the other hand, the knock collision region 73 is a portion of the outer peripheral portion of the rotation restricting portion 43 that faces the knock member 44, specifically, the side opposite to the ball firing position 55 from the lower portion of the outer peripheral portion (left side in FIG. 7). The first knock part 78 which is a part of the knock member 44 can collide with the lower part of the knock collision area 73 and is opposite to the ball firing position 55 of the knock collision area 73 (left side). The second knock portion 80 which is a part of the knock member 44 can collide with the portion).

ノック部材44は、回動規制部43へ衝突して撃力を発生可能な部材であり、回動規制部43を挟んで打球発射杵41とは反対側に配置されている。具体的に説明すると、ノック部材44の回動中心となるノック回動軸84を、ベース基部48の後面側のうち回動規制部43を挟んで発射回動軸49とは反対側から後方へ向けて延設し、該ノック回動軸84に回動自在な状態で軸着されている。さらに、ノック回動軸84に軸着される軸着部分から球発射位置55側(図6(a)中、右側)へ向けて第1ノック部78を延設し、軸着部分(ノック回動軸84)を挟んで第1ノック部78とは反対側には、杵部62よりも短い第2ノック部80を上方へ向けて延設している。そして、第1ノック部78の延出長さおよび第2ノック部80の延出長さをノック回動軸84と回動規制部43の中心軸との距離よりも短く設定し、第1ノック部78および第2ノック部80が回動規制部43の外周部に係合できるように略L字状に構成されている。なお、ノック部材44を軸着したノック回動軸84の後端には規制カバー70の下部を止着し、規制カバー70によりノック部材44がノック回動軸84から脱落する不具合を阻止している。   The knock member 44 is a member that can collide with the rotation restricting portion 43 and generate a striking force, and is disposed on the opposite side of the hitting ball launcher 41 with the rotation restricting portion 43 interposed therebetween. More specifically, the knock rotation shaft 84 serving as the rotation center of the knock member 44 is rearward from the opposite side of the firing rotation shaft 49 with the rotation restricting portion 43 in the rear surface side of the base base 48. And is pivotally attached to the knock rotation shaft 84 in a rotatable state. Further, a first knock portion 78 is extended from the axially attached portion that is axially attached to the knock rotating shaft 84 toward the ball launching position 55 side (right side in FIG. 6A). A second knocking portion 80 that is shorter than the flange portion 62 extends upward on the opposite side of the first knocking portion 78 across the moving shaft 84). The extension length of the first knock portion 78 and the extension length of the second knock portion 80 are set to be shorter than the distance between the knock rotation shaft 84 and the central axis of the rotation restricting portion 43, and the first knock The portion 78 and the second knock portion 80 are configured in a substantially L shape so that the outer peripheral portion of the rotation restricting portion 43 can be engaged. The lower end of the restriction cover 70 is fixed to the rear end of the knock rotation shaft 84 on which the knock member 44 is attached, and the restriction cover 70 prevents the knock member 44 from dropping off from the knock rotation shaft 84. Yes.

リンク機構45は、打球発射杵41、ノック部材44および球送り部材53を連動させるための機構であり、図4(a)および図6に示すように、打球発射杵41とノック部材44とを連動させるノックリンク部88と、打球発射杵41と球送り部材53とを連動させる球送りリンク部89とから構成されている。ノックリンク部88は、打球発射杵41に設けられた第1リンク部材90と、ノック部材44に設けられた第2リンク部材91と、第1リンク部材90と第2リンク部材91とを連結するリンクアーム92とを備えている。具体的に説明すると、第1リンク部材90のうち発射回動軸49から回動規制部43とは反対側(図6(a)中、右側)へ外れた位置にリンクアーム92の一端(上端)を回動自在に軸着し、第2リンク部材91のうちノック回動軸84から回動規制部43側(図6(a)中、右側)へ外れた位置にリンクアーム92の他端(下端)を回動自在に軸着して、リンクアーム92を介して第1リンク部材90と第2リンク部材91とを連結している。言い換えると、第1リンク部材90が設けられた打球発射杵41と、第2リンク部材91が設けられたノック部材44とを連結している。したがって、打球発射杵41の回動(揺動)に連動してノック部材44がノック回動軸84を中心にして回動(揺動)するように構成されている。 The link mechanism 45 is a mechanism for interlocking the hitting ball launcher 41, the knock member 44 and the ball feeding member 53. As shown in FIGS. 4A and 6, the hitting ball launcher 41 and the knock member 44 are connected to each other. It comprises a knock link portion 88 to be interlocked, and a ball feed link portion 89 for interlocking the hitting ball launcher 41 and the ball feed member 53. The knock link portion 88 connects the first link member 90 provided on the hitting ball launcher 41, the second link member 91 provided on the knock member 44, and the first link member 90 and the second link member 91. And a link arm 92. More specifically, one end (upper end) of the link arm 92 is located at a position of the first link member 90 deviated from the firing rotation shaft 49 to the side opposite to the rotation restricting portion 43 (right side in FIG. 6A). ) In a freely pivotable manner, and the other end of the link arm 92 is located at a position disengaged from the knock pivot shaft 84 to the rotation restricting portion 43 side (right side in FIG. 6A) of the second link member 91. The first link member 90 and the second link member 91 are connected to each other via a link arm 92 with the lower end pivotally attached thereto. In other words, the hitting ball launcher 41 provided with the first link member 90 and the knock member 44 provided with the second link member 91 are connected. Accordingly, the knock member 44 is configured to rotate (swing) about the knock rotation shaft 84 in conjunction with the rotation (swing) of the hitting ball launcher 41.

また、球送りリンク部89は、第1リンク部材90の球送り部材53側(図6(a)中、右側)に設けられた縦長なカム溝部98と、球送り部材53の球送り軸58を挟んで球保持部59とは反対側に設けられたカムフォロワ99とから構成されている。そして、カムフォロワ99を後方へ向けて延設された円筒状の回動ころで形成し、カム溝部98内にカムフォロワ99を嵌合した状態で転動することで打球発射杵41と球送り部材53とを連動するように構成されている。   The ball feed link portion 89 includes a vertically long cam groove portion 98 provided on the ball feed member 53 side of the first link member 90 (on the right side in FIG. 6A), and a ball feed shaft 58 of the ball feed member 53. And a cam follower 99 provided on the opposite side of the ball holding portion 59. The cam follower 99 is formed by a cylindrical rotating roller extending rearward, and rolls in a state where the cam follower 99 is fitted in the cam groove portion 98, whereby the hitting ball launcher 41 and the ball feed member 53 are rolled. It is configured to work with.

次に、発射装置17の作用について説明する。なお、球発射位置55および球送り流路50には、予め遊技球が配置されているものとする。
まず、ロータリーソレノイド42の駆動を停止した常態では、発射装置17は、図6(a)に示すように、打球発射杵41をその自重により弾発準備状態に設定し、杵部62を回動規制部43の発射衝突領域72に当接する。また、ノックリンク部88を介して打球発射杵41に接続されたノック部材44を、第2ノック部80が縦向き姿勢に設定されて回動規制部43のノック衝突領域73に当接した状態(第2ノック状態)に設定する。さらに、カム溝部98の上部にカムフォロワ99を嵌合して球送り部材53を球供給状態(球保持部59を球発射位置55側へ向けた状態)に維持するとともに、球送り部材53の回動を阻止する。
Next, the operation of the launching device 17 will be described. It is assumed that game balls are arranged in advance in the ball launch position 55 and the ball feed flow path 50.
First, in the normal state in which the driving of the rotary solenoid 42 is stopped, as shown in FIG. 6A, the launching device 17 sets the hitting ball launching rod 41 to the bullet ready state by its own weight, and rotates the collar portion 62. It contacts the launch collision area 72 of the restricting portion 43. Further, the knock member 44 connected to the hitting ball launcher 41 via the knock link portion 88 is in a state where the second knock portion 80 is set in the vertical orientation and is in contact with the knock collision region 73 of the rotation restricting portion 43. Set to (second knock state). Further, the cam follower 99 is fitted to the upper portion of the cam groove portion 98 to maintain the ball feeding member 53 in a ball supply state (a state in which the ball holding portion 59 faces the ball firing position 55 side). Stop movement.

この状態からロータリーソレノイド42を駆動して打球発射杵41が第1動作(すなわち弾発部63を球発射位置55へ向けて移動する動作)を行うと、ノックリンク部88のリンクアーム92が打球発射杵41の第1動作により発生した回動力をノック部材44へ伝達する。すると、ノック部材44は、この伝達力により第1ノック部78が回動規制部43のノック衝突領域73に近づくとともに第2ノック部80がノック衝突領域73から遠ざかる方向、すなわち図6(b)に示す矢印Cの方向への回動動作(第1ノック回動動作)を行う。さらに、球送りリンク部89のカム溝部98が上昇してカムフォロワ99を案内し、この案内により球送り部材53を回動して球供給状態から球供給停止状態(球保持部59を球送り流路50の上流側へ向けた状態)へ変換する。すると、球送り部材53は、球保持部59に球送り流路50から流下した遊技球を1個保持し、この保持状態で球送り流路50および球保持部59内の遊技球が球発射位置55へ流下することを阻止する。そして、この保持状態になると、その後は打球発射杵41が更に回動しても球送り部材53は動かない。したがって、打球発射杵41に対する球送り部材53の負荷が軽減され、この負荷の軽減によりその後における打球発射杵41の角速度が増速する。   When the rotary solenoid 42 is driven from this state and the hitting ball launcher 41 performs the first action (that is, the action of moving the bulleting part 63 toward the ball launching position 55), the link arm 92 of the knock link part 88 hits the ball. The turning force generated by the first operation of the launcher 41 is transmitted to the knock member 44. Then, in the knock member 44, the first knock portion 78 approaches the knock collision region 73 of the rotation restricting portion 43 and the second knock portion 80 moves away from the knock collision region 73 by this transmission force, that is, FIG. Is rotated in the direction of arrow C (first knock rotation operation). Further, the cam groove portion 98 of the ball feed link portion 89 is raised to guide the cam follower 99, and the ball feed member 53 is rotated by this guidance to change from the ball supply state to the ball supply stop state (the ball holding portion 59 is moved to the ball feed flow). In a state toward the upstream side of the road 50). Then, the ball feed member 53 holds one game ball that has flowed down from the ball feed channel 50 in the ball holding unit 59, and the game balls in the ball feed channel 50 and the ball holding unit 59 are released in this holding state. Blocking to position 55 is prevented. Then, in this holding state, the ball feeding member 53 does not move even if the hitting ball launcher 41 is further rotated thereafter. Therefore, the load of the ball feeding member 53 on the hitting ball launcher 41 is reduced, and the angular velocity of the hitting ball launcher 41 thereafter increases due to the reduction of this load.

また、球送り部材53が球保持部59に遊技球を保持すると、球送り流路50内の遊技球が下流の球送り部材53側へ向けて遊技球1個分だけ流下する。このとき、球送り流路50を流下する遊技球は、図5(b)および図8に示すように、その側部を第1球支持突条部57aおよび第2球支持突条部57bに支持され、この支持状態で回転しながら流下する。具体的には、遊技球の上部を球送り部材53側(球送り流路50の下流側)へ移動するとともに、下部を貫通流路51側(球送り流路50の上流側)へ移動する状態で回転する。そして、球送り流路50の上流部においては、流路床面上に載って下端の一点で支持された状態で転動してきた遊技球が左右の球支持突条部57により当該遊技球の側部をそれぞれ支持された状態で転動することになる。したがって、遊技球が球支持突条部57よりも上流側から球支持突条部57へ流下する際には、遊技球が支持される箇所と遊技球の回転中心との距離、すなわち遊技球の転がり半径Rが小さくなる。さらに、両球支持突条部57により遊技球を2点で支持することから、遊技球が受ける摩擦力は、下部の1点で支持されている場合よりも大きくなる。このため、遊技球の転動速度(流下速度)が遅くなり、遊技球の回転数、具体的には遊技球が単位距離を流下する間に回転する回転数が多くなる。このことから、球送り流路50の底面上を転動して流下する場合に比べて遊技球の流下勢を小さく抑えることができる。したがって、球送り流路50を流下する遊技球が球送り部材53に与える負荷を軽減することができ、球送り部材53の駆動力が弱い場合であっても、球送り部材53による球送り動作を円滑に行い易い。   Further, when the ball feeding member 53 holds the game ball in the ball holding portion 59, the game ball in the ball feeding flow path 50 flows down by one game ball toward the downstream ball feeding member 53 side. At this time, as shown in FIG. 5B and FIG. 8, the side of the game ball flowing down the ball feed channel 50 is the first ball support protrusion 57a and the second ball support protrusion 57b. It is supported and flows down while rotating in this supported state. Specifically, the upper part of the game ball moves to the ball feed member 53 side (downstream side of the ball feed flow path 50), and the lower part moves to the through flow path 51 side (upstream side of the ball feed flow path 50). Rotate in state. In the upstream portion of the ball feed channel 50, the game ball that is rolling on the channel floor surface and supported at one point at the lower end is moved by the right and left ball support ridges 57. The side parts roll while being supported. Therefore, when the game ball flows down from the upstream side of the ball support protrusion 57 to the ball support protrusion 57, the distance between the place where the game ball is supported and the rotation center of the game ball, that is, the The rolling radius R is reduced. Further, since the game ball is supported at two points by the both ball support protrusions 57, the frictional force received by the game ball is larger than when it is supported at the lower one point. For this reason, the rolling speed (flowing speed) of the game ball is slowed down, and the rotation speed of the game ball, specifically, the rotation speed of the game ball that rotates while flowing down the unit distance increases. From this, it is possible to reduce the downward force of the game ball as compared with the case of rolling down the bottom surface of the ball feed channel 50 and flowing down. Therefore, the load applied to the ball feeding member 53 by the game ball flowing down the ball feeding channel 50 can be reduced, and even when the driving force of the ball feeding member 53 is weak, the ball feeding operation by the ball feeding member 53 is performed. It is easy to perform smoothly.

さらに、両球支持突条部57の載置部57cを傾斜面で形成しているので、載置部57cを角部で形成した場合に比べて、載置部57cの摩耗等の損傷を抑制することができる。したがって、球送り流路50内の遊技球を一層円滑に転動し易く、遊技球の球発射位置55への供給に悪影響を及ぼし難い。   Furthermore, since the mounting portions 57c of the both-ball supporting protrusions 57 are formed with inclined surfaces, damage such as wear of the mounting portions 57c is suppressed as compared with the case where the mounting portions 57c are formed with corners. can do. Therefore, it is easy to roll the game ball in the ball feed passage 50 more smoothly, and it is difficult to adversely affect the supply of the game ball to the ball launch position 55.

引き続き打球発射杵41が第1動作を行って弾発部63を球発射位置55へ進入させると、弾発部63は球発射位置55に配置された遊技球に衝突する。弾発部63により衝突(弾発)された遊技球は、発射連通路56を上昇し、透明部材保持枠9の発射案内路12へ向けて勢いよく飛翔する。このようにして発射装置17は遊技球を発射する。さらに打球発射杵41が第1動作を続けると、図6(b)に示すように、発射ストッパー64が回動規制部43の発射衝突領域72に衝突し、打球発射杵41の第1動作が規制される。また、この衝突と同時あるいは略同時に、第1ノック回動動作を行っていたノック部材44が第1ノック部78を回動規制部43のノック衝突領域73へ衝突して撃力を発生する。この結果、発射装置17は、ノック部材44の第1ノック部78を打球発射杵41の発射ストッパー64とは反対側から回動規制部43へ衝突して、ノック部材44の撃力により打球発射杵41と回動規制部43との衝突で生じた振動を減衰する。したがって、打球発射杵41の発射動作に基づいて貯留皿ユニット14(発射装置17)が規則的に振動する不具合を抑えることができる。このことから、遊技者が貯留皿ユニット14に手を置いて楽な姿勢で遊技を行っていたとしても、遊技者が打球発射杵41から生じた振動を感じることを抑えることができ、振動による不快感で遊技の興趣が低減する不都合を抑制することができる。 When the hitting ball launcher 41 continues to perform the first operation to cause the bulleting unit 63 to enter the ball launching position 55, the bulleting unit 63 collides with the game ball placed at the ball launching position 55. The game ball collided (bounced) by the bullet emitting unit 63 rises in the launch communication path 56 and flies vigorously toward the launch guide path 12 of the transparent member holding frame 9. In this way, the launching device 17 launches a game ball. Further, when the hitting ball launcher 41 continues the first operation, as shown in FIG. 6B, the launch stopper 64 collides with the launch collision area 72 of the rotation restricting portion 43, and the first action of the hitting ball launching rod 41 is changed. Be regulated. At the same time or substantially simultaneously with the collision, the knock member 44 that has been performing the first knock rotation operation collides the first knock portion 78 with the knock collision region 73 of the rotation restricting portion 43 to generate a striking force. As a result, the launching device 17 collides the first knocking portion 78 of the knocking member 44 with the rotation restricting portion 43 from the side opposite to the firing stopper 64 of the hitting ball launching pin 41 and launches the hitting ball by the knocking force of the knocking member 44. The vibration generated by the collision between the flange 41 and the rotation restricting portion 43 is attenuated. Therefore, it is possible to suppress a problem that the storage tray unit 14 (launching device 17) regularly vibrates based on the firing operation of the hitting ball launcher 41. Therefore, even if the player places the hand on the storage tray unit 14 and plays the game in an easy posture, it is possible to suppress the player from feeling the vibration generated from the hitting ball launcher 41. It is possible to suppress the disadvantage that the interest of the game is reduced due to unpleasant feeling.

打球発射杵41の第1動作を規制したならば、ロータリーソレノイド42を消磁して、自重により打球発射杵41に球発射位置55から離れる第2動作を行わせる(図6(a)参照)。打球発射杵41が第2動作を行うと、リンクアーム92が打球発射杵41の第2動作により発生した回動力をノック部材44へ伝達する。すると、ノック部材44は、この伝達力により第1ノック部78が回動規制部43から遠ざかるとともに第2ノック部80が回動規制部43に近づく回動動作(第2ノック回動動作)を行う。さらに、球送りリンク部89のカム溝部98が下降してカムフォロワ99を案内し、この案内により球送り部材53が球供給停止状態から球供給状態へ戻る。すると、球送り部材53は、球供給停止状態時に保持した遊技球1個を球送り流路50の下流側へ流下して球発射位置55へ供給する。これにより、次回発射する遊技球を球発射位置55へ配置して発射準備を行う。また、球送り部材53の一部(球保持部59の側部)により球送り流路50の屈曲部を遮断し、球送り流路50の上流側の遊技球が球発射位置55へ流下することを阻止する。   When the first operation of the hitting ball launcher 41 is restricted, the rotary solenoid 42 is demagnetized to cause the hitting ball launcher 41 to perform a second operation away from the ball launching position 55 by its own weight (see FIG. 6A). When the hitting ball launcher 41 performs the second operation, the link arm 92 transmits the rotational force generated by the second operation of the hitting ball launcher 41 to the knock member 44. Then, the knock member 44 performs a rotation operation (second knock rotation operation) in which the first knock portion 78 moves away from the rotation restricting portion 43 and the second knock portion 80 approaches the rotation restricting portion 43 by this transmission force. Do. Further, the cam groove portion 98 of the ball feed link portion 89 descends to guide the cam follower 99, and the ball feed member 53 returns from the ball supply stop state to the ball supply state by this guidance. Then, the ball feeding member 53 flows down to the downstream side of the ball feeding flow path 50 and supplies it to the ball launching position 55 with one game ball held when the ball supply is stopped. Thereby, the game ball to be fired next time is arranged at the ball launch position 55 to prepare for launch. Further, the bent portion of the ball feed channel 50 is blocked by a part of the ball feed member 53 (side portion of the ball holding portion 59), and the game ball on the upstream side of the ball feed channel 50 flows down to the ball launch position 55. Stop that.

さらに、打球発射杵41が第2動作を続けると、杵部62が回動規制部43の発射衝突領域72に衝突し、打球発射杵41の第2動作が規制される。また、この衝突と同時あるいは略同時に、第2ノック回動動作を行っていたノック部材44が第2ノック部80を回動規制部43のノック衝突領域73へ衝突して撃力を発生する。この結果、発射装置17は、ノック部材44の第2ノック部80を打球発射杵41の杵部62とは反対側から回動規制部43へ衝突して、ノック部材44の撃力により打球発射杵41と回動規制部43との衝突で生じた振動を減衰する。したがって、打球発射杵41を弾発準備状態へ戻す動作、すなわち遊技球を発射する準備段階においても、打球発射杵41の動作および回動範囲を規制することができるとともに、この動作規制により発生する振動を減衰することができる。この結果、打球発射杵41の発射準備動作においても、貯留皿ユニット14が規則的に振動する不具合を抑えることができる。このことから、遊技者が打球発射杵41から生じた振動を、貯留皿ユニット14を通じて感じることを抑えることができ、振動による不快感で遊技の興趣が低減する不都合を抑制することができる。   Further, when the hitting ball launcher 41 continues the second operation, the hook 62 collides with the launch collision area 72 of the rotation restricting unit 43, and the second operation of the hitting ball launcher 41 is restricted. At the same time or substantially simultaneously with this collision, the knock member 44 that has been performing the second knock rotation operation collides the second knock portion 80 with the knock collision region 73 of the rotation restricting portion 43 to generate a striking force. As a result, the launching device 17 collides the second knock portion 80 of the knock member 44 with the rotation restricting portion 43 from the side opposite to the flange portion 62 of the hit ball launching rod 41 and launches the hit ball with the knocking force of the knock member 44. The vibration generated by the collision between the flange 41 and the rotation restricting portion 43 is attenuated. Therefore, in the operation of returning the hitting ball launcher 41 to the bullet ready state, that is, in the preparation stage for launching the game ball, the operation and rotation range of the hitting ball launcher 41 can be restricted, and the operation restriction occurs. Vibration can be damped. As a result, even in the launch preparation operation of the hit ball launcher 41, it is possible to suppress a problem that the storage tray unit 14 vibrates regularly. From this, it can suppress that the player feels the vibration generated from the hitting ball launcher 41 through the storage tray unit 14, and the inconvenience caused by the vibration can be reduced.

ところで、上記実施形態では、前後両側の球支持突条部57の間隔を場所に拘らず一定に設定したが、本発明はこれに限定されない。例えば、図9に示すように、第1球支持突条部57aの前後幅を傾斜下端へ向かうにつれて次第に後方へ広げるとともに、第2球支持突条部57bの前後幅を傾斜下端へ向かうにつれて次第に前方へ広げて、球支持突条部57の間隔、すなわち第1球支持突条部57aと第2球支持突条部57bとの間隔を球送り流路50の下流側となる球送り部材53側へ向けて次第に狭めて設定してもよい。このようにして遊技球の下部が沈み込む空間部を狭めれば、図10に示すように、遊技球の球支持突条部57間への沈み具合を球送り部材53側(図10中、右側)へ向けて次第に浅くすることができ、球支持突条部57に接触する遊技球の側部と遊技球の回転中心との距離、すなわち遊技球の転がり半径Rが球送り部材53に近づくに連れて次第に大きくなるように設定することができる。したがって、球送り流路50の上流側と下流側とで遊技球の流下速度を異ならせること、具体的には、球送り流路50の下流側へ向かうにしたがって遊技球の流下速度を大きくすることができ、球送り流路50内に遊技球を前後に間隔を空けた状態で流下することができる。このことから、遊技球を球送り部材53へ円滑に流下させることができ、遊技球を球発射位置55へ滞りなく供給し易い。さらに、両球支持突条部57の載置部57cを傾斜面で形成しているので、載置部57cを角部で形成した場合に比べて、載置部57cの摩耗等の損傷を抑制することができる。したがって、球送り流路50内の遊技球を一層円滑に転動し易く、遊技球の球発射位置55への供給に悪影響を及ぼし難い。   By the way, in the said embodiment, although the space | interval of the ball | bowl support protrusion part 57 of the front and back both sides was set irrespective of the place, this invention is not limited to this. For example, as shown in FIG. 9, the front and rear width of the first sphere support ridge 57 a is gradually widened toward the lower end of the slope, and the front and rear width of the second sphere support ridge 57 b is gradually increased toward the lower end of the slope. A ball feed member 53 that expands forward and sets the interval between the ball support protrusions 57, that is, the interval between the first ball support protrusion 57a and the second ball support protrusion 57b, on the downstream side of the ball supply flow path 50. You may set it narrowing gradually toward the side. If the space where the lower part of the game ball sinks in this way is narrowed, as shown in FIG. 10, the sinking degree of the game ball between the ball support protrusions 57 side is changed to the ball feed member 53 side (in FIG. 10, The distance between the side of the game ball that contacts the ball support ridge 57 and the center of rotation of the game ball, that is, the rolling radius R of the game ball approaches the ball feed member 53. It can be set so as to gradually increase with the increase of the time. Therefore, the flow speed of the game ball is made different between the upstream side and the downstream side of the ball feed flow path 50, specifically, the flow speed of the game ball is increased toward the downstream side of the ball feed flow path 50. The game balls can flow down in the ball feed flow path 50 with a space in the front-rear direction. Thus, the game ball can be smoothly flowed down to the ball feeding member 53, and the game ball can be easily supplied to the ball launch position 55 without any delay. Furthermore, since the mounting portions 57c of the both-ball supporting protrusions 57 are formed with inclined surfaces, damage such as wear of the mounting portions 57c is suppressed as compared with the case where the mounting portions 57c are formed with corners. can do. Therefore, it is easy to roll the game ball in the ball feed passage 50 more smoothly, and it is difficult to adversely affect the supply of the game ball to the ball launch position 55.

なお、図9および図10に示す第2実施形態における球支持突条部57は、その勾配を調整して、遊技球の球支持突条部57間への沈み具合が球送り部材53側へ向けて次第に浅くなっても、遊技球の回転中心(あるいは重心)の軌跡Lが球送り部材53側へ向けて下り傾斜するように設定されている。したがって、球支持突条部57に支持される遊技球が球送り流路50に滞留する虞がなく、発射装置17内で球詰まりが発生する虞をなくそうとすることができる。   In addition, the ball support protrusion 57 in the second embodiment shown in FIGS. 9 and 10 adjusts the gradient so that the sinking degree of the game ball between the ball support protrusions 57 moves toward the ball feed member 53. The locus L of the center of rotation (or center of gravity) of the game ball is set so as to incline downward toward the ball feed member 53 even when it gradually becomes shallower. Therefore, there is no possibility that the game ball supported by the ball support protrusion 57 stays in the ball feed channel 50, and it is possible to eliminate the possibility that the ball clogging occurs in the launching device 17.

ところで、上記実施形態では、球送り流路50および球送り部材53を発射装置17に設けたが、本発明はこれに限定されない。例えば、発射装置17とは別個に球送り装置を設け、該球送り装置に球支持突条部が配置された球送り流路と、該球送り流路の下流側に配置された球送り部材とを備え、球送り流路の下流端と発射装置17の球発射位置55とを連通して、球送り装置から遊技球を1個ずつ球発射位置55へ供給できるようにしてもよい。   By the way, in the said embodiment, although the ball feed flow path 50 and the ball feed member 53 were provided in the discharge device 17, this invention is not limited to this. For example, a ball feeding device is provided separately from the launching device 17, a ball feeding flow path in which a ball support protrusion is arranged in the ball feeding device, and a ball feeding member arranged on the downstream side of the ball feeding flow path And the downstream end of the ball feeding flow path and the ball launching position 55 of the launching device 17 are connected to each other so that game balls can be supplied to the ball launching position 55 one by one from the ball feeding device.

また、球支持突条部57は、直線状の突条で構成されることに限定されず、例えば、上下方向に湾曲した突条で構成してもよい。このように上下方向に湾曲した球支持突条部で支持すれば、球送り流路50内における遊技球の流下勢を球送り流路50の場所(部分あるいは位置の違い)によって変化させることができる。これにより、球送り流路50内における球詰まりの発生をなくすように遊技球の流下勢を設定し易くなり、好適である。   Moreover, the ball | bowl support protrusion part 57 is not limited to being comprised with a linear protrusion, For example, you may comprise with the protrusion curved to the up-down direction. When supported by the ball support protrusion that is curved in the vertical direction in this way, the downward force of the game ball in the ball feed channel 50 can be changed depending on the location (part or position difference) of the ball feed channel 50. it can. Accordingly, it is easy to set the downward force of the game ball so as to eliminate the occurrence of the ball clogging in the ball feed flow path 50, which is preferable.

また、上記実施形態では、代表的な遊技機であるパチンコ遊技機を例にして説明したが、本発明はこれに限らず、遊技球を1個ずつ球発射位置へ供給可能な球送り部材と、該球送り部材側へ向けて遊技球を整列した状態で流下可能な球送り流路とを備えた遊技機であればどのような遊技機でもよい。例えば、内部に封入した遊技球を循環させる封入球式パチンコ機、アレンジボール式遊技機、雀球式遊技機等の遊技機であってもよい。   In the above embodiment, a pachinko gaming machine, which is a typical gaming machine, has been described as an example. However, the present invention is not limited to this, and a ball feeding member that can supply gaming balls one by one to a ball launching position; Any gaming machine may be used as long as it has a ball feeding flow path that can flow down in a state where the gaming balls are aligned toward the ball feeding member side. For example, it may be a gaming machine such as a sealed ball type pachinko machine, an arrangement ball type game machine, or a sparrow ball type game machine that circulates a game ball sealed inside.

なお、前記した実施の形態は全ての点で例示であって制限的なものではないと考えられるべきである。本発明は、上記した説明に限らず特許請求の範囲によって示され、特許請求の範囲と均等の意味及び範囲内での全ての変更が含まれるものである。   It should be understood that the above-described embodiment is illustrative in all respects and not restrictive. The present invention is not limited to the above description, but is defined by the scope of the claims, and includes all modifications within the scope and meaning equivalent to the scope of the claims.

前面枠の前側を開放したパチンコ遊技機の斜視図である。It is a perspective view of the pachinko game machine which opened the front side of the front frame. 貯留皿ユニットの説明図であり、(a)は斜視図、(b)は背面図である。It is explanatory drawing of a storage tray unit, (a) is a perspective view, (b) is a rear view. 図2における貯留皿ユニットのX−X断面図である。It is XX sectional drawing of the storage tray unit in FIG. (a)は流路蓋部を外した状態の発射装置の後方から見た斜視図、(b)はは流路蓋部の前方から見た斜視図である。(A) is the perspective view seen from the back of the launcher in the state where the channel lid part was removed, and (b) is the perspective view seen from the front of the channel lid part. (a)は図2における発射装置のY−Y断面図、(b)は球送り流路の拡大断面図である。(A) is YY sectional drawing of the discharge device in FIG. 2, (b) is an expanded sectional view of a ball | bowl feed flow path. (a)は打球発射杵を弾発準備状態に変換した発射装置の背面図、(b)は打球発射杵を弾発状態に変換した発射装置の背面図である。(A) is a rear view of a launching device in which a hitting ball launcher is converted into a bullet ready state, and (b) is a rear view of the launching device in which a hitting ball launcher is converted into a bulleting state. 回動規制部の拡大図である。It is an enlarged view of a rotation control part. 球送り流路を流下する遊技球の挙動を示す概略図である。It is the schematic which shows the behavior of the game ball which flows down the ball | bowl feed flow path. 第2実施形態における球送り流路の上方から見た断面図である。It is sectional drawing seen from the upper direction of the ball | bowl feed flow path in 2nd Embodiment. 第2実施形態における球送り流路を流下する遊技球の挙動を示す概略図である。It is the schematic which shows the behavior of the game ball which flows down the ball | bowl feed flow path in 2nd Embodiment.

符号の説明Explanation of symbols

1 パチンコ遊技機
3 前面枠
14 貯留皿ユニット
17 発射装置
29 球排出口
31 ベースパネル
33 皿部材
33a 球整列部
34 カバー部材
35 球流下樋
37 球受部
37a 球受開口
40 発射ベース
41 打球発射杵
42 ロータリーソレノイド
43 回動規制部
44 ノック部材
45 リンク機構
48 ベース基部
50 球送り流路
50a 流路基部
50b 流路蓋部
51 貫通流路
53 球送り部材
55 球発射位置
57 球支持突条部
57a 第1球支持突条部
57b 第2球支持突条部
57c 載置部
59 球保持部
62 杵部
63 弾発部
64 発射ストッパー
72 発射衝突領域
73 ノック衝突領域
78 第1ノック部
80 第2ノック部
DESCRIPTION OF SYMBOLS 1 Pachinko machine 3 Front frame 14 Reservoir unit 17 Launching device 29 Ball discharge port 31 Base panel 33 Dish member 33a Ball alignment part 34 Cover member 35 Ball lowering rod 37 Ball receiving portion 37a Ball receiving opening 40 Launch base 41 42 Rotary solenoid 43 Rotation restriction part 44 Knock member 45 Link mechanism 48 Base base 50 Ball feed flow path 50a Flow path base part 50b Flow path cover part 51 Through flow path 53 Ball feed member 55 Ball firing position 57 Ball support protrusion 57a First sphere support ridge 57b Second sphere support ridge 57c Placement portion 59 Ball holding portion 62 Hook portion 63 Ejection portion 64 Firing stopper 72 Firing collision region 73 Knock collision region 78 First knocking portion 80 Second knock Part

Claims (2)

遊技盤に形成された遊技領域に遊技球を発射可能な発射装置を備えた遊技機において、
前記発射装置は、
遊技球を1個ずつ球発射位置へ供給可能な球送り部材と、該球送り部材側へ向けて遊技球を整列した状態で流下可能な球送り流路と、前記球発射位置に供給された遊技球を回動動作により弾発する打球発射杵と、該打球発射杵を回動させる回動駆動源と、前記打球発射杵の回動範囲を規制する回動規制部と、該回動規制部へ回動動作により衝突して撃力を発生可能であり、リンク機構を介して前記打球発射杵と連結されることで該打球発射杵の回動に連動して回動されるノック部材と、を備え、
前記ノック部材は、前記打球発射杵の回動動作によって前記リンク機構を介して伝達される回動力を受けて回動動作を行って前記打球発射杵とは反対側から前記回動規制部へ衝突して、当該ノック部材の撃力により前記打球発射杵と前記回動規制部との衝突で生じた振動を減衰するように構成され、
前記球送り流路は、当該球送り流路の両側に球支持突条部を下流側へ下り傾斜した状態で備え、両球支持突条部に遊技球の側部を転動可能な状態で支持して遊技球の下部を球支持突条部の間に沈ませ、この沈ませた状態で遊技球の側部を転動することにより遊技球を回転しながら流下するように構成され、
前記球支持突条部の間隔を球送り部材側へ向けて次第に狭めたことを特徴とする遊技機。
In a gaming machine equipped with a launching device capable of launching a game ball in a game area formed on a game board,
The launcher is
A ball feed member capable of supplying game balls one by one to the ball launch position, a ball feed passage capable of flowing in a state where the game balls are aligned toward the ball feed member, and the ball launch position supplied to the ball launch position A striking ball launcher that repels game balls by a pivoting operation, a rotation drive source that rotates the striking ball launcher, a rotation restricting unit that restricts a rotation range of the hitting ball launcher, and the rotation restricting unit A knock member that is capable of generating an impact force by colliding with the pivoting motion , and is rotated in conjunction with the pivoting of the hitting ball launcher by being connected to the hitting ball launcher via a link mechanism ; With
The knock member receives a rotational force transmitted through the link mechanism by the turning operation of the hitting ball launcher and performs a turning operation to collide with the rotation restricting portion from the side opposite to the hitting ball launching rod. The vibration generated by the collision between the hitting ball launcher and the rotation restricting portion by the impact force of the knock member is configured,
The ball feed channel is provided with ball support ridges on both sides of the ball feed channel in a state where the ball support ridges are inclined downward, and the side portions of the game ball can roll on both ball support ridges. The lower part of the game ball is supported and submerged between the ball support ridges, and the game ball is configured to flow down while rotating by rolling the side part of the game ball in this submerged state.
A gaming machine characterized in that the interval between the ball supporting protrusions is gradually narrowed toward the ball feeding member.
機枠の前面に開閉可能に軸着され、前記遊技盤を着脱可能に収納する遊技盤収納部が形成された前面枠と、
前記前面枠の前面に開閉可能に軸着され、前記発射装置へ供給する遊技球を貯留可能な皿部材が設けられた貯留皿ユニットと、を備え、
前記発射装置を前記貯留皿ユニットに配設するとともに、前記皿部材の下流端部を前記球送り流路に連通し、
前記回動規制部は、前記打球発射杵が衝突可能な発射衝突領域と前記ノック部材が衝突可能なノック衝突領域とが配置された緩衝部材であり、前記ノック衝突領域を前記緩衝部材の中央部を挟んで前記発射衝突領域とは反対側に設定したことを特徴とする請求項1に記載の遊技機。
A front frame that is pivotally attached to the front of the machine frame so as to be openable and closable, and has a game board storage portion that detachably stores the game board;
A storage tray unit that is pivotally attached to the front surface of the front frame and is provided with a tray member capable of storing game balls to be supplied to the launching device,
While disposing the firing device in the storage tray unit, the downstream end of the dish member communicates with the ball feed flow path,
The rotation restricting portion is a buffer member in which a launch collision area in which the hitting ball launcher can collide and a knock collision area in which the knock member can collide are arranged, and the knock collision area is a central portion of the buffer member. The gaming machine according to claim 1, wherein the game machine is set on a side opposite to the launch collision area.
JP2006158518A 2006-06-07 2006-06-07 Game machine Expired - Fee Related JP4679441B2 (en)

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Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS4733400Y1 (en) * 1967-11-25 1972-10-09
JPS555184Y2 (en) * 1977-02-16 1980-02-06
JPS56124479U (en) * 1980-02-20 1981-09-22
JPS61200088U (en) * 1985-06-05 1986-12-15
JPS6353582U (en) * 1986-09-25 1988-04-11
JPH09220319A (en) * 1996-02-19 1997-08-26 Sansei:Kk Pachinko machine

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS4733400Y1 (en) * 1967-11-25 1972-10-09
JPS555184Y2 (en) * 1977-02-16 1980-02-06
JPS56124479U (en) * 1980-02-20 1981-09-22
JPS61200088U (en) * 1985-06-05 1986-12-15
JPS6353582U (en) * 1986-09-25 1988-04-11
JPH09220319A (en) * 1996-02-19 1997-08-26 Sansei:Kk Pachinko machine

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