JP3055034B2 - Pachinko machine - Google Patents
Pachinko machineInfo
- Publication number
- JP3055034B2 JP3055034B2 JP2275244A JP27524490A JP3055034B2 JP 3055034 B2 JP3055034 B2 JP 3055034B2 JP 2275244 A JP2275244 A JP 2275244A JP 27524490 A JP27524490 A JP 27524490A JP 3055034 B2 JP3055034 B2 JP 3055034B2
- Authority
- JP
- Japan
- Prior art keywords
- game
- winning
- auxiliary
- ball
- state
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Landscapes
- Pinball Game Machines (AREA)
- Display Devices Of Pinball Game Machines (AREA)
Description
【発明の詳細な説明】 〈産業上の利用分野〉 本発明は、遊技者にとって不利な第1状態と遊技者に
とって有利な第2状態とに変換可能な主変動入賞装置
と、遊技者にとって不利な第1状態と遊技者にとって有
利な第2状態とに変換可能であって、上記主変動入賞装
置に比べ第2状態への変換による遊技者の有利な状態が
小さく設定された補助変動入賞装置と、打球の入賞に基
づいて所要の補助遊技が起生される始動入賞口と、を遊
技盤に備え、上記始動入賞口へ入賞した遊技球を検出す
る始動入賞検出手段と、所要の遊技制御を行なう遊技制
御手段を備えたパチンコ機に関する。DETAILED DESCRIPTION OF THE INVENTION <Industrial Application Field> The present invention relates to a main variable prize device which can be converted into a first state which is disadvantageous for a player and a second state which is advantageous for a player, and a disadvantage which is disadvantageous for a player. An auxiliary variable winning device that can be converted into a first state and a second state that is advantageous to the player, and that sets the advantageous state of the player by conversion to the second state smaller than the main variable winning device. And a start winning opening in which a required auxiliary game is generated based on the winning of the hit ball, provided on the game board, and a start winning detecting means for detecting a game ball winning the starting winning opening, and a required game control. The present invention relates to a pachinko machine provided with a game control means for performing a game.
〈従来の技術〉 従来、パチンコ機では、可変表示装置による可変表示
の結果に基づき特別遊技を起生する機種や、変動入賞装
置を作動させて内部へ受入れた打球が特別入賞口へ入賞
することに基づき特別遊技を起生する機種等があり、こ
の特別遊技が起生されると、変動入賞装置を規定に基づ
き遊技者にとって有利な状態へ繰り返し変換させて、多
数の入賞球を発生させ、遊技者の獲得利益を高めるよう
にしたものが知られている。<Conventional technology> Conventionally, in a pachinko machine, a model that generates a special game based on the result of variable display by a variable display device or a hit ball received inside by operating a variable winning device wins a special winning opening. There is a model or the like that generates a special game based on, and when this special game is generated, the variable winning device is repeatedly converted to a state advantageous to the player based on the rules, and a large number of winning balls are generated, There is known one that enhances the gain of a player.
〈発明が解決しようとする課題〉 しかし、上記したようなパチンコ機は、特別遊技にお
いて短期間に多量の入賞球が発生して多量の賞球が獲得
できることから遊技者に人気があるものの、遊技者は現
状の特別遊技の内容で十分に満足しているとは言えず、
さらに多くの賞球が獲得可能なパチンコ機を求める傾向
にあるが、適正なパチンコ機として認定されるために
は、予め定められている規定の範囲内で特別遊技を行わ
ねばならず、特別遊技中の入賞球を規定以上に増やすな
どの制御を行うことはできない。<Problems to be Solved by the Invention> However, the above-mentioned pachinko machines are popular among players because a large number of prize balls are generated in a short time in a special game and a large number of prize balls can be acquired. Are not satisfied with the content of the current special game,
There is a tendency to seek pachinko machines that can acquire even more prize balls, but in order to be certified as an appropriate pachinko machine, special games must be played within a predetermined range, It is not possible to perform control such as increasing the number of prize balls in the game beyond a prescribed value.
また、特別遊技以外の遊技で遊技者の獲得利益を増や
すことも考えられるが、特別遊技が起生されていな通常
の遊技状態は、特別遊技において遊技者へ付与する為の
利益量(賞球数)を遊技店側が回収する状態であるの
で、この状態において遊技者の獲得利益を増やしてしま
うと、遊技店の営業か成り立たなくなってしまう。In addition, although it is conceivable to increase the profit obtained by the player in games other than the special game, the normal game state in which the special game has not occurred is a profit amount (prize ball) to be given to the player in the special game. The number is collected by the game store, and if the profit of the player is increased in this state, the business of the game store will not be established.
さらに、上記のように特別遊技で大きな利益が獲得で
きるパチンコ機で遊技を行う遊技者は、特別遊技が起生
されるまでは特別遊技の起生に対して期待感を持って遊
技をしているものの、一旦特別遊技が起生されてしまう
と、その後は変化に乏しい単調な遊技が続くため、賞品
球の増大に対する期待感を遊技者に抱かせる反面、遊技
本来の興趣を高めているとは言えない点もあった。Further, as described above, a player who plays a game with a pachinko machine that can obtain a large profit in the special game, plays with a sense of expectation for the occurrence of the special game until the special game is generated. However, once a special game is created, the game will continue to be a monotonous game with little change, so that the player will have a sense of expectation for an increase in prize balls, but on the other hand, it is raising the original interest of the game There was a point I couldn't say.
加えて、比較的稀にしか起生されない特別遊技が一旦
起生されると、次回の特別遊技が起生されるまでには、
相当長時間の遊技を行なわなければならない可能性が高
いために、特別遊技が起生された後は、次回の特別遊技
の起生に対する遊技者の期待感が減退してしまう傾向に
あり、特別遊技が終了した後も次回の特別遊技の起生に
対する期待感を持たせて、遊技上の興趣を維持すること
は困難であった。In addition, once a special game that occurs relatively infrequently occurs, before the next special game occurs,
Since it is highly likely that the player must play the game for a considerably long time, after the special game is created, the player's expectation for the next special game will tend to decline, Even after the game has been completed, it has been difficult to maintain the interest in the game by giving a sense of expectation to the next special game.
そこで、遊技店の営業に支障を来さない程度に遊技者
の獲得利益量(賞球数)を増やせると共に、特別遊技中
にも変化のある遊技を行えるようにし、更には、特別遊
技が終了した後も次回の特別遊技に対する遊技者の期待
感を減退させ難くし、遊技の興趣を高められるパチンコ
機の開発が望まれている。Therefore, it is possible to increase a player's earned profit (the number of awarded balls) to such an extent that it does not hinder the operation of the game store, to enable a game to be changed even during a special game, and to end the special game. Even after this, it is desired to develop a pachinko machine that makes it difficult to reduce the player's expectation for the next special game and enhances the interest of the game.
〈課題を解決するための手段〉 請求項1に係る本発明は上記に鑑み提案されたもの
で、遊技者にとって不利な第1状態と遊技者にとって有
利な第2状態とに変換可能な主変動入賞装置(例えば、
変動入賞装置11)と、遊技者にとって不利な第1状態と
遊技者にとって有利な第2状態とに変換可能であって、
上記主変動入賞装置に比べ第2状態への変換による遊技
者の有利な状態が小さく設定された補助変動入賞装置
(12)と、打球の入賞に基づいて所要の補助遊技が起生
される始動入賞口(例えば、左始動入賞具13a,右始動入
賞具13b)と、を遊技盤(6)に備え、上記始動入賞口
へ入賞した遊技球を検出する始動入賞検出手段(例え
ば、左第1始動スイッチ14a,右第1始動スイッチ14b)
と、所要の遊技制御を行なう遊技制御手段(例えば、電
気的制御装置108)を備えたパチンコ機(1)におい
て、上記遊技盤には、複数の識別情報を可変表示可能な
可変表示装置(例えば、可変表示器107)を設け、上記
遊技制御手段は、上記始動入賞検出手段からの始動信号
に基づいて補助遊技を行わせる補助遊技制御手段(例え
ば、特定入賞制御手段111,変動入賞装置駆動制御手段11
2等)と、上記補助遊技制御手段による補助遊技結果が
予め定められた所定の特別遊技起生条件を満たしたこと
に基づき、特別遊技を起生する特別遊技起生手段(例え
ば、特別遊技制御手段114,継続回数計数手段117等)
と、上記特別遊技起生手段により特別遊技が起生された
ことに基づき、上記主変動入賞装置を予め定められた第
1の規定に基づき第2状態へ変換する主変動入賞装置駆
動制御手段(例えば、可動部材駆動制御手段113,特別遊
技制御手段114,入賞個数計数手段116,継続回数計数手段
117等)と、上記特別遊技が起生されている状態におい
て、上記主変動入賞装置へ入賞した遊技球が流下可能な
特定遊技領域(例えば、連通口38及び特別入賞口45)を
流下する遊技球を検出する特定球検出手段(例えば、特
別入賞検出器48,入賞個数検出器39)からの検出信号を
一定記憶数の範囲内で記憶する記憶手段(例えば、補助
特定入賞記憶手段118)の記憶出力に基づいて可変表示
装置による可変表示遊技を行う可変表示遊技制御手段
(例えば、乱数取出し手段120,乱数生成手段121,可変表
示制御手段122等)と、上記可変表示遊技制御手段によ
る可変表示遊技の停止結果態様が予め定められた特定表
示態様となることに関連して上記補助変動入賞装置を予
め定められた第2の規定に基づき第2状態へ変換する補
助変動入賞装置駆動制御手段(124)と、を含み、上記
補助変動入賞装置へ入賞した遊技球が流下可能な領域
に、遊技球を検出することで始動信号を遊技制御手段へ
送出する第2の始動入賞検出手段(第2始動スイッチ1
5)を設け、補助変動入賞装置への遊技球の入賞に基づ
いて補助遊技を起生可能としたことを特徴とする。<Means for Solving the Problems> The present invention according to claim 1 has been proposed in view of the above, and has a main fluctuation that can be converted into a first state disadvantageous to the player and a second state advantageous to the player. Winning device (for example,
A variable winning device 11), which can be converted into a first state disadvantageous to the player and a second state advantageous to the player,
An auxiliary variable prize device (12) in which the player's advantageous state by the conversion to the second state is set smaller than that of the main variable prize device, and a start-up in which a required auxiliary game is generated based on a hit ball. A winning opening (for example, a left starting winning device 13a, a right starting winning device 13b) is provided on the game board (6), and the starting winning detecting means (for example, the left first winning device) for detecting a game ball winning the starting winning opening is provided. Start switch 14a, right first start switch 14b)
And a pachinko machine (1) provided with a game control means (for example, an electric control device 108) for performing required game control, a variable display device (for example, , A variable display 107), and the game control means includes an auxiliary game control means (for example, a specific prize control means 111, a variable prize device drive control) for performing an auxiliary game based on a start signal from the start prize detection means. Means 11
2) and a special game generating means (for example, special game control) for generating a special game based on the result of the auxiliary game by the auxiliary game controlling means satisfying a predetermined predetermined special game generating condition. Means 114, continuation number counting means 117, etc.)
And a main variable prize device drive control means for converting the main variable prize device to the second state based on a predetermined first rule based on the special game being generated by the special game generating means. For example, movable member drive control means 113, special game control means 114, winning number counting means 116, continuation number counting means
117, etc.), and in the state where the above-mentioned special game is generated, a game in which the game ball which has won the main variable prize winning device flows down a specific game area (for example, the communication port 38 and the special winning port 45) in which the game ball can flow. The storage means (for example, the auxiliary specific prize storage means 118) for storing the detection signal from the specific sphere detection means (for example, the special prize detector 48, the winning number detector 39) for detecting the sphere within a predetermined storage number range. Variable display game control means (for example, random number extracting means 120, random number generation means 121, variable display control means 122, etc.) for performing variable display games on the variable display device based on the stored output, and variable display by the variable display game control means. Auxiliary variable winning device drive control means for converting the auxiliary variable winning device to a second state based on a second predetermined rule in association with the game stop result mode becoming a predetermined specific display mode ( 124 A second start winning detection means (a second start switch) for transmitting a start signal to the game control means by detecting the game ball in an area where the game ball which has won the auxiliary variable winning device flows down. 1
5) is provided so that the auxiliary game can be generated based on the winning of the game ball to the auxiliary variable winning device.
〈作用〉 上記のように構成した請求項1に係る発明において
は、遊技制御手段に含まれる補助遊技制御手段により行
われた補助遊技結果として特別遊技起生手段が特別遊技
を起生することに基づき、遊技制御手段に含まれる主変
動入賞装置駆動制御手段が主変動入賞装置を第1の規定
に基づき第2状態へ変換制御することで、主変動入賞装
置へ球が入賞可能となり、主変動入賞装置へ入賞した遊
技球が流下可能な領域たる特定遊技領域を流下する遊技
球を検出する特定球検出手段からの検出信号を一定記憶
数の範囲内で記憶する記憶手段の記憶出力に基づいて、
可変表示遊技制御手段による可変表示遊技が行われ、可
変表示遊技の遊技結果が特定表示態様となることに関連
して、補助変動入賞装置駆動制御手段が補助変動入賞装
置を予め定められた第2の規定に基づき第2状態へ変換
し、補助変動入賞装置へ遊技球が入賞すると、当該入賞
球が第2の始動入賞検出手段により検出されて、補助遊
技制御手段により補助遊技が行われる。<Operation> In the invention according to claim 1 configured as described above, the special game generation means generates a special game as a result of the auxiliary game performed by the auxiliary game control means included in the game control means. Based on the first rule, the main variable winning device drive control means included in the game control means controls the conversion of the main variable winning device to the second state, so that the ball can win the main variable winning device, Based on the storage output of the storage means for storing the detection signal from the specific ball detection means for detecting the game ball flowing down the specific game area, which is the area in which the game ball which has won the prize game can flow down, within a certain number of storages. ,
The variable display game is performed by the variable display game control means, and the auxiliary variable winning device drive control means sets the auxiliary variable winning device to a second predetermined value in association with the game result of the variable display game becoming a specific display mode. When the game ball wins in the auxiliary variable prize winning device based on the rules of the above, the winning ball is detected by the second start winning detection means, and the auxiliary game is played by the auxiliary game control means.
〈実施例〉 次に、本発明の一実施例を添付図面に基づいて詳細に
説明する。<Example> Next, an example of the present invention will be described in detail with reference to the accompanying drawings.
パチンコ機1は第1図に示すごとく、額縁状の前面枠
2へ球供給皿3、該球供給皿3よりオーバーフローした
遊技球を受ける球受け皿4、上記球供給皿3より供給さ
れる遊技球を弾球する遊技球発射機構を制御するための
操作ハンドル5等を設けると共に、前面枠2の窓部を後
方から塞ぐように遊技盤6を設けてある。As shown in FIG. 1, the pachinko machine 1 has a ball supply tray 3 on a frame-shaped front frame 2, a ball receiving tray 4 for receiving game balls overflowing from the ball supply tray 3, and game balls supplied from the ball supply tray 3. An operation handle 5 and the like for controlling a game ball launching mechanism for hitting the ball are provided, and a game board 6 is provided so as to close a window of the front frame 2 from behind.
遊技盤6は表面にガイドレール7で囲まれた遊技部8
を有し、該遊技部8内に様々な入賞具9…や風車10…等
を適宜に配設し、例えば遊技部8のほぼ中央部には主変
動入賞装置としての変動入賞装置11を設けると共に、該
変動入賞装置11の適宜下方には補助変動入賞装置12を、
該補助変動入賞装置12の左右両側には夫々左始動入賞具
13a、右始動入賞具13bを始動入賞口として配設してあ
り、例えば左始動始動入賞具13a内に形成した第1の特
定入賞領域には始動入賞検出手段としての左第1始動ス
イッチ14aを、右始動入賞具13b内に形成した第1の特定
入賞領域には始動入賞検出手段としての右第1始動スイ
ッチ14bを、補助変動入賞装置12内に形成した第2の特
定入賞領域には第2の始動入賞検出手段としての第2始
動スイッチ15を設けて、各特定領域を通過する入賞球を
検出可能なようにしてある。The game board 6 has a game section 8 surrounded by guide rails 7 on the surface.
And various prize-winning tools 9 and windmills 10 are appropriately disposed in the game section 8. For example, a variable prize apparatus 11 as a main variable prize apparatus is provided substantially in the center of the game section 8. At the same time, an auxiliary variable prize device 12 is provided below the variable prize device 11 as appropriate.
A left starting prize tool is provided on each of the left and right sides of the auxiliary variable prize device 12.
13a, a right start prize tool 13b is provided as a start prize port. For example, a left first start switch 14a as start prize detection means is provided in a first specific prize area formed in the left start prize tool 13a. In the first specific winning area formed in the right starting winning device 13b, a right first start switch 14b as a starting winning detecting means is provided, and in the second specific winning area formed in the auxiliary variable winning device 12, A second start switch 15 as a second start winning detecting means is provided so that a winning ball passing through each specific area can be detected.
また、遊技盤6の遊技部8の中央下部にはアウト口16
を設けてあると共に、遊技盤6の左右上部等には各種の
表示ランプ(図示省略)を配してあり、遊技盤6の裏面
側には各入賞具9…や変動入賞装置11、補助変動入賞装
置12等へ入賞した入賞球を集める入賞球集合樋(図示省
略)を設けてある。In the lower part of the center of the game section 8 of the game board 6, an out port 16 is provided.
In addition, various display lamps (not shown) are arranged on the left and right upper portions of the game board 6, and on the back side of the game board 6, each of the prize-winning tools 9,... A prize ball collecting gutter (not shown) for collecting the prize balls that have won the prize device 12 or the like is provided.
パチンコ機1の裏面に設けた裏機構盤17には球貯留タ
ンク18、球導出樋19、賞球排出装置20、賞球排出樋21、
遊技球発射機構22等を所要位置に配設してあり、遊技盤
6の入賞具9等に入賞して入賞球集合樋から供給される
入賞球を適宜処理し、該入賞球数に応じて所定数の賞球
を排出するのである。The back mechanism board 17 provided on the back of the pachinko machine 1 has a ball storage tank 18, a ball outlet gutter 19, a prize ball discharge device 20, a prize ball discharge gutter 21,
The game ball launching mechanism 22 and the like are arranged at required positions, and the prize balls 9 and the like of the game board 6 are awarded, and the prize balls supplied from the prize ball collecting gutter are appropriately processed, and according to the number of the prize balls. A predetermined number of prize balls are discharged.
また、裏機構盤17には遊技盤6の入賞球集合樋より集
められた入賞球たるセーフ球を検出するためのセーフス
イッチ23、遊技盤6のアウト口16より回収されたアウト
球を検出するためのアウトスイッチ24を適所に設けてあ
ると共に、例えばパチンコ機1の裏面上部には打球発射
装置や入賞球処理装置等の電動装置および遊技制御手段
としての電気的制御装置(後に詳述)に電源を供給する
電源ターミナル部25を設けてある。In addition, the back mechanism board 17 has a safe switch 23 for detecting a safe ball as a winning ball collected from a winning ball collecting gutter of the game board 6, and detects an out ball collected from the out port 16 of the game board 6. An out switch 24 is provided at an appropriate position, and for example, on the upper rear surface of the pachinko machine 1, an electric device such as a hit ball launching device or a winning ball processing device and an electric control device as game control means (to be described in detail later) are provided. A power supply terminal unit 25 for supplying power is provided.
変動入賞装置11は第4図から第9図に示すように、遊
技盤6に取り付ける基盤26のほぼ中央に開口部27を開設
し、開口部27の上方に鎧部28を突設し、開口部27の下方
には球受枠29を突設し、球受枠29の上部に開口部27の周
縁に沿って球流入阻止部材30を設け、該球流入阻止部材
30と上記鎧部28の間に左右1対の可動部材31,31を回動
可能に取り付けてある。As shown in FIGS. 4 to 9, the variable winning device 11 has an opening 27 substantially at the center of a base 26 attached to the game board 6, and an armor 28 projecting above the opening 27. A ball receiving frame 29 protrudes below the portion 27, and a ball inflow blocking member 30 is provided above the ball receiving frame 29 along the periphery of the opening 27,
A pair of left and right movable members 31, 31 is rotatably mounted between the armor portion 30 and the armor portion 28.
また、基盤26の裏側には凹室ケース32を突設して凹室
33を形成してある。In addition, a concave chamber case 32 is provided on the back side of the
33 is formed.
この凹室ケース32は、底板34がパチンコ機1の前面に
向かって下り傾斜しており、凹室33内は上記底板34によ
って上部凹室33aと下部凹室33bに区画されていると共
に、凹室33の左右側壁35から上方に向かって凸状に湾曲
する棚板36を設けてある。上部凹室33a内には、左右側
壁35側に夫々凹室後方に向かって下り傾斜する入賞球誘
導通路37を形成し、この入賞球誘導通路37の傾斜下端に
上部凹室33aと下部凹室33bを連通する連通口38を開設
し、連通口38には入賞球の通過を検出する入賞個数検出
器39を設けてある。下部凹室33b内の後壁40には、方向
規制部材41および誘導作動部材42が、球誘導状態(第4
図(B))において、連通口38から底板34中央部に向か
って球を誘導するようにして回動可能に取り付けてあ
り、底板34には誘導作動部材42が挿通する誘導作動部材
挿通孔43を開設し、底板34の傾斜下端に臨んだ球受枠29
内には、1対の区画部材44,44を設けて、中央部に特別
入賞口45を、その左右両側に一般入賞口46,46を夫々形
成してある。また、特別入賞口45に連通した特別入賞球
流下路47には特別入賞検出器48を設けて、特別入賞口45
へ入賞した入賞球を検出している。In this concave chamber case 32, a bottom plate 34 is inclined downward toward the front of the pachinko machine 1, and the inside of the concave chamber 33 is partitioned into an upper concave chamber 33a and a lower concave chamber 33b by the bottom plate 34, A shelf 36 is provided that curves upward from the left and right side walls 35 of the chamber 33. In the upper concave chamber 33a, a prize ball guiding passage 37 is formed on the left and right side walls 35, each of which slopes downward toward the rear of the concave chamber. The upper concave chamber 33a and the lower concave chamber are formed at the lower end of the prize ball guiding path 37. A communication port 38 for communicating with 33b is opened, and the communication port 38 is provided with a winning number detector 39 for detecting passage of a winning ball. On the rear wall 40 in the lower concave chamber 33b, a direction regulating member 41 and a guiding operation member 42 are provided in a ball guiding state (fourth position).
In FIG. 8B, the ball is guided from the communication port 38 toward the center of the bottom plate 34 so as to be rotatable, and the bottom plate 34 is provided with a guide operation member insertion hole 43 through which the guide operation member 42 is inserted. The ball receiving frame 29 facing the inclined lower end of the bottom plate 34
Inside, a pair of partition members 44, 44 are provided, and a special winning opening 45 is formed in the center portion, and general winning openings 46, 46 are formed on both left and right sides, respectively. In addition, a special prize detector 48 is provided on the special prize ball flow path 47 communicating with the special prize port 45, and the special prize port 45 is provided.
The winning ball that has won is detected.
また、上部凹室33aの後壁40には特別遊技の継続回数
を表示するための継続回数表示器49及び変動入賞装置11
内への入賞個数を表示するための入賞個数表示器50を凹
室33の裏面側から取付けるとともに、下部凹室33bの後
壁40には発光表示部材を有する発光表示器51を、後壁40
に開設した発光表示部材挿通孔52…に発光表示部材を挿
通させた状態で凹室33の裏面側から取付けてある。Further, on the rear wall 40 of the upper concave room 33a, a continuation number display 49 for displaying the continuation number of the special game and the variable prize device 11 are displayed.
A winning number indicator 50 for displaying the winning number into the inside is mounted from the back side of the concave room 33, and a light emitting display 51 having a light emitting display member is provided on the rear wall 40 of the lower concave room 33b, and the rear wall 40.
Are mounted from the back side of the concave chamber 33 in a state where the light emitting display member is inserted through the light emitting display member insertion holes 52.
また、凹室ケース32の裏面側には、各可動部材31,31
を駆動するための左第1ソレノイド53及び右第1ソレノ
イド54を取り付ける第1取付部材55、方向規制部材41を
駆動するための第2ソレノイド56を取り付ける第2取付
部材57、誘導作動部材42を駆動するための第3ソレノイ
ド58を取り付ける第3取付部材59、可動部材31の可動軸
60を挿通する軸受61等を設けるとともに、中継基盤収納
枠体62を取付けて、電気的に制御される各部材の配線を
中継するための中継基盤63を収納してある。Also, on the back side of the concave chamber case 32, each movable member 31, 31
The first mounting member 55 for mounting the left first solenoid 53 and the right first solenoid 54 for driving the first solenoid, the second mounting member 57 for mounting the second solenoid 56 for driving the direction regulating member 41, and the guidance operating member 42 A third mounting member 59 for mounting a third solenoid 58 for driving, a movable shaft of the movable member 31
In addition to providing a bearing 61 and the like through which the cable 60 is inserted, a relay board storage frame 62 is attached to house a relay board 63 for relaying wiring of each member to be electrically controlled.
上記した可動部材31は、可動翼片64と、この可動翼片
64の後端面に一端を取り付けた可動軸60からなる。そし
て、可動軸60を軸受61に挿通し、可動軸60の他端には第
1作動杆65を取付け、第1作動杆65の軸66を左右第1ソ
レノイド53,54の各プランジャ53a,54aに取付けた第1作
動片67の軸穴68,68に遊嵌してある。The movable member 31 described above includes a movable wing piece 64 and this movable wing piece.
It comprises a movable shaft 60 having one end attached to the rear end surface of 64. Then, the movable shaft 60 is inserted into the bearing 61, and a first operating rod 65 is attached to the other end of the movable shaft 60, and the shaft 66 of the first operating rod 65 is connected to the plungers 53a, 54a of the left and right first solenoids 53, 54. Are loosely fitted in the shaft holes 68, 68 of the first working piece 67 attached to the first working piece 67.
したがって、左右第1ソレノイド53,54が励磁する
と、プランジャ53a,54aが吸引され、第1作動杆65が回
動して可動翼片64が回動し、遊技者にとって有利な第2
状態となる。一方、左右第1ソレノイド53,54が消磁す
ると、復帰スプリングの付勢によってプランジャ53a,54
aが突出し、第1作動杆65が回動して可動翼片64が回動
し、遊技者にとって不利な第1状態に復帰する。Therefore, when the first left and right solenoids 53 and 54 are excited, the plungers 53a and 54a are attracted, the first operating rod 65 is rotated, and the movable wing piece 64 is rotated, and the second advantageous for the player.
State. On the other hand, when the left and right first solenoids 53, 54 are demagnetized, the plungers 53a, 54
a protrudes, the first operating rod 65 rotates, and the movable wing piece 64 rotates, returning to the first state disadvantageous to the player.
上記した方向規制部材41は、下部凹室33b内にあって
入賞球の流下方向を規制するための規制作動部材69と、
回動軸70及び支持軸71を有する第2作動杆72と、作動ピ
ン73を有する第2連結部材74とからなる。そして、凹室
33内に規制作動部材69を位置させ、凹室ケース32の後壁
40に開設した円弧状の長孔75に第2作動杆72の回動軸70
を凹室ケース32裏側から挿通して規制作動部材69の一方
の軸穴76に止着するとともに、支持軸71を凹室ケース32
の裏面側に設けたボス部77に挿通して規制作動部材69の
他方の軸穴78に止着し、第2作動杆72の長孔79に第2連
結部材74の作動ピン73を遊嵌し、第2連結部材74を第2
ソレノイド56のプランジャ56aに取付けてある。The above-mentioned direction regulating member 41 is located in the lower recessed chamber 33b, and regulates the flowing down direction of the winning ball, and a regulating operation member 69,
It comprises a second operating rod 72 having a rotating shaft 70 and a support shaft 71, and a second connecting member 74 having an operating pin 73. And the concave room
33, the regulating operation member 69 is located in the rear wall of the concave case 32.
The rotating shaft 70 of the second operating rod 72 is inserted into the arc-shaped long hole 75 opened at 40.
Into the shaft hole 76 of the restricting operation member 69 by inserting the support shaft 71
Is inserted into a boss 77 provided on the back surface side of the control member 69, and is fixed to the other shaft hole 78 of the restricting operation member 69. Then, the second connecting member 74 is
Mounted on plunger 56a of solenoid 56.
したがって、第2ソレノイド56が励磁すると、プラン
ジャ56aが吸引され、第2作動杆72が支持軸71を中心に
回動して、常には凹室33の中央側から左右側壁35に向か
って下り傾斜した状態の規制作動部材69が、凹室33の左
右側壁35から中央側に向かって下り傾斜した状態に回動
し、凹室33内の球を底板34の中央部に誘導して流下させ
る。一方、第2ソレノイド56が消磁すると、復帰スプリ
ングの付勢によりプランジャ56aが突出し、第2作動杆7
2が支持軸71を中心に回動して、規制作動部材69が凹室3
3の中央側から左右側壁35に向かって下り傾斜した状態
に回動して、凹室33内の球を左右側壁35側に誘導して流
下させる。Therefore, when the second solenoid 56 is excited, the plunger 56a is attracted, and the second operating rod 72 rotates about the support shaft 71, and always descends from the center of the concave chamber 33 toward the left and right side walls 35. In this state, the regulating operation member 69 rotates in a state of inclining downward from the left and right side walls 35 of the concave chamber 33 toward the center, and guides the ball in the concave chamber 33 to the central portion of the bottom plate 34 to flow down. On the other hand, when the second solenoid 56 is demagnetized, the plunger 56a projects due to the bias of the return spring, and the second operating rod 7
2 rotates about the support shaft 71, and the regulating operation member 69 is
By rotating downward from the center of 3 toward the left and right side walls 35, the ball in the concave chamber 33 is guided to the left and right side walls 35 and caused to flow down.
上記した誘導作動部材42は、下部凹室33b内にあって
入賞球を凹室33の中央部へ誘導するための第1誘導作動
部材42aと、凹室33の底板34に設けられ入賞球を特別入
賞口45へ誘導するための第2誘導作動部材42bと、第1
誘導作動部材42aに取付けるための回動軸80及び支持穴8
1を有する第3作動杆82と、作動ピン83を有する第3連
結部材84とからなる。そして、凹室33内に第1誘導作動
部材42aを位置させ、凹室ケース32の後壁40に開設した
円弧状の長孔85に第3作動杆82の回動軸80を凹室ケース
32裏側から挿通して第1誘導作動部材42aの軸穴に取付
けるとともに、第1誘導作動部材42aの支持軸86を凹室
ケース32の裏面側に設けたボス部87に挿通して第3作動
杆82の支持穴81に止着し、第3作動杆82の長孔81に第3
連結部材84の作動ピン83を遊嵌し、第3連結部材84を第
3ソレノイド58のプランジャ58aに取付けてある。ま
た、第2誘導作動部材42bを底板34に開設した誘導作動
部材挿通孔43に臨ませ、後端にクランク部材88を取付
け、クランク部材88の軸89を第3連結部材84の長孔90に
遊嵌する。The above-described guiding operation member 42 is provided in the lower recessed chamber 33b to guide the winning sphere to the central portion of the recessed chamber 33, and the first guiding operating member 42a provided on the bottom plate 34 of the recessed chamber 33 is provided with a winning sphere. A second guiding operation member 42b for guiding to the special winning opening 45;
The pivot shaft 80 and the support hole 8 for attaching to the induction operating member 42a
1 and a third connecting member 84 having an operating pin 83. Then, the first guide operating member 42a is located in the concave chamber 33, and the rotating shaft 80 of the third operating rod 82 is inserted into the arc-shaped long hole 85 formed in the rear wall 40 of the concave chamber case 32.
32 is inserted into the shaft hole of the first guide operating member 42a from the back side, and the support shaft 86 of the first guide operating member 42a is inserted into the boss portion 87 provided on the back side of the concave chamber case 32 to perform the third operation. The third operating rod 82 is fixed to the support hole 81 of the rod 82,
The operating pin 83 of the connecting member 84 is loosely fitted, and the third connecting member 84 is attached to the plunger 58a of the third solenoid 58. Further, the second guide operating member 42b faces the guide operating member insertion hole 43 opened in the bottom plate 34, a crank member 88 is attached to the rear end, and the shaft 89 of the crank member 88 is inserted into the long hole 90 of the third connecting member 84. Play fit.
したがって、第3ソレノイド58が励磁すると、プラン
ジャ58aが吸引され、第3作動杆82が支持軸86を中心に
回動して、常には凹室33の中央側から左右側壁35に向か
って下り傾斜した状態の第1誘導作動部材42aが、凹室3
3の左右側壁35から中央側に向かって下り傾斜した状態
に回動し、凹室33内の球を底板34の中央部に誘導して流
下させるとともに、クランク部材88が回動し、常には凹
室33の左右側壁35から中央部に向かって下り傾斜してい
る第2誘導作動部材42bが回動して、翼面が底板34とほ
ぼ平行な状態となり、入賞球を特別入賞口45に向かって
誘導して流下させる。Accordingly, when the third solenoid 58 is excited, the plunger 58a is attracted, and the third operating rod 82 rotates about the support shaft 86, and always descends from the center of the concave chamber 33 toward the left and right side walls 35. The first guide operating member 42a in the closed state is
3, the ball in the recessed chamber 33 is guided to the central portion of the bottom plate 34 to flow downward, and the crank member 88 is rotated. The second guide operating member 42b, which is inclined downward from the left and right side walls 35 of the concave chamber 33 toward the center, rotates, so that the wing surface becomes substantially parallel to the bottom plate 34, and the winning ball is inserted into the special winning opening 45. Guide down and let go down.
一方、第3ソレノイド58が消磁すると、復帰スプリン
グの付勢によりプランジャ58aが突出し、第3作動杆82
が支持軸86を中心に回動して、第1誘導作動部材42aが
凹室33の中央側から左右側壁35に向かって下り傾斜した
状態に回動して、凹室33内の球を左右側壁35側に誘導し
て流下させるとともに、クランク部材88が回動し、第2
誘導作動部材42bが凹室33の中央部から左右側壁35に向
かって下り傾斜して、入賞球を一般入賞口46に向かって
誘導して流下させる。On the other hand, when the third solenoid 58 is demagnetized, the plunger 58a protrudes due to the bias of the return spring, and the third operating rod 82
Is rotated about the support shaft 86, and the first guide operating member 42a is rotated so as to be inclined downward from the center of the concave chamber 33 toward the left and right side walls 35, and the ball in the concave chamber 33 is rotated left and right. The guide member is guided to the side wall 35 and caused to flow down, and the crank member 88 is rotated.
The guide operating member 42b is inclined downward from the center of the concave chamber 33 toward the left and right side walls 35, and guides the winning ball toward the general winning opening 46 to flow down.
また、本実施例においては、方向規制部材41及び第1
誘導作動部材42aの前面側に人形を模した装飾板91が設
けてあり、方向規制部材41及び第1誘導作動部材42aを
この人形の足に見立て、方向規制部材41及び第1誘導作
動部材42aが回動すると、あたかも人形がラインダンス
を踊っているように見える。したがって、方向規制部材
41及び第1誘導作動部材42aは、入賞球の流下方向を規
制変更するばかりでなく、装飾効果も有し、遊技上の興
趣を高めることができる。In this embodiment, the direction regulating member 41 and the first
A decorative plate 91 imitating a doll is provided on the front side of the guidance operating member 42a, and the direction regulating member 41 and the first guidance operating member 42a are regarded as feet of the doll, and the direction regulating member 41 and the first guidance operating member 42a are provided. As the doll rotates, it looks as if the doll is performing a line dance. Therefore, the direction regulating member
The first guide operating member 41 and the first guide operating member 42a not only change the flow direction of the winning ball but also have a decorative effect, and can enhance the interest in the game.
補助変動入賞装置12は、第10図及び第11図に示すよう
に、取付基板92の適所に入賞球通過口93を開設し、該入
賞球通過口93へ遊技球が流下可能な間隙を生ぜしめた状
態で開閉翼94,94を軸着し、該開閉翼94,94間を流化した
球を上記入賞球通過口93へ導くように、入賞球通過口93
の下縁部より前面側に突出する球受け部95を形成してあ
る。なお、入賞球通過口を通過した球は第2の特定領域
へ至り、上記第2始動スイッチ15によって検出された後
に入賞球集合樋へ導かれ、入賞球として適宜に処理され
る。As shown in FIGS. 10 and 11, the auxiliary variable winning device 12 opens a winning ball passage 93 at an appropriate position on the mounting board 92, and creates a gap through which a game ball can flow down to the winning ball passage 93. The swiveling wings 94, 94 are pivotally attached in the tightened state, and the winning ball passing opening 93 is guided so as to guide the ball fluidized between the opening / closing wings 94, 94 to the winning ball passing opening 93.
A ball receiving portion 95 protruding from the lower edge to the front side is formed. The ball that has passed through the prize ball passage reaches the second specific area, is detected by the second start switch 15, is guided to the prize ball collecting gutter, and is appropriately processed as a prize ball.
各開閉翼94,94に設けた回動軸96は、取付基板92を貫
通して延在しており、その後端には開閉翼94,94を左右
に開閉動作させるためのピン97を植設した操作レバー98
が固定してある。そして、この操作レバー98のピン97
は、駆動源であるソレノイド99のプランジャ下端に設け
た操作部材100の係合孔101内に緩く挿入されている。こ
のため、左右の開閉翼94,94は、プランジャの自重及び
復帰ばねの作用により、通常は第10図に示すように閉じ
て打球を受け入れ難い状態、即ち遊技者にとって不利な
第1状態を維持している。ソレノイド99は、駆動基板10
2の裏面に突設したボスに取り付けられているが、操作
部材100及びその係合孔101が左右2つの操作レバー98,9
8夫々のピン97,97に対して共通に形成されている。A rotating shaft 96 provided on each of the open / close wings 94, 94 extends through the mounting substrate 92, and a pin 97 for opening and closing the open / close wings 94, 94 right and left is implanted at the rear end thereof. Operating lever 98
Is fixed. And the pin 97 of this operation lever 98
Is loosely inserted into an engagement hole 101 of an operation member 100 provided at a lower end of a plunger of a solenoid 99 as a drive source. For this reason, the left and right opening / closing wings 94, 94 are normally closed as shown in FIG. 10 due to the weight of the plunger and the action of the return spring, and maintain a state in which it is difficult to receive a hit ball, that is, a first state disadvantageous to the player. are doing. The solenoid 99 is connected to the drive board 10
The operation member 100 and its engaging hole 101 are attached to the left and right two operation levers 98, 9
The pins are commonly formed for each of the eight pins 97.
ソレノイド99を励磁して操作部材100を引き上げる
と、ピン97が上方向に移動し、各操作レバー98が回動軸
96を中心として外開きに回動して開閉翼94,94が開き、
打球を受け入れ易い状態、即ち遊技者にとって有利な第
2状態に変換する。なお、取付基板92の背面側には発光
ランプ103…を適宜に備える第1ランプ基板104、第2ラ
ンプ基板105を夫々配設してあり、例えば開閉翼94,94の
開閉状態に応じて点灯状態、点滅状態、消灯状態に変化
する。When the solenoid 99 is excited and the operation member 100 is pulled up, the pin 97 moves upward, and each operation lever 98 is pivoted.
Opening and closing wings 94, 94 open by pivoting outward around 96,
The state is changed to a state where the hit ball can be easily accepted, that is, a second state which is advantageous for the player. A first lamp substrate 104 and a second lamp substrate 105 appropriately provided with light-emitting lamps 103 are provided on the back side of the mounting substrate 92, and are lit according to, for example, the open / close state of the open / close wings 94, 94. It changes to the state, blinking state, and off state.
更に、上記入賞球通過口93の前面側に位置する前面板
106には例えば7セグメントで複数の識別情報を可変表
示可能な可変表示装置として可変表示器107を設けてあ
り、変動入賞装置11内に設けた特定遊技領域たる補助特
定領域(本実施例においては連通口38及び特別入賞口4
5)を流下する打球が特定球検出手段としての補助特定
入賞検出手段(本実施例においては入賞個数検出器39及
び特別入賞検出器48)によって検出されることに伴っ
て、電気的制御装置108が上記可変表示器107を変換表示
させるのである。そして、該可変表示器107の停止図柄
が賞態様(例えば「7」)を形成した場合には、所定条
件に応じて補助変動入賞装置12を遊技者にとって有利な
第2状態に変換させる。Further, a front plate located on the front side of the winning ball passage 93.
In 106, for example, a variable display 107 is provided as a variable display device capable of variably displaying a plurality of pieces of identification information in seven segments, and an auxiliary specific region (a specific game region provided in the variable winning device 11) Communication opening 38 and special winning opening 4
As the hit ball flowing down in 5) is detected by the auxiliary specific prize detecting means (winning number detector 39 and special prize detector 48 in this embodiment) as specific ball detecting means, the electric control device 108 Causes the variable display 107 to be converted and displayed. Then, when the stop symbol of the variable display 107 forms a prize mode (for example, “7”), the auxiliary variable winning device 12 is converted into the second state which is advantageous for the player according to a predetermined condition.
次に、遊技制御手段としての機能を有する電気的制御
装置108を第12図に示す概略ブロック図に基づいて詳細
に説明する。なお、この電気的制御装置108は、パチン
コ機1裏面側の裏機構盤17等に取り付けてある。Next, the electric control device 108 having a function as a game control means will be described in detail with reference to the schematic block diagram shown in FIG. The electric control device 108 is attached to the back mechanism board 17 on the back side of the pachinko machine 1 and the like.
電気的制御装置108は主変動入賞装置たる変動入賞装
置11の駆動制御を行う変動入賞装置制御部109と、補助
変動入賞装置12の駆動制御を行う補助変動入賞装置制御
部110とに大別される。なお、第12図においては図示を
省略したが、各種入賞具9…等への入賞に伴って供給排
出装置20を駆動制御して所定数の賞球を排出させたり、
遊技状態に応じた所定の音声出力・表示出力等を行う通
常遊技制御部、各種遊技データを収集・演算処理するデ
ータ処理部、該データを管理装置等へ送信したり、管理
装置からの制御データを受信したりするデータ送受信制
御部等を備える。The electric control device 108 is roughly divided into a variable winning device control unit 109 that controls the driving of the variable winning device 11 that is a main variable winning device, and an auxiliary variable winning device control unit 110 that controls the driving of the auxiliary variable winning device 12. You. Although not shown in FIG. 12, the supply and discharge device 20 is driven and controlled to discharge a predetermined number of prize balls in accordance with winning of various prize tools 9.
A normal game control unit that performs predetermined audio output and display output according to the game state, a data processing unit that collects and performs various game data processing, transmits the data to a management device and the like, and controls data from the management device. And a data transmission / reception control unit for receiving data.
変動入賞装置制御部109には特定入賞制御手段111を設
けてあり、左右第1始動スイッチ14a,14b或いは第2始
動スイッチ15より始動入賞検出信号が入力されると、第
1特定入賞検出信号あるいは第2特定入賞検出信号を変
動入賞装置駆動制御手段112へ供給し、該変動入賞装置
駆動制御手段112が変動入賞装置11の動作制御を行って
いる間は、左右第1始動スイッチ14a,14b或いは第2始
動スイッチ15より入力された他の始動入賞検出信号を無
効にするのである。The variable winning device control unit 109 is provided with a specific winning control means 111. When a starting winning detection signal is input from the first left and right start switches 14a and 14b or the second starting switch 15, the first specific winning detection signal or The second specific prize detection signal is supplied to the variable prize device drive control means 112, and while the variable prize device drive control means 112 controls the operation of the variable prize device 11, the left and right first start switches 14a, 14b or The other start winning detection signals input from the second start switch 15 are invalidated.
上記特定入賞制御手段111より供給された第1特定入
賞検出信号または第2特定入賞検出信号は変動入賞装置
駆動制御手段112の可動部材駆動制御手段113へ入力さ
れ、該可動部材駆動制御手段113はこれに伴って左右第
1ソレノイド53,54を所定回数・所定時間だけ駆動さ
せ、可動部材31,31を左右に回動させることで、変動入
賞装置11を遊技者にとって有利な第2状態に変換するの
である。すなわち、変動入賞装置制御吹109の特定入賞
制御手段111と変動入賞装置駆動制御手段112とが協働す
ることで、始動入賞検出手段たる左右第1始動スイッチ
14a,14b或いは第2始動スイッチ15からの始動信号に基
づいて補助遊技を行わせる補助遊技制御手段として機能
するのである。そして、第2状態に変換された変動入賞
装置11へ入賞した入賞球が特別入賞口45へ入賞し、この
特別入賞球を特別入賞検出器48が検出すると、変動入賞
装置駆動制御手段112内の特別遊技制御手段114が上記可
動部材駆動制御手段113及び誘導部材駆動制御手段115を
適宜に制御することで、左右第1ソレノイド53,54、第
2ソレノイド56、第3ソレノイド58を適宜に駆動させ、
可動部材31,31の開閉動作および誘導作動部材42a,42bの
揺動動作を行わしめるのである。The first specific prize detection signal or the second specific prize detection signal supplied from the specific prize control unit 111 is input to the movable member drive control unit 113 of the variable prize device drive control unit 112, and the movable member drive control unit 113 Along with this, the first left and right solenoids 53, 54 are driven a predetermined number of times and for a predetermined time, and the movable members 31, 31 are rotated left and right, thereby converting the variable winning device 11 into a second state advantageous to the player. You do it. That is, the specific prize control means 111 of the variable prize device control blow 109 and the variable prize device drive control means 112 cooperate with each other, so that the first left and right start switches serving as the start prize detecting means.
It functions as auxiliary game control means for performing an auxiliary game based on a start signal from 14a, 14b or the second start switch 15. Then, the winning prize which has won the variable winning device 11 converted into the second state enters the special winning opening 45, and when the special winning detector 48 detects this special winning ball, the variable winning device drive control means 112 The special game control means 114 appropriately controls the movable member drive control means 113 and the guide member drive control means 115 to appropriately drive the first left and right solenoids 53, 54, the second solenoid 56, and the third solenoid 58. ,
The opening and closing operation of the movable members 31, 31 and the swinging operation of the guide operating members 42a, 42b are performed.
上記のように主変動入賞装置駆動制御手段が変動入賞
装置11の動作制御することで行われる特別遊技は、予め
定められた第1の規定に基づいて変動入賞装置11が所定
回数(例えば18回)第1状態と第2状態とに変換される
か、変動入賞装置11内へ入賞した球が所定個数(例えば
10個)に達するか、最先の条件が成立するまでを1サイ
クルし、該サイクル中に球が特別入賞口45(V入賞口ま
たは継続入賞口)に入賞することによってサイクルの更
新が行われ、該サイクルの継続更新回数が所定回数(例
えば16回)になるまで特別遊技を継続できる。As described above, the special game played by the main variable winning device drive control means controlling the operation of the variable winning device 11 is executed by the variable winning device 11 a predetermined number of times (for example, 18 times) based on a predetermined first rule. ) A predetermined number of balls (for example, the number of balls converted into the first state and the second state, or winning into the variable winning device 11)
10) or the first condition is satisfied, and the cycle is updated by the ball winning the special winning opening 45 (V winning opening or continuous winning opening) during the cycle. The special game can be continued until the continuous update number of the cycle reaches a predetermined number (for example, 16 times).
なお、変動入賞装置11への入賞個数は入賞個数計数手
段116によって計数され、計数値たる入賞個数を入賞個
数表示器50へ表示出力する。また、特別遊技におけるサ
イクルの継続更新回数は継続回数計数手段117によって
計数され、計数値たる継続回数を継続回数表示器49へ表
示出力する。The winning number in the variable winning device 11 is counted by the winning number counting means 116, and the winning number, which is the counted value, is displayed on the winning number display 50. Further, the number of continuous update of the cycle in the special game is counted by the continuous number counting means 117, and the continuous number as the counted value is displayed and output to the continuous number display 49.
すなわち、本実施例においては、特別遊技の起生条件
である所定の遊技状態として、左右第1始動スイッチ14
a,14b或いは第2始動スイッチ15による打球検出に基づ
いて変動入賞装置11が第2状態に変換した際に、特別入
賞口45への打球入賞を特別入賞検出器48が検出すること
により、特別遊技が起生されるものとしたので、特別入
賞検出器48からの信号を計数して特別遊技制御手段114
へ送出する継続回数計数手段117が特別遊技制御手段114
と協働することで、特別遊技起生手段として機能するの
である。また、上記のようにして特別遊技が起生された
状態においては、変動入賞装置制御部109の特別遊技制
御手段114,入賞個数計数手段116,継続回数計数手段117
等が協働することにより、主変動入賞装置としての変動
入賞装置11を第1の規定に基づき第2状態へ変換する主
変動入賞装置駆動制御手段として機能するのである。That is, in the present embodiment, the left and right first start switch 14 is set as a predetermined game state which is a condition for generating a special game.
When the variable winning device 11 converts to the second state based on the hit ball detection by the a, 14b or the second start switch 15, the special winning detector 48 detects the hit ball winning to the special winning opening 45, and the special winning detector 48 detects the hit. Since it is assumed that a game is started, the signal from the special winning detector 48 is counted and the special game control means 114
The number-of-continuations counting means 117 for sending to the special game control means 114
By cooperating with, it functions as a special game generating means. Further, in the state where the special game is generated as described above, the special game control means 114, the winning number counting means 116, the continuation number counting means 117 of the variable winning device control unit 109.
And the like cooperate to function as the main variable winning device drive control means for converting the variable winning device 11 as the main variable winning device into the second state based on the first rule.
次いで、補助変動入賞装置制御部110について説明す
る。Next, the auxiliary variable winning device control unit 110 will be described.
補助変動入賞装置制御部110には補助特定入賞記憶手
段118を設けてあり、この補助特定入賞記憶手段118は、
補助特定入賞検出手段(入賞個数検出器39及び特別入賞
球検出器48)が補助特定入賞球を検出することに伴なっ
て発する検出信号を予め設定した範囲内で記憶しておく
記憶手段として機能するもので、設定範囲を越えると、
検出信号を受信しても実質的に無効な信号として処理す
る。しかして、これらの補助特定入賞検出信号は上記特
別遊技制御手段114が特別遊技制御を行っている特定遊
技状態の間のみ、補助特定入賞記憶手段118へ入力可能
な状態となるように構成してあり、特別遊技制御手段11
4が特別遊技制御を行なっていない間においては、補助
特定入賞検出手段が検出した検出信号は補助特定入賞記
憶手段118に入力されない。なお、この補助特定入賞記
憶手段118が記憶している入賞記憶数は、パチンコ機1
の適所に設けた記憶表示手段119へ表示出力するものと
してある。The auxiliary variable winning device control unit 110 is provided with an auxiliary specific winning storage unit 118, and the auxiliary specific winning storage unit 118 is
The auxiliary specific prize detecting means (the winning number detector 39 and the special prize ball detector 48) function as storage means for storing, within a preset range, a detection signal generated when the auxiliary specific prize ball is detected. When the setting range is exceeded,
Even if a detection signal is received, it is processed as a substantially invalid signal. Thus, these auxiliary specific winning detection signals are configured so that they can be input to the auxiliary specific winning storage means 118 only during the specific game state in which the special game control means 114 is performing the special game control. Yes, special game control means 11
While the special game control is not performed by the player 4, the detection signal detected by the auxiliary specific winning detection means is not input to the auxiliary specific winning storage means 118. The number of prizes stored in the auxiliary specific prize storage means 118 is determined by the pachinko machine 1
Is displayed and output to the storage and display means 119 provided at an appropriate position.
上記補助特定入賞記憶手段118が記憶する補助特定入
賞記憶に基づいて、乱数取出し手段120は乱数生成手段1
21から適宜な乱数を取り出し、該乱数に基づいて決定し
た表示図柄を可変表示制御手段122へ供給し、上記可変
表示制御手段122が可変表示器107を変換制御して、乱数
取出し手段120が決定した表示図柄を可変表示器107に表
示させる。すなわち、乱数取出し手段120と乱数生成手
段121と可変表示制御手段122が協働することで、可変表
示装置としての可変表示器107による可変表示遊技を行
う可変表示制御手段として機能するのである。Based on the auxiliary specific prize storage stored in the auxiliary specific prize storage means 118, the random number extracting means 120
An appropriate random number is extracted from 21 and a display symbol determined based on the random number is supplied to the variable display control means 122, and the variable display control means 122 converts and controls the variable display 107, and the random number extraction means 120 determines The displayed symbol is displayed on the variable display 107. That is, the random number extracting means 120, the random number generating means 121, and the variable display control means 122 cooperate to function as a variable display control means for performing a variable display game using the variable display 107 as a variable display device.
また、乱数取出し手段120が決定した表示図柄は比較
判定手段123へも供給され、該比較判定手段123は表示図
柄が賞態様に該当するか否かを比較する。そして、表示
図柄が賞態様を形成していた場合(停止結果態様が予め
定められた特定表示態様に外筒した場合)には、補助変
動入賞装置駆動制御手段124が予め定められた第2の規
定に基づいて補助変動入賞装置12のソレノイド99を駆動
させ、補助変動入賞装置12の開閉翼94,94が左右方向に
回動した、遊技者にとって有利な第2状態に補助変動入
賞装置12を変換させる。該補助変動入賞装置駆動制御手
段124が行う補助変動入賞装置12の第2状態変換時間
は、例えば補助変動入賞装置駆動制御手段124の内蔵す
るタイマ124aが計時する所定時間(例えば6秒)とす
る。Further, the display symbol determined by the random number extracting unit 120 is also supplied to the comparison determination unit 123, and the comparison determination unit 123 compares whether the display symbol corresponds to the prize mode. When the display symbol forms the prize mode (when the stop result mode is set to the predetermined specific display mode), the auxiliary variable winning device drive control means 124 sets the predetermined second prize mode. By driving the solenoid 99 of the auxiliary variable winning device 12 based on the regulations, the opening and closing wings 94, 94 of the auxiliary variable winning device 12 are rotated left and right, and the auxiliary variable winning device 12 is brought into a second state advantageous to the player. Let it be converted. The second state conversion time of the auxiliary variable prize device 12 performed by the auxiliary variable prize device drive control means 124 is, for example, a predetermined time (for example, 6 seconds) measured by a timer 124a incorporated in the auxiliary variable prize device drive control means 124. .
上記のように、特別遊技の起生中に第2状態となる変
動入賞装置11内に特定遊技領域(補助特定入賞領域)を
設け、該領域を通過する打球を補助特定入賞検出手段が
検出することに基づいて開始される可変表示遊技におい
て、可変表示器107の表示図柄に賞態様が形成される
と、補助変動入賞装置12が所定時間第2状態に変換さ
れ、もって遊技者が獲得する賞球数を増加させることが
でき、遊技者が満足する程に興趣を高められるパチンコ
機1とすることができる。As described above, the specific game area (auxiliary specific winning area) is provided in the variable winning apparatus 11 which is in the second state during the occurrence of the special game, and the hitting ball passing through the area is detected by the auxiliary specific winning detecting means. In the variable display game started based on the above, when the prize mode is formed on the display symbol of the variable display 107, the auxiliary variable prize winning device 12 is converted to the second state for a predetermined time, and the prize acquired by the player The number of balls can be increased, and the pachinko machine 1 can be made more entertaining to satisfy the player.
なお、補助変動入賞装置駆動制御手段124が行う補助
変動入賞装置12の第2状態変換時間はタイマ124aによる
単一時間に限らず、2種類以上の特定遊技状態(例えば
特別遊技状態と、該特別遊技の権利を獲得するための補
助遊技状態)を設定することによって、補助変動入賞装
置12を第2状態に変換する時間を多段階的に変化させる
ように構成したり、過去のデータ(特別遊技の発生回数
・サイクル継続数や賞球排出量等)に基づいて、補助変
動入賞装置駆動制御手段124が補助変動入賞装置12の変
換時間を新たに算出するように構成してもよい。Note that the second state conversion time of the auxiliary variable prize device 12 performed by the auxiliary variable prize device drive control means 124 is not limited to a single time by the timer 124a, but may be two or more specific game states (for example, a special game state and the special game state). By setting an auxiliary game state for acquiring a game right, the time required for converting the auxiliary variable winning device 12 to the second state can be changed in multiple stages, or the past data (special game) , The auxiliary variable prize device drive control means 124 may newly calculate the conversion time of the auxiliary variable prize device 12 based on the number of occurrences, the number of continuous cycles, the prize ball discharge amount, and the like.
加えて、特定遊技中に補助特定入力賞検出手段が補助
特定入賞球を検出することに伴って変換表示を行った可
変表示器107の停止図柄によって、補助変動入賞装置駆
動制御手段124が第2状態変換時間を決定するように構
成してもよい。例えば、表示図柄の数字と解放時間とを
対応させた変換時間を設定するように構成したり(停止
図柄が数字の「1」であった場合には1秒間、停止図柄
が「6」であった場合には6秒間継続して補助変動入賞
装置12を第2状態に変換させる等)、或いは、予め定め
た表示図柄と解放時間との関係に基づいて、変換時間を
決定するように構成したり(表示図柄が「7」であった
場合には6秒間、表示図柄が「3」であった場合には4
秒間、他の表示図柄であった場合には一律2秒間継続し
て補助変動入賞装置12を第2状態に変換させる等)する
ことで、2種類以上の特定遊技状態を設定することな
く、単一の特定遊技状態において変換時間を様々に異ら
しめることが可能となり、遊技上の興趣を一層高めるこ
とができる。In addition, the auxiliary variable prize device drive control means 124 is controlled by the auxiliary variable prize device drive control means 124 by the stop symbol of the variable display 107 which performs conversion display in accordance with the auxiliary specific prize detection means detecting the auxiliary specific prize ball during the specific game. The state conversion time may be determined. For example, it is configured to set a conversion time corresponding to the number of the display symbol and the release time (for example, if the stop symbol is the number “1”, the stop symbol is “6” for one second. In such a case, the auxiliary variable winning device 12 is continuously changed to the second state for 6 seconds, or the conversion time is determined based on the relationship between the predetermined display symbol and the release time. (6 seconds if the display symbol is "7", 4 if the display symbol is "3"
For example, if the display symbol is another display symbol, the auxiliary variable winning device 12 is continuously changed to the second state continuously for 2 seconds for even 2 seconds, so that two or more types of specific game states are not set. In one specific game state, the conversion time can be varied in various ways, and the interest in the game can be further enhanced.
さらに、上記実施例においては、特定球検出手段が特
定球を検出することを必要条件とし、その後に開始され
る別遊技において、可変表示器107に賞態様が形成され
ることを更なる付加条件として補助変動入賞装置12の変
換駆動を行うものとしたが、別遊技における賞態様の形
式は必須要件ではなく、例えば特別遊技中に特定球検出
手段が特定球を検出すると、ダイレクトに補助変動入賞
装置駆動制御手段124が作動するように構成してもよ
い。また、可変表示器107も7セグメント式のものに限
らず、数字や図柄などの識別標識を可変表示することが
できればどような構成でもよい。Further, in the above embodiment, it is a necessary condition that the specific ball detecting means detects the specific ball, and further additional conditions that a prize mode is formed on the variable display 107 in another game started thereafter. The auxiliary variable winning device 12 is converted and driven, but the form of the prize mode in another game is not an essential requirement. For example, when the specific ball detecting means detects a specific ball during a special game, the auxiliary variable winning device is directly The device drive control means 124 may be configured to operate. Further, the variable display 107 is not limited to the seven-segment type, and may have any configuration as long as it can variably display identification marks such as numbers and symbols.
次に、第13図から第20図に示すフローチャートに基づ
いて、電気的制御装置108によるパチンコ機1の遊技制
御を説明する。Next, the game control of the pachinko machine 1 by the electric control device 108 will be described based on the flowcharts shown in FIGS.
例えば、遊技店の開店時等における電源オン時に電気
的制御装置108が初期設定される。For example, the electric control device 108 is initialized when the power is turned on at the time of opening a game store or the like.
遊技者が遊技部8内に打球を発射し、打球が左右始動
入賞具13a,13bに入賞し、該入賞球を左右第1始動スイ
ッチ14a,14bが検出すると、ウエイトタイマが作動を開
始し、第2ソレノイド56が0.3秒間のオフ、0.4秒間のオ
ンを繰り返し始めるとともに、第3ソレノイド58が0.3
秒間のオン、0.4時間のオフを繰り返し始める。したが
って、方向規制部材41…及び誘導作動部材42a,42bが回
動動作を反復し、人形が足を上げたり下げたりしている
ように見えることにより、遊技者は打球が左右始動入賞
具13a,13bの何れかに入賞したことを認識することがで
きる。When the player fires a hit ball in the game section 8 and the hit ball wins the right and left starting prize tool 13a, 13b, and the left and right first start switches 14a, 14b detect the winning ball, the weight timer starts operating, The second solenoid 56 starts to turn off for 0.3 seconds and turns on for 0.4 seconds, and the third solenoid 58 turns 0.3
Start repeating ON for 0.4 seconds and OFF for 0.4 hours. Therefore, since the direction regulating members 41 and the guide operating members 42a and 42b repeat the turning operation, and the doll appears to be raising or lowering the foot, the player can hit the left and right starting prize tool 13a, 13b can be recognized as having won.
そして、0.8秒のウエイトタイム終了後、左右第1ソ
レノイド53,54を0.4秒間オンにして可動部材31,31を回
動し、打球を変動入賞装置11内へ受け入れることが可能
な遊技者にとって有利な第2状態とする。Then, after the end of the 0.8 second wait time, the left and right first solenoids 53, 54 are turned on for 0.4 seconds to rotate the movable members 31, 31, which is advantageous for a player who can receive a hit ball into the variable winning device 11. The second state.
ここで、打球が変動入賞装置11内の特別入賞口45へ入
賞し、特別入賞検出器48が入賞球を検出すると、左右第
1ソレノイド53,54、第2ソレノイド56、第3ソレノイ
ド58をオフにし、打球を変動入賞装置11内へ受け入れな
い遊技者にとって不利な第1状態とし、方向規制部材41
及び誘導作動部材42a,42bの回動を停止して、特別遊技
を開始する。Here, when the hit ball wins a special winning opening 45 in the variable winning device 11 and the special winning detector 48 detects a winning ball, the left and right first solenoids 53, 54, the second solenoid 56, and the third solenoid 58 are turned off. In the first state, which is disadvantageous for a player who does not accept a hit ball into the variable winning device 11, the direction regulating member 41
Then, the rotation of the guidance operating members 42a and 42b is stopped, and the special game is started.
一方、特別入賞口45に入賞せず、左右第1ソレノイド
53,54がオフとなって可動部材31,41が遊技者にとって不
利な第1状態となると、有効タイマをセットする。そし
て、2.8秒の有効タイム内に特別入賞口45に入賞して特
別入賞検出器48がオンとなると、第2ソレノイド56、第
3ソレノイド58をオフにし、方向規制部材41及び誘導作
動部材42a,42bの回動を停止して、特別遊技を開始す
る。On the other hand, without winning the special winning opening 45, left and right first solenoid
When 53 and 54 are turned off and the movable members 31 and 41 enter the first state disadvantageous to the player, an effective timer is set. Then, when the special winning opening 45 is won within the effective time of 2.8 seconds and the special winning detector 48 is turned on, the second solenoid 56 and the third solenoid 58 are turned off, and the direction regulating member 41 and the guide operating member 42a, The rotation of 42b is stopped, and the special game is started.
このように有効タイムを設けたのは、打球が変動入賞
装置11内へ入賞してから、凹室33内を流下して特別入賞
口45又は一般入賞口46へ入賞するまでに若干の時間を要
し、可動部材31,31が第1状態となった後直ちに処理を
中断したのでは、未だ凹室33内を流下している入賞球が
ある場合に、遊技者にとってせっかく特別入賞口45へ入
賞したにも拘らず、特別遊技が開始しないという不満を
抱かせないためである。さらに、有効タイム中は方向規
制部材41及び誘導作動部材42a,42bが反復回動してお
り、人形が足を上げたり下げたりしているように見える
ことにより、遊技者はこの有効タイムの間に特別入賞口
45へ入賞すれば特別遊技が開始されること、および有効
タイムが終了し、人形の動作が停止した後の入賞は無効
となることを認識することができる。The effective time is provided in this way, after the hit ball wins in the variable prize device 11, and flows for a short time from the inside of the concave room 33 to the special prize port 45 or the general prize port 46. In short, if the processing is interrupted immediately after the movable members 31, 31 are in the first state, if there is still a winning ball flowing down in the recessed room 33, the special winning opening 45 for the player is forgotten. This is because they do not complain that the special game will not start despite winning. Further, during the effective time, the direction regulating member 41 and the guide operating members 42a and 42b are repeatedly rotated, and the doll appears to be raising or lowering the foot, so that the player cannot perform the operation during this effective time. Special winning entrance
It can be recognized that the special game is started if the player wins 45, and that the winning after the effective time ends and the operation of the doll is stopped becomes invalid.
なお、有効タイム内に特別入賞口45へ入賞しない場合
には、第2ソレノイド56、第3ソレノイド58をオフに
し、方向規制部材41及び誘導作動部材42a,42bの回動を
停止する。If the special winning opening 45 is not won within the valid time, the second solenoid 56 and the third solenoid 58 are turned off, and the rotation of the direction regulating member 41 and the guide operating members 42a and 42b is stopped.
上記のように有効タイム中に特別入賞球が検出されな
かった場合および左右第1始動スイッチ14a,14bが検出
されなかった場合には、第2始動スイッチ15が始動入賞
球を検出したか否かを判定し、打球が補助変動入賞装置
12に入賞していれば、ウエイトタイマが作動を開始し、
第2ソレノイド56が0.3秒間のオフ、0.4秒間のオン動作
を繰り返し始めるとともに、第3ソレノイド58が0.3秒
間のオン、0.4秒間のオフを繰り返し始める。したがっ
て、方向規制部材41…及び誘導作動部材42a,42bが回動
動作を反復し、人形が足を上げたり下げたりしているよ
うに見えることにより、遊技者は打球が補助変動入賞装
置12に入賞したことを認識することができる。As described above, when no special winning ball is detected during the valid time, and when the first left and right start switches 14a and 14b are not detected, it is determined whether the second start switch 15 has detected the starting winning ball. Is determined, and the hit ball is an auxiliary variable winning device.
If the player has won 12, the weight timer starts running,
The second solenoid 56 starts repeating the OFF operation for 0.3 seconds and the ON operation for 0.4 seconds, and the third solenoid 58 starts repeating the ON operation for 0.3 seconds and the OFF operation for 0.4 seconds. Therefore, the direction regulating members 41 ... and the guide actuating members 42a, 42b are repeatedly rotated, and the doll appears to be raising or lowering the foot. It is possible to recognize that a prize has been won.
そして、0.8秒のウエイトタイム終了後、左右第1ソ
レノイド53,54を0.8秒間ずつ2回オンにして、可動部材
31,31を回動し、打球を変動入賞装置11内へ受け入れる
ことが可能な遊技者にとって有利な第2状態とする。After the end of the 0.8 second wait time, the left and right first solenoids 53 and 54 are turned on twice for 0.8 seconds each to move the movable member.
By rotating 31,31, the second state is obtained which is advantageous for a player who can receive a hit ball into the variable winning device 11.
ここで、打球が変動入賞装置11内の特別入賞口45へ入
賞し、特別入賞検出器48が入賞球を検出すると、左右第
1ソレノイド53,54、第2ソレノイド56、第3ソレノイ
ド58をオフにし、打球を変動入賞装置11内へ受け入れな
い遊技者にとって不利な第1状態とし、方向規制部材41
…及び誘導作動部材42a,42bの回動を停止して、特別遊
技を開始する。Here, when the hit ball wins a special winning opening 45 in the variable winning device 11 and the special winning detector 48 detects a winning ball, the left and right first solenoids 53, 54, the second solenoid 56, and the third solenoid 58 are turned off. In the first state, which is disadvantageous for a player who does not accept a hit ball into the variable winning device 11, the direction regulating member 41
... and the rotation of the guide operating members 42a and 42b are stopped, and a special game is started.
一方、特別入賞口45に入賞せず、左右第1ソレノイド
53,54がオフとなって可動部材31,31が遊技者にとって不
利な第1状態となると、有効タイマをセットする。そし
て、2.8秒の有効タイム内に特別入賞口45に入賞して特
別入賞検出器48がオンとなると、第2ソレノイド56、第
3ソレノイド58をオフにし、方向規制部材41…及び誘導
作動部材42a,42bの回動を停止して、特別遊技を開始す
る。ここで有効タイムを設けた理由は、上記と同様であ
る。On the other hand, without winning the special winning opening 45, left and right first solenoid
When 53 and 54 are turned off and the movable members 31 and 31 enter the first state disadvantageous to the player, an effective timer is set. When the special prize opening 45 is won within the effective time of 2.8 seconds and the special prize detector 48 is turned on, the second solenoid 56 and the third solenoid 58 are turned off, and the direction regulating members 41. , 42b is stopped, and the special game is started. The reason for setting the effective time here is the same as above.
また、有効タイム内に特別入賞口45へ入賞した特別入
賞球が検出されない場合には、第2ソレノイド56、第3
ソレノイド58をオフにし、方向規制部材41…及び誘導作
動部材42a,42bの回動を停止し、再び左右第1始動スイ
ッチ14a,14b或いは第2始動スイッチ15のオン・オフ判
定を繰り返す。If a special winning ball that has won the special winning opening 45 within the valid time is not detected, the second solenoid 56, the third
The solenoid 58 is turned off, the rotation of the direction regulating members 41 and the guide members 42a and 42b is stopped, and the on / off determination of the first left and right start switches 14a and 14b or the second start switch 15 is repeated.
次いで、上記のように所定条件が満たされることで、
電気的制御装置108の変動入賞装置制御部109が主に動作
制御を行う特別遊技について、第15図〜第16図に示すフ
ローチャートに基づいて詳述する。Next, by satisfying the predetermined condition as described above,
The special game in which the variable winning device control unit 109 of the electric control device 108 mainly controls the operation will be described in detail with reference to the flowcharts shown in FIGS.
特別入賞口45に入賞し特別遊技が開始されると、例え
ば継続回数計数手段117の継続回数カウンタ及び入賞個
数計数手段116の入賞個数カウンタをクリアし、例えば
特別遊技制御手段114に設けたウエイトタイマをセット
すると共に、開閉回数カウンタをクリアする。When the special game is started by winning the special winning opening 45, for example, the continuous number counter of the continuous number counting means 117 and the winning number counter of the winning number counting means 116 are cleared, for example, a weight timer provided in the special game control means 114 And clear the open / close counter.
そして、第2ソレノイド56が0.3秒間のオフ、0.3秒間
のオンを3回繰り返し、1.2秒間のオンとなるととも
に、第3ソレノイド58が0.3秒間のオフ、0.3秒間のオン
を3回繰り返し、1.2秒間のオンとなる。したがって、
方向規制部材41…及び誘導作動部材42a,42bが回動動作
を反復し、人形が足を上げたり下げたりしているように
見えることにより、遊技者は特別遊技が開始したことを
認識することができる。Then, the second solenoid 56 repeats off for 0.3 seconds and on for 0.3 seconds three times and turns on for 1.2 seconds, and the third solenoid 58 repeats off for 0.3 seconds and on for 0.3 second three times for 1.2 seconds. Is turned on. Therefore,
The player recognizes that the special game has started by the directional control members 41 ... and the guide operating members 42a and 42b repeating the turning motion, and the doll appears to be raising or lowering the feet. Can be.
そして、3秒のウエイトタイム終了後、左右第1ソレ
ノイド53,54を0.8秒間のオン、0.8秒間のオフを繰り返
すとともに、第2ソレノイド56及び第3ソレノイド58を
0.3秒間のオン、0.3秒間のオフを繰り返す。このように
して、可動部材31,31が反復回動して遊技者にとって不
利な第1状態と、遊技者にとって有利な第2状態とを繰
り返すとともに、方向規制部材41…及び誘導作動部材42
a,42bが反復回動して入賞球球の流下方向を周期的に変
更する。この状態にあっては、あたかも人形がラインダ
ンスを踊っているように見える。After the completion of the wait time of 3 seconds, the left and right first solenoids 53 and 54 are repeatedly turned on for 0.8 seconds and off for 0.8 seconds, and the second solenoid 56 and the third solenoid 58 are turned on.
Repeat on for 0.3 seconds, off for 0.3 seconds. In this way, the movable members 31, 31 are repeatedly rotated to repeat the first state disadvantageous to the player and the second state advantageous to the player, and the direction regulating members 41 and the guide operating member 42.
The a and 42b rotate repeatedly to periodically change the flowing direction of the winning ball. In this state, it looks as if the doll is performing line dance.
そして、上記のような特別遊技が継続されている間に
変動入賞装置11内へ入賞した入賞球が特別入賞口45に入
賞し、特別入賞検出器48がオンになると、継続回数カウ
ンタのカウント値を調べ、継続回数が16回以上となると
次の処理へ進む。一方、継続回数が16回未満の場合に
は、継続回数カウンタのカウント値に「1」を加算し、
継続回数表示器49の表示を更新し、左右第1ソレノイド
53,54、第2ソレノイド56、第3ソレノイド58をオフに
して、可動部材31,31、方向規制部材41…、誘導作動部
材42a,42bの回動を停止させて、上記処理を繰り返す。Then, while the special game as described above is continued, the winning prize ball winning the variable prize device 11 wins the special winning opening 45 and the special winning detector 48 is turned on. And if the number of continuations is 16 or more, the process proceeds to the next process. On the other hand, when the continuation number is less than 16, “1” is added to the count value of the continuation number counter,
Updates the display of the continuation number display 49, and the left and right first solenoids.
By turning off the 53, 54, the second solenoid 56, and the third solenoid 58, the rotation of the movable members 31, 31, the direction regulating members 41, and the guide operating members 42a, 42b is stopped, and the above processing is repeated.
打球が変動入賞装置11内へ入賞し、入賞個数検出器39
がオンになる毎に入賞個数カウンタのカウント値に
「1」を加算する。そして、入賞個数カウンタのカウン
ト値が「6」以上になるか、開閉回数カウンタのカウン
ト値が「10」以上になると、第3ソレノイド58をオンに
して誘導作動部材42a,42bを作動させ、入賞個数カウン
タのカウント値が「9」以上になると第2ソレノイド56
をオンにして方向規制部材41…を動作させる。The hit ball wins in the variable winning device 11, and the winning number detector 39
Each time is turned on, "1" is added to the count value of the winning number counter. When the count value of the winning number counter is equal to or more than "6" or the count value of the opening / closing counter is equal to or more than "10", the third solenoid 58 is turned on to activate the induction operating members 42a and 42b, thereby winning. When the count value of the number counter becomes “9” or more, the second solenoid 56
Is turned on to operate the direction restricting members 41.
すなわち、特別遊技における1サイクルの終了条件
(可動部材31,31の開閉動作が18回に達するか、変動入
賞装置11内への入賞球数が10個に達するか)に近付く
と、方向規制部材41…及び第1誘導作動部材27aが凹室3
3の左右側壁35から中央部に向かって下り傾斜した状態
に回動して、凹室33内の球を凹室33の中央に誘導して流
下させるとともに、第2誘導作動部材27bが凹室33の底
板34とほぼ平行な状態となる。したがって、特別遊技の
1サイクルの終了条件に近付くと、次の特別遊技のサイ
クルに移行するための条件である特別入賞口45への入賞
確率を高めているので、一旦特別遊技が開始すると継続
回数の上限、例えば16サイクルまで特別遊技を継続でき
る可能性が高くなり、遊技の興趣を高めることができ
る。That is, when approaching the end condition of one cycle in the special game (whether the opening / closing operation of the movable members 31 and 31 reaches 18 times or the number of winning balls in the variable winning device 11 reaches 10), the direction regulating member 41 ... and the first guide operating member 27a is the concave chamber 3
3 is rotated downward from the left and right side walls 35 toward the center to guide the spheres in the concave chamber 33 to the center of the concave chamber 33 to flow down. It becomes a state substantially parallel to the bottom plate 34 of 33. Therefore, when the condition for ending the one cycle of the special game is approached, the probability of winning the special winning opening 45, which is a condition for shifting to the next cycle of the special game, is increased. The possibility that the special game can be continued up to the upper limit of, for example, 16 cycles is increased, and the interest of the game can be enhanced.
そして、入賞個数カウンタのカウント値が「10」を超
えるか、開閉カウンタのカウント値が「18」を超える
か、最先の条件が満たされると、左右第1ソレノイド5
3,54をオフにして可動部材31,31を遊技者にとって不利
な第1状態とするとともに、入賞個数表示器50の表示を
リセットする。When the count value of the winning number counter exceeds “10”, the count value of the open / close counter exceeds “18”, or when the earliest condition is satisfied, the left and right first solenoids 5
3, 54 is turned off to set the movable members 31, 31 in the first state disadvantageous to the player, and the display of the winning number display 50 is reset.
その後、有効タイマをセットし、2.8秒の有効タイム
内に特別入賞口45に入賞して特別入賞検出器48がオンと
なると、継続回数カウンタのカウント値を調べ、継続回
数カウンタのカウント値が「16」未満であると、継続回
数カウンタのカウント値に「1」を加算し、継続回数表
示器49の表示を更新し、第2ソレノイド56、第3ソレノ
イド58をオフにし、方向規制部材41…及び誘導作動部材
42a,42bの回動を停止して、処理の初期に戻る。After that, the valid timer is set, and within the valid time of 2.8 seconds, the special winning opening 45 is won, and when the special winning detector 48 is turned on, the count value of the continuation number counter is checked. If it is less than "16", "1" is added to the count value of the continuation number counter, the display of the continuation number display 49 is updated, the second solenoid 56 and the third solenoid 58 are turned off, and the direction regulating members 41 ... And induction actuating members
The rotation of 42a and 42b is stopped, and the process returns to the beginning.
一方、有効タイム内に特別入賞口45へ入賞した特別入
賞球が検出されないか、継続回数カウンタのカウント値
が「16」以上の場合には、第2ソレノイド56、第3ソレ
ノイド58をオフにし、方向規制部材41…及び誘導作動部
材42a,42bの回動を停止し、継続回数表示器49の表示を
リセットし、特別遊技を終了する。このように有効タイ
ムを設けたのは、通常遊技における有効タイムと同様な
理由からであり、打球が変動入賞装置11内へ入賞してか
ら、凹室33内を流下して特別入賞口45又は一般入賞口46
へ入賞するまでに若干の時間を要し、可動部材31,31が
第1状態となった後直ちに処理を中断したのでは、未だ
凹室33内を流下している入賞球がある場合に、遊技者に
とってせっかく特別入賞口45へ入賞して継続条件が成立
したも拘らず、特別遊技が継続しないという不満を抱か
せないためである。On the other hand, if the special winning ball that has won the special winning opening 45 within the valid time is not detected or the count value of the continuous number counter is “16” or more, the second solenoid 56 and the third solenoid 58 are turned off, The rotation of the direction regulating members 41 and the guide members 42a and 42b is stopped, the display of the continuation number indicator 49 is reset, and the special game is ended. The effective time is provided in this manner for the same reason as the effective time in the normal game, and after the hit ball wins in the variable prize device 11, flows down in the recessed room 33 and the special winning opening 45 or General winning opening 46
It took some time to win the prize, and if the processing was interrupted immediately after the movable members 31, 31 were in the first state, if there were still prize balls flowing down in the concave chamber 33, This is because the player does not complain that the special game does not continue despite the continuation condition being satisfied after winning the special winning opening 45.
なお、特別遊技の終了直前に継続回数カウンタのカウ
ント値が「16」未満であった場合(所謂パンク状態であ
った場合)には、補助変動入賞装置11を6秒間第2状態
に変換させることで、遊技者が特別遊技において獲得で
きなかった賞球を若干埋め合わせる救済措置とする。If the count value of the continuation number counter is less than “16” immediately before the end of the special game (in a so-called punctured state), the auxiliary variable winning device 11 is converted into the second state for 6 seconds. Thus, a remedy to slightly compensate the prize balls that the player could not obtain in the special game.
次いで、電気的制御装置108の変動入賞装置制御部109
及び補助変動入賞装置110の平行処理による特別遊技に
ついて、第18図〜第20図に示すフローチャートに基づい
て詳述する。Next, the variable winning device control unit 109 of the electric control device 108
The special game by the parallel processing of the auxiliary variable winning device 110 will be described in detail with reference to the flowcharts shown in FIGS.
特別入賞口45に入賞し特別遊技が開始されると、上記
と同様に継続回数計数手段117の継続回数カウンタ及び
入賞個数計数手段116の入賞個数カウンタをクリアし、
例えば特別遊技制御手段114に設けたウエイトタイマを
セットすると共に、開閉回数カウンタをクリアする。When the special game is started by winning the special winning opening 45, the continuation number counter of the continuation number counting means 117 and the winning number counter of the winning number counting means 116 are cleared in the same manner as described above,
For example, the weight timer provided in the special game control means 114 is set, and the opening / closing frequency counter is cleared.
そして、第2ソレノイド56が0.3秒間のオフ、0.3秒間
のオンを3回繰り返し、1.2秒間のオンとなるととも
に、第3ソレノイド58が0.3秒間のオフ、0.3秒間のオン
を3回繰り返し、1.2秒間のオンとなる。Then, the second solenoid 56 repeats off for 0.3 seconds and on for 0.3 seconds three times and turns on for 1.2 seconds, and the third solenoid 58 repeats off for 0.3 seconds and on for 0.3 second three times for 1.2 seconds. Is turned on.
そして、3秒のウエイトタイム終了後、左右第1ソレ
ノイド53,54を0.8秒間のオン、0.8秒間のオフを繰り返
すとともに、第2ソレノイド56及び第3ソレノイド58を
0.3秒間のオン、0.3秒間のオフを繰り返す。After the completion of the wait time of 3 seconds, the left and right first solenoids 53 and 54 are repeatedly turned on for 0.8 seconds and off for 0.8 seconds, and the second solenoid 56 and the third solenoid 58 are turned on.
Repeat on for 0.3 seconds, off for 0.3 seconds.
上記動作を行っている間に、特別入賞検出器48が特別
入賞球を検出したか否かを判定し、該特別入賞球が検出
されていなければ、入賞個数検出器39が変動入賞装置11
への入賞球を検出したか否かを判定し、ここで、入賞球
が検出されていた場合には入賞個数カウンタのカウント
値に「1」を加算する。While performing the above operation, it is determined whether or not the special prize detector 48 detects a special prize ball. If the special prize ball is not detected, the prize number detector 39 is changed to the variable prize device 11.
It is determined whether or not a winning ball has been detected. If a winning ball has been detected, "1" is added to the count value of the winning number counter.
しかして、上記入賞個数検出器39は補助特定入賞検出
手段を兼ねるものとしてあり、該入賞個数検出手段が補
助特定入賞球を検出することに伴って、例えば特別遊技
の開始から継続して変換表示を行っていた可変表示器10
7の変換表示を停止させ、この停止図柄が賞態様を形成
していた場合(“当り図柄”であった場合)には、“補
助特定フラグ”をセットする。この“補助特定フラグ”
がセットされることによって、後述する補助変動入賞装
置12の変換動作が行われるのである。そして、可変表示
器107の表示停止後に上記処理を行うと、再び可変表示
器107の変換表示を開始する。The winning number detector 39 also serves as auxiliary specific winning detecting means. When the winning number detecting means detects the auxiliary specific winning ball, for example, conversion display is continuously performed from the start of the special game. Variable display 10
The conversion display of step 7 is stopped, and when the stopped symbol forms a prize mode (when it is a "hit symbol"), an "auxiliary specific flag" is set. This "auxiliary specific flag"
Is set, a conversion operation of the auxiliary variable winning device 12 described later is performed. Then, when the above processing is performed after the display of the variable display 107 is stopped, the conversion display of the variable display 107 is started again.
なお、可変表示器107の変換表示は特別遊技中継続し
て行うものに限らず、補助特定入賞球が検出されること
に基づいて変換表示を開始するように構成してもよい。
また、可変表示器107の停止に際して、遊技者が停止ス
イッチを操作することによって可変表示器107の変換表
示が停止するように構成してもよい。It should be noted that the conversion display of the variable display 107 is not limited to being continuously performed during the special game, and may be configured to start the conversion display based on detection of the auxiliary specific winning ball.
Further, when the variable display 107 is stopped, the conversion display of the variable display 107 may be stopped by a player operating a stop switch.
上記した変動入賞装置11への入賞球検出に伴う処理が
終了するか、入賞個数検出器39が入賞球を検出していな
かった場合には、入賞個数カウンタのカウント値が
「6」以上であるか、開閉回数カウンタのカウント値が
「10」以上であるかを判定し、上記条件の何れかが満た
されていれば第3ソレノイド58をオンにし、次いで入賞
個数カウンタのカウント値が「9」以上であった場合に
は、第2ソレノイド56をオンにする。If the processing associated with the detection of the winning sphere to the variable winning device 11 ends, or if the winning number detector 39 has not detected the winning sphere, the count value of the winning number counter is “6” or more. It is determined whether the count value of the opening / closing counter is equal to or more than "10". If any of the above conditions is satisfied, the third solenoid 58 is turned on, and then the count value of the winning number counter is set to "9". If so, the second solenoid 56 is turned on.
そして、入賞個数カウンタのカウント値が「10」或い
は開閉回数カウンタのカウント値が「18」に達して終了
条件が満たされる前に、特別入賞検出器48が特別入賞球
を検出し、尚かつ継続回数が「16」未満であれば、左右
第1ソレノイド53,54、第2ソレノイド56、第3ソレノ
イド58をオフにすると共に、継続回数カウンタのカウン
ト値に「1」加算して継続回数表示器49の表示更新を行
うことで、当該サイクルを一旦終了させ、6秒のウエイ
トタイム経過の後に次のサイクルを開始する。Then, before the count value of the winning number counter reaches “10” or the count value of the opening / closing counter reaches “18” and the end condition is satisfied, the special winning detector 48 detects a special winning ball and continues. If the number of times is less than "16", the left and right first solenoids 53, 54, the second solenoid 56, and the third solenoid 58 are turned off, and "1" is added to the count value of the continuation number counter to display the continuation number display. By performing the display update of 49, the cycle is temporarily ended, and the next cycle is started after the lapse of the wait time of 6 seconds.
このとき、入賞個数検出器39が入賞球を検出すること
で、“補助特定フラグ”がセットされていた場合には、
補助変動入賞装置12を6秒間第2状態に変換するように
動作制御すると共に、“補助特定フラグ”をリセットす
る。すなわち、変動入賞装置11が遊技者にとって不利な
第1状態にあるウエイトタイム中に、補助変動入賞装置
12を第2状態に変換させることで、サイクル更新の際の
ウエイトタイム中においても、遊技者は多数の賞球を獲
得することができ、障害釘を極端に屈曲させてオマケ入
賞を誘発するなど不正な調整を行わなくても、特定遊技
状態で遊技者が満足する程にパチンコ遊技の興趣を高め
ることができる。At this time, when the winning number detector 39 detects a winning ball and the “auxiliary specifying flag” is set,
The operation of the auxiliary variable winning device 12 is changed to the second state for 6 seconds, and the "auxiliary identification flag" is reset. That is, during the wait time when the variable winning device 11 is in the first state disadvantageous to the player, the auxiliary variable winning device
By converting 12 to the second state, even during the wait time at the time of updating the cycle, the player can acquire many prize balls, and bend the obstacle nail extremely to induce a bonus prize. Even if the improper adjustment is not performed, the interest of the pachinko game can be enhanced to the extent that the player is satisfied in the specific game state.
なお、補助変動入賞装置12の変換動作を行うタイミン
グは上記サイクル更新時のウエイトタイムに限定される
ものではなく、補助特定入賞球検出に基づく可変表示器
107の停止図柄が賞態様を形成する毎に、随時変換動作
を行うように構成してもよい。The timing at which the conversion operation of the auxiliary variable prize device 12 is performed is not limited to the wait time at the time of updating the cycle, but is a variable display based on the auxiliary specific prize ball detection.
The conversion operation may be performed as needed each time the stop symbols 107 form the prize mode.
また、特別入賞検出器48が特別入賞球を検出しないま
ま当該サイクルの終了条件が満たされると、上記した遊
技制御と同様に、2.8秒の有効タイマをセットし、この
有効タイム中に特別入賞検出器39が特別入賞球を検出す
れば、6秒のウエイトタイムの後にサイクル更新を行
う。If the special prize detector 48 does not detect a special prize ball and the end condition of the cycle is satisfied, a valid timer of 2.8 seconds is set similarly to the above-described game control, and the special prize is detected during the valid time. If the device 39 detects a special winning ball, the cycle is updated after a wait time of 6 seconds.
一方、有効タイム中にも特別入賞球が検出されなかっ
た場合には、第2ソレノイド56及び第3ソレノイド58を
オフにすると共に、継続回数表示器49による継続回数表
示をリセットして特別遊技を終了させ、通常遊技状態に
復帰する。このとき、補助特定入賞球検出に伴う可変表
示器107の停止図柄が賞態様を形成することで“補助特
定フラグ”がセットされていた場合には、補助変動入賞
装置12の第2状態変換動作を行って、特別遊技を終了す
る。On the other hand, if the special winning ball is not detected during the valid time, the second solenoid 56 and the third solenoid 58 are turned off, and the display of the number of continuations by the continuation number display 49 is reset to execute the special game. It ends and returns to the normal game state. At this time, if the "auxiliary specific flag" is set by the stop symbol of the variable display 107 associated with the detection of the auxiliary specific winning ball forming a prize mode, the second state conversion operation of the auxiliary variable winning device 12 is performed. To end the special game.
なお、上記実施例においては、入賞個数検出器39のみ
を補助特定入賞検出手段として用いたが、特別入賞検出
器48も併せて補助特定入賞検出手段として用いるように
構成してもよい。かくすれば、変動入賞装置11へ入賞し
た“1個”の入賞球で“2回”の変換動作を行える場合
も生じ、可変表示器107の変換回数を増やすことがで
き、該可変表示器107の停止図柄に賞態様が形成される
確率を上げることが可能となる。In the above embodiment, only the winning number detector 39 is used as auxiliary specific winning detecting means. However, the special winning detecting device 48 may also be used as auxiliary specific winning detecting means. In this way, there may be a case where “two times” conversion operation can be performed with “one” prize ball that has won the variable prize winning device 11, so that the number of conversions of the variable display 107 can be increased, and the variable display 107 can be increased. , It is possible to increase the probability that the prize mode is formed in the stop symbol.
以上に説明した実施例は、球が何れかの始動口に入賞
することを条件として変動入賞装置14の可動球受け部材
がソレノイドの駆動によって遊技者にとって不利な第1
状態から遊技者にとって有利な第2状態に所定回数(例
えば1回、または2回)変換し、この第2状態に変換し
たときに球が特別入賞口45(V入賞口や継続入賞口を含
む)に入賞することで特別遊技が開始される所謂第2種
のパチンコ機(所謂ハネモノタイプ)であるが、本発明
は、この遊技内容に限定されるものではない。In the above-described embodiment, the movable ball receiving member of the variable winning device 14 is disadvantageous to the player due to the driving of the solenoid if the ball wins any one of the starting ports.
The state is converted a predetermined number of times (for example, once or twice) from the state to the second state which is advantageous to the player, and when converted to the second state, the ball has a special winning opening 45 (including a V winning opening and a continuous winning opening). ) Is a so-called second-type pachinko machine (so-called slime type) in which a special game is started by winning a prize, but the present invention is not limited to this game content.
例えば、球が始動口として機能する入賞口に入賞する
ことにより別遊技の権利が発生し、複数の可変表示部を
備える可変表示装置によって行った別遊技で、各可変表
示器の表示図柄が賞態様を形成した場合に特別遊技の権
利が発生し、特別遊技の開始に伴って第2状態に変換さ
れる変動入賞装置の変換時間が所定時間(例えば30秒)
になるか、この第2状態中に変動入賞装置に入賞した入
賞球数が所定数(例えば10個)に達するか、最先の条件
が満たされた時点で変動入賞装置を第1状態に復帰させ
るまでを“1サイクル”とし、当該サイクル中に継続入
賞球が検出されることに基づいて、所定回数(例えば16
回)までサイクルを継続更新させる、所謂第1種のパチ
ンコ機であってもよい。この様なパチンコ機において
も、上記実施例と同様に、変動入賞装置内へ補助特定領
域を形成すると共に、該補助特定領域を通過する球を補
助特定入賞球として検出するための所定条件たる特定遊
技状態を適宜に設定することで、補助変動入賞装置の第
2状態変換率を様々に異らしめ、もって賞球排出量を増
加させることが可能となる。For example, when a ball wins a winning opening functioning as a starting opening, the right of another game is generated, and in a different game performed by a variable display device having a plurality of variable display portions, a display symbol of each variable display is awarded. When the mode is formed, a special game right is generated, and the conversion time of the variable prize device, which is converted to the second state with the start of the special game, is a predetermined time (for example, 30 seconds).
Or when the number of winning balls which have won the variable prize winning device during the second state reaches a predetermined number (for example, 10) or when the earliest condition is satisfied, the variable prize winning device is returned to the first state. The cycle up to this point is referred to as “one cycle”, and a predetermined number of times (for example, 16
The first type of pachinko machine may be a so-called first-type pachinko machine in which the cycle is continuously updated until the first cycle. In such a pachinko machine, as in the above-described embodiment, an auxiliary specific area is formed in the variable prize winning device, and a predetermined condition for detecting a ball passing through the auxiliary specific area as an auxiliary specific prize ball is specified. By appropriately setting the game state, it is possible to vary the second state conversion rate of the auxiliary variable prize winning device in various ways, thereby increasing the prize ball discharge amount.
さらに、特別入賞口へ打球が入賞することに伴って始
動入賞口への入賞が有効化される特別遊技を起生し、該
特別遊技の起生中に球が始動入賞口に入賞することを条
件として、主変動入賞装置を第1状態から第2状態に変
換させ、第2状態変換継続時間が所定時間(例えば10
秒)になるか、変動入賞装置への入賞個数が所定数(例
えば10個)に達するか、最先の条件が成立して変動入賞
装置を第1状態に復帰させるまでを“1サイクル”と
し、当該特別遊技中に再び特別入賞口へ打球が入賞する
か、或いは当該特別遊技の起生中に始動入賞口へ入賞し
た始動入賞球が所定数(例えば16個)に達するまでサイ
クル遊技を行える、所謂第3種のパチンコ機であっても
よい。この様なパチンコ機においても、上記実施例と同
様に、変動入賞装置内へ補助特定領域を形成すると共
に、該補助特定領域を通過する球を補助特定入賞球とし
て検出するための所定条件たる特定遊技状態を適宜に設
定することで、補助変動入賞装置の第2状態変換率を様
々に異らしめ、もって賞球排出量を増加させることが可
能となる。Further, a special game in which the winning in the starting winning opening is activated with the hitting of the ball in the special winning opening is generated, and the ball is won in the starting winning opening during the occurrence of the special game. As a condition, the main variable winning device is changed from the first state to the second state, and the second state conversion duration is a predetermined time (for example, 10 seconds).
Second), the number of winnings in the variable prize apparatus reaches a predetermined number (for example, 10), or until the first condition is satisfied and the variable prize apparatus is returned to the first state. The cycle game can be performed until a hit ball wins again in the special winning opening during the special game or a predetermined number (for example, 16) of starting winning balls winning in the starting winning opening during the occurrence of the special game. It may be a so-called third type pachinko machine. In such a pachinko machine, as in the above-described embodiment, an auxiliary specific area is formed in the variable prize winning device, and a predetermined condition for detecting a ball passing through the auxiliary specific area as an auxiliary specific prize ball is specified. By appropriately setting the game state, it is possible to vary the second state conversion rate of the auxiliary variable prize winning device in various ways, thereby increasing the prize ball discharge amount.
また、補助変動入賞装置12は、上記した所謂電動チュ
ーリップタイプのものに限定されるものではなく、遊技
者にとって不利な第1状態と、遊技者にとって有利な第
2状態に変換可能であればどのような構成でもよい。し
たがって、上記実施例においては、第1状態においても
遊技球を1個通過させ得る間隙が開閉翼94,94間に形成
されるものとしたが、第1状態では開閉翼94,94の上端
間隔が略々閉ざされた状態となり、遊技球の通過を完全
に阻止するタイプのものにしてもよい。In addition, the auxiliary variable winning device 12 is not limited to the above-described electric tulip type, but may be any one that can be converted into a first state disadvantageous to the player and a second state advantageous to the player. Such a configuration may be used. Therefore, in the above embodiment, a gap through which one game ball can pass is formed between the open / close wings 94, 94 even in the first state. However, in the first state, the gap between the upper ends of the open / close wings 94, 94 is provided. May be in a substantially closed state to completely block the passage of the game ball.
〈発明の効果〉 以上説明したように本発明によれば、遊技制御手段に
含まれる補助遊技制御手段により行われた補助遊技結果
として特別遊技起生手段が特別遊技を起生することに基
づき、有機制御手段に含まれる主変動入賞装置駆動制御
手段が主変動入賞装置を第1の規定に基づき第2状態へ
変換制御することで、主変動入賞装置へ球が入賞可能と
なり、主変動入賞装置へ入賞した遊技球が流下可能な領
域たる特定遊技領域を流下する遊技球を検出する特定球
検出手段からの検出信号を一定記憶数の範囲内で記憶す
る記憶手段の記憶出力に基づいて、可変表示遊技制御手
段による可変表示遊技が行われ、可変表示遊技の遊技結
果が特定表示態様となることに関連して、補助変動入賞
装置駆動制御手段が補助変動入賞装置を予め定められた
第2の規定に基づき第2状態へ変換するので、特別遊技
中においては、補助変動入賞装置への入賞球が増えるこ
ととなり、遊技者の獲得利益量を増やすことが出来る。<Effect of the Invention> As described above, according to the present invention, based on the special game generating means generating a special game as a result of the auxiliary game performed by the auxiliary game control means included in the game control means, The main variable prize device drive control means included in the organic control means controls the conversion of the main variable prize device to the second state based on the first rule, so that the ball can enter the main variable prize device. The detection signal from the specific ball detecting means for detecting a game ball flowing down the specific game area, which is an area where the winning game ball can flow down, is variable based on the storage output of the storage means for storing the detection signal within a certain storage number range. The variable display game is performed by the display game control means, and the auxiliary variable prize winning device drive control means sets the auxiliary variable prize winning device to a second predetermined value in connection with the game result of the variable display game being in a specific display mode. Is converted to the second state in accordance with the rules described above, during the special game, the number of winning balls in the auxiliary variable winning device increases, and the amount of profit obtained by the player can be increased.
したがって、主変動入賞装置を第1の規定により第2
状態に変換する特別遊技に比べれば、補助変動入賞装置
を第2の規定により第2状態へ変換することによる遊技
者の獲得利益は少ないものの、特別遊技における遊技者
の獲得利益量(賞球数)を付加的に増やすことが可能と
なる。Therefore, the main variable prize winning device is set to the second
Compared with the special game which is converted into the state, the gain obtained by the player by converting the auxiliary variable prize winning device to the second state according to the second rule is smaller, but the gain (the number of prize balls) obtained by the player in the special game ) Can be additionally increased.
また、補助変動入賞装置駆動制御手段が補助変動入賞
装置を予め定められた第2の規定に基づき第2状態へ変
換し、補助変動入賞装置へ遊技球が入賞すると、当該入
賞球が第2の始動入賞検出手段により検出されて、補助
遊技制御手段により補助遊技が行われるので、特別遊技
中における主変動入賞装置への入賞状況に応じて可変表
示遊技の実行頻度が変化し、延いては補助変動入賞装置
の第2状態変換状況も変化することとなる。したがっ
て、特別遊技中の遊技進行状況が、回帰的に補助遊技の
起生状況に反映されることとなり、補助遊技の起生頻度
によって更なる特別遊技の起生に対する遊技者の期待感
も高まるので、従来は単調な遊技となりがちであった特
別遊技に対して遊技者の遊技意欲を効果的に惹起できる
遊技内容となる。更に、特定球検出手段からの検出信号
は一定記憶数の範囲内で記憶手段に記憶されるので、特
別遊技が終了した後であっても記憶手段の記憶によって
可変表示遊技が行われるので、可変表示遊技の結果から
補助変動入賞装置が第2状態へ変換され、この補助変動
入賞装置への遊技球の入賞に基づいて補助遊技が行われ
る可能性が高くなり、延いては補助遊技で特別遊技起生
条件が達成されて再び特別遊技が起生される可能性が高
くなるので、次回の特別遊技の起生に対する遊技者の期
待感が減退することを効果的に抑止できる。When the auxiliary variable winning device drive control means converts the auxiliary variable winning device to the second state based on the second predetermined rule and the game ball wins the auxiliary variable winning device, the winning ball is changed to the second state. Since the auxiliary game is performed by the auxiliary game control means and detected by the start winning detection means, the execution frequency of the variable display game changes according to the winning state of the main variable winning device during the special game, and the auxiliary The second state conversion status of the variable winning device will also change. Therefore, the progress of the game during the special game will be recursively reflected in the occurrence of the auxiliary game, and the frequency of occurrence of the auxiliary game will increase the player's expectation of the occurrence of the further special game. In contrast, a special game which has conventionally tended to be a monotonous game has a game content that can effectively induce the player's willingness to play the game. Further, since the detection signal from the specific sphere detection means is stored in the storage means within a range of a fixed number of storages, the variable display game is performed by the storage of the storage means even after the special game is completed, so that the variable display game is performed. The auxiliary variable winning device is converted to the second state from the result of the display game, and the possibility that the auxiliary game is performed based on the winning of the game ball to the auxiliary variable winning device increases, and the special game in the auxiliary game is extended. Since the possibility that the special game is generated again after the start condition is achieved is increased, it is possible to effectively prevent the player's expectation of the next special game from being reduced.
すなわち、遊技者にとっては、従前の特別遊技よりも
多くの遊技利益を獲得できる可能性が高まると共に特別
遊技終了後も次回の特別遊技の起生に対する遊技者の期
待感を減退させないことで、興趣の高いパチンコ機とな
るし、遊技店にとっては、従来通り特別遊技以外の通常
の遊技状態では、従前通り遊技者が遊技利益を獲得し難
く設定しておくことが出来る(特別遊技において遊技者
へ付与する為の利益量を遊技店側が回収することが出来
る)ので、遊技店の経営に支障がない程度に遊技者の獲
得利益を増やすことが可能のとなり、しかも、特別遊技
中における遊技者の遊技意欲を効果的に高めると共に、
更なる特別遊技の起生に対す期待感をも与えることがで
きる。In other words, the player is more likely to obtain more game profits than the previous special game, and does not decrease the player's expectation of the next special game after the special game is over, thereby increasing the interest. And a pachinko machine having a high pachinko machine, and for a game store, in a normal game state other than the special game as before, it is possible for the player to set the game profit as before so that it is difficult for the player to obtain the game profit (to the player in the special game). The amount of profit to be awarded can be collected by the game store), so that it is possible to increase the profit of the player to the extent that the management of the game store is not hindered, and furthermore, the player's profit during the special game While effectively increasing the willingness to play,
It is possible to give a sense of expectation for the occurrence of a further special game.
図面は本発明の実施例を示すもので、第1図はパチンコ
機の正面図、第2図は遊技盤の正面図、第3図はパチン
コ機の裏面図、第4図から第9図は変動入賞装置で、第
4図は正面図、第5図は前面側俯瞰斜視図、第6図
(A)は打球を一搬入賞口へ誘導する状態を示す一部欠
截した斜視図、第6図(B)は打球を特別入賞口へ誘導
する状態を示す一部欠截した斜視図、第7図は裏側から
見た分解斜視図、第8図は方向規制部材及び誘導作動部
材の斜視図、第9図は縦断面図、第10図は補助変動入賞
装置の第1状態における斜視図、第11図は補助変動入賞
装置の第2状態における裏側からみた分解斜視図、第12
図は電気的制御装置の概略ブロック図、第13図〜第20図
は電気的制御装置によるパチンコ機の遊技制御の流れを
示すフローチャートである。 図中、1はパチンコ機、6は遊技盤、11は変動入賞装
置、12は補助変動入賞装置、13aは左始動入賞具、13bは
右始動入賞具、14aは左第1始動スイッチ、14bは右第1
始動スイッチ、15は第2始動スイッチ、38は連通口、39
は入賞個数検出器、45は特別入賞口、48は特別入賞検出
器、107は可変表示器、108は電気的制御装置、111は特
定入賞制御手段、112は変動入賞装置駆動制御手段、113
は可動部材駆動制御手段、114は特別遊技制御手段、116
は入賞個数計数手段、117は継続回数計数手段、118は補
助特定入賞記憶手段、120は乱数取出し手段、121は乱数
生成手段、122は可変表示制御手段、124は補助変動入賞
装置駆動制御手段である。1 is a front view of a pachinko machine, FIG. 2 is a front view of a game board, FIG. 3 is a rear view of a pachinko machine, and FIGS. FIG. 4 is a front view, FIG. 5 is a front side overhead perspective view, and FIG. 6 (A) is a partially cutaway perspective view showing a state in which a hit ball is guided to one carry-in prize port. 6 (B) is a partially cutaway perspective view showing a state in which a hit ball is guided to a special winning opening, FIG. 7 is an exploded perspective view seen from the back side, and FIG. 8 is a perspective view of a direction regulating member and a guiding operation member. FIG. 9, FIG. 9 is a longitudinal sectional view, FIG. 10 is a perspective view of the auxiliary variable winning device in a first state, FIG. 11 is an exploded perspective view of the auxiliary variable winning device in a second state, viewed from the back side, and FIG.
The drawings are schematic block diagrams of the electric control device, and FIGS. 13 to 20 are flowcharts showing the flow of game control of the pachinko machine by the electric control device. In the figure, 1 is a pachinko machine, 6 is a game board, 11 is a variable winning device, 12 is an auxiliary variable winning device, 13a is a left starting winning device, 13b is a right starting winning device, 14a is a left first starting switch, 14b is a left starting switch. Right first
Start switch, 15 is the second start switch, 38 is the communication port, 39
Is a winning number detector, 45 is a special winning opening, 48 is a special winning detector, 107 is a variable display, 108 is an electric control device, 111 is a specific winning control means, 112 is a variable winning device drive control means, 113
Is a movable member drive control means, 114 is a special game control means, 116
Is a winning number counting means, 117 is a continuation number counting means, 118 is an auxiliary specific winning storing means, 120 is a random number extracting means, 121 is a random number generating means, 122 is a variable display controlling means, and 124 is an auxiliary variable winning device driving controlling means. is there.
Claims (1)
とって有利な第2状態とに変換可能な主変動入賞装置
と、 遊技者にとって不利な第1状態と遊技者にとって有利な
第2状態とに変換可能であって、上記主変動入賞装置に
比べ第2状態への変換による遊技者の有利な状態が小さ
く設定された補助変動入賞装置と、 打球の入賞に基づいて所要の補助遊技が起生される始動
入賞口と、 を遊技盤に備え、 上記始動入賞口へ入賞した遊技球を検出する始動入賞検
出手段と、所要の遊技制御を行なう遊技制御手段を備え
たパチンコ機において、 上記遊技盤には、複数の識別情報を可変表示可能な可変
表示装置を設け、 上記遊技制御手段は、 上記始動入賞検出手段からの始動信号に基づいて補助遊
技を行わせる補助遊技制御手段と、 上記補助遊技制御手段による補助遊技結果が予め定めら
れた所定の特別遊技起生条件を満たしたことに基づき、
特別遊技を起生する特別遊技起生手段と、 上記特別遊技起生手段により特別遊技が起生されたこと
に基づき、上記主変動入賞装置を予め定められた第1の
規定に基づき第2状態へ変換する主変動入賞装置駆動制
御手段と、 上記特別遊技が起生されている状態において、上記主変
動入賞装置へ入賞した遊技球が流下可能な特定遊技領域
を流下する遊技球を検出する特定球検出手段からの検出
信号を一定記憶数の範囲内で記憶する記憶手段の記憶出
力に基づいて可変表示装置による可変表示遊技を行う可
変表示遊技制御手段と、 上記可変表示遊技制御手段による可変表示遊技の停止結
果態様が予め定められた特定表示態様となることに関連
して上記補助変動入賞装置を予め定められた第2の規定
に基づき第2状態へ変換する補助変動入賞装置駆動制御
手段と、 を含み、 上記補助変動入賞装置へ入賞した遊技球が流下可能な領
域に、遊技球を検出することで始動信号を遊技制御手段
へ送出する第2の始動入賞検出手段を設け、補助変動入
賞装置への遊技球の入賞に基づいて補助遊技を起生可能
としたことを特徴とするパチンコ機。1. A main variable winning device which can be converted into a first state which is disadvantageous to a player and a second state which is advantageous to the player, a first state which is disadvantageous to the player, and a second state which is advantageous to the player And an auxiliary variable prize device in which the player's advantageous state by the conversion to the second state is set smaller than that of the main variable prize device, and a required auxiliary game is performed based on a hit ball. A pachinko machine comprising: a starting winning opening to be generated; and a starting winning detecting means for detecting a game ball winning the starting winning opening, and a game controlling means for performing a required game control. The game board is provided with a variable display device capable of variably displaying a plurality of identification information, the game control means includes: an auxiliary game control means for performing an auxiliary game based on a start signal from the start winning detection means; Auxiliary play Based on the auxiliary game result by the control means satisfies a predetermined special game Okoshisei conditions predetermined
A special game generating means for generating a special game; and a second state based on a first rule defined by the main variable winning device based on a special game generated by the special game generating means. Main variable winning device drive control means for converting into a specific game area in which the special game is generated, and detecting a game ball flowing down a specific game area in which a game ball winning the main variable winning device can flow down. A variable display game control means for performing a variable display game by a variable display device based on a storage output of a storage means for storing a detection signal from the ball detection means within a range of a predetermined storage number; and a variable display by the variable display game control means. The auxiliary variable prize device which converts the auxiliary variable prize device to the second state based on the second predetermined rule in association with the game stop result mode becoming the predetermined specific display mode. And a second start winning detection means for transmitting a start signal to the game control means by detecting a game ball in an area where the game ball which has won the auxiliary variable winning device can flow down, comprising: A pachinko machine characterized in that an auxiliary game can be generated based on a winning of a game ball in an auxiliary variable winning device.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2275244A JP3055034B2 (en) | 1990-10-16 | 1990-10-16 | Pachinko machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2275244A JP3055034B2 (en) | 1990-10-16 | 1990-10-16 | Pachinko machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JPH04150882A JPH04150882A (en) | 1992-05-25 |
JP3055034B2 true JP3055034B2 (en) | 2000-06-19 |
Family
ID=17552707
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2275244A Expired - Fee Related JP3055034B2 (en) | 1990-10-16 | 1990-10-16 | Pachinko machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JP3055034B2 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2004267234A (en) * | 2003-03-04 | 2004-09-30 | Sanyo Product Co Ltd | Game machine |
JP4521217B2 (en) * | 2004-04-16 | 2010-08-11 | 株式会社ニューギン | Game machine |
JP4920742B2 (en) * | 2009-11-27 | 2012-04-18 | 日本ぱちんこ部品株式会社 | Game machine winning device and game machine using the same |
-
1990
- 1990-10-16 JP JP2275244A patent/JP3055034B2/en not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
JPH04150882A (en) | 1992-05-25 |
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