JP4522996B2 - テクスチャマッピングにおける適応リサンプリングのためのシステム - Google Patents

テクスチャマッピングにおける適応リサンプリングのためのシステム

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Publication number
JP4522996B2
JP4522996B2 JP2006521728A JP2006521728A JP4522996B2 JP 4522996 B2 JP4522996 B2 JP 4522996B2 JP 2006521728 A JP2006521728 A JP 2006521728A JP 2006521728 A JP2006521728 A JP 2006521728A JP 4522996 B2 JP4522996 B2 JP 4522996B2
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Japan
Prior art keywords
texture
resampling
space
basic element
size
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JP2006521728A
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English (en)
Japanese (ja)
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JP2007500391A (ja
JP2007500391A5 (cg-RX-API-DMAC7.html
Inventor
バルト、ヘー.ベー.バレンブルフ
コルネリス、メインドス
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NXP BV
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NXP BV
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    • G—PHYSICS
    • G06—COMPUTING OR CALCULATING; COUNTING
    • G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00—Three-dimensional [3D] image rendering
    • G06T15/04—Texture mapping

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  • Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Image Generation (AREA)
JP2006521728A 2003-07-30 2004-07-21 テクスチャマッピングにおける適応リサンプリングのためのシステム Expired - Fee Related JP4522996B2 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
EP03102350A EP1503345A1 (en) 2003-07-30 2003-07-30 System for adaptive resampling in texture mapping
PCT/IB2004/051268 WO2005010826A1 (en) 2003-07-30 2004-07-21 System for adaptive resampling in texture mapping

Publications (3)

Publication Number Publication Date
JP2007500391A JP2007500391A (ja) 2007-01-11
JP2007500391A5 JP2007500391A5 (cg-RX-API-DMAC7.html) 2007-09-06
JP4522996B2 true JP4522996B2 (ja) 2010-08-11

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Family Applications (1)

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JP2006521728A Expired - Fee Related JP4522996B2 (ja) 2003-07-30 2004-07-21 テクスチャマッピングにおける適応リサンプリングのためのシステム

Country Status (5)

Country Link
US (1) US7532220B2 (cg-RX-API-DMAC7.html)
EP (2) EP1503345A1 (cg-RX-API-DMAC7.html)
JP (1) JP4522996B2 (cg-RX-API-DMAC7.html)
CN (1) CN1830007A (cg-RX-API-DMAC7.html)
WO (1) WO2005010826A1 (cg-RX-API-DMAC7.html)

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EP1616299B1 (en) * 2003-04-15 2010-01-06 Nxp B.V. Computer graphics processor and method for generating a computer graphics image
US7525551B1 (en) * 2004-11-01 2009-04-28 Nvidia Corporation Anisotropic texture prefiltering
CN100576251C (zh) * 2005-04-19 2009-12-30 皇家飞利浦电子股份有限公司 呈现单元、呈现方法以及图像处理设备
US7656412B2 (en) * 2005-12-21 2010-02-02 Microsoft Corporation Texture resampling with a processor
US8006236B1 (en) * 2006-02-24 2011-08-23 Nvidia Corporation System and method for compiling high-level primitive programs into primitive program micro-code
US8171461B1 (en) 2006-02-24 2012-05-01 Nvidia Coporation Primitive program compilation for flat attributes with provoking vertex independence
US20080012874A1 (en) * 2006-07-14 2008-01-17 Spangler Steven J Dynamic selection of high-performance pixel shader code based on check of restrictions
US8350855B2 (en) * 2006-11-28 2013-01-08 Georgia Tech Research Corporation Systems and methods of reducing anti-aliasing in a procedural texture
JP4987070B2 (ja) * 2007-04-11 2012-07-25 パナソニック株式会社 画像生成装置及び画像生成方法
US9053562B1 (en) 2010-06-24 2015-06-09 Gregory S. Rabin Two dimensional to three dimensional moving image converter
KR101447552B1 (ko) * 2010-08-27 2014-10-08 주식회사 실리콘아츠 밉맵 레벨 선택 방법 및 이를 이용한 텍스처 매핑 시스템
CN102724574B (zh) * 2011-05-11 2015-02-18 新奥特(北京)视频技术有限公司 一种多路视频开窗的实现方法
US9019280B2 (en) * 2011-07-22 2015-04-28 Qualcomm Incorporated Area-based rasterization techniques for a graphics processing system
CN102663666B (zh) * 2012-03-27 2014-05-14 中国人民解放军国防科学技术大学 基于fpga的二维图像重采样算法加速器
WO2014054068A1 (ja) * 2012-10-02 2014-04-10 Hayashi Mitsuo デジタル画像リサンプリング装置、方法、及びプログラム
US9215440B2 (en) * 2012-10-17 2015-12-15 Disney Enterprises, Inc. Efficient EWA video rendering
US9992021B1 (en) 2013-03-14 2018-06-05 GoTenna, Inc. System and method for private and point-to-point communication between computing devices
US10726619B2 (en) * 2015-10-29 2020-07-28 Sony Interactive Entertainment Inc. Foveated geometry tessellation
US10262455B2 (en) * 2015-12-04 2019-04-16 Intel Corporation Merging fragments for coarse pixel shading using a weighted average of the attributes of triangles
US10134174B2 (en) 2016-06-13 2018-11-20 Microsoft Technology Licensing, Llc Texture mapping with render-baked animation
JP6254228B2 (ja) * 2016-07-13 2017-12-27 光雄 林 デジタル画像リサンプリング装置、方法、及びプログラム
US10535186B2 (en) 2016-08-30 2020-01-14 Intel Corporation Multi-resolution deferred shading using texel shaders in computing environments
KR102701851B1 (ko) * 2016-12-20 2024-09-02 삼성전자주식회사 큐브 맵을 텍스쳐링하기 위한 LOD(level of detail)를 결정하는 방법 및 장치
US10275934B1 (en) * 2017-12-20 2019-04-30 Disney Enterprises, Inc. Augmented video rendering
CN109325992B (zh) * 2018-10-19 2023-07-04 珠海金山数字网络科技有限公司 图像绘制方法和装置、计算设备及存储介质
US11049216B1 (en) * 2020-01-21 2021-06-29 Arm Limited Graphics processing systems
US11030783B1 (en) 2020-01-21 2021-06-08 Arm Limited Hidden surface removal in graphics processing systems
CN115601275B (zh) * 2022-09-07 2026-05-26 北京紫光展锐通信技术有限公司 点云增广方法及装置、计算机可读存储介质、终端设备

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6232981B1 (en) * 1998-03-26 2001-05-15 Silicon Graphics, Inc. Method for improving texture locality for pixel quads by diagonal level-of-detail calculation
US6744435B2 (en) * 2001-04-26 2004-06-01 Mitsubishi Electric Research Laboratories, Inc. Rendering discrete sample points projected to a screen space with a continuous resampling filter
AU2002351146A1 (en) * 2001-12-20 2003-07-09 Koninklijke Philips Electronics N.V. Image rendering apparatus and method using mipmap texture mapping

Also Published As

Publication number Publication date
EP1503345A1 (en) 2005-02-02
JP2007500391A (ja) 2007-01-11
US7532220B2 (en) 2009-05-12
US20060232598A1 (en) 2006-10-19
CN1830007A (zh) 2006-09-06
WO2005010826A1 (en) 2005-02-03
EP1652151A1 (en) 2006-05-03

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