JP2954874B2 - Central control device for ball-and-ball game machines - Google Patents

Central control device for ball-and-ball game machines

Info

Publication number
JP2954874B2
JP2954874B2 JP9033596A JP9033596A JP2954874B2 JP 2954874 B2 JP2954874 B2 JP 2954874B2 JP 9033596 A JP9033596 A JP 9033596A JP 9033596 A JP9033596 A JP 9033596A JP 2954874 B2 JP2954874 B2 JP 2954874B2
Authority
JP
Japan
Prior art keywords
abnormality
ball
ball game
game
game machine
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP9033596A
Other languages
Japanese (ja)
Other versions
JPH09253309A (en
Inventor
邦夫 松元
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Fuji Shoji Co Ltd
Original Assignee
Fuji Shoji Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Fuji Shoji Co Ltd filed Critical Fuji Shoji Co Ltd
Priority to JP9033596A priority Critical patent/JP2954874B2/en
Publication of JPH09253309A publication Critical patent/JPH09253309A/en
Application granted granted Critical
Publication of JP2954874B2 publication Critical patent/JP2954874B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明は、弾球遊技機の集中
管理装置に関し、各遊技ホールに夫々設置された多数の
弾球遊技機を電話回線を介して纏めて集中的に管理する
ようにしたものである。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a centralized management system for ball game machines, and more particularly to a system for centrally managing a large number of ball game machines installed in each game hall via a telephone line. It was done.

【0002】[0002]

【従来の技術】パチンコ機、アレンジボール機等の弾球
遊技機では、球切れ情報、入賞情報、大当たり情報等の
各種情報を外部に取り出す端子盤を備えている。そこ
で、各遊技ホールでは、サービスカウンター等の適当箇
所ににパソコン等の管理手段を設置すると共に、管理手
段と各弾球遊技機を端子盤を介して接続し、この管理手
段により遊技ホール内の全ての弾球遊技機を一括して纏
めて管理する方法を採っている。
2. Description of the Related Art A ball game machine such as a pachinko machine, an arrangement ball machine and the like has a terminal board for taking out various kinds of information such as out-of-ball information, winning information and jackpot information. Therefore, in each game hall, a management means such as a personal computer is installed at an appropriate place such as a service counter, and the management means and each ball game machine are connected via a terminal board. It employs a method of managing all ball and ball machines collectively.

【0003】そこで、各弾球遊技機に、それ自体の異常
の有無を監視する機能を持たせて、管理手段による集中
管理方式を利用して各弾球遊技機の異常の有無も同時に
管理し、遊技ホール内の弾球遊技機に異常が生じた場合
にも、その異常に対して迅速に対応できるようにするこ
とが考えられている。
[0003] Therefore, each of the ball game machines is provided with a function of monitoring the presence or absence of its own abnormality, and the presence or absence of the abnormality of each of the ball game machines is simultaneously managed using a centralized management system by a management means. In the event that an abnormality has occurred in a ball game machine in a game hall, it has been considered that the abnormality can be promptly dealt with.

【0004】[0004]

【発明が解決しようとする課題】従来の管理手段による
集中管理方式は、遊技ホールの各弾球遊技機を対象とす
るものであって、遊技ホール毎に独立した管理体制を採
っている。このため、例えば、変動図柄を表示する変動
図柄表示手段、賞球を払い出す球払い出し手段等が故障
すれば、第何番目の弾球遊技機において、変動図柄表示
手段、球払い出し手段等に故障が発生した事実を直ちに
把握することが可能である。
The conventional centralized management system using the management means targets each ball-and-ball game machine in a game hall, and employs an independent management system for each game hall. For this reason, for example, if the variable symbol display means for displaying the variable symbol, the ball payout means for paying out prize balls, etc. fail, the variable symbol display means, the ball payout means, etc. It is possible to immediately grasp the fact that the error has occurred.

【0005】しかし、変動図柄表示手段、球払い出し手
段等の故障で交換を必要とする場合には、遊技ホール側
の管理者がその弾球遊技機の設置場所まで行って故障の
事実、交換の要否を確認した後、その弾球遊技機を製造
したメーカー側に部品交換の手配をすることになる。従
って、故障発生の事実をメーカー側に直ちに連絡でき
ず、またメーカー側でも連絡があった後に、必要部品の
手配等の準備にかかるため、故障の発生から部品の交換
までに迅速に対応できず、また連絡ミス等による混乱を
招く欠点がある。
[0005] However, in the case where replacement is required due to a failure in the variable symbol display means, the ball payout means, etc., the manager of the game hall goes to the installation location of the ball game machine to find out the fact of the failure and the exchange. After confirming the necessity, the manufacturer of the ball game machine will arrange replacement of parts. Therefore, the fact that a failure has occurred cannot be immediately reported to the manufacturer, and after the manufacturer has been notified, it will be necessary to arrange necessary parts, etc., and it will not be possible to respond quickly from the occurrence of a failure to replacement of parts. In addition, there is a drawback that confusion due to a communication error or the like is caused.

【0006】本発明は、このような従来の課題に鑑み、
複数の遊技ホールに夫々設置された多数の弾球遊技機を
電話回線を介して纏めて集中的に管理し、弾球遊技機に
異常が発生した時に、その異常箇所、異常内容等に応じ
て容易且つ迅速に適切に対応できる弾球遊技機の集中管
理装置を提供することを目的とする。
The present invention has been made in view of such conventional problems,
A large number of ball game machines installed in a plurality of gaming halls are collectively managed via telephone lines, and when an error occurs in a ball game machine, depending on the location of the abnormality, the content of the abnormality, etc. It is an object of the present invention to provide a centralized management device for a ball game machine which can easily and quickly respond appropriately.

【0007】[0007]

【課題を解決するための手段】請求項1に記載の本発明
は、各遊技ホール2-1,2-2,2-3 に夫々設置された多数の
弾球遊技機5 を電話回線3 を介して纏めて集中的に管理
するようにした弾球遊技機の集中管理装置であって、所
定の時間間隔で弾球遊技機5 の監視対象部位に監視信号
を送って異常の有無を監視する異常監視手段32と、この
異常監視手段32が異常の発生を検出した時に、その弾球
遊技機5 を設置する遊技ホール2-1,2-2,2-3 、当該弾球
遊技機5 及び異常箇所を特定する異常特定手段34と、こ
の異常特定手段34からの異常情報を記憶する異常情報記
憶手段36と、この異常情報記憶手段36が記憶する遊技ホ
ール2-1,2-2,2-3 、当該弾球遊技機5 及び異常箇所を特
定する異常情報を出力する異常情報出力手段37とを備え
たものである。
According to the present invention, a large number of ball game machines 5 installed in each of the game halls 2-1, 2-2, 2-3 are connected to the telephone line 3. A centralized management device for a ball game machine, which is collectively managed via a computer, and sends a monitoring signal to a monitoring target portion of the ball game machine 5 at predetermined time intervals to monitor for abnormality. Abnormality monitoring means 32, and when the abnormality monitoring means 32 detects the occurrence of an abnormality, a game hall 2-1, 2-2, 2-3 for installing the ball game machine 5, the ball game machine 5 and Abnormality specifying means 34 for specifying an abnormal location, abnormal information storing means 36 for storing the abnormal information from the abnormal specifying means 34, and a game hall 2-1, 2-2, 2 stored in the abnormal information storing means 36. -3, the ball game machine 5 and abnormal information output means 37 for outputting abnormal information for specifying an abnormal place.

【0008】請求項2に記載の本発明は、請求項1に記
載の発明において、異常監視手段32を各弾球遊技機5 に
備え、各遊技ホール2-1,2-2,2-3 内の複数の弾球遊技機
5 を対象とするように異常特定手段34を各遊技ホール2-
1,2-2,2-3 に備えたものである。
According to a second aspect of the present invention, in the first aspect of the present invention, each of the ball game machines 5 is provided with an abnormality monitoring means 32, and each of the game halls 2-1, 2-2, 2-3 is provided. Multiple ball game machines in
The abnormality identification means 34 is set to each game hall 2-
Prepared for 1,2-2,2-3.

【0009】請求項3に記載の本発明は、請求項1又は
2に記載の発明において、各遊技ホール2-1,2-2,2-3 か
ら独立して集中管理手段1 を設け、この集中管理手段1
に異常情報記憶手段36と異常情報出力手段37とを備えた
ものである。
According to a third aspect of the present invention, in the first or second aspect of the present invention, a centralized management means 1 is provided independently of each of the game halls 2-1, 2-2, 2-3. Centralized management means 1
And an abnormality information storage means 36 and an abnormality information output means 37.

【0010】請求項4に記載の本発明は、請求項1、2
又は3に記載の発明において、各遊技ホール2-1,2-2,2-
3 から独立して集中管理手段1 を設け、この集中管理手
段1に異常監視手段32、異常特定手段34、異常情報記憶
手段36及び異常情報出力手段37を備えたものである。
The present invention described in claim 4 is the first and second aspects of the present invention.
Or in the invention described in 3, each of the game halls 2-1 2-2 2-2
The centralized management means 1 is provided independently of the centralized control means 3, and the centralized management means 1 includes an abnormality monitoring means 32, an abnormality identification means 34, an abnormality information storage means 36, and an abnormality information output means 37.

【0011】[0011]

【発明の実施の形態】以下、本発明の実施形態を図面に
基づいて詳述する。図1は全体の概要を示し、1 はパソ
コン等の集中管理手段で、この集中管理手段1 は各遊技
ホール2-1,2-2,2-3 から独立してメーカー等の集中管理
者側に設けられている。集中管理手段1 は電話回線3 を
介して各遊技ホール2-1,2-2,2-3 に設置されたホール内
管理手段4 に夫々接続されている。各ホール内管理手段
4 はパソコン等により構成されており、その遊技ホール
2-1,2-2,2-3 内に設置された複数台の弾球遊技機5 に夫
々接続されている。
Embodiments of the present invention will be described below in detail with reference to the drawings. Fig. 1 shows an overview of the entire system. 1 is a centralized management means such as a personal computer. This centralized management means 1 is independent of each gaming hall 2-1, 2-2, 2-3, and is a centralized manager such as a manufacturer. It is provided in. The centralized management means 1 is connected to the in-hall management means 4 installed in each of the gaming halls 2-1, 2-2, 2-3 via a telephone line 3. Management means in each hall
4 consists of PCs, etc.
Each of them is connected to a plurality of ball game machines 5 installed in 2-1, 2-2, and 2-3.

【0012】弾球遊技機5 は、図2に示すように、矩形
枠状の外枠6 と、この外枠6 に開閉自在に枢着された前
枠7 とを備えている。前枠7 には、遊技盤8 に対応して
開閉自在に枢着されたガラス扉9 が上部側に配置される
と共に、このガラス扉9 の下側に上皿10と下皿11とが配
置され、たま下皿11の一側方に発射手段12の発射ハンド
ル13が設けられている。
As shown in FIG. 2, the ball game machine 5 has a rectangular frame-shaped outer frame 6 and a front frame 7 pivotally connected to the outer frame 6 so as to be openable and closable. On the front frame 7, a glass door 9 pivotally attached to the game board 8 so as to be openable and closable is disposed on an upper side, and an upper plate 10 and a lower plate 11 are disposed below the glass door 9. Further, a firing handle 13 of the firing means 12 is provided on one side of the occasional lower plate 11.

【0013】遊技盤8 は前枠7 に裏側から着脱自在に装
着されており、図3に示すように、前枠7 の裏側に着脱
自在に装着された裏機構板14により押さえられている。
裏機構板14には、中央部分に開口部15が形成され、その
上側に賞球タンク16、賞球タンクレール17、端子盤18
が、左右一側に球払い出し手段19が、下側に通路ユニッ
ト20等が夫々設けられている。開口部15は、遊技盤8 の
裏側に上下に近接して装着された裏カバー21と入賞球タ
ンク22とが嵌合するようになっている。裏カバー21に
は、制御基板23を収納した制御ボックス24が裏側から着
脱自在に装着されている。
The game board 8 is detachably mounted on the front frame 7 from the back side, and is pressed by a back mechanism plate 14 detachably mounted on the back side of the front frame 7 as shown in FIG.
An opening 15 is formed in the center of the back mechanism plate 14, and a winning ball tank 16, a winning ball tank rail 17, a terminal board 18
However, ball dispensing means 19 is provided on one side, and a passage unit 20 and the like are provided on the lower side. The opening 15 is configured so that a winning cover tank 22 and a back cover 21 mounted vertically close to the back side of the game board 8 are fitted. A control box 24 containing a control board 23 is detachably attached to the back cover 21 from the back side.

【0014】遊技盤8 には、図4に示すように、発射さ
れた遊技球を案内するガイドレール25、遊技球が入賞す
る入賞手段26、遊技球が通過する始動手段27、始動手段
27が遊技球を検出した時に図柄を一定時間変動させる変
動図柄表示手段28、変動図柄表示手段28の停止図柄が大
当たり図柄となった後に有効に作動する特定入賞手段2
9、特定入賞手段29に遊技球が入賞する毎に所定回数だ
け間欠的に作動する大当たり用の大入賞手段30等が装着
されている。
As shown in FIG. 4, the game board 8 has guide rails 25 for guiding the shot game balls, winning means 26 for the game balls to be won, starting means 27 for the game balls to pass, and starting means.
A variable symbol display means 28 for changing the symbol for a predetermined time when the game ball 27 is detected, a specific prize means 2 which is activated effectively after the stop symbol of the variable symbol display means 28 becomes a big hit symbol.
9. The special prize means 29 is provided with a special prize means 30 for a jackpot which is operated intermittently a predetermined number of times each time a game ball wins.

【0015】制御基板23には、CPU、ROM及びRA
M等のICが装着されており、これらにより、図5に示
すように、遊技盤8 の入賞手段26、始動手段27、変動図
柄表示手段28等による遊技動作を制御する遊技制御手段
31と、弾球遊技機5 側の各部の異常の有無を監視する異
常監視手段32とが構成されている。
The control board 23 includes a CPU, a ROM and an RA
A game control means for controlling a game operation by a prize means 26, a start means 27, a variable symbol display means 28, etc. of the game board 8, as shown in FIG.
31 and abnormality monitoring means 32 for monitoring the presence or absence of an abnormality in each part of the ball game machine 5.

【0016】異常監視手段32は、ROMに記録された異
常監視プログラムに従って、遊技盤8 側の入賞手段26、
始動手段27、変動図柄表示手段28、特定入賞手段29、大
入賞手段30、及び球払い出し手段19等の監視対象部位に
順次監視信号を送って異常の有無を監視し、弾球遊技機
5 側に何等かの異常があった時に、その異常箇所及び異
常内容を特定した異常信号をRAMに記憶すると共に、
端子盤18からパソコン等のホール内管理手段4 に送るよ
うになっている。
The abnormality monitoring means 32, according to the abnormality monitoring program recorded in the ROM, the prize means 26 on the game board 8 side,
A monitoring signal is sequentially transmitted to the monitoring target parts such as the starting means 27, the changing symbol display means 28, the specific winning means 29, the special winning means 30, the ball payout means 19, etc., and the presence or absence of an abnormality is monitored.
When there is any abnormality on the 5 side, an abnormality signal specifying the abnormality location and the abnormality content is stored in the RAM,
The information is sent from the terminal board 18 to the inside management means 4 such as a personal computer.

【0017】なお、この時に送る異常信号は、各監視対
象部位毎に、その異常箇所及び異常内容に応じた適切な
データーとして予めROMに記憶されており、異常監視
手段32はそのROMの記憶データーに従って異常信号を
送るようになっている。
The abnormality signal transmitted at this time is stored in advance in the ROM as appropriate data corresponding to the abnormality location and the content of the abnormality for each monitoring target portion, and the abnormality monitoring means 32 stores the data stored in the ROM. An abnormal signal is sent in accordance with.

【0018】ホール内管理手段4 は、遊技ホール2-1,2-
2,2-3 内の各弾球遊技機5 の通常の入賞情報、大当たり
情報、球切れ情報等を管理する営業管理手段33を構成す
る他、各弾球遊技機5 の異常監視手段32が異常の発生を
検出した時に、当該遊技ホール2-1,2-2,2-3 、異常を発
生した当該弾球遊技機5 、異常箇所及び異常内容を特定
する異常特定手段34を構成しており、遊技ホール2-1,2-
2,2-3 内の何れかの弾球遊技機5 に異常があった時に、
遊技ホール2-1,2-2,2-3 、弾球遊技機5 、異常箇所及び
異常内容を特定する異常情報を電話回線3 を介して集中
管理手段1 に伝送するようになっている。
The in-hall management means 4 is a game hall 2-1,2-
In addition to configuring the sales management means 33 for managing normal winning information, jackpot information, out-of-ball information, etc. of each ball game machine 5 in 2, 2-3, the abnormality monitoring means 32 of each ball game machine 5 When the occurrence of an abnormality is detected, the gaming holes 2-1, 2-2, 2-3, the ball game machine 5 in which the abnormality has occurred, the abnormality identifying means 34 for identifying the abnormal location and the content of the abnormality are configured. Ori, game hall 2-1 and 2-
When there is an abnormality in any of the ball game machines 5 in 2,2-3,
The game halls 2-1, 2-2, 2-3, the ball-and-ball game machine 5, and the abnormal information for specifying the abnormal location and the content of the abnormality are transmitted to the centralized management means 1 via the telephone line 3.

【0019】なお、このホール内管理手段4 にも、異常
を発生した弾球遊技機5 、異常箇所及び異常内容等を表
示し、又は記録できるようになっている。集中管理手段
1 は、各遊技ホール2-1,2-2,2-3 の異常特定手段34から
電話回線3 を経由して伝送される異常情報を受信する異
常情報受信手段35と、この異常情報受信手段35で受信し
た異常情報を記憶する異常情報記憶手段36と、この異常
情報記憶手段36が記憶する遊技ホール2-1,2-2,2-3 、当
該弾球遊技機5 及び異常箇所を特定する異常情報を出力
する異常情報出力手段37とを備えている。
The in-hall management means 4 can also display or record the ball game machine 5 in which the abnormality has occurred, the location of the abnormality, the content of the abnormality, and the like. Centralized management
1 is an abnormality information receiving means 35 for receiving abnormality information transmitted via the telephone line 3 from the abnormality identification means 34 of each of the gaming halls 2-1, 2-2, and 2-3; Anomaly information storage means 36 for storing the anomaly information received at 35, game halls 2-1, 2-2, 2-3 stored by the anomaly information storage means 36, the ball game machine 5 and the location of the anomaly are specified. Abnormality information output means 37 for outputting abnormality information.

【0020】異常情報出力手段37は、異常情報を画面に
画像表示するブラウン管等の表示手段38と、異常情報を
記録紙に印字するプリンター等の印字手段39とにより構
成され、異常情報があった時には、先ず表示手段38で画
像表示し、その後、印字の指令ボタンを操作すれば、印
字手段39が異常情報を印字するようになっている。
The abnormality information output means 37 is composed of a display means 38 such as a cathode ray tube for displaying the abnormality information on a screen and a printing means 39 such as a printer for printing the abnormality information on recording paper. At times, an image is first displayed on the display means 38, and thereafter, when a print command button is operated, the printing means 39 prints out the abnormality information.

【0021】なお、表示手段38、印字手段39は、異常発
生の年月日、時刻、遊技ホール名、電話番号、弾球遊技
機5 の番号、異常箇所、異常内容の順で異常情報を表示
し、又は印字するように構成されている。従って、何れ
かの遊技ホール2-1,2-2,2-3の弾球遊技機5 に異常が発
生した場合には、表示手段38の表示、又は印字手段39の
印字を見れば、何年何月何日の何時何分に何処の遊技ホ
ール2-1,2-2,2-3 の第何番目の弾球遊技機5 において、
何処にどのような異常が発生したかを直ちに把握でき
る。
The display means 38 and the printing means 39 display abnormality information in the order of the date, time, game hall name, telephone number, number of the ball-and-ball game machine 5, abnormality location, and abnormality content of the abnormality occurrence. Or printing. Therefore, if an abnormality occurs in the ball game machine 5 in any of the game halls 2-1, 2-2, and 2-3, if the display on the display means 38 or the printing on the printing means 39 is checked, At what time, what day, what time, what time, where, what number of ball game machine 5 in game hall 2-1, 2-2, 2-3
It is possible to immediately grasp where and what kind of abnormality has occurred.

【0022】次に図6のフローチャートを参照しなが
ら、上記構成における動作を説明する。各遊技ホール2-
1,2-2,2-3 において、電源を投入すると(ステップS
1)、ホール内管理手段4 及び弾球遊技機5 の制御基板
23側が夫々初期化される(ステップS2)。その後、弾
球遊技機5 において、遊技者が発射手段12により遊技球
を発射して遊技動作を開始すると、遊技制御手段31の制
御に従ってゲームが進行する。
Next, the operation of the above configuration will be described with reference to the flowchart of FIG. Each game hall 2-
At 1,2-2,2-3, when the power is turned on (step S
1), control board for the hall management means 4 and the ball and ball game machine 5
Each of the 23 sides is initialized (step S2). Thereafter, in the ball game machine 5, when the player fires the game ball by the firing means 12 to start the game operation, the game proceeds under the control of the game control means 31.

【0023】そして、例えば、遊技盤8 の上部から落下
する遊技球が入賞手段26、大入賞手段30等に入賞した時
には、その入賞個数に応じて球払い出し手段19が作動し
て規定数の遊技球を上皿10側に払い出す。また遊技球が
始動手段27を通過した時には、変動図柄表示手段28の図
柄が一定時間変動し、その変動後の停止図柄が所定の大
当たり図柄となれば、遊技者に有利な利益状態を発生さ
せる。そして、この利益状態の発生後に、特定入賞手段
29に遊技球が入賞すると、その都度、大当たり用の大入
賞手段30が複数回に亘って間欠的に開閉し、遊技者に多
大な利益を還元する。
For example, when a game ball falling from the upper part of the game board 8 wins the prize means 26, the large prize means 30, etc., the ball payout means 19 is operated in accordance with the number of the prize, and the specified number of game Dispense the ball to the upper plate 10 side. Also, when the game ball passes the starting means 27, the symbol of the variable symbol display means 28 fluctuates for a certain period of time, and if the stopped symbol after the fluctuation becomes a predetermined big hit symbol, a profit state advantageous to the player is generated. . Then, after the occurrence of this profit state, the specific winning means
Each time a game ball wins at 29, the big prize winning means 30 for big hits opens and closes a plurality of times intermittently, returning a great profit to the player.

【0024】一方、電源の投入後は、ゲーム中か否かに
関係なく、異常監視手段32がROMの異常監視プログラ
ムに沿って所定の時間間隔で弾球遊技機5 の監視対象部
位に監視信号を送って、異常の発生の有無を監視してい
る(ステップS3)。そして、弾球遊技機5 の何れかの
箇所、例えば球払い出し手段19で異常が発生すれば、球
払い出し手段19のどの箇所に、どのような異常が発生し
たのか等の確認処理を行い(ステップS4)、ゲーム中
でしかもゲームの続行が適当でない場合には、ゲームの
停止処理を行った後(ステップS5)、端子盤18を経由
してホール内管理手段4 に異常信号を送る(ステップS
6)。
On the other hand, after the power is turned on, regardless of whether the game is in progress or not, the abnormality monitoring means 32 sends a monitoring signal to the monitoring target portion of the ball game machine 5 at predetermined time intervals in accordance with the abnormality monitoring program in the ROM. To monitor for the occurrence of an abnormality (step S3). Then, if an abnormality occurs in any part of the ball game machine 5, for example, in the ball payout means 19, a confirmation process is performed to confirm what kind of abnormality has occurred in which part of the ball payout means 19 (step). S4) If the game is in progress and the continuation of the game is not appropriate, the game is stopped (step S5), and then an abnormal signal is sent to the in-hall management means 4 via the terminal board 18 (step S5).
6).

【0025】ホール内管理手段4 では、常時、その遊技
ホール2-1,2-2,2-3 内の各弾球遊技機5 からの入賞情
報、大当たり情報等の各種の営業情報を営業管理手段33
で受信して管理すると同時に、その異常特定手段34が働
いて遊技ホール2-1,2-2,2-3 内の各弾球遊技機5 からの
異常信号を受信している。そして、或る特定の弾球遊技
機5 で球払い出し手段19等に異常が発生すれば、この異
常特定手段34が異常監視手段32からの異常信号に従っ
て、当該遊技ホール2-1,2-2,2-3 、異常を発生した当該
弾球遊技機5 、異常箇所及び異常内容を特定する異常情
報を電話回線3 を介して集中管理手段1 に伝送する。
The in-hall management means 4 always manages various kinds of business information such as winning information and jackpot information from each of the ball game machines 5 in the gaming halls 2-1, 2-2 and 2-3. Means33
At the same time as receiving and managing the abnormality, the abnormality identification means 34 operates to receive an abnormality signal from each of the ball game machines 5 in the game halls 2-1, 2-2, 2-3. Then, if an abnormality occurs in the ball payout means 19 or the like in a certain specific ball game machine 5, the abnormality specifying means 34 responds to the abnormal signal from the abnormality monitoring means 32 to the gaming holes 2-1 and 2-2. , 2-3, the ball game machine 5 in which the abnormality has occurred, and the abnormality information for specifying the abnormality location and the abnormality content are transmitted to the central management means 1 via the telephone line 3.

【0026】集中管理者側では、集中管理手段1 により
各遊技ホール2-1,2-2,2-3 のホール内管理手段4 からの
異常情報を電話回線3 を介して全て受信し管理してい
る。そこで、例えばA遊技ホール2-1 の第5番目の弾球
遊技機5 において、その球払い出し手段19に異常がある
旨の異常情報があれば、集中管理手段1 の異常情報受信
手段35がその異常情報を受信し、この異常情報受信手段
35で受信した異常情報を異常情報記憶手段36が順次記憶
し、過去の異常情報と合わせて集計する。
On the side of the central manager, the central manager 1 receives and manages all the abnormal information from the in-hall management means 4 of each of the game halls 2-1, 2-2, 2-3 via the telephone line 3. ing. Therefore, for example, in the fifth ball game machine 5 of the A game hall 2-1, if there is abnormality information indicating that the ball payout means 19 has an abnormality, the abnormality information receiving means 35 of the central management means 1 transmits the information. Receiving the abnormality information and receiving the abnormality information
The abnormality information received at 35 is sequentially stored in the abnormality information storage means 36, and is aggregated together with the past abnormality information.

【0027】これと同時に、異常情報出力手段37の表示
手段38に、A遊技ホール2-1 の第5番目の弾球遊技機5
に異常が発生したことが年月日、時刻と共に表示され、
またその異常箇所が球払い出し手段19であり、どのよう
な異常であるかが表示される。
At the same time, the display means 38 of the abnormality information output means 37 displays the fifth ball game machine 5 in the A game hall 2-1.
Is displayed along with the date, time,
The abnormal location is the ball payout means 19, and the type of the abnormal status is displayed.

【0028】従って、集中管理者側では、各遊技ホール
2-1,2-2,2-3 から離れた箇所にいるにも拘わらず、何れ
かの遊技ホール2-1,2-2,2-3 の弾球遊技機5 に異常が発
生すれば、表示手段38の表示内容から、何処の遊技ホー
ル2-1,2-2,2-3 の第何番目の弾球遊技機5 において、何
処にどのような異常が発生したかを直ちに的確に把握で
きる。そして、遊技ホール2-1,2-2,2-3 側の修理可能な
異常であれば、集中管理手段1 から電話回線3 を経てホ
ール内管理手段4 側に修理の指示等を出す等、異常の発
生に対して容易且つ迅速に的確な処置を講じることがで
きる。
Therefore, on the central manager side, each game hall
If the ball game machine 5 in any of the game halls 2-1, 2-2, 2-3 fails even though it is located away from 2-1,2-2,2-3, From the display contents of the display means 38, it is possible to immediately and accurately determine where and what kind of abnormality has occurred in what number of the ball game machine 5 of the game hall 2-1, 2-2, 2-3. I can understand. In the case of a repairable abnormality in the gaming halls 2-1, 2-2, 2-3, the central management means 1 issues a repair instruction to the management means 4 in the hall via the telephone line 3, etc. Appropriate measures can be taken easily and quickly for the occurrence of abnormalities.

【0029】弾球遊技機5 の異常が部品の交換を要する
場合には、メーカーの営業所、サービスセンター等の補
修係に部品交換の指示を出す。この時、集中管理手段1
の近くに補修係がいる場合には、印字ボタンを押して印
字手段39により記録紙に印字し、その記録紙の記録に従
って指示を出せば良い。このため、部品を交換する場合
にも、容易且つ迅速に的確に処理でき、伝達の時間遅
れ、伝達ミス等を確実に防止できる。
When the abnormality of the ball game machine 5 requires replacement of parts, an instruction for replacement of parts is issued to a repair staff such as a sales office or a service center of the manufacturer. At this time, central management means 1
If there is a repair staff near the printer, the user presses the print button, prints on the recording paper by the printing means 39, and issues an instruction in accordance with the recording on the recording paper. Therefore, even when parts are replaced, the processing can be easily and quickly and accurately performed, and the time delay of the transmission, the transmission error, and the like can be reliably prevented.

【0030】また各遊技ホール2-1,2-2,2-3 の全ての弾
球遊技機5 の異常情報を集中管理手段1 で纏めて管理で
きるので、全体を容易に管理でき、特に各遊技ホール2-
1,2-2,2-3 毎に補修要員を配置する等の必要がなく、異
なる遊技ホール2-1,2-2,2-3の各弾球遊技機5 を効率的
に補修することが可能である。
Further, since the abnormality information of all the ball game machines 5 in each of the game halls 2-1, 2-2, 2-3 can be collectively managed by the centralized management means 1, the whole can be easily managed, and in particular, each Game Hall 2-
There is no need to arrange repair staff for each 1,2-2,2-3, and efficient repair of each ball game machine 5 in different gaming halls 2-1,2-2,2-3 Is possible.

【0031】しかも、各遊技ホール2-1,2-2,2-3 の全て
の弾球遊技機5 の異常情報を集中管理手段1 で纏めて管
理するため、各遊技ホール2-1,2-2,2-3 毎に管理する場
合に比較して、弾球遊技機5 のサンプル数が多くなり、
どの機種の弾球遊技機5 のどの部分に、何時頃からどの
ような異常が発生し始めたか等、信頼性のあるデーター
を収集してその傾向等を確実に判断でき、次の対策を容
易に講じることができる。
In addition, since the centralized control means 1 collectively manages the abnormality information of all the ball game machines 5 in each of the gaming holes 2-1, 2-2, 2-3, each of the gaming holes 2-1, 2, -The number of samples of the ball game machine 5 increases compared to the case of managing every -2,2-3,
Reliable data such as what kind of abnormality started to appear in which part of which type of ball game machine 5 can be collected and the tendency can be reliably determined, making it easy to take the following countermeasures. Can be taken.

【0032】図7は本発明の第2の実施形態を例示し、
弾球遊技機5 から異常監視手段32を分離し、集中管理手
段1 側に異常監視手段32、異常特定手段34、異常情報記
憶手段36及び異常情報出力手段37を備え、この集中管理
手段1 を電話回線3 を介して各遊技ホール2-1,2-2,2-3
のホール内管理手段4 に接続したものである。
FIG. 7 illustrates a second embodiment of the present invention,
The abnormality monitoring means 32 is separated from the ball game machine 5 and the centralized management means 1 is provided with an abnormality monitoring means 32, an abnormality identification means 34, an abnormality information storage means 36, and an abnormality information output means 37. Gaming halls 2-1, 2-2, 2-3 via telephone line 3
This is connected to the in-hall management means 4.

【0033】この場合には、集中管理手段1 の異常監視
手段32から常時、電話回線3 、ホール内管理手段4 を介
して各遊技ホール2-1,2-2,2-3 の各弾球遊技機5 に順次
監視信号を伝送して、各遊技ホール2-1,2-2,2-3 の各弾
球遊技機5 の異常の有無を監視する。そして、弾球遊技
機5 から異常信号があれば、集中管理手段1 側で前述と
同様の処理を行う。この実施形態の場合にも、第1の実
施形態と同様の効果を得ることが可能である。
In this case, each of the balls in each of the game halls 2-1, 2-2 and 2-3 are constantly transmitted from the abnormality monitoring means 32 of the centralized management means 1 via the telephone line 3 and the in-hall management means 4. A monitoring signal is sequentially transmitted to the gaming machines 5 to monitor each of the ball gaming machines 5 in each of the gaming halls 2-1, 2-2, and 2-3 for abnormalities. If there is an abnormal signal from the ball game machine 5, the central control means 1 performs the same processing as described above. Also in the case of this embodiment, the same effect as that of the first embodiment can be obtained.

【0034】以上、本発明の実施形態について説明した
が、本発明はこの実施形態に限定されるものではない。
実施形態の弾球遊技機5 の監視対象部位、監視方式等は
一例であって、本発明の趣旨を逸脱しない範囲内で自在
に変更することが可能である。例えば、弾球遊技機5 の
あらゆる電気部品、或いは電気部品相互間を接続するハ
ーネス等の全てを均等に監視するようにしても良いし、
特に重要な部位を選択して監視するようにしても良い。
Although the embodiment of the present invention has been described above, the present invention is not limited to this embodiment.
The monitoring target site, the monitoring method, and the like of the ball game machine 5 of the embodiment are merely examples, and can be freely changed without departing from the spirit of the present invention. For example, all electric components of the ball game machine 5 or all of the harnesses and the like connecting the electric components may be evenly monitored,
Particularly important parts may be selected and monitored.

【0035】[0035]

【発明の効果】請求項1に記載の本発明によれば、各遊
技ホール2-1,2-2,2-3 に夫々設置された多数の弾球遊技
機5 を電話回線3 を介して纏めて集中的に管理するよう
にした弾球遊技機の集中管理装置であって、所定の時間
間隔で弾球遊技機5 の監視対象部位に監視信号を送って
異常の有無を監視する異常監視手段32と、この異常監視
手段32が異常の発生を検出した時に、その弾球遊技機5
を設置する遊技ホール2-1,2-2,2-3 、当該弾球遊技機5
及び異常箇所を特定する異常特定手段34と、この異常特
定手段34からの異常情報を記憶する異常情報記憶手段36
と、この異常情報記憶手段36が記憶する遊技ホール2-1,
2-2,2-3 、当該弾球遊技機5 及び異常箇所を特定する異
常情報を出力する異常情報出力手段37とを備えているの
で、各遊技ホール2-1,2-2,2-3 の夫々の弾球遊技機5 を
効率的に管理できると共に、その弾球遊技機5 に異常が
発生した時には、異常箇所、内容等に応じて補修し又は
部品を交換する等、その異常箇所、内容等に応じて容易
且つ迅速に適切な対策を講じることができる。従って、
ゲームの中断時間を少なくできると共に、弾球遊技機5
の使用不能な時間を少なくできる等、弾球遊技機5 の故
障による稼働率の低下を極力少なくできる利点がある。
According to the first aspect of the present invention, a large number of ball game machines 5 installed in each of the game halls 2-1, 2-2, 2-3 are connected via the telephone line 3. This is a centralized management device for a ball-and-game machine that is collectively managed in a centralized manner. The abnormality is monitored by sending a monitoring signal to a monitoring target portion of the ball-and-ball game machine 5 at predetermined time intervals to monitor for abnormalities. Means 32, and when the abnormality monitoring means 32 detects the occurrence of an abnormality, the ball game machine 5
Game halls 2-1, 2-2, 2-3 where the ball game machine 5 is installed
Abnormality specifying means 34 for specifying an abnormal location, and abnormality information storing means 36 for storing abnormality information from the abnormality specifying means 34.
And the game hall 2-1 stored by the abnormality information storage means 36,
2-2, 2-3, the ball game machine 5 and the abnormal information output means 37 for outputting abnormal information for specifying the abnormal part, so that each gaming hall 2-1, 2-2, 2- 3) Each ball game machine 5 can be managed efficiently, and when an error occurs in the ball game machine 5, repair or replacement of parts in accordance with the fault location and contents, etc. Therefore, appropriate measures can be taken easily and quickly according to the contents. Therefore,
The game interruption time can be reduced and the ball game machine 5
For example, there is an advantage that a decrease in the operation rate due to the failure of the ball game machine 5 can be minimized, for example, the time during which the game machine cannot be used can be reduced.

【0036】請求項2に記載の本発明によれば、請求項
1に記載の発明において、異常監視手段32を各弾球遊技
機5 に備え、各遊技ホール2-1,2-2,2-3 内の複数の弾球
遊技機5 を対象とするように異常特定手段34を各遊技ホ
ール2-1,2-2,2-3 に備えているので、各弾球遊技機5 で
異常の有無を監視して、異常発生時に異常情報を電話回
線3 を介して伝送でき、電話回線3 の使用時間を短縮で
きる。
According to the present invention described in claim 2, in the invention described in claim 1, the abnormality monitoring means 32 is provided in each of the ball game machines 5, and each of the game holes 2-1, 2-2, 2 -3 is provided in each of the gaming halls 2-1, 2-2, and 2-3 so as to cover a plurality of ball game machines 5 in the game machine -3. By monitoring the presence / absence of an error, abnormal information can be transmitted via the telephone line 3 when an error occurs, and the use time of the telephone line 3 can be reduced.

【0037】請求項3に記載の本発明によれば、請求項
1又は2に記載の発明において、各遊技ホール2-1,2-2,
2-3 から独立して集中管理手段1 を設け、この集中管理
手段1 に異常情報記憶手段36と異常情報出力手段37とを
備えているので、各遊技ホール2-1,2-2,2-3 から独立し
た箇所で、各遊技ホール2-1,2-2,2-3 の弾球遊技機5の
異常の有無を管理できる。
According to the present invention described in claim 3, according to the invention described in claim 1 or 2, each of the game halls 2-1 and 2-2,
The centralized management means 1 is provided independently of 2-3, and the centralized management means 1 includes the abnormal information storage means 36 and the abnormal information output means 37. -3, the presence or absence of an abnormality in the ball game machine 5 in each of the game halls 2-1, 2-2, 2-3 can be managed.

【0038】請求項4に記載の本発明によれば、請求項
1、2又は3に記載の発明において、各遊技ホール2-1,
2-2,2-3 から独立して集中管理手段1 を設け、この集中
管理手段1 に異常監視手段32、異常特定手段34、異常情
報記憶手段36及び異常情報出力手段37を備えているの
で、各弾球遊技機5 に異常監視手段32等を備える場合に
比較して、各弾球遊技機5 側の構成を簡単にできる。
According to the present invention described in claim 4, in the invention described in claim 1, 2, or 3, each of the game halls 2-1 and
Central management means 1 is provided independently of 2-2 and 2-3, and this central management means 1 includes an abnormality monitoring means 32, an abnormality identification means 34, an abnormality information storage means 36, and an abnormality information output means 37. In addition, the configuration of each ball game machine 5 can be simplified as compared with the case where each ball game machine 5 is provided with the abnormality monitoring means 32 and the like.

【図面の簡単な説明】[Brief description of the drawings]

【図1】本発明の第1の実施形態を示す全体の概略図で
ある。
FIG. 1 is an overall schematic diagram showing a first embodiment of the present invention.

【図2】本発明の第1の実施形態を示す弾球遊技機の前
側の斜視図である。
FIG. 2 is a perspective view of the front side of the ball game machine showing the first embodiment of the present invention.

【図3】本発明の第1の実施形態を示す弾球遊技機の後
側の斜視図である。
FIG. 3 is a perspective view of a rear side of the ball game machine showing the first embodiment of the present invention.

【図4】本発明の第1の実施形態を示す遊技盤の正面図
である。
FIG. 4 is a front view of the game board according to the first embodiment of the present invention.

【図5】本発明の第1の実施形態を示すブロック図であ
る。
FIG. 5 is a block diagram showing a first embodiment of the present invention.

【図6】本発明の第1の実施形態を示すフローチャート
である。
FIG. 6 is a flowchart showing a first embodiment of the present invention.

【図7】本発明の第2の実施形態を示すブロック図であ
る。
FIG. 7 is a block diagram showing a second embodiment of the present invention.

【符号の説明】[Explanation of symbols]

1 集中管理手段 2-1,2-2,2-3 遊技ホール 3 電話回線 5 弾球遊技機 32 異常監視手段 34 異常特定手段 36 異常情報記憶手段 37 異常情報出力手段 1 Central management means 2-1,2-2,2-3 Game hall 3 Telephone line 5 Ball game machine 32 Abnormality monitoring means 34 Abnormality specifying means 36 Abnormality information storage means 37 Abnormality information output means

Claims (4)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】 各遊技ホール(2-1)(2-2)(2-3) に夫々設
置された多数の弾球遊技機(5) を電話回線(3) を介して
纏めて集中的に管理するようにした弾球遊技機の集中管
理装置であって、所定の時間間隔で弾球遊技機(5) の監
視対象部位に監視信号を送って異常の有無を監視する異
常監視手段(32)と、この異常監視手段(32)が異常の発生
を検出した時に、その弾球遊技機(5) を設置する遊技ホ
ール(2-1)(2-2)(2-3) 、当該弾球遊技機(5) 及び異常箇
所を特定する異常特定手段(34)と、この異常特定手段(3
4)からの異常情報を記憶する異常情報記憶手段(36)と、
この異常情報記憶手段(36)が記憶する遊技ホール(2-1)
(2-2)(2-3) 、当該弾球遊技機(5) 及び異常箇所を特定
する異常情報を出力する異常情報出力手段(37)とを備え
たことを特徴とする弾球遊技機の集中管理装置。
[Claim 1] A large number of ball game machines (5) installed in each of the game halls (2-1) (2-2) (2-3) are centralized through a telephone line (3). A centralized control device for a ball-gaming machine, wherein the monitoring device sends a monitoring signal to a monitoring target portion of the ball-gaming machine (5) at a predetermined time interval to monitor for an abnormality. 32), and when the abnormality monitoring means (32) detects the occurrence of an abnormality, the gaming hall (2-1) (2-2) (2-3) where the ball game machine (5) is to be installed. A ball-and-ball game machine (5) and an abnormality identifying means (34) for identifying an abnormal location;
Abnormality information storage means (36) for storing abnormality information from 4),
Game hall (2-1) stored by this abnormal information storage means (36)
(2-2) (2-3), a ball game machine characterized by comprising the ball game machine (5) and abnormality information output means (37) for outputting abnormality information for specifying an abnormal point. Centralized control equipment.
【請求項2】 異常監視手段(32)を各弾球遊技機(5) に
備え、各遊技ホール(2-1)(2-2)(2-3) 内の複数の弾球遊
技機(5) を対象とするように異常特定手段(34)を各遊技
ホール(2-1)(2-2)(2-3) に備えたことを特徴とする請求
項1に記載の弾球遊技機の集中管理装置。
2. An anomaly monitoring means (32) is provided in each ball game machine (5), and a plurality of ball game machines (2) in each game hall (2-1) (2-2) (2-3) are provided. The ball game according to claim 1, characterized in that an abnormality specifying means (34) is provided in each of the game halls (2-1), (2-2), and (2-3) so as to cover (5). Central control device for the machine.
【請求項3】 各遊技ホール(2-1)(2-2)(2-3) から独立
して集中管理手段(1) を設け、この集中管理手段(1) に
異常情報記憶手段(36)と異常情報出力手段(37)とを備え
たことを特徴とする請求項1又は2に記載の弾球遊技機
の集中管理装置。
3. A centralized management means (1) is provided independently of each of the game halls (2-1), (2-2), (2-3), and the centralized management means (1) has an abnormal information storage means (36). 3) and an abnormal information output means (37).
【請求項4】 各遊技ホール(2-1)(2-2)(2-3) から独立
して集中管理手段(1) を設け、この集中管理手段(1) に
異常監視手段(32)、異常特定手段(34)、異常情報記憶手
段(36)及び異常情報出力手段(37)を備えたことを特徴と
する請求項1、2又は3に記載の弾球遊技機の集中管理
装置。
4. A centralized management means (1) is provided independently of each of the game halls (2-1), (2-2) and (2-3), and the centralized management means (1) has an abnormality monitoring means (32). 4. The centralized management device for a ball game machine according to claim 1, further comprising an abnormality specifying unit (34), an abnormality information storage unit (36), and an abnormality information output unit (37).
JP9033596A 1996-03-19 1996-03-19 Central control device for ball-and-ball game machines Expired - Fee Related JP2954874B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP9033596A JP2954874B2 (en) 1996-03-19 1996-03-19 Central control device for ball-and-ball game machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP9033596A JP2954874B2 (en) 1996-03-19 1996-03-19 Central control device for ball-and-ball game machines

Publications (2)

Publication Number Publication Date
JPH09253309A JPH09253309A (en) 1997-09-30
JP2954874B2 true JP2954874B2 (en) 1999-09-27

Family

ID=13995659

Family Applications (1)

Application Number Title Priority Date Filing Date
JP9033596A Expired - Fee Related JP2954874B2 (en) 1996-03-19 1996-03-19 Central control device for ball-and-ball game machines

Country Status (1)

Country Link
JP (1) JP2954874B2 (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3608721B2 (en) * 2000-06-23 2005-01-12 株式会社大都技研 Amusement stand

Also Published As

Publication number Publication date
JPH09253309A (en) 1997-09-30

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