JP4210452B2 - Pachinko machine - Google Patents

Pachinko machine Download PDF

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JP4210452B2
JP4210452B2 JP2002002563A JP2002002563A JP4210452B2 JP 4210452 B2 JP4210452 B2 JP 4210452B2 JP 2002002563 A JP2002002563 A JP 2002002563A JP 2002002563 A JP2002002563 A JP 2002002563A JP 4210452 B2 JP4210452 B2 JP 4210452B2
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ball
game
remaining
game balls
remaining ball
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JP2003199953A (en
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明彦 内田
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Mamiya OP Co Ltd
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Mamiya OP Co Ltd
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【0001】
【発明の属する技術分野】
本発明は、所定の単価で貸し出され、且つ、所定のレートで景品交換可能な遊技玉を用いて遊技を行うパチンコ遊技機に関する。
【0002】
【従来の技術】
パチンコ遊技場においては、所定の単価で貸し出される遊技玉を用いて遊技を行い、該遊技で獲得した遊技玉が所定の景品交換レートで景品に交換される。一般に、パチンコ遊技場内における遊技玉の価値(貸し出し単価または景品交換レート)は単一であり、その遊技場で設定される玉価値に応じて出玉率等が調節される。従って、ハイリターンを望む遊技客は、出玉率が低くても玉価値が高いパチンコ遊技場を選択し、また、ローリスクで長時間の遊技を望む遊技客は、玉価値が低くても出玉率が高いパチンコ遊技場を選択する傾向がある。
【0003】
近年、玉価値による客層の偏りを解消するために、パチンコ遊技場内における遊技玉の価値を多様化することが提案されている。このようなパチンコ遊技場では、フロア単位、パチンコ島単位、或いはパチンコ機種単位で玉価値を設定すると共に、玉価値毎に専用の玉計数装置を設置しており、遊技で獲得した遊技玉は、その玉価値に対応する玉計数装置で計数される。
【0004】
【発明が解決しようとする課題】
しかしながら、上記従来のパチンコ遊技場では、同一のパチンコ機種において玉価値に多様性がないため、特定のパチンコ機種を好む遊技客は、玉価値を任意に選択することができず、また、同一の遊技客が異なる玉価値で遊技をしようとした場合、場所を移動する必要がある。
【0005】
そこで、パチンコ遊技機単位で玉価値の切り換えを可能にすると共に、玉価値の切り換えに応じて、払い出す遊技玉の種類を切り換えることが提案されるが、このものでは、受け皿上に遊技玉が残っている状態で玉価値の切り換えが行われると、異なる価値の遊技玉が混ざり、遊技に支障を来す可能性がある。
【0006】
本発明の目的は、パチンコ遊技機単位で玉価値の切り換えを可能にすると共に、玉価値の切り換えに応じて、払い出す遊技玉の種類を切り換えるものでありながら、玉価値の切り換えに際し、異なる価値の遊技玉が混ざることを防止できる許りでなく、残り玉を保持したまま遊技を継続することができるパチンコ遊技機を提供することにある。
【0007】
【課題を解決するための手段】
上記目的を達成するため本発明のパチンコ遊技機は、遊技玉を遊技盤に向けて発射し、該遊技盤における遊技玉の入賞に応じて所定数の遊技玉を払い出すパチンコ遊技機において、
遊技に用いる遊技玉の価値を切り換える玉価値切り換え手段と、
価値が異なる複数種類の遊技玉を選択的に払い出し可能な玉払い出し手段であって、前記玉価値の切り換えに応じて、払い出す遊技玉の種類を切り換えるものと、
前記玉払い出し手段が払い出した遊技玉を貯溜し、該遊技玉を発射装置に供給する受け皿と、
前記受け皿からオーバーフローした遊技玉を貯留する下皿と、
前記玉価値切り換え手段によって前記玉価値が切り換えられると、前記受け皿上の残り玉を一括して受け入れて保留する残り玉保留部と、
前記残り玉保留部に保留されている残り玉を前記発射装置に供給する残り玉供給経路と、
該残り玉供給経路を開閉する供給経路開閉機構とを有していることを特徴としている。ここで、前記受け皿の遊技玉を全て使い終わり、前記玉価値切り替え手段によって前記玉価値が切り換えられると、前記供給経路開閉機構が開くようにすることができる。
【0008】
また、前記残り玉保留部は、前記受け皿の下方に重合状に形成されることが好ましい。この場合においては、受け皿から残り玉保留部に至る残り玉保留経路を短くして構造の簡略化を図れる許りでなく、配置効率を高めてパチンコ遊技機の大型化を回避することができる。
【0009】
また、前記受け皿と前記残り玉保留部とを仕切る仕切り部が透明もしくは半透明であることが好ましい。この場合においては、残り玉保留部を受け皿の下方に重合状に形成しても、残り玉保留部における残り玉の有無を容易に確認することができる。
【0010】
また、前記受け皿から前記残り玉保留部に至る残り玉保留経路と、該残り玉保留経路を開閉する保留経路開閉手段とを更に備えることが好ましい。この場合においては、保留経路開閉手段を操作するだけで、受け皿上の残り玉を残り玉保留部に保留することができる。
【0011】
また、前記保留経路開閉手段は、前記受け皿と前記残り玉保留部とを仕切る仕切り部材であり、該仕切り部材の回動に応じて前記残り玉保留経路が開閉されることが好ましい。この場合においては、仕切り部材を利用して残り玉保留経路を開閉することにより、部品点数の削減および構造の簡略化を図ることができる。
【0012】
また、前記残り玉保留部に保留される残り玉を排出する残り玉排出経路と、該残り玉排出経路を開閉する排出経路開閉手段とを更に備えることが好ましい。この場合においては、排出経路開閉手段を操作するだけで、残り玉保留部の残り玉を排出することができる。
【0014】
【発明の実施の形態】
以下、図示した一実施形態に基いて本発明を詳細に説明する。図1は、パチンコ遊技場の部分平面図、図2は、パチンコ島の部分正面図である。これらの図に示されるように、パチンコ遊技場10には、複数のパチンコ島11が構成され、その近傍にプリペイドカード販売機12や玉計数装置13が設置される。パチンコ島11は、複数のパチンコ遊技機14を備えて構成されており、各パチンコ遊技機14の一側部には、プリペイドカードユニット15が並設される。遊技客は、プリペイドカード販売機12でプリペイドカードを購入した後、遊技するパチンコ遊技機14のプリペイドカードユニット15にプリペイドカードを挿入する。その後、パチンコ遊技機14において貸し出し操作を行うと、所定個数の遊技玉Bがパチンコ遊技機14から貸し出され、遊技が可能になる。このときの貸し出し単価が第1の玉価値であり、支払金額に対する遊技玉Bの貸し出し個数設定に応じて第1の玉価値が調節される。尚、遊技玉Bの貸し出し方式としては、上記に示したプリペイドカード方式の他に現金方式がある。現金方式には、台間玉貸機から遊技玉Bを貸し出す方式と、上記プリペイドカード方式と同様にパチンコ遊技機14から遊技玉Bを貸し出す方式があるが、何れの方式を採用しても本発明の実施が可能である。
【0015】
遊技客は、貸し出された遊技玉Bを用い、パチンコ遊技機14で遊技を行う。遊技において獲得した遊技玉Bを景品に交換する場合は、獲得した遊技玉Bを遊技客または店員が玉計数装置13まで運び、ここで計数される。遊技客は、玉計数装置13から出力されるレシートを景品交換カウンタに提出し、景品に交換する。このときの景品交換レートが第2の玉価値であり、例えば景品交換用POS端末におけるレート設定に応じて第2の玉価値が調節される。
【0016】
上記のパチンコ遊技場10では、複数種類の遊技玉Bが使用される。各種類の遊技玉Bには、異なる玉価値が設定されており、その設定パターンとしては、以下に示す3つのパターンがある。
(1)複数種類の遊技玉Bに異なる貸し出し単価を設定する。
例えば、遊技玉B1の貸し出し単価を4円、遊技玉B2の貸し出し単価を2円とし、景品交換レートは何れも2円とする。
(2)複数種類の遊技玉Bに異なる景品交換レートを設定する。
例えば、遊技玉B1、遊技玉B2の貸し出し単価を何れも4円とし、遊技玉B1の景品交換レートを4円、遊技玉B2の景品交換レートを2円とする。
(3)複数種類の遊技玉Bに異なる貸し出し単価および景品交換レートを設定する。
例えば、遊技玉B1の貸し出し単価を4円、遊技玉B2の貸し出し単価を2円とし、遊技玉B1の景品交換レートを2円、遊技玉B2の景品交換レートを1円とする。
本実施形態のパチンコ遊技場10では、上記(2)の設定パターンを採用するものとし、その詳細は後述する。尚、遊技玉Bの種類は、上記に示した2種類に限定されるものではなく、価値が異なる3種類以上の遊技玉Bを使用してもよい。
【0017】
また、複数種類の遊技玉Bは、以下に示すような方法で種類分けされ、その種類が所定の識別センサを用いて識別される。
(1)複数種類の遊技玉Bに異なる色を施す。
例えば、遊技玉B1の色を銀、遊技玉B2の色を金、遊技玉B3の色を黒とする。識別センサとしては、光の反射率に基づいて色を検出する反射型の光学センサ等を用いる。
(2)複数種類の遊技玉Bに異なる模様を施す。
例えば、遊技玉B1の模様を水玉、遊技玉B2の模様をチェックとする。識別センサとしては、反射型の光学センサやCCD等の画像センサを用い、その検出信号に基づいて模様を認識する。
(3)複数種類の遊技玉Bに異なる刻印を施す。
例えば、遊技玉B1の刻印を1本線、遊技玉B2の刻印を2本線とする。識別センサとしては、反射型の光学センサやCCD等の画像センサを用い、その検出信号に基づいて刻印を認識する。
(4)複数種類の遊技玉Bに異なる材質のコーティング(メッキを含む)を施す。
例えば、遊技玉B1の表面をチタンコーティング、遊技玉B2の表面を金メッキとする。識別センサとしては、光の反射率に基づいて表面の材質を検出する反射型の光学センサ、渦電流損や透磁率に基づいて表面の材質を検出する磁気センサ、抵抗値に基づいて表面の材質を検出する通電センサ等を用いる。
(5)複数種類の遊技玉Bに発信周波数または発信信号パターンが異なる識別チップを埋め込む。
識別チップは、電磁誘導によって自己発電し、所定の信号を発信する非接触タイプのもので、例えば、遊技玉B1にA信号を発信する識別チップ、遊技玉B2にB信号を発信する識別チップを埋め込む。識別センサとしては、電磁誘導のための磁界を発生させ、且つ、識別チップの発信信号を受信可能な非接触通信モジュール等を用いる。
【0018】
本実施形態のパチンコ遊技場10では、上記(1)の方法によって遊技玉Bの種類分けおよび識別を行うものとし、遊技玉Bの色は金(景品交換レート4円)と銀(景品交換レート2円)の2色とする。
【0019】
図3は、パチンコ島の玉経路を示す斜視図である。この図に示されるように、パチンコ島11の内部には、遊技玉補給経路16、遊技玉回収経路17、遊技玉還元機18および遊技玉分別機19が設けられる。遊技玉補給経路16は、所定の勾配を有する樋であり、パチンコ遊技機14の上方に沿って配置される。遊技玉補給経路16の始端部に還元された遊技玉Bは、遊技玉補給経路16の勾配に沿って転がり、各パチンコ遊技機14に供給される。前述の如く2種類の遊技玉Bを使用する本実施形態では、各種類の遊技玉Bを分別状態で各パチンコ遊技機14に補給するために、2本の遊技玉補給経路16A、16Bが並設される。遊技玉回収経路17は、所定の勾配を有する樋(ドブ)であり、パチンコ遊技機14の下方に沿って配置される。各パチンコ遊技機14から排出される遊技玉Bは、遊技玉回収経路17上に落下する。このとき2種類の遊技玉Bは混在しており、この状態で遊技玉回収経路17の勾配に沿って転がり、遊技玉還元機18の下端部に集められる。遊技玉還元機18は、その内部に揚上搬送体を内装しており、下端部に集められた遊技玉Bが揚上搬送体の駆動に伴って上端部まで揚上搬送される。遊技玉分別機19は、遊技玉還元機18の上端部まで揚上搬送された遊技玉Bの種類を識別する識別センサ(図示せず)と、該識別センサの識別結果に応じて2種類の遊技玉Bを分別する分別機構(図示せず)とを内装しており、分別された2種類の遊技玉Bは、それぞれ遊技玉補給経路16A、16Bの始端部に排出される。これにより、パチンコ島11内に、2種類の遊技玉Bを分別する機能を有した遊技玉循環経路が構成される。尚、上記遊技玉分別機19は、遊技玉循環経路中であれば任意の位置に設けることが可能であり、例えば、各パチンコ遊技機14の遊技玉補給口、遊技玉排出口、遊技玉還元機18の始端部等に設けてもよい。
【0020】
図4は、パチンコ遊技機の正面図、図5は、パチンコ遊技機の背面図、図6は、パチンコ遊技機の平面図、図7は、遊技盤の正面図である。これらの図に示されるように、パチンコ遊技機14は、遊技玉補給経路16A、16Bから補給される遊技玉Bを貯溜する遊技玉タンク20と、該遊技玉タンク20から遊技玉Bを払い出す玉払い出し装置(玉払い出し手段)21と、該玉払い出し装置21が払い出した遊技玉Bを貯溜する上皿(受け皿)22と、該上皿22から送り込まれる遊技玉Bを発射する発射装置23と、発射された遊技玉Bの入賞、外れを決定する遊技盤24と、上記上皿22からオーバーフローした遊技玉Bを貯溜する下皿25と、上記上皿22から遊技玉Bを抜き取って下皿25に貯溜するための玉抜き操作ボタン26と、上記上皿22の近傍に設けられる玉貸し出し操作部27と、上記各部の動作を制御する制御ユニット28とを備えて構成される。以下、パチンコ遊技機14の基本動作を順次説明する。
【0021】
(1)玉貸し出し動作
玉貸し出し操作部27には、プリペイドカードの残り度数を表示する残り度数表示部27aと、遊技玉Bの貸し出し操作を行う貸し出し操作ボタン27bと、プリペイドカードの返却操作を行う返却操作ボタン27cとが設けられる。遊技客がプリペイドカードユニット15にプリペイドカードを挿入すると、プリペイドカードの残り度数が残り度数表示部27aに表示され、この状態で貸し出し操作ボタン27bを操作することにより、貸し出し金額に応じた個数の遊技玉Bが玉払い出し装置21によって貸し出される。また、返却操作ボタン27cが操作された場合には、残り度数に拘わらずプリペイドカードがプリペイドカードユニット15から返却される。
【0022】
(2)玉発射動作
上皿22に貯溜された遊技玉Bは自動的に発射装置23に送り込まれる。この状態でハンドル23aを回し操作すると、発射装置23が動作し、遊技玉Bが遊技盤24に向けて発射される。その発射力は、ハンドル23aの回し操作量に応じて調節される。
【0023】
(3)玉払い出し動作
発射された遊技玉Bが遊技盤24の入賞口24aまたは大入賞口24bに入賞した場合は、玉払い出し装置21によって遊技玉Bが払い出される。遊技玉Bの払い出し個数は、入賞時の払い出し個数(例えば5個:遊技条件1)に比べ、大入賞時の払い出し個数(例えば15個:遊技条件2)の方が多くなるように設定される。
【0024】
(4)大当たり抽選動作
発射された遊技玉Bが遊技盤24の始動口24c入賞した場合は、遊技盤24の特別図柄表示部24dに表示される特別図柄が変動し、大当たり抽選が行われる。例えば変動した3つの特別図柄が停止時に揃ったとき、大当たりとなる。この大当たり抽選は、予め設定される大当たり確率(例えば1/300:遊技条件3)に基づいて行われる。
【0025】
(5)大入賞口動作
大当たりした場合は、大入賞口24bが所定時間に亘って開放動作される。開放中に所定個数(例えば10個)の遊技玉Bが入賞した場合は、時間内であっても大入賞口24bが閉じられる。この開放動作は、1回の大当たりにつき、所定回数(例えば15回)に行われる。
【0026】
(6)確率変動抽選
大当たりした場合は、特別図柄表示部24dにおいて確率変動抽選が行われる。この確率変動抽選は、予め設定される当り確率(例えば1/2:遊技条件4)に基づいて行われる。この抽選に当たった場合は、前記大当たり動作終了後、次回の大当たりまで、大当たり確率が高確率(例えば1/50)となる。
【0027】
次に、本発明特有の構成を順次説明する。図4に示されるように、上皿22の近傍には、遊技玉Bの価値を変更するための玉価値切り換え操作部(玉価値切り換え手段)29が設けられる。玉価値切り換え操作部29は、玉価値切り換えボタン29aと、玉価値表示部29bとを備えており、玉価値切り換えボタン29aの操作に応じて遊技に使用する遊技玉Bの種類(玉価値)が切換り、その種類(玉価値)が玉価値表示部29bに表示される。例えば、玉価値表示部29bに「金色」または「4円」と表示された状態では、金色の遊技玉B(景品交換レート4円)を用いた遊技が可能であり、玉払い出し装置21が金色の遊技玉Bを払い出すように動作される。一方、玉価値切り換えボタン29aを操作し、玉価値表示部29bの表示が「銀色」または「2円」に切換わった状態では、銀色の遊技玉B(景品交換レート2円)を用いた遊技が可能であり、玉払い出し装置21が銀色の遊技玉Bを払い出すように動作される。これにより、同じパチンコ遊技機14で玉価値を任意に切り換え、玉価値が異なる2種類の遊技玉Bを用いて遊技を行うことが可能になる。尚、本実施形態では、玉価値の切り換えを遊技客が行うが、遊技場管理者(店員)が玉価値の切り換えを行うようにしてもよい。
【0028】
図6に示されるように、本実施形態のパチンコ遊技機14は、2種類の遊技玉Bを分別状に貯溜するために2つの遊技玉タンク20A、20Bを備える。第1の遊技玉タンク20Aには、遊技玉補給経路16Aから補給される金色の遊技玉Bが貯溜され、第2の遊技玉タンク20Bには、遊技玉補給経路16Bから補給される銀色の遊技玉Bが貯溜される。玉払い出し装置21は、玉価値切り換え操作部29における玉価値の切り換えに応じて、払い出しに用いる遊技玉タンク20A、20Bを切り換えるように構成される。
【0029】
制御ユニット28においては、玉価値切り換え操作部29における玉価値の切り換えに応じて、前述した遊技条件1〜4を変更する処理が行われる。例えば、玉価値が高い金色の遊技玉Bで遊技を行う場合は、大当たり確率を下げたり、入賞時の払い出し玉数を減らすことにより出玉率を下げ、一方、玉価値が低い銀色の遊技玉Bで遊技を行う場合は、大当たり確率を上げたり、入賞時の払い出し玉数を増やすことにより出玉率を上げる等の出玉調整が自動的に行われる。
【0030】
図8の(A)は、遊技状態(保留玉無し)を示す上皿部分の断面図、(B)は、残り玉保留動作を示す上皿部分の断面図、(C)は、遊技状態(保留玉有り)を示す上皿部分の断面図である。これらの図に示されるように、上皿22の底部には、残り玉保留部30が重合状に形成される。上皿22と残り玉保留部30は、右下がり状に傾斜する仕切り板31で仕切られる。玉払い出し装置21が払い出す遊技玉Bは、払い出し口32から仕切り板31上に払い出され、該仕切り板31の傾斜に沿って右端部の発射玉供給口33に導かれる。仕切り板31は、その右端部を支点として上下回動自在に支持されると共に、図示しない付勢手段によって上方に付勢される。さらに仕切り板31には、ストッパを兼ねる保留操作レバー34が一体的に突設される。保留操作レバー34は、上皿22に上下方向を向いて形成される長孔22aを貫通しており、該長孔22aの範囲で仕切り板31の上下回動が許容される。上皿22の前面から突出する保留操作レバー34を、前記付勢手段の付勢力に抗して下方に操作すると、仕切り板31が下方に回動して左下がり状に傾斜する。この状態では、図8の(B)に示されるように、仕切り板31上の遊技玉Bが左側に導かれると共に、上皿22の内側部に形成される残り玉保留経路22bを通り、残り玉保留部30に導かれる。つまり、玉価値切換え時(例えば金→銀)に仕切り板31上に残り玉B(金)がある場合は、上記保留操作レバー34を操作するだけで、残り玉B(金)を残り玉保留部30に保留することが可能になる。その後は、図8の(C)に示されるように、残り玉B(金)を残り玉保留部30に保留したままの状態で、価値の異なる遊技玉B(銀)を用いて遊技が継続される。また、本実施形態の仕切り板31は、透明もしくは半透明の樹脂板で形成されている。従って、残り玉保留部30が上皿22の下方に重合状に形成されていても、残り玉保留部30における残り玉Bの有無を容易に確認することが可能になる。
【0031】
図9は、パチンコ遊技機における遊技玉の経路を示すブロック図である。この図に示されるように、パチンコ遊技機14には、残り玉保留部30に保留される残り玉Bを発射装置23に供給する残り玉供給経路35が形成される。残り玉供給経路35には、この経路を開閉する供給経路開閉機構(供給経路開閉手段)36が設けられ、所定の条件を満たすとき、手動もしくは自動による開動作が許容される。例えば、上皿22の遊技玉Bを全て使い、その後、玉価値切り換え操作部29において残り玉Bの玉価値を選択することにより、供給経路開閉機構36が自動的に開動作し、残り玉Bによる遊技が可能になる。さらに、パチンコ遊技機14には、図9に示されるように、残り玉保留部30に保留される残り玉Bを下皿25に排出する残り玉排出経路37が形成される。残り玉排出経路37には、この経路を開閉する排出経路開閉機構(排出経路開閉手段)38が設けられており、例えば手動操作で排出経路開閉機構38を開動作させることにより、残り玉保留部30の残り玉Bが下皿25に排出される。
【0032】
以上の如く本実施形態によれば、遊技玉Bを遊技盤24に向けて発射し、該遊技盤24における遊技玉Bの入賞に応じて所定数の遊技玉を払い出すパチンコ遊技機14において、遊技に用いる遊技玉Bの価値を切り換える玉価値切り換え操作部29と、玉価値の切り換えに応じて、払い出す遊技玉Bの種類を切り換える玉払い出し装置21と、払い出した遊技玉Bを貯溜し、該遊技玉Bを発射装置23に供給する上皿22と、前記玉価値を切り換えるとき、上皿22上の残り玉Bを保留する残り玉保留部30とを備えて構成される。これにより、玉価値の切り換えに際し、異なる価値の遊技玉Bが混ざることを防止できる許りでなく、残り玉Bを保持したまま遊技を継続することができる。
【0033】
また、前記残り玉保留部30は、上皿22の下方に重合状に形成されるため、上皿22から残り玉保留部30に至る残り玉保留経路22bを短くして構造の簡略化を図れる許りでなく、配置効率を高めてパチンコ遊技機14の大型化を回避することができる。
【0034】
また、前記上皿22と残り玉保留部30とを仕切る仕切り板31が透明であるため、残り玉保留部30を上皿22の下方に重合状に形成しても、残り玉保留部30における残り玉Bの有無を容易に確認することができる。
【0035】
また、前記上皿22から残り玉保留部30に至る残り玉保留経路22bと、該残り玉保留経路22bを開閉する保留経路開閉手段(仕切り板31)とを備えるため、保留経路開閉手段を操作するだけで、上皿22の残り玉Bを残り玉保留部30に保留することができる。
【0036】
また、前記保留経路開閉手段は、上皿22と残り玉保留部30とを仕切る仕切り板31であり、該仕切り板31の回動に応じて残り玉保留経路22bが開閉されるため、部品点数の削減および構造の簡略化を図ることができる。
【0037】
また、前記残り玉保留部30に保留される残り玉Bを下皿25に排出する残り玉排出経路37と、該残り玉排出経路37を開閉する排出経路開閉機構38とを備えるため、排出経路開閉機構38を操作するだけで、残り玉保留部30の残り玉Bを下皿25に排出することができる。
【0038】
また、前記残り玉保留部30に保留される残り玉Bを発射装置23に供給する残り玉供給経路35と、該残り玉供給経路35を開閉する供給経路開閉機構36とを備えるため、残り玉供給経路35を開くことにより、残り玉保留部30の残り玉Bで遊技を行うことができる。
【0039】
以上、本発明の一実施形態を図面に沿って説明した。しかしながら本発明は前記実施形態に示した事項に限定されず、特許請求の範囲の記載に基いてその変更、改良等が可能であることは明らかである。例えば、上皿と残り玉保留部とを仕切る仕切り部を固定部材で構成し、該固定部材に形成した開閉口を介して残り玉を残り玉保留部に導くようにしてもよい。
【0040】
【発明の効果】
以上の如く本発明によれば、パチンコ遊技機単位で玉価値の切り換えを可能にすると共に、玉価値の切り換えに応じて、払い出す遊技玉の種類を切り換えるものでありながら、玉価値の切り換えに際し、異なる価値の遊技玉が混ざることを防止できる許りでなく、残り玉を保持したまま遊技を継続することができる。
【図面の簡単な説明】
【図1】パチンコ遊技場の部分平面図である。
【図2】パチンコ島の部分正面図である。
【図3】パチンコ島の玉経路を示す斜視図である。
【図4】パチンコ遊技機の正面図である。
【図5】パチンコ遊技機の背面図である。
【図6】パチンコ遊技機の平面図である。
【図7】遊技盤の正面図である。
【図8】(A)は、遊技状態(保留玉無し)を示す上皿部分の断面図、(B)は、残り玉保留動作を示す上皿部分の断面図、(C)は、遊技状態(保留玉有り)を示す上皿部分の断面図である。
【図9】パチンコ遊技機における遊技玉の経路を示すブロック図である。
【符号の説明】
B 遊技玉
14 パチンコ遊技機
21 玉払い出し装置
22 上皿
22b 残り玉保留経路
23 発射装置
24 遊技盤
25 下皿
29 玉価値切り換え操作部
30 残り玉保留部
31 仕切り板
34 保留操作レバー
35 残り玉供給経路
36 供給経路開閉機構
37 残り玉排出経路
38 排出経路開閉機構
[0001]
BACKGROUND OF THE INVENTION
The present invention relates to a pachinko gaming machine that uses a game ball that can be rented at a predetermined unit price and exchanged at a predetermined rate.
[0002]
[Prior art]
In the pachinko game hall, a game is played using game balls rented at a predetermined unit price, and the game balls acquired by the game are exchanged for prizes at a predetermined prize exchange rate. Generally, the value (lending unit price or prize exchange rate) of a game ball in a pachinko amusement hall is single, and the ball payout rate or the like is adjusted according to the ball value set in the game hall. Therefore, a player who desires a high return selects a pachinko amusement hall that has a high ball value even if the ball appearance rate is low, and a player who desires a low-risk and long-time game has a low ball value even if the ball value is low. There is a tendency to select pachinko amusement halls with a high rate.
[0003]
In recent years, it has been proposed to diversify the value of game balls in pachinko amusement halls in order to eliminate bias in the customer base due to the value of balls. In such a pachinko amusement hall, the ball value is set in units of floors, pachinko islands, or pachinko machines, and a dedicated ball counting device is installed for each ball value. It is counted by a ball counting device corresponding to the ball value.
[0004]
[Problems to be solved by the invention]
However, in the above conventional pachinko amusement halls, there is no diversity in the ball value in the same pachinko machine, so that a player who likes a specific pachinko machine cannot arbitrarily select the ball value, and the same When a player tries to play with a different ball value, it is necessary to move the place.
[0005]
Therefore, it is proposed that the ball value can be switched on a pachinko machine basis, and the type of game ball to be paid out is switched according to the ball value switch. In this case, the game ball is placed on the tray. If the ball value is switched while remaining, there is a possibility that game balls of different values will be mixed, which may hinder the game.
[0006]
The object of the present invention is to enable ball value switching in units of pachinko machines and to change the type of game ball to be paid out according to the ball value switching. It is an object of the present invention to provide a pachinko gaming machine capable of continuing the game while holding the remaining balls, not allowing the game balls to be mixed.
[0007]
[Means for Solving the Problems]
In order to achieve the above object, the pachinko gaming machine of the present invention is a pachinko gaming machine that launches game balls toward a game board and pays out a predetermined number of game balls in accordance with the winning of the game balls on the game board.
A ball value switching means for switching the value of a game ball used in a game,
A ball payout means capable of selectively paying out a plurality of types of game balls having different values, wherein the type of game balls to be paid out is switched according to the switching of the ball value;
A tray that stores the game balls paid out by the ball dispensing means and supplies the game balls to a launching device;
A lower plate for storing game balls overflowed from the tray;
When the ball value is switched by the ball value switching means, a remaining ball holding unit that collectively accepts and holds the remaining balls on the tray , and
A remaining ball supply path for supplying the remaining balls held in the remaining ball holding section to the launching device;
It has a supply path opening / closing mechanism for opening and closing the remaining ball supply path . Here, when all the game balls in the tray are used up and the ball value is switched by the ball value switching means, the supply path opening / closing mechanism can be opened.
[0008]
Moreover, it is preferable that the said remaining ball holding | maintenance part is formed in the polymerization form below the said saucer. In this case, not only is it possible to simplify the structure by shortening the remaining ball holding path from the tray to the remaining ball holding portion, but also the arrangement efficiency can be increased and the enlargement of the pachinko gaming machine can be avoided.
[0009]
Moreover, it is preferable that the partition part which partitions off the said saucer and the said remaining ball storage part is transparent or translucent. In this case, the presence or absence of remaining balls in the remaining ball retaining portion can be easily confirmed even if the remaining ball retaining portion is formed in a polymerized state below the receiving tray.
[0010]
Moreover, it is preferable to further comprise a remaining ball holding path from the tray to the remaining ball holding section, and a holding path opening / closing means for opening and closing the remaining ball holding path. In this case, it is possible to hold the remaining balls on the tray in the remaining ball holding section only by operating the holding route opening / closing means.
[0011]
Moreover, the said holding | maintenance path | route opening / closing means is a partition member which partitions off the said saucer and the said remaining ball holding | maintenance part, It is preferable that the said remaining ball holding | maintenance path | route is opened and closed according to rotation of this partition member. In this case, the number of parts can be reduced and the structure can be simplified by opening and closing the remaining ball holding path using the partition member.
[0012]
Moreover, it is preferable to further comprise a remaining ball discharge path for discharging the remaining balls held in the remaining ball holding section, and a discharge path opening / closing means for opening and closing the remaining ball discharge path. In this case, it is possible to discharge the remaining balls of the remaining ball holding portion only by operating the discharge path opening / closing means.
[0014]
DETAILED DESCRIPTION OF THE INVENTION
Hereinafter, the present invention will be described in detail based on the illustrated embodiment. FIG. 1 is a partial plan view of a pachinko game hall, and FIG. 2 is a partial front view of a pachinko island. As shown in these drawings, a plurality of pachinko islands 11 are configured in the pachinko game hall 10, and a prepaid card vending machine 12 and a ball counting device 13 are installed in the vicinity thereof. The pachinko island 11 includes a plurality of pachinko gaming machines 14, and a prepaid card unit 15 is juxtaposed on one side of each pachinko gaming machine 14. The player purchases the prepaid card at the prepaid card vending machine 12, and then inserts the prepaid card into the prepaid card unit 15 of the pachinko gaming machine 14 to play. Thereafter, when a lending operation is performed in the pachinko gaming machine 14, a predetermined number of game balls B are lent out from the pachinko gaming machine 14, and a game becomes possible. The lending unit price at this time is the first ball value, and the first ball value is adjusted according to the setting of the number of rented game balls B for the payment amount. In addition, as a rental method of the game balls B, there is a cash method in addition to the prepaid card method described above. The cash method includes a method of renting a game ball B from a daitama ball lending machine and a method of renting a game ball B from a pachinko gaming machine 14 in the same manner as the above prepaid card method. Implementation of the invention is possible.
[0015]
A player plays a game with the pachinko gaming machine 14 using the rented game balls B. When the game ball B acquired in the game is exchanged for a prize, the player or the store clerk carries the acquired game ball B to the ball counting device 13 and is counted here. The player submits the receipt output from the ball counting device 13 to the prize exchange counter and exchanges it for a prize. The premium exchange rate at this time is the second bead value, and the second bead value is adjusted according to the rate setting in the giveaway exchange POS terminal, for example.
[0016]
In the pachinko game hall 10 described above, a plurality of types of game balls B are used. Different types of game balls B are set with different ball values, and there are the following three patterns as setting patterns.
(1) Different rental unit prices are set for a plurality of types of game balls B.
For example, the rental unit price of the game ball B1 is 4 yen, the rental unit price of the game ball B2 is 2 yen, and the prize exchange rate is 2 yen.
(2) Different prize exchange rates are set for a plurality of types of game balls B.
For example, the rental unit price of the game ball B1 and the game ball B2 is 4 yen, the prize exchange rate of the game ball B1 is 4 yen, and the prize exchange rate of the game ball B2 is 2 yen.
(3) Different rental unit prices and premium exchange rates are set for a plurality of types of game balls B.
For example, the rental unit price of the game ball B1 is 4 yen, the rental unit price of the game ball B2 is 2 yen, the prize exchange rate of the game ball B1 is 2 yen, and the prize exchange rate of the game ball B2 is 1 yen.
In the pachinko game hall 10 of the present embodiment, the setting pattern (2) above is adopted, and details thereof will be described later. Note that the types of game balls B are not limited to the two types shown above, and three or more types of game balls B having different values may be used.
[0017]
The plurality of types of game balls B are classified by the following method, and the types are identified using a predetermined identification sensor.
(1) Different colors are applied to a plurality of types of game balls B.
For example, the game ball B1 is colored silver, the game ball B2 is gold, and the game ball B3 is black. As the identification sensor, a reflection type optical sensor that detects a color based on the reflectance of light is used.
(2) A different pattern is applied to a plurality of types of game balls B.
For example, the pattern of the game ball B1 is a polka dot, and the pattern of the game ball B2 is a check. As the identification sensor, a reflective optical sensor or an image sensor such as a CCD is used, and the pattern is recognized based on the detection signal.
(3) Different markings are applied to a plurality of types of game balls B.
For example, the marking of the game ball B1 is a single line, and the marking of the game ball B2 is a double line. As the identification sensor, a reflective optical sensor or an image sensor such as a CCD is used, and the marking is recognized based on the detection signal.
(4) A plurality of types of game balls B are coated with different materials (including plating).
For example, the surface of the game ball B1 is titanium-coated, and the surface of the game ball B2 is gold-plated. The identification sensor includes a reflective optical sensor that detects the surface material based on the reflectance of light, a magnetic sensor that detects the surface material based on eddy current loss and permeability, and a surface material based on the resistance value. An energization sensor or the like for detecting the
(5) An identification chip having a different transmission frequency or transmission signal pattern is embedded in a plurality of types of game balls B.
The identification chip is a non-contact type that generates power by electromagnetic induction and transmits a predetermined signal. For example, an identification chip that transmits an A signal to the game ball B1 and an identification chip that transmits a B signal to the game ball B2 Embed. As the identification sensor, a non-contact communication module capable of generating a magnetic field for electromagnetic induction and receiving a transmission signal of the identification chip is used.
[0018]
In the pachinko game hall 10 of the present embodiment, the game balls B are classified and identified by the method (1), and the colors of the game balls B are gold (premium exchange rate 4 yen) and silver (premium exchange rate). 2 colors).
[0019]
FIG. 3 is a perspective view showing a ball path of Pachinko Island. As shown in this figure, inside the pachinko island 11, a game ball supply path 16, a game ball collection path 17, a game ball return machine 18, and a game ball sorting machine 19 are provided. The game ball supply path 16 is a basket having a predetermined gradient, and is disposed along the upper side of the pachinko gaming machine 14. The game ball B returned to the start end of the game ball supply path 16 rolls along the gradient of the game ball supply path 16 and is supplied to each pachinko gaming machine 14. In this embodiment using two types of game balls B as described above, two game ball supply paths 16A and 16B are arranged in parallel to supply each type of game ball B to each pachinko gaming machine 14 in a separated state. Established. The game ball collection path 17 is a bowl having a predetermined gradient, and is arranged along the lower side of the pachinko gaming machine 14. The game balls B discharged from each pachinko gaming machine 14 fall on the game ball collection path 17. At this time, two types of game balls B are mixed, and in this state, the game balls B roll along the gradient of the game ball collection path 17 and are collected at the lower end of the game ball returning machine 18. The game ball reducing machine 18 has a lifting transport body inside, and the game balls B collected at the lower end are lifted and transported to the upper end as the lifting transport body is driven. The game ball sorting machine 19 includes an identification sensor (not shown) for identifying the type of the game ball B lifted and conveyed to the upper end of the game ball returning machine 18, and two types according to the identification result of the identification sensor. A sorting mechanism (not shown) for sorting the game balls B is provided, and the two kinds of sorted game balls B are discharged to the start ends of the game ball supply paths 16A and 16B, respectively. Thereby, a game ball circulation path having a function of separating two types of game balls B is formed in the pachinko island 11. The game ball sorting machine 19 can be provided at any position as long as it is in the game ball circulation path. For example, the game ball supply port, the game ball discharge port, and the game ball return of each pachinko game machine 14 You may provide in the start end part of the machine 18, etc.
[0020]
4 is a front view of the pachinko gaming machine, FIG. 5 is a rear view of the pachinko gaming machine, FIG. 6 is a plan view of the pachinko gaming machine, and FIG. 7 is a front view of the gaming board. As shown in these drawings, the pachinko gaming machine 14 has a game ball tank 20 for storing game balls B supplied from the game ball supply paths 16A and 16B, and pays out the game balls B from the game ball tank 20. A ball dispenser (ball dispenser) 21, an upper tray (a receiving tray) 22 for storing the game balls B paid out by the ball dispenser 21, and a launcher 23 for firing the game balls B fed from the upper tray 22 The game board 24 for determining the winning or losing of the game ball B that has been launched, the lower plate 25 for storing the game ball B overflowed from the upper plate 22, and the lower plate by removing the game ball B from the upper plate 22 And a ball lending operation unit 27 provided in the vicinity of the upper plate 22 and a control unit 28 for controlling the operation of each unit. Hereinafter, basic operations of the pachinko gaming machine 14 will be sequentially described.
[0021]
(1) Ball lending operation The ball lending operation unit 27 performs a remaining frequency display unit 27a for displaying the remaining frequency of the prepaid card, a lending operation button 27b for lending the game ball B, and a prepaid card return operation. A return operation button 27c is provided. When the player inserts the prepaid card into the prepaid card unit 15, the remaining frequency of the prepaid card is displayed on the remaining frequency display portion 27a, and by operating the lending operation button 27b in this state, the number of games corresponding to the lending amount is displayed. The ball B is lent out by the ball dispensing device 21. Further, when the return operation button 27 c is operated, the prepaid card is returned from the prepaid card unit 15 regardless of the remaining frequency.
[0022]
(2) Ball launching operation The game balls B stored in the upper plate 22 are automatically sent to the launcher 23. When the handle 23a is turned and operated in this state, the launching device 23 operates, and the game ball B is fired toward the game board 24. The firing force is adjusted according to the amount of turning operation of the handle 23a.
[0023]
(3) Ball Dispensing Operation When the game ball B that has been launched wins the winning opening 24a or the large winning opening 24b of the game board 24, the game dispensation device 21 pays out the gaming ball B. The payout number of the game balls B is set so that the payout number at the time of a big prize (for example, 15: game condition 2) is larger than the payout number at the time of winning (for example, 5: game condition 1). .
[0024]
(4) The jackpot lottery operation When the game ball B that has been fired wins the start opening 24c of the game board 24, the special symbol displayed on the special symbol display section 24d of the game board 24 changes, and the jackpot lottery is performed. For example, when three special symbols that fluctuate are gathered at the time of stoppage, a big hit is made. The jackpot lottery is performed based on a jackpot probability set in advance (for example, 1/300: game condition 3).
[0025]
(5) Large winning opening operation When a big hit is made, the large winning opening 24b is opened for a predetermined time. When a predetermined number (for example, 10) of game balls B wins during the opening, the big winning opening 24b is closed even within the time. This opening operation is performed a predetermined number of times (for example, 15 times) per jackpot.
[0026]
(6) When the probability variation lottery wins, the probability variation lottery is performed in the special symbol display unit 24d. This probability variation lottery is performed based on a preset hit probability (for example, 1/2: game condition 4). In the case of winning the lottery, the jackpot probability becomes a high probability (for example, 1/50) until the next jackpot after the jackpot operation ends.
[0027]
Next, the structure peculiar to the present invention will be described sequentially. As shown in FIG. 4, a ball value switching operation unit (ball value switching means) 29 for changing the value of the game ball B is provided in the vicinity of the upper plate 22. The ball value switching operation unit 29 includes a ball value switching button 29a and a ball value display unit 29b, and the type (ball value) of the game ball B used in the game in accordance with the operation of the ball value switching button 29a. The type (ball value) is switched and displayed on the ball value display section 29b. For example, in a state where “gold” or “4 yen” is displayed on the ball value display portion 29b, a game using the golden game ball B (premium exchange rate 4 yen) is possible, and the ball payout device 21 is gold. The game ball B is operated to be paid out. On the other hand, in the state where the ball value switching button 29a is operated and the display of the ball value display portion 29b is switched to “silver” or “2 yen”, a game using the silver game ball B (the prize exchange rate is 2 yen). The ball payout device 21 is operated so as to pay out the silver game balls B. Thereby, it is possible to arbitrarily switch the ball value with the same pachinko gaming machine 14 and play a game using two types of game balls B having different ball values. In this embodiment, the player switches the ball value, but the game hall manager (clerk) may switch the ball value.
[0028]
As shown in FIG. 6, the pachinko gaming machine 14 of the present embodiment includes two game ball tanks 20A and 20B for storing two types of game balls B in a separate manner. The first game ball tank 20A stores gold game balls B supplied from the game ball supply path 16A, and the second game ball tank 20B stores silver games supplied from the game ball supply path 16B. Ball B is stored. The ball payout device 21 is configured to switch the game ball tanks 20 </ b> A and 20 </ b> B used for payout in accordance with the ball value switching in the ball value switching operation unit 29.
[0029]
In the control unit 28, the above-described processing for changing the game conditions 1 to 4 is performed in accordance with the ball value switching in the ball value switching operation unit 29. For example, when a game is played with a golden game ball B with a high ball value, the probability of winning is reduced by lowering the probability of winning or reducing the number of balls to be paid out at the time of winning, while the silver game ball having a low ball value. When playing a game at B, the ball adjustment such as increasing the payout rate by automatically increasing the jackpot probability or increasing the number of payout balls at the time of winning is automatically performed.
[0030]
8A is a cross-sectional view of the upper plate portion showing the gaming state (no holding ball), FIG. 8B is a cross-sectional view of the upper plate portion showing the remaining ball holding operation, and FIG. 8C is a gaming state (holding) It is sectional drawing of the upper-plate part which shows a ball. As shown in these figures, a remaining ball retaining portion 30 is formed in a polymerized form at the bottom of the upper plate 22. The upper plate 22 and the remaining ball retaining portion 30 are partitioned by a partition plate 31 that is inclined downwardly to the right. The game balls B paid out by the ball payout device 21 are paid out on the partition plate 31 from the payout port 32 and guided to the launch ball supply port 33 at the right end along the inclination of the partition plate 31. The partition plate 31 is supported so as to be pivotable up and down with its right end as a fulcrum, and is urged upward by an urging means (not shown). Further, a holding operation lever 34 that also serves as a stopper is integrally projected on the partition plate 31. The holding operation lever 34 passes through a long hole 22a formed in the upper plate 22 so as to face in the vertical direction, and the vertical rotation of the partition plate 31 is allowed within the range of the long hole 22a. When the holding operation lever 34 protruding from the front surface of the upper plate 22 is operated downward against the urging force of the urging means, the partition plate 31 is rotated downward and inclined downwardly to the left. In this state, as shown in FIG. 8 (B), the game ball B on the partition plate 31 is guided to the left side and passes through the remaining ball holding path 22b formed on the inner side of the upper plate 22, and then remains. Guided to the ball holding unit 30. That is, when there is a remaining ball B (gold) on the partition plate 31 when the ball value is switched (for example, from gold to silver), the remaining ball B (gold) is retained by simply operating the holding operation lever 34. It becomes possible to reserve in the unit 30. Thereafter, as shown in FIG. 8C, the game continues using the game balls B (silver) having different values while the remaining balls B (gold) are held in the remaining ball holding section 30. Is done. Further, the partition plate 31 of the present embodiment is formed of a transparent or translucent resin plate. Therefore, even if the remaining ball retaining portion 30 is formed in a polymerized shape below the upper plate 22, it is possible to easily confirm the presence or absence of the remaining ball B in the remaining ball retaining portion 30.
[0031]
FIG. 9 is a block diagram showing a path of game balls in a pachinko gaming machine. As shown in this figure, the pachinko gaming machine 14 is formed with a remaining ball supply path 35 for supplying the remaining ball B held in the remaining ball holding unit 30 to the launching device 23. The remaining ball supply path 35 is provided with a supply path opening / closing mechanism (supply path opening / closing means) 36 that opens and closes this path, and when a predetermined condition is satisfied, a manual or automatic opening operation is permitted. For example, by using all the game balls B on the upper plate 22 and then selecting the ball value of the remaining ball B in the ball value switching operation unit 29, the supply path opening / closing mechanism 36 automatically opens, and the remaining ball B The game by becomes possible. Further, as shown in FIG. 9, the pachinko gaming machine 14 is formed with a remaining ball discharge path 37 for discharging the remaining ball B held in the remaining ball holding unit 30 to the lower plate 25. The remaining ball discharge path 37 is provided with a discharge path opening / closing mechanism (discharge path opening / closing means) 38 that opens and closes this path. For example, by opening the discharge path opening / closing mechanism 38 manually, the remaining ball holding unit 30 remaining balls B are discharged to the lower plate 25.
[0032]
As described above, according to the present embodiment, in the pachinko gaming machine 14 that fires the game balls B toward the game board 24 and pays out a predetermined number of game balls in accordance with the winning of the game balls B on the game board 24, The ball value switching operation unit 29 for switching the value of the game ball B used for the game, the ball dispensing device 21 for switching the type of the game ball B to be paid out according to the switching of the ball value, and the game ball B that has been paid out are stored. An upper plate 22 for supplying the game ball B to the launching device 23 and a remaining ball holding unit 30 for holding the remaining ball B on the upper plate 22 when the ball value is switched are configured. Thereby, when the ball value is switched, it is not allowed to prevent the game balls B having different values from being mixed, and the game can be continued while the remaining balls B are held.
[0033]
Further, since the remaining ball retaining portion 30 is formed in a polymerized form below the upper plate 22, the remaining ball retaining path 22b from the upper plate 22 to the remaining ball retaining portion 30 can be shortened to simplify the structure. In addition to the allowance, the placement efficiency can be increased and the increase in size of the pachinko gaming machine 14 can be avoided.
[0034]
In addition, since the partition plate 31 that partitions the upper plate 22 and the remaining ball retaining portion 30 is transparent, even if the remaining ball retaining portion 30 is formed in a polymerized form below the upper plate 22, The presence or absence of the remaining ball B can be easily confirmed.
[0035]
Further, since the remaining ball holding path 22b from the upper plate 22 to the remaining ball holding section 30 and the holding path opening / closing means (partition plate 31) for opening and closing the remaining ball holding path 22b are provided, the holding path opening / closing means is operated. The remaining ball B of the upper plate 22 can be held in the remaining ball holding unit 30 only by doing.
[0036]
The holding path opening / closing means is a partition plate 31 that partitions the upper plate 22 and the remaining ball holding section 30. Since the remaining ball holding path 22b is opened and closed according to the rotation of the partition plate 31, the number of parts is increased. Can be reduced and the structure can be simplified.
[0037]
Further, since the remaining ball discharge path 37 for discharging the remaining ball B held in the remaining ball holding section 30 to the lower plate 25 and the discharge path opening / closing mechanism 38 for opening and closing the remaining ball discharge path 37 are provided, the discharge path Only by operating the opening / closing mechanism 38, the remaining balls B of the remaining ball storage unit 30 can be discharged to the lower plate 25.
[0038]
Further, since the remaining ball supply path 35 for supplying the remaining ball B held in the remaining ball holding section 30 to the launching device 23 and the supply path opening / closing mechanism 36 for opening and closing the remaining ball supply path 35 are provided, the remaining balls By opening the supply path 35, a game can be played with the remaining balls B of the remaining ball storage unit 30.
[0039]
The embodiment of the present invention has been described with reference to the drawings. However, the present invention is not limited to the matters shown in the above-described embodiments, and it is obvious that changes, improvements, etc. can be made based on the description of the scope of claims. For example, a partition portion that partitions the upper plate and the remaining ball retaining portion may be formed of a fixing member, and the remaining ball may be guided to the remaining ball retaining portion through an opening / closing port formed in the fixing member.
[0040]
【The invention's effect】
As described above, according to the present invention, the ball value can be switched for each pachinko gaming machine, and the type of game ball to be paid out is switched according to the switching of the ball value. The game can be continued while retaining the remaining balls as well as allowing the game balls having different values to be prevented from being mixed.
[Brief description of the drawings]
FIG. 1 is a partial plan view of a pachinko game room.
FIG. 2 is a partial front view of Pachinko Island.
FIG. 3 is a perspective view showing a ball path of Pachinko Island.
FIG. 4 is a front view of a pachinko gaming machine.
FIG. 5 is a rear view of the pachinko gaming machine.
FIG. 6 is a plan view of a pachinko gaming machine.
FIG. 7 is a front view of the game board.
8A is a cross-sectional view of the upper plate portion showing a gaming state (no holding ball), FIG. 8B is a cross-sectional view of the upper plate portion showing a remaining ball holding operation, and FIG. 8C is a gaming state ( It is sectional drawing of the upper-plate part which shows a reserve ball | bowl).
FIG. 9 is a block diagram showing a path of game balls in a pachinko gaming machine.
[Explanation of symbols]
B Game ball 14 Pachinko machine 21 Ball dispensing device 22 Upper plate 22b Remaining ball holding path 23 Launching device 24 Game board 25 Lower plate 29 Ball value switching operation unit 30 Remaining ball reserving unit 31 Partition plate 34 Reserving operation lever 35 Remaining ball supply Path 36 Supply path opening / closing mechanism 37 Remaining ball discharge path 38 Discharge path opening / closing mechanism

Claims (7)

遊技玉を遊技盤に向けて発射し、該遊技盤における遊技玉の入賞に応じて所定数の遊技玉を払い出すパチンコ遊技機において、
遊技に用いる遊技玉の価値を切り換える玉価値切り換え手段と、
価値が異なる複数種類の遊技玉を選択的に払い出し可能な玉払い出し手段であって、前記玉価値の切り換えに応じて、払い出す遊技玉の種類を切り換えるものと、
前記玉払い出し手段が払い出した遊技玉を貯溜し、該遊技玉を発射装置に供給する受け皿と、
前記受け皿からオーバーフローした遊技玉を貯留する下皿と、
前記玉価値切り換え手段によって前記玉価値が切り換えられると、前記受け皿上の残り玉を一括して受け入れて保留する残り玉保留部と、
前記残り玉保留部に保留されている残り玉を前記発射装置に供給する残り玉供給経路と、
該残り玉供給経路を開閉する供給経路開閉機構とを有していることを特徴とするパチンコ遊技機。
In a pachinko gaming machine that fires game balls toward a game board and pays out a predetermined number of game balls in accordance with the winning of game balls in the game board,
A ball value switching means for switching the value of a game ball used in a game,
A ball payout means capable of selectively paying out a plurality of types of game balls having different values, wherein the type of game balls to be paid out is switched according to the switching of the ball value;
A tray that stores the game balls paid out by the ball dispensing means and supplies the game balls to a launching device;
A lower plate for storing game balls overflowed from the tray;
When the ball value is switched by the ball value switching means, a remaining ball holding unit that collectively accepts and holds the remaining balls on the tray , and
A remaining ball supply path for supplying the remaining balls held in the remaining ball holding section to the launching device;
A pachinko gaming machine having a supply path opening / closing mechanism for opening and closing the remaining ball supply path.
前記受け皿の遊技玉を全て使い終わり、前記玉価値切り替え手段によって前記玉価値が切り換えられると、前記供給経路開閉機構が開くことを特徴とする請求項1に記載のパチンコ遊技機。 2. The pachinko gaming machine according to claim 1 , wherein the supply path opening / closing mechanism opens when all of the game balls in the tray have been used and the ball value is switched by the ball value switching means . 前記残り玉保留部は、前記受け皿の下方に重合状に形成されることを特徴とする請求項1または2に記載のパチンコ遊技機。The pachinko gaming machine according to claim 1 or 2 , wherein the remaining ball retaining portion is formed in a polymerized shape below the tray . 前記受け皿と前記残り玉保留部とを仕切る仕切り部が透明もしくは半透明であることを特徴とする請求項3に記載のパチンコ遊技機。The pachinko gaming machine according to claim 3 , wherein a partition part that partitions the tray and the remaining ball holding part is transparent or translucent . 前記受け皿から前記残り玉保留部に至る残り玉保留経路と、
該残り玉保留経路を開閉する保留経路開閉手段とを更に備えることを特徴とする請求項1〜4の何れかに記載のパチンコ遊技機。
A remaining ball holding path from the tray to the remaining ball holding section;
The pachinko gaming machine according to any one of claims 1 to 4, further comprising a holding route opening / closing means for opening and closing the remaining ball holding route .
前記保留経路開閉手段は、前記受け皿と前記残り玉保留部とを仕切る仕切り部材であり、該仕切り部材の回動に応じて前記残り玉保留経路が開閉されることを特徴とする請求項5に記載のパチンコ遊技機。 The said holding | maintenance path | route opening-and-closing means is a partition member which partitions off the said saucer and the said remaining ball holding | maintenance part, The said remaining ball holding | maintenance path | route is opened and closed according to rotation of this partition member. The pachinko machine described. 前記残り玉保留部に保留される残り玉を前記下皿に排出するための残り玉排出経路と、
該残り玉排出経路を開閉する排出経路開閉手段とを更に備えることを特徴とする請求項1ないし6の何れかに記載のパチンコ遊技機。
A remaining ball discharge path for discharging the remaining balls held in the remaining ball holding section to the lower plate;
The pachinko gaming machine according to any one of claims 1 to 6 , further comprising discharge path opening / closing means for opening and closing the remaining ball discharge path .
JP2002002563A 2002-01-09 2002-01-09 Pachinko machine Expired - Fee Related JP4210452B2 (en)

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