JP2024071697A5 - - Google Patents
Download PDFInfo
- Publication number
- JP2024071697A5 JP2024071697A5 JP2024054922A JP2024054922A JP2024071697A5 JP 2024071697 A5 JP2024071697 A5 JP 2024071697A5 JP 2024054922 A JP2024054922 A JP 2024054922A JP 2024054922 A JP2024054922 A JP 2024054922A JP 2024071697 A5 JP2024071697 A5 JP 2024071697A5
- Authority
- JP
- Japan
- Prior art keywords
- ball
- ball entry
- displacement
- displacement control
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000006073 displacement reaction Methods 0.000 claims description 33
Description
パチンコ機等の遊技機には、実行される変動演出の内容に応じて、抽選結果が当たり当選していることを遊技者に示唆することにより遊技者の遊技に対する興趣向上を図っているものがある。Some gaming machines, such as pachinko machines, aim to increase the player's interest in the game by suggesting to the player that a lottery result has been won, depending on the content of the variable presentation that is executed.
上記のような遊技機においては、更なる遊技の興趣向上が望まれている。In gaming machines such as those described above, there is a demand for further improvements in the entertainment value of the game.
本発明は、遊技の興趣を向上させることができる遊技機を提供することを目的としている。An object of the present invention is to provide a gaming machine that can enhance the enjoyment of gaming.
この目的を達成するために本発明の遊技機は、遊技球を遊技領域へと発射可能な発射手段と、その発射手段によって発射された遊技球が入球可能な第1入球手段と、その第1入球手段に遊技球が入球したことに基づいて成立し得る所定条件が成立した場合に所定情報を取得可能な取得手段と、その取得手段によって取得された前記所定情報を記憶可能な記憶手段と、第1実行条件が成立した場合に前記記憶手段に記憶されている前記所定情報に基づいて判別を実行可能な判別手段と、を有し、その判別手段による前記判別の結果が特定の判別結果であったことに基づいて特定遊技状態を発生させることが可能な手段と、前記発射手段によって発射された遊技球が入球可能であって、前記第1入球手段とは異なる第2入球手段と、その第2入球手段へと遊技球を入球させることが可能な第1位置と、その第1位置よりも前記第2入球手段へと遊技球を入球させることが困難な第2位置とに変位可能な変位手段と、前記第2位置に位置している前記変位手段を前記第1位置へと変位させる第1変位制御と、前記第1位置に位置している前記変位手段を前記第2位置へと変位させる第2変位制御と、を少なくとも実行可能な変位制御手段と、を有し、前記変位制御手段は、前記特定遊技状態において成立し得る第1条件が成立したことに基づいて前記第1変位制御を実行し、前記第1変位制御によって前記変位手段が前記第1位置に位置している状況において成立し得る第2条件が成立したことに基づいて前記第2変位制御を実行するように構成され、前記遊技機は、少なくとも前記第1入球手段へと遊技球が入球した場合に、予め定められている所定価値が遊技者に付与されるように構成され、前記判別手段による前記判別が実行されたことに基づく第1態様と、前記特定遊技状態が発生したことに基づく第2態様と、前記第2入球手段への所定の入球に基づく第3態様とが少なくとも発生し得るように構成されている。In order to achieve this object, the gaming machine of the present invention has a launching means capable of launching a gaming ball into a game area, a first entry means into which the gaming ball launched by the launching means can enter, an acquisition means capable of acquiring predetermined information when a predetermined condition that can be established based on the gaming ball entering the first entry means is established, a storage means capable of storing the predetermined information acquired by the acquisition means, and a discrimination means capable of making a discrimination based on the predetermined information stored in the storage means when a first execution condition is established, and further has a means for generating a specific gaming state based on the result of the discrimination by the discrimination means being a specific discrimination result, a second entry means into which the gaming ball launched by the launching means can enter and which is different from the first entry means, and a displacement means capable of displacing the second entry means between a first position where the gaming ball can enter the second entry means and a second position where it is more difficult to enter the second entry means than the first position, and a displacement control means capable of at least executing a first displacement control for displacing the displacement means located at the second position to the first position, and a second displacement control for displacing the displacement means located at the first position to the second position, wherein the displacement control means is configured to execute the first displacement control based on the establishment of a first condition that can be established in the specific gaming state, and to execute the second displacement control based on the establishment of a second condition that can be established in a situation in which the displacement means is located at the first position by the first displacement control, and the gaming machine is configured so that a predetermined value is awarded to a player when a gaming ball enters at least the first ball entry means, and is configured so that at least a first aspect based on the determination by the determination means, a second aspect based on the occurrence of the specific gaming state, and a third aspect based on a predetermined ball entry into the second ball entry means can occur.
本発明の遊技機によれば、遊技球を遊技領域へと発射可能な発射手段と、その発射手段によって発射された遊技球が入球可能な第1入球手段と、その第1入球手段に遊技球が入球したことに基づいて成立し得る所定条件が成立した場合に所定情報を取得可能な取得手段と、その取得手段によって取得された前記所定情報を記憶可能な記憶手段と、第1実行条件が成立した場合に前記記憶手段に記憶されている前記所定情報に基づいて判別を実行可能な判別手段と、を有し、その判別手段による前記判別の結果が特定の判別結果であったことに基づいて特定遊技状態を発生させることが可能な手段と、前記発射手段によって発射された遊技球が入球可能であって、前記第1入球手段とは異なる第2入球手段と、その第2入球手段へと遊技球を入球させることが可能な第1位置と、その第1位置よりも前記第2入球手段へと遊技球を入球させることが困難な第2位置とに変位可能な変位手段と、前記第2位置に位置している前記変位手段を前記第1位置へと変位させる第1変位制御と、前記第1位置に位置している前記変位手段を前記第2位置へと変位させる第2変位制御と、を少なくとも実行可能な変位制御手段と、を有し、前記変位制御手段は、前記特定遊技状態において成立し得る第1条件が成立したことに基づいて前記第1変位制御を実行し、前記第1変位制御によって前記変位手段が前記第1位置に位置している状況において成立し得る第2条件が成立したことに基づいて前記第2変位制御を実行するように構成され、前記遊技機は、少なくとも前記第1入球手段へと遊技球が入球した場合に、予め定められている所定価値が遊技者に付与されるように構成され、前記判別手段による前記判別が実行されたことに基づく第1態様と、前記特定遊技状態が発生したことに基づく第2態様と、前記第2入球手段への所定の入球に基づく第3態様とが少なくとも発生し得るように構成されている。According to the gaming machine of the present invention, there is provided a launching means capable of launching a gaming ball into a gaming area, a first ball entry means into which the gaming ball launched by the launching means can enter, an acquisition means capable of acquiring predetermined information when a predetermined condition that can be established based on the gaming ball entering the first ball entry means is established, a storage means capable of storing the predetermined information acquired by the acquisition means, and a discrimination means capable of executing a discrimination based on the predetermined information stored in the storage means when a first execution condition is established, and the gaming machine has a means capable of generating a specific gaming state based on the result of the discrimination by the discrimination means being a specific discrimination result, a second ball entry means into which the gaming ball launched by the launching means can enter and which is different from the first ball entry means, a displacement means capable of displacing the second ball entry means between a first position where the gaming ball can enter the second ball entry means and a second position where it is more difficult to enter the second ball entry means than the first position, and and a displacement control means capable of at least executing a first displacement control for displacing the displacement means located at a first position to the first position, and a second displacement control for displacing the displacement means located at the first position to the second position, wherein the displacement control means is configured to execute the first displacement control based on the establishment of a first condition that can be established in the specific gaming state, and to execute the second displacement control based on the establishment of a second condition that can be established in a situation in which the displacement means is located at the first position by the first displacement control, and the gaming machine is configured so that a predetermined value is awarded to a player when a gaming ball enters at least the first ball entry means, and is configured so that at least a first mode based on the determination by the determination means, a second mode based on the occurrence of the specific gaming state, and a third mode based on a predetermined ball entry into the second ball entry means can occur.
よって、遊技の興趣を向上することができるという効果がある。This has the effect of increasing the enjoyment of the game.
10 パチンコ機(遊技機) 10. Pachinko machines (amusement machines )
Claims (1)
その発射手段によって発射された遊技球が入球可能な第1入球手段と、A first ball entry means through which the game ball launched by the launching means can enter the ball;
その第1入球手段に遊技球が入球したことに基づいて成立し得る所定条件が成立した場合に所定情報を取得可能な取得手段と、An acquisition means for acquiring predetermined information when a predetermined condition that can be satisfied based on the game ball entering the first ball entry means is satisfied;
その取得手段によって取得された前記所定情報を記憶可能な記憶手段と、a storage means capable of storing the predetermined information acquired by the acquisition means;
第1実行条件が成立した場合に前記記憶手段に記憶されている前記所定情報に基づいて判別を実行可能な判別手段と、を有した遊技機において、a determination means for determining whether a game has been completed based on the predetermined information stored in the storage means when a first execution condition is satisfied,
その判別手段による前記判別の結果が特定の判別結果であったことに基づいて特定遊技状態を発生させることが可能な手段と、a means for generating a specific game state based on the result of the determination by the determining means being a specific determination result;
前記発射手段によって発射された遊技球が入球可能であって、前記第1入球手段とは異なる第2入球手段と、A second ball entry means, which is different from the first ball entry means, and which allows the game balls launched by the launching means to enter the ball entry means;
その第2入球手段へと遊技球を入球させることが可能な第1位置と、その第1位置よりも前記第2入球手段へと遊技球を入球させることが困難な第2位置とに変位可能な変位手段と、a displacement means capable of displacing between a first position where it is possible to cause the game ball to enter the second ball entry means and a second position where it is more difficult to cause the game ball to enter the second ball entry means than the first position;
前記第2位置に位置している前記変位手段を前記第1位置へと変位させる第1変位制御と、前記第1位置に位置している前記変位手段を前記第2位置へと変位させる第2変位制御と、を少なくとも実行可能な変位制御手段と、を有し、a displacement control means capable of at least executing a first displacement control for displacing the displacement means located at the second position to the first position, and a second displacement control for displacing the displacement means located at the first position to the second position;
前記変位制御手段は、前記特定遊技状態において成立し得る第1条件が成立したことに基づいて前記第1変位制御を実行し、前記第1変位制御によって前記変位手段が前記第1位置に位置している状況において成立し得る第2条件が成立したことに基づいて前記第2変位制御を実行するように構成され、the displacement control means is configured to execute the first displacement control based on the establishment of a first condition that can be established in the specific game state, and to execute the second displacement control based on the establishment of a second condition that can be established in a situation in which the displacement means is located at the first position by the first displacement control;
前記遊技機は、The gaming machine includes:
少なくとも前記第1入球手段へと遊技球が入球した場合に、予め定められている所定価値が遊技者に付与されるように構成され、When a gaming ball enters at least the first ball entry means, a predetermined value is awarded to a player,
前記判別手段による前記判別が実行されたことに基づく第1態様と、前記特定遊技状態が発生したことに基づく第2態様と、前記第2入球手段への所定の入球に基づく第3態様とが少なくとも発生し得るように構成されていることを特徴とする遊技機。A gaming machine characterized in that it is configured to be capable of generating at least a first mode based on the judgment being executed by the judgment means, a second mode based on the occurrence of the specific gaming state, and a third mode based on a predetermined ball entering the second ball entry means.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2024054922A JP2024071697A (en) | 2020-12-11 | 2024-03-28 | Game machine |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2020205455A JP2021037414A (en) | 2020-12-11 | 2020-12-11 | Game machine |
JP2023001602A JP2023029531A (en) | 2020-12-11 | 2023-01-10 | game machine |
JP2024054922A JP2024071697A (en) | 2020-12-11 | 2024-03-28 | Game machine |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023001602A Division JP2023029531A (en) | 2020-12-11 | 2023-01-10 | game machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JP2024071697A JP2024071697A (en) | 2024-05-24 |
JP2024071697A5 true JP2024071697A5 (en) | 2024-08-05 |
Family
ID=74847950
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020205455A Pending JP2021037414A (en) | 2020-12-11 | 2020-12-11 | Game machine |
JP2023001602A Pending JP2023029531A (en) | 2020-12-11 | 2023-01-10 | game machine |
JP2024054922A Pending JP2024071697A (en) | 2020-12-11 | 2024-03-28 | Game machine |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2020205455A Pending JP2021037414A (en) | 2020-12-11 | 2020-12-11 | Game machine |
JP2023001602A Pending JP2023029531A (en) | 2020-12-11 | 2023-01-10 | game machine |
Country Status (1)
Country | Link |
---|---|
JP (3) | JP2021037414A (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN116940664A (en) | 2021-03-09 | 2023-10-24 | 东京应化工业株式会社 | Fluid circuit device and cell culture device |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2006320659A (en) * | 2005-05-20 | 2006-11-30 | Daiichi Shokai Co Ltd | Game machine |
JP2008301901A (en) * | 2007-06-05 | 2008-12-18 | Sanyo Product Co Ltd | Game machine |
JP5467191B2 (en) * | 2008-12-25 | 2014-04-09 | 株式会社高尾 | Game machine |
JP5245067B2 (en) * | 2009-06-09 | 2013-07-24 | 株式会社ソフイア | Game machine |
JP6201744B2 (en) * | 2013-12-25 | 2017-09-27 | サミー株式会社 | Bullet ball machine |
-
2020
- 2020-12-11 JP JP2020205455A patent/JP2021037414A/en active Pending
-
2023
- 2023-01-10 JP JP2023001602A patent/JP2023029531A/en active Pending
-
2024
- 2024-03-28 JP JP2024054922A patent/JP2024071697A/en active Pending